Config to ignore NPC stat formulas.

This commit is contained in:
MobiusDev
2015-09-12 11:26:27 +00:00
parent 41e442577b
commit 9d30563145
3 changed files with 53 additions and 38 deletions

View File

@@ -73,6 +73,7 @@ MinNPCLevelForMagicPenalty = 78
# Default: unknown
SkillChancePenaltyForLvLDifferences = 2.5, 3.0, 3.25, 3.5
# ---------------------------------------------------------------------------
# Monsters
# ---------------------------------------------------------------------------
@@ -93,6 +94,7 @@ SpoiledCorpseExtendTime = 10
# Default: 2000
CorpseConsumeSkillAllowedTimeBeforeDecay = 2000
# ---------------------------------------------------------------------------
# Guards
# ---------------------------------------------------------------------------
@@ -125,6 +127,7 @@ MaximumSlotsForPet = 12
PetHpRegenMultiplier = 100
PetMpRegenMultiplier = 100
# ---------------------------------------------------------------------------
# Raid Bosses
# ---------------------------------------------------------------------------
@@ -178,6 +181,11 @@ RaidChaosTime = 10
GrandChaosTime = 10
MinionChaosTime = 10
# It removes STR,CON... bonuses.
# With this npcs will use the stats given directly from the xml.
IgnoreNpcStatFormulas = True
# ---------------------------------------------------------------------------
# Drops
# ---------------------------------------------------------------------------
@@ -193,25 +201,25 @@ UseDeepBlueDropRulesRaid = True
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 8
DropAdenaMinLevelDifference=8
DropAdenaMinLevelDifference = 8
# Default: 15
DropAdenaMaxLevelDifference=15
DropAdenaMaxLevelDifference = 15
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropAdenaMinLevelGapChance=10
DropAdenaMinLevelGapChance = 10
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 5
DropItemMinLevelDifference=5
DropItemMinLevelDifference = 5
# Default: 10
DropItemMaxLevelDifference=10
DropItemMaxLevelDifference = 10
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropItemMinLevelGapChance=10
DropItemMinLevelGapChance = 10