Refactored tools\sql\server to tools\sql\game.
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12
trunk/dist/tools/sql/game/itemsonground.sql
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12
trunk/dist/tools/sql/game/itemsonground.sql
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CREATE TABLE IF NOT EXISTS `itemsonground` (
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`object_id` int(11) NOT NULL DEFAULT '0',
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`item_id` int(11) DEFAULT NULL,
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`count` BIGINT UNSIGNED NOT NULL DEFAULT 0,
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`enchant_level` int(11) DEFAULT NULL,
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`x` int(11) DEFAULT NULL,
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`y` int(11) DEFAULT NULL,
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`z` int(11) DEFAULT NULL,
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`drop_time` bigint(13) NOT NULL DEFAULT '0',
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`equipable` int(1) DEFAULT '0',
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PRIMARY KEY (`object_id`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8;
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