Make use of new resurrection effect parameters.
This commit is contained in:
@@ -2005,6 +2005,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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@@ -628,6 +628,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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@@ -1133,6 +1133,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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@@ -1425,6 +1425,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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@@ -33,6 +33,9 @@
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<effects>
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<effect name="ResurrectionSpecial">
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<power>100</power>
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<hpPercent>100</hpPercent>
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<mpPercent>100</mpPercent>
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<cpPercent>100</cpPercent>
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</effect>
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</effects>
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</skill>
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