Use EnumSet instead or Arrays for traits.

Adapted from: L2jUnity free files.
This commit is contained in:
MobiusDevelopment 2019-06-11 03:16:24 +00:00
parent 582f0cc188
commit 9b37677bd4
60 changed files with 1086 additions and 1578 deletions

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@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

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@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -583,54 +581,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

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@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

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@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

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@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

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@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -583,54 +581,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -583,54 +581,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -583,54 +581,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -583,54 +581,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -583,54 +581,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -583,54 +581,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -573,54 +571,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -573,54 +571,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -573,54 +571,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -573,54 +571,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -51,35 +49,11 @@ public final class AttackTrait extends AbstractEffect
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{ {
for (Entry<TraitType, Float> trait : _attackTraits.entrySet()) for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{ {
if (charStat.getAttackTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeAttackTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getAttackTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]--;
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getAttackTraits())
{
for (Entry<TraitType, Float> trait : _attackTraits.entrySet())
{
charStat.getAttackTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getAttackTraitsCount()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -22,9 +22,7 @@ import java.util.Map.Entry;
import org.l2jmobius.gameserver.model.StatsSet; import org.l2jmobius.gameserver.model.StatsSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.stat.CreatureStat;
import org.l2jmobius.gameserver.model.effects.AbstractEffect; import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.TraitType; import org.l2jmobius.gameserver.model.stats.TraitType;
@ -46,75 +44,22 @@ public final class DefenceTrait extends AbstractEffect
for (Entry<String, Object> param : params.getSet().entrySet()) for (Entry<String, Object> param : params.getSet().entrySet())
{ {
try _defenceTraits.put(TraitType.valueOf(param.getKey()), (Float.parseFloat((String) param.getValue()) + 100) / 100);
{
final TraitType traitType = TraitType.valueOf(param.getKey());
final float value = Float.parseFloat((String) param.getValue());
if (value == 0)
{
continue;
}
_defenceTraits.put(traitType, (value + 100) / 100);
}
catch (NumberFormatException e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of " + param.getKey() + " must be float value " + param.getValue() + " found.");
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": value of TraitType enum required but found: " + param.getKey());
}
} }
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void pump(Creature effected, Skill skill)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{ {
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet()) for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{ {
if (trait.getValue() < 2.0f) if (trait.getValue() < 2.0f)
{ {
if (charStat.getDefenceTraitsCount()[trait.getKey().ordinal()] == 0) effected.getStat().mergeDefenceTrait(trait.getKey(), trait.getValue());
{
continue;
}
charStat.getDefenceTraits()[trait.getKey().ordinal()] /= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]--;
} }
else else
{ {
if (charStat.getTraitsInvul()[trait.getKey().ordinal()] == 0) effected.getStat().mergeInvulnerableTrait(trait.getKey());
{
continue;
}
charStat.getTraitsInvul()[trait.getKey().ordinal()]--;
}
}
}
}
@Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{
final CreatureStat charStat = effected.getStat();
synchronized (charStat.getDefenceTraits())
{
for (Entry<TraitType, Float> trait : _defenceTraits.entrySet())
{
if (trait.getValue() < 2.0f)
{
charStat.getDefenceTraits()[trait.getKey().ordinal()] *= trait.getValue();
charStat.getDefenceTraitsCount()[trait.getKey().ordinal()]++;
}
else
{
charStat.getTraitsInvul()[trait.getKey().ordinal()]++;
}
} }
} }
} }

View File

@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.actor.stat; package org.l2jmobius.gameserver.model.actor.stat;
import java.util.Arrays;
import java.util.Collections; import java.util.Collections;
import java.util.Deque; import java.util.Deque;
import java.util.EnumMap; import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashSet; import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.LinkedList; import java.util.LinkedList;
@ -72,11 +72,11 @@ public class CreatureStat
private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>(); private final Deque<StatsHolder> _additionalMul = new ConcurrentLinkedDeque<>();
private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>(); private final Map<Stats, Double> _fixedValue = new ConcurrentHashMap<>();
private final float[] _attackTraits = new float[TraitType.values().length]; private final float[] _attackTraitValues = new float[TraitType.values().length];
private final float[] _defenceTraits = new float[TraitType.values().length]; private final float[] _defenceTraitValues = new float[TraitType.values().length];
private final int[] _attackTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _attackTraits = EnumSet.noneOf(TraitType.class);
private final int[] _defenceTraitsCount = new int[TraitType.values().length]; private final Set<TraitType> _defenceTraits = EnumSet.noneOf(TraitType.class);
private final int[] _traitsInvul = new int[TraitType.values().length]; private final Set<TraitType> _invulnerableTraits = EnumSet.noneOf(TraitType.class);
/** Values to be recalculated after every stat update */ /** Values to be recalculated after every stat update */
private double _attackSpeedMultiplier = 1; private double _attackSpeedMultiplier = 1;
@ -87,8 +87,6 @@ public class CreatureStat
public CreatureStat(Creature creature) public CreatureStat(Creature creature)
{ {
_creature = creature; _creature = creature;
Arrays.fill(_attackTraits, 1.0f);
Arrays.fill(_defenceTraits, 1.0f);
} }
/** /**
@ -573,54 +571,86 @@ public class CreatureStat
} }
} }
public float getAttackTrait(TraitType traitType) public void mergeAttackTrait(TraitType traitType, float value)
{ {
return _attackTraits[traitType.ordinal()]; _attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
} }
public float[] getAttackTraits() public float getAttackTrait(TraitType traitType)
{ {
return _attackTraits; _lock.readLock().lock();
try
{
return _attackTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasAttackTrait(TraitType traitType) public boolean hasAttackTrait(TraitType traitType)
{ {
return _attackTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _attackTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getAttackTraitsCount() public void mergeDefenceTrait(TraitType traitType, float value)
{ {
return _attackTraitsCount; _defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
} }
public float getDefenceTrait(TraitType traitType) public float getDefenceTrait(TraitType traitType)
{ {
return _defenceTraits[traitType.ordinal()]; _lock.readLock().lock();
} try
public float[] getDefenceTraits()
{ {
return _defenceTraits; return _defenceTraitValues[traitType.ordinal()];
}
finally
{
_lock.readLock().unlock();
}
} }
public boolean hasDefenceTrait(TraitType traitType) public boolean hasDefenceTrait(TraitType traitType)
{ {
return _defenceTraitsCount[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _defenceTraits.contains(traitType);
}
finally
{
_lock.readLock().unlock();
}
} }
public int[] getDefenceTraitsCount() public void mergeInvulnerableTrait(TraitType traitType)
{ {
return _defenceTraitsCount; _invulnerableTraits.add(traitType);
} }
public boolean isTraitInvul(TraitType traitType) public boolean isInvulnerableTrait(TraitType traitType)
{ {
return _traitsInvul[traitType.ordinal()] > 0; _lock.readLock().lock();
try
{
return _invulnerableTraits.contains(traitType);
} }
finally
public int[] getTraitsInvul()
{ {
return _traitsInvul; _lock.readLock().unlock();
}
} }
/** /**

View File

@ -1241,7 +1241,7 @@ public final class Formulas
return 1.0; return 1.0;
} }
if (target.getStat().isTraitInvul(traitType)) if (target.getStat().isInvulnerableTrait(traitType))
{ {
return 0; return 0;
} }

View File

@ -63,6 +63,14 @@ public enum TraitType
PHYSICAL_WEAKNESS(3), PHYSICAL_WEAKNESS(3),
MAGICAL_WEAKNESS(3), MAGICAL_WEAKNESS(3),
DUALDAGGER(1), DUALDAGGER(1),
DEMONIC_WEAKNESS(2), // CT26_P4
DIVINE_WEAKNESS(2),
ELEMENTAL_WEAKNESS(2),
FAIRY_WEAKNESS(2),
HUMAN_WEAKNESS(2),
HUMANOID_WEAKNESS(2),
UNDEAD_WEAKNESS(2),
// The values from below are custom.
DUALBLUNT(1), DUALBLUNT(1),
KNOCKBACK(3), KNOCKBACK(3),
KNOCKDOWN(3), KNOCKDOWN(3),
@ -75,7 +83,9 @@ public enum TraitType
CHANGEBODY(3), CHANGEBODY(3),
TWOHANDCROSSBOW(1), TWOHANDCROSSBOW(1),
ZONE(3), ZONE(3),
PSYCHIC(3); PSYCHIC(3),
EMBRYO_WEAKNESS(2),
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance