QuestTimer calls in onTalk may need !isSimulatingTalking check.
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@@ -172,8 +172,11 @@ public class Q11031_TrainingBeginsNow extends Quest
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{
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{
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if (qs.isCond(1))
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if (qs.isCond(1))
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{
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{
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startQuestTimer("reward_shots", 100, npc, player);
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if (!player.isSimulatingTalking())
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player.sendPacket(new ExTutorialShowId(14)); // Soulshots and Spiritshots
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{
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startQuestTimer("reward_shots", 100, npc, player);
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player.sendPacket(new ExTutorialShowId(14)); // Soulshots and Spiritshots
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}
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htmltext = "34505-04.html";
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htmltext = "34505-04.html";
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}
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}
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else
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else
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