Sync with L2jServer HighFive Mar 12th 2015.
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@ -2535,10 +2535,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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stopAllEffectsExceptThoseThatLastThroughDeath();
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if (isPlayer() && (getActingPlayer().getAgathionId() != 0))
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{
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getActingPlayer().setAgathionId(0);
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}
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calculateRewards(killer);
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// Send the Server->Client packet StatusUpdate with current HP and MP to all other L2PcInstance to inform
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