Minor typo correction.

This commit is contained in:
MobiusDevelopment 2019-10-15 03:39:14 +00:00
parent 1ac216e94f
commit 9a74d78555

View File

@ -2213,7 +2213,7 @@ public class PlayerInstance extends Playable
} }
/** /**
* Set the Fame of this NcInstane * Set the Fame of this PlayerInstane
* @param fame * @param fame
*/ */
public void setFame(int fame) public void setFame(int fame)
@ -6115,7 +6115,7 @@ public class PlayerInstance extends Playable
} }
/** /**
* Equip arrows needed in left hand and send a Server->Client packet ItemList to the NcINstance then return True. * Equip arrows needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True.
*/ */
@Override @Override
protected boolean checkAndEquipArrows() protected boolean checkAndEquipArrows()
@ -6130,7 +6130,7 @@ public class PlayerInstance extends Playable
// Equip arrows needed in left hand // Equip arrows needed in left hand
_inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _arrowItem); _inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _arrowItem);
// Send a Server->Client packet ItemList to this NcINstance to update left hand equipement // Send a Server->Client packet ItemList to this PlayerInstance to update left hand equipement
sendPacket(new ItemList(this, false)); sendPacket(new ItemList(this, false));
} }
} }
@ -6143,7 +6143,7 @@ public class PlayerInstance extends Playable
} }
/** /**
* Equip bolts needed in left hand and send a Server->Client packet ItemList to the NcINstance then return True. * Equip bolts needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True.
*/ */
@Override @Override
protected boolean checkAndEquipBolts() protected boolean checkAndEquipBolts()
@ -6158,7 +6158,7 @@ public class PlayerInstance extends Playable
// Equip arrows needed in left hand // Equip arrows needed in left hand
_inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _boltItem); _inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _boltItem);
// Send a Server->Client packet ItemList to this NcINstance to update left hand equipement // Send a Server->Client packet ItemList to this PlayerInstance to update left hand equipement
sendPacket(new ItemList(this, false)); sendPacket(new ItemList(this, false));
} }
} }