Minor typo correction.
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@@ -2213,7 +2213,7 @@ public class PlayerInstance extends Playable
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}
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}
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/**
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/**
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* Set the Fame of this NcInstane
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* Set the Fame of this PlayerInstane
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* @param fame
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* @param fame
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*/
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*/
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public void setFame(int fame)
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public void setFame(int fame)
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@@ -6115,7 +6115,7 @@ public class PlayerInstance extends Playable
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}
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}
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/**
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/**
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* Equip arrows needed in left hand and send a Server->Client packet ItemList to the NcINstance then return True.
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* Equip arrows needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True.
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*/
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*/
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@Override
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@Override
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protected boolean checkAndEquipArrows()
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protected boolean checkAndEquipArrows()
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@@ -6130,7 +6130,7 @@ public class PlayerInstance extends Playable
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// Equip arrows needed in left hand
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// Equip arrows needed in left hand
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_inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _arrowItem);
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_inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _arrowItem);
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// Send a Server->Client packet ItemList to this NcINstance to update left hand equipement
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// Send a Server->Client packet ItemList to this PlayerInstance to update left hand equipement
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sendPacket(new ItemList(this, false));
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sendPacket(new ItemList(this, false));
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}
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}
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}
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}
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@@ -6143,7 +6143,7 @@ public class PlayerInstance extends Playable
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}
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}
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/**
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/**
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* Equip bolts needed in left hand and send a Server->Client packet ItemList to the NcINstance then return True.
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* Equip bolts needed in left hand and send a Server->Client packet ItemList to the PlayerInstance then return True.
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*/
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*/
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@Override
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@Override
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protected boolean checkAndEquipBolts()
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protected boolean checkAndEquipBolts()
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@@ -6158,7 +6158,7 @@ public class PlayerInstance extends Playable
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// Equip arrows needed in left hand
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// Equip arrows needed in left hand
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_inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _boltItem);
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_inventory.setPaperdollItem(Inventory.PAPERDOLL_LHAND, _boltItem);
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// Send a Server->Client packet ItemList to this NcINstance to update left hand equipement
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// Send a Server->Client packet ItemList to this PlayerInstance to update left hand equipement
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sendPacket(new ItemList(this, false));
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sendPacket(new ItemList(this, false));
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}
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}
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}
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}
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