Improved starting Ertheia quests.

This commit is contained in:
MobiusDev
2015-12-16 12:27:16 +00:00
parent e8256a4151
commit 99c139efab
10 changed files with 123 additions and 49 deletions

View File

@@ -592,34 +592,78 @@
</collision>
</npc>
<npc id="27526" level="5" type="L2Monster" name="Floato" title="Quest Monster">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="127" hpRegen="5" mp="467" mpRegen="4" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="88" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="76" hpRegen="2" mp="47.28" mpRegen="0.9" />
<attack physical="9.32203" magical="6.36574" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="46.15385" magical="30.7297498930634" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="23" />
<run ground="110" />
</speed>
<hitTime>370</hitTime>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="10" />
<height normal="14" />
</collision>
</npc>
<npc id="27527" level="5" type="L2Monster" name="Ratel" title="Quest Monster">
<!-- AUTO GENERATED NPC TODO: FIX IT -->
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1270" hpRegen="5" mp="467" mpRegen="4" />
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="252" sp="0" />
<stats str="78" int="42" dex="41" wit="78" con="75" men="20">
<vitals hp="171" hpRegen="2" mp="84.88" mpRegen="0.9" />
<attack physical="14.80956" magical="10.11301" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="55.51894" magical="36.965135694682" />
<attribute>
<defence fire="20" water="20" wind="31" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
<walk ground="60" />
<run ground="80" />
</speed>
<hitTime>340</hitTime>
</stats>
<status attackable="false" />
<status undying="false" canBeSown="true" />
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4416" level="4" /> <!-- Animals -->
</skillList>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="10" />
<height normal="15" />