Use Set for quest timers and initialize conditions.
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@@ -27,7 +27,8 @@ import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.CopyOnWriteArrayList;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.stream.Collectors;
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@@ -67,7 +68,7 @@ public class Quest extends ManagedScript
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/** Map containing events from String value of the event */
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private static Map<String, Quest> _allEvents = new HashMap<>();
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/** Map containing lists of timers from the name of the timer */
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private final Map<String, List<QuestTimer>> _questTimers = new HashMap<>();
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private final Map<String, Set<QuestTimer>> _questTimers = new HashMap<>();
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private final int _questId;
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private final String _prefixPath; // used only for admin_quest_reload
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@@ -333,7 +334,7 @@ public class Quest extends ManagedScript
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* Gets the quest timers.
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* @return the quest timers
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*/
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public Map<String, List<QuestTimer>> getQuestTimers()
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public Map<String, Set<QuestTimer>> getQuestTimers()
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{
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return _questTimers;
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}
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@@ -349,9 +350,14 @@ public class Quest extends ManagedScript
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*/
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public void startQuestTimer(String name, long time, NpcInstance npc, PlayerInstance player, boolean repeating)
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{
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if (name == null)
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{
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return;
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}
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synchronized (_questTimers)
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{
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final List<QuestTimer> timers = _questTimers.computeIfAbsent(name, k -> new CopyOnWriteArrayList<>());
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final Set<QuestTimer> timers = _questTimers.getOrDefault(name, ConcurrentHashMap.newKeySet(1));
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// If there exists a timer with this name, allow the timer only if the [npc, player] set is unique nulls act as wildcards.
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if (getQuestTimer(name, npc, player) == null)
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{
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@@ -374,7 +380,7 @@ public class Quest extends ManagedScript
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return null;
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}
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final List<QuestTimer> timers = _questTimers.get(name);
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final Set<QuestTimer> timers = _questTimers.get(name);
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if ((timers == null) || timers.isEmpty())
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{
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return null;
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@@ -402,7 +408,7 @@ public class Quest extends ManagedScript
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return;
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}
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final List<QuestTimer> timers = _questTimers.get(name);
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final Set<QuestTimer> timers = _questTimers.get(name);
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if ((timers == null) || timers.isEmpty())
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{
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return;
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@@ -432,7 +438,7 @@ public class Quest extends ManagedScript
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return;
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}
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final List<QuestTimer> timers = _questTimers.get(name);
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final Set<QuestTimer> timers = _questTimers.get(name);
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if ((timers == null) || timers.isEmpty())
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{
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return;
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@@ -460,7 +466,7 @@ public class Quest extends ManagedScript
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return;
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}
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final List<QuestTimer> timers = _questTimers.get(timer.toString());
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final Set<QuestTimer> timers = _questTimers.get(timer.toString());
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if (timers != null)
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{
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timers.remove(timer);
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@@ -472,7 +478,6 @@ public class Quest extends ManagedScript
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public boolean notifyAttack(NpcInstance npc, PlayerInstance attacker, int damage, boolean isPet)
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{
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String res = null;
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try
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{
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res = onAttack(npc, attacker, damage, isPet);
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@@ -487,7 +492,6 @@ public class Quest extends ManagedScript
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public boolean notifyDeath(Creature killer, Creature victim, QuestState qs)
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{
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String res = null;
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try
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{
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res = onDeath(killer, victim, qs);
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@@ -502,7 +506,6 @@ public class Quest extends ManagedScript
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public boolean notifyEvent(String event, NpcInstance npc, PlayerInstance player)
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{
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String res = null;
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try
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{
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res = onAdvEvent(event, npc, player);
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@@ -517,7 +520,6 @@ public class Quest extends ManagedScript
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public boolean notifyKill(NpcInstance npc, PlayerInstance killer, boolean isPet)
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{
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String res = null;
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try
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{
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res = onKill(npc, killer, isPet);
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@@ -532,7 +534,6 @@ public class Quest extends ManagedScript
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public boolean notifyTalk(NpcInstance npc, QuestState qs)
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{
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String res = null;
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try
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{
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res = onTalk(npc, qs.getPlayer());
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@@ -551,7 +552,6 @@ public class Quest extends ManagedScript
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public boolean notifyFirstTalk(NpcInstance npc, PlayerInstance player)
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{
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String res = null;
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try
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{
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res = onFirstTalk(npc, player);
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@@ -577,7 +577,6 @@ public class Quest extends ManagedScript
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public boolean notifySkillUse(NpcInstance npc, PlayerInstance caster, Skill skill)
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{
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String res = null;
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try
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{
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res = onSkillUse(npc, caster, skill);
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@@ -620,7 +619,6 @@ public class Quest extends ManagedScript
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public boolean notifyAggroRangeEnter(NpcInstance npc, PlayerInstance player, boolean isPet)
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{
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String res = null;
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try
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{
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res = onAggroRangeEnter(npc, player, isPet);
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@@ -635,7 +633,6 @@ public class Quest extends ManagedScript
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public boolean notifySpawn(NpcInstance npc)
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{
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String res = null;
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try
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{
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res = onSpawn(npc);
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@@ -1663,7 +1660,7 @@ public class Quest extends ManagedScript
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// Cancel all pending timers before reloading.
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// If timers ought to be restarted, the quest can take care of it with its code (example: save global data indicating what timer must be restarted).
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for (List<QuestTimer> timers : _questTimers.values())
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for (Set<QuestTimer> timers : _questTimers.values())
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{
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for (QuestTimer timer : timers)
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{
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