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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -174,8 +174,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<operateType>A2</operateType>
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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -201,8 +201,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<operateType>A2</operateType>
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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -201,8 +201,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<operateType>A2</operateType>
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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -192,8 +192,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<activateRate>100</activateRate>
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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -192,8 +192,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<activateRate>100</activateRate>
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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -192,8 +192,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<activateRate>100</activateRate>
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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -200,8 +200,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<activateRate>100</activateRate>
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@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
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int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
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int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
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<!--
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####################################### Hero Weapons #####################################################
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################################################ Hero Weapons #################################################
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Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
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Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
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Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
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#############################################################################################################
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###############################################################################################################
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-->
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
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<!-- Non-Combat -->
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@@ -200,8 +200,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<activateRate>100</activateRate>
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@@ -192,8 +192,6 @@
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<abnormalTime>5</abnormalTime>
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<abnormalType>STORM_SIGN</abnormalType>
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<abnormalVisualEffect>
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<value level="1"> </value>
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<value level="2"> </value>
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<value level="3">STORM_SIGN1</value>
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</abnormalVisualEffect>
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<activateRate>100</activateRate>
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