XML whitespace format.

This commit is contained in:
MobiusDevelopment
2019-12-02 09:57:47 +00:00
parent d4e1a432bf
commit 9904a46196
202 changed files with 17729 additions and 17747 deletions

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -174,8 +174,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<operateType>A2</operateType> <operateType>A2</operateType>

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -201,8 +201,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<operateType>A2</operateType> <operateType>A2</operateType>

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -201,8 +201,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<operateType>A2</operateType> <operateType>A2</operateType>

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -192,8 +192,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<activateRate>100</activateRate> <activateRate>100</activateRate>

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -192,8 +192,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<activateRate>100</activateRate> <activateRate>100</activateRate>

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -192,8 +192,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<activateRate>100</activateRate> <activateRate>100</activateRate>

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -200,8 +200,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<activateRate>100</activateRate> <activateRate>100</activateRate>

View File

@@ -5,11 +5,11 @@ int equipGloves, int equipChest, int equipLegs, int equipFeet, int equipCloak, i
int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ, int weaponEnchantLevel, int armorEnchantLevel, boolean fishing, int baitLocationX, int baitLocationY, int baitLocationZ,
int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus --> int recommends, int nobleLevel, boolean hero, int clanId, int pledgeStatus -->
<!-- <!--
####################################### Hero Weapons ##################################################### ################################################ Hero Weapons #################################################
Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879) Bow(37874) Crossbow(37875) Dagger(37868) Dual Blunt Weapon(37881) Dual Dagger(37880) Dual Sword(37879)
Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869) Fist(37872) OneHand Blunt(37871) OneHand Magic Blunt(37877) One Hand Magic Sword(37876) One Hand Sword(37869)
Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223) Spear(37873) Two-handed Magic Blunt Weapon(37878) Two-handed Sword(37870) Shield(37870) Sigil(37223)
############################################################################################################# ###############################################################################################################
--> -->
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd"> <list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/FakePlayerVisualData.xsd">
<!-- Non-Combat --> <!-- Non-Combat -->

View File

@@ -200,8 +200,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<activateRate>100</activateRate> <activateRate>100</activateRate>

View File

@@ -192,8 +192,6 @@
<abnormalTime>5</abnormalTime> <abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType> <abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect> <abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value> <value level="3">STORM_SIGN1</value>
</abnormalVisualEffect> </abnormalVisualEffect>
<activateRate>100</activateRate> <activateRate>100</activateRate>