XML whitespace format.

This commit is contained in:
MobiusDevelopment
2019-12-02 09:57:47 +00:00
parent d4e1a432bf
commit 9904a46196
202 changed files with 17729 additions and 17747 deletions

View File

@@ -283,7 +283,7 @@
<appearance_stone id="37854" targetType="WEAPON" type="FIXED" visualId="37694" weaponType="BOW" lifeTime="30days" /> <!-- Valentine Appearance Stone: Bow ( 30 days ) -->
<appearance_stone id="38195" targetType="WEAPON" type="FIXED" visualId="38217" weaponType="BOW" lifeTime="30days" /> <!-- Giant Crab Appearance Stone: Bow ( 30 days ) -->
<appearance_stone id="38206" targetType="WEAPON" type="FIXED" visualId="38217" weaponType="BOW" /> <!-- Giant Crab Appearance Stone: Bow -->
<!-- <appearance_stone id="40297" targetType="WEAPON" type="FIXED" visualId="?" weaponType="BOW" />--> <!-- Monster Weapon Appearance Stone: Tayga Archer's Bow //TODO: Missing VisualID -->
<!-- <appearance_stone id="40297" targetType="WEAPON" type="FIXED" visualId="?" weaponType="BOW" /> --> <!-- Monster Weapon Appearance Stone: Tayga Archer's Bow //TODO: Missing VisualID -->
<appearance_stone id="22672" targetType="WEAPON" type="FIXED" visualId="22656" weaponType="CROSSBOW" /> <!-- Emerald Weapon Appearance Stone: Crossbow -->
<appearance_stone id="22733" targetType="WEAPON" type="FIXED" visualId="22717" weaponType="CROSSBOW" /> <!-- Japanese Crossbow Appearance Stone -->
@@ -315,7 +315,7 @@
<appearance_stone id="22674" targetType="WEAPON" type="FIXED" visualId="22658" weaponType="BLUNT" handType="TWO_HANDED" /> <!-- Emerald Weapon Appearance Stone: Two-handed Blunt Weapon -->
<appearance_stone id="37408" targetType="WEAPON" type="FIXED" visualId="22658" weaponType="BLUNT" handType="TWO_HANDED" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Two-handed Blunt Weapon ( 15 days ) -->
<appearance_stone id="36656" targetType="WEAPON" type="FIXED" visualId="22658" weaponType="BLUNT" handType="TWO_HANDED" lifeTime="7days" /> <!-- Emerald Weapon Appearance Stone: Two-handed Blunt Weapon ( 7 days ) -->
<!-- <appearance_stone id="22735" targetType="WEAPON" type="FIXED" visualId="22719" weaponType="BLUNT" handType="TWO_HANDED" />--> <!-- Japanese Giant Blunt Appearance Stone //TODO: Holding of this weapon is like Two-Handed Magic Blunt -->
<!-- <appearance_stone id="22735" targetType="WEAPON" type="FIXED" visualId="22719" weaponType="BLUNT" handType="TWO_HANDED" /> --> <!-- Japanese Giant Blunt Appearance Stone //TODO: Holding of this weapon is like Two-Handed Magic Blunt -->
<appearance_stone id="22676" targetType="WEAPON" type="FIXED" visualId="22660" weaponType="BLUNT" handType="TWO_HANDED" magicType="MAGICAL" /> <!-- Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon -->
<appearance_stone id="37410" targetType="WEAPON" type="FIXED" visualId="22660" weaponType="BLUNT" handType="TWO_HANDED" magicType="MAGICAL" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon ( 15 days ) -->
@@ -3890,7 +3890,7 @@
<visual id="22717" weaponType="CROSSBOW" /> <!-- Japanese Crossbow -->
<visual id="22718" weaponType="BLUNT" handType="ONE_HANDED" /> <!-- Japanese One-handed Blunt Weapon -->
<visual id="22711" weaponType="SWORD" handType="ONE_HANDED" magicType="MAGICAL" /> <!-- Japanese One-handed Magic Sword (Not-retail) -->
<!-- <visual id="22719" weaponType="BLUNT" handType="TWO_HANDED" />--> <!-- Japanese Two-handed Blunt Weapon //TODO: Holding of this weapon is like Two-Handed Magic Blunt -->
<!-- <visual id="22719" weaponType="BLUNT" handType="TWO_HANDED" /> --> <!-- Japanese Two-handed Blunt Weapon //TODO: Holding of this weapon is like Two-Handed Magic Blunt -->
<visual id="22720" weaponType="BLUNT" handType="ONE_HANDED" magicType="MAGICAL" /> <!-- Japanese One-handed Magic Blunt Weapon -->
<visual id="22721" weaponType="BLUNT" handType="TWO_HANDED" magicType="MAGICAL" /> <!-- Japanese Two-handed Magic Blunt Weapon -->
<visual id="22722" weaponType="DUAL" /> <!-- Japanese rald Dualsword -->

View File

@@ -326,7 +326,7 @@
<!-- NPCs -->
<group name="godard32_npc2515_02">
<npc id="32011" x="181376" y="-81008" z="-2736" heading="16500" respawnTime="60sec" /> <!-- Imperial Tomb Guide -->
<npc id="32011" x="181376" y="-81008" z="-2736" heading="16500" respawnTime="60sec" /> <!-- Imperial Tomb Guide -->
</group>
</spawn>
</list>

View File

@@ -70,12 +70,12 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">28833</value> <!-- Fix: Retail Missed -->
<value level="2">31628</value> <!-- Fix: Retail Missed -->
<value level="3">33090</value> <!-- Fix: Retail Missed -->
<value level="4">34552</value> <!-- Fix: Retail Missed -->
<value level="5">36746</value> <!-- Fix: Retail Missed -->
<value level="6">38940</value> <!-- Fix: Retail Missed -->
<value level="1">28833</value> <!-- Fix: Retail Missed -->
<value level="2">31628</value> <!-- Fix: Retail Missed -->
<value level="3">33090</value> <!-- Fix: Retail Missed -->
<value level="4">34552</value> <!-- Fix: Retail Missed -->
<value level="5">36746</value> <!-- Fix: Retail Missed -->
<value level="6">38940</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>

View File

@@ -192,8 +192,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STORM_SIGN</abnormalType>
<abnormalVisualEffect>
<value level="1"> </value>
<value level="2"> </value>
<value level="3">STORM_SIGN1</value>
</abnormalVisualEffect>
<activateRate>100</activateRate>