Removed passive skill enchants.

This commit is contained in:
MobiusDev
2016-01-15 12:58:03 +00:00
parent 7af2bd9c3a
commit 98b27be832
15 changed files with 86 additions and 2034 deletions

View File

@@ -931,14 +931,11 @@
</effect>
</for>
</skill>
<skill id="134" levels="1" name="Toughness" enchantGroup1="1">
<table name="#ench1Traits"> 21 21 21 22 22 22 23 23 23 24 24 24 24 25 25 25 26 26 26 27 27 27 27 28 28 28 29 29 29 30 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<skill id="134" levels="1" name="Toughness">
<set name="icon" val="icon.skill0134" />
<set name="magicLvl" val="1" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="DefenceTrait">
<param HOLD="20" />
@@ -946,34 +943,19 @@
<param POISON="20" />
</effect>
</for>
<enchant1for>
<effect name="DefenceTrait">
<param HOLD="#ench1Traits" />
<param SLEEP="#ench1Traits" />
<param POISON="#ench1Traits" />
</effect>
</enchant1for>
</skill>
<skill id="137" levels="4" name="Critical Chance" enchantGroup1="1">
<skill id="137" levels="4" name="Critical Chance">
<table name="#magicLvl"> 28 40 49 58 </table>
<table name="#rate"> 1.2 1.3 1.4 1.5 </table>
<table name="#ench1rate"> 1.5 1.5 1.51 1.51 1.51 1.52 1.52 1.52 1.53 1.53 1.53 1.54 1.54 1.54 1.55 1.55 1.55 1.56 1.56 1.56 1.57 1.57 1.57 1.58 1.58 1.58 1.59 1.59 1.59 1.6 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="icon" val="icon.skill0137" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<mul stat="critRate" val="#rate" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="critRate" val="#ench1rate" />
</effect>
</enchant1for>
</skill>
<skill id="139" levels="9" name="Guts" enchantGroup1="10" enchantGroup2="10">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
@@ -1060,18 +1042,13 @@
</effect>
</for>
</skill>
<skill id="144" levels="37" name="Dual Weapon Mastery" enchantGroup1="1" enchantGroup2="1">
<skill id="144" levels="37" name="Dual Weapon Mastery">
<table name="#magicLvl"> 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
<table name="#pAtk"> 23.7 25.4 27.1 29 30.9 32.9 35 37.1 39.4 41.7 44.1 46.6 49.2 51.9 54.6 57.5 60.4 63.3 66.4 69.5 72.7 76 79.3 82.7 86.1 89.6 93.1 96.6 100.2 103.8 107.5 111.1 114.8 118.4 122.1 125.7 129.3 </table>
<table name="#ench1pAtk"> 137 138 139 140 141 142 143 144 145 146 147 148 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 </table>
<table name="#ench2pAtkSpd"> 1.011 1.012 1.014 1.015 1.016 1.018 1.019 1.020 1.022 1.023 1.024 1.026 1.027 1.028 1.030 1.031 1.032 1.034 1.035 1.036 1.038 1.039 1.040 1.042 1.043 1.044 1.046 1.047 1.048 1.050 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="icon" val="icon.skill0144" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<enchant2 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<add stat="pAtk" val="#pAtk">
@@ -1079,71 +1056,36 @@
</add>
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="pAtk" val="#ench1pAtk">
<using kind="DUAL" />
</add>
</effect>
</enchant1for>
<enchant2for>
<effect name="Buff">
<add stat="pAtk" val="129.3">
<using kind="DUAL" />
</add>
<mul stat="pAtkSpd" val="#ench2pAtkSpd">
<using kind="DUAL" />
</mul>
</effect>
</enchant2for>
</skill>
<skill id="146" levels="45" name="Anti Magic" enchantGroup1="1">
<table name="#magicLvl"> 4 7 11 14 17 20 23 25 28 30 33 35 38 39 40 42 43 44 46 47 48 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
<table name="#magicSuccRes"> 1 1 1.05 1.05 1.05 1.05 1.1 1.1 1.1 1.1 1.1 1.1 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.2 1.25 1.25 1.25 1.25 1.25 1.25 1.3 1.3 1.3 1.3 1.3 1.3 </table>
<table name="#mDef"> 10 12 14 16 18 20 23 25 28 30 34 36 40 42 43 46 47 49 52 54 56 59 61 63 66 68 70 72 74 76 78 80 82 84 86 88 91 93 95 97 99 102 104 106 108 </table>
<table name="#ench1mDef"> 113 114 115 115 116 117 117 118 119 119 120 121 121 122 123 123 124 125 125 126 127 127 128 129 129 130 131 131 132 133 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="icon" val="icon.skill0146" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<add stat="mDef" val="#mDef" />
<mul stat="magicSuccRes" val="#magicSuccRes" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="mDef" val="#ench1mDef" />
<mul stat="magicSuccRes" val="1.3" />
</effect>
</enchant1for>
</skill>
<skill id="147" levels="51" name="M. Def." enchantGroup1="1">
<table name="#magicLvl"> 18 20 22 23 24 26 27 28 30 31 32 34 35 36 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 </table>
<table name="#magicSuccRes"> 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.15 1.15 1.15 1.15 1.15 1.15 1.2 1.2 1.2 1.2 1.2 1.2 </table>
<table name="#mDef"> 22 24 26 28 29 31 32 33 36 37 39 42 43 45 48 50 51 53 55 57 59 61 62 64 67 69 71 73 75 77 79 82 84 86 89 91 94 96 98 101 103 106 109 111 114 116 119 122 124 127 130 </table>
<table name="#ench1mDef"> 131 132 133 133 134 135 135 136 137 137 138 139 139 140 141 141 142 143 143 144 145 145 146 147 147 148 149 149 150 151 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="icon" val="icon.skill0147" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<add stat="mDef" val="#mDef" />
<mul stat="magicSuccRes" val="#magicSuccRes" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="mDef" val="#ench1mDef" />
<mul stat="magicSuccRes" val="1.2" />
</effect>
</enchant1for>
</skill>
<skill id="148" levels="8" name="Vital Force">
<table name="#hp"> 1.9 2.7 2.9 3.6 4.5 4.7 5.6 6.7 </table>
@@ -1177,18 +1119,15 @@
</effect>
</for>
</skill>
<skill id="153" levels="4" name="Shield Mastery" enchantGroup1="1">
<skill id="153" levels="4" name="Shield Mastery">
<table name="#magicLvl"> 20 28 40 52 </table>
<table name="#Pdef"> 1 1 1.1 1.1 </table>
<table name="#rShld"> 1.5 1.7 1.85 2 </table>
<table name="#sDef"> 1.3 1.4 1.5 1.6 </table>
<table name="#ench1sDef"> 55 60 65 70 75 80 85 90 95 100 105 110 115 120 125 130 135 140 145 150 155 160 165 170 175 180 185 190 195 200 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="icon" val="icon.skill0153" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Buff">
<mul stat="rShld" val="#rShld" />
@@ -1198,16 +1137,6 @@
</mul>
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="sDef" val="#ench1sDef" />
<mul stat="sDef" val="1.6" />
<mul stat="rShld" val="2" />
<mul stat="pDef" val="1.1">
<using kind="HEAVY" />
</mul>
</effect>
</enchant1for>
</skill>
<skill id="163" levels="1" name="Spellcraft">
<!-- Confirmed CT2.5 -->
@@ -1250,7 +1179,6 @@
<skill id="168" levels="3" name="Boost Atk. Spd." enchantGroup1="1">
<table name="#magicLvl"> 36 46 58 </table>
<table name="#rate"> 1.05 1.07 1.1 </table>
<table name="#ench1rate"> 1.101 1.102 1.103 1.104 1.105 1.106 1.107 1.108 1.109 1.11 1.111 1.112 1.113 1.114 1.115 1.116 1.117 1.118 1.119 1.12 1.121 1.122 1.123 1.124 1.125 1.126 1.127 1.128 1.129 1.13 </table>
<set name="icon" val="icon.skill0168" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
@@ -1260,16 +1188,10 @@
<mul stat="pAtkSpd" val="#rate" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<mul stat="pAtkSpd" val="#ench1rate" />
</effect>
</enchant1for>
</skill>
<skill id="169" levels="2" name="Quick Step" enchantGroup1="1">
<table name="#magicLvl"> 28 43 </table>
<table name="#spd"> 7 11 </table>
<table name="#ench1spd"> 12 12 12 12 12 12 12 12 12 13 13 13 13 13 13 13 13 13 13 14 14 14 14 14 14 14 14 14 14 15 </table>
<set name="icon" val="icon.skill0169" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
@@ -1279,11 +1201,6 @@
<add stat="runSpd" val="#spd" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="runSpd" val="#ench1spd" />
</effect>
</enchant1for>
</skill>
<skill id="171" levels="8" name="Esprit">
<!-- Confirmed CT2.5 -->
@@ -1504,7 +1421,6 @@
<skill id="191" levels="6" name="Focus Mind" enchantGroup1="1">
<table name="#magicLvl"> 36 43 49 55 64 72 </table>
<table name="#regMp"> 3.1 3.5 3.9 4.3 4.7 5.1 </table>
<table name="#ench1regMp"> 5.6 5.7 5.8 5.8 5.9 6 6.1 6.2 6.3 6.3 6.4 6.5 6.6 6.7 6.8 6.8 6.9 7 7.1 7.2 7.3 7.3 7.4 7.5 7.6 7.7 7.8 7.8 7.9 8 </table>
<set name="icon" val="icon.skill0191" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
@@ -1514,16 +1430,10 @@
<add stat="regMp" val="#regMp" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="regMp" val="#ench1regMp" />
</effect>
</enchant1for>
</skill>
<skill id="193" levels="7" name="Critical Damage" enchantGroup1="1">
<table name="#crit"> 32 56 93 177 295 384 406 </table>
<table name="#magicLvl"> 24 32 40 52 64 72 74 </table>
<table name="#ench1crit"> 430 433 436 439 442 445 448 451 454 457 460 463 466 469 472 474 477 480 483 486 489 492 495 498 501 504 507 510 513 516 </table>
<set name="icon" val="icon.skill0193" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
@@ -1533,11 +1443,6 @@
<add stat="critDmgAdd" val="#crit" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="critDmgAdd" val="#ench1crit" />
</effect>
</enchant1for>
</skill>
<skill id="194" levels="1" name="Lucky">
<!-- Confirmed CT2.5 -->
@@ -1595,7 +1500,6 @@
<skill id="198" levels="3" name="Boost Evasion" enchantGroup1="1">
<table name="#magicLvl"> 24 46 58 </table>
<table name="#rEvas"> 2 3 4 </table>
<table name="#ench1rEvas"> 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 8 </table>
<set name="icon" val="icon.skill0198" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="PASSIVE" />
@@ -1605,10 +1509,5 @@
<add stat="rEvas" val="#rEvas" />
</effect>
</for>
<enchant1for>
<effect name="Buff">
<add stat="rEvas" val="#ench1rEvas" />
</effect>
</enchant1for>
</skill>
</list>