Addition of EffectZone removeEffectsOnExit parameter.

Thanks to CostyKiller and nasseka.
This commit is contained in:
MobiusDevelopment
2022-02-05 03:16:56 +00:00
parent ff1525bcc3
commit 987629ea69
57 changed files with 831 additions and 9 deletions

View File

@@ -2298,7 +2298,7 @@
<stat name="showDangerIcon" val="true" />
<stat name="initialDelay" val="3000" />
<!-- <stat name="unitTick" val="20" /> -->
<stat name="skillIdLvl" val="16734-1;" /> <!-- eaking Magic - Eradication -->
<stat name="skillIdLvl" val="16734-1;" /> <!-- Leaking Magic - Eradication -->
<node X="78023" Y="172262" />
</zone>
<zone name="gm_punish" id="100100" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="10150" rad="600">
@@ -2322,4 +2322,40 @@
<node X="-130285" Y="27143" />
<node X="-127035" Y="94029" />
</zone>
<!-- Primordial River - Elf Memory -->
<zone name="primordial_river_elf" type="EffectZone" shape="NPoly" minZ="-3880" maxZ="-4125">
<stat name="chance" val="100" />
<stat name="default_enabled" val="true" />
<stat name="showDangerIcon" val="false" />
<stat name="skillIdLvl" val="2994-1;" /> <!-- Aqua Elf Transformation -->
<stat name="removeEffectsOnExit" val="true" />
<node X="-8947" Y="-188486" />
<node X="-8946" Y="-188116" />
<node X="-13481" Y="-188135" />
<node X="-13502" Y="-188485" />
</zone>
<!-- Primordial River - Dark Elf - Kamael Memory -->
<zone name="primordial_river_delf_kamael" type="EffectZone" shape="NPoly" minZ="-4921" maxZ="-3950">
<stat name="chance" val="100" />
<stat name="default_enabled" val="true" />
<stat name="showDangerIcon" val="false" />
<stat name="skillIdLvl" val="2994-1;" /> <!-- Aqua Elf Transformation -->
<stat name="removeEffectsOnExit" val="true" />
<node X="-14270" Y="-185558" />
<node X="-13989" Y="-185944" />
<node X="-10107" Y="-183203" />
<node X="-10383" Y="-182826" />
</zone>
<!-- Primordial River - Dwarf - Human - Orc Memory -->
<zone name="primordial_river_delf_human_orc" type="EffectZone" shape="NPoly" minZ="-4000" maxZ="-2420">
<stat name="chance" val="100" />
<stat name="default_enabled" val="true" />
<stat name="showDangerIcon" val="false" />
<stat name="skillIdLvl" val="2994-1;" /> <!-- Aqua Elf Transformation -->
<stat name="removeEffectsOnExit" val="true" />
<node X="-16228" Y="-180440" />
<node X="-16589" Y="-180386" />
<node X="-16542" Y="-184948" />
<node X="-16241" Y="-184940" />
</zone>
</list>