Lottery additions and related improvements.
This commit is contained in:
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-1.htm
vendored
Normal file
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-1.htm
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
One lottery Ticket costs %ticket_price% Adena.<br>
|
||||
If you wish to play the lottery, press the button.<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 21">Continue</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 25">Lottery instructions</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Quit</Button>
|
||||
</center>
|
||||
</body></html>
|
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-2.htm
vendored
Normal file
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-2.htm
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
Here is how to play the lottery:<br>
|
||||
Select five numbers between 1 and 20. Your prize is determined by how many winning numbers you match.<br>
|
||||
First place goes to those who pick all five winning numbers. First place prize amount is %prize5% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Second place goes to those who pick four out of the five winning numbers. Second place prize amount is %prize4% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Third place goes to those who pick three out of the five winning numbers. Third place prize amount is %prize3% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Those who pick two or less of the winning number may receive %prize2% Adena.<br>
|
||||
The prize money for each category will be divided equally amongst winners. If there are no winners in any category, those winnings are transferred to the next jackpot.<br>
|
||||
Lottery Tickets are sold on a weekly basis, starting at 7:10 pm every Saturday until 6:50 pm the following Saturday.<br>
|
||||
The winning numbers are announced at 7:00 pm every Saturday. All times are subject to change.<br>
|
||||
I wish you luck! Enjoy the lottery.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Buy a Lottery Ticket.</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-3.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-3.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
May I have your attention please!<br>
|
||||
The total jackpot amount so far for the Round %race% Lottery is %adena% Adena.<br><br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-4.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-4.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
%result%
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-5.htm
vendored
Normal file
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-5.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
This is Round %race% of Lottery. Choose five numbers:<br>
|
||||
<center>
|
||||
<table width=240 height=120 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottotl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottotc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottotr" width=20 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottoml" width=20 height=80></td>
|
||||
<td align=center valign=top>
|
||||
<table width=200 height=80 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><button value="1" action="bypass -h npc_%objectId%_Loto 1" fore="L2UI.lottoNum01" back="L2UI.lottoNum01a_check" width=40 height=20></td>
|
||||
<td><button value="2" action="bypass -h npc_%objectId%_Loto 2" fore="L2UI.lottoNum02" back="L2UI.lottoNum02a_check" width=40 height=20></td>
|
||||
<td><button value="3" action="bypass -h npc_%objectId%_Loto 3" fore="L2UI.lottoNum03" back="L2UI.lottoNum03a_check" width=40 height=20></td>
|
||||
<td><button value="4" action="bypass -h npc_%objectId%_Loto 4" fore="L2UI.lottoNum04" back="L2UI.lottoNum04a_check" width=40 height=20></td>
|
||||
<td><button value="5" action="bypass -h npc_%objectId%_Loto 5" fore="L2UI.lottoNum05" back="L2UI.lottoNum05a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="6" action="bypass -h npc_%objectId%_Loto 6" fore="L2UI.lottoNum06" back="L2UI.lottoNum06a_check" width=40 height=20></td>
|
||||
<td><button value="7" action="bypass -h npc_%objectId%_Loto 7" fore="L2UI.lottoNum07" back="L2UI.lottoNum07a_check" width=40 height=20></td>
|
||||
<td><button value="8" action="bypass -h npc_%objectId%_Loto 8" fore="L2UI.lottoNum08" back="L2UI.lottoNum08a_check" width=40 height=20></td>
|
||||
<td><button value="9" action="bypass -h npc_%objectId%_Loto 9" fore="L2UI.lottoNum09" back="L2UI.lottoNum09a_check" width=40 height=20></td>
|
||||
<td><button value="10" action="bypass -h npc_%objectId%_Loto 10" fore="L2UI.lottoNum10" back="L2UI.lottoNum10a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="11" action="bypass -h npc_%objectId%_Loto 11" fore="L2UI.lottoNum11" back="L2UI.lottoNum11a_check" width=40 height=20></td>
|
||||
<td><button value="12" action="bypass -h npc_%objectId%_Loto 12" fore="L2UI.lottoNum12" back="L2UI.lottoNum12a_check" width=40 height=20></td>
|
||||
<td><button value="13" action="bypass -h npc_%objectId%_Loto 13" fore="L2UI.lottoNum13" back="L2UI.lottoNum13a_check" width=40 height=20></td>
|
||||
<td><button value="14" action="bypass -h npc_%objectId%_Loto 14" fore="L2UI.lottoNum14" back="L2UI.lottoNum14a_check" width=40 height=20></td>
|
||||
<td><button value="15" action="bypass -h npc_%objectId%_Loto 15" fore="L2UI.lottoNum15" back="L2UI.lottoNum15a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="16" action="bypass -h npc_%objectId%_Loto 16" fore="L2UI.lottoNum16" back="L2UI.lottoNum16a_check" width=40 height=20></td>
|
||||
<td><button value="17" action="bypass -h npc_%objectId%_Loto 17" fore="L2UI.lottoNum17" back="L2UI.lottoNum17a_check" width=40 height=20></td>
|
||||
<td><button value="18" action="bypass -h npc_%objectId%_Loto 18" fore="L2UI.lottoNum18" back="L2UI.lottoNum18a_check" width=40 height=20></td>
|
||||
<td><button value="19" action="bypass -h npc_%objectId%_Loto 19" fore="L2UI.lottoNum19" back="L2UI.lottoNum19a_check" width=40 height=20></td>
|
||||
<td><button value="20" action="bypass -h npc_%objectId%_Loto 20" fore="L2UI.lottoNum20" back="L2UI.lottoNum20a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td><img src="L2UI.lottomr" width=20 height=80></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottobl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottobc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottobr" width=20 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center><br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Loto 0">Return</Button>
|
||||
</body></html>
|
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-6.htm
vendored
Normal file
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990-6.htm
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
The winners will be announced at 7:00 pm on Saturday<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990.htm
vendored
Normal file
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30990.htm
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Every ticket is a potential winner! Step right up!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Purchase Lottery Ticket</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 23">Current lottery jackpot</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 24">Previous winning numbers/Prize claim</Button>
|
||||
</body></html>
|
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-1.htm
vendored
Normal file
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-1.htm
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
One lottery Ticket costs %ticket_price% Adena.<br>
|
||||
If you wish to play the lottery, press the button.<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 21">Continue</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 25">Lottery instructions</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Quit</Button>
|
||||
</center>
|
||||
</body></html>
|
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-2.htm
vendored
Normal file
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-2.htm
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
Here is how to play the lottery:<br>
|
||||
Select five numbers between 1 and 20. Your prize is determined by how many winning numbers you match.<br>
|
||||
First place goes to those who pick all five winning numbers. First place prize amount is %prize5% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Second place goes to those who pick four out of the five winning numbers. Second place prize amount is %prize4% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Third place goes to those who pick three out of the five winning numbers. Third place prize amount is %prize3% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Those who pick two or less of the winning number may receive %prize2% Adena.<br>
|
||||
The prize money for each category will be divided equally amongst winners. If there are no winners in any category, those winnings are transferred to the next jackpot.<br>
|
||||
Lottery Tickets are sold on a weekly basis, starting at 7:10 pm every Saturday until 6:50 pm the following Saturday.<br>
|
||||
The winning numbers are announced at 7:00 pm every Saturday. All times are subject to change.<br>
|
||||
I wish you luck! Enjoy the lottery.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Buy a Lottery Ticket.</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-3.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-3.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
May I have your attention please!<br>
|
||||
The total jackpot amount so far for the Round %race% Lottery is %adena% Adena.<br><br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-4.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-4.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
%result%
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-5.htm
vendored
Normal file
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-5.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
This is Round %race% of Lottery. Choose five numbers:<br>
|
||||
<center>
|
||||
<table width=240 height=120 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottotl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottotc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottotr" width=20 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottoml" width=20 height=80></td>
|
||||
<td align=center valign=top>
|
||||
<table width=200 height=80 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><button value="1" action="bypass -h npc_%objectId%_Loto 1" fore="L2UI.lottoNum01" back="L2UI.lottoNum01a_check" width=40 height=20></td>
|
||||
<td><button value="2" action="bypass -h npc_%objectId%_Loto 2" fore="L2UI.lottoNum02" back="L2UI.lottoNum02a_check" width=40 height=20></td>
|
||||
<td><button value="3" action="bypass -h npc_%objectId%_Loto 3" fore="L2UI.lottoNum03" back="L2UI.lottoNum03a_check" width=40 height=20></td>
|
||||
<td><button value="4" action="bypass -h npc_%objectId%_Loto 4" fore="L2UI.lottoNum04" back="L2UI.lottoNum04a_check" width=40 height=20></td>
|
||||
<td><button value="5" action="bypass -h npc_%objectId%_Loto 5" fore="L2UI.lottoNum05" back="L2UI.lottoNum05a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="6" action="bypass -h npc_%objectId%_Loto 6" fore="L2UI.lottoNum06" back="L2UI.lottoNum06a_check" width=40 height=20></td>
|
||||
<td><button value="7" action="bypass -h npc_%objectId%_Loto 7" fore="L2UI.lottoNum07" back="L2UI.lottoNum07a_check" width=40 height=20></td>
|
||||
<td><button value="8" action="bypass -h npc_%objectId%_Loto 8" fore="L2UI.lottoNum08" back="L2UI.lottoNum08a_check" width=40 height=20></td>
|
||||
<td><button value="9" action="bypass -h npc_%objectId%_Loto 9" fore="L2UI.lottoNum09" back="L2UI.lottoNum09a_check" width=40 height=20></td>
|
||||
<td><button value="10" action="bypass -h npc_%objectId%_Loto 10" fore="L2UI.lottoNum10" back="L2UI.lottoNum10a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="11" action="bypass -h npc_%objectId%_Loto 11" fore="L2UI.lottoNum11" back="L2UI.lottoNum11a_check" width=40 height=20></td>
|
||||
<td><button value="12" action="bypass -h npc_%objectId%_Loto 12" fore="L2UI.lottoNum12" back="L2UI.lottoNum12a_check" width=40 height=20></td>
|
||||
<td><button value="13" action="bypass -h npc_%objectId%_Loto 13" fore="L2UI.lottoNum13" back="L2UI.lottoNum13a_check" width=40 height=20></td>
|
||||
<td><button value="14" action="bypass -h npc_%objectId%_Loto 14" fore="L2UI.lottoNum14" back="L2UI.lottoNum14a_check" width=40 height=20></td>
|
||||
<td><button value="15" action="bypass -h npc_%objectId%_Loto 15" fore="L2UI.lottoNum15" back="L2UI.lottoNum15a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="16" action="bypass -h npc_%objectId%_Loto 16" fore="L2UI.lottoNum16" back="L2UI.lottoNum16a_check" width=40 height=20></td>
|
||||
<td><button value="17" action="bypass -h npc_%objectId%_Loto 17" fore="L2UI.lottoNum17" back="L2UI.lottoNum17a_check" width=40 height=20></td>
|
||||
<td><button value="18" action="bypass -h npc_%objectId%_Loto 18" fore="L2UI.lottoNum18" back="L2UI.lottoNum18a_check" width=40 height=20></td>
|
||||
<td><button value="19" action="bypass -h npc_%objectId%_Loto 19" fore="L2UI.lottoNum19" back="L2UI.lottoNum19a_check" width=40 height=20></td>
|
||||
<td><button value="20" action="bypass -h npc_%objectId%_Loto 20" fore="L2UI.lottoNum20" back="L2UI.lottoNum20a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td><img src="L2UI.lottomr" width=20 height=80></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottobl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottobc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottobr" width=20 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center><br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Loto 0">Return</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-6.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991-6.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
The winners will be announced at 7:00 pm on Saturday<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991.htm
vendored
Normal file
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30991.htm
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Every ticket is a potential winner! Step right up!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Purchase Lottery Ticket</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 23">Current lottery jackpot</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 24">Previous winning numbers/Prize claim</Button>
|
||||
</body></html>
|
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-1.htm
vendored
Normal file
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-1.htm
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
One lottery Ticket costs %ticket_price% Adena.<br>
|
||||
If you wish to play the lottery, press the button.<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 21">Continue</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 25">Lottery instructions</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Quit</Button>
|
||||
</center>
|
||||
</body></html>
|
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-2.htm
vendored
Normal file
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-2.htm
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
Here is how to play the lottery:<br>
|
||||
Select five numbers between 1 and 20. Your prize is determined by how many winning numbers you match.<br>
|
||||
First place goes to those who pick all five winning numbers. First place prize amount is %prize5% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Second place goes to those who pick four out of the five winning numbers. Second place prize amount is %prize4% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Third place goes to those who pick three out of the five winning numbers. Third place prize amount is %prize3% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Those who pick two or less of the winning number may receive %prize2% Adena.<br>
|
||||
The prize money for each category will be divided equally amongst winners. If there are no winners in any category, those winnings are transferred to the next jackpot.<br>
|
||||
Lottery Tickets are sold on a weekly basis, starting at 7:10 pm every Saturday until 6:50 pm the following Saturday.<br>
|
||||
The winning numbers are announced at 7:00 pm every Saturday. All times are subject to change.<br>
|
||||
I wish you luck! Enjoy the lottery.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Buy a Lottery Ticket.</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-3.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-3.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
May I have your attention please!<br>
|
||||
The total jackpot amount so far for the Round %race% Lottery is %adena% Adena.<br><br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-4.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-4.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
%result%
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-5.htm
vendored
Normal file
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-5.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
This is Round %race% of Lottery. Choose five numbers:<br>
|
||||
<center>
|
||||
<table width=240 height=120 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottotl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottotc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottotr" width=20 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottoml" width=20 height=80></td>
|
||||
<td align=center valign=top>
|
||||
<table width=200 height=80 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><button value="1" action="bypass -h npc_%objectId%_Loto 1" fore="L2UI.lottoNum01" back="L2UI.lottoNum01a_check" width=40 height=20></td>
|
||||
<td><button value="2" action="bypass -h npc_%objectId%_Loto 2" fore="L2UI.lottoNum02" back="L2UI.lottoNum02a_check" width=40 height=20></td>
|
||||
<td><button value="3" action="bypass -h npc_%objectId%_Loto 3" fore="L2UI.lottoNum03" back="L2UI.lottoNum03a_check" width=40 height=20></td>
|
||||
<td><button value="4" action="bypass -h npc_%objectId%_Loto 4" fore="L2UI.lottoNum04" back="L2UI.lottoNum04a_check" width=40 height=20></td>
|
||||
<td><button value="5" action="bypass -h npc_%objectId%_Loto 5" fore="L2UI.lottoNum05" back="L2UI.lottoNum05a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="6" action="bypass -h npc_%objectId%_Loto 6" fore="L2UI.lottoNum06" back="L2UI.lottoNum06a_check" width=40 height=20></td>
|
||||
<td><button value="7" action="bypass -h npc_%objectId%_Loto 7" fore="L2UI.lottoNum07" back="L2UI.lottoNum07a_check" width=40 height=20></td>
|
||||
<td><button value="8" action="bypass -h npc_%objectId%_Loto 8" fore="L2UI.lottoNum08" back="L2UI.lottoNum08a_check" width=40 height=20></td>
|
||||
<td><button value="9" action="bypass -h npc_%objectId%_Loto 9" fore="L2UI.lottoNum09" back="L2UI.lottoNum09a_check" width=40 height=20></td>
|
||||
<td><button value="10" action="bypass -h npc_%objectId%_Loto 10" fore="L2UI.lottoNum10" back="L2UI.lottoNum10a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="11" action="bypass -h npc_%objectId%_Loto 11" fore="L2UI.lottoNum11" back="L2UI.lottoNum11a_check" width=40 height=20></td>
|
||||
<td><button value="12" action="bypass -h npc_%objectId%_Loto 12" fore="L2UI.lottoNum12" back="L2UI.lottoNum12a_check" width=40 height=20></td>
|
||||
<td><button value="13" action="bypass -h npc_%objectId%_Loto 13" fore="L2UI.lottoNum13" back="L2UI.lottoNum13a_check" width=40 height=20></td>
|
||||
<td><button value="14" action="bypass -h npc_%objectId%_Loto 14" fore="L2UI.lottoNum14" back="L2UI.lottoNum14a_check" width=40 height=20></td>
|
||||
<td><button value="15" action="bypass -h npc_%objectId%_Loto 15" fore="L2UI.lottoNum15" back="L2UI.lottoNum15a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="16" action="bypass -h npc_%objectId%_Loto 16" fore="L2UI.lottoNum16" back="L2UI.lottoNum16a_check" width=40 height=20></td>
|
||||
<td><button value="17" action="bypass -h npc_%objectId%_Loto 17" fore="L2UI.lottoNum17" back="L2UI.lottoNum17a_check" width=40 height=20></td>
|
||||
<td><button value="18" action="bypass -h npc_%objectId%_Loto 18" fore="L2UI.lottoNum18" back="L2UI.lottoNum18a_check" width=40 height=20></td>
|
||||
<td><button value="19" action="bypass -h npc_%objectId%_Loto 19" fore="L2UI.lottoNum19" back="L2UI.lottoNum19a_check" width=40 height=20></td>
|
||||
<td><button value="20" action="bypass -h npc_%objectId%_Loto 20" fore="L2UI.lottoNum20" back="L2UI.lottoNum20a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td><img src="L2UI.lottomr" width=20 height=80></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottobl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottobc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottobr" width=20 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center><br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Loto 0">Return</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-6.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992-6.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
The winners will be announced at 7:00 pm on Saturday<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992.htm
vendored
Normal file
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30992.htm
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Every ticket is a potential winner! Step right up!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Purchase Lottery Ticket</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 23">Current lottery jackpot</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 24">Previous winning numbers/Prize claim</Button>
|
||||
</body></html>
|
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-1.htm
vendored
Normal file
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-1.htm
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
One lottery Ticket costs %ticket_price% Adena.<br>
|
||||
If you wish to play the lottery, press the button.<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 21">Continue</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 25">Lottery instructions</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Quit</Button>
|
||||
</center>
|
||||
</body></html>
|
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-2.htm
vendored
Normal file
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-2.htm
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
Here is how to play the lottery:<br>
|
||||
Select five numbers between 1 and 20. Your prize is determined by how many winning numbers you match.<br>
|
||||
First place goes to those who pick all five winning numbers. First place prize amount is %prize5% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Second place goes to those who pick four out of the five winning numbers. Second place prize amount is %prize4% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Third place goes to those who pick three out of the five winning numbers. Third place prize amount is %prize3% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Those who pick two or less of the winning number may receive %prize2% Adena.<br>
|
||||
The prize money for each category will be divided equally amongst winners. If there are no winners in any category, those winnings are transferred to the next jackpot.<br>
|
||||
Lottery Tickets are sold on a weekly basis, starting at 7:10 pm every Saturday until 6:50 pm the following Saturday.<br>
|
||||
The winning numbers are announced at 7:00 pm every Saturday. All times are subject to change.<br>
|
||||
I wish you luck! Enjoy the lottery.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Buy a Lottery Ticket.</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-3.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-3.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
May I have your attention please!<br>
|
||||
The total jackpot amount so far for the Round %race% Lottery is %adena% Adena.<br><br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-4.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-4.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
%result%
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-5.htm
vendored
Normal file
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-5.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
This is Round %race% of Lottery. Choose five numbers:<br>
|
||||
<center>
|
||||
<table width=240 height=120 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottotl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottotc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottotr" width=20 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottoml" width=20 height=80></td>
|
||||
<td align=center valign=top>
|
||||
<table width=200 height=80 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><button value="1" action="bypass -h npc_%objectId%_Loto 1" fore="L2UI.lottoNum01" back="L2UI.lottoNum01a_check" width=40 height=20></td>
|
||||
<td><button value="2" action="bypass -h npc_%objectId%_Loto 2" fore="L2UI.lottoNum02" back="L2UI.lottoNum02a_check" width=40 height=20></td>
|
||||
<td><button value="3" action="bypass -h npc_%objectId%_Loto 3" fore="L2UI.lottoNum03" back="L2UI.lottoNum03a_check" width=40 height=20></td>
|
||||
<td><button value="4" action="bypass -h npc_%objectId%_Loto 4" fore="L2UI.lottoNum04" back="L2UI.lottoNum04a_check" width=40 height=20></td>
|
||||
<td><button value="5" action="bypass -h npc_%objectId%_Loto 5" fore="L2UI.lottoNum05" back="L2UI.lottoNum05a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="6" action="bypass -h npc_%objectId%_Loto 6" fore="L2UI.lottoNum06" back="L2UI.lottoNum06a_check" width=40 height=20></td>
|
||||
<td><button value="7" action="bypass -h npc_%objectId%_Loto 7" fore="L2UI.lottoNum07" back="L2UI.lottoNum07a_check" width=40 height=20></td>
|
||||
<td><button value="8" action="bypass -h npc_%objectId%_Loto 8" fore="L2UI.lottoNum08" back="L2UI.lottoNum08a_check" width=40 height=20></td>
|
||||
<td><button value="9" action="bypass -h npc_%objectId%_Loto 9" fore="L2UI.lottoNum09" back="L2UI.lottoNum09a_check" width=40 height=20></td>
|
||||
<td><button value="10" action="bypass -h npc_%objectId%_Loto 10" fore="L2UI.lottoNum10" back="L2UI.lottoNum10a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="11" action="bypass -h npc_%objectId%_Loto 11" fore="L2UI.lottoNum11" back="L2UI.lottoNum11a_check" width=40 height=20></td>
|
||||
<td><button value="12" action="bypass -h npc_%objectId%_Loto 12" fore="L2UI.lottoNum12" back="L2UI.lottoNum12a_check" width=40 height=20></td>
|
||||
<td><button value="13" action="bypass -h npc_%objectId%_Loto 13" fore="L2UI.lottoNum13" back="L2UI.lottoNum13a_check" width=40 height=20></td>
|
||||
<td><button value="14" action="bypass -h npc_%objectId%_Loto 14" fore="L2UI.lottoNum14" back="L2UI.lottoNum14a_check" width=40 height=20></td>
|
||||
<td><button value="15" action="bypass -h npc_%objectId%_Loto 15" fore="L2UI.lottoNum15" back="L2UI.lottoNum15a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="16" action="bypass -h npc_%objectId%_Loto 16" fore="L2UI.lottoNum16" back="L2UI.lottoNum16a_check" width=40 height=20></td>
|
||||
<td><button value="17" action="bypass -h npc_%objectId%_Loto 17" fore="L2UI.lottoNum17" back="L2UI.lottoNum17a_check" width=40 height=20></td>
|
||||
<td><button value="18" action="bypass -h npc_%objectId%_Loto 18" fore="L2UI.lottoNum18" back="L2UI.lottoNum18a_check" width=40 height=20></td>
|
||||
<td><button value="19" action="bypass -h npc_%objectId%_Loto 19" fore="L2UI.lottoNum19" back="L2UI.lottoNum19a_check" width=40 height=20></td>
|
||||
<td><button value="20" action="bypass -h npc_%objectId%_Loto 20" fore="L2UI.lottoNum20" back="L2UI.lottoNum20a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td><img src="L2UI.lottomr" width=20 height=80></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottobl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottobc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottobr" width=20 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center><br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Loto 0">Return</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-6.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993-6.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
The winners will be announced at 7:00 pm on Saturday<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993.htm
vendored
Normal file
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30993.htm
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Every ticket is a potential winner! Step right up!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Purchase Lottery Ticket</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 23">Current lottery jackpot</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 24">Previous winning numbers/Prize claim</Button>
|
||||
</body></html>
|
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-1.htm
vendored
Normal file
11
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-1.htm
vendored
Normal file
@@ -0,0 +1,11 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
One lottery Ticket costs %ticket_price% Adena.<br>
|
||||
If you wish to play the lottery, press the button.<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 21">Continue</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 25">Lottery instructions</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">Quit</Button>
|
||||
</center>
|
||||
</body></html>
|
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-2.htm
vendored
Normal file
14
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-2.htm
vendored
Normal file
@@ -0,0 +1,14 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
Here is how to play the lottery:<br>
|
||||
Select five numbers between 1 and 20. Your prize is determined by how many winning numbers you match.<br>
|
||||
First place goes to those who pick all five winning numbers. First place prize amount is %prize5% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Second place goes to those who pick four out of the five winning numbers. Second place prize amount is %prize4% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Third place goes to those who pick three out of the five winning numbers. Third place prize amount is %prize3% % of the total jackpot amount, minus the fourth place prize.<br>
|
||||
Those who pick two or less of the winning number may receive %prize2% Adena.<br>
|
||||
The prize money for each category will be divided equally amongst winners. If there are no winners in any category, those winnings are transferred to the next jackpot.<br>
|
||||
Lottery Tickets are sold on a weekly basis, starting at 7:10 pm every Saturday until 6:50 pm the following Saturday.<br>
|
||||
The winning numbers are announced at 7:00 pm every Saturday. All times are subject to change.<br>
|
||||
I wish you luck! Enjoy the lottery.<br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Back</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Buy a Lottery Ticket.</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-3.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-3.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
May I have your attention please!<br>
|
||||
The total jackpot amount so far for the Round %race% Lottery is %adena% Adena.<br><br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-4.htm
vendored
Normal file
5
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-4.htm
vendored
Normal file
@@ -0,0 +1,5 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
%result%
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</body></html>
|
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-5.htm
vendored
Normal file
54
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-5.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html><body>Lottery Ticket Seller:<br>
|
||||
This is Round %race% of Lottery. Choose five numbers:<br>
|
||||
<center>
|
||||
<table width=240 height=120 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottotl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottotc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottotr" width=20 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottoml" width=20 height=80></td>
|
||||
<td align=center valign=top>
|
||||
<table width=200 height=80 border=0 cellspacing=0 cellpadding=0>
|
||||
<tr>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 1" fore="L2UI.lottoNum01" back="L2UI.lottoNum01a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 2" fore="L2UI.lottoNum02" back="L2UI.lottoNum02a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 3" fore="L2UI.lottoNum03" back="L2UI.lottoNum03a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 4" fore="L2UI.lottoNum04" back="L2UI.lottoNum04a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 5" fore="L2UI.lottoNum05" back="L2UI.lottoNum05a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 6" fore="L2UI.lottoNum06" back="L2UI.lottoNum06a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 7" fore="L2UI.lottoNum07" back="L2UI.lottoNum07a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 8" fore="L2UI.lottoNum08" back="L2UI.lottoNum08a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 9" fore="L2UI.lottoNum09" back="L2UI.lottoNum09a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 10" fore="L2UI.lottoNum10" back="L2UI.lottoNum10a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 11" fore="L2UI.lottoNum11" back="L2UI.lottoNum11a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 12" fore="L2UI.lottoNum12" back="L2UI.lottoNum12a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 13" fore="L2UI.lottoNum13" back="L2UI.lottoNum13a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 14" fore="L2UI.lottoNum14" back="L2UI.lottoNum14a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 15" fore="L2UI.lottoNum15" back="L2UI.lottoNum15a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 16" fore="L2UI.lottoNum16" back="L2UI.lottoNum16a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 17" fore="L2UI.lottoNum17" back="L2UI.lottoNum17a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 18" fore="L2UI.lottoNum18" back="L2UI.lottoNum18a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 19" fore="L2UI.lottoNum19" back="L2UI.lottoNum19a_check" width=40 height=20></td>
|
||||
<td><button value=" " action="bypass -h npc_%objectId%_Loto 20" fore="L2UI.lottoNum20" back="L2UI.lottoNum20a_check" width=40 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
<td><img src="L2UI.lottomr" width=20 height=80></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img src="L2UI.lottobl" width=20 height=20></td>
|
||||
<td><img src="L2UI.lottobc" width=200 height=25></td>
|
||||
<td><img src="L2UI.lottobr" width=20 height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center><br>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Loto 0">Return</Button>
|
||||
</body></html>
|
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-6.htm
vendored
Normal file
8
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994-6.htm
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Thank you for playing the lottery.<br>
|
||||
The winners will be announced at 7:00 pm on Saturday<br>
|
||||
<center>
|
||||
<Button ALIGN=LEFT ICON="RETURN" action="bypass -h npc_%objectId%_Chat 0">Return</Button>
|
||||
</center>
|
||||
</body></html>
|
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994.htm
vendored
Normal file
7
L2J_Mobius_Classic_Interlude/dist/game/data/html/default/30994.htm
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
<html><body>
|
||||
Lottery Ticket Seller:<br>
|
||||
Every ticket is a potential winner! Step right up!<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 0">Purchase Lottery Ticket</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 23">Current lottery jackpot</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Loto 24">Previous winning numbers/Prize claim</Button>
|
||||
</body></html>
|
Reference in New Issue
Block a user