Fixed summon cubic effect current cubic count.
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		| @@ -91,7 +91,7 @@ public final class SummonCubic extends AbstractEffect | ||||
| 			// If maximum amount is reached, random cubic is removed. | ||||
| 			// Players with no mastery can have only one cubic. | ||||
| 			final int allowedCubicCount = (int) effected.getActingPlayer().getStat().getValue(Stats.MAX_CUBIC, 1); | ||||
| 			final int currentCubicCount = player.getCubics().size(); | ||||
| 			final int currentCubicCount = player.getCubics().size() + 1; | ||||
| 			// Extra cubics are removed, one by one, randomly. | ||||
| 			for (int i = 0; i <= (currentCubicCount - allowedCubicCount); i++) | ||||
| 			{ | ||||
|   | ||||
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