Fixed XP Buff 50% skill.
Contributed by SmiDmi.
This commit is contained in:
@@ -14,8 +14,8 @@
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<set name="is_freightable" val="true" />
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<set name="etcitem_type" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="time" val="60" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="9828" level="1" /> <!-- XP Buff 50% (1-hour) -->
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</skills>
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@@ -145,9 +145,31 @@
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<!-- Obtained XP + 50%. -->
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<icon>icon.etc_dragons_blood_i03</icon>
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<itemConsumeId>36400</itemConsumeId>
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<itemConsumeCount>1</itemConsumeCount>
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<operateType>A2</operateType>
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<abnormalType>VOTE</abnormalType>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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<type>VOTE</type>
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<level>1</level>
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<hasAbnormal>false</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
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<!-- Rare accessory pack. -->
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@@ -14,8 +14,8 @@
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<set name="is_freightable" val="true" />
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<set name="etcitem_type" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="time" val="60" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="9828" level="1" /> <!-- XP Buff 50% (1-hour) -->
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</skills>
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@@ -145,9 +145,31 @@
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<!-- Obtained XP + 50%. -->
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<icon>icon.etc_dragons_blood_i03</icon>
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<itemConsumeId>36400</itemConsumeId>
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<itemConsumeCount>1</itemConsumeCount>
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<operateType>A2</operateType>
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<abnormalType>VOTE</abnormalType>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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<type>VOTE</type>
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<level>1</level>
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<hasAbnormal>false</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
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<!-- Rare accessory pack. -->
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@@ -14,8 +14,8 @@
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<set name="is_freightable" val="true" />
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<set name="etcitem_type" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="time" val="60" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="9828" level="1" /> <!-- XP Buff 50% (1-hour) -->
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</skills>
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@@ -145,9 +145,31 @@
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<!-- Obtained XP + 50%. -->
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<icon>icon.etc_dragons_blood_i03</icon>
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<itemConsumeId>36400</itemConsumeId>
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<itemConsumeCount>1</itemConsumeCount>
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<operateType>A2</operateType>
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<abnormalType>VOTE</abnormalType>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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<type>VOTE</type>
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<level>1</level>
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<hasAbnormal>false</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
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<!-- Rare accessory pack. -->
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@@ -14,8 +14,8 @@
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<set name="is_freightable" val="true" />
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<set name="etcitem_type" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="time" val="60" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="9828" level="1" /> <!-- XP Buff 50% (1-hour) -->
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</skills>
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@@ -145,9 +145,31 @@
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<!-- Obtained XP + 50%. -->
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<icon>icon.etc_dragons_blood_i03</icon>
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<itemConsumeId>36400</itemConsumeId>
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<itemConsumeCount>1</itemConsumeCount>
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<operateType>A2</operateType>
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<abnormalType>VOTE</abnormalType>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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<type>VOTE</type>
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<level>1</level>
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<hasAbnormal>false</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
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<!-- Rare accessory pack. -->
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@@ -14,8 +14,8 @@
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<set name="is_freightable" val="true" />
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<set name="etcitem_type" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="time" val="60" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="9828" level="1" /> <!-- XP Buff 50% (1-hour) -->
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</skills>
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@@ -145,9 +145,31 @@
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<!-- Obtained XP +50%. -->
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<icon>icon.etc_dragons_blood_i03</icon>
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<itemConsumeId>36400</itemConsumeId>
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<itemConsumeCount>1</itemConsumeCount>
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<operateType>A2</operateType>
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<abnormalType>VOTE</abnormalType>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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<type>VOTE</type>
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<level>1</level>
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<hasAbnormal>false</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
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<!-- Rare accessory pack. -->
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@@ -14,8 +14,8 @@
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<set name="is_freightable" val="true" />
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<set name="etcitem_type" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="time" val="60" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="9828" level="1" /> <!-- XP Buff 50% (1-hour) -->
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</skills>
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@@ -145,9 +145,31 @@
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<!-- Obtained XP +50%. -->
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<icon>icon.etc_dragons_blood_i03</icon>
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<itemConsumeId>36400</itemConsumeId>
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<itemConsumeCount>1</itemConsumeCount>
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<operateType>A2</operateType>
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<abnormalType>VOTE</abnormalType>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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<type>VOTE</type>
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<level>1</level>
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<hasAbnormal>false</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
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<!-- Rare accessory pack. -->
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@@ -14,8 +14,8 @@
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<set name="is_freightable" val="true" />
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<set name="etcitem_type" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="time" val="60" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="9828" level="1" /> <!-- XP Buff 50% (1-hour) -->
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</skills>
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@@ -145,9 +145,31 @@
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<!-- Obtained XP +50%. -->
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<icon>icon.etc_dragons_blood_i03</icon>
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<itemConsumeId>36400</itemConsumeId>
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<itemConsumeCount>1</itemConsumeCount>
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<operateType>A2</operateType>
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<abnormalType>VOTE</abnormalType>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<specialLevel>-1</specialLevel>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<irreplacableBuff>true</irreplacableBuff>
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<isMagic>4</isMagic>
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<staticReuse>true</staticReuse>
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<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpCheckAbnormal">
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<type>VOTE</type>
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<level>1</level>
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<hasAbnormal>false</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="ExpModify">
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<amount>50</amount>
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</effect>
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</effects>
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</skill>
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<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
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<!-- Rare accessory pack. -->
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|
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