Target corpse ally should include dead characters.

This commit is contained in:
MobiusDevelopment 2020-09-17 09:11:40 +00:00
parent 3bc2bd9456
commit 96c3ededeb
2 changed files with 4 additions and 4 deletions

View File

@ -2065,7 +2065,7 @@ public abstract class Skill
final int radius = _skillRadius;
final PlayerInstance player = (PlayerInstance) creature;
final Clan clan = player.getClan();
if (_targetType != SkillTargetType.TARGET_CORPSE_ALLY) // if corpose, the caster is not included
if (_targetType != SkillTargetType.TARGET_CORPSE_ALLY) // if corpse, the caster is not included
{
if (player.isInOlympiadMode())
{
@ -2089,7 +2089,7 @@ public abstract class Skill
{
continue;
}
if (newPlayer.isDead())
if (newPlayer.isDead() && (_targetType != SkillTargetType.TARGET_CORPSE_ALLY))
{
continue;
}

View File

@ -2066,7 +2066,7 @@ public abstract class Skill
final int radius = _skillRadius;
final PlayerInstance player = (PlayerInstance) creature;
final Clan clan = player.getClan();
if (_targetType != SkillTargetType.TARGET_CORPSE_ALLY) // if corpose, the caster is not included
if (_targetType != SkillTargetType.TARGET_CORPSE_ALLY) // if corpse, the caster is not included
{
if (player.isInOlympiadMode())
{
@ -2090,7 +2090,7 @@ public abstract class Skill
{
continue;
}
if (newPlayer.isDead())
if (newPlayer.isDead() && (_targetType != SkillTargetType.TARGET_CORPSE_ALLY))
{
continue;
}