Skill isDebuff values are boolean.

This commit is contained in:
MobiusDevelopment
2022-09-01 21:49:22 +00:00
parent 9046d15fd4
commit 9639d3b368
106 changed files with 454 additions and 454 deletions

View File

@@ -1853,7 +1853,7 @@
<affectRange>125</affectRange>
<affectLimit>5-12</affectLimit>
<staticReuse>true</staticReuse>
<isDebuff>2</isDebuff>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>

View File

@@ -4103,7 +4103,7 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>-328</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>
@@ -4186,7 +4186,7 @@
<reuseDelay>5000</reuseDelay>
<effectPoint>-671</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<magicCriticalRate>5</magicCriticalRate>

View File

@@ -107,7 +107,7 @@
<effectPoint>-100</effectPoint>
<activateRate>80</activateRate>
<trait>HOLD</trait>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -136,7 +136,7 @@
<hitCancelTime>0</hitCancelTime>
<effectPoint>-100</effectPoint>
<activateRate>80</activateRate>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -174,7 +174,7 @@
<effectPoint>-100</effectPoint>
<activateRate>100</activateRate>
<trait>SHOCK</trait>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -196,7 +196,7 @@
<affectRange>150</affectRange>
<effectPoint>-100</effectPoint>
<activateRate>100</activateRate>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
@@ -221,7 +221,7 @@
<effectPoint>-100</effectPoint>
<activateRate>100</activateRate>
<trait>POISON</trait>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -267,7 +267,7 @@
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<effectPoint>-100</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<affectScope>SINGLE</affectScope>
<targetType>SELF</targetType>
<effects>

View File

@@ -9,7 +9,7 @@
<hitTime>1000</hitTime>
<effectPoint>-418</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16701" toLevel="1" name="Warm Wind">
<!-- The warm wind has boosted the defensive abilities of the nearby spirits. -->
@@ -29,7 +29,7 @@
<hitTime>1000</hitTime>
<coolTime>200</coolTime>
<effectPoint>-800</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16703" toLevel="1" name="Flame Storm">
<!-- An explosive flame that deals magic damage to nearby enemies is generated. -->
@@ -52,7 +52,7 @@
<reuseDelay>30000</reuseDelay>
<effectPoint>-800</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16705" toLevel="1" name="Thunder Storm">
<!-- An explosion of lightning that deals magic damage to nearby enemies is generated. -->
@@ -77,7 +77,7 @@
<reuseDelay>30000</reuseDelay>
<effectPoint>-800</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16707" toLevel="2" name="Dwelling - Horn Melody">
<!-- For $s1, P. Atk. +$s2, P. Def. +$s3, M. Atk. +$s4, M. Def. +$s5. -->
@@ -495,7 +495,7 @@
<icon>icon.skill1108</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16735" toLevel="10" name="Inherent Abilities - Blackbird Clan Talisman">
<!-- Damage received from Demons -$s1. -->
@@ -1025,7 +1025,7 @@
<castRange>1000</castRange>
<reuseDelay>60000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<staticReuse>true</staticReuse>
<magicCriticalRate>5</magicCriticalRate>
@@ -1054,7 +1054,7 @@
<castRange>1000</castRange>
<reuseDelay>60000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic> <!-- Static Skill -->
<staticReuse>true</staticReuse>
<magicCriticalRate>5</magicCriticalRate>
@@ -1121,7 +1121,7 @@
<operateType>A2</operateType>
<targetType>SELF</targetType>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16762" toLevel="1" name="Berserk">
<!-- Continued battle has enhanced Physical Attack. -->
@@ -1324,7 +1324,7 @@
<castRange>900</castRange>
<hitTime>2000</hitTime>
<effectPoint>-100</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16775" toLevel="1" name="Power Shot">
<operateType>A1</operateType>
@@ -1353,7 +1353,7 @@
<hitTime>2000</hitTime>
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16777" toLevel="1" name="Reprieve">
<!-- There has been a stay..of the execution... For 7 minutes.. -->
@@ -1366,7 +1366,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>6</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16778" toLevel="1" name="Execution">
<!-- Unavoidable Death -->
@@ -1379,7 +1379,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>6</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16779" toLevel="3" name="Black Hearts Rage">
<!-- Makkum's black heart thumps. For $s1, P. Atk. and Atk. Spd. +$s2, Movement Speed +$s3, and P. Def. and M. Def. -$s4. -->
@@ -1392,7 +1392,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>3</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16780" toLevel="2" name="Bloody Circle">
<!-- Marshall creates a gust of blood, dealing damage equal to his P. Atk. +$s1 to the surrounding area. -->
@@ -1408,7 +1408,7 @@
<reuseDelay>15000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>6</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16781" toLevel="1" name="Ring of Corruption">
<!-- Makkum rotates the device on his back to create a ring-shaped zone of corruption around himself. In the zone of corruption, users suffer 1000 damage per second, and speed is reduced by 100. -->
@@ -1421,7 +1421,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16782" toLevel="1" name="Violent Charge">
<!-- Makkum suddenly charges toward the target to inflict 10% power added to P. Attack and inflicts Stun for 3 seconds. -->
@@ -1434,7 +1434,7 @@
<coolTime>100</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-687</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16783" toLevel="1" name="Sentence of Death">
<!-- Makkum declares death to the target to decrease Defense by 40% and Speed by 180. Failure to impeded this may result in an even more fearful skill. -->
@@ -1448,7 +1448,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>6</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16784" toLevel="1" name="Guillotine Chopping">
<!-- Makkum??s barrage of attacks inflict 300% power added to P. Attack and inflict severe Bleed for 4 seconds. -->
@@ -1462,7 +1462,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>6</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16785" toLevel="1" name="Void Heal">
<!-- Treats yourself while Makkum is not on the attack. -->
@@ -1475,7 +1475,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16786" toLevel="1" name="Revenge Will">
<!-- Makkum casts a spell of revenge; those attacking Makkum are faced with 500% times the damage of their own attack reflected back to them. -->
@@ -1488,7 +1488,7 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>3</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16787" toLevel="1" name="Double Edge Slash">
<!-- This skill was conceived by Makkum to attack a ranged enemy. Inflicts damage on yourself as well as on the ranged target. -->
@@ -1502,7 +1502,7 @@
<reuseDelay>3000</reuseDelay>
<effectPoint>-712</effectPoint>
<isMagic>6</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16788" toLevel="16" name="Level 101 Raid Boss">
<!-- Dorgon used to be a valiant warrior of the Lizardmen, but was forced to hide in the backwoods by the Humans. His resentment of the Humans caused him to sell his soul to the Demons, a deed for which he was dismissed by the Lizardman Tribe. Since he has been banished, he has not been seen anywhere. However, when the energy of another dimension began spreading throughout the material realm, he was lured out of hiding. -->
@@ -1528,7 +1528,7 @@
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16791" toLevel="1" name="Bloody Strike">
<!-- Inflicts severe damage on a single target and Bleed effect for 10 seconds. -->
@@ -1539,7 +1539,7 @@
<hitTime>3000</hitTime>
<coolTime>800</coolTime>
<effectPoint>-100</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16792" toLevel="1" name="Rush Assault">
<!-- Charges toward a single target and knocks it back by a short distance. -->
@@ -1549,7 +1549,7 @@
<castRange>500</castRange>
<hitTime>400</hitTime>
<effectPoint>-1</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16793" toLevel="1" name="Thirst of Blood">
<!-- Inflicts neutral damage on the enemy. Absorbs 40% of damage as HP. -->
@@ -1569,7 +1569,7 @@
<hitTime>500</hitTime>
<coolTime>1000</coolTime>
<effectPoint>-2140</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
@@ -1603,7 +1603,7 @@
<hitTime>3000</hitTime>
<effectPoint>-679</effectPoint>
<isMagic>1</isMagic>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16796" toLevel="1" name="Robe of Embryo">
<!-- For 10 seconds, 80% of the physical damage inflicted on the enemy is recovered as HP at a certain probability. -->
@@ -1649,7 +1649,7 @@
<hitTime>2000</hitTime>
<coolTime>800</coolTime>
<effectPoint>-700</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
<skill id="16799" toLevel="1" name="Curse of Blaze">
<!-- Inflicts severe magical damage on a single target and Burn damage for 10 seconds. -->
@@ -1660,6 +1660,6 @@
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<isDebuff>1</isDebuff>
<isDebuff>true</isDebuff>
</skill>
</list>

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@@ -2433,7 +2433,7 @@
<coolTime>100</coolTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-709</effectPoint>
<isDebuff>2</isDebuff>
<isDebuff>true</isDebuff>
<isTriggeredSkill>true</isTriggeredSkill>
<effects>
<effect name="DispelBySlot">
@@ -2495,7 +2495,7 @@
<coolTime>300</coolTime>
<reuseDelay>60000</reuseDelay>
<effectPoint>-709</effectPoint>
<isDebuff>3</isDebuff>
<isDebuff>true</isDebuff>
<conditions>
<condition name="EquipWeapon">
<weaponType>

View File

@@ -542,7 +542,7 @@
<hitTime>1000</hitTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-1</effectPoint>
<isDebuff>2</isDebuff>
<isDebuff>true</isDebuff>
<itemConsumeCount>2</itemConsumeCount>
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
<conditions>

View File

@@ -313,7 +313,7 @@
<basicProperty>NONE</basicProperty>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<isDebuff>2</isDebuff>
<isDebuff>true</isDebuff>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>85</magicLevel>
@@ -339,7 +339,7 @@
<basicProperty>NONE</basicProperty>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<isDebuff>2</isDebuff>
<isDebuff>true</isDebuff>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>85</magicLevel>
@@ -362,7 +362,7 @@
<basicProperty>NONE</basicProperty>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<isDebuff>2</isDebuff>
<isDebuff>true</isDebuff>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>85</magicLevel>

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@@ -2147,7 +2147,7 @@
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:boolean">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
<xs:attribute name="level" type="xs:boolean" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>