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@@ -9,7 +9,7 @@
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<hitTime>1000</hitTime>
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<effectPoint>-418</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16701" toLevel="1" name="Warm Wind">
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<!-- The warm wind has boosted the defensive abilities of the nearby spirits. -->
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@@ -29,7 +29,7 @@
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<hitTime>1000</hitTime>
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<coolTime>200</coolTime>
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<effectPoint>-800</effectPoint>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16703" toLevel="1" name="Flame Storm">
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<!-- An explosive flame that deals magic damage to nearby enemies is generated. -->
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@@ -52,7 +52,7 @@
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<reuseDelay>30000</reuseDelay>
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<effectPoint>-800</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16705" toLevel="1" name="Thunder Storm">
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<!-- An explosion of lightning that deals magic damage to nearby enemies is generated. -->
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@@ -77,7 +77,7 @@
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<reuseDelay>30000</reuseDelay>
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<effectPoint>-800</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16707" toLevel="2" name="Dwelling - Horn Melody">
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<!-- For $s1, P. Atk. +$s2, P. Def. +$s3, M. Atk. +$s4, M. Def. +$s5. -->
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@@ -1071,7 +1071,7 @@
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<castRange>1000</castRange>
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<reuseDelay>60000</reuseDelay>
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<effectPoint>-100</effectPoint>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<staticReuse>true</staticReuse>
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<magicCriticalRate>5</magicCriticalRate>
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@@ -1100,7 +1100,7 @@
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<castRange>1000</castRange>
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<reuseDelay>60000</reuseDelay>
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<effectPoint>-100</effectPoint>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<staticReuse>true</staticReuse>
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<magicCriticalRate>5</magicCriticalRate>
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@@ -1167,7 +1167,7 @@
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16762" toLevel="1" name="Berserk">
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<!-- Continued battle has enhanced Physical Attack. -->
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@@ -1370,7 +1370,7 @@
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<castRange>900</castRange>
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<hitTime>2000</hitTime>
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<effectPoint>-100</effectPoint>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16775" toLevel="1" name="Power Shot">
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<operateType>A1</operateType>
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@@ -1399,7 +1399,7 @@
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<hitTime>2000</hitTime>
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<effectPoint>-100</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16777" toLevel="1" name="Reprieve">
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<!-- There has been a stay..of the execution... For 7 minutes.. -->
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@@ -1412,7 +1412,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>6</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16778" toLevel="1" name="Execution">
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<!-- Carrying Out the Execution -->
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@@ -1425,7 +1425,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>6</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16779" toLevel="3" name="Black Hearts Rage">
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<!-- Makkum's black heart thumps. For $s1, P. Atk. and Atk. Spd. +$s2, Movement Speed +$s3, and P. Def. and M. Def. -$s4. -->
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@@ -1438,7 +1438,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>3</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16780" toLevel="2" name="Bloody Circle">
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<!-- Marshall creates a gust of blood, dealing damage equal to his P. Atk. +$s1 to the surrounding area. -->
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@@ -1454,7 +1454,7 @@
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<reuseDelay>15000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>6</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16781" toLevel="1" name="Ring of Corruption">
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<!-- Makkum rotates the device on his back to create a ring-shaped zone of corruption around himself. In the zone of corruption, users suffer 1000 damage per second, and speed is reduced by 100. -->
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@@ -1467,7 +1467,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-100</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16782" toLevel="1" name="Violent Charge">
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<!-- Rush Skill -->
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@@ -1480,7 +1480,7 @@
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<coolTime>100</coolTime>
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-687</effectPoint>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16783" toLevel="1" name="Sentence of Death">
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<!-- Preparatory action for guillotine chopping. Can be canceled with Mezgi -->
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@@ -1494,7 +1494,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>6</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16784" toLevel="1" name="Guillotine Chopping">
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<!-- Guillotine Dicing -->
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@@ -1508,7 +1508,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>6</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16785" toLevel="1" name="Void Heal">
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<!-- Makkum.. heals Makkum... -->
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@@ -1521,7 +1521,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>1</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16786" toLevel="1" name="Revenge Will">
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<!-- Makkum casts a spell of revenge; those attacking Makkum are faced with 500% times the damage of their own attack reflected back to them. -->
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@@ -1534,7 +1534,7 @@
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<reuseDelay>10000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>3</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16787" toLevel="1" name="Double Edge Slash">
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<!-- A skill devised by Makkum in order to attack distant enemies. Additional damage equal to 10% of total CON is dealt, but he also suffers half as much damage. -->
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@@ -1548,7 +1548,7 @@
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<reuseDelay>3000</reuseDelay>
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<effectPoint>-712</effectPoint>
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<isMagic>6</isMagic>
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<isDebuff>1</isDebuff>
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<isDebuff>true</isDebuff>
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</skill>
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<skill id="16788" toLevel="16" name="Level 101 Raid Boss">
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<!-- Dorgon used to be a valiant warrior of the Lizardmen, but was forced to hide in the backwoods by the Humans. His resentment of the Humans caused him to sell his soul to the Demons, a deed for which he was dismissed by the Lizardman Tribe. Since he has been banished, he has not been seen anywhere. However, when the energy of another dimension began spreading throughout the material realm, he was lured out of hiding. -->
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