Monk of Chaos should remove any level of revelation skill.
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		| @@ -18,7 +18,6 @@ package ai.areas.TalkingIsland.MonkOfChaos; | ||||
|  | ||||
| import java.util.List; | ||||
|  | ||||
| import com.l2jmobius.gameserver.data.xml.impl.SkillData; | ||||
| import com.l2jmobius.gameserver.data.xml.impl.SkillTreesData; | ||||
| import com.l2jmobius.gameserver.enums.CategoryType; | ||||
| import com.l2jmobius.gameserver.enums.SubclassType; | ||||
| @@ -26,7 +25,6 @@ import com.l2jmobius.gameserver.model.SkillLearn; | ||||
| import com.l2jmobius.gameserver.model.actor.Npc; | ||||
| import com.l2jmobius.gameserver.model.actor.instance.PlayerInstance; | ||||
| import com.l2jmobius.gameserver.model.base.AcquireSkillType; | ||||
| import com.l2jmobius.gameserver.model.skills.Skill; | ||||
| import com.l2jmobius.gameserver.model.variables.PlayerVariables; | ||||
| import com.l2jmobius.gameserver.network.SystemMessageId; | ||||
| import com.l2jmobius.gameserver.network.serverpackets.ExAcquirableSkillListByClass; | ||||
| @@ -154,10 +152,9 @@ public final class MonkOfChaos extends AbstractNpcAI | ||||
| 				for (String varName : varNames) | ||||
| 				{ | ||||
| 					final int skillId = player.getVariables().getInt(varName, 0); | ||||
| 					final Skill sk = SkillData.getInstance().getSkill(skillId, 1); | ||||
| 					if (sk != null) | ||||
| 					if (skillId > 0) | ||||
| 					{ | ||||
| 						player.removeSkill(sk); | ||||
| 						player.removeSkill(skillId); | ||||
| 						player.getVariables().remove(varName); | ||||
| 					} | ||||
| 				} | ||||
|   | ||||
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