From 94bf218e9924a5e60467c73148ba505450128c99 Mon Sep 17 00:00:00 2001 From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com> Date: Wed, 18 Mar 2015 01:30:38 +0000 Subject: [PATCH] Fixed quest adena reward count. Contributed by ultion. --- .../com/l2jserver/gameserver/model/events/AbstractScript.java | 2 +- .../java/com/l2jserver/gameserver/model/quest/QuestState.java | 3 +-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/trunk/java/com/l2jserver/gameserver/model/events/AbstractScript.java b/trunk/java/com/l2jserver/gameserver/model/events/AbstractScript.java index 0ad6f0f72f..d34286c98c 100644 --- a/trunk/java/com/l2jserver/gameserver/model/events/AbstractScript.java +++ b/trunk/java/com/l2jserver/gameserver/model/events/AbstractScript.java @@ -2013,7 +2013,7 @@ public abstract class AbstractScript implements INamable * @param count the amount of Adena to give * @param applyRates if {@code true} quest rates will be applied to the amount */ - public void giveAdena(L2PcInstance player, long count, boolean applyRates) + public static void giveAdena(L2PcInstance player, long count, boolean applyRates) { if (applyRates) { diff --git a/trunk/java/com/l2jserver/gameserver/model/quest/QuestState.java b/trunk/java/com/l2jserver/gameserver/model/quest/QuestState.java index 12b0155ea2..33afca4172 100644 --- a/trunk/java/com/l2jserver/gameserver/model/quest/QuestState.java +++ b/trunk/java/com/l2jserver/gameserver/model/quest/QuestState.java @@ -38,7 +38,6 @@ import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.events.AbstractScript; import com.l2jserver.gameserver.model.holders.ItemHolder; -import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.serverpackets.ExShowQuestMark; import com.l2jserver.gameserver.network.serverpackets.PlaySound; @@ -707,7 +706,7 @@ public final class QuestState */ public void giveAdena(long count, boolean applyRates) { - giveItems(Inventory.ADENA_ID, count, applyRates ? 0 : 1); + AbstractScript.giveAdena(_player, count, applyRates); } /**