Shield Block and other skill adjustments.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-11-05 09:35:08 +00:00
parent 2fcb4b924e
commit 94b05dfd43
9 changed files with 95 additions and 27 deletions

View File

@@ -928,6 +928,12 @@
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19564</skillId> <!-- Wave Barrier -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="10013" toLevel="11" name="Rising Smash">
<!-- Attacks nearby targets with $s1 Power added to P. Atk and Heal Received is reduced by $s3 for $s2. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
@@ -1586,6 +1592,12 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10021" toLevel="7" name="Raise Shield">
@@ -1663,6 +1675,12 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10022" toLevel="1" name="Last Patience">

View File

@@ -1791,6 +1791,9 @@
<!-- For 10 seconds, P. Def +50% and reflects damage when hit. Cannot be applied together with any Shield Block skill. -->
<icon>icon.skill3584</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effectPoint>379</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
@@ -1798,10 +1801,6 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>

View File

@@ -928,6 +928,12 @@
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19564</skillId> <!-- Wave Barrier -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="10013" toLevel="11" name="Rising Smash">
<!-- Attacks nearby targets with $s1 Power added to P. Atk and Heal Received -$s3 for $s2. Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
@@ -1586,6 +1592,12 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10021" toLevel="7" name="Raise Shield">
@@ -1663,6 +1675,12 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10022" toLevel="1" name="Last Patience">

View File

@@ -1792,6 +1792,9 @@
<!-- For 10 sec., P. Def +50% and reflects damage when hit. Cannot be applied together with any Shield Block skill. -->
<icon>icon.skill3584</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effectPoint>379</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
@@ -1799,10 +1802,6 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>

View File

@@ -961,6 +961,12 @@
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19564</skillId> <!-- Wave Barrier -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="10013" toLevel="13" name="Rising Smash">
<!-- Attacks nearby targets with $s1 Power added to P. Atk. and Received Healing -$s3 for $s2 Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
@@ -1661,6 +1667,12 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10021" toLevel="7" name="Raise Shield">
@@ -1738,6 +1750,12 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10022" toLevel="1" name="Last Patience">

View File

@@ -1850,6 +1850,9 @@
<!-- For 10 sec., P. Def. +50% and reflects damage when hit. Cannot be applied together with any Shield Block skill. -->
<icon>icon.skill3584</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effectPoint>379</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
@@ -1857,10 +1860,6 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>

View File

@@ -961,6 +961,12 @@
<mode>PER</mode>
</effect>
</effects>
<selfEffects>
<effect name="CallSkill">
<skillId>19564</skillId> <!-- Wave Barrier -->
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
</skill>
<skill id="10013" toLevel="13" name="Rising Smash">
<!-- Attacks nearby targets with $s1 Power added to P. Atk. and Received Healing -$s3 for $s2 Can be used while a sword or blunt weapon is equipped. Over-hit. Critical. -->
@@ -1661,6 +1667,12 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10021" toLevel="7" name="Raise Shield">
@@ -1738,6 +1750,12 @@
</amount>
<mode>DIFF</mode>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DMG_SHIELD</slot>
</effect>
<effect name="DispelBySlot">
<dispel>DMG_SHIELD,9</dispel>
</effect>
</effects>
</skill>
<skill id="10022" toLevel="1" name="Last Patience">

View File

@@ -2192,7 +2192,7 @@
</effects>
</skill>
<skill id="11526" toLevel="10" name="Superior Sword/ Blunt Weapon Mastery">
<!-- P. Atk. +$s1, additional P. Atk. +$s2, Atk. Spd. +$s3, P. Critical Damage +$s4 when a sword or blunt weapon is equipped. -->
<!-- P. Atk. +30%, additional P. Atk. +1689, Atk. Spd. +30%, P. Critical Damage +15% when a sword or blunt weapon is equipped. -->
<icon>icon.skill10001</icon>
<operateType>P</operateType>
<magicLvl>
@@ -2219,16 +2219,16 @@
</effect>
<effect name="PAtk">
<amount>
<value level="1">1027</value>
<value level="2">1191</value>
<value level="3">1381</value>
<value level="4">1554</value>
<value level="5">1761</value>
<value level="6">1869</value>
<value level="7">1982</value>
<value level="8">2103</value>
<value level="9">2231</value>
<value level="10">2367</value>
<value level="1">1689</value>
<value level="2">1958</value>
<value level="3">2270</value>
<value level="4">2555</value>
<value level="5">2895</value>
<value level="6">3071</value>
<value level="7">3258</value>
<value level="8">3457</value>
<value level="9">3667</value>
<value level="10">3890</value>
</amount>
<mode>DIFF</mode>
<weaponType>

View File

@@ -1809,6 +1809,9 @@
<!-- For 10 sec., P. Def. +50% and reflects damage when hit. Cannot be applied together with any Shield Block skill. -->
<icon>icon.skill3584</icon>
<operateType>A2</operateType>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effectPoint>379</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
@@ -1816,10 +1819,6 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<reuseDelay>60000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>DMG_SHIELD</abnormalType>
<effects>
<effect name="TriggerSkillByDamage">
<attackerType>Creature</attackerType>