Updated skill comments.

This commit is contained in:
MobiusDev
2019-02-28 10:13:57 +00:00
parent 2973d4e4df
commit 945e0d7b50
40 changed files with 429 additions and 437 deletions

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@@ -1000,10 +1000,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="349" count="1" /> <!-- Scale Mail -->
<item id="349" count="1" /> <!-- Compound Scale Mail -->
</item>
<item chance="98">
<item id="30507" count="1" /> <!-- Bound Scale Mail -->
<item id="30507" count="1" /> <!-- Bound Compound Scale Mail -->
</item>
</items>
</effect>
@@ -2348,7 +2348,7 @@
<item id="2391" count="1" /> <!-- Blue Wolf Leather Armor -->
</item>
<item chance="98">
<item id="32804" count="1" /> <!-- Bound Blue Wolf Leather Armor -->
<item id="32804" count="1" /> <!-- Sealed Bound Blue Wolf Boots -->
</item>
</items>
</effect>

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@@ -1248,7 +1248,7 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="124" count="1" /> <!-- Two-handed Sword -->
<item id="124" count="1" /> <!-- Two-Handed Sword -->
</item>
<item chance="98">
<item id="30880" count="1" /> <!-- Bound Two-handed Sword -->
@@ -1446,7 +1446,7 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="2498" count="1" /> <!-- Shield of Nightmare -->
<item id="2498" count="1" /> <!-- Shield of Nightmares -->
</item>
<item chance="98">
<item id="30892" count="1" /> <!-- Bound Shield of Nightmare -->
@@ -2322,10 +2322,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="673" count="1" /> <!-- Avadon Shield -->
<item id="673" count="1" /> <!-- Abaddon Shield -->
</item>
<item chance="98">
<item id="30945" count="1" /> <!-- Bound Avadon Shield -->
<item id="30945" count="1" /> <!-- Bound Abaddon Shield -->
</item>
</items>
</effect>

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@@ -3212,7 +3212,7 @@
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="2498" count="1" /> <!-- Shield of Nightmare -->
<item id="2498" count="1" /> <!-- Shield of Nightmares -->
</item>
<item chance="90">
<item id="30892" count="1" /> <!-- Bound Shield of Nightmare -->

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@@ -753,7 +753,6 @@
<operateType>A1</operateType>
</skill>
<skill id="19431" toLevel="9" name="Sforzando Sting">
<!-- Rushes at the target to reduce Speed by $s2 for $s1 and gives the Swift Praise effect to allies. Requires a sword, blunt, dual sword or dual blunt to be equipped. -->
<icon>icon.skill19431</icon>
<operateType>A1</operateType>
</skill>
@@ -764,7 +763,7 @@
<isTriggeredSkill>true</isTriggeredSkill>
</skill>
<skill id="19433" toLevel="11" name="Alluring Conduct">
<!-- Attacks the target and nearby enemies with $s1 Power added to P. Atk. and decreases Atk. Spd./ Casting Spd./ P. Def/ M. Def by $s3 for $s2. Increases cooldown of all skills by $s4and applies the Swift Praise effect to the caster. Can be used in the Triad state. Requires a sword, blunt, dual sword or dual blunt to be equipped. -->
<!-- Attacks the target and nearby enemies with $s1 Power added to P. Atk. and decreases Atk. Spd./ Casting Spd./ P. Def/ M. Def by $s3 for $s2. Increases Skill Cooldown by $s4 and applies the Swift Praise effect to the caster. Can be used in the Triad state. Requires a sword, blunt weapon, dual sword or dual blunt weapon to be equipped. -->
<icon>icon.skill19433</icon>
<operateType>A1</operateType>
</skill>
@@ -787,7 +786,7 @@
<affectRange>1000</affectRange>
<effects>
<effect name="CallLearnedSkill">
<skillId>19444</skillId> <!-- War Drumb -->
<skillId>19444</skillId> <!-- War Drum -->
</effect>
<effect name="CallLearnedSkill">
<skillId>19445</skillId> <!-- Marching Drum -->
@@ -798,7 +797,6 @@
</effects>
</skill>
<skill id="19439" toLevel="1" name="Overload's Dignity">
<!-- For $s1, increases nearby party members' P. Atk., M. Atk., Atk. Spd. and Casting Spd. $s2 times. This effect cannot be stacked, and a limit applies after its duration is over. -->
<icon>icon.skill19439</icon>
<abnormalTime>30</abnormalTime>
<affectRange>1000</affectRange>
@@ -864,7 +862,6 @@
<operateType>A1</operateType>
</skill>
<skill id="19444" toLevel="1" name="War Drum">
<!-- For $s1, party members' Max HP +$s2, P. Atk. +$s3, M. Atk. +$s4, and magic cancel rate -$s5. A chance to apply $s6 Vampiric Rage effect. -->
<icon>icon.skill19444</icon>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<abnormalTime>150</abnormalTime>
@@ -910,7 +907,6 @@
</effects>
</skill>
<skill id="19445" toLevel="1" name="Marching Drum">
<!-- For $s1, party members' Atk. Spd. +$s2, Casting Spd. +$s3, Speed +$s4, Damage Reflection +$s5, and Skill Cooldown -$s6. -->
<icon>icon.skill19445</icon>
<abnormalType>ENCHANTER_MOD</abnormalType>
<abnormalTime>150</abnormalTime>
@@ -961,7 +957,6 @@
</effects>
</skill>
<skill id="19446" toLevel="1" name="Soothing Drum">
<!-- For $s1, party members' HP Recovery Bonus +$s2, MP Recovery Bonus +$s3, and P. Evasion/ M. Evasion +$s4, and Skill MP Consumption -$s5. -->
<icon>icon.skill19446</icon>
<abnormalType>SYNERGY_IS</abnormalType>
<abnormalTime>150</abnormalTime>

View File

@@ -145,7 +145,7 @@
</effects>
</skill>
<skill id="19532" toLevel="3" name="Clan Elemental">
<!-- All clan members' defense attributes +$s1. -->
<!-- All clan members' Attribute Resistance +$s1. -->
<icon>icon.skill19003</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
@@ -201,7 +201,7 @@
</effects>
</skill>
<skill id="19533" toLevel="1" name="Clan Rating">
<!-- Points gained at the end of the Throne of Heroes Boss Battle +$s1. -->
<!-- Points obtained at the end of the Throne of Heroes Boss Battle +$s1. -->
<icon>icon.skill19533</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
@@ -229,7 +229,7 @@
</effects>
</skill>
<skill id="19535" toLevel="3" name="Clan Resistance">
<!-- Clan members' Resistance to Stun/ Paralysis/ MEN/ Aerial Yoke/ Knock Back/ Knock Down +$s1. -->
<!-- Clan members' Resistance to Stun/ Paralysis/ Mental/ Aerial Yoke/ Knock Back/ Knock Down +$s1. -->
<icon>icon.skill19004</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
@@ -281,7 +281,7 @@
<effectPoint>100</effectPoint>
</skill>
<skill id="19537" toLevel="2" name="Clan Iron">
<!-- Clan members' PVP Damage Received -$s1. -->
<!-- Clan members' PvP Damage Received -$s1. -->
<icon>icon.skill0386</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
@@ -310,7 +310,7 @@
</effects>
</skill>
<skill id="19538" toLevel="1" name="Clan Vitality">
<!-- Clan members' XP and SP gain +$s1. -->
<!-- Clan members' XP and SP +$s1. -->
<icon>icon.skill19538</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
@@ -473,7 +473,7 @@
</effects>
</skill>
<skill id="19544" toLevel="6" name="Clan Will">
<!-- Clan members' XP and SP gain +$s1. -->
<!-- Clan members' XP and SP +$s1. -->
<icon>icon.skill19544</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>

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@@ -386,10 +386,9 @@
</skill>
<skill id="27872" toLevel="20" name="Elmoreden Cloak Enchant Effect">
<!-- PvP Attack Damage $s1. -->
<!-- TODO: Inmobilize target from lv18 to lv20 -->
<icon>BranchIcon.icon.g_bm_elmoreden_cloak_normal</icon>
<operateType>P</operateType>
<effects>
<effects> <!-- TODO: Inmobilize target from lv18 to lv20 -->
<effect name="PvpPhysicalAttackDamageBonus">
<amount>
<value level="1">1</value>