Updated skill comments.

This commit is contained in:
MobiusDev
2019-02-28 10:13:57 +00:00
parent 2973d4e4df
commit 945e0d7b50
40 changed files with 429 additions and 437 deletions

View File

@@ -3159,7 +3159,7 @@
</effects>
</skill>
<skill id="785" toLevel="1" name="Flame Archon">
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 minute, increases Debuff Resistance by 40%, P. Def. by 50%, M. Def. by 50%, Atk. Spd. by 30%, Accuracy by 6, Speed by 30, and Buff-canceling Attack Resistance by 40%. Decreases the effectiveness of received recovery magic by 80% . When a sword is equipped, increases Critical Rate by 100. When a blunt is equipped, increases Critical Damage by 100%. -->
<!-- Receives the will of the phoenix to drastically increase the fighting ability of party members. For 1 minute, increases Debuff Resistance by 40%, P. Def. by 50%, M. Def. by 50%, Atk. Spd. by 30%, Accuracy by 6, Speed by 30, and Buff-canceling Attack Resistance by 40%. Decreases the effectiveness of received recovery magic by 80%. When a sword is equipped, increases Critical Rate by 100. When a blunt is equipped, increases Critical Damage by 100%. -->
<icon>icon.skill0785</icon>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>60</abnormalTime>

View File

@@ -683,13 +683,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17842" count="1" /> <!-- Bound Requiem Dual Sword -->
<item id="17842" count="1" /> <!-- Bound Requiem Dualsword -->
</item>
<item chance="1">
<item id="17978" count="1" /> <!-- Blessed Requiem Dual Sword -->
<item id="17978" count="1" /> <!-- Blessed Requiem Dualsword -->
</item>
<item chance="4">
<item id="17301" count="1" /> <!-- Requiem Dual Sword -->
<item id="17301" count="1" /> <!-- Requiem Dualsword -->
</item>
</items>
</effect>
@@ -1839,13 +1839,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17876" count="1" /> <!-- Bound Apocalypse Dual Sword -->
<item id="17876" count="1" /> <!-- Bound Apocalypse Dualsword -->
</item>
<item chance="1">
<item id="18012" count="1" /> <!-- Blessed Apocalypse Dual Sword -->
<item id="18012" count="1" /> <!-- Blessed Apocalypse Dualsword -->
</item>
<item chance="4">
<item id="17335" count="1" /> <!-- Apocalypse Dual Sword -->
<item id="17335" count="1" /> <!-- Apocalypse Dualsword -->
</item>
</items>
</effect>
@@ -2995,13 +2995,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17910" count="1" /> <!-- Bound Specter Dual Sword -->
<item id="17910" count="1" /> <!-- Bound Specter Dualsword -->
</item>
<item chance="1">
<item id="18046" count="1" /> <!-- Blessed Specter Dual Sword -->
<item id="18046" count="1" /> <!-- Blessed Specter Dualsword -->
</item>
<item chance="4">
<item id="17393" count="1" /> <!-- Specter Dual Sword -->
<item id="17393" count="1" /> <!-- Specter Dualsword -->
</item>
</items>
</effect>

View File

@@ -498,13 +498,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17933" count="1" /> <!-- Bound Helios Shaper -->
<item id="17933" count="1" /> <!-- Bound Amaranthine Shaper -->
</item>
<item chance="1">
<item id="18069" count="1" /> <!-- Blessed Helios Shaper -->
<item id="18069" count="1" /> <!-- Blessed Amaranthine Shaper -->
</item>
<item chance="4">
<item id="17416" count="1" /> <!-- Helios Shaper -->
<item id="17416" count="1" /> <!-- Amaranthine Shaper -->
</item>
</items>
</effect>
@@ -532,13 +532,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17934" count="1" /> <!-- Bound Helios Cutter -->
<item id="17934" count="1" /> <!-- Bound Amaranthine Cutter -->
</item>
<item chance="1">
<item id="18070" count="1" /> <!-- Blessed Helios Cutter -->
<item id="18070" count="1" /> <!-- Blessed Amaranthine Cutter -->
</item>
<item chance="4">
<item id="17417" count="1" /> <!-- Helios Cutter -->
<item id="17417" count="1" /> <!-- Amaranthine Cutter -->
</item>
</items>
</effect>
@@ -566,13 +566,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17935" count="1" /> <!-- Bound Helios Slasher -->
<item id="17935" count="1" /> <!-- Bound Amaranthine Slasher -->
</item>
<item chance="1">
<item id="18071" count="1" /> <!-- Blessed Helios Slasher -->
<item id="18071" count="1" /> <!-- Blessed Amaranthine Slasher -->
</item>
<item chance="4">
<item id="17418" count="1" /> <!-- Helios Slasher -->
<item id="17418" count="1" /> <!-- Amaranthine Slasher -->
</item>
</items>
</effect>
@@ -600,13 +600,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17936" count="1" /> <!-- Bound Helios Avenger -->
<item id="17936" count="1" /> <!-- Bound Amaranthine Avenger -->
</item>
<item chance="1">
<item id="18072" count="1" /> <!-- Blessed Helios Avenger -->
<item id="18072" count="1" /> <!-- Blessed Amaranthine Avenger -->
</item>
<item chance="4">
<item id="17419" count="1" /> <!-- Helios Avenger -->
<item id="17419" count="1" /> <!-- Amaranthine Avenger -->
</item>
</items>
</effect>
@@ -634,13 +634,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17937" count="1" /> <!-- Bound Helios Fighter -->
<item id="17937" count="1" /> <!-- Bound Amaranthine Fighter -->
</item>
<item chance="1">
<item id="18073" count="1" /> <!-- Blessed Helios Fighter -->
<item id="18073" count="1" /> <!-- Blessed Amaranthine Fighter -->
</item>
<item chance="4">
<item id="17420" count="1" /> <!-- Helios Fighter -->
<item id="17420" count="1" /> <!-- Amaranthine Fighter -->
</item>
</items>
</effect>
@@ -668,13 +668,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17938" count="1" /> <!-- Bound Helios Stormer -->
<item id="17938" count="1" /> <!-- Bound Amaranthine Stormer -->
</item>
<item chance="1">
<item id="18074" count="1" /> <!-- Blessed Helios Stormer -->
<item id="18074" count="1" /> <!-- Blessed Amaranthine Stormer -->
</item>
<item chance="4">
<item id="17421" count="1" /> <!-- Helios Stormer -->
<item id="17421" count="1" /> <!-- Amaranthine Stormer -->
</item>
</items>
</effect>
@@ -702,13 +702,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17939" count="1" /> <!-- Bound Helios Thrower -->
<item id="17939" count="1" /> <!-- Bound Amaranthine Thrower -->
</item>
<item chance="1">
<item id="18075" count="1" /> <!-- Blessed Helios Thrower -->
<item id="18075" count="1" /> <!-- Blessed Amaranthine Thrower -->
</item>
<item chance="4">
<item id="17422" count="1" /> <!-- Helios Thrower -->
<item id="17422" count="1" /> <!-- Amaranthine Thrower -->
</item>
</items>
</effect>
@@ -736,13 +736,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17940" count="1" /> <!-- Bound Helios Shooter -->
<item id="17940" count="1" /> <!-- Bound Amaranthine Shooter -->
</item>
<item chance="1">
<item id="18076" count="1" /> <!-- Blessed Helios Shooter -->
<item id="18076" count="1" /> <!-- Blessed Amaranthine Shooter -->
</item>
<item chance="4">
<item id="17423" count="1" /> <!-- Helios Shooter -->
<item id="17423" count="1" /> <!-- Amaranthine Shooter -->
</item>
</items>
</effect>
@@ -770,13 +770,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17941" count="1" /> <!-- Bound Helios Buster -->
<item id="17941" count="1" /> <!-- Bound Amaranthine Buster -->
</item>
<item chance="1">
<item id="18077" count="1" /> <!-- Blessed Helios Buster -->
<item id="18077" count="1" /> <!-- Blessed Amaranthine Buster -->
</item>
<item chance="4">
<item id="17424" count="1" /> <!-- Helios Buster -->
<item id="17424" count="1" /> <!-- Amaranthine Buster -->
</item>
</items>
</effect>
@@ -804,13 +804,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17942" count="1" /> <!-- Bound Helios Caster -->
<item id="17942" count="1" /> <!-- Bound Amaranthine Caster -->
</item>
<item chance="1">
<item id="18078" count="1" /> <!-- Blessed Helios Caster -->
<item id="18078" count="1" /> <!-- Blessed Amaranthine Caster -->
</item>
<item chance="4">
<item id="17425" count="1" /> <!-- Helios Caster -->
<item id="17425" count="1" /> <!-- Amaranthine Caster -->
</item>
</items>
</effect>
@@ -838,13 +838,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17943" count="1" /> <!-- Bound Helios Retributer -->
<item id="17943" count="1" /> <!-- Bound Amaranthine Retributer -->
</item>
<item chance="1">
<item id="18079" count="1" /> <!-- Blessed Helios Retributer -->
<item id="18079" count="1" /> <!-- Blessed Amaranthine Retributer -->
</item>
<item chance="4">
<item id="17426" count="1" /> <!-- Helios Retributer -->
<item id="17426" count="1" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -872,13 +872,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17944" count="1" /> <!-- Bound Helios Dual Sword -->
<item id="17944" count="1" /> <!-- Bound Amaranthine Dualsword -->
</item>
<item chance="1">
<item id="18080" count="1" /> <!-- Blessed Helios Dual Sword -->
<item id="18080" count="1" /> <!-- Blessed Amaranthine Dualsword -->
</item>
<item chance="4">
<item id="17427" count="1" /> <!-- Helios Dual Sword -->
<item id="17427" count="1" /> <!-- Amaranthine Dualsword -->
</item>
</items>
</effect>
@@ -906,13 +906,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17945" count="1" /> <!-- Bound Helios Dual Dagger -->
<item id="17945" count="1" /> <!-- Bound Amaranthine Dual Dagger -->
</item>
<item chance="1">
<item id="18081" count="1" /> <!-- Blessed Helios Dual Dagger -->
<item id="18081" count="1" /> <!-- Blessed Amaranthine Dual Dagger -->
</item>
<item chance="4">
<item id="17428" count="1" /> <!-- Helios Dual Dagger -->
<item id="17428" count="1" /> <!-- Amaranthine Dual Dagger -->
</item>
</items>
</effect>
@@ -940,13 +940,13 @@
<effect name="RestorationRandom">
<items>
<item chance="95">
<item id="17946" count="1" /> <!-- Bound Helios Dual Blunt Weapon -->
<item id="17946" count="1" /> <!-- Bound Amaranthine Dual Blunt Weapon -->
</item>
<item chance="1">
<item id="18082" count="1" /> <!-- Blessed Helios Dual Blunt Weapon -->
<item id="18082" count="1" /> <!-- Blessed Amaranthine Dual Blunt Weapon -->
</item>
<item chance="4">
<item id="17429" count="1" /> <!-- Helios Dual Blunt Weapon -->
<item id="17429" count="1" /> <!-- Amaranthine Dual Blunt Weapon -->
</item>
</items>
</effect>

View File

@@ -1000,10 +1000,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="349" count="1" /> <!-- Scale Mail -->
<item id="349" count="1" /> <!-- Compound Scale Mail -->
</item>
<item chance="98">
<item id="30507" count="1" /> <!-- Bound Scale Mail -->
<item id="30507" count="1" /> <!-- Bound Compound Scale Mail -->
</item>
</items>
</effect>
@@ -2348,7 +2348,7 @@
<item id="2391" count="1" /> <!-- Blue Wolf Leather Armor -->
</item>
<item chance="98">
<item id="32804" count="1" /> <!-- Bound Blue Wolf Leather Armor -->
<item id="32804" count="1" /> <!-- Sealed Bound Blue Wolf Boots -->
</item>
</items>
</effect>

View File

@@ -304,10 +304,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="2563" count="1" /> <!-- Stormbringer*Katana -->
<item id="2563" count="1" /> <!-- StormBringer*Katana -->
</item>
<item chance="98">
<item id="31008" count="1" /> <!-- Bound Stormbringer*Katana -->
<item id="31008" count="1" /> <!-- Bound StormBringer*Katana -->
</item>
</items>
</effect>
@@ -335,10 +335,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="2564" count="1" /> <!-- Stormbringer*Spirit Sword -->
<item id="2564" count="1" /> <!-- StormBringer*Spirit Sword -->
</item>
<item chance="98">
<item id="31009" count="1" /> <!-- Bound Stormbringer*Spirit Sword -->
<item id="31009" count="1" /> <!-- Bound StormBringer*Spirit Sword -->
</item>
</items>
</effect>
@@ -366,10 +366,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="2561" count="1" /> <!-- Stormbringer*Stormbringer -->
<item id="2561" count="1" /> <!-- StormBringer*StormBringer -->
</item>
<item chance="98">
<item id="31010" count="1" /> <!-- Bound Stormbringer*Stormbringer -->
<item id="31010" count="1" /> <!-- Bound StormBringer*StormBringer -->
</item>
</items>
</effect>
@@ -397,10 +397,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="2562" count="1" /> <!-- Stormbringer*Shamshir -->
<item id="2562" count="1" /> <!-- StormBringer*Shamshir -->
</item>
<item chance="98">
<item id="31011" count="1" /> <!-- Bound Stormbringer*Shamshir -->
<item id="31011" count="1" /> <!-- Bound StormBringer*Shamshir -->
</item>
</items>
</effect>
@@ -428,10 +428,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="2565" count="1" /> <!-- Stormbringer*Raid Sword -->
<item id="2565" count="1" /> <!-- StormBringer*Raid Sword -->
</item>
<item chance="98">
<item id="31012" count="1" /> <!-- Bound Stormbringer*Raid Sword -->
<item id="31012" count="1" /> <!-- Bound StormBringer*Raid Sword -->
</item>
</items>
</effect>
@@ -459,16 +459,16 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="72" count="1" /> <!-- Stormbringer -->
<item id="72" count="1" /> <!-- StormBringer -->
</item>
<item chance="32">
<item id="31015" count="1" /> <!-- Bound Stormbringer - Focus -->
<item id="31015" count="1" /> <!-- Bound StormBringer - Focus -->
</item>
<item chance="33">
<item id="31014" count="1" /> <!-- Bound Stormbringer - Critical Anger -->
<item id="31014" count="1" /> <!-- Bound StormBringer - Critical Anger -->
</item>
<item chance="33">
<item id="31016" count="1" /> <!-- Bound Stormbringer - Light Armor -->
<item id="31016" count="1" /> <!-- Bound StormBringer - Light Armor -->
</item>
</items>
</effect>
@@ -533,7 +533,7 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="301" count="1" /> <!-- scorpion -->
<item id="301" count="1" /> <!-- Scorpion -->
</item>
<item chance="32">
<item id="31023" count="1" /> <!-- Bound Scorpion - Critical Stun -->
@@ -2855,10 +2855,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="280" count="1" /> <!-- Light Bow -->
<item id="280" count="1" /> <!-- Light Crossbow -->
</item>
<item chance="98">
<item id="31158" count="1" /> <!-- Bound Light Bow -->
<item id="31158" count="1" /> <!-- Bound Light Crossbow -->
</item>
</items>
</effect>
@@ -2886,10 +2886,10 @@
<effect name="RestorationRandom">
<items>
<item chance="2">
<item id="280" count="1" /> <!-- Light Bow -->
<item id="280" count="1" /> <!-- Light Crossbow -->
</item>
<item chance="98">
<item id="31158" count="1" /> <!-- Bound Light Bow -->
<item id="31158" count="1" /> <!-- Bound Light Crossbow -->
</item>
</items>
</effect>

View File

@@ -694,13 +694,13 @@
<item id="5286" count="1" /> <!-- Berserker Blade -->
</item>
<item chance="32">
<item id="31226" count="1" /> <!-- PA - Apocalypse Thrower (Water) - Focus (PA exclusive) -->
<item id="31226" count="1" /> <!-- Bound Berserker Blade - Focus -->
</item>
<item chance="33">
<item id="31227" count="1" /> <!-- PA - Apocalypse Thrower (Wind) - Focus (PA exclusive) -->
<item id="31227" count="1" /> <!-- Bound Berserker Blade - Critical Damage -->
</item>
<item chance="33">
<item id="31228" count="1" /> <!-- PA - Apocalypse Thrower (Fire) - Focus (PA exclusive) -->
<item id="31228" count="1" /> <!-- Bound Berserker Blade - Haste -->
</item>
</items>
</effect>

View File

@@ -26,13 +26,13 @@
<item id="9446" count="1" /> <!-- Dynasty Knife -->
</item>
<item chance="30">
<item id="33559" count="1" /> <!-- Bound Dynasty Knife - Focus - Event -->
<item id="33559" count="1" /> <!-- Bound Dynasty Knife - Focus (Event) -->
</item>
<item chance="30">
<item id="33560" count="1" /> <!-- Bound Dynasty Knife - Evasion - Event -->
<item id="33560" count="1" /> <!-- Bound Dynasty Knife - Evasion (Event) -->
</item>
<item chance="30">
<item id="33561" count="1" /> <!-- Bound Dynasty Knife - Critical Damage - Event -->
<item id="33561" count="1" /> <!-- Bound Dynasty Knife - Critical Damage (Event) -->
</item>
</items>
</effect>
@@ -63,13 +63,13 @@
<item id="9442" count="1" /> <!-- Dynasty Sword -->
</item>
<item chance="30">
<item id="33547" count="1" /> <!-- Bound Dynasty Sword - Focus - Event -->
<item id="33547" count="1" /> <!-- Bound Dynasty Sword - Focus (Event) -->
</item>
<item chance="30">
<item id="33548" count="1" /> <!-- Bound Dynasty Sword - Health - Event -->
<item id="33548" count="1" /> <!-- Bound Dynasty Sword - Health (Event) -->
</item>
<item chance="30">
<item id="33549" count="1" /> <!-- Bound Dynasty Sword - Light Armor - Event -->
<item id="33549" count="1" /> <!-- Bound Dynasty Sword - Light Armor (Event) -->
</item>
</items>
</effect>
@@ -100,13 +100,13 @@
<item id="9444" count="1" /> <!-- Dynasty Phantom -->
</item>
<item chance="30">
<item id="33553" count="1" /> <!-- Bound Dynasty Phantom - Acumen - Event -->
<item id="33553" count="1" /> <!-- Bound Dynasty Phantom - Acumen (Event) -->
</item>
<item chance="30">
<item id="33554" count="1" /> <!-- Bound Dynasty Phantom - Mana Up - Event -->
<item id="33554" count="1" /> <!-- Bound Dynasty Phantom - Mana Up (Event) -->
</item>
<item chance="30">
<item id="33555" count="1" /> <!-- Bound Dynasty Phantom - Conversion - Event -->
<item id="33555" count="1" /> <!-- Bound Dynasty Phantom - Conversion (Event) -->
</item>
</items>
</effect>
@@ -137,13 +137,13 @@
<item id="9376" count="1" /> <!-- Dynasty Rapier -->
</item>
<item chance="30">
<item id="33582" count="1" /> <!-- Bound Dynasty Rapier - Focus - Event -->
<item id="33582" count="1" /> <!-- Bound Dynasty Rapier - Focus (Event) -->
</item>
<item chance="30">
<item id="33583" count="1" /> <!-- Bound Dynasty Rapier - Health - Event -->
<item id="33583" count="1" /> <!-- Bound Dynasty Rapier - Health (Event) -->
</item>
<item chance="30">
<item id="33584" count="1" /> <!-- Bound Dynasty Rapier - Light Armor - Event -->
<item id="33584" count="1" /> <!-- Bound Dynasty Rapier - Light Armor (Event) -->
</item>
</items>
</effect>
@@ -174,13 +174,13 @@
<item id="9443" count="1" /> <!-- Dynasty Blade -->
</item>
<item chance="30">
<item id="33550" count="1" /> <!-- Bound Dynasty Blade - Focus - Event -->
<item id="33550" count="1" /> <!-- Bound Dynasty Blade - Focus (Event) -->
</item>
<item chance="30">
<item id="33551" count="1" /> <!-- Bound Dynasty Blade - Health - Event -->
<item id="33551" count="1" /> <!-- Bound Dynasty Blade - Health (Event) -->
</item>
<item chance="30">
<item id="33552" count="1" /> <!-- Bound Dynasty Blade - Light Armor - Event -->
<item id="33552" count="1" /> <!-- Bound Dynasty Blade - Light Armor (Event) -->
</item>
</items>
</effect>
@@ -211,13 +211,13 @@
<item id="9380" count="1" /> <!-- Dynasty Ancient Sword -->
</item>
<item chance="30">
<item id="33585" count="1" /> <!-- Bound Dynasty Ancient Sword - Focus - Event -->
<item id="33585" count="1" /> <!-- Bound Dynasty Ancient Sword - Focus (Event) -->
</item>
<item chance="30">
<item id="33586" count="1" /> <!-- Bound Dynasty Ancient Sword - Health - Event -->
<item id="33586" count="1" /> <!-- Bound Dynasty Ancient Sword - Health (Event) -->
</item>
<item chance="30">
<item id="33587" count="1" /> <!-- Bound Dynasty Ancient Sword - Light Armor - Event -->
<item id="33587" count="1" /> <!-- Bound Dynasty Ancient Sword - Light Armor (Event) -->
</item>
</items>
</effect>
@@ -248,13 +248,13 @@
<item id="9447" count="1" /> <!-- Dynasty Halberd -->
</item>
<item chance="30">
<item id="33562" count="1" /> <!-- Bound Dynasty Halberd - Anger - Event -->
<item id="33562" count="1" /> <!-- Bound Dynasty Halberd - Anger (Event) -->
</item>
<item chance="30">
<item id="33563" count="1" /> <!-- Bound Dynasty Halberd - Critical Stun - Event -->
<item id="33563" count="1" /> <!-- Bound Dynasty Halberd - Critical Stun (Event) -->
</item>
<item chance="30">
<item id="33564" count="1" /> <!-- Bound Dynasty Halberd - Light Armor - Event -->
<item id="33564" count="1" /> <!-- Bound Dynasty Halberd - Light Armor (Event) -->
</item>
</items>
</effect>
@@ -285,13 +285,13 @@
<item id="9384" count="1" /> <!-- Dynasty Crossbow -->
</item>
<item chance="30">
<item id="33588" count="1" /> <!-- Bound Dynasty Crossbow - Cheap Shot - Event -->
<item id="33588" count="1" /> <!-- Bound Dynasty Crossbow - Cheap Shot (Event) -->
</item>
<item chance="30">
<item id="33589" count="1" /> <!-- Bound Dynasty Crossbow - Guidance - Event -->
<item id="33589" count="1" /> <!-- Bound Dynasty Crossbow - Guidance (Event) -->
</item>
<item chance="30">
<item id="33590" count="1" /> <!-- Bound Dynasty Crossbow - Focus - Event -->
<item id="33590" count="1" /> <!-- Bound Dynasty Crossbow - Focus (Event) -->
</item>
</items>
</effect>
@@ -322,13 +322,13 @@
<item id="9448" count="1" /> <!-- Dynasty Cudgel -->
</item>
<item chance="30">
<item id="33565" count="1" /> <!-- Bound Dynasty Cudgel - Anger - Event -->
<item id="33565" count="1" /> <!-- Bound Dynasty Cudgel - Anger (Event) -->
</item>
<item chance="30">
<item id="33566" count="1" /> <!-- Bound Dynasty Cudgel - Health - Event -->
<item id="33566" count="1" /> <!-- Bound Dynasty Cudgel - Health (Event) -->
</item>
<item chance="30">
<item id="33567" count="1" /> <!-- Bound Dynasty Cudgel - Rsk. Focus - Event -->
<item id="33567" count="1" /> <!-- Bound Dynasty Cudgel - Rsk. Focus (Event) -->
</item>
</items>
</effect>
@@ -359,13 +359,13 @@
<item id="9449" count="1" /> <!-- Dynasty Mace -->
</item>
<item chance="30">
<item id="33568" count="1" /> <!-- Bound Dynasty Mace - Mana Up - Event -->
<item id="33568" count="1" /> <!-- Bound Dynasty Mace - Mana Up (Event) -->
</item>
<item chance="30">
<item id="33569" count="1" /> <!-- Bound Dynasty Mace - Conversion - Event -->
<item id="33569" count="1" /> <!-- Bound Dynasty Mace - Conversion (Event) -->
</item>
<item chance="30">
<item id="33570" count="1" /> <!-- Bound Dynasty Mace - Acumen - Event -->
<item id="33570" count="1" /> <!-- Bound Dynasty Mace - Acumen (Event) -->
</item>
</items>
</effect>
@@ -396,13 +396,13 @@
<item id="10252" count="1" /> <!-- Dynasty Staff -->
</item>
<item chance="30">
<item id="33574" count="1" /> <!-- Bound Dynasty Staff - Mana Up - Event -->
<item id="33574" count="1" /> <!-- Bound Dynasty Staff - Mana Up (Event) -->
</item>
<item chance="30">
<item id="33575" count="1" /> <!-- Bound Dynasty Staff - Conversion - Event -->
<item id="33575" count="1" /> <!-- Bound Dynasty Staff - Conversion (Event) -->
</item>
<item chance="30">
<item id="33576" count="1" /> <!-- Bound Dynasty Staff - Acumen - Event -->
<item id="33576" count="1" /> <!-- Bound Dynasty Staff - Acumen (Event) -->
</item>
</items>
</effect>
@@ -433,13 +433,13 @@
<item id="10253" count="1" /> <!-- Dynasty Crusher -->
</item>
<item chance="30">
<item id="33577" count="1" /> <!-- Bound Dynasty Crusher - Anger - Event -->
<item id="33577" count="1" /> <!-- Bound Dynasty Crusher - Anger (Event) -->
</item>
<item chance="30">
<item id="33578" count="1" /> <!-- Bound Dynasty Crusher - Health - Event -->
<item id="33578" count="1" /> <!-- Bound Dynasty Crusher - Health (Event) -->
</item>
<item chance="30">
<item id="33579" count="1" /> <!-- Bound Dynasty Crusher - Rsk. Focus - Event -->
<item id="33579" count="1" /> <!-- Bound Dynasty Crusher - Rsk. Focus (Event) -->
</item>
</items>
</effect>
@@ -470,13 +470,13 @@
<item id="9450" count="1" /> <!-- Dynasty Bagh-Nakh -->
</item>
<item chance="30">
<item id="33571" count="1" /> <!-- Bound Dynasty Bagh-Nakh - Rsk. Evasion - Event -->
<item id="33571" count="1" /> <!-- Bound Dynasty Bagh-Nakh - Rsk. Evasion (Event) -->
</item>
<item chance="30">
<item id="33572" count="1" /> <!-- Bound Dynasty Bagh-Nakh - Focus - Event -->
<item id="33572" count="1" /> <!-- Bound Dynasty Bagh-Nakh - Focus (Event) -->
</item>
<item chance="30">
<item id="33573" count="1" /> <!-- Bound Dynasty Bagh-Nakh - Haste - Event -->
<item id="33573" count="1" /> <!-- Bound Dynasty Bagh-Nakh - Haste (Event) -->
</item>
</items>
</effect>
@@ -504,10 +504,10 @@
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="10004" count="1" /> <!-- Dynasty Dual Sword -->
<item id="10004" count="1" /> <!-- Dynasty Dualsword -->
</item>
<item chance="90">
<item id="33581" count="1" /> <!-- Bound Dynasty Dual Sword - Event -->
<item id="33581" count="1" /> <!-- Bound Dynasty Dualsword - Event -->
</item>
</items>
</effect>
@@ -1158,13 +1158,13 @@
<item id="9445" count="1" /> <!-- Dynasty Bow -->
</item>
<item chance="30">
<item id="33556" count="1" /> <!-- Bound Dynasty Bow - Cheap Shot - Event -->
<item id="33556" count="1" /> <!-- Bound Dynasty Bow - Cheap Shot (Event) -->
</item>
<item chance="30">
<item id="33557" count="1" /> <!-- Bound Dynasty Bow - Guidance - Event -->
<item id="33557" count="1" /> <!-- Bound Dynasty Bow - Guidance (Event) -->
</item>
<item chance="30">
<item id="33558" count="1" /> <!-- Bound Dynasty Bow - Focus - Event -->
<item id="33558" count="1" /> <!-- Bound Dynasty Bow - Focus (Event) -->
</item>
</items>
</effect>
@@ -1383,13 +1383,13 @@
<item id="5286" count="1" /> <!-- Berserker Blade -->
</item>
<item chance="30">
<item id="31226" count="1" /> <!-- PA - Apocalypse Thrower (Water) - Focus (PA exclusive) -->
<item id="31226" count="1" /> <!-- Bound Berserker Blade - Focus -->
</item>
<item chance="30">
<item id="31227" count="1" /> <!-- PA - Apocalypse Thrower (Wind) - Focus (PA exclusive) -->
<item id="31227" count="1" /> <!-- Bound Berserker Blade - Critical Damage -->
</item>
<item chance="30">
<item id="31228" count="1" /> <!-- PA - Apocalypse Thrower (Fire) - Focus (PA exclusive) -->
<item id="31228" count="1" /> <!-- Bound Berserker Blade - Haste -->
</item>
</items>
</effect>

View File

@@ -2127,7 +2127,7 @@
</effects>
</skill>
<skill id="21378" toLevel="3" name="Adenian Tattoo: Valor">
<!-- Active Skill: P. Atk. + 5%, M. Atk. + 10% . Lasts 1 min. Cooldown is 1 hr. Can be used in the Olympiad. -->
<!-- Active Skill: P. Atk. + 5%, M. Atk. + 10%. Lasts 1 min. Cooldown is 1 hr. Can be used in the Olympiad. -->
<icon>BranchSys3.icon1.g_co_tatu_i02</icon>
<operateType>A2</operateType>
<hitTime>600</hitTime>
@@ -2163,7 +2163,7 @@
</effects>
</skill>
<skill id="21379" toLevel="3" name="Adenian Tattoo: Deviance">
<!-- Active Skill: P./ M. Def. + 3%, P. Atk. + 3%, M. Atk. + 5% . Lasts 1 min. Cooldown is 1 hr. Can be used in the Olympiad. -->
<!-- Active Skill: P./ M. Def. + 3%, P. Atk. + 3%, M. Atk. + 5%. Lasts 1 min. Cooldown is 1 hr. Can be used in the Olympiad. -->
<icon>BranchSys3.icon1.g_co_tatu_i03</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>

View File

@@ -2344,7 +2344,7 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="23599" toLevel="1" name="P. Atk./ Atk. Spd. Boost">
<!-- For 10 sec., Atk .Spd. + 50%, P. Atk. + 50%. -->
<!-- For 10 sec., Atk.Spd. + 50%, P. Atk. + 50%. -->
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>2500</castRange>