Use ENTERING ConnectionState checks when possible.

This commit is contained in:
MobiusDevelopment 2019-04-15 18:22:39 +00:00
parent 6972b74a10
commit 93f0838228
38 changed files with 38 additions and 0 deletions

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -630,6 +630,7 @@ public final class GameClient extends MMOClient<MMOConnection<GameClient>> imple
{
return "[Account: " + accountName + " - IP: " + ip + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName()) + " - Account: " + accountName + " - IP: " + ip + "]";

View File

@ -321,6 +321,7 @@ public final class FloodProtectorAction
switch (client.getState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -619,6 +619,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)

View File

@ -605,6 +605,7 @@ public final class GameClient extends ChannelInboundHandler<GameClient>
{
return "[Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";
}
case ENTERING:
case IN_GAME:
{
return "[Character: " + (_player == null ? "disconnected" : _player.getName() + "[" + _player.getObjectId() + "]") + " - Account: " + _accountName + " - IP: " + (address == null ? "disconnected" : address.getHostAddress()) + "]";

View File

@ -202,6 +202,7 @@ public final class FloodProtectorAction
final ConnectionState state = (ConnectionState) _client.getConnectionState();
switch (state)
{
case ENTERING:
case IN_GAME:
{
if (_client.getPlayer() != null)

View File

@ -65,6 +65,7 @@ public class AccountingFormatter extends Formatter
switch ((ConnectionState) client.getConnectionState())
{
case ENTERING:
case IN_GAME:
{
if (client.getPlayer() != null)