This commit is contained in:
MobiusDev
2016-10-20 23:40:28 +00:00
parent 7772f93f80
commit 93c43d7067
18458 changed files with 3262754 additions and 0 deletions

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#!/bin/bash
# exit codes of GameServer:
# 0 normal shutdown
# 2 reboot attempt
while :; do
[ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log"
[ -f log/stdout.log ] && mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log"
java -Djava.util.logging.manager=com.l2jmobius.util.L2LogManager -Xms1024m -Xmx1536m -jar GameServer.jar > log/stdout.log 2>&1
[ $? -ne 2 ] && break
# /etc/init.d/mysql restart
sleep 10
done

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/AbilityPoints.xsd">
<points from="1" to="4" costs="200000000" />
<points from="5" to="8" costs="400000000" />
<points from="9" to="12" costs="600000000" />
<points from="13" to="16" costs="800000000" />
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/AccessLevels.xsd">
<!-- Access levels -->
<access level="-1" name="Banned" nameColor="FFFFFF" titleColor="ECF9A2" isGM="false" allowPeaceAttack="false" allowFixedRes="false" allowTransaction="false" allowAltg="false" giveDamage="false" takeAggro="false" gainExp="false" />
<access level="0" name="User" nameColor="FFFFFF" titleColor="ECF9A2" childAccess="0" isGM="false" allowPeaceAttack="false" allowFixedRes="false" allowTransaction="true" allowAltg="false" giveDamage="true" takeAggro="true" gainExp="true" />
<access level="10" name="Chat Moderator" nameColor="FFFFFF" titleColor="ECF9A2" childAccess="0" isGM="false" allowPeaceAttack="false" allowFixedRes="false" allowTransaction="true" allowAltg="false" giveDamage="true" takeAggro="true" gainExp="true" />
<access level="20" name="Test GM" nameColor="FFFFFF" titleColor="ECF9A2" childAccess="10" isGM="false" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" />
<access level="30" name="General GM" nameColor="0000C0" titleColor="0000C0" childAccess="20" isGM="false" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" />
<access level="40" name="Support GM" nameColor="000C00" titleColor="000C00" childAccess="30" isGM="false" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" />
<access level="50" name="Event GM" nameColor="00C000" titleColor="00C000" childAccess="40" isGM="false" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="false" allowAltg="true" giveDamage="false" takeAggro="false" gainExp="false" />
<access level="60" name="Head GM" nameColor="0C0000" titleColor="0C0000" childAccess="50" isGM="false" allowPeaceAttack="false" allowFixedRes="true" allowTransaction="true" allowAltg="true" giveDamage="true" takeAggro="true" gainExp="true" />
<access level="70" name="Admin" nameColor="0FF000" titleColor="0FF000" childAccess="60" isGM="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="true" allowAltg="true" giveDamage="true" takeAggro="true" gainExp="true" />
<access level="100" name="Master" nameColor="00CCFF" titleColor="00CCFF" childAccess="70" isGM="true" allowPeaceAttack="true" allowFixedRes="true" allowTransaction="true" allowAltg="true" giveDamage="true" takeAggro="true" gainExp="true" />
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/AdminCommands.xsd">
<!-- ADMIN COND EXCEPTIONS -->
<admin command="admin_exceptions" accessLevel="100" />
<admin command="admin_set_exception" accessLevel="100" confirmDlg="true" />
<!-- ADMIN ADMIN -->
<admin command="admin_admin" accessLevel="100" />
<admin command="admin_admin1" accessLevel="100" />
<admin command="admin_admin2" accessLevel="100" />
<admin command="admin_admin3" accessLevel="100" />
<admin command="admin_admin4" accessLevel="100" />
<admin command="admin_admin5" accessLevel="100" />
<admin command="admin_admin6" accessLevel="100" />
<admin command="admin_admin7" accessLevel="100" />
<admin command="admin_gmliston" accessLevel="100" />
<admin command="admin_gmlistoff" accessLevel="100" />
<admin command="admin_silence" accessLevel="100" />
<admin command="admin_diet" accessLevel="100" />
<admin command="admin_tradeoff" accessLevel="100" />
<admin command="admin_set_mod" accessLevel="100" />
<admin command="admin_saveolymp" accessLevel="100" />
<admin command="admin_sethero" accessLevel="100" />
<admin command="admin_givehero" accessLevel="100" confirmDlg="true" />
<admin command="admin_endolympiad" accessLevel="100" confirmDlg="true" />
<admin command="admin_setconfig" accessLevel="100" />
<admin command="admin_config_server" accessLevel="100" />
<admin command="admin_gmon" accessLevel="100" />
<admin command="admin_worldchat" accessLevel="100" />
<!-- ADMIN ANNOUNCEMENTS -->
<admin command="admin_announce" accessLevel="100" />
<admin command="admin_announce_crit" accessLevel="100" />
<admin command="admin_announce_screen" accessLevel="100" />
<admin command="admin_announces" accessLevel="100" />
<!-- ADMIN BAN -->
<admin command="admin_punishment" accessLevel="100" />
<admin command="admin_punishment_add" accessLevel="100" confirmDlg="true" />
<admin command="admin_punishment_remove" accessLevel="100" confirmDlg="true" />
<!-- ADMIN BBS -->
<admin command="admin_bbs" accessLevel="100" />
<!-- ADMIN BUFFS -->
<admin command="admin_getbuffs" accessLevel="100" />
<admin command="admin_stopbuff" accessLevel="100" />
<admin command="admin_stopallbuffs" accessLevel="100" confirmDlg="true" />
<admin command="admin_areacancel" accessLevel="100" />
<admin command="admin_removereuse" accessLevel="100" />
<admin command="admin_switch_gm_buffs" accessLevel="100" />
<!-- ADMIN CAMERA -->
<admin command="admin_camera" accessLevel="100" />
<!-- ADMIN CHANGE ACCESS LEVEL -->
<admin command="admin_changelvl" accessLevel="100" />
<!-- ADMIN CH SIEGE -->
<admin command="admin_chsiege_siegablehall" accessLevel="100" />
<admin command="admin_chsiege_startSiege" accessLevel="100" />
<admin command="admin_chsiege_endsSiege" accessLevel="100" />
<admin command="admin_chsiege_setSiegeDate" accessLevel="100" />
<admin command="admin_chsiege_addAttacker" accessLevel="100" />
<admin command="admin_chsiege_removeAttacker" accessLevel="100" />
<admin command="admin_chsiege_clearAttackers" accessLevel="100" />
<admin command="admin_chsiege_listAttackers" accessLevel="100" />
<admin command="admin_chsiege_forwardSiege" accessLevel="100" />
<!-- ADMIN CLAN -->
<admin command="admin_clan_info" accessLevel="100" />
<admin command="admin_clan_changeleader" accessLevel="100" confirmDlg="true" />
<admin command="admin_clan_show_pending" accessLevel="100" />
<admin command="admin_clan_force_pending" accessLevel="100" confirmDlg="true" />
<!-- ADMIN CREATE ITEM -->
<admin command="admin_itemcreate" accessLevel="100" />
<admin command="admin_create_item" accessLevel="100" />
<admin command="admin_create_coin" accessLevel="100" />
<admin command="admin_give_item_target" accessLevel="100" confirmDlg="true" />
<admin command="admin_give_item_to_all" accessLevel="100" confirmDlg="true" />
<!-- ADMIN CURSED WEAPONS -->
<admin command="admin_cw_info" accessLevel="100" />
<admin command="admin_cw_remove" accessLevel="100" />
<admin command="admin_cw_goto" accessLevel="100" />
<admin command="admin_cw_reload" accessLevel="100" />
<admin command="admin_cw_add" accessLevel="100" confirmDlg="true" />
<admin command="admin_cw_info_menu" accessLevel="100" />
<!-- ADMIN DEBUG -->
<admin command="admin_debug" accessLevel="100" />
<!-- ADMIN DELETE -->
<admin command="admin_delete" accessLevel="100" />
<!-- ADMIN DISCONNECT -->
<admin command="admin_character_disconnect" accessLevel="100" />
<!-- ADMIN DOOR CONTROL -->
<admin command="admin_open" accessLevel="100" />
<admin command="admin_close" accessLevel="100" />
<admin command="admin_openall" accessLevel="100" />
<admin command="admin_closeall" accessLevel="100" />
<admin command="admin_showdoors" accessLevel="100" />
<!-- ADMIN WALL CONTROL -->
<admin command="admin_showwalls" accessLevel="100" />
<!-- ADMIN EDIT CHAR -->
<admin command="admin_edit_character" accessLevel="100" />
<admin command="admin_current_player" accessLevel="100" />
<admin command="admin_nokarma" accessLevel="100" />
<admin command="admin_setkarma" accessLevel="100" />
<admin command="admin_setfame" accessLevel="100" />
<admin command="admin_character_list" accessLevel="100" />
<admin command="admin_character_info" accessLevel="100" />
<admin command="admin_show_characters" accessLevel="100" />
<admin command="admin_find_character" accessLevel="100" />
<admin command="admin_find_ip" accessLevel="100" />
<admin command="admin_find_account" accessLevel="100" />
<admin command="admin_find_dualbox" accessLevel="100" />
<admin command="admin_strict_find_dualbox" accessLevel="100" />
<admin command="admin_tracert" accessLevel="100" />
<admin command="admin_rec" accessLevel="100" />
<admin command="admin_settitle" accessLevel="100" />
<admin command="admin_changename" accessLevel="100" />
<admin command="admin_setsex" accessLevel="100" />
<admin command="admin_setcolor" accessLevel="100" />
<admin command="admin_settcolor" accessLevel="100" />
<admin command="admin_setclass" accessLevel="100" />
<admin command="admin_setpk" accessLevel="100" />
<admin command="admin_setpvp" accessLevel="100" />
<admin command="admin_set_pvp_flag" accessLevel="100" />
<admin command="admin_fullfood" accessLevel="100" />
<admin command="admin_remove_clan_penalty" accessLevel="100" />
<admin command="admin_summon_info" accessLevel="100" />
<admin command="admin_unsummon" accessLevel="100" />
<admin command="admin_summon_setlvl" accessLevel="100" />
<admin command="admin_show_pet_inv" accessLevel="100" />
<admin command="admin_partyinfo" accessLevel="100" />
<admin command="admin_setnoble" accessLevel="100" confirmDlg="true" />
<admin command="admin_set_hp" accessLevel="100" />
<admin command="admin_set_mp" accessLevel="100" />
<admin command="admin_set_cp" accessLevel="100" />
<!-- ADMIN EFFECTS -->
<admin command="admin_invis" accessLevel="100" />
<admin command="admin_invisible" accessLevel="100" />
<admin command="admin_setinvis" accessLevel="100" />
<admin command="admin_vis" accessLevel="100" />
<admin command="admin_visible" accessLevel="100" />
<admin command="admin_invis_menu" accessLevel="100" />
<admin command="admin_earthquake" accessLevel="100" />
<admin command="admin_earthquake_menu" accessLevel="100" />
<admin command="admin_bighead" accessLevel="100" />
<admin command="admin_shrinkhead" accessLevel="100" />
<admin command="admin_gmspeed" accessLevel="100" />
<admin command="admin_gmspeed_menu" accessLevel="100" />
<admin command="admin_unpara_all" accessLevel="100" />
<admin command="admin_para_all" accessLevel="100" />
<admin command="admin_unpara" accessLevel="100" />
<admin command="admin_para" accessLevel="100" />
<admin command="admin_unpara_all_menu" accessLevel="100" />
<admin command="admin_para_all_menu" accessLevel="100" />
<admin command="admin_unpara_menu" accessLevel="100" />
<admin command="admin_para_menu" accessLevel="100" />
<admin command="admin_polyself" accessLevel="100" />
<admin command="admin_unpolyself" accessLevel="100" />
<admin command="admin_polyself_menu" accessLevel="100" />
<admin command="admin_unpolyself_menu" accessLevel="100" />
<admin command="admin_clearteams" accessLevel="100" />
<admin command="admin_setteam_close" accessLevel="100" />
<admin command="admin_setteam" accessLevel="100" />
<admin command="admin_social" accessLevel="100" />
<admin command="admin_social_menu" accessLevel="100" />
<admin command="admin_effect" accessLevel="100" />
<admin command="admin_effect_menu" accessLevel="100" />
<admin command="admin_ave_abnormal" accessLevel="100" />
<admin command="admin_play_sounds" accessLevel="100" />
<admin command="admin_play_sound" accessLevel="100" />
<admin command="admin_atmosphere" accessLevel="100" />
<admin command="admin_atmosphere_menu" accessLevel="100" />
<admin command="admin_set_displayeffect" accessLevel="100" />
<admin command="admin_set_displayeffect_menu" accessLevel="100" />
<!-- ADMIN ELEMENT -->
<admin command="admin_setlh" accessLevel="100" />
<admin command="admin_setlc" accessLevel="100" />
<admin command="admin_setll" accessLevel="100" />
<admin command="admin_setlg" accessLevel="100" />
<admin command="admin_setlb" accessLevel="100" />
<admin command="admin_setlw" accessLevel="100" />
<admin command="admin_setls" accessLevel="100" />
<!-- ADMIN ENCHANT -->
<admin command="admin_seteh" accessLevel="100" />
<admin command="admin_setec" accessLevel="100" />
<admin command="admin_seteg" accessLevel="100" />
<admin command="admin_setel" accessLevel="100" />
<admin command="admin_seteb" accessLevel="100" />
<admin command="admin_setew" accessLevel="100" />
<admin command="admin_setes" accessLevel="100" />
<admin command="admin_setle" accessLevel="100" />
<admin command="admin_setre" accessLevel="100" />
<admin command="admin_setlf" accessLevel="100" />
<admin command="admin_setrf" accessLevel="100" />
<admin command="admin_seten" accessLevel="100" />
<admin command="admin_setun" accessLevel="100" />
<admin command="admin_setba" accessLevel="100" />
<admin command="admin_setbe" accessLevel="100" />
<admin command="admin_enchant" accessLevel="100" />
<!-- ADMIN EVENT ENGINE -->
<admin command="admin_event" accessLevel="100" />
<admin command="admin_event_new" accessLevel="100" />
<admin command="admin_event_choose" accessLevel="100" />
<admin command="admin_event_store" accessLevel="100" />
<admin command="admin_event_set" accessLevel="100" />
<admin command="admin_event_change_teams_number" accessLevel="100" />
<admin command="admin_event_announce" accessLevel="100" />
<admin command="admin_event_panel" accessLevel="100" />
<admin command="admin_event_control_begin" accessLevel="100" />
<admin command="admin_event_control_teleport" accessLevel="100" />
<admin command="admin_add" accessLevel="100" />
<admin command="admin_event_see" accessLevel="100" />
<admin command="admin_event_del" accessLevel="100" />
<admin command="admin_delete_buffer" accessLevel="100" />
<admin command="admin_event_control_sit" accessLevel="100" />
<admin command="admin_event_name" accessLevel="100" />
<admin command="admin_event_control_kill" accessLevel="100" />
<admin command="admin_event_control_res" accessLevel="100" />
<admin command="admin_event_control_poly" accessLevel="100" />
<admin command="admin_event_control_unpoly" accessLevel="100" />
<admin command="admin_event_control_transform" accessLevel="100" />
<admin command="admin_event_control_untransform" accessLevel="100" />
<admin command="admin_event_control_prize" accessLevel="100" />
<admin command="admin_event_control_chatban" accessLevel="100" />
<admin command="admin_event_control_kick" accessLevel="100" />
<admin command="admin_event_control_finish" accessLevel="100" />
<!-- ADMIN EVENTS -->
<admin command="admin_event_menu" accessLevel="100" />
<admin command="admin_event_start" accessLevel="100" />
<admin command="admin_event_stop" accessLevel="100" />
<admin command="admin_event_start_menu" accessLevel="100" />
<admin command="admin_event_stop_menu" accessLevel="100" />
<admin command="admin_event_bypass" accessLevel="100" />
<!-- ADMIN EXP SP -->
<admin command="admin_add_exp_sp_to_character" accessLevel="100" />
<admin command="admin_add_exp_sp" accessLevel="100" />
<admin command="admin_remove_exp_sp" accessLevel="100" />
<!-- ADMIN FIGHT CALCULATOR -->
<admin command="admin_fight_calculator" accessLevel="100" />
<admin command="admin_fight_calculator_show" accessLevel="100" />
<admin command="admin_fcs" accessLevel="100" />
<!-- ADMIN FORT SIEGE -->
<admin command="admin_fortsiege" accessLevel="100" />
<admin command="admin_add_fortattacker" accessLevel="100" />
<admin command="admin_list_fortsiege_clans" accessLevel="100" />
<admin command="admin_clear_fortsiege_list" accessLevel="100" />
<admin command="admin_spawn_fortdoors" accessLevel="100" />
<admin command="admin_endfortsiege" accessLevel="100" />
<admin command="admin_startfortsiege" accessLevel="100" />
<admin command="admin_setfort" accessLevel="100" />
<admin command="admin_removefort" accessLevel="100" />
<!-- ADMIN GEODATA -->
<admin command="admin_geo_pos" accessLevel="100" />
<admin command="admin_geo_spawn_pos" accessLevel="100" />
<admin command="admin_geo_can_see" accessLevel="100" />
<admin command="admin_geo_can_move" accessLevel="100" />
<admin command="admin_geogrid" accessLevel="100" />
<admin command="admin_geomap" accessLevel="100" />
<!-- ADMIN GEO EDITOR -->
<admin command="admin_ge_status" accessLevel="100" />
<admin command="admin_ge_mode" accessLevel="100" />
<admin command="admin_ge_join" accessLevel="100" />
<admin command="admin_ge_leave" accessLevel="100" />
<!-- ADMIN GM -->
<admin command="admin_gm" accessLevel="100" />
<!-- ADMIN GM CHAT -->
<admin command="admin_gmchat" accessLevel="100" />
<admin command="admin_snoop" accessLevel="100" />
<admin command="admin_gmchat_menu" accessLevel="100" />
<!-- ADMIN GRACIA SEEDS -->
<admin command="admin_gracia_seeds" accessLevel="100" />
<admin command="admin_kill_tiat" accessLevel="100" />
<admin command="admin_set_sodstate" accessLevel="100" />
<!-- ADMIN GRAND BOSS -->
<admin command="admin_grandboss" accessLevel="100" />
<admin command="admin_grandboss_skip" accessLevel="100" />
<admin command="admin_grandboss_respawn" accessLevel="100" />
<admin command="admin_grandboss_minions" accessLevel="100" />
<admin command="admin_grandboss_abort" accessLevel="100" />
<!-- ADMIN HEAL -->
<admin command="admin_heal" accessLevel="100" />
<!-- ADMIN HTML -->
<admin command="admin_html" accessLevel="100" />
<admin command="admin_loadhtml" accessLevel="100" />
<!-- ADMIN INSTANCE -->
<admin command="admin_setinstance" accessLevel="100" />
<admin command="admin_ghoston" accessLevel="100" />
<admin command="admin_ghostoff" accessLevel="100" />
<admin command="admin_createinstance" accessLevel="100" />
<admin command="admin_destroyinstance" accessLevel="100" />
<admin command="admin_listinstances" accessLevel="100" />
<!-- ADMIN INSTANCE ZONE -->
<admin command="admin_instancezone" accessLevel="100" />
<admin command="admin_instancezone_clear" accessLevel="100" />
<!-- ADMIN INVUL -->
<admin command="admin_invul" accessLevel="100" />
<admin command="admin_setinvul" accessLevel="100" />
<!-- ADMIN KICK -->
<admin command="admin_kick" accessLevel="100" confirmDlg="true" />
<admin command="admin_kick_non_gm" accessLevel="100" />
<!-- ADMIN KILL -->
<admin command="admin_kill" accessLevel="100" />
<admin command="admin_kill_monster" accessLevel="100" />
<!-- ADMIN LEVEL -->
<admin command="admin_add_level" accessLevel="100" />
<admin command="admin_set_level" accessLevel="100" />
<!-- ADMIN LOGIN -->
<admin command="admin_server_gm_only" accessLevel="100" />
<admin command="admin_server_all" accessLevel="100" />
<admin command="admin_server_max_player" accessLevel="100" />
<admin command="admin_server_list_type" accessLevel="100" />
<admin command="admin_server_list_age" accessLevel="100" />
<admin command="admin_server_login" accessLevel="100" />
<!-- ADMIN MAMMON -->
<admin command="admin_mammon_find" accessLevel="100" />
<admin command="admin_mammon_respawn" accessLevel="100" />
<!-- ADMIN MANOR -->
<admin command="admin_manor" accessLevel="100" />
<!-- ADMIN MENU -->
<admin command="admin_char_manage" accessLevel="100" />
<admin command="admin_teleport_character_to_menu" accessLevel="100" />
<admin command="admin_recall_char_menu" accessLevel="100" confirmDlg="true" />
<admin command="admin_recall_party_menu" accessLevel="100" />
<admin command="admin_recall_clan_menu" accessLevel="100" />
<admin command="admin_goto_char_menu" accessLevel="100" />
<admin command="admin_kick_menu" accessLevel="100" />
<admin command="admin_kill_menu" accessLevel="100" />
<admin command="admin_ban_menu" accessLevel="100" />
<admin command="admin_unban_menu" accessLevel="100" />
<!-- ADMIN MESSAGES -->
<admin command="admin_msg" accessLevel="100" />
<!-- ADMIN MOB GROUP -->
<admin command="admin_mobmenu" accessLevel="100" />
<admin command="admin_mobgroup_list" accessLevel="100" />
<admin command="admin_mobgroup_create" accessLevel="100" />
<admin command="admin_mobgroup_remove" accessLevel="100" />
<admin command="admin_mobgroup_delete" accessLevel="100" />
<admin command="admin_mobgroup_spawn" accessLevel="100" />
<admin command="admin_mobgroup_unspawn" accessLevel="100" />
<admin command="admin_mobgroup_kill" accessLevel="100" />
<admin command="admin_mobgroup_idle" accessLevel="100" />
<admin command="admin_mobgroup_attack" accessLevel="100" />
<admin command="admin_mobgroup_rnd" accessLevel="100" />
<admin command="admin_mobgroup_return" accessLevel="100" />
<admin command="admin_mobgroup_follow" accessLevel="100" />
<admin command="admin_mobgroup_casting" accessLevel="100" />
<admin command="admin_mobgroup_nomove" accessLevel="100" />
<admin command="admin_mobgroup_attackgrp" accessLevel="100" />
<admin command="admin_mobgroup_invul" accessLevel="100" />
<!-- ADMIN MONSTER RACE -->
<admin command="admin_mons" accessLevel="100" />
<!-- ADMIN PATH NODE -->
<admin command="admin_pn_info" accessLevel="100" />
<admin command="admin_show_path" accessLevel="100" />
<admin command="admin_path_debug" accessLevel="100" />
<admin command="admin_show_pn" accessLevel="100" />
<admin command="admin_find_path" accessLevel="100" />
<!-- ADMIN PETITION -->
<admin command="admin_view_petitions" accessLevel="100" />
<admin command="admin_view_petition" accessLevel="100" />
<admin command="admin_accept_petition" accessLevel="100" />
<admin command="admin_reject_petition" accessLevel="100" />
<admin command="admin_reset_petitions" accessLevel="100" />
<admin command="admin_force_peti" accessLevel="100" />
<!-- ADMIN P FORGE -->
<admin command="admin_forge" accessLevel="100" />
<admin command="admin_forge_values" accessLevel="100" />
<admin command="admin_forge_send" accessLevel="100" />
<!-- ADMIN PLEDGE -->
<admin command="admin_pledge" accessLevel="100" />
<!-- ADMIN POLYMORPH -->
<admin command="admin_polymorph" accessLevel="100" />
<admin command="admin_unpolymorph" accessLevel="100" />
<admin command="admin_transform" accessLevel="100" />
<admin command="admin_untransform" accessLevel="100" />
<admin command="admin_transform_menu" accessLevel="100" />
<!-- ADMIN PC POINTS -->
<admin command="admin_pcbangpoints" accessLevel="100" />
<!-- ADMIN PRIME POINTS -->
<admin command="admin_primepoints" accessLevel="100" />
<!-- PREMIUM SYSTEM -->
<admin command="admin_premium_menu" accessLevel="100" />
<admin command="admin_premium_add1" accessLevel="100" confirmDlg="true" />
<admin command="admin_premium_add2" accessLevel="100" confirmDlg="true" />
<admin command="admin_premium_add3" accessLevel="100" confirmDlg="true" />
<admin command="admin_premium_info" accessLevel="100" />
<admin command="admin_premium_remove" accessLevel="100" confirmDlg="true" />
<!-- ADMIN QUEST -->
<admin command="admin_quest_reload" accessLevel="100" />
<admin command="admin_script_load" accessLevel="100" />
<admin command="admin_script_unload" accessLevel="100" />
<admin command="admin_show_quests" accessLevel="100" />
<admin command="admin_quest_info" accessLevel="100" />
<!-- ADMIN RELOAD -->
<admin command="admin_reload" accessLevel="100" confirmDlg="true" />
<!-- ADMIN REPAIR CHAR -->
<admin command="admin_restore" accessLevel="100" />
<admin command="admin_repair" accessLevel="100" />
<!-- ADMIN RES -->
<admin command="admin_res" accessLevel="100" />
<admin command="admin_res_monster" accessLevel="100" />
<!-- ADMIN RIDE -->
<admin command="admin_ride_horse" accessLevel="100" />
<admin command="admin_ride_bike" accessLevel="100" />
<admin command="admin_ride_wyvern" accessLevel="100" />
<admin command="admin_ride_strider" accessLevel="100" />
<admin command="admin_ride_guardian" accessLevel="100" />
<admin command="admin_ride_lion" accessLevel="100" />
<admin command="admin_ride_wolf" accessLevel="100" />
<admin command="admin_unride" accessLevel="100" />
<!-- ADMIN SHOP -->
<admin command="admin_buy" accessLevel="100" />
<admin command="admin_gmshop" accessLevel="100" />
<!-- ADMIN SHOW QUEST -->
<admin command="admin_charquestmenu" accessLevel="100" />
<admin command="admin_setcharquest" accessLevel="100" />
<!-- ADMIN SHUTDOWN -->
<admin command="admin_server_shutdown" accessLevel="100" confirmDlg="true" />
<admin command="admin_server_restart" accessLevel="100" confirmDlg="true" />
<admin command="admin_server_abort" accessLevel="100" />
<!-- ADMIN CLAN HALL -->
<admin command="admin_clanhall" accessLevel="100" />
<admin command="admin_clanhallset" accessLevel="100" />
<admin command="admin_clanhalldel" accessLevel="100" />
<admin command="admin_clanhallopendoors" accessLevel="100" />
<admin command="admin_clanhallclosedoors" accessLevel="100" />
<admin command="admin_clanhallteleportself" accessLevel="100" />
<!-- ADMIN CASTLE -->
<admin command="admin_castlemanage" accessLevel="100" />
<!-- ADMIN SKILL -->
<admin command="admin_show_skills" accessLevel="100" />
<admin command="admin_remove_skills" accessLevel="100" />
<admin command="admin_skill_list" accessLevel="100" />
<admin command="admin_skill_index" accessLevel="100" />
<admin command="admin_add_skill" accessLevel="100" />
<admin command="admin_remove_skill" accessLevel="100" />
<admin command="admin_get_skills" accessLevel="100" />
<admin command="admin_reset_skills" accessLevel="100" />
<admin command="admin_give_all_skills" accessLevel="100" />
<admin command="admin_give_all_skills_fs" accessLevel="100" />
<admin command="admin_give_clan_skills" accessLevel="100" />
<admin command="admin_give_all_clan_skills" accessLevel="100" />
<admin command="admin_remove_all_skills" accessLevel="100" />
<admin command="admin_add_clan_skill" accessLevel="100" />
<admin command="admin_setskill" accessLevel="100" />
<!-- ADMIN SPAWN -->
<admin command="admin_show_spawns" accessLevel="100" />
<admin command="admin_spawn" accessLevel="100" />
<admin command="admin_spawn_monster" accessLevel="100" />
<admin command="admin_spawn_index" accessLevel="100" />
<admin command="admin_unspawnall" accessLevel="100" />
<admin command="admin_respawnall" accessLevel="100" />
<admin command="admin_spawn_reload" accessLevel="100" />
<admin command="admin_npc_index" accessLevel="100" />
<admin command="admin_spawn_once" accessLevel="100" />
<admin command="admin_show_npcs" accessLevel="100" />
<admin command="admin_spawnnight" accessLevel="100" />
<admin command="admin_spawnday" accessLevel="100" />
<admin command="admin_instance_spawns" accessLevel="100" />
<admin command="admin_list_spawns" accessLevel="100" />
<admin command="admin_list_positions" accessLevel="100" />
<admin command="admin_spawn_debug_menu" accessLevel="100" />
<admin command="admin_spawn_debug_print" accessLevel="100" />
<admin command="admin_spawn_debug_print_menu" accessLevel="100" />
<!-- ADMIN SUMMON -->
<admin command="admin_summon" accessLevel="100" />
<!-- ADMIN TARGET -->
<admin command="admin_target" accessLevel="100" />
<!-- ADMIN TARGETSAY -->
<admin command="admin_targetsay" accessLevel="100" />
<!-- ADMIN TELEPORT -->
<admin command="admin_show_moves" accessLevel="100" />
<admin command="admin_show_moves_other" accessLevel="100" />
<admin command="admin_show_teleport" accessLevel="100" />
<admin command="admin_teleport_to_character" accessLevel="100" />
<admin command="admin_teleportto" accessLevel="100" />
<admin command="admin_teleport" accessLevel="100" />
<admin command="admin_move_to" accessLevel="100" />
<admin command="admin_teleport_character" accessLevel="100" />
<admin command="admin_recall" accessLevel="100" />
<admin command="admin_walk" accessLevel="100" />
<admin command="teleportto" accessLevel="100" />
<admin command="recall" accessLevel="100" />
<admin command="admin_recall_npc" accessLevel="100" />
<admin command="admin_gonorth" accessLevel="100" />
<admin command="admin_gosouth" accessLevel="100" />
<admin command="admin_goeast" accessLevel="100" />
<admin command="admin_gowest" accessLevel="100" />
<admin command="admin_goup" accessLevel="100" />
<admin command="admin_godown" accessLevel="100" />
<admin command="admin_tele" accessLevel="100" />
<admin command="admin_teleto" accessLevel="100" />
<admin command="admin_instant_move" accessLevel="100" />
<admin command="admin_sendhome" accessLevel="100" confirmDlg="true" />
<!-- ADMIN TERRITORY WAR -->
<admin command="admin_territory_war" accessLevel="100" />
<admin command="admin_territory_war_time" accessLevel="100" />
<admin command="admin_territory_war_start" accessLevel="100" />
<admin command="admin_territory_war_end" accessLevel="100" />
<admin command="admin_territory_wards_list" accessLevel="100" />
<!-- ADMIN TEST -->
<admin command="admin_stats" accessLevel="100" />
<admin command="admin_skill_test" accessLevel="100" />
<admin command="admin_known" accessLevel="100" />
<!-- ADMIN TVT EVENT -->
<admin command="admin_tvt_add" accessLevel="100" />
<admin command="admin_tvt_remove" accessLevel="100" />
<admin command="admin_tvt_advance" accessLevel="100" />
<!-- ADMIN UNBLOCK IP -->
<admin command="admin_unblockip" accessLevel="100" />
<!-- ADMIN VITALITY -->
<admin command="admin_set_vitality" accessLevel="100" />
<admin command="admin_set_vitality_level" accessLevel="100" />
<admin command="admin_full_vitality" accessLevel="100" />
<admin command="admin_empty_vitality" accessLevel="100" />
<admin command="admin_get_vitality" accessLevel="100" />
<!-- ADMIN ZONE -->
<admin command="admin_zone_check" accessLevel="100" />
<admin command="admin_zone_visual" accessLevel="100" />
<admin command="admin_zone_visual_clear" accessLevel="100" />
<!-- ADMIN SCAN -->
<admin command="admin_scan" accessLevel="100" />
<admin command="admin_deleteNpcByObjectId" accessLevel="100" confirmDlg="true" />
<!-- ADMIN SERVERINFO -->
<admin command="admin_serverinfo" accessLevel="100" />
<!-- VOICE COMMANDS -->
<admin command="banchat" accessLevel="100" />
<admin command="debug" accessLevel="100" />
<admin command="unbanchat" accessLevel="100" />
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/BotReportPunishments.xsd">
<!-- To add a range punishments (E.G., a debuff which apply if you have 150 reports or more, use negative neededReportCount -->
<punishment neededReportCount="25" skillId="6038" skillLevel="1" sysMessageId="2473" />
<punishment neededReportCount="75" skillId="6039" skillLevel="1" sysMessageId="2474" />
<punishment neededReportCount="100" skillId="6055" skillLevel="1" sysMessageId="2477" />
<punishment neededReportCount="125" skillId="6056" skillLevel="1" sysMessageId="2478" />
<punishment neededReportCount="150" skillId="6057" skillLevel="1" sysMessageId="2480" />
<punishment neededReportCount="175" skillId="6057" skillLevel="1" sysMessageId="2480" />
<!-- Range punisment -->
<punishment neededReportCount="-150" skillId="6040" skillLevel="1" />
</list>

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# ---------------------------------------------------------------------------
# Alternative Character Settings
# ---------------------------------------------------------------------------
# This properties file is solely for the purpose of Character modifications that directly influence them.
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Statistics
# ---------------------------------------------------------------------------
# This option, if enabled, will force a character to de-level if the characters' experience is below their level after losing experience on death. If this is set to False, the character will not de-level even if their Experience is below their level after death.
# Default: True
Delevel = True
# Players will be affected by de-level after this level.
# Default: 85
DelevelMinimum = 85
# This option enable check for all player skills for skill level.
# If player level is lower than skill learn level - 9, skill level is decreased to next possible level.
# If there is no possible level, skill is removed from player.
DecreaseSkillOnDelevel = True
# Weight limit multiplier. Example: Setting this to 5 will give players 5x the normal weight limit.
# Default: 1
AltWeightLimit = 1
# Run speed modifier. Example: Setting this to 5 will give players +5 to their running speed.
# Default: 0
RunSpeedBoost = 0
# Chance of receiving the Death Penalty debuff when killed by a mob.
# Default: 20
DeathPenaltyChance = 20
# Percent of HP, MP, and CP which is restored on character revival.
# Use 0 to disable restore
# Default: 0, 65, 0
RespawnRestoreCP = 0
RespawnRestoreHP = 65
RespawnRestoreMP = 0
# Percent of HP, MP, and CP regeneration for players.
# Example: Setting HP to 10 will cause player HP to regenerate 90% slower than normal.
# Default: 100, 100, 100
HpRegenMultiplier = 100
MpRegenMultiplier = 100
CpRegenMultiplier = 100
# ---------------------------------------------------------------------------
# Skills & Effects
# ---------------------------------------------------------------------------
# When this is enabled it will read the "SkillDurationList" option.
# This will basically overlook the "time = x" in the skill XMLs so that you do not need to modify the L2J Datapack XMLs to increase skill duration.
# Default: False
EnableModifySkillDuration = False
# Skill duration list
# Format: skillid,newtime;skillid2,newtime2...
# Example:
# This enable 1h(3600) duration for songs, the "\"indicates new line,
# and is only set for formating purposes.
# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
# 363,3600;364,3600
SkillDurationList =
# When this is enabled it will read the "SkillReuseList" option.
EnableModifySkillReuse = False
# Format: skillid,newDelayTime;skillid,newDelayTime2 (See skillDuration for examples)
SkillReuseList =
# If it's true all class skills will be delivered upon level up and login.
# Default: False
AutoLearnSkills = False
# If it's true skills from forgotten scrolls will be delivered upon level up and login, require AutoLearnSkills.
# Default: False
AutoLearnForgottenScrollSkills = False
# Default: False
AutoLootHerbs = False
# Maximum number of buffs and songs/dances.
# Remember that Divine Inspiration will give players 4 additional buff slots on top of the number specified in "maxbuffamount".
# Default: 20, 12, 12
MaxBuffAmount = 20
MaxTriggeredBuffAmount = 12
MaxDanceAmount = 12
# Allow players to cancel dances/songs via Alt+click on buff icon
# Default: False
DanceCancelBuff = False
# This option enables/disables additional MP consume for dances and songs.
# Default: True
DanceConsumeAdditionalMP = True
# Allow players to have all dances/songs stored when logout.
# Default: False
AltStoreDances = True
# This option allows a player to automatically learn Divine Inspiration.
# This is not included in AutoLearnSkills above.
# Default: False
AutoLearnDivineInspiration = False
# This is to allow a character to be canceled during bow use, skill use, or both.
# Available Options: bow, cast, all
# Default: cast
AltGameCancelByHit = cast
# This option, if enabled, will allow magic to fail, and if disabled magic damage will always succeed with a 100% chance.
# Default: True
MagicFailures = True
# Protection from aggressive mobs after getting up from fake death.
# The value is specified in seconds.
# Default: 0
PlayerFakeDeathUpProtection = 0
# This option is to enable or disable the storage of buffs/debuffs among other effects.
# Default: True
StoreSkillCooltime = True
# This option is to enable or disable the storage of buffs/debuffs among other effects during
# a subclass change
# Default: False
SubclassStoreSkillCooltime = False
# These are alternative rules for shields.
# If True and they block:
# The damage is powerAtk-shieldDef,
# If False and they block:
# The damage is powerAtk / (shieldDef + powerDef)
# Default: False
AltShieldBlocks = False
# This is the percentage for perfect shield block rate.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 10
AltPerfectShieldBlockRate = 10
# This is the value ticks are multiplied with to result in interval per tick in milliseconds.
# Note: Editing this will not affect how much the over-time effects heals since heal scales with that value too.
# Default: 666
EffectTickRatio = 666
# ---------------------------------------------------------------------------
# Class, Sub-class and skill learning options
# ---------------------------------------------------------------------------
# Allow use of Event Managers for changing occupation without any quests.
# Npc ids 31756 and 31757. There already are two spawns at Talking Island.
# Note: Spawns are only visible when bellow configuration is enabled.
# Default: False
AllowClassMasters = False
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)];4;[57(100000000)];[]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.0000 Adena (item id 57)
# 3rd occupation change for 10.000.0000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
# 4th occupation change for 100.000.0000 Adena (item id 57)
# ConfigClassMaster=1;[];[];2;[];[]
# Allow only first and second change.
# ConfigClassMaster=1;[];[];2;[];[];3;[];[];4;[];[]
# 1st, 2nd, 3rd, 4th occupation change for free, without rewards.
ConfigClassMaster = 1;[];[];2;[];[];3;[];[];4;[];[]
# Class Masters will allow changing to any occupation on any level inside class tree
# For example, Dwarven Fighter will be able to advance to:
# Artisan, Scavenger, Warsmith, Bounty Hunter, Maestro, Fortune Seeker.
# But Warsmith will be able to change only to Maestro.
# Default = False
AllowEntireTree = False
# When character reach levels 20,40,76,85 he will receive tutorial page
# with list of the all possible variants, and can select and immediately
# change to the new occupation, or decide to choose later (on next login).
# Can be used with or without classic Class Masters.
# Default = False
AlternateClassMaster = False
# Require life crystal needed to learn clan skills.
# Default: True
LifeCrystalNeeded = True
# Require book needed to enchant skills.
# Default: True
EnchantSkillSpBookNeeded = True
# Require spell book needed to learn Divine Inspiration.
# Default: True
DivineInspirationSpBookNeeded = True
# When enabled, the following will be true:
# All classes can learn all skills.
# Skills of another class costs x2 SP to learn.
# Skills of another race costs x2 SP to learn.
# Skills of fighters/mages costs x3 SP to learn.
# Default: False
AltGameSkillLearn = False
# Allow player to sub-class without checking for unique quest items.
# Default: False
AltSubClassWithoutQuests = False
# Allow player to learn transformations without quest.
# Default: False
AltTransformationWithoutQuest = False
# Fee to remove Transfer skills.
# Default: 10000000
FeeDeleteTransferSkills = 10000000
# Fee to remove Sub-Class skills.
# Default: 10000000
FeeDeleteSubClassSkills = 10000000
# Fee to remove Dual-Class skills.
# Default: 20000000
FeeDeleteDualClassSkills = 20000000
# Need Seize your destiny quest, to awaken
# Default: true
NeedSeizeYourDestinyForAwaken = false
# Need Scroll of Afterlife item to awaken
# Default: true
NeedScrollOfAfterlifeForAwaken = false
# ---------------------------------------------------------------------------
# Summons configuration
# ---------------------------------------------------------------------------
# This option is to enable or disable the storage of buffs/debuffs among other effects on pets/invocations
# Default: True
SummonStoreSkillCooltime = True
# Servitor summons on login if player had it summoned before logout
# Default: True
RestoreServitorOnReconnect = True
# Pet summons on login if player had it summoned before logout
# Default: True
RestorePetOnReconnect = True
# ---------------------------------------------------------------------------
# Vitality configuration
# ---------------------------------------------------------------------------
# Enables vitality system
# Default: True
EnableVitality = True
# Option to set a lower vitality at character creation.
# Vitality needs to be enabled, and startingpoints needs to be lower
# than max-vitality points.
# Default: 140000
StartingVitalityPoints = 140000
# Day on which vitality of all players will be reseted
# Possible values:
# 1 - Sunday
# 2 - Monday
# 3 - Tuesday
# 4 - Wednesday
# 5 - Thursday
# 6 - Friday
# 7 - Saturday
# Default: 4
AltVitalityDateReset = 4
# Hour on which all vitality will be reseted
# Format: Hour:Minute:Second
# Default: 06:30:00
AltVitalityHourReset = 06:30:00
# ---------------------------------------------------------------------------
# Limits
# ---------------------------------------------------------------------------
# Maximum Exp Bonus.
# from vitality + nevit's hunting bonus, and etc..
# Default: 3.5
MaxExpBonus = 3.5
# Maximum Sp Bonus.
# from vitality + nevit's hunting bonus, and etc..
# Default: 3.5
MaxSpBonus = 3.5
# Maximum character running speed.
# Default: 300
MaxRunSpeed = 300
# Maximum character Physical Critical Rate. (10 = 1%)
# Default: 500
MaxPCritRate = 500
# Maximum character Magic Critical Rate. (10 = 1%)
# Default: 200
MaxMCritRate = 200
# Maximum character Attack Speed.
# Default: 1500
MaxPAtkSpeed = 1500
# Maximum character Cast Speed.
# Default: 1999
MaxMAtkSpeed = 1999
# Maximum character Evasion.
# Default: 250
MaxEvasion = 250
# Minimum and Maximum Abnormal State Success Rate.
# This affect all skills/effects chances, except in skills where minChance or maxChance parameters are defined.
# Default: H5 minimum of 10% and maximum of 90%.
MinAbnormalStateSuccessRate = 10
MaxAbnormalStateSuccessRate = 90
# Maximum Player Level
# WARNING: Cannot exceed the maximum experince.xml level.
# Example: Set as 85 to force the maximum player level at 85.
# Retail: 107
MaximumPlayerLevel = 107
# Maximum number of allowed subclasses for every player.
# Do not use more than 3!
# Default: 3
MaxSubclass = 3
# Starting level for subclasses.
# Default: 40
BaseSubclassLevel = 40
# Starting level for dualclasses after reawaking.
# Default: 85
BaseDualclassLevel = 85
# Maximum subclass level.
# Default: 80
MaxSubclassLevel = 80
# Maximum number of allowed slots for Private Stores Sell.
# Other means all the other races aside from Dwarf.
# Default: 4, 3
MaxPvtStoreSellSlotsDwarf = 4
MaxPvtStoreSellSlotsOther = 3
# Maximum number of allowed slots for Private Stores Buy.
# Other means all the other races aside from Dwarf.
# Default: 5, 4
MaxPvtStoreBuySlotsDwarf = 5
MaxPvtStoreBuySlotsOther = 4
# This will control the inventory space limit (NOT WEIGHT LIMIT).
# Default: 80, 100, 250
MaximumSlotsForNoDwarf = 80
MaximumSlotsForDwarf = 100
MaximumSlotsForGMPlayer = 250
MaximumSlotsForQuestItems = 100
# This will control a character's warehouse capacity.
# Notes:
# This must be LESS then 300 or the client will crash.
# Default: 120, 100, 200, 20
MaximumWarehouseSlotsForDwarf = 120
MaximumWarehouseSlotsForNoDwarf = 100
MaximumWarehouseSlotsForClan = 200
# Freight
# Maximum items that can be placed in Freight
# Default: 200
MaximumFreightSlots = 200
# The price for each item that's deposited
# Default: 1000
FreightPrice = 1000
# Npc talk blockage. When a player talks to a NPC, he must wait some secs
# before being able to walk again. In seconds
# Default: 0
# Set to 0 to disable it
NpcTalkBlockingTime = 0
# ---------------------------------------------------------------------------
# Mentoring System
# ---------------------------------------------------------------------------
# When a mentee reach 86 level mentor receives 5 days penalty
# Default: 1
MentorPenaltyForMenteeComplete = 1
# When a mentee leave his mentor or get kicked by it mentor receives 7 days penalty
# Default: 2
MentorPenaltyForMenteeLeave = 2
# ---------------------------------------------------------------------------
# Enchanting
# ---------------------------------------------------------------------------
# This controls the chance an item has to break if it is enchanted.
# This chance is in %, so if you set this to 100%, enchants will always succeed.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
EnchantChanceElementStone = 50
EnchantChanceElementCrystal = 30
EnchantChanceElementJewel = 20
EnchantChanceElementEnergy = 10
# This controls the chance of an change element stone chance.
# This chance is in %, so if you set this to 100%, enchants will always succeed.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
ChangeChanceElement = 60
# List of non-enchantable items.
# Currently apprentice, travelers weapons and Pailaka items
# Default: 7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296
EnchantBlackList = 7816,7817,7818,7819,7820,7821,7822,7823,7824,7825,7826,7827,7828,7829,7830,7831,13293,13294,13296
# If enabled, enchanting over the maximum enchant limit will not be possible; instead, a warning message will be sent to the player.
# You can set custom maxEnchant values at EnchantItemData.xml
# Default: True
DisableOverEnchanting = True
# ---------------------------------------------------------------------------
# Augmenting
# ---------------------------------------------------------------------------
# These control the chance to get a skill in the augmentation process.
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 30
AugmentationHighSkillChance = 45
AugmentationTopSkillChance = 60
# Accessory augmentation skills currently disabled
AugmentationAccSkillChance = 0
# This controls the chance to get a base stat modifier in the augmentation process.
# Notes:
# This has no dependency on the grade of Life Stone.
# Default: 1
AugmentationBaseStatChance = 1
# These control the chance to get a glow effect in the augmentation process.
# Notes:
# No/Mid Grade Life Stone can not have glow effect if you do not get a skill or base stat modifier.
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100
# This will enable retail like weapon augmentation, but then you cant change
# weapon glow, base stat chance, because it wouldnt be retail like again.
RetailLikeAugmentation = True
# This will have effect ONLY when RetailLikeAugmentation is True. The sum of 4 numbers must be 100!
# You can change probability (in %) of augment color chances - in order yellow, blue, purple, red
# Purple and Red always give skill. Default is 55%,35%,7%,3% for all lifestone grades (ie 7+3=10%
# for skill, not counting blue ones, that are very rare and not useful anyway).
RetailLikeAugmentationNoGradeChance = 55,35,7,3
RetailLikeAugmentationMidGradeChance = 55,35,7,3
RetailLikeAugmentationHighGradeChance = 55,35,7,3
RetailLikeAugmentationTopGradeChance = 55,35,7,3
# This will enable retail like accessory augmentation, but then you cant change skill chances for accessory augments
RetailLikeAugmentationAccessory = True
# List of non-augmentable items, currently contains only Grand Boss jewels
# Shadow, common, time-limited, hero, pvp, wear items are hardcoded, as well as all etcitems.
# Rods can't be augmented too.
# Default: 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314
AugmentationBlackList = 6656,6657,6658,6659,6660,6661,6662,8191,10170,10314,13740,13741,13742,13743,13744,13745,13746,13747,13748,14592,14593,14594,14595,14596,14597,14598,14599,14600,14664,14665,14666,14667,14668,14669,14670,14671,14672,14801,14802,14803,14804,14805,14806,14807,14808,14809,15282,15283,15284,15285,15286,15287,15288,15289,15290,15291,15292,15293,15294,15295,15296,15297,15298,15299,16025,16026,21712,22173,22174,22175
# Allows alternative augmentation of PvP items.
# Default: False
AltAllowAugmentPvPItems = false
# ---------------------------------------------------------------------------
# Compound
# ---------------------------------------------------------------------------
# This controls the chance a stone to break when compounding to upper level.
# This chance is in %, so if you set this to 100%, enchants will always succeed.
# Second level works for First + First, Third level for Second + Second and so on.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
SecondLevelUpgradeChance = 90
ThirdLevelUpgradeChance = 80
FourthLevelUpgradeChance = 70
FithLevelUpgradeChance = 60
# ---------------------------------------------------------------------------
# Karma
# ---------------------------------------------------------------------------
# Karma player can be killed in Peace zone.
# Default: False
AltKarmaPlayerCanBeKilledInPeaceZone = False
# Karma player can use GateKeeper.
# Default: False
AltKarmaPlayerCanUseGK = False
# Flagged player can use GateKeeper.
# Default: True
AltFlaggedPlayerCanUseGK = True
# Karma player can use escape and recall skills.
# Default: True
AltKarmaPlayerCanTeleport = True
# Karma player can shop.
# Default: True
AltKarmaPlayerCanShop = True
# Karma player can trade.
# Default: True
AltKarmaPlayerCanTrade = True
# Karma player can use warehouse.
# Default: True
AltKarmaPlayerCanUseWareHouse = True
# ---------------------------------------------------------------------------
# Fame
# ---------------------------------------------------------------------------
# The maximum number of Fame points a player can have
# Default: 100000
MaxPersonalFamePoints = 100000
# How frequently the player gets Fame points while in a Fortress Siege zone
# Default: 300s (5 min)
FortressZoneFameTaskFrequency = 300
# How much Fame aquired while in a Fortress Siege Zone
# Default: 31
FortressZoneFameAquirePoints = 31
# How frequently the player gets Fame points while in a Castle Siege zone
# Default: 300s (5 min)
CastleZoneFameTaskFrequency = 300
# How much Fame acquired while in a Castle Siege Zone
# Default: 125
CastleZoneFameAquirePoints = 125
# Dead players can receive fame.
# Default: True
FameForDeadPlayers = True
# ---------------------------------------------------------------------------
# Crafting
# ---------------------------------------------------------------------------
# Option to enable or disable crafting.
# Default: True
CraftingEnabled = True
# Enable/Disable crafting of Masterwork items (If set to true, masterwork items can be created when crafting).
# Default: True
CraftMasterwork = True
# Limits for recipes
# Default: 100, 100
DwarfRecipeLimit = 100
CommonRecipeLimit = 100
# Alternative crafting rules. If enabled, the following will be true:
# Crafting takes time.
# Players get EXP/SP for crafting.
# Default: False
AltGameCreation = False
# Crafting Time multiplier.
# The higher the number, the more time the crafting process takes. XP/SP reward increases with time.
# Default: 1
AltGameCreationSpeed = 1
# Additional crafting XP/SP rate multiplier.
# Default: 1, 1
AltGameCreationXpRate = 1
AltGameCreationSpRate = 1
# Additional XP/SP rate multiplier when creating rare item.
# Default: 2
AltGameCreationRareXpSpRate = 2
# If set to False, blacksmiths don't take recipes from players inventory when crafting.
# Default: True
AltBlacksmithUseRecipes = True
# Store/Restore Dwarven Manufacture list
# Keep manufacture shoplist after relog
# Default: False
StoreRecipeShopList = False
# ---------------------------------------------------------------------------
# Clan
# ---------------------------------------------------------------------------
# Day on which all pending clan leader requests will be applied:
# Possible values:
# 1 - Sunday
# 2 - Monday
# 3 - Tuesday
# 4 - Wednesday
# 5 - Thursday
# 6 - Friday
# 7 - Saturday
# Default: 3
AltClanLeaderDateChange = 3
# Hour on which all pending data requests will be applied:
# Format: Hour:Minute:Second
# Default: 00:00:00
AltClanLeaderHourChange = 00:00:00
# When enabled all clan leader requests will be performed instantly.
# Default: False
AltClanLeaderInstantActivation = False
# Number of days you have to wait before joining another clan.
# Default: 1
DaysBeforeJoinAClan = 1
# Number of days you have to wait before creating a new clan.
# Default: 10
DaysBeforeCreateAClan = 10
# Number of days it takes to dissolve a clan.
# Default: 7
DaysToPassToDissolveAClan = 7
# Number of days before joining a new alliance when clan voluntarily leave an alliance.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 1
DaysBeforeJoinAllyWhenLeaved = 1
# Number of days before joining a new alliance when clan was dismissed from an alliance.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 1
DaysBeforeJoinAllyWhenDismissed = 1
# Number of days before accepting a new clan for alliance when clan was dismissed from an alliance.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 1
DaysBeforeAcceptNewClanWhenDismissed = 1
# Number of days before creating a new alliance after dissolving an old alliance.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 1
DaysBeforeCreateNewAllyWhenDissolved = 1
# Maximum number of clans in alliance.
# Default: 3
AltMaxNumOfClansInAlly = 3
# Allow clan members to withdraw from the clan warehouse.
# Default: False
AltMembersCanWithdrawFromClanWH = False
# Remove castle circlets after a clan loses their castle or a player leaves a clan.
# Default: True
RemoveCastleCirclets = True
# Number of members needed to request a clan war.
# Default: 15
AltClanMembersForWar = 15
# ---------------------------------------------------------------------------
# Party
# ---------------------------------------------------------------------------
# CONFUSING(nothing to do with party) -> When you made damage to a mob
# and are inside this range, you will be considered as player to reward.
# Checks for party range to mob to calculate rewards(exp, items).
# Default: 1600
AltPartyRange = 1600
# 1. Used for Adena distribution in party
# 2. Used to handle random and by turn party loot
# Default: 1400
AltPartyRange2 = 1400
# If true, when party leader leaves party, next member in party will be the leader.
# If false the party be will dispersed.
# Default: False
AltLeavePartyLeader = False
# ---------------------------------------------------------------------------
# Initial Settings:
# ---------------------------------------------------------------------------
#Initial Equipment Events is to enable a special settings for the items that a new character starts with.
#Default: False
InitialEquipmentEvent = False
# This is the amount of Adena that a new character starts their character with.
# Default: 0
StartingAdena = 0
# This is the starting level of the new character.
# Default: 1
StartingLevel = 1
# This is the amount of SP that a new character starts their character with.
# Default: 0
StartingSP = 0
# ---------------------------------------------------------------------------
# Other Settings:
# ---------------------------------------------------------------------------
# This is the maximum amount of Adena that character can have in his inventory or warehouse.
# The maximum input amount is 9,223,372,036,854,775,807. (nine quintillion
# two hundred twenty three quadrillion three hundred seventy two trillion thirty six billion
# eight hundred fifty four million seven hundred seventy five thousand eight hundred seven)
# Setting negative values (-1 or others) will result in maximum amount available.
# Big values do not cause critical errors, although only 16 digits are visible in the inventory
# Default: 9999999999999 (9 Trillion 999 Billion 999 Million 999 Thousand 999 Adena)
MaxAdena = 9999999999999
# This option, when set to True, will enable automatically picking up items.
# If set False it will force the player to pickup dropped items from mobs.
# This excludes herbs mentioned above and items from Raid/GrandBosses with minions.
# Default: False
AutoLoot = False
# This option, when set to True, will enable automatically picking up items from Raid/GrandBosses with minions.
# If set False it will force the player to pickup dropped items from bosses.
# This excludes herbs mentioned above and items from mobs.
# Default: False
AutoLootRaids = False
# Delay for raid drop items loot privilege
# Require Command Channel , check next option
# Value is in seconds
# Default: 900 (15min)
RaidLootRightsInterval = 900
# Minimal size of Command Channel for apply raid loot privilege
# Default: 45
RaidLootRightsCCSize = 45
# This is the time in seconds that it will take for the player command "/unstuck" to activate.
# Default: 300
UnstuckInterval = 300
# Teleport Watchdog Timeout (seconds)
# Player forced to appear if remain in teleported state longer than timeout
# Does not set too low, recommended value 60s.
# This time is in seconds, leave it at 0 if you want this feature disabled.
# Default: 0
TeleportWatchdogTimeout = 0
# After a player teleports, this is the time the player is protected.
# This time is in seconds, leave it at 0 if you want this feature disabled.
# Retail (Since GE): 600 (10 minutes)
# Default: 600
PlayerSpawnProtection = 600
# Spawn protection should disappear with any action with the exception
# of the item usage from items in this list.
# Format: itemId,itemId,itemId,....
# Default: 0
PlayerSpawnProtectionAllowedItems =
# Teleport spawn protection time. It will protect the player in the
# teleport spawn for the given time. 0 to disable feature
PlayerTeleportProtection = 0
# If enabled, players respawn in town on different locations defined in zone.xml for given town.
# If disabled the first spawn location from zone.xml is used.
# Default: True
RandomRespawnInTownEnabled = True
# This will allow a random offset from the base teleport location coordinates based on a maximum offset.
# Default: True
OffsetOnTeleportEnabled = True
# Maximum offset for base teleport location when OffsetOnTeleportEnabled is enabled .
# Default: 50
MaxOffsetOnTeleport = 50
# This option is to enable or disable the use of in game petitions.
# The MaxPetitionsPerPlayer is the amount of petitions a player can make.
# The MaximumPendingPetitions is the total amount of petitions in the server.
# Note:
# Logically, MaximumPendingPetitions must be higher then MaxPetitionsPerPlayer.
# Default: True, 5, 25
PetitioningAllowed = True
MaxPetitionsPerPlayer = 5
MaxPetitionsPending = 25
# Free teleporting around the world.
# Default: False
FreeTeleporting = False
# Allow character deletion after days set below. To disallow character deletion, set this equal to 0.
# Default: 1
DeleteCharAfterDays = 1
# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef). Coef are the 2 numbers set below.
# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3.":
# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
# Default: 0, 0
AltGameExponentXp = 0
AltGameExponentSp = 0
# PARTY XP DISTRIBUTION
# With "auto method" member is cut from Exp/SP distribution when his share is lower than party bonus acquired for him (30% for 2 member party).
# In that case he will not receive any Exp/SP from party and is not counted for party bonus.
# If you don't want to have a cutoff point for party members' XP distribution, set the first option to "none".
# Available Options: highfive, auto, level, percentage, none
# Default: highfive
PartyXpCutoffMethod = highfive
# This option takes effect when "percentage" method is chosen. Don't use high values for this!
# Default: 3.0
PartyXpCutoffPercent = 3.0
# This option takes effect when "level" method is chosen. Don't use low values for this!
# Default: 20
PartyXpCutoffLevel = 20
# This option takes effect when "highfive" method is chosen.
# Each pair of numbers represent a level range.
# If the gap is between the first pair, there is no penalty.
# If the gap is between the second pair, the lowest party member will gain only 30% of the XP that others receive.
# If the gap is between the last pair, the lowest party member will not receive any XP.
# Default: 0,9;10,14;15,99
PartyXpCutoffGaps = 0,9;10,14;15,99
# This option takes effect when "highfive" method is chosen.
# Each number represent the XP percent gain at that level gap.
# For the first gap, the lowest party member will gain 100% XP as there is no penalty.
# For the second gap, the lowest party member will gain only 30% of the XP that others receive.
# For the last gap, the lowest party member will not receive any XP.
# Default: 100;30;0
PartyXpCutoffGapPercent = 100;30;0
# Disable tutorial quests.
# Default: False
DisableTutorial = False
# Expertise penalty
# If disabled, player will not receive penalty for equip higher grade items
# Default: True
ExpertisePenalty = True
# Player can in client define his own key mapping and for save it must be stored server side.
# Disabled until confirmed as working.
# Default: False
StoreCharUiSettings = False
# Character name restriction
# Disallow characters to have a name which contains the words.
# Split them with ",". Example: announcements,announce...
ForbiddenNames = annou,ammou,amnou,anmou,anou,amou
# If enabled, when character in silence (block PMs) mode sends a PM to a character, silence mode no longer blocks this character,
# allowing both characters send each other PMs even with enabled silence mode.
# The exclude list is cleared each time the character goes into silence mode.
SilenceModeExclude = False
# Enables alternative validation of triggering skills.
# When enabled pvp skills will not be casted on non flagged player.
# Sadly its non-retail
# Default: False
AltValidateTriggerSkills = False
# Show Goddess of Destruction video introduction for newly created character
# Default: True
GoDVideoIntro = True
# ---------------------------------------------------------------------------
# Ability Settings:
# ---------------------------------------------------------------------------
# The maximum ability points character could possibly have.
# Default: 16
AbilityMaxPoints = 16
# Adena needed to reset used ability point.
# Default: 10000000
AbilityPointsResetAdena = 10000000

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# --------------------------------------------------
# Contestable halls general configuration
# --------------------------------------------------
# Min level that each clan needs to register
# for the siege
MinClanLevel = 4
# Max number of clans allowed to register for
# the battle
MaxAttackers = 500
# Max numbers of flags that each clan is allowed
# to put
MaxFlagsPerClan = 1
# Enable the fame reward
EnableFame = false
# Fame amount
FameAmount = 0
# Fame Frequency
FameFrequency = 0

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# ---------------------------------------------------------------------------
# Custom - non-retail-like systems that have been integrated into the project.
# Be warned that there may be no support for these mods beyond the original author's assistance.
# ---------------------------------------------------------------------------
# Champion mobs - Turn random mobs into Champions
# ---------------------------------------------------------------------------
# Enable/Disable Champion Mob System.
ChampionEnable = False
# Force Champion mobs to be passive?
# To leave champion mobs to default/Aggressive, set to False.
# To set all champion mobs to Passive, set True.
ChampionPassive = False
# % chance for a mob to became champion (0 to disable).
ChampionFrequency = 5
# Title of all Champion Mobs.
ChampionTitle = Champion
# Red aura for Champion Mobs.
ChampionAura = True
# Min and max levels allowed for a mob to be a Champion mob.
ChampionMinLevel = 20
ChampionMaxLevel = 85
# Hp multiplier for Champion mobs.
ChampionHp = 8
# Hp Regen Multiplier for Champion mobs.
ChampionHpRegen = 1.0
# Exp/Sp rewards multiplier for Champion mobs.
ChampionRewardsExpSp = 8.0
# Standard rewards chance multiplier for Champion mobs.
ChampionRewardsChance = 8.0
# Standard rewards amount multiplier for Champion mobs.
ChampionRewardsAmount = 1.0
# Adena & Seal Stone rewards chance multiplier for Champion mobs.
ChampionAdenasRewardsChance = 1.0
# Adena & Seal Stone rewards amount multiplier for Champion mobs.
ChampionAdenasRewardsAmount = 1.0
# P. Attack and M. Attack bonus for Champion mobs.
ChampionAtk = 1.0
# Physical/Magical Attack Speed bonus for Champion mobs.
ChampionSpdAtk = 1.0
# Specified reward item ID
ChampionRewardItemID = 6393
# The amount of the specified reward a player will receive if they are awarded the item.
ChampionRewardItemQty = 1
# % Chance to obtain a specified reward item from a higher level Champion mob.
# Default: 0
ChampionRewardLowerLvlItemChance = 0
# % Chance to obtain a specified reward item from a lower level Champion mob.
# Default: 0
ChampionRewardHigherLvlItemChance = 0
# Do you want to enable the vitality calculation when killing champion mobs?
# Be aware that it can lead to huge unbalance on your server, your rate for that mob would
# then be "mobXP x serverRate x vitalityRate x championXpRate
# Notes:
# Works only if EnableVitality = True
# Default: False
ChampionEnableVitality = False
# Enable spawning of the champions in instances
# Default = False
ChampionEnableInInstances = False
# ---------------------------------------------------------------------------
# Wedding System (by evill33t)
# ---------------------------------------------------------------------------
# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u>
# CustomNpcTable = True in General.properties
# ---------------------------------------------------------------------------
# Wedding Manager ID: 50007
#
# First part - "Engagement"
# 1) Target the player that you want to make a couple with.
# 2) Use the voice command ".engage nameofyourpartner" then press enter.
# 3) If the target player has you on listed as a friend (ie. you are in each other's friends list) a popup will appear with an engagement request along with a system message that you want to be engaged with him/her.
# 4) If the target player accepts the engagement invitation, you will be engaged.
#
# Second part - "Marriage"
# 1) Once two players are engaged, they can speak to Andromeda, the Wedding Priest in the Hot Springs Guild House (Goddard Area).
# (You may need Formal Wear and Adena to pay wedding fees!)
# 2) Each player needs to speak to the NPC and make the request to be married.
# 3) Once done, fireworks will display and the two players will be married.
#
# Afterwards you can use the voice command ".gotolove nameofyourpartner" to teleport to your partner if you're married (there may also be a fee which can be specified below)
#
# If you want to cancel your Engagement/Marriage, use the voice command ".divorce nameofyourpartner".
#
# If you're married you have to pay a specified % of your adena to your partner.
#
# If a player attempts to become engaged to another player while married they may suffer a penalty if it's enabled below.
# ---------------------------------------------------------------------------
# Enable/Disable Wedding System
AllowWedding = False
# Amount of Adena required to get married
WeddingPrice = 250000000
# Enable/Disable punishing of players who attempt to be engaged to other players while married.
WeddingPunishInfidelity = True
# Enable/Disable teleport function for married couples.
WeddingTeleport = True
# Amount of Adena required to teleport to spouse.
WeddingTeleportPrice = 50000
# Time before character is teleported after using the skill.
WeddingTeleportDuration = 60
# Enable/Disable same sex marriages.
WeddingAllowSameSex = False
# Require players to wear formal wear to be married?
WeddingFormalWear = True
# Amount of Adena (%) a player must pay to the other to get divorced.
WeddingDivorceCosts = 20
# ---------------------------------------------------------------------------
# Team vs. Team Event Engine (by HorridoJoho)
# ---------------------------------------------------------------------------
# <u><b><font color="red">WARNING: this mod require custom NPC table support turned on !</font></b></u>
# CustomNpcTable = True in General.properties
# ---------------------------------------------------------------------------
# Enable/Disable TvTEvent System
# Default: False
TvTEventEnabled = False
# TvT in instance
# Default: False
TvTEventInInstance = False
# Name of the instance file for TvT
# Default: Coliseum.xml
TvTEventInstanceFile = Coliseum.xml
# Times TvT will occur (24h format).
# Default: 9:00,15:00,21:00,3:00
TvTEventInterval = 9:00,15:00,21:00,3:00
# Registration timer from start of event (in minutes).
# Default: 30
TvTEventParticipationTime = 30
# Event running time (in minutes).
# Default: 20
TvTEventRunningTime = 20
# TvT Event NPC (create a custom npc of type L2TvTEventNpc).
# Default: 70010
TvTEventParticipationNpcId = 70010
# TvT Event Participation Fee (itemId, number). Fee is not returned.
# Example: 57,100000
# Default: 0,0
TvTEventParticipationFee = 0,0
# Location for TvTEvent NPC to spawn in form x,y,z[,heading]
# Default: 83425,148585,-3406
TvTEventParticipationNpcCoordinates = 83425,148585,-3406
# Minimum amount of players allowed in each team.
# Default: 1
TvTEventMinPlayersInTeams = 1
# Maximum amount of players allowed in each team.
# Default: 20
TvTEventMaxPlayersInTeams = 20
# Minimum level of players that may join the event.
# Default: 1
TvTEventMinPlayerLevel = 1
# Maximum level of players that may join the event.
# Default: 85
TvTEventMaxPlayerLevel = 85
# Respawn delay timer (in seconds).
# Default: 10
TvTEventRespawnTeleportDelay = 10
# Exit delay timer (in seconds).
# Default: 10
TvTEventStartLeaveTeleportDelay = 10
# First Team - Name, Start/Death x,y,z location.
TvTEventTeam1Name = Team1
TvTEventTeam1Coordinates = 148695,46725,-3414
# Second Team - Name, Start/Death x,y,z location.
TvTEventTeam2Name = Team2
TvTEventTeam2Coordinates = 149999,46728,-3414
# Reward for winning team.
# Example: TvTEventReward = itemId,amount;itemId,amount;itemId,amount
TvTEventReward = 57,100000
# TvTEvent Rules
TvTEventTargetTeamMembersAllowed = True
TvTEventScrollsAllowed = False
TvTEventPotionsAllowed = False
TvTEventSummonByItemAllowed = False
# Door ID's to open/close on start/end.
# Not supported in instance, use xml template for defining doors.
# Example: TvTDoorsToOpen = 1;2;3;4;5;6
TvTDoorsToOpen =
TvTDoorsToClose =
# Should both teams get reward if there's a tie?
TvTRewardTeamTie = False
# Participant's effects handling on teleport/death.
# Effects lasting through death never removed.
# 0 - always remove all effects.
# 1 - remove all effects only during port to event (noblesse blessing can be used)
# 2 - never remove any effect
# Default: 0
TvTEventEffectsRemoval = 0
# Fighter-class participants will be buffed with those buffs each respawn
# Format: skill1Id,skill1Level;skill2Id,skill2Level...
# Example: 1504,1;1501,1;1502,1;1499,1
TvTEventFighterBuffs =
# Mage-class participants will be buffed with those buffs each respawn
# Format: skill1Id,skill1Level;skill2Id,skill2Level...
# Example: 1504,1;1500,1;1501,1;1085,3
TvTEventMageBuffs =
# Maximum number of allowed participants per IP address (dualbox check)
# Default: 0 (no limits)
TvTEventMaxParticipantsPerIP = 0
# Voiced command (.tvt) working during TVT event to get information about event status
TvTAllowVoicedInfoCommand = false
# ---------------------------------------------------------------------------
# L2J Banking System
# ---------------------------------------------------------------------------
# Enable/Disable Banking System
BankingEnabled = False
# Amount of Goldbars a player gets when they use the ".deposit" command. Also the same amount they will lose with ".withdraw".
BankingGoldbarCount = 1
# Amount of Adena a player gets when they use the ".withdraw" command. Also the same amount they will lose with ".deposit".
BankingAdenaCount = 500000000
# ---------------------------------------------------------------------------
# Warehouse Sorting
# Shows Withdraw Window sorted by ItemType (Armor/Weapon/Spellbook....)
# ---------------------------------------------------------------------------
EnableWarehouseSortingClan = False
EnableWarehouseSortingPrivate = False
# ---------------------------------------------------------------------------
# Offline trade/craft
# ---------------------------------------------------------------------------
# Option to enable or disable offline trade feature.
# Enable -> true, Disable -> false
OfflineTradeEnable = True
# Option to enable or disable offline craft feature.
# Enable -> true, Disable -> false
OfflineCraftEnable = True
# If set to True, off-line shops will be possible only peace zones.
# Default: False
OfflineModeInPeaceZone = True
# If set to True, players in off-line shop mode wont take any damage, thus they cannot be killed.
# Default: False
OfflineModeNoDamage = True
# If set to True, name color will be changed then entering offline mode
OfflineSetNameColor = True
# Color of the name in offline mode (if OfflineSetNameColor = True)
OfflineNameColor = 808080
# Allow fame for characters in offline mode
# Enable -> true, Disable -> false
OfflineFame = True
#Restore offline traders/crafters after restart/shutdown. Default: false.
RestoreOffliners = True
#Do not restore offline characters, after OfflineMaxDays days spent from first restore.
#Require server restart to disconnect expired shops.
#0 = disabled (always restore).
#Default: 10
OfflineMaxDays = 10
#Disconnect shop after finished selling, buying.
#Default: True
OfflineDisconnectFinished = True
#Store offline trader transactions in realtime.
#Uses more datatabase resources, but helps if server shuts down unexpectedly.
StoreOfflineTradeInRealtime = True
# ---------------------------------------------------------------------------
# Display Server Time
# ---------------------------------------------------------------------------
# This option will enable displaying of the local server time for /time command.
DisplayServerTime = True
# ---------------------------------------------------------------------------
# Welcome message
# ---------------------------------------------------------------------------
# Show screen welcome message on character login
# Default: False
ScreenWelcomeMessageEnable = False
# Screen welcome message text to show on character login if enabled
# ('#' for a new line, but message can have max 2 lines)
ScreenWelcomeMessageText = Welcome to our server!
# Show screen welcome message for x seconds when character log in to game if enabled
ScreenWelcomeMessageTime = 10
# ---------------------------------------------------------------------------
# Pvp/pk Announce
# ---------------------------------------------------------------------------
# Default: False
AnnouncePkPvP = False
# Announce this as normal system message
# Default: True
AnnouncePkPvPNormalMessage = True
# PK message template
# variables: $killer, $target
AnnouncePkMsg = $killer has slaughtered $target
# Pvp message template
# variables: $killer, $target
AnnouncePvpMsg = $killer has defeated $target
# ---------------------------------------------------------------------------
# Chat Moderation
# ---------------------------------------------------------------------------
# This option will enable using of the voice commands .banchat and .unbanchat
# for players with corresponding access level (default: 100).
# Check access_levels.sql and admin_command_access_rights for details.
# Default: True
ChatAdmin = True
# ---------------------------------------------------------------------------
# Multilingual support
# ---------------------------------------------------------------------------
# Enable or disable multilingual support.
# Default: False
MultiLangEnable = False
# Default language, if not defined.
# Default: en
MultiLangDefault = en
# List of allowed languages, semicolon separated.
# Default: en;ru
MultiLangAllowed = en;ru
# Enable or disable voice command .lang for changing languages on the fly.
# Default: True
MultiLangVoiceCommand = True
# Enable or disable multilingual SystemMessages support.
# Default: False
MultiLangSystemMessageEnable = False
# List of allowed languages for SystemMessages, semicolon separated.
# Default:
MultiLangSystemMessageAllowed =
# Enable or disable multilingual NpcStrings support.
# Default: False
MultiLangNpcStringEnable = False
# List of allowed languages for NpcStrings, semicolon separated.
# Default:
MultiLangNpcStringAllowed =
# ---------------------------------------------------------------------------
# Walker/Bot protection
# ---------------------------------------------------------------------------
# Basic protection against L2Walker.
# Default: False
L2WalkerProtection = False
# ---------------------------------------------------------------------------
# Debug enable/disable voice command
# ---------------------------------------------------------------------------
# This option will enable voice command .debug allowing players
# to turn on/off debugging on self only.
# (admin command //debug can enable debugging on any character)
# Use admin_command_access_rights table for defining access rights.
# Default: False
DebugVoiceCommand = False
# ---------------------------------------------------------------------------
# Dualbox Check
# ---------------------------------------------------------------------------
# Maximum number of players per IP address allowed to enter game.
# Default: 0 (unlimited)
DualboxCheckMaxPlayersPerIP = 0
# Maximum number of players per IP address allowed to participate in olympiad.
# Default: 0 (unlimited)
DualboxCheckMaxOlympiadParticipantsPerIP = 0
# Maximum number of players per IP address allowed to participate in events using L2J Event Engine (//event).
# Default: 0 (unlimited)
DualboxCheckMaxL2EventParticipantsPerIP = 0
# Whitelist of the addresses for dualbox checks.
# Format: Address1,Number1;Address2,Number2...
# Network address can be number (127.0.0.1) or symbolic (localhost) formats.
# Additional connection number added to the global limits for this address.
# For example, if number of TvT event participants per IP address set to the 1 (no dualbox)
# and whitelist contains "l2jmobius.com,2" then number of allowed participants from l2jmobius.com
# will be 1+2=3. Use 0 or negative value for unlimited number of connections.
# Default: 127.0.0.1,0 (no limits from localhost)
DualboxCheckWhitelist = 127.0.0.1,0
# ---------------------------------------------------------------------------
# Password Change
# ---------------------------------------------------------------------------
# Enables .changepassword voiced command which allows the players to change their account's password ingame.
# Default: False
AllowChangePassword = False
# ---------------------------------------------------------------------------
# Old Drop Behavior
# ---------------------------------------------------------------------------
# Enables L2J old drop behavior
# The old L2J system used to add amount of items drop per 100% range of chance.
# For example, if chance is 230% when rate are applied, it will do :
# amount dropped = (2 * getRandomAmount(min,max)) + 30% chance to get ad additional getRandomAmount(min,max)
# Default : False
OldDropBehavior = False
# ---------------------------------------------------------------------------
# Allowed Player Races
# ---------------------------------------------------------------------------
# Allowing specific races to be created.
# Default: True
AllowHuman = True
AllowElf = True
AllowDarkElf = True
AllowOrc = True
AllowDwarf = True
AllowKamael = True
AllowErtheia = True
# ---------------------------------------------------------------------------
# Custom Starting Location
# ---------------------------------------------------------------------------
# Enable custom starting location.
# Default: False
CustomStartingLocation = False
# Coordinates for custom starting location.
# Default: 50821, 186527, -3625 (Giran Harbor)
CustomStartingLocX = 50821
CustomStartingLocY = 186527
CustomStartingLocZ = -3625
# ---------------------------------------------------------------------------
# Random Spawn System for Monsters
# ---------------------------------------------------------------------------
# Enable random monster spawns.
# Default: True
EnableRandomMonsterSpawns = True
# Max range for X and Y coords.
# Default: 150
MaxSpawnMobRange = 150
# Kasha's Eye
# 18812,18813,18814
# Pagan Temple
# 22138
# Orbis Temple
# 22911,22912,22913,22914,22915,22916,22917,22918,22919,22925,22927
# Sel Mahums
# 18908,22775,22776,22777,22778,22779,22780,22781,22782,22783,22784,22785,22786,22787,22788
# Four Sepulchers
# 18120,18132,18133,18137,18141,18145,18150,18151,18152,18153,18154,18155,18156,18157,18166,
# 18170,18171,18183,18184,18185,18186,18187,18191,18195,18196,18197,18198,18199,18212,18220,
# 18221,18222,18226,18230,18231,18232,18233,18234,18235,18236,18237,18238,18239,18240,18241,
# 18242,18243,18256,31452,31468,31469,31470,31471,31472,31473,31474,31475,31476,31477,31478,
# 31479,31480,31481,31482,31483,31484,31485,31486,31487
# Atelia Fortress
# 23537,23588,23586,23587
MobsSpawnNotRandom = 18812,18813,18814,\
22138,\
22911,22912,22913,22914,22915,22916,22917,22918,22919,22925,22927,\
18908,22775,22776,22777,22778,22779,22780,22781,22782,22783,22784,22785,22786,22787,22788,\
18120,18132,18133,18137,18141,18145,18150,18151,18152,18153,18154,18155,18156,18157,18166,\
18170,18171,18183,18184,18185,18186,18187,18191,18195,18196,18197,18198,18199,18212,18220,\
18221,18222,18226,18230,18231,18232,18233,18234,18235,18236,18237,18238,18239,18240,18241,\
18242,18243,18256,31452,31468,31469,31470,31471,31472,31473,31474,31475,31476,31477,31478,\
31479,31480,31481,31482,31483,31484,31485,31486,31487,\
23537,23588,23586,23587,\
27536,27537,27538
# ---------------------------------------------------------------------------
# Minimum Range for Private Stores
# ---------------------------------------------------------------------------
# Minimum distance from player / npc to open a new private store.
# Default: 0
ShopMinRangeFromPlayer = 50
ShopMinRangeFromNpc = 100
# ---------------------------------------------------------------------------
# Free Jumps (Sayune) for all Players
# ---------------------------------------------------------------------------
# Enable Sayune for players that are not Awakened (4rth class).
# Default: False
FreeJumpsForAll = False
# ---------------------------------------------------------------------------
# Custom Community Board
# ---------------------------------------------------------------------------
# Enable Custom Community Board.
# Default: False
CustomCommunityBoard = True
# Currency used by the Community Board (itemId).
# Default: 57 (Adena)
CommunityCurrencyId = 57
# Enable Multisells.
# Default: True
CommunityEnableMultisells = True
# Enable Teleports.
# Default: True
CommunityEnableTeleports = True
# Enable Buffs.
# Default: True
CommunityEnableBuffs = True
# Price for Teleports.
# Default: 0 (free)
CommunityTeleportPrice = 0
# Price for Buffs.
# Default: 0 (free)
CommunityBuffPrice = 0
# Disable Community Board while in combat.
# Default: True
CommunityCombatDisabled = True
# Disable Community Board while player has Karma.
# Default: True
CommunityKarmaDisabled = True
# ---------------------------------------------------------------------------
# Faction System (Good vs Evil)
# ---------------------------------------------------------------------------
# Enable faction system.
# Default: False
EnableFactionSystem = False
# Starting location for all players.
# Default: 85332,16199,-1252
StartingLocation = 85332,16199,-1252
# Faction manager NPC ID.
# Default: 500
FactionManagerNpcId = 500
# Spawn location for faction manager NPC.
# Default: 85712,15974,-1260,26808
ManagerSpawnLocation = 85712,15974,-1260,26808
# Good base location.
# Default: 45306,48878,-3058
GoodBaseLocation = 45306,48878,-3058
# Evil base location.
# Default: -44037,-113283,-237
EvilBaseLocation = -44037,-113283,-237
# Good team name.
# Default: Good
GoodTeamName = Good
# Evil team name.
# Default: Evil
EvilTeamName = Evil
# Good name color.
# Default: 00FF00
GoodNameColor = 00FF00
# Evil name color.
# Default: 0000FF
EvilNameColor = 0000FF
# Enable faction guards.
# The NPC template must have faction as clan.
# Guard IDs 501(Good), 502(Evil).
# Default: True
EnableFactionGuards = True
# Upon death, respawn at faction base.
# Default: True
RespawnAtFactionBase = True
# Upon selecting faction, players become nobless.
# Default: False
FactionAutoNobless = False
# Disallow chat between factions.
# Default: True
EnableFactionChat = True
# Prohibit login when faction has more online players.
# Default: True
BalanceOnlinePlayers = True
# Online player exceed limit (used by setting above).
# Default: 20
BalancePlayerExceedLimit = 20
# ---------------------------------------------------------------------------
# Premium System (VIP)
# ---------------------------------------------------------------------------
# -Admins can manage subscriptions from main admin menu.
# -Players can use .premium to view account related info.
# -Caution: Premium rates multiply existing server rates.
# Enable premium system.
# Default: False
EnablePremiumSystem = False
# Xp rate for premium players.
PremiumRateXp = 2
# Sp rate for premium players.
PremiumRateSp = 2
# Drop chance for premium players.
PremiumRateDropChance = 1
# Drop amount for premium players.
PremiumRateDropAmount = 2
# Spoil chance for premium players.
PremiumRateSpoilChance = 1
# Spoil amount for premium players.
PremiumRateSpoilAmount = 2
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
PremiumRateDropChanceByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
PremiumRateDropAmountByItemId = 57,2;6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1
# ---------------------------------------------------------------------------
# Player Commendation System (PC Bang)
# ---------------------------------------------------------------------------
# PC BANG POINTS ID = -100
# PC Bang Enabled.
Enabled = False
# Max points that player may have.
# Limited by int limit.
MaxPcBangPoints = 200000
# PC Bang point rate.
# Acquisition formula equals (exp * 0.0001 * AcquisitionPointsRate)
# e.g. with 1.0 it's 10000 exp = 1 PC Bang point
# 2.0 - 10000 exp = 2 PC Bang points
# 0.5 - 5000 exp = 1 PC Bang point
AcquisitionPointsRate = 1.0
# Use random points rewarding.
# If enabled points will be random from points/2 to points.
AcquisitionPointsRandom = False
# Creates a chance to aquire double points.
DoublingAcquisitionPoints = True
# Double points chance.
# Used when DoublingAcquisitionPoints is enabled.
# Default 1 (%)
DoublingAcquisitionPointsChance = 1
# Reward low exp kills
# Acquire points if player gains exp and aquire formula equals 0.
RewardLowExpKills = True
# Chance for low exp kills
# Used when RewardLowExpKills is enabled.
# Default 50 (%)
RewardLowExpKillsChance = 50

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# ---------------------------------------------------------------------------
# Alternative Feature Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Castle
# ---------------------------------------------------------------------------
# Siege Time rules
# Which hours can change Castle Lords
# Default: 16,20
SiegeHourList = 16,20
# Taxes for castles
# Tax in percent when is castle owned by npc's.
# Default: 15
TaxForNeutralSide = 15
# Tax in percent when is castle owned by player's and castle is on light side.
# Default: 0
TaxForLightSide = 0
# Tax in percent when is castle owned by player's and castle is on dark side.
# Default: 30
TaxForDarkSide = 30
# Teleport Function price
# Price = 7 days
CastleTeleportFunctionFeeRatio = 604800000
CastleTeleportFunctionFeeLvl1 = 1000
CastleTeleportFunctionFeeLvl2 = 10000
# Support magic buff price
# Price = 7 day
CastleSupportFunctionFeeRatio = 604800000
CastleSupportFeeLvl1 = 49000
CastleSupportFeeLvl2 = 120000
# MP Regeneration price
# Price = 7 day
CastleMpRegenerationFunctionFeeRatio = 604800000
CastleMpRegenerationFeeLvl1 = 45000
CastleMpRegenerationFeeLvl2 = 65000
# Hp Regeneration price
# Price = 7 day
CastleHpRegenerationFunctionFeeRatio = 604800000
CastleHpRegenerationFeeLvl1 = 12000
CastleHpRegenerationFeeLvl2 = 20000
# Exp Regeneration price
# Price = 7 day
CastleExpRegenerationFunctionFeeRatio = 604800000
CastleExpRegenerationFeeLvl1 = 63000
CastleExpRegenerationFeeLvl2 = 70000
# Outer Door upgrade price
OuterDoorUpgradePriceLvl2 = 3000000
OuterDoorUpgradePriceLvl3 = 4000000
OuterDoorUpgradePriceLvl5 = 5000000
# Inner Door upgrade price
InnerDoorUpgradePriceLvl2 = 750000
InnerDoorUpgradePriceLvl3 = 900000
InnerDoorUpgradePriceLvl5 = 1000000
# Wall upgrade price
WallUpgradePriceLvl2 = 1600000
WallUpgradePriceLvl3 = 1800000
WallUpgradePriceLvl5 = 2000000
# Trap upgrade price
TrapUpgradePriceLvl1 = 3000000
TrapUpgradePriceLvl2 = 4000000
TrapUpgradePriceLvl3 = 5000000
TrapUpgradePriceLvl4 = 6000000
# ---------------------------------------------------------------------------
# Clan Hall
# ---------------------------------------------------------------------------
# Teleport Function price
# Price = 7 days
ClanHallTeleportFunctionFeeRatio = 604800000
ClanHallTeleportFunctionFeeLvl1 = 7000
ClanHallTeleportFunctionFeeLvl2 = 14000
# Support magic buff price
# Price = 1 day
ClanHallSupportFunctionFeeRatio = 86400000
ClanHallSupportFeeLvl1 = 2500
ClanHallSupportFeeLvl2 = 5000
ClanHallSupportFeeLvl3 = 7000
ClanHallSupportFeeLvl4 = 11000
ClanHallSupportFeeLvl5 = 21000
ClanHallSupportFeeLvl6 = 36000
ClanHallSupportFeeLvl7 = 37000
ClanHallSupportFeeLvl8 = 364000
# MP Regeneration price
# Price = 1 day
ClanHallMpRegenerationFunctionFeeRatio = 86400000
ClanHallMpRegenerationFeeLvl1 = 2000
ClanHallMpRegenerationFeeLvl2 = 3750
ClanHallMpRegenerationFeeLvl3 = 6500
ClanHallMpRegenerationFeeLvl4 = 13750
ClanHallMpRegenerationFeeLvl5 = 20000
# Hp Regeneration price
# Price = 1 day
ClanHallHpRegenerationFunctionFeeRatio = 86400000
ClanHallHpRegenerationFeeLvl1 = 700
ClanHallHpRegenerationFeeLvl2 = 800
ClanHallHpRegenerationFeeLvl3 = 1000
ClanHallHpRegenerationFeeLvl4 = 1166
ClanHallHpRegenerationFeeLvl5 = 1500
ClanHallHpRegenerationFeeLvl6 = 1750
ClanHallHpRegenerationFeeLvl7 = 2000
ClanHallHpRegenerationFeeLvl8 = 2250
ClanHallHpRegenerationFeeLvl9 = 2500
ClanHallHpRegenerationFeeLvl10 = 3250
ClanHallHpRegenerationFeeLvl11 = 3750
ClanHallHpRegenerationFeeLvl12 = 4250
ClanHallHpRegenerationFeeLvl13 = 5166
# Exp Regeneration price
# Price = 1 day
ClanHallExpRegenerationFunctionFeeRatio = 86400000
ClanHallExpRegenerationFeeLvl1 = 3000
ClanHallExpRegenerationFeeLvl2 = 6000
ClanHallExpRegenerationFeeLvl3 = 9000
ClanHallExpRegenerationFeeLvl4 = 15000
ClanHallExpRegenerationFeeLvl5 = 21000
ClanHallExpRegenerationFeeLvl6 = 23330
ClanHallExpRegenerationFeeLvl7 = 30000
# Creation item function
# Price = 1 day
ClanHallItemCreationFunctionFeeRatio = 86400000
ClanHallItemCreationFunctionFeeLvl1 = 30000
ClanHallItemCreationFunctionFeeLvl2 = 70000
ClanHallItemCreationFunctionFeeLvl3 = 140000
# Curtains Decoration
# Price = 7 days
ClanHallCurtainFunctionFeeRatio = 604800000
ClanHallCurtainFunctionFeeLvl1 = 2000
ClanHallCurtainFunctionFeeLvl2 = 2500
# Fixtures Decoration
# Price = 3 days
ClanHallFrontPlatformFunctionFeeRatio = 259200000
ClanHallFrontPlatformFunctionFeeLvl1 = 1300
ClanHallFrontPlatformFunctionFeeLvl2 = 4000
# If true Clan Hall buff cost 0 mp.
# Default: False
AltClanHallMpBuffFree = False
# ---------------------------------------------------------------------------
# Fortress
# ---------------------------------------------------------------------------
# Teleport Function price
# Price = 7 days
FortressTeleportFunctionFeeRatio = 604800000
FortressTeleportFunctionFeeLvl1 = 1000
FortressTeleportFunctionFeeLvl2 = 10000
# Support magic buff price
# Price = 1 day
FortressSupportFunctionFeeRatio = 86400000
FortressSupportFeeLvl1 = 7000
FortressSupportFeeLvl2 = 17000
# MP Regeneration price
# Price = 1 day
FortressMpRegenerationFunctionFeeRatio = 86400000
FortressMpRegenerationFeeLvl1 = 6500
FortressMpRegenerationFeeLvl2 = 9300
# Hp Regeneration price
# Price = 1 day
FortressHpRegenerationFunctionFeeRatio = 86400000
FortressHpRegenerationFeeLvl1 = 2000
FortressHpRegenerationFeeLvl2 = 3500
# Exp Regeneration price
# Price = 1 day
FortressExpRegenerationFunctionFeeRatio = 86400000
FortressExpRegenerationFeeLvl1 = 9000
FortressExpRegenerationFeeLvl2 = 10000
# This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed
# Default 360 mins
FortressPeriodicUpdateFrequency = 360
# The number of Blood Oath which given to the Fort owner clan when Fort Updater runs
# Default: 1
FortressBloodOathCount = 1
# The maximum Fort supply level
# Max lvl what you can define here is 21!
# Default: 6
FortressMaxSupplyLevel = 6
# Fort fee which payed to the Castle
# Default: 25000
FortressFeeForCastle = 25000
# The maximum time while a clan can own a fortress
# Deafault: 168 hours
FortressMaximumOwnTime = 168
# ---------------------------------------------------------------------------
# Clan Reputation Points
# ---------------------------------------------------------------------------
# Reputation score gained by taking Fortress.
TakeFortPoints = 200
# Reputation score gained by taking Castle.
TakeCastlePoints = 1500
# Reputation score gained by defended Castle.
CastleDefendedPoints = 750
# Reputation score gained per clan members of festival winning party.
FestivalOfDarknessWin = 200
# Reputation score gained for per hero clan members.
HeroPoints = 1000
# Minimum Reputation score gained after completing 2nd class transfer under Academy.
CompleteAcademyMinPoints = 190
# Maximum Reputation score gained after completing 2nd class transfer under Academy.
CompleteAcademyMaxPoints = 650
# Reputation score gained per killed ballista.
KillBallistaPoints = 30
# Reputation score gained for one Blood Alliance.
BloodAlliancePoints = 500
# Reputation score gained for 10 Blood Oaths.
BloodOathPoints = 200
# Reputation score gained for 100 Knight's Epaulettes.
KnightsEpaulettePoints = 20
# Reputation score gained/reduced per kill during a clan war or siege war.
ReputationScorePerKill = 1
# Reputation score reduced by loosing Fortress in battle.
LooseFortPoints = 0
# Reputation score reduced by loosing Castle in battle.
LooseCastlePoints = 3000
# Reputation score reduced by creating Royal Guard.
CreateRoyalGuardCost = 5000
# Reputation score reduced by creating Knight Unit.
CreateKnightUnitCost = 10000
# Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more).
ReinforceKnightUnitCost = 5000
# Reputation score reduced by increasing clan level.
ClanLevel6Cost = 5000
ClanLevel7Cost = 10000
ClanLevel8Cost = 20000
ClanLevel9Cost = 40000
ClanLevel10Cost = 40000
ClanLevel11Cost = 75000
# Number of clan members needed to increase clan level.
ClanLevel6Requirement = 30
ClanLevel7Requirement = 50
ClanLevel8Requirement = 80
ClanLevel9Requirement = 120
ClanLevel10Requirement = 140
ClanLevel11Requirement = 170
# ---------------------------------------------------------------------------
# Other
# ---------------------------------------------------------------------------
# Allow riding wyvern ignoring 7 Signs status
# This will allow Castle Lords to ride wyvern even when Dusk has won Seal of Strife
# Default: False
AllowRideWyvernAlways = False
# Allow riding wyvern during Castle/Fort Siege
# Default: True
AllowRideWyvernDuringSiege = True
# Allow riding mounts (wyvern excluded) during Castle/Fort Siege
# Default: False
AllowRideMountsDuringSiege = False

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# ---------------------------------------------------------------------------
# Floodprotector Options
# ---------------------------------------------------------------------------
# The following settings can be applied to each feature:
# Interval - interval in gameserver ticks (1 tick = 100ms) in which only one request is allowed
# LogFlooding - whether flooding should be logged (only first occurrence of flooding and total count of flood requests is logged)
# PunishmentLimit - if number of requests within single interval exceeds specified number then the specified punishment is applied (0 = disables punishment feature)
# PunishmentType - type of the punishment ('none', 'kick', 'ban', 'jail'), valid only if PunishmentLimit is greater than 0
# PunishmentTime - for how many minutes should the player(jail)/account(ban) be punished (0 = forever), valid only for PunishmentType 'jail' or 'ban'
# UseItem - item usage flooding
# Item usage interval
# Disabled to match retail, if you want to enable this protection change the value to 4 for example.
# Default: 0
FloodProtectorUseItemInterval = 0
FloodProtectorUseItemLogFlooding = False
FloodProtectorUseItemPunishmentLimit = 0
FloodProtectorUseItemPunishmentType = none
FloodProtectorUseItemPunishmentTime = 0
# RollDice - rolling dice flooding
FloodProtectorRollDiceInterval = 42
FloodProtectorRollDiceLogFlooding = False
FloodProtectorRollDicePunishmentLimit = 0
FloodProtectorRollDicePunishmentType = none
FloodProtectorRollDicePunishmentTime = 0
# Firework - firework flooding
FloodProtectorFireworkInterval = 42
FloodProtectorFireworkLogFlooding = False
FloodProtectorFireworkPunishmentLimit = 0
FloodProtectorFireworkPunishmentType = none
FloodProtectorFireworkPunishmentTime = 0
# ItemPetSummon - item summoning and pet mounting flooding
FloodProtectorItemPetSummonInterval = 16
FloodProtectorItemPetSummonLogFlooding = False
FloodProtectorItemPetSummonPunishmentLimit = 0
FloodProtectorItemPetSummonPunishmentType = none
FloodProtectorItemPetSummonPunishmentTime = 0
# HeroVoice - hero voice flooding
FloodProtectorHeroVoiceInterval = 100
FloodProtectorHeroVoiceLogFlooding = False
FloodProtectorHeroVoicePunishmentLimit = 0
FloodProtectorHeroVoicePunishmentType = none
FloodProtectorHeroVoicePunishmentTime = 0
# GlobalChat - global chat flooding
FloodProtectorGlobalChatInterval = 5
FloodProtectorGlobalChatLogFlooding = False
FloodProtectorGlobalChatPunishmentLimit = 0
FloodProtectorGlobalChatPunishmentType = none
FloodProtectorGlobalChatPunishmentTime = 0
# Subclass - subclass flooding
FloodProtectorSubclassInterval = 20
FloodProtectorSubclassLogFlooding = False
FloodProtectorSubclassPunishmentLimit = 0
FloodProtectorSubclassPunishmentType = none
FloodProtectorSubclassPunishmentTime = 0
# DropItem - drop item flooding
FloodProtectorDropItemInterval = 10
FloodProtectorDropItemLogFlooding = False
FloodProtectorDropItemPunishmentLimit = 0
FloodProtectorDropItemPunishmentType = none
FloodProtectorDropItemPunishmentTime = 0
# ServerBypass - server bypass flooding
FloodProtectorServerBypassInterval = 5
FloodProtectorServerBypassLogFlooding = False
FloodProtectorServerBypassPunishmentLimit = 0
FloodProtectorServerBypassPunishmentType = none
FloodProtectorServerBypassPunishmentTime = 0
# ServerBypass - multisell list request flooding
FloodProtectorMultiSellInterval = 1
FloodProtectorMultiSellLogFlooding = False
FloodProtectorMultiSellPunishmentLimit = 0
FloodProtectorMultiSellPunishmentType = none
FloodProtectorMultiSellPunishmentTime = 0
# All kind of other transactions - to/from pet, private store, warehouse, destroy
FloodProtectorTransactionInterval = 10
FloodProtectorTransactionLogFlooding = False
FloodProtectorTransactionPunishmentLimit = 0
FloodProtectorTransactionPunishmentType = none
FloodProtectorTransactionPunishmentTime = 0
# Manufacture
FloodProtectorManufactureInterval = 3
FloodProtectorManufactureLogFlooding = False
FloodProtectorManufacturePunishmentLimit = 0
FloodProtectorManufacturePunishmentType = none
FloodProtectorManufacturePunishmentTime = 0
# Manor
FloodProtectorManorInterval = 30
FloodProtectorManorLogFlooding = False
FloodProtectorManorPunishmentLimit = 0
FloodProtectorManorPunishmentType = none
FloodProtectorManorPunishmentTime = 0
# SendMail - sending mail interval, 10s on retail
FloodProtectorSendMailInterval = 100
FloodProtectorSendMailLogFlooding = False
FloodProtectorSendMailPunishmentLimit = 0
FloodProtectorSendMailPunishmentType = none
FloodProtectorSendMailPunishmentTime = 0
# CharacterSelect - attempts to load character
FloodProtectorCharacterSelectInterval = 30
FloodProtectorCharacterSelectLogFlooding = False
FloodProtectorCharacterSelectPunishmentLimit = 0
FloodProtectorCharacterSelectPunishmentType = none
FloodProtectorCharacterSelectPunishmentTime = 0
# Item Auction - Request for refresh
FloodProtectorItemAuctionInterval = 9
FloodProtectorItemAuctionLogFlooding = False
FloodProtectorItemAuctionPunishmentLimit = 0
FloodProtectorItemAuctionPunishmentType = none
FloodProtectorItemAuctionPunishmentTime = 0

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# ---------------------------------------------------------------------------
# Fort Siege Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Standard Settings
# ---------------------------------------------------------------------------
# Length of siege before the count down (in minutes).
SiegeLength = 60
# This defines how long you need to wait until the suspicious merchant will spawn after siege ends (in minutes).
# Keep in mind when merchant spawns, the fort can be immediately sieged.
# Default: 180
SuspiciousMerchantRespawnDelay = 180
# This defines how long you have to kill all commanders once you kill the first one (in minutes).
# After that time (if all commanders not killed) all commanders and doors get respawned.
CountDownLength = 10
# Max number of flags per clan.
MaxFlags = 1
# Minimum clan level needed to sign up.
SiegeClanMinLevel = 4
#Max number of clans that can register on each side.
AttackerMaxClans = 500
# This option, if enabled, will enable register Fortress Siege to Castle owners just in territory.
# Default: True
JustToTerritory = True
# ---------------------------------------------------------------------------
# Fortress Commander Spawns
# ---------------------------------------------------------------------------
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
# Name - fortress name
# N - number - 1: Archer Comander
# - 2: Guard Commander
# - 3: Support Unit Commander
# - 4: Main Machine - not supported yet, used General
# - 5: General - not used yet, will be used once control room is supported
# Please keep the correct order of commanders, otherwise client will show wrong occupied barracks.
# Control room (main machine) currently emulated in client.
# x,y,z - coords
# heading
# npc_id - id of template
# Flag syntax: NameFlagN = x,y,z,flag_id
# Name - fortress name
# N - number
# x,y,z - coords
# flag_id - id of combat flag
# Shanty Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
ShantyCommander1 = -52435,155188,-1768,20000,35683
ShantyCommander2 = -52128,157752,-2024,29864,35677
ShantyCommander3 = -53944,155433,-2024,7304,35680
# Flag syntax: NameFlagN = x,y,z,flag_id
ShantyFlag1 = -53086,156493,-1896,9819
ShantyFlag2 = -53054,156605,-1896,9819
ShantyFlag3 = -53032,156689,-1896,9819
# Southern Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
SouthernCommander1 = -21328,218864,-2952,0,35719
SouthernCommander2 = -22992,218160,-3208,0,35713
SouthernCommander3 = -21520,221504,-3208,45328,35716
SouthernCommander4 = -22728,221746,-3200,33168,35721
# Flag syntax: NameFlagN = x,y,z,flag_id
SouthernFlag1 = -22386,219917,-3079,9819
SouthernFlag2 = -22386,219798,-3079,9819
SouthernFlag3 = -22386,219679,-3079,9819
# Hive Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
HiveCommander1 = 15152,188128,-2640,0,35752
HiveCommander2 = 17984,187536,-2896,45056,35746
HiveCommander3 = 16016,189520,-2888,0,35749
# Flag syntax: NameFlagN = x,y,z,flag_id
HiveFlag1 = 16685,188358,-2770,9819
HiveFlag2 = 16761,188306,-2770,9819
HiveFlag3 = 16847,188257,-2770,9819
# Valley Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
ValleyCommander1 = 124768,121856,-2296,0,35788
ValleyCommander2 = 124299,123614,-2552,49192,35782
ValleyCommander3 = 124768,124640,-2552,54480,35785
ValleyCommander4 = 128048,123344,-2536,35028,35790
# Flag syntax: NameFlagN = x,y,z,flag_id
ValleyFlag1 = 125970,123653,-2429,9819
ValleyFlag2 = 126092,123650,-2429,9819
ValleyFlag3 = 126205,123648,-2429,9819
# Ivory Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
IvoryCommander1 = 72400,2896,-2760,0,35821
IvoryCommander2 = 73788,5479,-3016,55136,35815
IvoryCommander3 = 71264,4144,-3008,0,35818
# Flag syntax: NameFlagN = x,y,z,flag_id
IvoryFlag1 = 72565,4436,-2888,9819
IvoryFlag2 = 72660,4512,-2888,9819
IvoryFlag3 = 72759,4594,-2888,9819
# Narsell Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
NarsellCommander1 = 154704,53856,-2968,0,35852
NarsellCommander2 = 155576,56592,-3224,59224,35846
NarsellCommander3 = 153328,54848,-3216,5512,35849
# Flag syntax: NameFlagN = x,y,z,flag_id
NarsellFlag1 = 154567,55397,-3097,9819
NarsellFlag2 = 154650,55493,-3097,9819
NarsellFlag3 = 154715,55587,-3097,9819
# Bayou Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
BayouCommander1 = 188624,38240,-3128,0,35888
BayouCommander2 = 188160,39920,-3376,49284,35882
BayouCommander3 = 188626,41066,-3376,57140,35885
BayouCommander4 = 191846,39764,-3368,33020,35890
# Flag syntax: NameFlagN = x,y,z,flag_id
BayouFlag1 = 189838,40063,-3253,9819
BayouFlag2 = 189931,40060,-3253,9819
BayouFlag3 = 190052,40062,-3253,9819
# White Sands Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
WhiteSandsCommander1 = 117216,205648,-3048,0,35921
WhiteSandsCommander2 = 118880,203568,-3304,5396,35915
WhiteSandsCommander3 = 118560,206560,-3304,48872,35918
# Flag syntax: NameFlagN = x,y,z,flag_id
WhiteSandsFlag1 = 118640,205151,-3176,9819
WhiteSandsFlag2 = 118690,205062,-3176,9819
WhiteSandsFlag3 = 118742,204968,-3176,9819
# Borderland Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
BorderlandCommander1 = 159664,-72224,-2584,0,35957
BorderlandCommander2 = 157968,-71659,-2832,59020,35951
BorderlandCommander3 = 157312,-70640,-2832,0,35954
BorderlandCommander4 = 160194,-68688,-2824,43272,35959
# Flag syntax: NameFlagN = x,y,z,flag_id
BorderlandFlag1 = 158817,-70229,-2708,9819
BorderlandFlag2 = 158883,-70145,-2708,9819
BorderlandFlag3 = 158946,-70045,-2708,9819
# Swamp Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
SwampCommander1 = 71264,-60512,-2504,0,35995
SwampCommander2 = 71248,-62352,-2752,12388,35989
SwampCommander3 = 68688,-59648,-2752,56012,35992
SwampCommander4 = 68005,-60866,-2744,5424,35997
# Flag syntax: NameFlagN = x,y,z,flag_id
SwampFlag1 = 69829,-61087,-2629,9819
SwampFlag2 = 69979,-61144,-2632,9819
SwampFlag3 = 70069,-61182,-2629,9819
# Archaic Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
ArchaicCommander1 = 109856,-142640,-2672,0,36028
ArchaicCommander2 = 109600,-139735,-2928,62612,36022
ArchaicCommander3 = 108223,-142209,-2920,8524,36025
# Flag syntax: NameFlagN = x,y,z,flag_id
ArchaicFlag1 = 109142,-141243,-2801,9819
ArchaicFlag2 = 109184,-141129,-2801,9819
ArchaicFlag3 = 109214,-141016,-2801,9819
# Floran Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
FloranCommander1 = 6528,151872,-2608,0,36064
FloranCommander2 = 7006,148242,-2856,32768,36058
FloranCommander3 = 4384,150992,-2856,0,36061
FloranCommander4 = 5246,152319,-2848,49151,36066
# Flag syntax: NameFlagN = x,y,z,flag_id
FloranFlag1 = 5293,149624,-2732,9819
FloranFlag2 = 5306,149743,-2732,9819
FloranFlag3 = 5299,149870,-2732,9819
# Cloud Mountain Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
CloudMountainCommander1 = -55248,90496,-2536,0,36102
CloudMountainCommander2 = -55791,91856,-2792,0,36096
CloudMountainCommander3 = -54168,92604,-2784,49196,36099
CloudMountainCommander4 = -50913,92259,-2776,41188,36104
# Flag syntax: NameFlagN = x,y,z,flag_id
CloudMountainFlag1 = -53354,91537,-2664,9819
CloudMountainFlag2 = -53237,91537,-2664,9819
CloudMountainFlag3 = -53112,91537,-2664,9819
# Tanor Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
TanorCommander1 = 58480,139648,-1464,0,36135
TanorCommander2 = 61864,139257,-1728,46896,36129
TanorCommander3 = 59436,140834,-1720,47296,36132
# Flag syntax: NameFlagN = x,y,z,flag_id
TanorFlag1 = 60225,139771,-1597,9819
TanorFlag2 = 60362,139742,-1597,9819
TanorFlag3 = 60467,139727,-1597,9819
# DragonSpine Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
DragonspineCommander1 = 13184,94928,-3144,0,36166
DragonspineCommander2 = 9472,94992,-3392,0,36160
DragonspineCommander3 = 12829,96214,-3392,49152,36163
# Flag syntax: NameFlagN = x,y,z,flag_id
DragonspineFlag1 = 11459,95308,-3264,9819
DragonspineFlag2 = 11527,95301,-3264,9819
DragonspineFlag3 = 11623,95311,-3264,9819
# Antharas Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
AntharasCommander1 = 79440,88752,-2600,0,36202
AntharasCommander2 = 77262,91704,-2856,5112,36196
AntharasCommander3 = 80929,90510,-2856,40192,36199
AntharasCommander4 = 80755,89002,-2848,21984,36204
# Flag syntax: NameFlagN = x,y,z,flag_id
AntharasFlag1 = 79470,91299,-2728,9819
AntharasFlag2 = 79528,91187,-2728,9819
AntharasFlag3 = 79580,91095,-2728,9819
# Western Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
WesternCommander1 = 113481,-16058,-712,0,36240
WesternCommander2 = 109872,-16624,-968,16384,36234
WesternCommander3 = 112601,-13933,-960,49152,36237
WesternCommander4 = 113929,-14801,-960,32768,36242
# Flag syntax: NameFlagN = x,y,z,flag_id
WesternFlag1 = 111280,-14820,-839,9819
WesternFlag2 = 111380,-14820,-839,9819
WesternFlag3 = 111480,-14820,-839,9819
# Hunters Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
HuntersCommander1 = 123232,94400,-1856,0,36278
HuntersCommander2 = 122688,95760,-2112,0,36272
HuntersCommander3 = 124305,96528,-2104,49151,36275
HuntersCommander4 = 127632,96240,-2096,40892,36280
# Flag syntax: NameFlagN = x,y,z,flag_id
HuntersFlag1 = 125155,95455,-1984,9819
HuntersFlag2 = 125255,95455,-1984,9819
HuntersFlag3 = 125355,95455,-1984,9819
# Aaru Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
AaruCommander1 = 74288,186912,-2296,0,36311
AaruCommander2 = 71392,184720,-2552,5528,36305
AaruCommander3 = 71542,186410,-2552,55088,36308
# Flag syntax: NameFlagN = x,y,z,flag_id
AaruFlag1 = 73029,186303,-2424,9819
AaruFlag2 = 73923,186247,-2424,9819
AaruFlag3 = 72833,186178,-2424,9819
# Demon Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
DemonCommander1 = 100752,-53664,-360,0,36347
DemonCommander2 = 100688,-57440,-616,16384,36341
DemonCommander3 = 99484,-54027,-616,0,36344
# Flag syntax: NameFlagN = x,y,z,flag_id
DemonFlag1 = 100400,-55401,-488,9819
DemonFlag2 = 100400,-55301,-488,9819
DemonFlag3 = 100400,-55201,-488,9819
# Monastic Fortress
# Commander syntax: NameCommanderN = x,y,z,heading,npc_id
MonasticCommander1 = 73680,-95456,-1144,0,36385
MonasticCommander2 = 70189,-93935,-1400,61576,36379
MonasticCommander3 = 73831,-94119,-1400,45536,36382
# Flag syntax: NameFlagN = x,y,z,flag_id
MonasticFlag1 = 72174,-94437,-1271,9819
MonasticFlag2 = 72294,-94481,-1271,9819
MonasticFlag3 = 72401,-94526,-1271,9819

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# ---------------------------------------------------------------------------
# General Server Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Administrator
# ---------------------------------------------------------------------------
# If this option is set to True every newly created character will have access level 127. This means that every character created will have Administrator Privileges.
# Default: False
EverybodyHasAdminRights = False
# If True, only accounts with GM access can enter the server.
# Default: False
ServerGMOnly = False
# Enable GMs to have the glowing aura of a Hero character on login.
# Notes:
# GMs can do "///hero" on themselves and get this aura voluntarily.
# It's advised to keep this off due to graphic lag.
# Default: False
GMHeroAura = False
# Auto set invulnerable status to a GM on login.
# Default: False
GMStartupInvulnerable = True
# Auto set invisible status to a GM on login.
# Default: False
GMStartupInvisible = True
# Auto block private messages to a GM on login.
# Default: False
GMStartupSilence = False
# Auto list GMs in GM list (/gmlist) on login.
# Default: False
GMStartupAutoList = True
# Auto set diet mode on to a GM on login (affects your weight penalty).
# Default: False
GMStartupDietMode = False
# Item restrictions apply to GMs as well? (True = restricted usage)
# Default: True
GMItemRestriction = True
# Skill restrictions apply to GMs as well? (True = restricted usage)
# Default: True
GMSkillRestriction = True
# Allow GMs to drop/trade non-tradable and quest(drop only) items
# Default: False
GMTradeRestrictedItems = True
# Allow GMs to restart/exit while is fighting stance
# Default: True
GMRestartFighting = True
# Show the GM's name behind an announcement made by him
# example: "Announce: hi (HanWik)"
GMShowAnnouncerName = False
# Show the GM's name before an announcement made by him
# example: "Nyaran: hi"
GMShowCritAnnouncerName = False
# Give special skills for every GM
# 7029,14779-14790,23249 (Master's Blessing)
# Default: False
GMGiveSpecialSkills = False
# Give special aura skills for every GM
# 7029,14791-14802,23249 (Master's Blessing)
# Default: False
GMGiveSpecialAuraSkills = False
# ---------------------------------------------------------------------------
# Server Security
# ---------------------------------------------------------------------------
# Enforce gameguard for clients. Sends a gameguard query on character login.
# Default: False
GameGuardEnforce = False
# Don't allow player to perform trade, talk with npc, or move until gameguard reply is received.
# Default: False
GameGuardProhibitAction = False
#Logging settings. The following four settings, while enabled, will increase writing to your hard drive(s) considerably. Depending on the size of your server, the amount of players, and other factors, you may suffer a noticable performance hit.
# Default: False
LogChat = False
# Default: False
LogAutoAnnouncements = False
# Default: False
LogItems = False
# Log only Adena and equippable items if LogItems is enabled
LogItemsSmallLog = False
# Default: False
LogItemEnchants = False
# Default: False
LogSkillEnchants = False
# Default: False
GMAudit = False
# Check players for non-allowed skills
# Default: False
SkillCheckEnable = True
# If true, remove invalid skills from player and database.
# Report only, if false.
# Default: False
SkillCheckRemove = True
# Check also GM characters (only if SkillCheckEnable = True)
# Default: True
SkillCheckGM = False
# ---------------------------------------------------------------------------
# Thread Configuration
# ---------------------------------------------------------------------------
# Extreme caution should be here, set to defaults if you do not know what you are doing.
# These could possibly hurt your servers performance or improve it depending on your server's configuration, size, and other factors.
# Default: 10
ThreadPoolSizeEffects = 50
# Default: 13
ThreadPoolSizeGeneral = 65
# Default: 2
ThreadPoolSizeEvents = 10
# Default: 2
UrgentPacketThreadCoreSize = 20
# Default: 4
GeneralPacketThreadCoreSize = 20
# Default: 4
GeneralThreadCoreSize = 20
# Default: 6
AiMaxThread = 30
# Default: 5
EventsMaxThread = 25
# Dead Lock Detector (a separate thread for detecting deadlocks).
# For improved crash logs and automatic restart in deadlock case if enabled.
# Check interval is in seconds.
# Default: True
DeadLockDetector = True
# Default: 20
DeadLockCheckInterval = 20
# Default: False
RestartOnDeadlock = False
# ---------------------------------------------------------------------------
# Client packet queue tuning
# ---------------------------------------------------------------------------
# Queue size, do not set it too low !
# 0 - use value MaxReadPerPass + 2 (from mmo.properties)
# Default: 0
ClientPacketQueueSize = 80
# Maximum number of packets in burst.
# Execution will be aborted and thread released if more packets executed in raw.
# 0 - use value MaxReadPerPass + 1 (from mmo.properties)
# Default: 0
ClientPacketQueueMaxBurstSize = 70
# Maximum number of packets per second.
# Flood detector will be triggered if more packets received.
# After triggering all incoming packets will be dropped until flooding stopped.
# Default: 80
ClientPacketQueueMaxPacketsPerSecond = 160
# Average number of packets per second calculated during this interval.
# Using larger value decrease number of false kicks, but slower reaction to flood.
# Avoid using too low or too high values, recommended between 3 and 10.
# Default: 5
ClientPacketQueueMeasureInterval = 15
# Maximum average number of packets per second during measure interval.
# Flood detector will be triggered if more packets received.
# After triggering all incoming packets will be dropped until flooding stopped.
# Default: 40
ClientPacketQueueMaxAveragePacketsPerSecond = 120
# Maximum number of flood triggers per minute.
# Client will be kicked if more floods detected.
# Default: 2
ClientPacketQueueMaxFloodsPerMin = 5
# Maximum number of queue overflows per minute.
# After overflow all incoming packets from client are dropped until queue is flushed.
# Client will be kicked if more queue overflows detected.
# Default: 1
ClientPacketQueueMaxOverflowsPerMin = 10
# Maximum number of buffer underflows per minute.
# Client will be kicked if more underflow exceptions detected.
# Default: 1
ClientPacketQueueMaxUnderflowsPerMin = 10
# Maximum number of unknown packets per minute.
# Client will be kicked if more unknown packets received.
# Default: 5
ClientPacketQueueMaxUnknownPerMin = 5
# ---------------------------------------------------------------------------
# Optimization
# ---------------------------------------------------------------------------
# Items on ground management.
# Allow players to drop items on the ground.
# Default: True
AllowDiscardItem = True
# Delete dropped reward items from world after a specified amount of seconds. Disabled = 0.
# Default: 600
AutoDestroyDroppedItemAfter = 600
# Time in seconds after which dropped herb will be auto-destroyed
# Default: 60
AutoDestroyHerbTime = 60
# List of item id that will not be destroyed (separated by "," like 57,5575,6673).
# Notes:
# Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Items on this list will be protected regardless of the following options.
# Default: 0
ListOfProtectedItems = 0
# Cleans up the server database on startup.
# The bigger the database is, the longer it will take to clean up the database(the slower the server will start).
# Sometimes this ends up with 0 elements cleaned up, and a lot of wasted time on the server startup.
# If you want a faster server startup, set this to 'false', but its recommended to clean up the database from time to time.
# Default: True
DatabaseCleanUp = True
# This is the interval (in minutes), that the gameserver will update a players information such as location.
# The higher you set this number, there will be less character information saving so you will have less accessessing of the database and your hard drive(s).
# The lower you set this number, there will be more frequent character information saving so you will have more access to the database and your hard drive(s).
# A value of 0 disables periodic saving.
# Independent of this setting the character is always saved after leaving the world.
# Default: 15
CharacterDataStoreInterval = 15
# This enables the server to only update items when saving the character.
# Enabling this greatly reduces DB usage and improves performance.
# WARNING: This option causes item loss during crashes.
# Default: False
LazyItemsUpdate = False
# When enabled, this forces (even if using lazy item updates) the items owned by the character to be updated into DB when saving its character.
# Default: False
UpdateItemsOnCharStore = False
# Also delete from world misc. items dropped by players (all except equip-able items).
# Notes:
# Works only if AutoDestroyDroppedItemAfter is greater than 0.
# Default: False
DestroyPlayerDroppedItem = False
# Destroy dropped equippable items (armor, weapon, jewelry).
# Notes:
# Works only if DestroyPlayerDroppedItem = True
# Default: False
DestroyEquipableItem = False
# Save dropped items into the database for restoring after restart.
# Default: False
SaveDroppedItem = False
# Enable/Disable the emptying of the stored dropped items table after items are loaded into memory (safety setting).
# If the server crashed before saving items, on next start old items will be restored and players may already have picked up some of them so this will prevent duplicates.
# Default: False
EmptyDroppedItemTableAfterLoad = False
# Time interval in minutes to save in DB items on ground. Disabled = 0.
# Notes:
# If SaveDroppedItemInterval is disabled, items will be saved into the database only at server shutdown.
# Default: 60
SaveDroppedItemInterval = 60
# Delete all saved items from the database on next restart?
# Notes:
# Works only if SaveDroppedItem = False.
# Default: False
ClearDroppedItemTable = False
# Delete invalid quest from players.
# Default: False
AutoDeleteInvalidQuestData = False
# If True, allows a special handling for drops when chance raises over 100% (eg. when applying chance rates).
# True value causes better drop handling at higher rates.
# Default: True
PreciseDropCalculation = True
# Allow creating multiple non-stackable items at one time?
# Default: True
MultipleItemDrop = True
# Forces full item inventory packet to be sent for any item change.
# Notes:
# This can increase network traffic
# Default: False
ForceInventoryUpdate = False
# True = Load html's into cache only on first time html is requested.
# False = Load all html's into cache on server startup.
# Default: True
LazyCache = False
# Cache all character names in to memory on server startup
# False - names are loaded from Db when they are requested
# True - decrease Db usage , increase memory consumption
# Default: True
CacheCharNames = True
# Minimum and maximum variables in seconds for npc animation delay.
# You must keep MinNPCAnimation < = MaxNPCAnimation.
# Default: 10
MinNPCAnimation = 10
# Default: 20
MaxNPCAnimation = 20
# Default: 5
MinMonsterAnimation = 5
# Default: 20
MaxMonsterAnimation = 20
# Knownlist (the list of things a character sees) update method. Default is currently time based updating, which also makes it possible to use config options for guards to see moving monsters. Alternatively move based update can be used but guards cannot track mobs with that option but otherwise it should work well.
# Default: False
MoveBasedKnownlist = False
# Interval (in milliseconds) in which the knownlist does full updates.
# For move based updates its used for intermediate updates.
# WARNING!
# Useful interval is between 300 - 2000. Too small value may kill your CPU, too high value may not update knownlists properly. The default value is chosen experimentally.
# Default: 1250
KnownListUpdateInterval = 1250
# Grid options: Grids can turn themselves on and off. This also affects the loading and processing of all AI tasks and (in the future) geodata within this grid.
# Turn on for a grid with a person in it is immediate, but it then turns on the 8 neighboring grids based on the specified number of seconds.
# Turn off for a grid and neighbors occurs after the specified number of seconds have passed during which a grid has had no players in or in any of its neighbors.
# The always on option allows to ignore all this and let all grids be active at all times (not suggested).
# Default: False
GridsAlwaysOn = False
# Default: 1
GridNeighborTurnOnTime = 1
# Default: 90
GridNeighborTurnOffTime = 90
# ---------------------------------------------------------------------------
# Falling Damage
# ---------------------------------------------------------------------------
# Allow characters to receive damage from falling.
# CoordSynchronize = 2 is recommended.
# Default: True
EnableFallingDamage = True
# ---------------------------------------------------------------------------
# Wall Data
# ---------------------------------------------------------------------------
# Use XML wall data for LoS checks.
# Does not require geodata to be enabled.
# Default: True
EnableWallData = True
# ---------------------------------------------------------------------------
# Features
# ---------------------------------------------------------------------------
# Peace Zone Modes:
# 0 = Peace All the Time
# 1 = PVP During Siege for siege participants
# 2 = PVP All the Time
# Default: 0
PeaceZoneMode = 0
# Global Chat.
# Available Options: ON, OFF, GM, GLOBAL
# Default: ON
GlobalChat = ON
# Trade Chat.
# Available Options: ON, OFF, GM, GLOBAL
# Default: ON
TradeChat = ON
# Minimum level for chat, 0 = disable
# Retail: 20
MinimumChatLevel = 0
# If you are experiencing problems with Warehouse transactions, feel free to disable them here.
# Default: True
AllowWarehouse = True
# Enable Warehouse Cache. If warehouse is not used will server clear memory used by this warehouse.
# Default: False
WarehouseCache = False
# How long warehouse should be stored in memory.
# Default: 15
WarehouseCacheTime = 15
# Default: True
AllowRefund = True
# Default: True
AllowMail = True
# Default: True
AllowAttachments = True
# If True player can try on weapon and armor in shop.
# Default: True
AllowWear = True
# Default: 5
WearDelay = 5
#Adena cost to try on an item.
# Default: 10
WearPrice = 10
# ---------------------------------------------------------------------------
# Instances
# ---------------------------------------------------------------------------
# Restores the player to their previous instance (ie. an instanced area/dungeon) on EnterWorld.
# Default: False
RestorePlayerInstance = True
# Set whether summon skills can be used to summon players inside an instance.
# When enabled individual instances can have summoning disabled in instance xml's.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: False
AllowSummonInInstance = False
# When a player dies, is removed from instance after a fixed period of time.
# Time in seconds.
# Default: 60
EjectDeadPlayerTime = 60
# When is instance finished, is set time to destruction currency instance.
# Time in seconds.
# Default: 300
DefaultFinishTime = 300
# ---------------------------------------------------------------------------
# Misc Settings
# ---------------------------------------------------------------------------
# Default: True
AllowRace = True
# Default: True
AllowWater = True
# Enable pets for rent (wyvern & strider) from pet managers.
# Default: False
AllowRentPet = False
# Default: True
AllowFishing = True
# Default: True
AllowBoat = True
# Boat broadcast radius.
# If players getting annoyed by boat shouts then radius can be decreased.
# Default: 20000
BoatBroadcastRadius = 20000
# Default: True
AllowCursedWeapons = True
# Show "data/html/servnews.htm" when a character enters world.
# Default: False
ShowServerNews = False
# Enable the Community Board.
# Default: True
EnableCommunityBoard = True
# Default Community Board page.
# Default: _bbshome
BBSDefault = _bbshome
# Enable chat filter
# Default = False
UseChatFilter = False
# Replace filter words with following chars
ChatFilterChars = ^_^
# Banchat for channels, split ";"
# GENERAL (white)
# SHOUT (!)
# TELL (")
# PARTY (#)
# CLAN (@)
# GM (//gmchat)
# PETITION_PLAYER (*)
# PETITION_GM (*)
# TRADE (+)
# ALLIANCE ($)
# ANNOUNCEMENT
# BOAT
# FRIEND
# MSNCHAT
# PARTYMATCH_ROOM
# PARTYROOM_COMMANDER (Yellow)
# PARTYROOM_ALL (Red)
# HERO_VOICE (%)
# CRITICAL_ANNOUNCE
# SCREEN_ANNOUNCE
# BATTLEFIELD
# MPCC_ROOM
# NPC_GENERAL
# NPC_SHOUT
# NEW_TELL
# WORLD (&)
# Default: ALL;SHOUT;GLOBAL;TRADE;HERO_VOICE
BanChatChannels = GENERAL;SHOUT;WORLD;TRADE;HERO_VOICE
# ---------------------------------------------------------------------------
# World chat settings
# ---------------------------------------------------------------------------
# The minimum level to use this chat
# Default: 95
WorldChatMinLevel = 95
# The amount of points player will have at his disposal every day
# Default: 10
WorldChatPointsPerDay = 10
# The delay player must wait before sending new world chat message
# Note: Value is in seconds
# Default: 20sec
WorldChatInterval = 20sec
# The time on which server will reset the points of all players
# Default: 06:30:00
WorldChatResetTime = 06:30:00
# ---------------------------------------------------------------------------
# Manor
# ---------------------------------------------------------------------------
# Default: True
AllowManor = True
# Manor refresh time in military hours.
# Default: 20 (8pm)
AltManorRefreshTime = 20
# Manor refresh time (minutes).
# Default: 00 (start of the hour)
AltManorRefreshMin = 00
# Manor period approve time in military hours.
# Default: 4 (4am)
AltManorApproveTime = 4
# Manor period approve time (minutes).
# Default: 30
AltManorApproveMin = 30
# Manor maintenance time (minutes).
# Default: 6
AltManorMaintenanceMin = 6
# Manor Save Type.
# True = Save data into the database after every action
# Default: False
AltManorSaveAllActions = False
# Manor Save Period (used only if AltManorSaveAllActions = False)
# Default: 2 (hour)
AltManorSavePeriodRate = 2
# ---------------------------------------------------------------------------
# Lottery
# ---------------------------------------------------------------------------
# Default: True
# Crashes the client (packet problem?)
AllowLottery = False
# Initial Lottery prize.
# Default: 50000
AltLotteryPrize = 50000
# Lottery Ticket Price
# Default: 2000
AltLotteryTicketPrice = 2000
# What part of jackpot amount should receive characters who pick 5 wining numbers
# Default: 0.6
AltLottery5NumberRate = 0.6
# What part of jackpot amount should receive characters who pick 4 wining numbers
# Default: 0.2
AltLottery4NumberRate = 0.2
# What part of jackpot amount should receive characters who pick 3 wining numbers
# Default: 0.2
AltLottery3NumberRate = 0.2
# How much Adena receive characters who pick two or less of the winning number
# Default: 200
AltLottery2and1NumberPrize = 200
# ---------------------------------------------------------------------------
# Fishing Tournament
# ---------------------------------------------------------------------------
# Enable or disable the Fishing Tournament system
AltFishChampionshipEnabled = True
# Item Id used as reward
AltFishChampionshipRewardItemId = 57
# Item count used as reward (for the 5 first winners)
AltFishChampionshipReward1 = 800000
AltFishChampionshipReward2 = 500000
AltFishChampionshipReward3 = 300000
AltFishChampionshipReward4 = 200000
AltFishChampionshipReward5 = 100000
# ---------------------------------------------------------------------------
# Item Auction
# ---------------------------------------------------------------------------
#
AltItemAuctionEnabled = True
# Number of days before auction cleared from database with all bids.
# Default: 14
AltItemAuctionExpiredAfter = 14
# Auction extends to specified amount of seconds if one or more new bids added.
# By default auction extends only two times, by 5 and 3 minutes, this custom value used after it.
# Values higher than 60s is not recommended.
# Default: 0
AltItemAuctionTimeExtendsOnBid = 0
# ---------------------------------------------------------------------------
# Dimension Rift
# ---------------------------------------------------------------------------
# Minimal party size to enter rift. Min = 2, Max = 9.
# If while inside the rift, the party becomes smaller, all members will be teleported back.
# Default: 2
RiftMinPartySize = 2
# Number of maximum jumps between rooms allowed, after this time party will be teleported back
# Default: 4
MaxRiftJumps = 4
# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s
# Default: 10000
RiftSpawnDelay = 10000
# Time between automatic jumps in seconds
# Default: 480
AutoJumpsDelayMin = 480
# Default: 600
AutoJumpsDelayMax = 600
# Time Multiplier for stay in the boss room
# Default: 1.5
BossRoomTimeMultiply = 1.5
# Cost in dimension fragments to enter the rift, each party member must own this amount
# Default: 18
RecruitCost = 18
# Default: 21
SoldierCost = 21
# Default: 24
OfficerCost = 24
# Default: 27
CaptainCost = 27
# Default: 30
CommanderCost = 30
# Default: 33
HeroCost = 33
# ---------------------------------------------------------------------------
# Four Sepulchers
# ---------------------------------------------------------------------------
# Default: 50
TimeOfAttack = 50
# Default: 5
TimeOfCoolDown = 5
# Default: 3
TimeOfEntry = 3
# Default: 2
TimeOfWarmUp = 2
# Default: 4
NumberOfNecessaryPartyMembers = 4
# ---------------------------------------------------------------------------
# Punishment
# ---------------------------------------------------------------------------
# Player punishment for illegal actions:
# 1 - broadcast warning to gms only
# 2 - kick player(default)
# 3 - kick & ban player
# 4 - jail player (define minutes of jail with param: 0 = infinite)
# Default: 2
DefaultPunish = 2
# This setting typically specifies the duration of the above punishment.
# Default: 0
DefaultPunishParam = 0
# Apply default punish if player buy items for zero Adena.
# Default: True
OnlyGMItemsFree = True
# Jail is a PvP zone.
# Default: False
JailIsPvp = False
# Disable all chat in jail (except normal one)
# Default: True
JailDisableChat = True
# Disable all transaction in jail
# Trade/Store/Drop
# Default: False
JailDisableTransaction = False
# Enchant Skill Details Settings
# Default: 1,5
NormalEnchantCostMultipiler = 1
SafeEnchantCostMultipiler = 5
# ---------------------------------------------------------------------------
# Custom Components
# ---------------------------------------------------------------------------
# Default: False
CustomSpawnlistTable = True
# Option to save GM spawn only in the custom table.
# Default: False
SaveGmSpawnOnCustom = True
# Default: False
CustomNpcData = True
# Default: False
CustomTeleportTable = True
# Default: False
CustomNpcBufferTables = True
# Default: False
CustomSkillsLoad = True
# Default: False
CustomItemsLoad = True
# Default: False
CustomMultisellLoad = True
# Default: False
CustomBuyListLoad = True
# ---------------------------------------------------------------------------
# Birthday Event Settings
# ---------------------------------------------------------------------------
# Gift sent with Mail System
# Default: 22187
AltBirthdayGift = 22187
# Mail Subject
AltBirthdayMailSubject = Happy Birthday!
# Mail Content
# $c1: Player name
# $s1: Age
AltBirthdayMailText = Hello Adventurer!! Seeing as you're one year older now, I thought I would send you some birthday cheer :) Please find your birthday pack attached. May these gifts bring you joy and happiness on this very special day.\n\nSincerely, Alegria
# ---------------------------------------------------------------------------
# Handy's Block Checker Event Settings
# ---------------------------------------------------------------------------
# Enable the Handy's Block Checker event
# Default: True
EnableBlockCheckerEvent = True
# Minimum number of members on each team before
# be able to start the event
# Min: 1
# Max: 6
# Retail: 2
BlockCheckerMinTeamMembers = 2
# Fair play
# Players can choose what team to play. However, by
# enabling this property to true, the teams will be
# balanced in the teleport to the arena
HBCEFairPlay = True
# ---------------------------------------------------------------------------
# Hellbound Settings
# ---------------------------------------------------------------------------
# Minimum player level to enter Hellbound.
# Default: 99
HellboundLevelLimit = 99
# ---------------------------------------------------------------------------
# Bot Report Button settings
# ---------------------------------------------------------------------------
# Enable the bot report button on the desired game servers.
# Default: True
EnableBotReportButton = True
# Report points restart hour. Format: HH:MM ( PM mode, 24 hours clock)
# Default: 00:00
BotReportPointsResetHour = 00:00
# Delay between reports from the same player (in minutes)
# Default: 30 minutes
BotReportDelay = 30
# Allow players from the same clan to report the same bot
# Default: False
AllowReportsFromSameClanMembers = False
# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Do not touch these if you do not know what you are doing.
# These settings are for debugging servers ONLY. They are not meant for LIVE servers.
# Default: False
Debug = False
# Instances debugging
# Default: False
InstanceDebug = False
# Html action cache debugging
# Default: False
HtmlActionCacheDebug = False
# Packet handler debug output
# Default: False
PacketHandlerDebug = False
# Default: False
Developer = False
# Don't load Handlers
# Default: False
AltDevNoHandlers = False
# Don't load quests.
# Default: False
AltDevNoQuests = False
# Don't load spawntable.
# Default: False
AltDevNoSpawns = False
# Show quests while loading them.
# Default: False
AltDevShowQuestsLoadInLogs = False
# Show scripts while loading them.
# Default: False
AltDevShowScriptsLoadInLogs = False

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# ---------------------------------------------------------------------------
# GeoData
# ---------------------------------------------------------------------------
# Pathfinding options:
# 0 = Disabled
# 1 = Enabled using path node files
# 2 = Enabled using geodata cells at runtime
# Default: 0
PathFinding = 0
# Pathnode file directory
# Default: pathnode
PathnodePath = pathnode
# Pathfinding array buffers configuration
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
# Weight for nodes without obstacles far from walls
LowWeight = 0.5
# Weight for nodes near walls
MediumWeight = 2
# Weight for nodes with obstacles
HighWeight = 3
# Angle paths will be more "smart", but in cost of higher CPU utilization
AdvancedDiagonalStrategy = True
# Weight for diagonal movement. Used only with AdvancedDiagonalStrategy = True
# Default: LowWeight * sqrt(2)
DiagonalWeight = 0.707
# Maximum number of LOS postfilter passes, 0 will disable postfilter.
# Default: 3
MaxPostfilterPasses = 3
# Path debug function.
# Nodes known to pathfinder will be displayed as adena, constructed path as antidots.
# Number of the items show node cost * 10
# Potions display path after first stage filter
# Red potions - actual waypoints. Green potions - nodes removed by LOS postfilter
# This function FOR DEBUG PURPOSES ONLY, never use it on the live server !
DebugPath = False
# True = Loads GeoData buffer's content into physical memory.
# False = Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.
# Default: True
ForceGeoData = True
# This setting controls Client <--> Server Player coordinates synchronization:
# -1 - Will synchronize only Z from Client --> Server. Default when no geodata.
# 1 - Synchronization Client --> Server only. Using this option (without geodata) makes it more difficult for players to bypass obstacles.
# 2 - Intended for geodata (at least with cell-level pathfinding, otherwise can you try -1).
# Server sends validation packet if client goes too far from server calculated coordinates.
# Default: -1
CoordSynchronize = -1
# Geodata file directory
GeoDataPath = geodata
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
# False: Don't load any regions other than the ones specified with True below
TryLoadUnspecifiedRegions = True
# List of regions to be required to load
# eg.:
# Both regions required
# 22_22=True
# 19_20=true
# Exclude region from loading
# 25_26=false
# True: Region is required for the server to startup
# False: Region is not considered to be loaded

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# ---------------------------------------------------------------------------
# Gracia Seeds Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Seed of Destruction Settings
# ---------------------------------------------------------------------------
# Count of Kills which needed for Stage 2
# Default: 10
TiatKillCountForNextState = 10
# Length of Stage 2 before the Defense state starts (in minutes).
# Default: 720min (12h)
Stage2Length = 720

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# ---------------------------------------------------------------------------
# Antharas
# ---------------------------------------------------------------------------
# Delay of appearance time of Antharas. Value is minute. Range 3-60
AntharasWaitTime = 20
# Interval time of Antharas. Value is hour. Range 1-480
IntervalOfAntharasSpawn = 264
# Random interval. Range 1-192
RandomOfAntharasSpawn = 72
# ---------------------------------------------------------------------------
# Valakas
# ---------------------------------------------------------------------------
# Delay of appearance time of Valakas. Value is minute. Range 3-60
ValakasWaitTime = 30
# Interval time of Valakas. Value is hour. Range 1-480
IntervalOfValakasSpawn = 264
# Random interval. Range 1-192
RandomOfValakasSpawn = 72
# ---------------------------------------------------------------------------
# Baium
# ---------------------------------------------------------------------------
# Interval time of Baium. Value is hour. Range 1-480
IntervalOfBaiumSpawn = 168
# Random interval. Range 1-192
RandomOfBaiumSpawn = 48
# ---------------------------------------------------------------------------
# Core
# ---------------------------------------------------------------------------
# Interval time of Core. Value is hour. Range 1-480
IntervalOfCoreSpawn = 60
# Random interval. Range 1-192
RandomOfCoreSpawn = 24
# ---------------------------------------------------------------------------
# Orfen
# ---------------------------------------------------------------------------
# Interval time of Orfen. Value is hour. Range 1-480
IntervalOfOrfenSpawn = 48
# Random interval. Range 1-192
RandomOfOrfenSpawn = 20
# ---------------------------------------------------------------------------
# Queen Ant
# ---------------------------------------------------------------------------
# Interval time of QueenAnt. Value is hour. Range 1-480
IntervalOfQueenAntSpawn = 36
# Random interval. Range 1-192
RandomOfQueenAntSpawn = 17
# ---------------------------------------------------------------------------
# Beleth
# ---------------------------------------------------------------------------
# Interval time of Beleth. Value is hour. Range 1-480. Retail: 192
IntervalOfBelethSpawn = 192
# Random interval. Range 1-192. Retail: 148
RandomOfBelethSpawn = 148
#Minimal count of players for enter to Beleth. Retail: 36
BelethMinPlayers = 36

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# ---------------------------------------------------------------------------
# ID Factory Settings
# ---------------------------------------------------------------------------
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Standard Settings
# ---------------------------------------------------------------------------
# Tell server which IDFactory Class to use:
# Compaction = Original method
# BitSet = One non compaction method
# Stack = Another non compaction method
# Default: BitSet
IDFactory = BitSet
# Check for bad ids in the database on server boot up.
# Much faster load time without it, but may cause problems.
# Default: True
BadIdChecking = True

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#---------------------------------------------------------------
# MMO
#---------------------------------------------------------------
# Sleep time for all Selectors
# After he finished his job the Selector waits the given time in milliseconds
# Lower values will speed up the loop and the Ping is smaller
SleepTime = 20
# Every loop it send a maximum of the given packages to each connection
# Lower values will speed up the loop and the Ping is smaller but cause less output
MaxSendPerPass = 12
# Every loop it read a maximum of the given packages from each connection
# Lower values will speed up the loop and the Ping is smaller but cause less input
MaxReadPerPass = 12
# Each unfinished read/write need a TEMP storage Buffer
# on large player amount we need more Buffers
# if there are not enough buffers new ones are generated but not stored for future usage
HelperBufferCount = 20
# Setting this to True will lower your ping, at the cost of an increase in bandwidth consumption.
TcpNoDelay = True

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/MentorCoins.xsd">
<mentee level="10" coins="1" />
<mentee level="20" coins="25" />
<mentee level="30" coins="30" />
<mentee level="40" coins="63" />
<mentee level="50" coins="68" />
<mentee level="51" coins="16" />
<mentee level="52" coins="7" />
<mentee level="53" coins="9" />
<mentee level="54" coins="11" />
<mentee level="55" coins="13" />
<mentee level="56" coins="16" />
<mentee level="57" coins="19" />
<mentee level="58" coins="23" />
<mentee level="59" coins="29" />
<mentee level="60" coins="37" />
<mentee level="61" coins="51" />
<mentee level="62" coins="20" />
<mentee level="63" coins="24" />
<mentee level="64" coins="30" />
<mentee level="65" coins="36" />
<mentee level="66" coins="44" />
<mentee level="67" coins="55" />
<mentee level="68" coins="67" />
<mentee level="69" coins="84" />
<mentee level="70" coins="107" />
<mentee level="71" coins="120" />
<mentee level="72" coins="92" />
<mentee level="73" coins="114" />
<mentee level="74" coins="139" />
<mentee level="75" coins="172" />
<mentee level="76" coins="213" />
<mentee level="77" coins="629" />
<mentee level="78" coins="322" />
<mentee level="79" coins="413" />
<mentee level="80" coins="491" />
<mentee level="81" coins="663" />
<mentee level="82" coins="746" />
<mentee level="83" coins="850" />
<mentee level="84" coins="987" />
<mentee level="85" coins="1149" />
<mentee level="86" coins="2015" />
</list>

221
L2J_Mobius_Test/dist/game/config/NPC.ini vendored Normal file
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# ---------------------------------------------------------------------------
# NPC Settings
# ---------------------------------------------------------------------------
# This properties file is solely for the purpose of NPC modifications and settings that directly influence them.
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# General
# ---------------------------------------------------------------------------
# Global announcements will be made indicating Blacksmith/Merchant of Mammon
# Spawning points.
# Default: False
AnnounceMammonSpawn = False
# True - Mobs can be aggressive while in peace zones.
# False - Mobs can NOT be aggressive while in peace zones.
# Default: True
AltMobAgroInPeaceZone = True
# Defines whether NPCs are attackable by default
# Retail: True
AltAttackableNpcs = True
# Allows non-GM players to view NPC stats via shift-click
# Default: False
AltGameViewNpc = False
# Maximum distance mobs can randomly go from spawn point.
# DEFAULT NEEDS TO BE VERIFIED, MUST BE CHANGED HERE AND IN CONFIG.JAVA IF NOT CORRECT
# Default: 300
MaxDriftRange = 300
# Default: False
ShowNpcLevel = False
# Show clan, alliance crests for territory NPCs without quests
# Default: False
ShowCrestWithoutQuest = False
# Custom random EnchantEffect
# All npcs with weapons get random weapon enchanted value
# Enchantment is only visual, range is 4-21
# Default: False
EnableRandomEnchantEffect = False
# The minimum NPC level for the Gracia Epilogue rule:
# "The amount of damage inflicted on monsters will be lower if your character is 2 or more levels below that of the level 78+ monster."
# Notes:
# If you want to disable this feature then set it 99
# Default: 78
MinNPCLevelForDmgPenalty = 78
# The penalty in percent for -2 till -5 level differences
# default:
# normal - 0.7, 0.6, 0.6, 0.55
# critical - 0.75, 0.65, 0.6, 0.58
# skill - 0.8, 0.7, 0.65, 0.62
DmgPenaltyForLvLDifferences = 0.7, 0.6, 0.6, 0.55
CritDmgPenaltyForLvLDifferences = 0.75, 0.65, 0.6, 0.58
SkillDmgPenaltyForLvLDifferences = 0.8, 0.7, 0.65, 0.62
# The minimum NPC level for the Gracia Epilogue rule:
# "When a character's level is 3 or more levels lower than that of a monsters level the chance that the monster will be able to resist a magic spell will increase."
# Notes:
# If you want to disable this feature then set it 99
# Default: 78
MinNPCLevelForMagicPenalty = 78
# The penalty in percent for -3 till -6 level differences
# Default: unknown
SkillChancePenaltyForLvLDifferences = 2.5, 3.0, 3.25, 3.5
# ---------------------------------------------------------------------------
# Monsters
# ---------------------------------------------------------------------------
# Decay Time Task (don't set it too low!) (in milliseconds):
# Default: 5000
DecayTimeTask = 5000
# This is the default corpse time (in seconds).
# Default: 7
DefaultCorpseTime = 7
# This is the time that will be added to spoiled corpse time (in seconds).
# Default: 10
SpoiledCorpseExtendTime = 10
# The time allowed to use a corpse consume skill before the corpse decays.
# Default: 2000
CorpseConsumeSkillAllowedTimeBeforeDecay = 2000
# ---------------------------------------------------------------------------
# Guards
# ---------------------------------------------------------------------------
# True - Allows guards to attack aggressive mobs within range.
# Default: False
GuardAttackAggroMob = False
# True - Allows guards to use return skill after combat.
# Default: False
EnableGuardReturn = False
# ---------------------------------------------------------------------------
# Pets
# ---------------------------------------------------------------------------
# This option enables or disables the Wyvern manager located in every castle
# to train Wyverns and Striders from Hatchlings.
# Default: False
AllowWyvernUpgrader = False
# Pets that can be rented.
# Example: 30827, 32471, 34486, 36547
# Default: 30827
ListPetRentNpc = 30827
# This will control the inventory space limit for pets (NOT WEIGHT LIMIT).
# Default: 12
MaximumSlotsForPet = 12
# HP/MP Regen Multiplier for Pets
# Default: 100, 100
PetHpRegenMultiplier = 100
PetMpRegenMultiplier = 100
# ---------------------------------------------------------------------------
# Raid Bosses
# ---------------------------------------------------------------------------
# Percent of HP and MP regeneration for raid bosses.
# Example: Setting HP to 10 will cause raid boss HP to regenerate 90% slower than normal.
# Default: 100, 100
RaidHpRegenMultiplier = 100
RaidMpRegenMultiplier = 100
# Percent of physical and magical defense for raid bosses.
# Example: A setting of 10 will cause defense to be 90% lower than normal,
# while 110 will cause defense to be 10% higher than normal.
# Default: 100, 100
RaidPDefenceMultiplier = 100
RaidMDefenceMultiplier = 100
# Percent of physical and magical attack for raid bosses.
# Example: A setting of 10 will cause attack to be 90% lower than normal,
# while 110 will cause attack to be 10% higher than normal.
# Default: 100, 100
RaidPAttackMultiplier = 100
RaidMAttackMultiplier = 100
# Configure Minimum and Maximum time multiplier between raid boss re-spawn.
# By default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
# Example: Setting RaidMaxRespawnMultiplier to 2 will make the time between
# re-spawn 24 hours to 48 hours.
# Default: 1.0, 1.0
RaidMinRespawnMultiplier = 1.0
RaidMaxRespawnMultiplier = 1.0
# Configure the interval at which raid boss minions will re-spawn.
# This time is in milliseconds, 1 minute is 60000 milliseconds.
# Default: 300000
RaidMinionRespawnTime = 300000
# Let's make handling of minions with non-standard static respawn easier - no additional code, just config.
# Format: minionId1,timeInSec1;minionId2,timeInSec2
CustomMinionsRespawnTime = 22450,30;22371,120;22543,0;25545,0;22424,30;22425,30;22426,30;22427,30;22428,30;22429,30;22430,30;22432,30;22433,30;22434,30;22435,30;22436,30;22437,30;22438,30;25596,30;25605,0;25606,0;25607,0;25608,0
# Disable Raid Curse if raid more than 8 levels lower.
# Caution: drop will be reduced or even absent if DeepBlue drop rules enabled.
# Default: False
DisableRaidCurse = False
# Configure the interval at which raid bosses and minions wont reconsider their target
# This time is in seconds, 1 minute is 60 seconds.
# Default: 10,10,10
RaidChaosTime = 10
GrandChaosTime = 10
MinionChaosTime = 10
# It removes STR,CON... bonuses.
# With this enabled npcs will use the stats given directly from the xml.
# Default: True
IgnoreNpcStatFormulas = True
# ---------------------------------------------------------------------------
# Drops
# ---------------------------------------------------------------------------
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 8
DropAdenaMinLevelDifference = 8
# Default: 15
DropAdenaMaxLevelDifference = 15
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropAdenaMinLevelGapChance = 10
# The min and max level difference used for level gap calculation
# this is only for how many levels higher the player is than the monster
# Default: 5
DropItemMinLevelDifference = 5
# Default: 10
DropItemMaxLevelDifference = 10
# This is the minimum level gap chance meaning for 10 that the monster will have 10% chance
# to allow dropping the item if level difference is bigger than DropAdenaMaxLevelDifference
# Note: This value is scalling from 100 to the specified value for DropAdenaMinLevelDifference to DropAdenaMaxLevelDifference limits
# Default: 10
DropItemMinLevelGapChance = 10

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# ---------------------------------------------------------------------------
# Olympiad Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like.
# If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything.
# Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Olympiad Start Time in Military hours Default 6pm (18)
# Default: 18
AltOlyStartTime = 18
# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
# Default: 00
AltOlyMin = 00
# Maximum number of buffs.
# Default: 5
AltOlyMaxBuffs = 5
# Olympiad Competition Period, Default 6 hours.
# (If set different, should be increment by 10mins)
# Default: 21600000
AltOlyCPeriod = 21600000
# Olympiad Battle Period, Default 5 minutes.
# Default: 300000
AltOlyBattle = 300000
# Olympiad Weekly Period, Default 1 week
# Used for adding points to nobles
# Default: 604800000
AltOlyWPeriod = 604800000
# Olympiad Validation Period, Default 24 Hours.
# Default: 86400000
AltOlyVPeriod = 86400000
# Points for reaching Noblesse for the first time
# Default: 10
AltOlyStartPoints = 10
# Points every week
# Default: 10
AltOlyWeeklyPoints = 10
# Required number of participants for the class based games
# Default: 11
AltOlyClassedParticipants = 11
# Required number of participants for the non-class based games
# Default: 11
AltOlyNonClassedParticipants = 11
# Required number of participants for the 3x3 teams games
# Default: 6
AltOlyTeamsParticipants = 6
# Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...".
# 0 for displaying digits instead of text phrase (old style).
# Default: 100
AltOlyRegistrationDisplayNumber = 100
# Reward for the class based games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,50
AltOlyClassedReward = 13722,50
# Reward for the non-class based games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,40
AltOlyNonClassedReward = 13722,40
# Reward for the 3x3 teams games
# Format: itemId1,itemNum1;itemId2,itemNum2...
# Default: 13722,85
AltOlyTeamReward = 13722,85
# ItemId used for exchanging to the points.
# Default: 13722
AltOlyCompRewItem = 13722
# The minimal matches you need to participate to receive point rewards
# Default: 15
AltOlyMinMatchesForPoints = 15
# Rate to exchange points to reward item.
# Default: 1000
AltOlyGPPerPoint = 1000
# Noblesse points awarded to Heroes.
# Default: 200
AltOlyHeroPoints = 200
# Noblesse points awarded to Rank 1 members.
# Default: 100
AltOlyRank1Points = 100
# Noblesse points awarded to Rank 2 members.
# Default: 75
AltOlyRank2Points = 75
# Noblesse points awarded to Rank 3 members.
# Default: 55
AltOlyRank3Points = 55
# Noblesse points awarded to Rank 4 members.
# Default: 40
AltOlyRank4Points = 40
# Noblesse points awarded to Rank 5 members.
# Default: 30
AltOlyRank5Points = 30
# Maximum points that player can gain/lose on a match.
# Default: 10
AltOlyMaxPoints = 10
# Hero tables show last month's winners or current status.
# Default: True
AltOlyShowMonthlyWinners = True
# Olympiad Managers announce each start of fight.
# Default: True
AltOlyAnnounceGames = True
# Restrict specified items in Olympiad. ItemID's need to be separated with a comma (ex. 1,200,350)
# Equipped items will be moved to inventory during port.
# Default: 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774
AltOlyRestrictedItems = 6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,9388,9389,9390,17049,17050,17051,17052,17053,17054,17055,17056,17057,17058,17059,17060,17061,20759,20775,20776,20777,20778,14774
# Enchant limit for items during Olympiad battles. Disabled = -1.
# Default: -1
AltOlyEnchantLimit = -1
# Log all Olympiad fights and outcome to olympiad.csv file.
# Default: False
AltOlyLogFights = False
# Time to wait before teleported to arena.
# Default: 120
AltOlyWaitTime = 120
# Divider for points in classed and non-classed games
# Default: 5, 5
AltOlyDividerClassed = 5
AltOlyDividerNonClassed = 5
# Maximum number of matches a Noblesse character can join per week
# Default: 70
AltOlyMaxWeeklyMatches = 70
# Maximum number of Class-Irrelevant Individual matches a character can join per week
# Default: 60
AltOlyMaxWeeklyMatchesNonClassed = 60
# Maximum number of Class Individual matches a character can join per week
# Default: 30
AltOlyMaxWeeklyMatchesClassed = 30
# Maximum number of Class-Irrelevant Team matches a character can join per week
# Default: 10
AltOlyMaxWeeklyMatchesTeam = 10

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# ---------------------------------------------------------------------------
# PvP Related Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# PK'er Drop Settings
# ---------------------------------------------------------------------------
# Default: False
CanGMDropEquipment = False
# Warning: Make sure the lists do NOT CONTAIN
# trailing spaces or spaces between the numbers!
# List of pet items we cannot drop.
# Default: 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
ListOfPetItems = 2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650
# Lists of items which should NEVER be dropped (note, Adena will
# never be dropped) whether on this list or not
# Default: 57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,7694,8181,5575,7694,9388,9389,9390
ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621,7694,8181,5575,7694,9388,9389,9390
# Default: 6
MinimumPKRequiredToDrop = 6
# ---------------------------------------------------------------------------
# AntiFeed
# ---------------------------------------------------------------------------
# This option will enable antifeed for pvp/pk/clanrep points.
# Default: True
AntiFeedEnable = True
# If set to True, kills from dualbox will not increase pvp/pk points
# and clan reputation will not be transferred.
# Default: True
AntiFeedDualbox = True
# If set to True, server will count disconnected (unable to determine ip address) as dualbox.
# Default: True
AntiFeedDisconnectedAsDualbox = True
# If character died faster than timeout - pvp/pk points for killer will not increase
# and clan reputation will not be transferred.
# Setting to 0 will disable this feature.
# Retail: 86400 seconds (1 day).
AntiFeedInterval = 86400
# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# Should we award a pvp point for killing a player with karma?
# Default: False
AwardPKKillPVPPoint = False
# How much time one stays in PvP mode after hitting an innocent (in ms)
# Default: 120000
PvPVsNormalTime = 120000
# Length one stays in PvP mode after hitting a purple player (in ms)
# Default: 60000
PvPVsPvPTime = 60000

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# ---------------------------------------------------------------------------
# Rate Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Item Rates
# ---------------------------------------------------------------------------
# Warning: to achieve old l2j behavior before drops rework you need to enable OldDropBehavior in Custom.ini
# and increase only chance multipliers! Remember if you increase both chance and amount you will have higher rates than expected
# Example: if amount multiplier is 5 and chance multiplier is 5 you will end up with 5*5 = 25 drop rates so be careful!
# Multiplies the amount of items dropped from monster on ground when it dies.
DeathDropAmountMultiplier = 1
# Multiplies the amount of items looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropAmountMultiplier = 1
# Multiplies the amount of items dropped from monster on ground when it dies.
HerbDropAmountMultiplier = 1
RaidDropAmountMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
DeathDropChanceMultiplier = 1
# Multiplies the chance of items that can be looted from monster when a skill like Sweeper(Spoil) is used.
CorpseDropChanceMultiplier = 1
# Multiplies the chance of items that can be dropped from monster on ground when it dies.
HerbDropChanceMultiplier = 1
RaidDropChanceMultiplier = 1
# List of items affected by custom drop rate by id, used now for Adena rate too.
# Usage: itemId1,multiplier1;itemId2,multiplier2;...
# Note: Make sure the lists do NOT CONTAIN trailing spaces or spaces between the numbers!
# Example for Raid boss 1x jewelry: 6656,1;6657,1;6658,1;6659,1;6660,1;6661,1;6662,1;8191,1;10170,1;10314,1;
# Default: 57,1
DropAmountMultiplierByItemId = 57,1
DropChanceMultiplierByItemId = 57,1
# ---------------------------------------------------------------------------
# Standard Settings (Retail value = 1)
# ---------------------------------------------------------------------------
# Experience multiplier
RateXp = 1
# Skill points multiplier
RateSp = 1
# Experience multiplier (Party)
RatePartyXp = 1
# Skill points multiplier (Party)
RatePartySp = 1
RateDropManor = 1
# Karma decreasing rate
# Note: -1 means RateXp so it means it will use retail rate for decreasing karma upon death or receiving exp by farming mobs.
# Default: -1
RateKarmaLost = -1
RateKarmaExpLost = 1
RateSiegeGuardsPrice = 1
# Modify the rate of reward of all extractable items and skills.
# Default: 1.
RateExtractable = 1.
# Quest Multipliers
# Warning: Many quests need to be rewritten
# for this setting to work properly.
# Quest item drop multiplier
RateQuestDrop = 1
# Exp/SP reward multipliers
RateQuestRewardXP = 1
RateQuestRewardSP = 1
# Adena reward multiplier
RateQuestRewardAdena = 1
# Use additional item multipliers?
# Default: False
UseQuestRewardMultipliers = False
# Default reward multiplier
# When UseRewardMultipliers=False - default multiplier is used for any reward
# When UseRewardMultipliers=True - default multiplier is used for all items not affected by additional multipliers
# Default: 1
RateQuestReward = 1
# Additional quest-reward multipliers based on item type
RateQuestRewardPotion = 1
RateQuestRewardScroll = 1
RateQuestRewardRecipe = 1
RateQuestRewardMaterial = 1
# ---------------------------------------------------------------------------
# Vitality system rates. Works only if EnableVitality = True
# ---------------------------------------------------------------------------
# The following configures the XP multiplier of each vitality level. Basically, you have
# Default: 2
# Take care setting these values according to your server rates, as the can lead to huge differences!
# Example with a server rate 15x and vitality = 2. => final server rate = 30 (15x2)!
RateVitalityExpMultiplier = 2.
# These options are to be used if you want to increase the vitality gain/lost for each mob you kills
# Default values are 1.
RateVitalityGain = 1.
RateVitalityLost = 0.5
# ---------------------------------------------------------------------------
# Player Drops (values are set in PERCENTS)
# ---------------------------------------------------------------------------
PlayerDropLimit = 0
# in %
PlayerRateDrop = 0
# in %
PlayerRateDropItem = 0
# in %
PlayerRateDropEquip = 0
# in %
PlayerRateDropEquipWeapon = 0
# Default: 10
KarmaDropLimit = 10
# Default: 40
KarmaRateDrop = 40
# Default: 50
KarmaRateDropItem = 50
# Default: 40
KarmaRateDropEquip = 40
# Default: 10
KarmaRateDropEquipWeapon = 10
# ---------------------------------------------------------------------------
# Pets (Default value = 1)
# ---------------------------------------------------------------------------
PetXpRate = 1
PetFoodRate = 1
SinEaterXpRate = 1

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/SecondaryAuth.xsd">
<enabled>false</enabled> <!-- Enable Secondary Authentication on Character Select -->
<maxAttempts>5</maxAttempts> <!-- Max Attempts for Second Auth Password (0 to disable) -->
<banTime>480</banTime> <!-- Ban time if user reach maxAttempts (in minutes) -->
<recoveryLink>http://www.google.com</recoveryLink> <!-- Password Recovery Link -->
<forbiddenPasswords> <!-- List of forbidden passwords -->
<!-- Client checks for the entries below so you should not remove or edit any of these just add more -->
<password>000000</password>
<password>111111</password>
<password>222222</password>
<password>333333</password>
<password>444444</password>
<password>555555</password>
<password>666666</password>
<password>777777</password>
<password>888888</password>
<password>999999</password>
<password>123456</password>
<password>234567</password>
<password>345678</password>
<password>456789</password>
<password>567890</password>
<password>012345</password>
<password>098765</password>
<password>987654</password>
<password>876543</password>
<password>765432</password>
<password>543210</password>
<password>010101</password>
<password>020202</password>
<password>030303</password>
<password>040404</password>
<password>050505</password>
<password>060606</password>
<password>070707</password>
<password>080808</password>
<password>090909</password>
<password>121212</password>
<password>131313</password>
<password>141414</password>
<password>151515</password>
<password>161616</password>
<password>171717</password>
<password>181818</password>
<password>191919</password>
<password>101010</password>
<password>212121</password>
<password>232323</password>
<password>242424</password>
<password>252525</password>
<password>262626</password>
<password>272727</password>
<password>282828</password>
<password>292929</password>
<password>202020</password>
<password>313131</password>
<password>323232</password>
<password>343434</password>
<password>353535</password>
<password>363636</password>
<password>373737</password>
<password>383838</password>
<password>393939</password>
<password>303030</password>
<password>404040</password>
<password>414141</password>
<password>424242</password>
<password>434343</password>
<password>454545</password>
<password>464646</password>
<password>474747</password>
<password>484848</password>
<password>494949</password>
<password>505050</password>
<password>515151</password>
<password>525252</password>
<password>535353</password>
<password>545454</password>
<password>565656</password>
<password>575757</password>
<password>585858</password>
<password>595959</password>
<password>606060</password>
<password>616161</password>
<password>626262</password>
<password>636363</password>
<password>646464</password>
<password>656565</password>
<password>676767</password>
<password>686868</password>
<password>696969</password>
<password>707070</password>
<password>717171</password>
<password>727272</password>
<password>737373</password>
<password>747474</password>
<password>757575</password>
<password>767676</password>
<password>787878</password>
<password>797979</password>
<password>808080</password>
<password>818181</password>
<password>828282</password>
<password>838383</password>
<password>848484</password>
<password>858585</password>
<password>868686</password>
<password>878787</password>
<password>898989</password>
<password>909090</password>
<password>919191</password>
<password>929292</password>
<password>939393</password>
<password>949494</password>
<password>959595</password>
<password>969696</password>
<password>979797</password>
<password>989898</password>
<password>0000000</password>
<password>1111111</password>
<password>2222222</password>
<password>3333333</password>
<password>4444444</password>
<password>5555555</password>
<password>6666666</password>
<password>7777777</password>
<password>8888888</password>
<password>9999999</password>
<password>0123456</password>
<password>1234567</password>
<password>2345678</password>
<password>3456789</password>
<password>4567890</password>
<password>0987654</password>
<password>9876543</password>
<password>8765432</password>
<password>7654321</password>
<password>6543210</password>
<password>0101010</password>
<password>0202020</password>
<password>0303030</password>
<password>0404040</password>
<password>0505050</password>
<password>0606060</password>
<password>0707070</password>
<password>0808080</password>
<password>0909090</password>
<password>1212121</password>
<password>1313131</password>
<password>1414141</password>
<password>1515151</password>
<password>1616161</password>
<password>1717171</password>
<password>1818181</password>
<password>1919191</password>
<password>1010101</password>
<password>2020202</password>
<password>2121212</password>
<password>2323232</password>
<password>2424242</password>
<password>2525252</password>
<password>2626262</password>
<password>2727272</password>
<password>2828282</password>
<password>2929292</password>
<password>3030303</password>
<password>3131313</password>
<password>3232323</password>
<password>3434343</password>
<password>3535353</password>
<password>3636363</password>
<password>3737373</password>
<password>3838383</password>
<password>3939393</password>
<password>4040404</password>
<password>4141414</password>
<password>4242424</password>
<password>4343434</password>
<password>4545454</password>
<password>4646464</password>
<password>4747474</password>
<password>4848484</password>
<password>4949494</password>
<password>5050505</password>
<password>5151515</password>
<password>5252525</password>
<password>5353535</password>
<password>5454545</password>
<password>5656565</password>
<password>5757575</password>
<password>5858585</password>
<password>5959595</password>
<password>6060606</password>
<password>6161616</password>
<password>6262626</password>
<password>6363636</password>
<password>6464646</password>
<password>6565656</password>
<password>6767676</password>
<password>6868686</password>
<password>6969696</password>
<password>7070707</password>
<password>7171717</password>
<password>7272727</password>
<password>7373737</password>
<password>7474747</password>
<password>7575757</password>
<password>7676767</password>
<password>7878787</password>
<password>7979797</password>
<password>8080808</password>
<password>8181818</password>
<password>8282828</password>
<password>8383838</password>
<password>8484848</password>
<password>8585858</password>
<password>8686868</password>
<password>8787878</password>
<password>8989898</password>
<password>9090909</password>
<password>9191919</password>
<password>9292929</password>
<password>9393939</password>
<password>9494949</password>
<password>9595959</password>
<password>9696969</password>
<password>9797979</password>
<password>9898989</password>
<password>00000000</password>
<password>11111111</password>
<password>22222222</password>
<password>33333333</password>
<password>44444444</password>
<password>55555555</password>
<password>66666666</password>
<password>77777777</password>
<password>88888888</password>
<password>99999999</password>
<password>12345678</password>
<password>23456789</password>
<password>34567890</password>
<password>01234567</password>
<password>98765432</password>
<password>87654321</password>
<password>76543210</password>
<password>01010101</password>
<password>02020202</password>
<password>03030303</password>
<password>04040404</password>
<password>05050505</password>
<password>06060606</password>
<password>07070707</password>
<password>08080808</password>
<password>09090909</password>
<password>10101010</password>
<password>12121212</password>
<password>13131313</password>
<password>14141414</password>
<password>15151515</password>
<password>16161616</password>
<password>17171717</password>
<password>18181818</password>
<password>19191919</password>
<password>20202020</password>
<password>21212121</password>
<password>23232323</password>
<password>24242424</password>
<password>25252525</password>
<password>26262626</password>
<password>27272727</password>
<password>28282828</password>
<password>29292929</password>
<password>30303030</password>
<password>31313131</password>
<password>32323232</password>
<password>34343434</password>
<password>35353535</password>
<password>36363636</password>
<password>37373737</password>
<password>38383838</password>
<password>39393939</password>
<password>40404040</password>
<password>41414141</password>
<password>42424242</password>
<password>43434343</password>
<password>45454545</password>
<password>46464646</password>
<password>47474747</password>
<password>48484848</password>
<password>49494949</password>
<password>50505050</password>
<password>51515151</password>
<password>52525252</password>
<password>53535353</password>
<password>54545454</password>
<password>56565656</password>
<password>57575757</password>
<password>58585858</password>
<password>59595959</password>
<password>60606060</password>
<password>61616161</password>
<password>62626262</password>
<password>63636363</password>
<password>64646464</password>
<password>65656565</password>
<password>67676767</password>
<password>68686868</password>
<password>69696969</password>
<password>70707070</password>
<password>71717171</password>
<password>72727272</password>
<password>73737373</password>
<password>74747474</password>
<password>75757575</password>
<password>76767676</password>
<password>78787878</password>
<password>79797979</password>
<password>80808080</password>
<password>81818181</password>
<password>82828282</password>
<password>83838383</password>
<password>84848484</password>
<password>85858585</password>
<password>86868686</password>
<password>87878787</password>
<password>89898989</password>
<password>90909090</password>
<password>91919191</password>
<password>92929292</password>
<password>93939393</password>
<password>94949494</password>
<password>95959595</password>
<password>96969696</password>
<password>97979797</password>
<password>98989898</password>
</forbiddenPasswords>
</list>

View File

@@ -0,0 +1,157 @@
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# Where's the Login server this gameserver should connect to
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: 127.0.0.1
LoginHost = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
# Bind address for gameserver. You should not need to change it in most cases.
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
GameserverHostname = *
# Default: 7777
GameserverPort = 7777
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2jmobius (default)
# URL = jdbc:hsqldb:hsql://localhost/l2jmobius
# URL = jdbc:sqlserver://localhost/database = l2jmobius/user = sa/password =
URL = jdbc:mysql://localhost/l2jmobius?useUnicode=true&characterEncoding=utf-8
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =
# Default: 500
MaximumDbConnections = 500
# Default: 0
MaximumDbIdleTime = 0
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: data\
DatapackRoot = data\
# Define how many players are allowed to play simultaneously on your server.
# Default: 2000
MaximumOnlineUsers = 2000
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Infinite Odyssey Underground: 28
AllowedProtocolRevisions = 28
# Displays server type next to the server name on character selection.
# Notes:
# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic
# Default: Free
ServerListType = Free
# Displays server minimum age to the server name on character selection.
# Notes:
# Accepted values: 0, 15, 18
# Default: 0
ServerListAge = 0
# Setting for serverList
# Displays [] in front of server name on character selection
# Default: False
ServerListBrackets = False
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# This setting restricts clan/subpledge names players can set.
# See CnameTemplate for details
ClanNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
# ---------------------------------------------------------------------------
# Scheduled Server Restart
# ---------------------------------------------------------------------------
# Enable scheduled server restart.
# Default: False
ServerRestartScheduleEnabled = False
# Send a message when player enters the game.
# Default: False
ServerRestartScheduleMessage = False
# Restart time countdown (in seconds).
# Default: 600 (10 minutes)
ServerRestartScheduleCountdown = 600
# Scheduled restart schedule.
# You can put more than one value separated by commas (,).
# Example: 12:00, 00:00
ServerRestartSchedule = 08:00

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@@ -0,0 +1,130 @@
# ---------------------------------------------------------------------------
# Siege Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Standard Settings
# ---------------------------------------------------------------------------
# Length of siege before the count down (in minutes).
# Default: 120
SiegeLength = 120
# Maximum number of flags per clan.
# Default: 1
MaxFlags = 1
# Minimum level to register.
# Default: 5
SiegeClanMinLevel = 5
# Max number of clans that can register on each side.
# Default: 500
AttackerMaxClans = 500
# Default: 500
DefenderMaxClans = 500
# Respawn times (in milliseconds).
# Default: 0
AttackerRespawn = 0
# Reward successful siege defense with blood alliance in clan warehouse
# Default: 1
BloodAllianceReward = 1
# ---------------------------------------------------------------------------
# Castle Control Tower Spawns
# ---------------------------------------------------------------------------
# Caste Artifacts and Control Towers spawns
#
# Control Towers syntax: NameControlTowerN=x,y,z,npc_id,hp
# Name - castle name
# N - number
# x,y,z - coords
# npc_id - id of template
#
# Flame Towers syntax: NameFlameTowerN=x,y,z,npc_id,hp,zoneIds
# Name - castle name
# N - number
# x,y,z - coords
# npc_id - id of template
# zoneIds - ids of zones related with tower
#
# Gludio
GludioFlameTower1=-18154,107591,-2560,13004,70017,70019
GludioFlameTower2=-19329,108154,-2384,13004,70018,70020
GludioControlTower1=-18325,112811,-2377,13002
GludioControlTower2=-18048,107098,-2378,13002
GludioControlTower3=-18113,108597,-2343,13002
GludioMaxMercenaries = 100
# Giran
GiranFlameTower1=118331,145055,-2627,13004,70025,70027
GiranFlameTower2=117768,143880,-2451,13004,70026,70028
GiranControlTower1=113115,144829,-2446,13002
GiranControlTower2=118828,145106,-2447,13002
GiranControlTower3=117329,145041,-2412,13002
GiranMaxMercenaries = 200
# Dion
DionFlameTower1=22114,162159,-2754,13004,70021,70023
DionFlameTower2=23289,161596,-2578,13004,70022,70024
DionControlTower1=22285,156939,-2571,13002
DionControlTower2=22008,162652,-2572,13002
DionControlTower3=22073,161153,-2537,13002
DionMaxMercenaries = 150
# Oren
OrenFlameTower1=84407,37150,-2354,13004,70029,70031
OrenFlameTower2=83844,35975,-2178,13004,70030,70032
OrenControlTower1=79193,36977,-2167,13002
OrenControlTower2=84906,37254,-2168,13002
OrenControlTower3=83407,37189,-2133,13002
OrenMaxMercenaries = 300
# Aden
AdenFlameTower1=149976,1583,-450,13004,70008,70016,70007,70015,70006,70014,70005,70013
AdenFlameTower2=144955,1603,-450,13004,70004,70012,70003,70011,70002,70010,70001,70009
AdenControlTower1=148774,2351,-389,13002
AdenControlTower2=147456,5724,158,13002
AdenControlTower3=146137,2352,-389,13002
AdenMaxMercenaries = 400
# Innadril
InnadrilFlameTower1=116065,250938,-850,13004,70033,70035
InnadrilFlameTower2=117240,250375,-674,13004,70034,70036
InnadrilControlTower1=116236,245718,-667,13002
InnadrilControlTower2=115959,251431,-667,13002
InnadrilControlTower3=116024,249932,-633,13002
InnadrilMaxMercenaries = 400
# Goddard
GoddardFlameTower1=148144,-46992,-1609,13004,70037,70039
GoddardFlameTower2=146784,-46992,-1609,13004,70038,70040
GoddardControlTower1=144672,-48832,-1742,13002
GoddardControlTower2=150240,-48832,-1742,13002
GoddardControlTower3=147456,-49200,-1619,13002
GoddardMaxMercenaries = 400
# Rune
RuneFlameTower1=12864,-47440,-1087,13004,70041,70043
RuneFlameTower2=12225,-50767,1248,13004,70042,70044
RuneControlTower1=16565,-50318,-641,13002
RuneControlTower2=16559,-48000,-641,13002
RuneControlTower3=10775,-48481,83,13002
RuneMaxMercenaries = 400
# Schuttgart
SchuttgartFlameTower1=76872,-151043,120,13004,70045,70047
SchuttgartFlameTower2=78233,-151037,120,13004,70046,70048
SchuttgartControlTower1=80334,-152898,-8,13002
SchuttgartControlTower2=74775,-152928,-8,13002
SchuttgartControlTower3=77547,-153246,112,13002
SchuttgartMaxMercenaries = 400

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/SiegeSchedule.xsd">
<schedule day="SUNDAY" hour="16" maxConcurrent="5" />
<schedule day="SUNDAY" hour="20" maxConcurrent="5" />
</list>

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# ---------------------------------------------------------------------------
# Telnet Settings
# ---------------------------------------------------------------------------
# The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
# Warning:
# Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
# ---------------------------------------------------------------------------
# Allows text based monitoring and administration of L2J GS
# by using a telnet client. Communication protocol is insecure
# and you should use SSL tunnels, VPN, etc. if you plan to connect
# over non-trusted channels.
# Default: False
EnableTelnet = False
# This is the port L2J should listen to for incoming telnet
# requests.
# Default: 54321
StatusPort = 54321
# If the following is not set, a random password is generated on server startup.
# Usage: StatusPW = somePass
StatusPW =
# This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP.
# Example: 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3
# Default: 127.0.0.1,localhost
ListOfHosts = 127.0.0.1,localhost

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# Example for <cr> and <lf>
# (not allow players to confuse others by writing from beginning of the line)
# \\r
# \\n
#
# These words will be replaced:
suck
gay
rape
fuck
dick

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<?xml version="1.0" encoding="UTF-8"?>
<!-- Note: If file is named "ipconfig.xml" this data will be used as network configuration, otherwise server will configure it automatically! -->
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.0.0" />
<define subnet="192.168.0.0/24" address="192.168.0.0" />
<define subnet="192.168.1.0/24" address="192.168.1.0" />
</gameserver>

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#The HexId to Auth into LoginServer
#Fri Jan 02 01:25:33 EET 2015
HexID=-2ad66b3f483c22be097019f55c8abdf0
ServerID=2

7
L2J_Mobius_Test/dist/game/console.cfg vendored Normal file
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# Default global logging level.
# This specifies which kinds of events are logged across
# all loggers. For any given facility this global level
# can be overriden by a facility specific level
# Note that the ConsoleHandler also has a separate level
# setting to limit messages printed to the console.
.level=OFF

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/AppearanceStones.xsd">
<!-- Normal -->
<appearance_stone id="22402" targetType="WEAPON" type="NORMAL" cost="800000"><!-- Weapon Appearance Stone (R-grade) -->
<grade>R</grade>
<grade>R95</grade>
<grade>R99</grade>
</appearance_stone>
<appearance_stone id="22403" targetType="WEAPON" type="NORMAL" cost="800000"> <!-- Weapon Appearance Stone (S-grade) -->
<grade>S</grade>
<grade>S80</grade>
</appearance_stone>
<appearance_stone id="22404" targetType="WEAPON" type="NORMAL" grade="A" cost="800000" /> <!-- Weapon Appearance Stone (A-grade) -->
<appearance_stone id="22405" targetType="WEAPON" type="NORMAL" grade="B" cost="800000" /> <!-- Weapon Appearance Stone (B-grade) -->
<appearance_stone id="22406" targetType="WEAPON" type="NORMAL" grade="C" cost="800000" /> <!-- Weapon Appearance Stone (C-grade) -->
<appearance_stone id="22407" targetType="WEAPON" type="NORMAL" grade="D" cost="800000" /> <!-- Weapon Appearance Stone (D-grade) -->
<!--Blessed -->
<appearance_stone id="22408" targetType="WEAPON" type="BLESSED"> <!-- Blessed Weapon Appearance Stone (R-grade) -->
<grade>R</grade>
<grade>R95</grade>
<grade>R99</grade>
</appearance_stone>
<appearance_stone id="22409" targetType="WEAPON" type="BLESSED"> <!-- Blessed Weapon Appearance Stone (S-grade) -->
<grade>S</grade>
<grade>S80</grade>
</appearance_stone>
<appearance_stone id="22410" targetType="WEAPON" type="BLESSED" grade="A" /> <!-- Blessed Weapon Appearance Stone (A-grade) -->
<appearance_stone id="22411" targetType="WEAPON" type="BLESSED" grade="B" /> <!-- Blessed Weapon Appearance Stone (B-grade) -->
<appearance_stone id="22412" targetType="WEAPON" type="BLESSED" grade="C" /> <!-- Blessed Weapon Appearance Stone (C-grade) -->
<appearance_stone id="22413" targetType="WEAPON" type="BLESSED" grade="D" /> <!-- Blessed Weapon Appearance Stone (D-grade) -->
<!--Restore -->
<appearance_stone id="22414" targetType="WEAPON" type="RESTORE"> <!-- Weapon Restoration Stone (R-grade) -->
<grade>R</grade>
<grade>R95</grade>
<grade>R99</grade>
</appearance_stone>
<appearance_stone id="22415" targetType="WEAPON" type="RESTORE"> <!-- Weapon Restoration Stone (S-grade) -->
<grade>S</grade>
<grade>S80</grade>
</appearance_stone>
<appearance_stone id="22416" targetType="WEAPON" type="RESTORE" grade="A" /> <!-- Weapon Restoration Stone (A-grade) -->
<appearance_stone id="22417" targetType="WEAPON" type="RESTORE" grade="B" /> <!-- Weapon Restoration Stone (B-grade) -->
<appearance_stone id="22418" targetType="WEAPON" type="RESTORE" grade="C" /> <!-- Weapon Restoration Stone (C-grade) -->
<appearance_stone id="22419" targetType="WEAPON" type="RESTORE" grade="D" /> <!-- Weapon Restoration Stone (D-grade) -->
<!--Fixed -->
<appearance_stone id="22666" targetType="WEAPON" type="FIXED" visualId="22650" weaponType="SWORD" /> <!-- Emerald Weapon Appearance Stone: Sword -->
<appearance_stone id="22727" targetType="WEAPON" type="FIXED" visualId="22711" weaponType="SWORD" /> <!-- Japanese Sword Appearance Stone -->
<appearance_stone id="36648" targetType="WEAPON" type="FIXED" visualId="22361" weaponType="SWORD" /> <!-- Emerald One-Handed Sword Appearance Stone -->
<appearance_stone id="23929" targetType="WEAPON" type="FIXED" visualId="23913" weaponType="SWORD" lifeTime="7days" /> <!-- Tears One-Handed Sword Appearance Stone (7 days ) -->
<appearance_stone id="37833" targetType="WEAPON" type="FIXED" visualId="37689" weaponType="SWORD" lifeTime="15days" /> <!-- Valentine Appearance Stone: One-handed Sword (15 days ) -->
<appearance_stone id="37849" targetType="WEAPON" type="FIXED" visualId="37689" weaponType="SWORD" lifeTime="30days" /> <!-- Valentine Appearance Stone: One-handed Sword (30 days ) -->
<appearance_stone id="37908" targetType="WEAPON" type="FIXED" visualId="37945" weaponType="SWORD" /> <!-- Chrono Cithara Appearance Stone: One-handed Sword //TODO: Needs verification -->
<appearance_stone id="37920" targetType="WEAPON" type="FIXED" visualId="37945" weaponType="SWORD" lifeTime="15days" /> <!-- Chrono Cithara Appearance Stone: One-handed Sword (15 days ) //TODO: Needs verification -->
<appearance_stone id="37919" targetType="WEAPON" type="FIXED" visualId="10167" weaponType="SWORD" lifeTime="15days" /> <!-- Pig Lollipop Appearance Stone: One-handed Sword (15 days ) -->
<appearance_stone id="38189" targetType="WEAPON" type="FIXED" visualId="38211" weaponType="SWORD" lifeTime="30days" /> <!-- Blue Mackerel Appearance Stone: One-handed Sword (30 days ) -->
<appearance_stone id="38200" targetType="WEAPON" type="FIXED" visualId="38211" weaponType="SWORD" /> <!-- Blue Mackerel Appearance Stone: One-handed Sword -->
<appearance_stone id="22668" targetType="WEAPON" type="FIXED" visualId="22652" weaponType="SWORD" handType="TWO_HANDED" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword -->
<appearance_stone id="22729" targetType="WEAPON" type="FIXED" visualId="22713" weaponType="SWORD" handType="TWO_HANDED" /> <!-- Japanese Long Sword Appearance Stone -->
<appearance_stone id="23931" targetType="WEAPON" type="FIXED" visualId="23915" weaponType="SWORD" handType="TWO_HANDED" /> <!-- Tears Two-handed Sword Appearance Stone -->
<appearance_stone id="37418" targetType="WEAPON" type="FIXED" visualId="22652" weaponType="SWORD" handType="TWO_HANDED" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword -->
<appearance_stone id="36650" targetType="WEAPON" type="FIXED" visualId="22652" weaponType="SWORD" handType="TWO_HANDED" lifeTime="7days" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword ( 7 days ) -->
<appearance_stone id="37402" targetType="WEAPON" type="FIXED" visualId="22652" weaponType="SWORD" handType="TWO_HANDED" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Two-handed Sword ( 15 days ) -->
<appearance_stone id="37834" targetType="WEAPON" type="FIXED" visualId="37690" weaponType="SWORD" handType="TWO_HANDED" lifeTime="15days" /> <!-- Valentine Appearance Stone: Two-handed Sword ( 15 days ) -->
<appearance_stone id="37850" targetType="WEAPON" type="FIXED" visualId="37690" weaponType="SWORD" handType="TWO_HANDED" lifeTime="30days" /> <!-- Valentine Appearance Stone: Two-handed Sword ( 30 days ) -->
<appearance_stone id="38191" targetType="WEAPON" type="FIXED" visualId="38213" weaponType="SWORD" handType="TWO_HANDED" lifeTime="30days" /> <!-- Shark Appearance Stone: Two-handed Sword ( 30 days ) -->
<appearance_stone id="38202" targetType="WEAPON" type="FIXED" visualId="38213" weaponType="SWORD" handType="TWO_HANDED" /> <!-- Shark Appearance Stone: Two-handed Sword -->
<appearance_stone id="22667" targetType="WEAPON" type="FIXED" visualId="22651" weaponType="DAGGER" /> <!-- Emerald Weapon Appearance Stone: Dagger -->
<appearance_stone id="22728" targetType="WEAPON" type="FIXED" visualId="22712" weaponType="DAGGER" /> <!-- Japanese Dagger Appearance Stone -->
<appearance_stone id="23215" targetType="WEAPON" type="FIXED" visualId="22821" weaponType="DAGGER" /> <!-- Steregos' Dagger Appearance Stone -->
<appearance_stone id="23930" targetType="WEAPON" type="FIXED" visualId="23914" weaponType="DAGGER" /> <!-- Tears Dagger Appearance Stone -->
<appearance_stone id="37417" targetType="WEAPON" type="FIXED" visualId="36633" weaponType="DAGGER" /> <!-- Emerald Weapon Appearance Stone: Dagger -->
<appearance_stone id="36649" targetType="WEAPON" type="FIXED" visualId="36633" weaponType="DAGGER" lifeTime="7days" /> <!-- Emerald Weapon Appearance Stone: Dagger ( 7 days ) -->
<appearance_stone id="37401" targetType="WEAPON" type="FIXED" visualId="36633" weaponType="DAGGER" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Dagger ( 15 days ) -->
<appearance_stone id="37075" targetType="WEAPON" type="FIXED" visualId="37055" weaponType="DAGGER" /> <!-- Monster Weapon Appearance Stone: Drakos' Dagger -->
<appearance_stone id="37832" targetType="WEAPON" type="FIXED" visualId="37688" weaponType="DAGGER" lifeTime="15days" /> <!-- Valentine Appearance Stone: Dagger ( 15 days ) -->
<appearance_stone id="37848" targetType="WEAPON" type="FIXED" visualId="37688" weaponType="DAGGER" lifeTime="30days" /> <!-- Valentine Appearance Stone: Dagger ( 30 days ) -->
<appearance_stone id="37913" targetType="WEAPON" type="FIXED" visualId="37916" weaponType="DAGGER" /> <!-- Pumpkin Dagger Appearance Stone: Dagger -->
<appearance_stone id="38176" targetType="WEAPON" type="FIXED" visualId="14296" weaponType="DAGGER" /> <!-- Crystal Dagger Appearance Stone -->
<appearance_stone id="38190" targetType="WEAPON" type="FIXED" visualId="14296" weaponType="DAGGER" lifeTime="30days" /> <!-- Trumpetfish Appearance Stone: Dagger ( 30 days ) -->
<appearance_stone id="38201" targetType="WEAPON" type="FIXED" visualId="38212" weaponType="DAGGER" /> <!-- Trumpetfish Appearance Stone: Dagger -->
<appearance_stone id="22677" targetType="WEAPON" type="FIXED" visualId="22362" weaponType="DUAL" /> <!-- Emerald Weapon Appearance Stone: Dualsword -->
<appearance_stone id="36659" targetType="WEAPON" type="FIXED" visualId="22362" weaponType="DUAL" lifeTime="7days" /> <!-- Emerald Dualsword Appearance Stone ( 7 days ) -->
<appearance_stone id="37411" targetType="WEAPON" type="FIXED" visualId="22362" weaponType="DUAL" lifeTime="15days" /> <!-- Emerald Dualsword Appearance Stone ( 15 days ) -->
<appearance_stone id="22738" targetType="WEAPON" type="FIXED" visualId="22722" weaponType="DUAL" /> <!-- Japanese Dualsword Appearance Stone -->
<appearance_stone id="23940" targetType="WEAPON" type="FIXED" visualId="23924" weaponType="DUAL" /> <!-- Tears Dualsword Appearance Stone -->
<appearance_stone id="37070" targetType="WEAPON" type="FIXED" visualId="37050" weaponType="DUAL" /> <!-- Monster Weapon Appearance Stone: Tegaffe's Dualsword -->
<appearance_stone id="37843" targetType="WEAPON" type="FIXED" visualId="37699" weaponType="DUAL" lifeTime="15days" /> <!-- Valentine Appearance Stone: Dualsword ( 15 days ) -->
<appearance_stone id="37859" targetType="WEAPON" type="FIXED" visualId="37699" weaponType="DUAL" lifeTime="30days" /> <!-- Valentine Appearance Stone: Dualsword ( 30 days ) -->
<appearance_stone id="37924" targetType="WEAPON" type="FIXED" visualId="37949" weaponType="DUAL" lifeTime="15days" /> <!-- Chrono Maracas Appearance Stone: Dualsword ( 15 days ) //TODO: Needs verification -->
<appearance_stone id="37912" targetType="WEAPON" type="FIXED" visualId="37949" weaponType="DUAL" /> <!-- Chrono Maracas Appearance Stone: Dualsword //TODO: Needs verification -->
<appearance_stone id="38199" targetType="WEAPON" type="FIXED" visualId="38221" weaponType="DUAL" lifeTime="30days" /> <!-- Blue Mackerel Appearance Stone: Dualsword ( 30 days ) -->
<appearance_stone id="38210" targetType="WEAPON" type="FIXED" visualId="38221" weaponType="DUAL" /> <!-- Blue Mackerel Appearance Stone: Dualsword -->
<appearance_stone id="22669" targetType="WEAPON" type="FIXED" visualId="22653" weaponType="DUALFIST" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon -->
<appearance_stone id="22730" targetType="WEAPON" type="FIXED" visualId="22714" weaponType="DUALFIST" /> <!-- Japanese Fist Weapon Appearance Stone -->
<appearance_stone id="23932" targetType="WEAPON" type="FIXED" visualId="23916" weaponType="DUALFIST" lifeTime="7days" /> <!-- Tears Fist Weapon Appearance Stone ( 7 days ) -->
<appearance_stone id="37419" targetType="WEAPON" type="FIXED" visualId="22653" weaponType="DUALFIST" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon -->
<appearance_stone id="36651" targetType="WEAPON" type="FIXED" visualId="22653" weaponType="DUALFIST" lifeTime="7days" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon ( 7 days ) -->
<appearance_stone id="37403" targetType="WEAPON" type="FIXED" visualId="22653" weaponType="DUALFIST" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Fist Weapon ( 15 days ) -->
<appearance_stone id="37836" targetType="WEAPON" type="FIXED" visualId="37692" weaponType="DUALFIST" lifeTime="15days" /> <!-- Valentine Appearance Stone: Fist Weapon ( 15 days ) -->
<appearance_stone id="37852" targetType="WEAPON" type="FIXED" visualId="37692" weaponType="DUALFIST" lifeTime="30days" /> <!-- Valentine Appearance Stone: Fist Weapon ( 30 days ) -->
<appearance_stone id="37909" targetType="WEAPON" type="FIXED" visualId="37946" weaponType="DUALFIST" /> <!-- Chrono Unitus Appearance Stone: Fist Weapon //TODO: Needs verification -->
<appearance_stone id="37921" targetType="WEAPON" type="FIXED" visualId="37946" weaponType="DUALFIST" lifeTime="15days" /> <!-- Chrono Unitus Appearance Stone: Fist Weapon ( 15 days ) //TODO: Needs verification -->
<appearance_stone id="38194" targetType="WEAPON" type="FIXED" visualId="38216" weaponType="DUALFIST" lifeTime="30days" /> <!-- Lobster Appearance Stone: Fist Weapon ( 30 days ) -->
<appearance_stone id="38205" targetType="WEAPON" type="FIXED" visualId="38216" weaponType="DUALFIST" /> <!-- Lobster Appearance Stone: Fist Weapon -->
<appearance_stone id="22670" targetType="WEAPON" type="FIXED" visualId="22654" weaponType="POLE" /> <!-- Emerald Weapon Appearance Stone: Spear -->
<appearance_stone id="22731" targetType="WEAPON" type="FIXED" visualId="22715" weaponType="POLE" /> <!-- Japanese Great Spear Appearance Stone -->
<appearance_stone id="23933" targetType="WEAPON" type="FIXED" visualId="23917" weaponType="POLE" lifeTime="7days" /> <!-- Tears Spear Appearance Stone ( 7 days ) -->
<appearance_stone id="37420" targetType="WEAPON" type="FIXED" visualId="22654" weaponType="POLE" /> <!-- Emerald Weapon Appearance Stone: Spear -->
<appearance_stone id="36652" targetType="WEAPON" type="FIXED" visualId="22654" weaponType="POLE" lifeTime="7days" /> <!-- Emerald Weapon Appearance Stone: Spear ( 7 days ) -->
<appearance_stone id="37404" targetType="WEAPON" type="FIXED" visualId="22654" weaponType="POLE" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Spear ( 15 days ) -->
<appearance_stone id="37837" targetType="WEAPON" type="FIXED" visualId="37693" weaponType="POLE" lifeTime="15days" /> <!-- Valentine Appearance Stone: Spear ( 15 days ) -->
<appearance_stone id="37853" targetType="WEAPON" type="FIXED" visualId="37693" weaponType="POLE" lifeTime="30days" /> <!-- Valentine Appearance Stone: Spear ( 30 days ) -->
<appearance_stone id="37910" targetType="WEAPON" type="FIXED" visualId="37947" weaponType="POLE" /> <!-- Chrono Campana Appearance Stone: Spear //TODO: Needs verification -->
<appearance_stone id="37922" targetType="WEAPON" type="FIXED" visualId="37947" weaponType="POLE" lifeTime="15days" /> <!-- Chrono Campana Appearance Stone: Spear ( 15 days ) //TODO: Needs verification -->
<appearance_stone id="38192" targetType="WEAPON" type="FIXED" visualId="38214" weaponType="POLE" lifeTime="30days" /> <!-- Squid Appearance Stone: Spear ( 30 days ) -->
<appearance_stone id="38203" targetType="WEAPON" type="FIXED" visualId="38214" weaponType="POLE" /> <!-- Squid Appearance Stone: Spear -->
<appearance_stone id="22671" targetType="WEAPON" type="FIXED" visualId="22655" weaponType="BOW" /> <!-- Emerald Weapon Appearance Stone: Bow -->
<appearance_stone id="22732" targetType="WEAPON" type="FIXED" visualId="22716" weaponType="BOW" /> <!-- Japanese Bow Appearance Stone -->
<appearance_stone id="23934" targetType="WEAPON" type="FIXED" visualId="23918" weaponType="BOW" lifeTime="7days" /> <!-- Tears Bow Appearance Stone ( 7 days ) -->
<appearance_stone id="22671" targetType="WEAPON" type="FIXED" visualId="22655" weaponType="BOW" /> <!-- Emerald Weapon Appearance Stone: Bow -->
<appearance_stone id="36653" targetType="WEAPON" type="FIXED" visualId="22655" weaponType="BOW" lifeTime="7days" /> <!-- Emerald Weapon Appearance Stone: Bow ( 7 days ) -->
<appearance_stone id="22671" targetType="WEAPON" type="FIXED" visualId="22655" weaponType="BOW" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Bow ( 15 days ) -->
<appearance_stone id="37082" targetType="WEAPON" type="FIXED" visualId="37062" weaponType="BOW" /> <!-- Monster Weapon Appearance Stone: Kanadis' Bow -->
<appearance_stone id="37083" targetType="WEAPON" type="FIXED" visualId="37063" weaponType="BOW" /> <!-- Monster Weapon Appearance Stone: Centaur's Bow -->
<appearance_stone id="37838" targetType="WEAPON" type="FIXED" visualId="37694" weaponType="BOW" lifeTime="15days" /> <!-- Valentine Appearance Stone: Bow ( 15 days ) -->
<appearance_stone id="37854" targetType="WEAPON" type="FIXED" visualId="37694" weaponType="BOW" lifeTime="30days" /> <!-- Valentine Appearance Stone: Bow ( 30 days ) -->
<appearance_stone id="38195" targetType="WEAPON" type="FIXED" visualId="38217" weaponType="BOW" lifeTime="30days" /> <!-- Giant Crab Appearance Stone: Bow ( 30 days ) -->
<appearance_stone id="38206" targetType="WEAPON" type="FIXED" visualId="38217" weaponType="BOW" /> <!-- Giant Crab Appearance Stone: Bow -->
<!-- <appearance_stone id="40297" targetType="WEAPON" type="FIXED" visualId="?" weaponType="BOW" /> --> <!-- Monster Weapon Appearance Stone: Tayga Archer's Bow //TODO: Missing VisualID -->
<appearance_stone id="22672" targetType="WEAPON" type="FIXED" visualId="22656" weaponType="CROSSBOW" /> <!-- Emerald Weapon Appearance Stone: Crossbow -->
<appearance_stone id="22733" targetType="WEAPON" type="FIXED" visualId="22717" weaponType="CROSSBOW" /> <!-- Japanese Crossbow Appearance Stone -->
<appearance_stone id="23935" targetType="WEAPON" type="FIXED" visualId="23919" weaponType="CROSSBOW" lifeTime="7days" /> <!-- Tears Crossbow Appearance Stone ( 7 days ) -->
<appearance_stone id="36654" targetType="WEAPON" type="FIXED" visualId="22656" weaponType="CROSSBOW" lifeTime="7days" /> <!-- Emerald Weapon Appearance Stone: Crossbow ( 7 days ) -->
<appearance_stone id="37406" targetType="WEAPON" type="FIXED" visualId="22656" weaponType="CROSSBOW" lifeTime="15days" /> <!-- Emerald Weapon Appearance Stone: Crossbow ( 15 days ) -->
<appearance_stone id="37422" targetType="WEAPON" type="FIXED" visualId="22656" weaponType="CROSSBOW" /> <!-- Emerald Weapon Appearance Stone: Crossbow -->
<appearance_stone id="37084" targetType="WEAPON" type="FIXED" visualId="37064" weaponType="CROSSBOW" /> <!-- Monster Weapon Appearance Stone: Spicula's Crossbow -->
<appearance_stone id="37855" targetType="WEAPON" type="FIXED" visualId="37695" weaponType="CROSSBOW" lifeTime="30days" /> <!-- Valentine Appearance Stone: Crossbow ( 30 days ) -->
<appearance_stone id="37839" targetType="WEAPON" type="FIXED" visualId="37695" weaponType="CROSSBOW" lifeTime="15days" /> <!-- Valentine Appearance Stone: Crossbow ( 15 days ) -->
<appearance_stone id="38196" targetType="WEAPON" type="FIXED" visualId="38218" weaponType="CROSSBOW" lifeTime="30days" /> <!-- Crayfish Appearance Stone: Crossbow ( 30 days ) -->
<appearance_stone id="38207" targetType="WEAPON" type="FIXED" visualId="38218" weaponType="CROSSBOW" /> <!-- Crayfish Appearance Stone: Crossbow -->
<appearance_stone id="22673" targetType="WEAPON" type="FIXED" visualId="22657" weaponType="BLUNT" /> <!-- Weapon Appearance Stone: One-handed Blunt Weapon -->
<appearance_stone id="22734" targetType="WEAPON" type="FIXED" visualId="22718" weaponType="BLUNT" /> <!-- Japanese Blunt Appearance Stone -->
<appearance_stone id="22675" targetType="WEAPON" type="FIXED" visualId="22659" weaponType="BLUNT" magicType="MAGICAL" /> <!-- Emerald Weapon Appearance Stone: One-handed Magic Blunt Weapon -->
<appearance_stone id="22736" targetType="WEAPON" type="FIXED" visualId="22720" weaponType="BLUNT" magicType="MAGICAL" /> <!-- Japanese Magic Blunt Appearance Stone -->
<appearance_stone id="22674" targetType="WEAPON" type="FIXED" visualId="22658" weaponType="BLUNT" handType="TWO_HANDED" /> <!-- Emerald Weapon Appearance Stone: Two-handed Blunt Weapon -->
<appearance_stone id="22735" targetType="WEAPON" type="FIXED" visualId="22719" weaponType="BLUNT" handType="TWO_HANDED" /> <!-- Japanese Giant Blunt Appearance Stone -->
<appearance_stone id="22676" targetType="WEAPON" type="FIXED" visualId="22660" weaponType="BLUNT" handType="TWO_HANDED" magicType="MAGICAL" /> <!-- Emerald Weapon Appearance Stone: Two-handed Magic Blunt Weapon -->
<appearance_stone id="22676" targetType="WEAPON" type="FIXED" visualId="38215" weaponType="BLUNT" handType="TWO_HANDED" magicType="MAGICAL" /> <!-- Sea Horse Two-handed Magic Blunt Appearance Stone -->
<appearance_stone id="22737" targetType="WEAPON" type="FIXED" visualId="22721" weaponType="BLUNT" handType="TWO_HANDED" magicType="MAGICAL" /> <!-- Japanese Giant Magic Blunt Appearance Stone -->
<appearance_stone id="22678" targetType="WEAPON" type="FIXED" visualId="22662" weaponType="DUALDAGGER" /> <!-- Emerald Weapon Appearance Stone: Dual Dagger -->
<appearance_stone id="22739" targetType="WEAPON" type="FIXED" visualId="22723" weaponType="DUALDAGGER" /> <!-- Japanese Double Dagger Appearance Stone -->
<appearance_stone id="22679" targetType="WEAPON" type="FIXED" visualId="22663" weaponType="DUALBLUNT" /> <!-- Emerald Weapon Appearance Stone: Dual Blunt Weapon -->
<appearance_stone id="22740" targetType="WEAPON" type="FIXED" visualId="22724" weaponType="DUALBLUNT" /> <!-- Japanese Double Blunt Appearance Stone -->
<!--Armor Appearance Stones -->
<!--Normal -->
<appearance_stone id="22682" targetType="ARMOR" type="NORMAL" cost="125000"> <!-- Armor Appearance Stone (R-grade) -->
<grade>R</grade>
<grade>R95</grade>
<grade>R99</grade>
</appearance_stone>
<appearance_stone id="22683" targetType="ARMOR" type="NORMAL" cost="125000"> <!-- Armor Appearance Stone (S-grade) -->
<grade>S</grade>
<grade>S80</grade>
</appearance_stone>
<appearance_stone id="22684" targetType="ARMOR" type="NORMAL" grade="A" cost="125000" /> <!-- Armor Appearance Stone (A-grade) -->
<appearance_stone id="22685" targetType="ARMOR" type="NORMAL" grade="B" cost="125000" /> <!-- Armor Appearance Stone (B-grade) -->
<appearance_stone id="22686" targetType="ARMOR" type="NORMAL" grade="C" cost="125000" /> <!-- Armor Appearance Stone (C-grade) -->
<appearance_stone id="22687" targetType="ARMOR" type="NORMAL" grade="D" cost="125000" /> <!-- Armor Appearance Stone (D-grade) -->
<!--Blessed -->
<appearance_stone id="22688" targetType="ARMOR" type="BLESSED"> <!-- Blessed Armor Appearance Stone (R-grade) -->
<grade>R</grade>
<grade>R95</grade>
<grade>R99</grade>
</appearance_stone>
<appearance_stone id="22689" targetType="ARMOR" type="BLESSED"> <!--Blessed Armor Appearance Stone (S-grade) -->
<grade>S</grade>
<grade>S80</grade>
</appearance_stone>
<appearance_stone id="22690" targetType="ARMOR" type="BLESSED" grade="A" /> <!-- Blessed Armor Appearance Stone (A-grade) -->
<appearance_stone id="22691" targetType="ARMOR" type="BLESSED" grade="B" /> <!-- Blessed Armor Appearance Stone (B-grade) -->
<appearance_stone id="22692" targetType="ARMOR" type="BLESSED" grade="C" /> <!-- Blessed Armor Appearance Stone (C-grade) -->
<appearance_stone id="22693" targetType="ARMOR" type="BLESSED" grade="D" /> <!-- Blessed Armor Appearance Stone (D-grade) -->
<!--Restore -->
<appearance_stone id="22694" targetType="ARMOR" type="RESTORE"> <!-- Armor Restoration Stone (R-grade) -->
<grade>R</grade>
<grade>R95</grade>
<grade>R99</grade>
</appearance_stone>
<appearance_stone id="22695" targetType="ARMOR" type="RESTORE"> <!-- Armor Restoration Stone (S-grade) -->
<grade>S</grade>
<grade>S80</grade>
</appearance_stone>
<appearance_stone id="22696" targetType="ARMOR" type="RESTORE" grade="A" /> <!-- Armor Restoration Stone (A-grade) -->
<appearance_stone id="22697" targetType="ARMOR" type="RESTORE" grade="B" /> <!-- Armor Restoration Stone (B-grade) -->
<appearance_stone id="22698" targetType="ARMOR" type="RESTORE" grade="C" /> <!-- Armor Restoration Stone (C-grade) -->
<appearance_stone id="22699" targetType="ARMOR" type="RESTORE" grade="D" /> <!-- Armor Restoration Stone (D-grade) -->
<!--Restore -->
<appearance_stone id="22700" type="RESTORE"> <!-- Equipment Restoration Stone (R-grade) -->
<grade>R</grade>
<grade>R95</grade>
<grade>R99</grade>
<targetType>WEAPON</targetType>
<targetType>ARMOR</targetType>
</appearance_stone>
<appearance_stone id="22701" type="RESTORE"> <!-- Equipment Restoration Stone (S-grade) -->
<grade>S</grade>
<grade>S80</grade>
<targetType>WEAPON</targetType>
<targetType>ARMOR</targetType>
</appearance_stone>
<appearance_stone id="22702" type="RESTORE" grade="A"> <!-- Equipment Restoration Stone (A-grade) -->
<targetType>WEAPON</targetType>
<targetType>ARMOR</targetType>
</appearance_stone>
<appearance_stone id="22703" type="RESTORE" grade="B"> <!-- Equipment Restoration Stone (B-grade) -->
<targetType>WEAPON</targetType>
<targetType>ARMOR</targetType>
</appearance_stone>
<appearance_stone id="22704" type="RESTORE" grade="C"> <!-- Equipment Restoration Stone (C-grade) -->
<targetType>WEAPON</targetType>
<targetType>ARMOR</targetType>
</appearance_stone>
<appearance_stone id="22705" type="RESTORE" grade="D"> <!-- Equipment Restoration Stone (D-grade) -->
<targetType>WEAPON</targetType>
<targetType>ARMOR</targetType>
</appearance_stone>
<!--Fixed -->
<!-- Metal Suit -->
<appearance_stone id="23493" targetType="ARMOR" type="FIXED" visualId="23448"> <!-- Metal Top Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23494" targetType="ARMOR" type="FIXED" visualId="23449" bodyPart="legs" /> <!-- Metal Pants Appearance Stone -->
<appearance_stone id="23495" targetType="ARMOR" type="FIXED" visualId="23450" bodyPart="gloves" /> <!-- Metal Gloves Appearance Stone -->
<appearance_stone id="23496" targetType="ARMOR" type="FIXED" visualId="23451" bodyPart="feet" /> <!-- Metal Shoes Appearance Stone -->
<appearance_stone id="23497" targetType="ACCESSORY" type="FIXED" visualId="23452"> <!-- Metal Hair Accessory Appearance Stone -->
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!-- Metal Suit with skill -->
<appearance_stone id="23712" targetType="ARMOR" type="FIXED" visualId="23708"> <!-- Metal Top Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23713" targetType="ARMOR" type="FIXED" visualId="23709" bodyPart="legs" /> <!-- Metal Pants Appearance Stone -->
<appearance_stone id="23714" targetType="ARMOR" type="FIXED" visualId="23710" bodyPart="gloves" /> <!-- Metal Gloves Appearance Stone -->
<appearance_stone id="23715" targetType="ARMOR" type="FIXED" visualId="23711" bodyPart="feet" /> <!-- Metal Shoes Appearance Stone -->
<!-- Military Suit -->
<appearance_stone id="23503" targetType="ARMOR" type="FIXED" visualId="23453"> <!-- Military Top Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23504" targetType="ARMOR" type="FIXED" visualId="23454" bodyPart="legs" /> <!-- Military Pants Appearance Stone -->
<appearance_stone id="23505" targetType="ARMOR" type="FIXED" visualId="23455" bodyPart="gloves" /> <!-- Military Gloves Appearance Stone -->
<appearance_stone id="23506" targetType="ARMOR" type="FIXED" visualId="23456" bodyPart="feet" /> <!-- Military Shoes Appearance Stone -->
<appearance_stone id="23507" targetType="ACCESSORY" type="FIXED" visualId="23457"> <!-- Military Hair Accessory Appearance Stone -->
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!-- Military Suit with skill -->
<appearance_stone id="23720" targetType="ARMOR" type="FIXED" visualId="23716" raceNot="ERTHEIA"> <!-- Military Top Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23721" targetType="ARMOR" type="FIXED" visualId="23717" bodyPart="legs" raceNot="ERTHEIA" /> <!-- Military Pants Appearance Stone -->
<appearance_stone id="23722" targetType="ARMOR" type="FIXED" visualId="23718" bodyPart="gloves" raceNot="ERTHEIA" /> <!-- Military Gloves Appearance Stone -->
<appearance_stone id="23723" targetType="ARMOR" type="FIXED" visualId="23719" bodyPart="feet" raceNot="ERTHEIA" /> <!-- Military Shoes Appearance Stone -->
<!-- Ninja Suit -->
<appearance_stone id="23189" targetType="ARMOR" type="FIXED" visualId="23554"> <!-- Ninja Top Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23190" targetType="ARMOR" type="FIXED" visualId="23555" bodyPart="legs" raceNot="ERTHEIA" /> <!-- Ninja Pants Appearance Stone -->
<appearance_stone id="23191" targetType="ARMOR" type="FIXED" visualId="23556" bodyPart="gloves" raceNot="ERTHEIA" /> <!-- Ninja Gloves Appearance Stone -->
<appearance_stone id="23192" targetType="ARMOR" type="FIXED" visualId="23557" bodyPart="feet" raceNot="ERTHEIA" /> <!-- Ninja Shoes Appearance Stone -->
<appearance_stone id="23193" targetType="ACCESSORY" type="FIXED" visualId="23558" raceNot="ERTHEIA"> <!-- Ninja Hair Accessory Appearance Stone -->
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!-- Ninja Suit with skill -->
<appearance_stone id="23564" targetType="ARMOR" type="FIXED" visualId="23554"> <!-- Ninja Top Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23565" targetType="ARMOR" type="FIXED" visualId="23555" bodyPart="legs" raceNot="ERTHEIA" /> <!-- Ninja Pants Appearance Stone -->
<appearance_stone id="23566" targetType="ARMOR" type="FIXED" visualId="23556" bodyPart="gloves" raceNot="ERTHEIA" /> <!-- Ninja Gloves Appearance Stone -->
<appearance_stone id="23567" targetType="ARMOR" type="FIXED" visualId="23557" bodyPart="feet" raceNot="ERTHEIA" /> <!-- Ninja Shoes Appearance Stone -->
<!-- Traditional Taiwanese Suit -->
<appearance_stone id="23194" targetType="ARMOR" type="FIXED" visualId="23184"> <!-- Traditional Taiwanese Top Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23195" targetType="ARMOR" type="FIXED" visualId="23185" bodyPart="legs" raceNot="ERTHEIA" /> <!-- Traditional Taiwanese Pants Appearance Stone -->
<appearance_stone id="23196" targetType="ARMOR" type="FIXED" visualId="23186" bodyPart="gloves" raceNot="ERTHEIA" /> <!-- Traditional Taiwanese Gloves Appearance Stone -->
<appearance_stone id="23197" targetType="ARMOR" type="FIXED" visualId="23187" bodyPart="feet" raceNot="ERTHEIA" /> <!-- Traditional Taiwanese Shoes Appearance Stone -->
<appearance_stone id="23198" targetType="ACCESSORY" type="FIXED" visualId="23188" raceNot="ERTHEIA"> <!-- Traditional Taiwanese Hair Accessory Appearance Stone -->
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!-- Onepiece -->
<appearance_stone id="23172" targetType="ARMOR" type="FIXED" visualId="23171" raceNot="ERTHEIA"> <!-- Beach Swimsuit Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23234" targetType="ARMOR" type="FIXED" visualId="23173"> <!-- Alluring Swimsuit Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23235" targetType="ARMOR" type="FIXED" visualId="23226"> <!-- Seductive Swimsuit Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23486" targetType="ARMOR" type="FIXED" visualId="23485"> <!-- Santa Outfit Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23487" targetType="ARMOR" type="FIXED" visualId="23485"> <!-- Santa Outfit Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!-- Shield and Sigils -->
<appearance_stone id="22680" targetType="ARMOR" type="FIXED" visualId="22664" armorType="SHIELD" raceNot="ERTHEIA" /> <!-- Emerald Weapon Appearance Stone: Shield -->
<appearance_stone id="22681" targetType="ARMOR" type="FIXED" visualId="22665" armorType="SIGIL" raceNot="ERTHEIA" /> <!-- Emerald Weapon Appearance Stone: Sigil -->
<appearance_stone id="22741" targetType="ARMOR" type="FIXED" visualId="22725" armorType="SHIELD" raceNot="ERTHEIA" /> <!-- Japanese Shield Appearance Stone -->
<appearance_stone id="22742" targetType="ARMOR" type="FIXED" visualId="22726" armorType="SIGIL" raceNot="ERTHEIA" /> <!-- Japanese Sigil Appearance Stone -->
<!--Accessory Appearance Stones -->
<!--Normal -->
<appearance_stone id="22708" targetType="ACCESSORY" type="NORMAL" cost="125000" /> <!-- Accessory Appearance Stone -->
<!--Blessed -->
<appearance_stone id="22709" targetType="ACCESSORY" type="BLESSED" /> <!-- Accessory Appearance Stone -->
<!--Restore -->
<appearance_stone id="22882" targetType="ACCESSORY" type="RESTORE" /> <!-- Hair Accessory Appearance Restoration Stone -->
<!--Anakim Outfit -->
<appearance_stone id="23882" targetType="ARMOR" type="FIXED" visualId="23881">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!--Dark Assassion Suit -->
<appearance_stone id="24134" targetType="ARMOR" type="FIXED" visualId="24133">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!--Vampire Suit -->
<appearance_stone id="23888" targetType="ARMOR" type="FIXED" visualId="23883" raceNot="ERTHEIA">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23889" targetType="ARMOR" type="FIXED" visualId="23884" bodyPart="legs" raceNot="ERTHEIA" />
<appearance_stone id="23890" targetType="ARMOR" type="FIXED" visualId="23885" bodyPart="gloves" raceNot="ERTHEIA" />
<appearance_stone id="23891" targetType="ARMOR" type="FIXED" visualId="23886" bodyPart="feet" raceNot="ERTHEIA" />
<appearance_stone id="23892" targetType="ACCESSORY" type="FIXED" visualId="23887" raceNot="ERTHEIA">
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!-- Tauti set -->
<appearance_stone id="46573" targetType="ARMOR" type="FIXED" visualId="46538" raceNot="ERTHEIA">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="46574" targetType="ARMOR" type="FIXED" visualId="46539" bodyPart="legs" raceNot="ERTHEIA" />
<appearance_stone id="46575" targetType="ARMOR" type="FIXED" visualId="46540" bodyPart="gloves" raceNot="ERTHEIA" />
<appearance_stone id="46576" targetType="ARMOR" type="FIXED" visualId="46541" bodyPart="feet" raceNot="ERTHEIA" />
<!-- Kelbim set -->
<appearance_stone id="46578" targetType="ARMOR" type="FIXED" visualId="46543">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="46579" targetType="ARMOR" type="FIXED" visualId="46544" bodyPart="legs" />
<appearance_stone id="46580" targetType="ARMOR" type="FIXED" visualId="46545" bodyPart="gloves" />
<appearance_stone id="46581" targetType="ARMOR" type="FIXED" visualId="46546" bodyPart="feet" />
<!-- Freya set -->
<appearance_stone id="46583" targetType="ARMOR" type="FIXED" visualId="46548">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="46584" targetType="ARMOR" type="FIXED" visualId="46549" bodyPart="legs" />
<appearance_stone id="46585" targetType="ARMOR" type="FIXED" visualId="46550" bodyPart="gloves" />
<appearance_stone id="46586" targetType="ARMOR" type="FIXED" visualId="46551" bodyPart="feet" />
<!-- Maid Costume -->
<appearance_stone id="23513" targetType="ARMOR" type="FIXED" visualId="23458"> <!-- Maid Appearance Stone -->
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23514" targetType="ACCESSORY" type="FIXED" visualId="23459"> <!-- Maid Hair Accessory Appearance Stone -->
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!-- Dark Knight Suit -->
<appearance_stone id="46270" targetType="ARMOR" type="FIXED" visualId="46260">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!-- Santa Suit -->
<appearance_stone id="40330" targetType="ARMOR" type="FIXED" visualId="37534">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<!-- Santa Hat -->
<appearance_stone id="40310" targetType="ACCESSORY" type="FIXED" visualId="37535">
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!--Samurai Outfit -->
<appearance_stone id="23880" targetType="ARMOR" type="FIXED" visualId="23879">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="23878" targetType="ACCESSORY" type="FIXED" visualId="23877">
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!--NC Dinos Uniform -->
<appearance_stone id="45435" targetType="ARMOR" type="FIXED" visualId="37725" lifeTime="30days">
<bodyPart>chest</bodyPart>
<bodyPart>fullarmor</bodyPart>
</appearance_stone>
<appearance_stone id="45433" targetType="ACCESSORY" type="FIXED" visualId="37726" lifeTime="30days">
<bodyPart>hair</bodyPart>
<bodyPart>hair2</bodyPart>
<bodyPart>hairall</bodyPart>
</appearance_stone>
<!-- Tears One-handed Blunt Weapon -->
<appearance_stone id="23936" targetType="WEAPON" type="FIXED" visualId="23920" weaponType="BLUNT" bodyPart="lhand" lifeTime="7days" />
<!-- Tears Magic Sword -->
<appearance_stone id="23937" targetType="WEAPON" type="FIXED" visualId="23921" weaponType="SWORD" magicType="MAGICAL" bodyPart="lhand" lifeTime="7days" />
<!-- Tears Tears One-handed Magic Blunt Weapon -->
<appearance_stone id="23938" targetType="WEAPON" type="FIXED" visualId="23922" weaponType="BLUNT" magicType="MAGICAL" lifeTime="7days" />
<!-- Tears Two-handed Magic Blunt Weapon -->
<appearance_stone id="23939" targetType="WEAPON" type="FIXED" visualId="23923" weaponType="DUALBLUNT" magicType="MAGICAL" lifeTime="7days" />
<!-- Tears Dual Dagger -->
<appearance_stone id="23941" targetType="WEAPON" type="FIXED" visualId="23945" weaponType="DUALDAGGER" lifeTime="7days" />
<!-- Tears Dual Blunt Weapon -->
<appearance_stone id="23942" targetType="WEAPON" type="FIXED" visualId="23946" weaponType="DUALBLUNT" lifeTime="7days" />
<!-- Tears Shield -->
<appearance_stone id="23943" targetType="ARMOR" type="FIXED" visualId="23927" armorType="SHIELD" lifeTime="7days" />
<!-- Tears Sigil -->
<appearance_stone id="23944" targetType="ARMOR" type="FIXED" visualId="23928" armorType="SIGIL" lifeTime="7days" />
<!-- Valentine Dagger -->
<appearance_stone id="37688" targetType="WEAPON" type="FIXED" visualId="37688" weaponType="DAGGER" lifeTime="15days" />
<!-- Valentine One-handed Sword -->
<appearance_stone id="37689" targetType="WEAPON" type="FIXED" visualId="37689" weaponType="SWORD" lifeTime="15days" />
<!-- Valentine Two-handed Sword -->
<appearance_stone id="37690" targetType="WEAPON" type="FIXED" visualId="37690" weaponType="SWORD" bodyPart="lrhand" lifeTime="15days" />
<!-- Valentine One-handed Blunt Weapon -->
<appearance_stone id="37691" targetType="WEAPON" type="FIXED" visualId="37691" weaponType="BLUNT" bodyPart="lhand" lifeTime="15days" />
<!-- Valentine Fist Weapon -->
<appearance_stone id="37692" targetType="WEAPON" type="FIXED" visualId="37692" weaponType="DUALFIST" lifeTime="15days" />
<!-- Valentine Spear -->
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View File

@@ -0,0 +1,965 @@
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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/CrystalizableItems.xsd">
<!-- R Armors -->
<crystalizable_item id="19776"> <!-- Seraph Gloves - Recovery Type / Robe -->
<item id="17527" count="4" chance="76.65" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="6.39" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="53.23" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="7.67" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19775"> <!-- Seraph Stockings - Recovery Type / Robe -->
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<item id="19448" count="1" chance="15.97" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="2" chance="66.54" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="19.16" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19777"> <!-- Seraph Shoes - Recovery Type / Robe -->
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<item id="36514" count="1" chance="7.67" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19473"> <!-- Twilight Belt -->
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<item id="36389" count="1" chance="8.29" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="1.19" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="18065"> <!-- Blessed Seraph Sigil - Robe -->
<item id="17527" count="5" chance="80.49" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="8.38" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="69.87" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="10.06" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="18706"> <!-- Apocalypse Shaper - Focus -->
<item id="17526" count="2" chance="55.16" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="19447" count="1" chance="3.53" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="36386" count="1" chance="29.42" /> <!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<item id="36514" count="1" chance="35.3" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="6676"> <!-- Sealed Imperial Crusader Gauntlets -->
<item id="960" count="1" chance="63.9" /> <!-- Scroll: Enchant Armor (S-grade) -->
<item id="6578" count="1" chance="2.84" /> <!-- Blessed Scroll: Enchant Armor (S-grade) -->
<item id="36390" count="1" chance="1.78" /> <!-- Giant's Scroll: Enchant Armor (S-grade) -->
<item id="36513" count="1" chance="3.2" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="19544"> <!-- Twilight Leather Helmet - Assassin Type / Light -->
<item id="17527" count="2" chance="74.95" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="3.12" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="26.02" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="3.75" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="16025"> <!-- Freya's Necklace -->
<item id="960" count="4" chance="75.96" /> <!-- Scroll: Enchant Armor (S-grade) -->
<item id="6578" count="1" chance="13.5" /> <!-- Blessed Scroll: Enchant Armor (S-grade) -->
<item id="36390" count="1" chance="8.44" /> <!-- Giant's Scroll: Enchant Armor (S-grade) -->
<item id="36513" count="1" chance="15.19" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="19545"> <!-- Twilight Leather Armor - Assassin Type / Light -->
<item id="17527" count="4" chance="99.93" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="8.33" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="69.39" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="9.99" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19546"> <!-- Twilight Leather Leggings - Assassin Type / Light -->
<item id="17527" count="3" chance="83.27" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="5.2" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="43.37" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="6.25" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19547"> <!-- Twilight Leather Gloves - Assassin Type / Light -->
<item id="17527" count="1" chance="99.93" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="2.08" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="17.35" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="2.5" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19548"> <!-- Twilight Leather Boots - Assassin Type / Light -->
<item id="17527" count="1" chance="99.93" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="2.08" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="17.35" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="2.5" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="30048"> <!-- Apocalypse Buster - Mana Up + Acumen -->
<item id="17526" count="2" chance="62.35" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="19447" count="1" chance="3.99" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="36386" count="1" chance="33.25" /> <!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<item id="36514" count="1" chance="39.9" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="18722"> <!-- Apocalypse Thrower - Damage Up -->
<item id="17526" count="2" chance="55.16" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="19447" count="1" chance="3.53" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="36386" count="1" chance="29.42" /> <!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<item id="36514" count="1" chance="35.3" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19746"> <!-- Twilight Helmet - Defense Type / Heavy -->
<item id="17527" count="2" chance="74.95" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="3.12" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="26.02" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="3.75" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19747"> <!-- Twilight Breastplate - Defense Type / Heavy -->
<item id="17527" count="4" chance="99.93" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="8.33" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="69.39" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="9.99" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19748"> <!-- Twilight Gaiters - Defense Type / Heavy -->
<item id="17527" count="3" chance="83.27" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="5.2" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="43.37" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="6.25" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19749"> <!-- Twilight Gauntlets - Defense Type / Heavy -->
<item id="17527" count="1" chance="99.93" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="2.08" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="17.35" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="2.5" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19750"> <!-- Twilight Boots - Defense Type / Heavy -->
<item id="17527" count="1" chance="99.93" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="2.08" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="17.35" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="2.5" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19751"> <!-- Twilight Shield - Defense Type / Heavy -->
<item id="17527" count="1" chance="99.93" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="2.08" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="17.35" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="2.5" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="18732"> <!-- Apocalypse Caster - Acumen -->
<item id="17526" count="2" chance="55.16" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="19447" count="1" chance="3.53" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="36386" count="1" chance="29.42" /> <!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<item id="36514" count="1" chance="35.3" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="17401"> <!-- Seraph Shield - Heavy Armor -->
<item id="17527" count="4" chance="80.49" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="6.71" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="55.89" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="8.05" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19773"> <!-- Seraph Circlet - Recovery Type / Robe -->
<item id="17527" count="5" chance="91.98" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="9.58" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="79.85" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="11.5" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19774"> <!-- Seraph Tunic - Recovery Type / Robe -->
<item id="17527" count="13" chance="94.34" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="25.55" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="3" chance="70.98" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="30.66" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="19455"> <!-- Istina's Bracelet -->
<item id="17527" count="1" chance="28.45" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="19448" count="1" chance="0.59" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="36389" count="1" chance="4.94" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="36514" count="1" chance="0.71" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<!-- Zodiac Agathions -->
<crystalizable_item id="23989"> <!-- Agathion - Virgo (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="23990"> <!-- Agathion - Virgo (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="23991"> <!-- Agathion - Virgo (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="23992"> <!-- Agathion - Virgo (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="23993"> <!-- Agathion - Virgo (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="23994"> <!-- Agathion - Virgo (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="23995"> <!-- Agathion - Virgo (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="23996"> <!-- Agathion - Virgo (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="23997"> <!-- Agathion - Virgo (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="23998"> <!-- Agathion - Virgo (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="23999"> <!-- Agathion - Virgo (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24000"> <!-- Agathion - Virgo (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24001"> <!-- Agathion - Capricorn (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24002"> <!-- Agathion - Capricorn (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24003"> <!-- Agathion - Capricorn (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24004"> <!-- Agathion - Capricorn (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24005"> <!-- Agathion - Capricorn (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24006"> <!-- Agathion - Capricorn (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24007"> <!-- Agathion - Capricorn (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24008"> <!-- Agathion - Capricorn (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24009"> <!-- Agathion - Capricorn (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24010"> <!-- Agathion - Capricorn (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24011"> <!-- Agathion - Capricorn (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24012"> <!-- Agathion - Capricorn (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24013"> <!-- Agathion - Libra (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24014"> <!-- Agathion - Libra (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24015"> <!-- Agathion - Libra (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24016"> <!-- Agathion - Libra (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24017"> <!-- Agathion - Libra (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24018"> <!-- Agathion - Libra (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24019"> <!-- Agathion - Libra (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24020"> <!-- Agathion - Libra (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24021"> <!-- Agathion - Libra (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24022"> <!-- Agathion - Libra (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24023"> <!-- Agathion - Libra (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24024"> <!-- Agathion - Libra (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24025"> <!-- Agathion - Aries (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24026"> <!-- Agathion - Aries (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24027"> <!-- Agathion - Aries (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24028"> <!-- Agathion - Aries (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24029"> <!-- Agathion - Aries (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24030"> <!-- Agathion - Aries (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24031"> <!-- Agathion - Aries (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24032"> <!-- Agathion - Aries (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24033"> <!-- Agathion - Aries (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24034"> <!-- Agathion - Aries (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24035"> <!-- Agathion - Aries (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24036"> <!-- Agathion - Aries (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24037"> <!-- Agathion - Taurus (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24038"> <!-- Agathion - Taurus (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24039"> <!-- Agathion - Taurus (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24040"> <!-- Agathion - Taurus (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24041"> <!-- Agathion - Taurus (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24042"> <!-- Agathion - Taurus (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24043"> <!-- Agathion - Taurus (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24044"> <!-- Agathion - Taurus (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24045"> <!-- Agathion - Taurus (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24046"> <!-- Agathion - Taurus (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24047"> <!-- Agathion - Taurus (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24048"> <!-- Agathion - Taurus (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24049"> <!-- Agathion - Leo (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24050"> <!-- Agathion - Leo (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24051"> <!-- Agathion - Leo (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24052"> <!-- Agathion - Leo (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24053"> <!-- Agathion - Leo (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24054"> <!-- Agathion - Leo (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24055"> <!-- Agathion - Leo (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24056"> <!-- Agathion - Leo (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24057"> <!-- Agathion - Leo (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24058"> <!-- Agathion - Leo (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24059"> <!-- Agathion - Leo (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24060"> <!-- Agathion - Leo (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24061"> <!-- Agathion - Gemini (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24062"> <!-- Agathion - Gemini (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24063"> <!-- Agathion - Gemini (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24064"> <!-- Agathion - Gemini (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24065"> <!-- Agathion - Gemini (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24066"> <!-- Agathion - Gemini (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24067"> <!-- Agathion - Gemini (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24068"> <!-- Agathion - Gemini (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24069"> <!-- Agathion - Gemini (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24070"> <!-- Agathion - Gemini (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24071"> <!-- Agathion - Gemini (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24072"> <!-- Agathion - Gemini (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24073"> <!-- Agathion - Scorpio (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24074"> <!-- Agathion - Scorpio (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24075"> <!-- Agathion - Scorpio (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24076"> <!-- Agathion - Scorpio (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24077"> <!-- Agathion - Scorpio (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24078"> <!-- Agathion - Scorpio (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24079"> <!-- Agathion - Scorpio (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24080"> <!-- Agathion - Scorpio (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24081"> <!-- Agathion - Scorpio (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24082"> <!-- Agathion - Scorpio (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24083"> <!-- Agathion - Scorpio (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24084"> <!-- Agathion - Scorpio (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24085"> <!-- Agathion - Aquarius (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24086"> <!-- Agathion - Aquarius (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24087"> <!-- Agathion - Aquarius (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24088"> <!-- Agathion - Aquarius (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24089"> <!-- Agathion - Aquarius (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24090"> <!-- Agathion - Aquarius (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24091"> <!-- Agathion - Aquarius (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24092"> <!-- Agathion - Aquarius (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24093"> <!-- Agathion - Aquarius (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24094"> <!-- Agathion - Aquarius (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24095"> <!-- Agathion - Aquarius (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24096"> <!-- Agathion - Aquarius (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24097"> <!-- Agathion - Pisces (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24098"> <!-- Agathion - Pisces (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24099"> <!-- Agathion - Pisces (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24100"> <!-- Agathion - Pisces (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24101"> <!-- Agathion - Pisces (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24102"> <!-- Agathion - Pisces (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24103"> <!-- Agathion - Pisces (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24104"> <!-- Agathion - Pisces (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24105"> <!-- Agathion - Pisces (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24106"> <!-- Agathion - Pisces (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24107"> <!-- Agathion - Pisces (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24108"> <!-- Agathion - Pisces (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24109"> <!-- Agathion - Sagittarius (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24110"> <!-- Agathion - Sagittarius (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24111"> <!-- Agathion - Sagittarius (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24112"> <!-- Agathion - Sagittarius (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24113"> <!-- Agathion - Sagittarius (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24114"> <!-- Agathion - Sagittarius (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24115"> <!-- Agathion - Sagittarius (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24116"> <!-- Agathion - Sagittarius (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24117"> <!-- Agathion - Sagittarius (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24118"> <!-- Agathion - Sagittarius (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24119"> <!-- Agathion - Sagittarius (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24120"> <!-- Agathion - Sagittarius (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24121"> <!-- Agathion - Cancer (Stage 1) -->
<item id="24337" count="1" chance="19.47" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="8" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24122"> <!-- Agathion - Cancer (Stage 2) -->
<item id="24337" count="1" chance="29.20" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="15" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24123"> <!-- Agathion - Cancer (Stage 3) -->
<item id="24337" count="1" chance="38.87" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="23" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36513" count="10" chance="100.00" /> <!-- Elcyum Powder -->
</crystalizable_item>
<crystalizable_item id="24124"> <!-- Agathion - Cancer (Stage 4) -->
<item id="24337" count="1" chance="41.66" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="31" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24125"> <!-- Agathion - Cancer (Stage 5) -->
<item id="24337" count="1" chance="50.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="21" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24126"> <!-- Agathion - Cancer (Stage 6) -->
<item id="24337" count="1" chance="58.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="30" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24127"> <!-- Agathion - Cancer (Stage 7) -->
<item id="24337" count="1" chance="66.69" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="40" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24128"> <!-- Agathion - Cancer (Stage 8) -->
<item id="24337" count="1" chance="75.03" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="46" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24129"> <!-- Agathion - Cancer (Stage 9) -->
<item id="24337" count="1" chance="83.37" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="52" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24130"> <!-- Agathion - Cancer (Stage 10) -->
<item id="24337" count="1" chance="91.70" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="57" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24131"> <!-- Agathion - Cancer (Stage 11) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="63" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
<crystalizable_item id="24132"> <!-- Agathion - Cancer (Stage 12) -->
<item id="24337" count="1" chance="100.00" /> <!-- Starlight Jar Pouch -->
<item id="19440" count="137" chance="100.00" /> <!-- Gemstone (R-grade) -->
<item id="36514" count="10" chance="100.00" /> <!-- Elcyum Crystal -->
</crystalizable_item>
</list>

View File

@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/CursedWeapons.xsd">
<item id="8190" name="Demonic Sword Zariche" skillId="3603">
<disapearChance val="50" /> <!-- in % -->
<dropRate val="1" /> <!-- 100000 for 100% -->
<duration val="300" /> <!-- in minutes -->
<durationLost val="3" /> <!-- in minutes -->
<stageKills val="10" /> <!-- Integer -->
</item>
<item id="8689" name="Blood Sword Akamanah" skillId="3629">
<disapearChance val="50" /> <!-- in % -->
<dropRate val="1" /> <!-- 100000 for 100% -->
<duration val="300" /> <!-- in minutes -->
<durationLost val="3" /> <!-- in minutes -->
<stageKills val="10" /> <!-- Integer -->
</item>
</list>

View File

@@ -0,0 +1,391 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/DailyMissions.xsd">
<mission id="1" clientId="26" type="LEVEL" level="4" classes="ALL">
<reward item="10650" count="5"/>
</mission>
<mission id="2" clientId="28" type="LEVEL" level="6" classes="0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23">
<reward item="32226" count="10"/>
</mission>
<mission id="3" clientId="28" type="LEVEL" level="6" classes="182,183,184,185,186,187,188,189">
<reward item="40195" count="10"/>
</mission>
<mission id="4" clientId="31" type="LEVEL" level="9" classes="ALL">
<reward item="22193" count="1"/>
</mission>
<mission id="5" clientId="34" type="LEVEL" level="12" classes="ALL">
<reward item="20922" count="1"/>
</mission>
<mission id="6" clientId="37" type="LEVEL" level="15" classes="ALL">
<reward item="9577" count="1"/>
</mission>
<mission id="7" clientId="57" type="LEVEL" level="35" classes="ALL">
<reward item="9578" count="1"/>
</mission>
<mission id="8" clientId="63" type="LEVEL" level="41" classes="ALL">
<reward item="27565" count="1"/>
</mission>
<mission id="9" clientId="64" type="LEVEL" level="42" classes="ALL">
<reward item="38606" count="1"/>
</mission>
<mission id="10" clientId="65" type="LEVEL" level="43" classes="ALL">
<reward item="38602" count="1"/>
</mission>
<mission id="11" clientId="66" type="LEVEL" level="44" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38603" count="1"/>
</mission>
<mission id="12" clientId="66" type="LEVEL" level="44" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38611" count="1"/>
<reward item="38612" count="1"/>
</mission>
<mission id="13" clientId="66" type="LEVEL" level="44" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38607" count="1"/>
<reward item="38608" count="1"/>
</mission>
<mission id="14" clientId="67" type="LEVEL" level="45" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38605" count="1"/>
<reward item="9579" count="1"/>
</mission>
<mission id="15" clientId="67" type="LEVEL" level="45" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38614" count="1"/>
<reward item="9579" count="1"/>
</mission>
<mission id="16" clientId="67" type="LEVEL" level="45" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38609" count="1"/>
<reward item="9579" count="1"/>
</mission>
<mission id="17" clientId="68" type="LEVEL" level="46" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38604" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="18" clientId="68" type="LEVEL" level="46" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38613" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="19" clientId="68" type="LEVEL" level="46" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38610" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="20" clientId="69" type="LEVEL" level="47" classes="ALL">
<reward item="38674" count="1"/>
<reward item="13894" count="1"/>
</mission>
<mission id="21" clientId="70" type="LEVEL" level="48" classes="ALL">
<reward item="38676" count="1"/>
</mission>
<mission id="22" clientId="71" type="LEVEL" level="49" classes="ALL">
<reward item="38675" count="1"/>
<reward item="9589" count="1"/>
</mission>
<mission id="23" clientId="72" type="LEVEL" level="50" classes="ALL">
<reward item="38674" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="24" clientId="73" type="LEVEL" level="51" classes="ALL">
<reward item="38676" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="25" clientId="75" type="LEVEL" level="53" classes="ALL">
<reward item="27566" count="1"/>
</mission>
<mission id="26" clientId="76" type="LEVEL" level="54" classes="ALL">
<reward item="38619" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="27" clientId="77" type="LEVEL" level="55" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38615" count="1"/>
<reward item="9580" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="28" clientId="77" type="LEVEL" level="55" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38615" count="1"/>
<reward item="9580" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="29" clientId="77" type="LEVEL" level="55" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38621" count="1"/>
<reward item="9580" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="30" clientId="78" type="LEVEL" level="56" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38618" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="31" clientId="78" type="LEVEL" level="56" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38625" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="32" clientId="78" type="LEVEL" level="56" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38620" count="1"/>
<reward item="35987" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="33" clientId="79" type="LEVEL" level="57" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38616" count="1"/>
<reward item="13895" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="34" clientId="79" type="LEVEL" level="57" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38626" count="1"/>
<reward item="13895" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="35" clientId="79" type="LEVEL" level="57" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38622" count="1"/>
<reward item="13895" count="1"/>
</mission>
<mission id="36" clientId="80" type="LEVEL" level="58" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
<reward item="38617" count="1"/>
</mission>
<mission id="37" clientId="80" type="LEVEL" level="58" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
<reward item="38627" count="1"/>
</mission>
<mission id="38" clientId="80" type="LEVEL" level="58" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38623" count="1"/>
</mission>
<mission id="39" clientId="81" type="LEVEL" level="59" classes="ALL">
<reward item="38677" count="1"/>
<reward item="9590" count="1"/>
</mission>
<mission id="40" clientId="82" type="LEVEL" level="60" classes="ALL">
<reward item="38679" count="1"/>
<reward item="35987" count="1"/>
</mission>
<mission id="41" clientId="83" type="LEVEL" level="61" classes="ALL">
<reward item="38678" count="1"/>
<reward item="38677" count="1"/>
<reward item="38679" count="1"/>
</mission>
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<mission id="46" clientId="87" type="LEVEL" level="65" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
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<mission id="49" clientId="88" type="LEVEL" level="66" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
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<mission id="50" clientId="88" type="LEVEL" level="66" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
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<mission id="52" clientId="89" type="LEVEL" level="67" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
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<mission id="53" clientId="89" type="LEVEL" level="67" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
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<mission id="54" clientId="90" type="LEVEL" level="68" classes="0,18,31,44,53,1,4,19,32,45,54,56,2,3,5,6,20,21,33,34,46,55,57,118,117,88,89,90,91,99,100,106,107,113,139,140,144">
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</mission>
<mission id="55" clientId="90" type="LEVEL" level="68" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
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<mission id="56" clientId="90" type="LEVEL" level="68" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
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<reward item="35987" count="1"/>
</mission>
<mission id="68" clientId="100" type="LEVEL" level="78" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
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<reward item="38656" count="1"/>
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<mission id="71" clientId="101" type="LEVEL" level="79" classes="10,25,38,11,15,26,29,39,42,12,13,14,16,17,27,28,30,40,41,43,94,95,96,97,98,103,104,105,110,111,112,143,145,146,183,185,187,189">
<reward item="38651" count="1"/>
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<mission id="73" clientId="102" type="LEVEL" level="80" classes="49,123,124,7,22,35,47,50,125,126,8,9,23,24,36,37,48,51,52,127,128,129,130,135,92,93,101,102,108,109,114,115,116,141,142,182,184,186,188">
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</mission>
</list>

1438
L2J_Mobius_Test/dist/game/data/Doors.xml vendored Normal file

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/EnchantItemGroups.xsd">
<!-- General armor enchant group. -->
<enchantRateGroup name="ARMOR_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- General full armor enchant group. -->
<enchantRateGroup name="FULL_ARMOR_GROUP">
<current enchant="0-3" chance="100" />
<current enchant="4-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- General fighter weapon enchant group. -->
<enchantRateGroup name="FIGHTER_WEAPON_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- General mage weapon enchant group. -->
<enchantRateGroup name="MAGE_WEAPON_GROUP">
<current enchant="0-2" chance="100" />
<current enchant="3-15" chance="66.67" />
<current enchant="16-19" chance="33" />
<current enchant="20-29" chance="20" />
<current enchant="30-65535" chance="0" />
</enchantRateGroup>
<!-- Default scrolls enchanting route line. -->
<enchantScrollGroup id="0">
<!-- Bind armor group to all item slots except full armor. -->
<enchantRate group="ARMOR_GROUP">
<item slot="lhand" /> <!-- Left hand: Shields, Sigils -->
<item slot="head" /> <!-- Head: Helmet -->
<item slot="chest" /> <!-- Chest: Armor upper body. -->
<item slot="legs" /> <!-- Legs: Armor lower body. -->
<item slot="feet" /> <!-- Feet: Boots -->
<item slot="gloves" /> <!-- Gloves: Gloves -->
<item slot="neck" /> <!-- Neck: Necklaces -->
<item slot="rear;lear" /> <!-- Right ear, Left ear: Earrings -->
<item slot="rfinger;lfinger" /> <!-- Right finger, Left finger: Rings -->
<item slot="belt" /> <!-- Belt: Belts -->
<item slot="shirt" /> <!-- Shirt: Shirts -->
<item slot="hair" /> <!-- Hair Accessories -->
<item slot="hair2" /> <!-- Hair Accessories -->
<item slot="hairall" /> <!-- Hair Accessories -->
</enchantRate>
<!-- Bind only full armor group to to full armor slot items. -->
<enchantRate group="FULL_ARMOR_GROUP">
<item slot="fullarmor" /> <!-- Full Armor: Full armor pants are included. -->
</enchantRate>
<!-- Bind only fighter weapon group to all fighter weapons. -->
<enchantRate group="FIGHTER_WEAPON_GROUP">
<item slot="rhand" magicWeapon="false" /> <!-- Right hand: Weapons, Non magic weapon -->
<item slot="lrhand" magicWeapon="false" /> <!-- Two hands: Weapons, Non magic weapon -->
</enchantRate>
<!-- Bind only mage weapon group to all magic weapons. -->
<enchantRate group="MAGE_WEAPON_GROUP">
<item slot="rhand" magicWeapon="true" /> <!-- Right hand: Weapons, Magic weapon -->
<item slot="lrhand" magicWeapon="true" /> <!-- Two hands: Weapons, Magic weapon -->
</enchantRate>
</enchantScrollGroup>
</list>

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/EnchantSkillGroups.xsd">
<!-- 2nd Class Buffs Debuffs Toogle and Summons -->
<group id="1">
<enchant level="1" adena="74250" sp="575980" chance76="82" chance77="92" chance78="97" chance79="97" chance80="97" chance81="97" chance82="97" chance83="97" chance84="97" chance85="97" chance86="99" chance87="99" chance88="99" chance89="99" chance90="99" chance91="99" chance92="99" chance93="99" chance94="99" chance95="99" chance96="99" chance97="99" chance98="99" chance99="99" chance100="99" chance101="99" chance102="99" chance103="99" chance104="99" chance105="99" chance106="99" chance107="99" />
<enchant level="2" adena="74250" sp="575980" chance76="80" chance77="90" chance78="95" chance79="95" chance80="95" chance81="95" chance82="95" chance83="95" chance84="95" chance85="95" chance86="97" chance87="97" chance88="97" chance89="97" chance90="97" chance91="97" chance92="97" chance93="97" chance94="97" chance95="98" chance96="98" chance97="98" chance98="98" chance99="98" chance100="99" chance101="99" chance102="99" chance103="99" chance104="99" chance105="99" chance106="99" chance107="99" />
<enchant level="3" adena="74250" sp="575980" chance76="78" chance77="88" chance78="93" chance79="93" chance80="93" chance81="93" chance82="93" chance83="93" chance84="93" chance85="93" chance86="95" chance87="95" chance88="95" chance89="95" chance90="95" chance91="95" chance92="95" chance93="95" chance94="95" chance95="96" chance96="96" chance97="96" chance98="96" chance99="96" chance100="97" chance101="97" chance102="97" chance103="97" chance104="97" chance105="97" chance106="97" chance107="97" />
<enchant level="4" adena="112050" sp="604535" chance76="52" chance77="76" chance78="86" chance79="91" chance80="91" chance81="91" chance82="91" chance83="91" chance84="91" chance85="91" chance86="93" chance87="93" chance88="93" chance89="93" chance90="93" chance91="93" chance92="93" chance93="93" chance94="93" chance95="94" chance96="94" chance97="94" chance98="94" chance99="94" chance100="95" chance101="95" chance102="95" chance103="95" chance104="95" chance105="95" chance106="95" chance107="95" />
<enchant level="5" adena="112050" sp="604535" chance76="50" chance77="74" chance78="84" chance79="89" chance80="89" chance81="89" chance82="89" chance83="89" chance84="89" chance85="89" chance86="91" chance87="91" chance88="91" chance89="91" chance90="91" chance91="91" chance92="91" chance93="91" chance94="91" chance95="92" chance96="92" chance97="92" chance98="92" chance99="92" chance100="93" chance101="93" chance102="93" chance103="93" chance104="93" chance105="93" chance106="93" chance107="93" />
<enchant level="6" adena="112050" sp="604535" chance76="48" chance77="72" chance78="82" chance79="87" chance80="87" chance81="87" chance82="87" chance83="87" chance84="87" chance85="87" chance86="89" chance87="89" chance88="89" chance89="89" chance90="89" chance91="89" chance92="89" chance93="89" chance94="89" chance95="90" chance96="90" chance97="90" chance98="90" chance99="90" chance100="91" chance101="91" chance102="91" chance103="91" chance104="91" chance105="91" chance106="91" chance107="91" />
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<enchant level="27" adena="70619850" sp="110841336" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="1" chance86="1" chance87="1" chance88="1" chance89="1" chance90="1" chance91="1" chance92="1" chance93="1" chance94="2" chance95="3" chance96="4" chance97="5" chance98="6" chance99="7" chance100="8" chance101="9" chance102="10" chance103="11" chance104="12" chance105="13" chance106="81" chance107="15" />
<enchant level="28" adena="73284750" sp="115024028" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="1" chance86="1" chance87="1" chance88="1" chance89="1" chance90="1" chance91="1" chance92="1" chance93="1" chance94="1" chance95="2" chance96="3" chance97="4" chance98="5" chance99="6" chance100="7" chance101="8" chance102="9" chance103="10" chance104="11" chance105="12" chance106="81" chance107="14" />
<enchant level="29" adena="75949650" sp="119206720" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="1" chance86="1" chance87="1" chance88="1" chance89="1" chance90="1" chance91="1" chance92="1" chance93="1" chance94="1" chance95="1" chance96="2" chance97="3" chance98="4" chance99="5" chance100="6" chance101="7" chance102="8" chance103="9" chance104="10" chance105="11" chance106="81" chance107="13" />
<enchant level="30" adena="78614550" sp="123389412" chance76="0" chance77="0" chance78="0" chance79="0" chance80="0" chance81="0" chance82="0" chance83="0" chance84="0" chance85="1" chance86="1" chance87="1" chance88="1" chance89="1" chance90="1" chance91="1" chance92="1" chance93="1" chance94="1" chance95="1" chance96="1" chance97="2" chance98="3" chance99="4" chance100="5" chance101="6" chance102="7" chance103="8" chance104="9" chance105="10" chance106="81" chance107="12" />
-->
</group>
</list>

View File

@@ -0,0 +1,266 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/InstanceNames.xsd">
<instance id="1" name="Party Duel" />
<instance id="2" name="Urban Area" />
<instance id="3" name="Tower of Infinitum Demon Prince" />
<instance id="4" name="Tower of Infinitum Ranku" />
<instance id="5" name="Tully's Workshop 1st Floor" />
<instance id="6" name="Tully's Workshop 3rd Floor" />
<instance id="7" name="Tully's Workshop 5th Floor" />
<instance id="8" name="Tully's Workshop 7th Floor" />
<instance id="9" name="Dark Cloud Mansion" />
<instance id="10" name="Crystal Caverns" />
<instance id="11" name="Nornil's Garden" />
<instance id="12" name="Nornil's Garden Quest" />
<instance id="13" name="Dungeon" />
<instance id="14" name="Dungeon" />
<instance id="15" name="Dungeon" />
<instance id="16" name="Dungeon" />
<instance id="17" name="Dungeon" />
<instance id="18" name="Dungeon" />
<instance id="19" name="Dungeon" />
<instance id="20" name="Dungeon" />
<instance id="21" name="Dungeon" />
<instance id="22" name="Monster Dungeon" />
<instance id="23" name="Monster Dungeon" />
<instance id="24" name="Monster Dungeon" />
<instance id="25" name="Monster Dungeon" />
<instance id="26" name="Monster Dungeon" />
<instance id="27" name="Monster Dungeon" />
<instance id="28" name="Monster Dungeon" />
<instance id="29" name="Monster Dungeon" />
<instance id="30" name="Monster Dungeon" />
<instance id="31" name="Monster Dungeon" />
<instance id="32" name="Monster Dungeon" />
<instance id="33" name="Monster Dungeon" />
<instance id="34" name="Monster Dungeon" />
<instance id="35" name="Monster Dungeon" />
<instance id="36" name="Monster Dungeon" />
<instance id="37" name="Monster Dungeon" />
<instance id="38" name="Monster Dungeon" />
<instance id="39" name="Monster Dungeon" />
<instance id="40" name="Monster Dungeon" />
<instance id="41" name="Monster Dungeon" />
<instance id="42" name="Monster Dungeon" />
<instance id="43" name="Pailaka (Forgotten Temple)" />
<instance id="44" name="Pailaka (Devil's Isle)" />
<instance id="45" name="Pailaka (Varka Silenos Barracks)" />
<instance id="46" name="Rim Kamaloka" />
<instance id="47" name="Rim Kamaloka" />
<instance id="48" name="Rim Kamaloka" />
<instance id="49" name="Rim Kamaloka" />
<instance id="50" name="Rim Kamaloka" />
<instance id="51" name="Rim Kamaloka" />
<instance id="52" name="Rim Kamaloka" />
<instance id="53" name="Rim Kamaloka" />
<instance id="54" name="Rim Kamaloka" />
<instance id="55" name="Rim Kamaloka" />
<instance id="56" name="Rim Kamaloka" />
<instance id="57" name="Kamaloka (Hall of the Abyss)" />
<instance id="58" name="Kamaloka (Hall of the Abyss)" />
<instance id="59" name="Near Kamaloka" />
<instance id="60" name="Kamaloka (Hall of the Abyss)" />
<instance id="61" name="Kamaloka (Hall of the Abyss)" />
<instance id="62" name="Near Kamaloka" />
<instance id="63" name="Kamaloka (Hall of the Abyss)" />
<instance id="64" name="Kamaloka (Hall of the Abyss)" />
<instance id="65" name="Near Kamaloka" />
<instance id="66" name="Kamaloka (Hall of the Abyss)" />
<instance id="67" name="Kamaloka (Hall of the Abyss)" />
<instance id="68" name="Near Kamaloka" />
<instance id="69" name="Kamaloka (Hall of the Abyss)" />
<instance id="70" name="Kamaloka (Hall of the Abyss)" />
<instance id="71" name="Near Kamaloka" />
<instance id="72" name="Kamaloka (Hall of the Abyss)" />
<instance id="73" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="74" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="75" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="76" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="77" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="78" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="79" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="80" name="Pailaka (Rune Castle)" />
<instance id="81" name="Pailaka (Rune Castle)" />
<instance id="82" name="Pailaka (Rune Castle)" />
<instance id="83" name="Pailaka (Rune Castle)" />
<instance id="84" name="Pailaka (Rune Castle)" />
<instance id="85" name="Pailaka (Rune Castle)" />
<instance id="86" name="Pailaka (Rune Castle)" />
<instance id="87" name="Pailaka (Rune Castle)" />
<instance id="88" name="Pailaka (Rune Castle)" />
<instance id="89" name="Pailaka (Rune Castle)" />
<instance id="90" name="Pailaka (Rune Castle)" />
<instance id="91" name="Pailaka (Rune Castle)" />
<instance id="92" name="Pailaka (Rune Castle)" />
<instance id="93" name="Pailaka (Rune Castle)" />
<instance id="94" name="Pailaka (Rune Castle)" />
<instance id="95" name="Pailaka (Rune Castle)" />
<instance id="96" name="Pailaka (Rune Castle)" />
<instance id="97" name="Pailaka (Rune Castle)" />
<instance id="98" name="Pailaka (Rune Castle)" />
<instance id="99" name="Pailaka (Rune Castle)" />
<instance id="100" name="Pailaka (Rune Castle)" />
<instance id="101" name="Pailaka (Rune Castle)" />
<instance id="102" name="Pailaka (Rune Castle)" />
<instance id="103" name="Pailaka (Rune Castle)" />
<instance id="104" name="Pailaka (Rune Castle)" />
<instance id="105" name="Pailaka (Rune Castle)" />
<instance id="106" name="Pailaka (Rune Castle)" />
<instance id="107" name="Pailaka (Rune Castle)" />
<instance id="108" name="Pailaka (Rune Castle)" />
<instance id="109" name="Pailaka (Rune Castle)" />
<instance id="110" name="Seed of Destruction" />
<instance id="111" name="Sanctum of the Lords of Dawn" />
<instance id="112" name="Disciple's Necropolis (Past)" />
<instance id="113" name="Hideout of the Dawn" />
<instance id="114" name="Cavern of the Pirate Captain (Nightmare)" />
<instance id="115" name="Seed of Infinity (Hall of Suffering)" />
<instance id="116" name="Seed of Infinity (Hall of Suffering)" />
<instance id="117" name="Secret Area in the Keucereus Fortress" />
<instance id="118" name="Secret Area in the Keucereus Fortress" />
<instance id="119" name="Seed of Infinity (Hall of Erosion)" />
<instance id="120" name="Seed of Infinity (Hall of Erosion)" />
<instance id="121" name="Seed of Infinity (Heart of Infinity)" />
<instance id="122" name="Seed of Infinity (Heart of Infinity)" />
<instance id="123" name="Seed of Destruction (Dragonkin Servant)" />
<instance id="124" name="Seed of Destruction (Dragonkin Sentinel)" />
<instance id="125" name="Seed of Destruction (Dragonkin Warrior)" />
<instance id="126" name="Seed of Destruction (Dragonkin Crusher)" />
<instance id="127" name="Delusion Chamber (Eastern Seal)" />
<instance id="128" name="Delusion Chamber (Western Seal)" />
<instance id="129" name="Delusion Chamber (Eastern Seal)" />
<instance id="130" name="Delusion Chamber (Northern Seal)" />
<instance id="131" name="Delusion Chamber (Great Seal)" />
<instance id="132" name="Delusion Chamber (Tower of Seal)" />
<instance id="133" name="Cavern of the Pirate Captain (Daydream)" />
<instance id="134" name="Kamaloka (Labyrinth of the Abyss)" />
<instance id="135" name="Cavern of the Pirate Captain (Distant Daydream)" />
<instance id="136" name="Last Emperial Tomb" />
<instance id="137" name="Ice Queen's Castle" />
<instance id="138" name="Mithril Mine" />
<instance id="139" name="Ice Queen's Castle" />
<instance id="140" name="Jinia Guild Hideout" />
<instance id="141" name="Jinia Guild Hideout" />
<instance id="142" name="Tower of Infinitum (5th Floor)" />
<instance id="143" name="Tower of Infinitum (10th Floor)" />
<instance id="144" name="Ice Queen's Castle (Epic)" />
<instance id="145" name="Jinia Guild Hideout" />
<instance id="146" name="Jinia Guild Hideout" />
<instance id="147" name="Olympiad" />
<instance id="148" name="Olympiad" />
<instance id="149" name="Olympiad" />
<instance id="150" name="Olympiad" />
<instance id="151" name="Monastery of Silence" />
<instance id="152" name="Monastery of Silence" />
<instance id="153" name="Monastery of Silence" />
<instance id="154" name="Monastery of Silence" />
<instance id="155" name="Monastery of Silence" />
<instance id="156" name="Library of Sages" />
<instance id="157" name="Underground Library of Sages" />
<instance id="158" name="Elcadia's Cabin" />
<instance id="159" name="Prison of Darkness" />
<instance id="160" name="Teredor Warzone" />
<instance id="161" name="Kimerian" />
<instance id="162" name="Kimerian (Epic)" />
<instance id="163" name="Emerald Square" />
<instance id="164" name="Steam Corridor" />
<instance id="165" name="Coral Garden" />
<instance id="166" name="Baylor Warzone" />
<instance id="167" name="Balok Warzone" />
<instance id="168" name="Coral Garden Hall" />
<instance id="169" name="Istina's Cavern" />
<instance id="170" name="Istina's Cavern (Epic)" />
<instance id="171" name="Nursery" />
<instance id="172" name="Lachik Dwelling Warzone" />
<instance id="173" name="Lachik Dwelling Warzone" />
<instance id="174" name="Lachik Dwelling Warzone (Epic)" />
<instance id="175" name="Lachik Dwelling Warzone (Epic)" />
<instance id="176" name="Underground Military Compound" />
<instance id="177" name="Underground Military Compound" />
<instance id="178" name="Labyrinth of Belis" />
<instance id="179" name="Fortuna" />
<instance id="180" name="Octavis Warzone" />
<instance id="181" name="Octavis Warzone (Epic)" />
<instance id="182" name="Museum Dungeon" />
<instance id="183" name="Balthus Knights - Antharas Expedition" />
<instance id="184" name="Valakas Warzone" />
<instance id="185" name="Evil Incubator" />
<instance id="186" name="Orchid Hall" />
<instance id="187" name="Ellia Hall" />
<instance id="188" name="Laurell Hall" />
<instance id="189" name="Orchid Hall" />
<instance id="190" name="Ellia Hall" />
<instance id="191" name="Laurell Hall" />
<instance id="192" name="Tainted Dimension" />
<instance id="193" name="Altar of Shilen" />
<instance id="194" name="Altar of Shilen" />
<instance id="195" name="Harnak Underground Ruins" />
<instance id="196" name="Prison of Darkness (Epic)" />
<instance id="197" name="Elcadia's Cabin" />
<instance id="198" name="Legacy of Cruma Tower" />
<instance id="199" name="Rim Kamaloka" />
<instance id="200" name="Memory of Disaster" />
<instance id="201" name="Harnak Underground Ruins" />
<instance id="202" name="Kimerian" />
<instance id="203" name="Kimerian (Epic)" />
<instance id="204" name="Evolved Agathion's Place" />
<instance id="205" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="206" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="207" name="Kartia's Labyrinth - Tainted Dimension Attacker" />
<instance id="208" name="Kartia's Labyrinth" />
<instance id="209" name="Kartia's Labyrinth" />
<instance id="210" name="Kartia's Labyrinth" />
<instance id="211" name="Advent of Delusion" />
<instance id="212" name="Verdof's Room (Devil's Island)" />
<instance id="213" name="Verdof's Room (Devil's Island)" />
<instance id="214" name="Verdof's Room (Devil's Island)" />
<instance id="215" name="Verdof's Room (Devil's Island)" />
<instance id="216" name="Verdof's Room (Devil's Island)" />
<instance id="217" name="Eva's Hidden Space" />
<instance id="218" name="Tauti Warzone" />
<instance id="219" name="Tauti Warzone (Epic)" />
<instance id="220" name="Arena 1" />
<instance id="221" name="Arena 2" />
<instance id="222" name="Arena 3" />
<instance id="223" name="Arena 4" />
<instance id="224" name="Battle Tournament Stadium 1" />
<instance id="225" name="Battle Tournament Stadium 2" />
<instance id="226" name="Battle Tournament Stadium 3" />
<instance id="227" name="Battle Tournament Stadium 4" />
<instance id="228" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="229" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="230" name="Ancient Kartia's Labyrinth - A Secret of Two Races" />
<instance id="231" name="Nornil's Garden - Spicula Raid" />
<instance id="232" name="Fortress of the Dead" />
<instance id="233" name="Fortress of the Dead" />
<instance id="234" name="Devastated Castle" />
<instance id="235" name="Devastated Castle" />
<instance id="236" name="Fortress of Resistance" />
<instance id="237" name="Fortress of Resistance" />
<instance id="238" name="Bronze Key Guild's Request Zone" />
<instance id="239" name="Black Anvil Guild's Request Zone" />
<instance id="240" name="Golden Wheel Guild's Request Zone" />
<instance id="241" name="Talking Island (Past)" />
<instance id="242" name="Bronze Key Guild's Request Zone" />
<instance id="243" name="Black Anvil Guild's Request Zone" />
<instance id="244" name="Golden Wheel Guild's Request Zone" />
<instance id="245" name="Nornil's Garden" />
<instance id="246" name="Verdof's Room (Devil's Island)" />
<instance id="247" name="Prelude to Lindvior" />
<instance id="248" name="Prelude to Lindvior" />
<instance id="249" name="Seed of Infinity" />
<instance id="250" name="Dimensional Warp" />
<instance id="251" name="Faeron Training Grounds" />
<instance id="252" name="Faeron Training Grounds" />
<instance id="253" name="Karaphon Habitat" />
<instance id="254" name="Fortress of the Dead" />
<instance id="255" name="Chamber of Prophecies" />
<instance id="256" name="Infernal Kamaloka" />
<instance id="257" name="Lunatic Kamaloka" />
<instance id="258" name="Nightmare Kamaloka" />
<instance id="259" name="Embryo Command Post" />
<instance id="260" name="Ashen Shadow Revolutionaries" />
<instance id="261" name="Mystic Tavern" />
<instance id="262" name="Mystic Tavern" />
<instance id="263" name="Mystic Tavern" />
</list>

View File

@@ -0,0 +1,337 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ItemAuctions.xsd">
<!-- Documentation: -->
<!-- <instance id="NPC ID of the auctioneer" day_of_week="1 - Monday, 7 - Sunday" hour_of_day="0-23" minute_of_hour="0-59"> -->
<!-- <item auctionItemId="1" itemId="9901" itemCount="1" auctionInitBid="100000000" auctionLenght="300 (in minutes)"> -->
<!-- <extra enchant_level="15" augmentation_id="you can take it from item_attributes table" augmentation_skill_id="3241" augmentation_skill_lvl="10" /> -->
<!-- </item> -->
<!-- </instance> -->
<!-- instead of day_of_week you can use interval between auction in days -->
<!-- <instance id="NPC ID of the auctioneer" interval="1" hour_of_day="0-23" minute_of_hour="0-59"> -->
<!-- <item auctionItemId="1" itemId="10485" itemCount="1" auctionInitBid="100000000" auctionLenght="300" /> -->
<!-- </instance> -->
<instance id="32320" day_of_week="5" hour_of_day="17">
<!-- Legendary Accessories -->
<!-- Baium Ring -->
<item auctionItemId="1" itemId="6658" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Earth Wyrm Heart Ring -->
<item auctionItemId="2" itemId="17623" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Ring -->
<item auctionItemId="3" itemId="6660" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Tauti's Ring -->
<item auctionItemId="4" itemId="35570" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Ring of Core -->
<item auctionItemId="5" itemId="6662" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Valakas' Necklace -->
<item auctionItemId="6" itemId="6657" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Freya's Necklace -->
<item auctionItemId="7" itemId="16025" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Antharas' Earring -->
<item auctionItemId="8" itemId="6656" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Zaken's Earring -->
<item auctionItemId="9" itemId="6659" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Earring -->
<item auctionItemId="10" itemId="6661" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Improved legendary Accessories -->
<!-- Blessed Antharas' Earring -->
<item auctionItemId="11" itemId="19463" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Valakas' Necklace -->
<item auctionItemId="12" itemId="19464" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Freya's Necklace -->
<item auctionItemId="13" itemId="16026" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Baium's Soul Ring -->
<item auctionItemId="14" itemId="37521" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Soul Ring -->
<item auctionItemId="15" itemId="36254" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Lilith's Soul Necklace -->
<item auctionItemId="16" itemId="36257" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Frintezza's Soul Necklace -->
<item auctionItemId="17" itemId="37522" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Soul Earring -->
<item auctionItemId="18" itemId="36255" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Items for improvement legendary accessories -->
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="19" itemId="19465" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Baium's Soul -->
<item auctionItemId="20" itemId="37520" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Queen Ant's Soul -->
<item auctionItemId="22" itemId="36252" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Orfen's Soul -->
<item auctionItemId="23" itemId="36253" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Freya's Soul -->
<item auctionItemId="24" itemId="16027" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Frintezza's Soul -->
<item auctionItemId="25" itemId="37519" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Weapons -->
<!-- Shadow Thrower -->
<item auctionItemId="26" itemId="46332" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Stormer -->
<item auctionItemId="27" itemId="46331" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Retributer -->
<item auctionItemId="28" itemId="46335" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Fighter -->
<item auctionItemId="29" itemId="46330" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shaper -->
<item auctionItemId="30" itemId="46327" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Dualsword -->
<item auctionItemId="31" itemId="46336" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Buster -->
<item auctionItemId="32" itemId="46334" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Cutter -->
<item auctionItemId="33" itemId="46328" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shooter -->
<item auctionItemId="34" itemId="46333" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Slasher -->
<item auctionItemId="35" itemId="46329" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Weapons -->
<!-- Kelbim Crossbow -->
<item auctionItemId="36" itemId="46063" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dagger -->
<item auctionItemId="37" itemId="46060" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Bow -->
<item auctionItemId="38" itemId="46062" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dual Dagger -->
<item auctionItemId="39" itemId="46061" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talismans -->
<!-- Venir's Talisman lvl 16 -->
<item auctionItemId="40" itemId="39649" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Insanity -->
<item auctionItemId="41" itemId="39572" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Seven Signs -->
<item auctionItemId="42" itemId="37717" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Scrolls -->
<!-- Destruction Scroll: Enchant Armor R-grade -->
<item auctionItemId="43" itemId="33479" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Destruction Scroll: Enchant Weapon R-grade -->
<item auctionItemId="44" itemId="33478" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Other -->
<!-- Chest Bloody Helios +7 -->
<item auctionItemId="45" itemId="27538" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest Two Precious Stones -->
<item auctionItemId="46" itemId="27539" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Shining Einhasad -->
<item auctionItemId="47" itemId="27535" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Reflections Attacks -->
<item auctionItemId="48" itemId="27536" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Magic Reflections -->
<item auctionItemId="49" itemId="27537" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
</instance>
<instance id="32321" day_of_week="1" hour_of_day="17">
<!-- Legendary Accessories -->
<!-- Baium Ring -->
<item auctionItemId="1" itemId="6658" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Earth Wyrm Heart Ring -->
<item auctionItemId="2" itemId="17623" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Ring -->
<item auctionItemId="3" itemId="6660" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Tauti's Ring -->
<item auctionItemId="4" itemId="35570" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Ring of Core -->
<item auctionItemId="5" itemId="6662" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Valakas' Necklace -->
<item auctionItemId="6" itemId="6657" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Freya's Necklace -->
<item auctionItemId="7" itemId="16025" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Antharas' Earring -->
<item auctionItemId="8" itemId="6656" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Zaken's Earring -->
<item auctionItemId="9" itemId="6659" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Earring -->
<item auctionItemId="10" itemId="6661" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Improved legendary Accessories -->
<!-- Blessed Antharas' Earring -->
<item auctionItemId="11" itemId="19463" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Valakas' Necklace -->
<item auctionItemId="12" itemId="19464" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Freya's Necklace -->
<item auctionItemId="13" itemId="16026" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Baium's Soul Ring -->
<item auctionItemId="14" itemId="37521" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Soul Ring -->
<item auctionItemId="15" itemId="36254" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Lilith's Soul Necklace -->
<item auctionItemId="16" itemId="36257" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Frintezza's Soul Necklace -->
<item auctionItemId="17" itemId="37522" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Soul Earring -->
<item auctionItemId="18" itemId="36255" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Items for improvement legendary accessories -->
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="19" itemId="19465" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Baium's Soul -->
<item auctionItemId="20" itemId="37520" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Queen Ant's Soul -->
<item auctionItemId="22" itemId="36252" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Orfen's Soul -->
<item auctionItemId="23" itemId="36253" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Freya's Soul -->
<item auctionItemId="24" itemId="16027" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Frintezza's Soul -->
<item auctionItemId="25" itemId="37519" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Weapons -->
<!-- Shadow Thrower -->
<item auctionItemId="26" itemId="46332" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Stormer -->
<item auctionItemId="27" itemId="46331" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Retributer -->
<item auctionItemId="28" itemId="46335" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Fighter -->
<item auctionItemId="29" itemId="46330" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shaper -->
<item auctionItemId="30" itemId="46327" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Dualsword -->
<item auctionItemId="31" itemId="46336" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Buster -->
<item auctionItemId="32" itemId="46334" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Cutter -->
<item auctionItemId="33" itemId="46328" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shooter -->
<item auctionItemId="34" itemId="46333" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Slasher -->
<item auctionItemId="35" itemId="46329" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Weapons -->
<!-- Kelbim Crossbow -->
<item auctionItemId="36" itemId="46063" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dagger -->
<item auctionItemId="37" itemId="46060" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Bow -->
<item auctionItemId="38" itemId="46062" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dual Dagger -->
<item auctionItemId="39" itemId="46061" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talismans -->
<!-- Venir's Talisman lvl 16 -->
<item auctionItemId="40" itemId="39649" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Insanity -->
<item auctionItemId="41" itemId="39572" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Seven Signs -->
<item auctionItemId="42" itemId="37717" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Scrolls -->
<!-- Destruction Scroll: Enchant Armor R-grade -->
<item auctionItemId="43" itemId="33479" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Destruction Scroll: Enchant Weapon R-grade -->
<item auctionItemId="44" itemId="33478" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Other -->
<!-- Chest Bloody Helios +7 -->
<item auctionItemId="45" itemId="27538" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest Two Precious Stones -->
<item auctionItemId="46" itemId="27539" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Shining Einhasad -->
<item auctionItemId="47" itemId="27535" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Reflections Attacks -->
<item auctionItemId="48" itemId="27536" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Magic Reflections -->
<item auctionItemId="49" itemId="27537" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
</instance>
<instance id="32322" day_of_week="3" hour_of_day="17">
<!-- Legendary Accessories -->
<!-- Baium Ring -->
<item auctionItemId="1" itemId="6658" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Earth Wyrm Heart Ring -->
<item auctionItemId="2" itemId="17623" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Ring -->
<item auctionItemId="3" itemId="6660" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Tauti's Ring -->
<item auctionItemId="4" itemId="35570" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Ring of Core -->
<item auctionItemId="5" itemId="6662" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Valakas' Necklace -->
<item auctionItemId="6" itemId="6657" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Freya's Necklace -->
<item auctionItemId="7" itemId="16025" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Antharas' Earring -->
<item auctionItemId="8" itemId="6656" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Zaken's Earring -->
<item auctionItemId="9" itemId="6659" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Earring -->
<item auctionItemId="10" itemId="6661" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Improved legendary Accessories -->
<!-- Blessed Antharas' Earring -->
<item auctionItemId="11" itemId="19463" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Valakas' Necklace -->
<item auctionItemId="12" itemId="19464" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Blessed Freya's Necklace -->
<item auctionItemId="13" itemId="16026" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Baium's Soul Ring -->
<item auctionItemId="14" itemId="37521" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Queen Ant's Soul Ring -->
<item auctionItemId="15" itemId="36254" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Lilith's Soul Necklace -->
<item auctionItemId="16" itemId="36257" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Frintezza's Soul Necklace -->
<item auctionItemId="17" itemId="37522" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Orfen's Soul Earring -->
<item auctionItemId="18" itemId="36255" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Items for improvement legendary accessories -->
<!-- Bottle of Antharas' Soul -->
<item auctionItemId="19" itemId="19465" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Baium's Soul -->
<item auctionItemId="20" itemId="37520" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Valakas' Soul -->
<item auctionItemId="21" itemId="19466" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Queen Ant's Soul -->
<item auctionItemId="22" itemId="36252" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Orfen's Soul -->
<item auctionItemId="23" itemId="36253" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Freya's Soul -->
<item auctionItemId="24" itemId="16027" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Bottle of Frintezza's Soul -->
<item auctionItemId="25" itemId="37519" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Weapons -->
<!-- Shadow Thrower -->
<item auctionItemId="26" itemId="46332" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Stormer -->
<item auctionItemId="27" itemId="46331" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Retributer -->
<item auctionItemId="28" itemId="46335" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Fighter -->
<item auctionItemId="29" itemId="46330" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shaper -->
<item auctionItemId="30" itemId="46327" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Dualsword -->
<item auctionItemId="31" itemId="46336" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Buster -->
<item auctionItemId="32" itemId="46334" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Cutter -->
<item auctionItemId="33" itemId="46328" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Shooter -->
<item auctionItemId="34" itemId="46333" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Shadow Slasher -->
<item auctionItemId="35" itemId="46329" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Weapons -->
<!-- Kelbim Crossbow -->
<item auctionItemId="36" itemId="46063" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dagger -->
<item auctionItemId="37" itemId="46060" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Bow -->
<item auctionItemId="38" itemId="46062" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Kelbim Dual Dagger -->
<item auctionItemId="39" itemId="46061" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talismans -->
<!-- Venir's Talisman lvl 16 -->
<item auctionItemId="40" itemId="39649" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Insanity -->
<item auctionItemId="41" itemId="39572" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Talisman - Seven Signs -->
<item auctionItemId="42" itemId="37717" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Scrolls -->
<!-- Destruction Scroll: Enchant Armor R-grade -->
<item auctionItemId="43" itemId="33479" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Destruction Scroll: Enchant Weapon R-grade -->
<item auctionItemId="44" itemId="33478" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Other -->
<!-- Chest Bloody Helios +7 -->
<item auctionItemId="45" itemId="27538" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest Two Precious Stones -->
<item auctionItemId="46" itemId="27539" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Shining Einhasad -->
<item auctionItemId="47" itemId="27535" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Reflections Attacks -->
<item auctionItemId="48" itemId="27536" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
<!-- Chest t-shirts Magic Reflections -->
<item auctionItemId="49" itemId="27537" itemCount="1" auctionInitBid="100000000" auctionLenght="300" />
</instance>
</list>

View File

@@ -0,0 +1,587 @@
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<track trackId="38" zone="3rd base -> souls Island Harbor / 2nd base" ToX="-86059" ToY="37025" ToZ="-2053">
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</list>

View File

@@ -0,0 +1,225 @@
<?xml version="1.0" encoding="UTF-8"?>
<list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/LuckyGameData.xsd">
<fortuneReadingTicketRewards>
<item id="6656" count="1" /> <!-- Antharas' Earring -->
<item id="21712" count="1" /> <!-- Blessed Zaken's Earring -->
<item id="37511" count="1" /> <!-- Enhanced Istina's Earring - Warrior -->
<item id="37517" count="1" /> <!-- Enhanced Istina's Earring - Wizard -->
<item id="37512" count="1" /> <!-- Enhanced Istina's Necklace - Warrior -->
<item id="37518" count="1" /> <!-- Enhanced Istina's Necklace - Wizard -->
<item id="37510" count="1" /> <!-- Enhanced Istina's Ring - Warrior -->
<item id="37516" count="1" /> <!-- Enhanced Istina's Ring - Wizard -->
<item id="37508" count="1" /> <!-- Enhanced Octavis' Earring - Warrior -->
<item id="37514" count="1" /> <!-- Enhanced Octavis' Earring - Wizard -->
<item id="37509" count="1" /> <!-- Enhanced Octavis' Necklace - Warrior -->
<item id="37515" count="1" /> <!-- Enhanced Octavis' Necklace - Wizard -->
<item id="37507" count="1" /> <!-- Enhanced Octavis' Ring - Warrior -->
<item id="37513" count="1" /> <!-- Enhanced Octavis' Ring - Wizard -->
<item id="6661" count="1" /> <!-- Orfen's Earring -->
<item id="6660" count="1" /> <!-- Queen Ant's Ring -->
<item id="6657" count="1" /> <!-- Valakas' Necklace -->
<item id="17527" count="1" /> <!-- Scroll: Enchant Armor: (R-grade) -->
<item id="17526" count="1" /> <!-- Scroll: Enchant Weapon: (R-grade) -->
<item id="19448" count="1" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
<item id="19447" count="1" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
<item id="33817" count="1" /> <!-- Giant's Scroll: Enchant Armor (R-grade) -->
<item id="33811" count="1" /> <!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<item id="36160" count="1" /> <!-- Scroll of Blessing: (R2-grade) -->
<item id="36161" count="1" /> <!-- Scroll of Blessing: (R95-grade) -->
<item id="36162" count="1" /> <!-- Scroll of Blessing: (R99-grade) -->
<item id="27600" count="1" /> <!-- Scroll of Blessing: Armor (R95-grade) -->
<item id="27601" count="1" /> <!-- Scroll of Blessing: Armor (R99-grade) -->
<item id="27597" count="1" /> <!-- Scroll of Blessing: Weapon (R95-grade) -->
<item id="27598" count="1" /> <!-- Scroll of Blessing: Weapon (R99-grade) -->
<item id="36513" count="5" /> <!-- Elcyum Powder -->
<item id="39631" count="1" /> <!-- Fortune Pocket - Stage 3 -->
<item id="39633" count="1" /> <!-- Fortune Pocket - Stage 5 -->
<item id="19440" count="5" /> <!-- Gemstone (R-grade) -->
<item id="35563" count="2" /> <!-- Giant's Energy -->
<item id="46395" count="1" /> <!-- Shadow Ingot -->
<item id="39592" count="1" /> <!-- Tempest Stone -->
<item id="46151" count="1" /> <!-- Superior Giant's Codex - Mastery Chapter 1 -->
<item id="46150" count="1" /> <!-- Superior Giant's Codex Chapter 1 -->
<item id="46478" count="1" /> <!-- Leona's Soul Crystal - Stage 5 -->
<item id="46508" count="1" /> <!-- Lionel's Soul Crystal - Stage 5 -->
<item id="46493" count="1" /> <!-- Pantheon's Soul Crystal - Stage 5 -->
<item id="46449" count="1" /> <!-- Kain's Soul Crystal - Stage 6 -->
<item id="46509" count="1" /> <!-- Lionel's Soul Crystal - Stage 6 -->
<item id="46464" count="1" /> <!-- Mermoden's Soul Crystal - Stage 6 -->
<item id="46494" count="1" /> <!-- Pantheon's Soul Crystal - Stage 6 -->
<item id="39637" count="1" /> <!-- Venir's Talisman - Stage 4 -->
<item id="39639" count="1" /> <!-- Venir's Talisman - Stage 6 -->
<item id="39641" count="1" /> <!-- Venir's Talisman - Stage 8 -->
<item id="35649" count="1" /> <!-- Sealed Talisman - Longing -->
<item id="37715" count="1" /> <!-- Talisman - Anakim -->
<item id="37714" count="1" /> <!-- Talisman - Lilith -->
</fortuneReadingTicketRewards>
<luxuryFortuneReadingTicketRewards>
<item id="22426" count="1" /> <!-- Ancient Scroll: Enchant Weapon: (R-grade) -->
<item id="19448" count="1" /> <!-- Blessed Scroll: Enchant Armor: (R-grade) -->
<item id="19447" count="1" /> <!-- Blessed Scroll: Enchant Weapon: (R-grade) -->
<item id="36164" count="2" /> <!-- Giant's Scroll: Enchant Armor: (R-grade) -->
<item id="33811" count="1" /> <!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<item id="27600" count="2" /> <!-- Scroll of Blessing: Armor: (R95 grade) -->
<item id="27601" count="2" /> <!-- Scroll of Blessing: Armor: (R99 grade) -->
<item id="36160" count="1" /> <!-- Scroll of Blessing: (R2-grade) -->
<item id="36161" count="1" /> <!-- Scroll of Blessing: (R95-grade) -->
<item id="36162" count="1" /> <!-- Scroll of Blessing: (R99-grade) -->
<item id="27597" count="1" /> <!-- Scroll of Blessing: Weapon: (R95-grade) -->
<item id="27598" count="1" /> <!-- Scroll of Blessing: Weapon: (R99-grade) -->
<item id="17527" count="2" /> <!-- Scroll: Enchant Armor: (R-grade) -->
<item id="17526" count="1" /> <!-- Scroll: Enchant Weapon: (R-grade) -->
<item id="35566" count="1" /> <!-- Dark Amaranthine Enhancement Stone -->
<item id="35567" count="1" /> <!-- Dark Eternal Enhancement Stone -->
<item id="6656" count="1" /> <!-- Antharas' Earring -->
<item id="21712" count="1" /> <!-- Blessed Zaken's Earring -->
<item id="37511" count="1" /> <!-- Enhanced Istina's Earring - Warrior -->
<item id="37517" count="1" /> <!-- Enhanced Istina's Earring - Wizard -->
<item id="37512" count="1" /> <!-- Enhanced Istina's Necklace - Warrior -->
<item id="37518" count="1" /> <!-- Enhanced Istina's Necklace - Wizard -->
<item id="37510" count="1" /> <!-- Enhanced Istina's Ring - Warrior -->
<item id="37516" count="1" /> <!-- Enhanced Istina's Ring - Wizard -->
<item id="37508" count="1" /> <!-- Enhanced Octavis' Earring - Warrior -->
<item id="37514" count="1" /> <!-- Enhanced Octavis' Earring - Wizard -->
<item id="37509" count="1" /> <!-- Enhanced Octavis' Necklace - Warrior -->
<item id="37515" count="1" /> <!-- Enhanced Octavis' Necklace - Wizard -->
<item id="37507" count="1" /> <!-- Enhanced Octavis' Ring - Warrior -->
<item id="37513" count="1" /> <!-- Enhanced Octavis' Ring - Wizard -->
<item id="6661" count="1" /> <!-- Orfen's Earring -->
<item id="6660" count="1" /> <!-- Queen Ant's Ring -->
<item id="6657" count="1" /> <!-- Valakas' Necklace -->
<item id="27462" count="1" /> <!-- Angel Circlet Box -->
<item id="27460" count="1" /> <!-- Cat Ears Box -->
<item id="27463" count="1" /> <!-- Demon Circlet Box -->
<item id="27466" count="1" /> <!-- Eyepatch Box -->
<item id="27467" count="1" /> <!-- Party Hat Box -->
<item id="27464" count="1" /> <!-- Pirate's Eyepatch Box -->
<item id="27458" count="1" /> <!-- Rabbit Ears Box -->
<item id="27459" count="1" /> <!-- Raccoon Ears Box -->
<item id="27468" count="1" /> <!-- Refined Angel Ring Box -->
<item id="27469" count="1" /> <!-- Refined Devil Horn Box -->
<item id="27461" count="1" /> <!-- Romantic Chapeau Box -->
<item id="27465" count="1" /> <!-- Outlaw's Eyepatch Box -->
<item id="36515" count="1" /> <!-- Elcyum -->
<item id="39631" count="3" /> <!-- Fortune Pocket - Stage 3 -->
<item id="39633" count="1" /> <!-- Fortune Pocket - Stage 5 -->
<item id="19440" count="15" /> <!-- Gem Stone - R grade -->
<item id="35563" count="10" /> <!-- Giant's Energy -->
<item id="39738" count="1" /> <!-- Rune Stone -->
<item id="39592" count="1" /> <!-- Tempest Stone -->
<item id="46150" count="1" /> <!-- Superior Giant's Codex - Chapter 1 -->
<item id="46151" count="1" /> <!-- Superior Giant's Codex - Mastery Chapter 1 -->
<item id="46478" count="1" /> <!-- Leona's Soul Crystal - Stage 5 -->
<item id="46508" count="1" /> <!-- Lionel's Soul Crystal - Stage 5 -->
<item id="46493" count="1" /> <!-- Pantheon's Soul Crystal - Stage 5 -->
<item id="46449" count="1" /> <!-- Kain's Soul Crystal - Stage 6 -->
<item id="46479" count="1" /> <!-- Leona's Soul Crystal - Stage 6 -->
<item id="46509" count="1" /> <!-- Lionel's Soul Crystal - Stage 6 -->
<item id="46464" count="1" /> <!-- Mermoden's Soul Crystal - Stage 6 -->
<item id="46494" count="1" /> <!-- Pantheon's Soul Crystal - Stage 6 -->
<item id="46553" count="1" /> <!-- Mystic Soul Crystal -->
<item id="37722" count="1" /> <!-- Eva's Special Pack -->
<item id="37720" count="1" /> <!-- Maphr's Special Pack -->
<item id="37719" count="1" /> <!-- Pa'agrio's Special Pack -->
<item id="37721" count="1" /> <!-- Sayha's Special Pack -->
<item id="26444" count="1" /> <!-- Shadow Buster Pack -->
<item id="26438" count="1" /> <!-- Shadow Cutter Pack -->
<item id="26446" count="1" /> <!-- Shadow Dualsword Pack -->
<item id="26440" count="1" /> <!-- Shadow Fighter Pack -->
<item id="46395" count="10" /> <!-- Shadow Ingot -->
<item id="26445" count="1" /> <!-- Shadow Retributer Pack -->
<item id="26437" count="1" /> <!-- Shadow Shaper Pack -->
<item id="26443" count="1" /> <!-- Shadow Shooter Pack -->
<item id="26439" count="1" /> <!-- Shadow Slasher Pack -->
<item id="26441" count="1" /> <!-- Shadow Stormer Pack -->
<item id="26442" count="1" /> <!-- Shadow Thrower Pack -->
<item id="37715" count="1" /> <!-- Talisman - Anakim -->
<item id="37714" count="1" /> <!-- Talisman - Lilith -->
<item id="37717" count="1" /> <!-- Talisman - Seven Signs -->
<item id="39637" count="1" /> <!-- Venir's Talisman - Stage 4 -->
<item id="39639" count="1" /> <!-- Venir's Talisman - Stage 6 -->
<item id="39641" count="1" /> <!-- Venir's Talisman - Stage 8 -->
<item id="39643" count="1" /> <!-- Venir's Talisman - Stage 10 -->
<item id="39647" count="1" /> <!-- Venir's Talisman - Stage 14 -->
<item id="39573" count="1" /> <!-- Sealed Talisman - Insanity -->
<item id="35649" count="1" /> <!-- Sealed Talisman - Longing -->
<item id="37716" count="1" /> <!-- Seven Signs' Energy -->
<item id="34999" count="1" /> <!-- Tauti's Axe -->
<item id="35001" count="1" /> <!-- Tauti's Dual Axe -->
<item id="34998" count="1" /> <!-- Tauti's One-handed Axe -->
<item id="46063" count="1" /> <!-- Kelbim Crossbow -->
<item id="46061" count="1" /> <!-- Kelbim Dual Dagger -->
<item id="46062" count="1" /> <!-- Kelbim's Bow -->
<item id="46060" count="1" /> <!-- Kelbim's Dagger -->
</luxuryFortuneReadingTicketRewards>
<rareLuxuryFortuneReadingTicketRewards>
<item id="22426" count="1" /> <!-- Ancient Scroll: Enchant Weapon - R grade -->
<item id="35566" count="1" /> <!-- Dark Amaranthine Enhancement Stone -->
<item id="35567" count="1" /> <!-- Dark Eternal Enhancement Stone -->
<item id="27601" count="2" /> <!-- Scroll of Blessing: Armor (R99-grade) -->
<item id="36160" count="1" /> <!-- Scroll of Blessing: (R2-grade) -->
<item id="36161" count="1" /> <!-- Scroll of Blessing: (R95-grade) -->
<item id="36162" count="1" /> <!-- Scroll of Blessing: (R99-grade) -->
<item id="27598" count="1" /> <!-- Scroll of Blessing: Weapon (R99-grade) -->
<item id="6656" count="1" /> <!-- Antharas' Earring -->
<item id="21712" count="1" /> <!-- Blessed Zaken's Earring -->
<item id="37511" count="1" /> <!-- Enhanced Istina's Earring - Warrior -->
<item id="37517" count="1" /> <!-- Enhanced Istina's Earring - Wizard -->
<item id="37512" count="1" /> <!-- Enhanced Istina's Necklace - Warrior -->
<item id="37518" count="1" /> <!-- Enhanced Istina's Necklace - Wizard -->
<item id="37510" count="1" /> <!-- Enhanced Istina's Ring - Warrior -->
<item id="37516" count="1" /> <!-- Enhanced Istina's Ring - Wizard -->
<item id="37508" count="1" /> <!-- Enhanced Octavis' Earring - Warrior -->
<item id="37514" count="1" /> <!-- Enhanced Octavis' Earring - Wizard -->
<item id="37509" count="1" /> <!-- Enhanced Octavis' Necklace - Warrior -->
<item id="37515" count="1" /> <!-- Enhanced Octavis' Necklace - Wizard -->
<item id="37507" count="1" /> <!-- Enhanced Octavis' Ring - Warrior -->
<item id="37513" count="1" /> <!-- Enhanced Octavis' Ring - Wizard -->
<item id="6661" count="1" /> <!-- Orfen's Earring -->
<item id="6660" count="1" /> <!-- Queen Ant's Ring -->
<item id="27462" count="1" /> <!-- Angel Circlet Box -->
<item id="27460" count="1" /> <!-- Cat Ears Box -->
<item id="27463" count="1" /> <!-- Devil Circlet Box -->
<item id="27464" count="1" /> <!-- Eyepatch Box -->
<item id="27465" count="1" /> <!-- Outlaw's Eyepatch Box -->
<item id="27467" count="1" /> <!-- Party Hat Box -->
<item id="27464" count="1" /> <!-- Pirate's Eyepatch Box -->
<item id="27458" count="1" /> <!-- Rabbit Ears Box -->
<item id="27459" count="1" /> <!-- Raccoon Ears Box -->
<item id="27468" count="1" /> <!-- Refined Angel Ring Box -->
<item id="27469" count="1" /> <!-- Refined Devil Horn Box -->
<item id="27461" count="1" /> <!-- Romantic Chapeau Box -->
<item id="37722" count="1" /> <!-- Eva's Special Pack -->
<item id="37720" count="1" /> <!-- Maphr's Special Pack -->
<item id="37719" count="1" /> <!-- Pa'agrio's Special Pack -->
<item id="37721" count="1" /> <!-- Sayha's Special Pack -->
<item id="46449" count="1" /> <!-- Kain's Soul Crystal - Stage 6 -->
<item id="46478" count="1" /> <!-- Leona's Soul Crystal - Stage 5 -->
<item id="46479" count="1" /> <!-- Leona's Soul Crystal - Stage 6 -->
<item id="46508" count="1" /> <!-- Lionel's Soul Crystal - Stage 5 -->
<item id="46509" count="1" /> <!-- Lionel's Soul Crystal - Stage 6 -->
<item id="46464" count="1" /> <!-- Mermoden's Soul Crystal - Stage 6 -->
<item id="46493" count="1" /> <!-- Pantheon's Soul Crystal - Stage 5 -->
<item id="46494" count="1" /> <!-- Pantheon's Soul Crystal - Stage 6 -->
<item id="46553" count="1" /> <!-- Mystic Soul Crystal -->
<item id="46063" count="1" /> <!-- Kelbim Crossbow -->
<item id="46061" count="1" /> <!-- Kelbim Dual Dagger -->
<item id="46062" count="1" /> <!-- Kelbim's Bow -->
<item id="46060" count="1" /> <!-- Kelbim's Dagger -->
<item id="34999" count="1" /> <!-- Tauti's Axe -->
<item id="35001" count="1" /> <!-- Tauti's Dual Axe -->
<item id="34998" count="1" /> <!-- Tauti's One-handed Axe -->
<item id="6657" count="1" /> <!-- Valakas' Necklace -->
<item id="46395" count="10" /> <!-- Shadow Ingot -->
<item id="46151" count="1" /> <!-- Superior Giant's Codex - Mastery Chapter 1 -->
<item id="39573" count="1" /> <!-- Sealed Talisman - Insanity -->
<item id="35649" count="1" /> <!-- Sealed Talisman - Longing -->
<item id="37716" count="1" /> <!-- Seven Signs' Energy -->
<item id="37715" count="1" /> <!-- Talisman - Anakim -->
<item id="37714" count="1" /> <!-- Talisman - Lilith -->
<item id="37717" count="1" /> <!-- Talisman - Seven Signs -->
<item id="39641" count="1" /> <!-- Venir's Talisman - Stage 8 -->
<item id="39643" count="1" /> <!-- Venir's Talisman - Stage 10 -->
<item id="39647" count="1" /> <!-- Venir's Talisman - Stage 14 -->
</rareLuxuryFortuneReadingTicketRewards>
</list>

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@@ -0,0 +1,40 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Documentation: -->
<!-- defaultPriceConfig -> ID of one of the price configs defined to be used when NPC has no price config. Can be ANY of the defined priceConfigs. Cannot be ommited, althrough you can emulate this by creating a dummy priceConfig. -->
<!-- id -> Defines the ID for relational references. -->
<!-- name -> Name of the area, for human-friendlyness and debugging, cannot be ommited. -->
<!-- baseTax -> Used on merchant item price calculation (see formula in the end), cannot be ommited. -->
<!-- castleId -> ID of the castle that controls merchants of this config, castle tax will apply to merchants price. Can be ommited (causes it to assume that no castle controls this config). -->
<!-- zoneId -> Attaches a given Town Zone to this priceConfig for convenience. -->
<!-- Merchant NPCs that dont explicit define an priceConfig will check if they are inside of the zone of an priceConfig, if yes that priceConfig is used for that npc. Can be ommited, then no NPC will be added based on zone (ie priceConfig direct assigned to NPCs through config or when used as the default priceConfig). -->
<!-- Merchant Price Formula price = baseItemPrice * (1 + baseTax/100 + castleTax/100) -->
<merchantPriceConfig defaultPriceConfig="18" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/MerchantPriceConfig.xsd">
<priceConfig id="0" name="Giran Town" baseTax="10" castleId="3" zoneId="11020" />
<priceConfig id="1" name="DE Village" baseTax="15" castleId="4" zoneId="11021" />
<priceConfig id="2" name="Talking Island" baseTax="20" castleId="1" zoneId="11022" />
<priceConfig id="3" name="Elven Village" baseTax="15" castleId="4" zoneId="11023" />
<priceConfig id="4" name="Orc Village" baseTax="15" castleId="9" zoneId="11024" />
<priceConfig id="5" name="Gludin Village" baseTax="20" castleId="1" zoneId="11025" />
<priceConfig id="6" name="Dwarven Village" baseTax="15" castleId="9" zoneId="11026" />
<priceConfig id="7" name="Kamael Village" baseTax="15" castleId="5" zoneId="11038" />
<priceConfig id="8" name="Gludio Town" baseTax="20" castleId="1" zoneId="11027" />
<priceConfig id="9" name="Dion Town" baseTax="20" castleId="2" zoneId="11028" />
<priceConfig id="10" name="Oren Town" baseTax="15" castleId="4" zoneId="11029" />
<priceConfig id="11" name="Hunters Village" baseTax="30" castleId="5" zoneId="11030" />
<priceConfig id="12" name="Aden Town" baseTax="20" castleId="5" zoneId="11031" />
<priceConfig id="13" name="Goddard Town" baseTax="20" castleId="7" zoneId="11032" />
<priceConfig id="14" name="Rune Town" baseTax="20" castleId="8" zoneId="11033" />
<priceConfig id="15" name="Heine Town" baseTax="20" castleId="6" zoneId="11034" />
<priceConfig id="16" name="Schuttgart Town" baseTax="20" castleId="9" zoneId="11035" />
<priceConfig id="17" name="Floran Village" baseTax="50" castleId="2" zoneId="11036" />
<priceConfig id="18" name="Neutral Territory" baseTax="50" />
<priceConfig id="19" name="Gludio Castle" baseTax="10" castleId="1" zoneId="11200" />
<priceConfig id="20" name="Dion Castle" baseTax="10" castleId="2" zoneId="11201" />
<priceConfig id="21" name="Giran Castle" baseTax="10" castleId="3" zoneId="11202" />
<priceConfig id="22" name="Oren Castle" baseTax="10" castleId="4" zoneId="11203" />
<priceConfig id="23" name="Aden Castle" baseTax="10" castleId="5" zoneId="11204" />
<priceConfig id="24" name="Innadril Castle" baseTax="10" castleId="6" zoneId="11205" />
<priceConfig id="25" name="Goddard Castle" baseTax="10" castleId="7" zoneId="11206" />
<priceConfig id="26" name="Rune Castle" baseTax="10" castleId="8" zoneId="11207" />
<priceConfig id="27" name="Schuttgart Castle" baseTax="10" castleId="9" zoneId="11208" />
</merchantPriceConfig>

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<?xml version="1.0" encoding="UTF-8"?>
<list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/PrimeShop.xsd">
<!-- Fortune Telling Event Items -->
<!--
<item id="1011633" cat="4" paymentType="0" price="1" panelType="1" recommended="1" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="76" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23768" count="1" />
</item>
<item id="1011632" cat="4" paymentType="1" price="35000000" panelType="1" recommended="1" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="76" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23767" count="1" />
</item>
-->
<item id="1010030" cat="2" paymentType="0" price="8" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20332" count="5000" /> <!-- Beast Soulshot-->
</item>
<item id="1010031" cat="2" paymentType="0" price="40" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20334" count="5000" /> <!-- Blessed Beast Spiritshot-->
</item>
<item id="1010235" cat="6" paymentType="0" price="40" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22744" count="1" /> <!-- Vitality Suspending Potion Pack-->
</item>
<item id="1010394" cat="6" paymentType="0" price="60" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22979" count="1" /> <!-- SP Rune 50% Pack (1-hour)-->
</item>
<item id="1010520" cat="5" paymentType="0" price="40" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23393" count="1" /> <!-- Brilliant Talisman Pack-->
</item>
<item id="1010609" cat="6" paymentType="0" price="60" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23295" count="1" /> <!-- Drop Rate Rune 200% Pack (1-hour)-->
</item>
<item id="1010848" cat="2" paymentType="0" price="23" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22500" count="1" /> <!-- My Teleport Scroll 10-unit Pack-->
</item>
<item id="1010857" cat="2" paymentType="0" price="39" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22932" count="1" /> <!-- Entrance Pass: Kartia's Labyrinth Lv. 85 Solo-->
</item>
<item id="1010891" cat="2" paymentType="0" price="39" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21210" count="3" /> <!-- MP Recovery Potion-->
</item>
<item id="1010895" cat="2" paymentType="0" price="39" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36270" count="1" /> <!-- Entrance Pass: Teredor-->
</item>
<item id="1010929" cat="2" paymentType="0" price="40" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22576" count="1" /> <!-- Mysterious Soulshot Large Pack (S-grade)-->
</item>
<item id="1010972" cat="6" paymentType="0" price="160" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21212" count="1" /> <!-- Vitality Recovering Potion-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1010973" cat="6" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22980" count="1" /> <!-- XP Rune I (Lv. 1-85) 100% Pack (1-hour)-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1010974" cat="6" paymentType="0" price="160" panelType="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22966" count="1" /> <!-- Vitality Maintaining Potion (1-hour)-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1010975" cat="6" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22883" count="1" /> <!-- Scroll: Replenish Vitality-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1010976" cat="6" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="17206" count="1" /> <!-- XP Buff 50% (1-hour)-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1010977" cat="6" paymentType="0" price="290" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="17211" count="1" /> <!-- XP Buff 50% (4-hour)-->
<item itemId="23805" count="4" /> <!-- Hero Coin-->
</item>
<item id="1010978" cat="6" paymentType="0" price="120" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22981" count="1" /> <!-- XP Rune I (Lv. 1-85) 200% Pack (1-hour)-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1010979" cat="6" paymentType="0" price="240" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22884" count="1" /> <!-- Scroll: Replenish Vitality (High-grade)-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1010980" cat="6" paymentType="0" price="640" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22885" count="1" /> <!-- Scroll: Replenish Vitality (Top-grade)-->
<item itemId="23805" count="8" /> <!-- Hero Coin-->
</item>
<item id="1010981" cat="6" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23284" count="1" /> <!-- SP Rune 100% Pack (1-hour)-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1010982" cat="6" paymentType="0" price="960" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23285" count="1" /> <!-- SP Rune 100% Pack (7-day)-->
<item itemId="23805" count="13" /> <!-- Hero Coin-->
</item>
<item id="1010983" cat="6" paymentType="0" price="160" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23287" count="1" /> <!-- SP Rune 200% Pack (1-hour)-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1010984" cat="6" paymentType="0" price="1920" panelType="0" recommended="2" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23288" count="1" /> <!-- SP Rune 200% Pack (7-day)-->
<item itemId="23805" count="26" /> <!-- Hero Coin-->
</item>
<item id="1010985" cat="6" paymentType="0" price="100" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22906" count="1" /> <!-- XP Rune III (Lv. 1-99) 50% Pack (1-hour)-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1010986" cat="6" paymentType="0" price="1120" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20553" count="1" /> <!-- XP Rune III (Lv. 1-99) 50% Pack (7-day)-->
<item itemId="23805" count="15" /> <!-- Hero Coin-->
</item>
<item id="1010987" cat="6" paymentType="0" price="200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23277" count="1" /> <!-- XP Rune III (Lv. 1-99) 100% Pack (1-hour)-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1010988" cat="6" paymentType="0" price="2240" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23278" count="1" /> <!-- XP Rune III (Lv. 1-99) 100% Pack (7-day)-->
<item itemId="23805" count="32" /> <!-- Hero Coin-->
</item>
<item id="1010989" cat="6" paymentType="0" price="400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23280" count="1" /> <!-- XP Rune III (Lv. 1-99) 200% Pack (1-hour)-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1010990" cat="6" paymentType="0" price="4480" panelType="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23281" count="1" /> <!-- XP Rune III (Lv. 1-99) 200% Pack (7-day)-->
<item itemId="23805" count="67" /> <!-- Hero Coin-->
</item>
<item id="1010991" cat="6" paymentType="0" price="640" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20559" count="1" /> <!-- SP Rune 50% Pack (7-day)-->
<item itemId="23805" count="8" /> <!-- Hero Coin-->
</item>
<item id="1010992" cat="6" paymentType="0" price="560" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="7" /> <!-- Hero Coin-->
<item itemId="34043" count="1" /> <!-- XP Rune I (Lv. 1-85) 100% Pack (7-day)-->
</item>
<item id="1010993" cat="6" paymentType="0" price="1199" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="17" /> <!-- Hero Coin-->
<item itemId="34046" count="1" /> <!-- XP Rune I (Lv. 1-85) 200% Pack (7-day)-->
</item>
<item id="1010994" cat="6" paymentType="0" price="299" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23389" count="1" /> <!-- XP Rune II (Lv. 1-95) 100% Pack (1-hour)-->
<item itemId="23805" count="4" /> <!-- Hero Coin-->
</item>
<item id="1010995" cat="6" paymentType="0" price="1499" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="21" /> <!-- Hero Coin-->
<item itemId="35977" count="1" /> <!-- XP Rune II (Lv. 1-95) 100% Pack (7-day) - Event-->
</item>
<item id="1010996" cat="6" paymentType="0" price="599" panelType="0" recommended="2" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22774" count="1" /> <!-- Drop Rate Rune 200% Pack (7-day)-->
<item itemId="23805" count="8" /> <!-- Hero Coin-->
</item>
<item id="1010997" cat="4" paymentType="0" price="2400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23133" count="1" /> <!-- Gender Change Ticket-->
<item itemId="23805" count="33" /> <!-- Hero Coin-->
</item>
<item id="1010998" cat="4" paymentType="0" price="2400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23134" count="1" /> <!-- Name Change Ticket-->
<item itemId="23805" count="33" /> <!-- Hero Coin-->
</item>
<item id="1010999" cat="4" paymentType="0" price="2400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="33" /> <!-- Hero Coin-->
<item itemId="23814" count="1" /> <!-- Chaos Essence Pack - 30-day-->
</item>
<item id="1011000" cat="4" paymentType="0" price="1200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="17" /> <!-- Hero Coin-->
<item itemId="23815" count="1" /> <!-- Chaos Essence Pack (Dual Class) - 30-day-->
</item>
<item id="1011001" cat="4" paymentType="0" price="400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="13750" count="3" /> <!-- Warrior's Quick Healing Potion-->
<item itemId="20553" count="1" /> <!-- XP Rune III (Lv. 1-99) 50% Pack (7-day)-->
<item itemId="21037" count="10" /> <!-- Warrior's Quick CP Potion-->
<item itemId="22768" count="1" /> <!-- Drop Rate Rune 50% Pack (7-day)-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
<item itemId="34082" count="1" /> <!-- Heavenly Cocktail-->
</item>
<item id="1011002" cat="4" paymentType="0" price="1200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="13750" count="9" /> <!-- Warrior's Quick Healing Potion-->
<item itemId="21037" count="30" /> <!-- Warrior's Quick CP Potion-->
<item itemId="23276" count="1" /> <!-- XP Rune III (Lv. 1-99) 50% Pack (30-day)-->
<item itemId="23296" count="1" /> <!-- Drop Rate Rune 50% Pack (30-day)-->
<item itemId="23805" count="17" /> <!-- Hero Coin-->
<item itemId="34082" count="3" /> <!-- Heavenly Cocktail-->
</item>
<item id="1011003" cat="4" paymentType="0" price="3600" panelType="0" recommended="2" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="13750" count="37" /> <!-- Warrior's Quick Healing Potion-->
<item itemId="21037" count="90" /> <!-- Warrior's Quick CP Potion-->
<item itemId="23279" count="1" /> <!-- XP Rune III (Lv. 1-99) 100% Pack (30-day)-->
<item itemId="23297" count="1" /> <!-- Drop Rate Rune 100% Pack (30-day)-->
<item itemId="23805" count="54" /> <!-- Hero Coin-->
<item itemId="34082" count="9" /> <!-- Heavenly Cocktail-->
</item>
<item id="1011004" cat="3" paymentType="0" price="1200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21584" count="1" /> <!-- Festival's Cloak - Pitch Black Pack-->
<item itemId="23805" count="17" /> <!-- Hero Coin-->
</item>
<item id="1011005" cat="3" paymentType="0" price="1200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21589" count="1" /> <!-- Festival's Cloak - Pearl White Pack-->
<item itemId="23805" count="17" /> <!-- Hero Coin-->
</item>
<item id="1011006" cat="3" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21421" count="1" /> <!-- Color Title Pack-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011007" cat="3" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="1" /> <!-- Hero Coin-->
<item itemId="36308" count="1" /> <!-- Beauty Shop Ticket-->
</item>
<item id="1011008" cat="3" paymentType="0" price="799" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23193" count="1" /> <!-- Ninja Hair Accessory Appearance Stone-->
<item itemId="23531" count="2" /> <!-- Automatic Appearance Stone: Japanese Weapon-->
<item itemId="23696" count="1" /> <!-- Ninja Top Appearance Stone - Modified Set-->
<item itemId="23697" count="1" /> <!-- Ninja Pants Appearance Stone - Modified Set-->
<item itemId="23698" count="1" /> <!-- Ninja Gloves Appearance Stone - Modified Set-->
<item itemId="23699" count="1" /> <!-- Ninja Shoes Appearance Stone - Modified Set-->
<item itemId="23805" count="10" /> <!-- Hero Coin-->
</item>
<item id="1011009" cat="3" paymentType="0" price="479" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23497" count="1" /> <!-- Metal Suit Hair Accessory Appearance Stone-->
<item itemId="23712" count="1" /> <!-- Metal Suit Top Appearance Stone - Modified Set-->
<item itemId="23713" count="1" /> <!-- Metal Suit Pants Appearance Stone - Modified Set-->
<item itemId="23714" count="1" /> <!-- Metal Suit Gloves Appearance Stone - Modified Set-->
<item itemId="23715" count="1" /> <!-- Metal Suit Shoes Appearance Stone - Modified Set-->
<item itemId="23805" count="6" /> <!-- Hero Coin-->
</item>
<item id="1011010" cat="3" paymentType="0" price="479" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23507" count="1" /> <!-- Military Hair Accessory Appearance Stone-->
<item itemId="23720" count="1" /> <!-- Military Top Appearance Stone - Modified Set-->
<item itemId="23721" count="1" /> <!-- Military Pants Appearance Stone - Modified Set-->
<item itemId="23722" count="1" /> <!-- Military Gloves Appearance Stone - Modified Set-->
<item itemId="23723" count="1" /> <!-- Military Shoes Appearance Stone - Modified Set-->
<item itemId="23805" count="6" /> <!-- Hero Coin-->
</item>
<item id="1011011" cat="3" paymentType="0" price="239" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23513" count="1" /> <!-- Maid Appearance Stone-->
<item itemId="23514" count="1" /> <!-- Maid Hair Accessory Appearance Stone-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011015" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21167" count="1" /> <!-- Agathion - Zaken's Spirit Swords Pack-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011021" cat="3" paymentType="0" price="799" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21413" count="1" /> <!-- Mount - Jet Bike Pack-->
<item itemId="23805" count="10" /> <!-- Hero Coin-->
</item>
<item id="1011022" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22402" count="1" /> <!-- Weapon Appearance Stone (R-grade)-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011023" cat="3" paymentType="0" price="799" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22408" count="1" /> <!-- Blessed Weapon Appearance Stone (R-grade)-->
<item itemId="23805" count="10" /> <!-- Hero Coin-->
</item>
<item id="1011024" cat="3" paymentType="0" price="319" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22682" count="1" /> <!-- Armor Appearance Stone (R-grade)-->
<item itemId="23805" count="4" /> <!-- Hero Coin-->
</item>
<item id="1011025" cat="3" paymentType="0" price="639" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22688" count="1" /> <!-- Blessed Armor Appearance Stone (R-grade)-->
<item itemId="23805" count="8" /> <!-- Hero Coin-->
</item>
<item id="1011026" cat="3" paymentType="0" price="160" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22708" count="1" /> <!-- Hair Accessory Appearance Stone-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011027" cat="3" paymentType="0" price="319" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22709" count="1" /> <!-- Blessed Hair Accessory Appearance Stone-->
<item itemId="23805" count="4" /> <!-- Hero Coin-->
</item>
<item id="1011043" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23482" count="1" /> <!-- Top Hat-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011044" cat="3" paymentType="0" price="799" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23530" count="1" /> <!-- Automatic Appearance Stone: Emerald Weapon-->
<item itemId="23805" count="10" /> <!-- Hero Coin-->
</item>
<item id="1011045" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21126" count="1" /> <!-- Warrior's Helmet-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011046" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20022" count="1" /> <!-- Ruthless Tribe Mask-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011058" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="9886" count="1" /> <!-- Wizard Hat - Big Head-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011059" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="13498" count="1" /> <!-- Refined Wizard Hat-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011062" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="5" /> <!-- Hero Coin-->
<item itemId="37661" count="1" /> <!-- Refined Romantic Chapeau: Blue-->
</item>
<item id="1011063" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="5" /> <!-- Hero Coin-->
<item itemId="37662" count="1" /> <!-- Refined Romantic Chapeau: Gold-->
</item>
<item id="1011064" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="5" /> <!-- Hero Coin-->
<item itemId="37663" count="1" /> <!-- Refined Romantic Chapeau: Green-->
</item>
<item id="1011065" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="5" /> <!-- Hero Coin-->
<item itemId="37664" count="1" /> <!-- Refined Romantic Chapeau: Red-->
</item>
<item id="1011066" cat="3" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="5" /> <!-- Hero Coin-->
<item itemId="37665" count="1" /> <!-- Refined Romantic Chapeau: Yellow-->
</item>
<item id="1011067" cat="5" paymentType="0" price="160" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="33855" count="1" /> <!-- Lucky Enchant Stone: Weapon (R-grade) - Event-->
</item>
<item id="1011068" cat="5" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="1" /> <!-- Hero Coin-->
<item itemId="33861" count="1" /> <!-- Lucky Enchant Stone: Armor (R-grade) - Event-->
</item>
<item id="1011069" cat="5" paymentType="0" price="320" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="4" /> <!-- Hero Coin-->
<item itemId="36008" count="1" /> <!-- High-grade Lucky Enchant Stone: Weapon (R-grade)-->
</item>
<item id="1011070" cat="5" paymentType="0" price="160" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="36009" count="1" /> <!-- High-grade Lucky Enchant Stone: Armor (R-grade)-->
</item>
<item id="1011071" cat="5" paymentType="0" price="120" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23399" count="1" /> <!-- Blessed Scroll: Enchant Armor Pack-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011072" cat="5" paymentType="0" price="240" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23398" count="1" /> <!-- Blessed Scroll: Enchant Weapon Pack-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011073" cat="5" paymentType="0" price="279" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23385" count="1" /> <!-- Life Stone: Adenian Underwear-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011074" cat="5" paymentType="0" price="1599" panelType="0" recommended="4" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="22" /> <!-- Hero Coin-->
<item itemId="35562" count="25" /> <!-- Energy of Destruction-->
<item itemId="35563" count="30" /> <!-- Giant's Energy-->
<item itemId="37622" count="1" /> <!-- Kaliel's Energy Box - Western Winds-->
</item>
<item id="1011075" cat="5" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="1" /> <!-- Hero Coin-->
<item itemId="35562" count="2" /> <!-- Energy of Destruction-->
</item>
<item id="1011076" cat="5" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21580" count="1" /> <!-- Power Shirt-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011077" cat="5" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22905" count="1" /> <!-- Blessed Scroll: Enchant Power Shirt-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011078" cat="5" paymentType="0" price="319" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="4" /> <!-- Hero Coin-->
<item itemId="37566" count="1" /> <!-- Blessed Lucky Enchant Stone: Weapon (R-grade)-->
</item>
<item id="1011079" cat="5" paymentType="0" price="159" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="37567" count="1" /> <!-- Blessed Lucky Enchant Stone: Armor (R-grade)-->
</item>
<item id="1011080" cat="5" paymentType="0" price="639" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="8" /> <!-- Hero Coin-->
<item itemId="38757" count="1" /> <!-- Blessed High-grade Lucky Enchant Stone: Weapon (R-grade)-->
</item>
<item id="1011081" cat="5" paymentType="0" price="319" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="4" /> <!-- Hero Coin-->
<item itemId="38758" count="1" /> <!-- Blessed High-grade Lucky Enchant Stone: Armor (R-grade)-->
</item>
<item id="1011082" cat="2" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011083" cat="2" paymentType="0" price="240" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22312" count="1" /> <!-- Top-grade Magic Pin Cloth Belt-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011084" cat="2" paymentType="0" price="400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22313" count="1" /> <!-- Top-grade Magic Pouch Cloth Belt-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011085" cat="2" paymentType="0" price="200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22900" count="1" /> <!-- Expand Inventory Lv. 1-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011086" cat="2" paymentType="0" price="400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22901" count="1" /> <!-- Expand Inventory Lv. 2-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011087" cat="2" paymentType="0" price="200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22902" count="1" /> <!-- Spellbook: Expand Warehouse Lv. 1-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011088" cat="2" paymentType="0" price="400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22903" count="1" /> <!-- Spellbook: Expand Warehouse Lv. 2-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011089" cat="2" paymentType="0" price="200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22542" count="1" /> <!-- Improved Mithril Bracelet Pack-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011090" cat="2" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22888" count="5000" /> <!-- Mysterious Soulshot (R-grade)-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011091" cat="2" paymentType="0" price="160" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22889" count="5000" /> <!-- Mysterious Blessed Spiritshot (R-grade)-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011092" cat="2" paymentType="0" price="240" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23232" count="1" /> <!-- Traces of Ancient Kartia's Labyrinth-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011093" cat="2" paymentType="0" price="599" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23225" count="1" /> <!-- Soul Avatar's Giant Placid-->
<item itemId="23805" count="8" /> <!-- Hero Coin-->
</item>
<item id="1011094" cat="2" paymentType="0" price="399" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="5" /> <!-- Hero Coin-->
<item itemId="35757" count="1" /> <!-- Scroll: Reputation (Top-grade) - Event-->
</item>
<item id="1011095" cat="2" paymentType="0" price="159" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20914" count="1" /> <!-- Enhanced Rose Spirit Coupon (5-hour)-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011096" cat="2" paymentType="0" price="560" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20904" count="250" /> <!-- Rose Essence-->
<item itemId="23805" count="7" /> <!-- Hero Coin-->
</item>
<item id="1011097" cat="2" paymentType="0" price="159" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22499" count="1" /> <!-- My Teleport Book Pack-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011098" cat="2" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22504" count="1" /> <!-- My Teleport Flag 10-unit Pack-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011099" cat="2" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21237" count="3" /> <!-- Super Healthy Juice Pack (HP)-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011100" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21241" count="3" /> <!-- Super Healthy Juice Pack (CP)-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011101" cat="2" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22933" count="1" /> <!-- Entrance Pass: Kartia's Labyrinth Lv. 90 Solo-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011102" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22934" count="1" /> <!-- Entrance Pass: Kartia's Labyrinth Lv. 95 Solo-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011103" cat="2" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22935" count="1" /> <!-- Entrance Pass: Kartia's Labyrinth Lv. 85 Party-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011104" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22936" count="1" /> <!-- Entrance Pass: Kartia's Labyrinth Lv. 90 Party-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011106" cat="2" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21037" count="100" /> <!-- Warrior's Quick CP Potion-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011107" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="36275" count="1" /> <!-- Entrance Pass: Istina (Normal)-->
</item>
<item id="1011108" cat="2" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="1" /> <!-- Hero Coin-->
<item itemId="36273" count="1" /> <!-- Entrance Pass: Fortuna-->
</item>
<item id="1011109" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="36274" count="1" /> <!-- Entrance Pass: Nornil's Garden-->
</item>
<item id="1011110" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="36272" count="1" /> <!-- Entrance Pass: Spezion (Epic)-->
</item>
<item id="1011111" cat="2" paymentType="0" price="79" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="1" /> <!-- Hero Coin-->
<item itemId="36271" count="1" /> <!-- Entrance Pass: Spezion (Normal)-->
</item>
<item id="1011112" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="36276" count="1" /> <!-- Entrance Pass: Octavis (Normal)-->
</item>
<item id="1011113" cat="2" paymentType="0" price="119" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="2" /> <!-- Hero Coin-->
<item itemId="36277" count="1" /> <!-- Entrance Pass: Baylor-->
</item>
<item id="1011115" cat="2" paymentType="0" price="239" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="3" /> <!-- Hero Coin-->
<item itemId="38159" count="1" /> <!-- Entrance Pass: Fantasy Fishing Dock (1-hour)-->
</item>
<item id="1011116" cat="2" paymentType="0" price="239" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="3" /> <!-- Hero Coin-->
<item itemId="37867" count="1" /> <!-- Valiant Scroll-->
</item>
<item id="1011117" cat="2" paymentType="0" price="1600" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="22" /> <!-- Hero Coin-->
<item itemId="38572" count="1" /> <!-- Apparition Stone (Lv. 88)-->
</item>
<item id="1011118" cat="2" paymentType="0" price="2000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="28" /> <!-- Hero Coin-->
<item itemId="38573" count="1" /> <!-- Apparition Stone (Lv. 93)-->
</item>
<item id="1011119" cat="2" paymentType="0" price="4000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="55" /> <!-- Hero Coin-->
<item itemId="38574" count="1" /> <!-- Apparition Stone (Lv. 98)-->
</item>
<item id="1011120" cat="7" paymentType="2" price="1" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="1538" count="1" /> <!-- Blessed Scroll of Escape-->
</item>
<item id="1011121" cat="7" paymentType="2" price="2" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22204" count="1" /> <!-- Attribute Stone Pack - Event-->
</item>
<item id="1011122" cat="7" paymentType="2" price="2" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37612" count="2" /> <!-- Ingredient Box - Western Winds-->
</item>
<item id="1011123" cat="7" paymentType="2" price="2" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22888" count="2500" /> <!-- Mysterious Soulshot (R-grade)-->
</item>
<item id="1011124" cat="7" paymentType="2" price="2" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22889" count="1000" /> <!-- Mysterious Blessed Spiritshot (R-grade)-->
</item>
<item id="1011125" cat="7" paymentType="2" price="3" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37607" count="1" /> <!-- Treasure Chest - Western Winds-->
</item>
<item id="1011126" cat="7" paymentType="2" price="4" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37671" count="2" /> <!-- Heavenly Recovery Potion-->
</item>
<item id="1011128" cat="7" paymentType="2" price="5" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="3936" count="1" /> <!-- Blessed Scroll of Resurrection-->
</item>
<item id="1011131" cat="7" paymentType="2" price="8" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="21619" count="10" /> <!-- Rune of Feather Pack (24-hour)-->
</item>
<item id="1011132" cat="7" paymentType="2" price="10" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37660" count="1" /> <!-- Magmeld's Instrument-->
</item>
<item id="1011133" cat="7" paymentType="2" price="10" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36002" count="1" /> <!-- Heavenly CP Cookie-->
</item>
<item id="1011134" cat="7" paymentType="2" price="10" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34082" count="1" /> <!-- Heavenly Cocktail-->
</item>
<item id="1011136" cat="7" paymentType="2" price="20" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="37622" count="1" /> <!-- Kaliel's Energy Box - Western Winds-->
</item>
<item id="1011138" cat="7" paymentType="2" price="30" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35563" count="1" /> <!-- Giant's Energy-->
</item>
<item id="1011139" cat="7" paymentType="2" price="30" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35562" count="1" /> <!-- Energy of Destruction-->
</item>
<item id="1011140" cat="7" paymentType="2" price="50" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35742" count="1" /> <!-- Scroll: Reputation (Low-grade) - Event-->
</item>
<item id="1011141" cat="7" paymentType="2" price="50" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35741" count="1" /> <!-- Scroll: PK (Low-grade) - Event-->
</item>
<item id="1011142" cat="7" paymentType="2" price="75" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36979" count="1" /> <!-- Life Stone: Hair Accessory-->
</item>
<item id="1011143" cat="7" paymentType="2" price="100" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="37609" count="1" /> <!-- Pendant Pack - Western Winds-->
</item>
<item id="1011144" cat="7" paymentType="2" price="125" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36155" count="1" /> <!-- Enhanced Kaliel's Attribute Stone Pack-->
</item>
<item id="1011145" cat="7" paymentType="2" price="125" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35749" count="1" /> <!-- Weapon Attribute Change Crystal (R-grade) - Event-->
</item>
<item id="1011146" cat="7" paymentType="2" price="150" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36978" count="1" /> <!-- Scroll: Enchant Hair Accessory-->
</item>
<item id="1011147" cat="7" paymentType="2" price="150" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="38583" count="1" /> <!-- Emperor's Dessert Set (Defense Type)-->
</item>
<item id="1011148" cat="7" paymentType="2" price="150" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="38582" count="1" /> <!-- Emperor's Dessert Set (Magic Type)-->
</item>
<item id="1011149" cat="7" paymentType="2" price="150" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="38581" count="1" /> <!-- Emperor's Dessert Set (Attack Type)-->
</item>
<item id="1011151" cat="7" paymentType="2" price="175" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20948" count="1" /> <!-- Agathion - Phoenix Pack (7-day) - Nirvana Rebirth-->
</item>
<item id="1011152" cat="7" paymentType="2" price="200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37613" count="1" /> <!-- Hero's Treasure Chest - Western Winds-->
</item>
<item id="1011153" cat="7" paymentType="2" price="250" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20588" count="1" /> <!-- Agathion - Weaver Pack (24-hour) - Power of the Golden Calf-->
<item itemId="20597" count="3" /> <!-- Girl's Soulstone-->
</item>
<item id="1011154" cat="7" paymentType="2" price="250" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="20597" count="3" /> <!-- Girl's Soulstone-->
<item itemId="20619" count="1" /> <!-- Agathion - Weaver Pack (24-hour) - Flute Sound-->
</item>
<item id="1011156" cat="7" paymentType="2" price="400" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23774" count="1" /> <!-- Improved Lucky Enchant Stone: Weapon (R-grade)-->
</item>
<item id="1011159" cat="7" paymentType="2" price="500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22202" count="1" /> <!-- Weapon Pack (S80-grade) - Event-->
</item>
<item id="1011160" cat="7" paymentType="2" price="500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34953" count="1" /> <!-- Lv. 5 Giant Dye Pack - Event-->
</item>
<item id="1011161" cat="7" paymentType="2" price="750" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23786" count="1" /> <!-- Lesser Giant's Lucky Enchant Stone: Armor (R-grade)-->
</item>
<item id="1011162" cat="7" paymentType="2" price="750" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35569" count="1" /> <!-- Bloody Eternal Enhancement Stone-->
</item>
<item id="1011163" cat="7" paymentType="2" price="1000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34955" count="1" /> <!-- Lv. 5 Ancient Dye Pack - Event-->
</item>
<item id="1011164" cat="7" paymentType="2" price="1250" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36156" count="1" /> <!-- Enhanced Kaliel's Attribute Crystal Pack-->
</item>
<item id="1011167" cat="7" paymentType="2" price="1500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22188" count="1" /> <!-- Birthday Vitality Potion-->
</item>
<item id="1011170" cat="7" paymentType="2" price="2500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23785" count="1" /> <!-- Lesser Giant's Lucky Enchant Stone: Weapon (R-grade)-->
</item>
<item id="1011171" cat="7" paymentType="2" price="3000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="39345" count="1" /> <!-- Amaranthine Weapon Pack-->
</item>
<item id="1011173" cat="7" paymentType="2" price="10000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34775" count="1" /> <!-- Scroll of Blessing (R2-grade) - Event-->
</item>
<item id="1011174" cat="7" paymentType="2" price="10000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35568" count="1" /> <!-- Bloody Amaranthine Enhancement Stone-->
</item>
<item id="1011185" cat="7" paymentType="2" price="1" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="35664" count="2" /> <!-- Scroll: 10,000 Individual Fame-->
</item>
<item id="1011186" cat="7" paymentType="2" price="10" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="30275" count="1" /> <!-- Scroll: 1,000,000 SP-->
</item>
<item id="1011187" cat="7" paymentType="2" price="15" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="18563" count="1" /> <!-- Life Stone (R-grade)-->
</item>
<item id="1011188" cat="7" paymentType="2" price="25" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22205" count="1" /> <!-- Attribute Crystal Pack - Event-->
</item>
<item id="1011189" cat="7" paymentType="2" price="50" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="10649" count="1" /> <!-- Feather of Blessing-->
</item>
<item id="1011190" cat="7" paymentType="2" price="200" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="36405" count="1" /> <!-- Rare Accessory Pack (Expiratory) - Event-->
</item>
<item id="1011191" cat="7" paymentType="2" price="500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="37566" count="1" /> <!-- Blessed Lucky Enchant Stone: Weapon (R-grade)-->
</item>
<item id="1011192" cat="7" paymentType="2" price="500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="39341" count="1" /> <!-- Elegia Armor Pack-->
</item>
<item id="1011193" cat="7" paymentType="2" price="500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37567" count="1" /> <!-- Blessed Lucky Enchant Stone: Armor (R-grade)-->
</item>
<item id="1011194" cat="7" paymentType="2" price="1000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="-1" availableCount="1" >
<item itemId="22427" count="1" /> <!-- Divine Scroll: Enchant Weapon (R-grade)-->
</item>
<item id="1011195" cat="7" paymentType="2" price="2000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37566" count="1" /> <!-- Blessed Lucky Enchant Stone: Weapon (R-grade)-->
</item>
<item id="1011196" cat="7" paymentType="2" price="1750" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34774" count="1" /> <!-- Scroll of Blessing (R1-grade) - Event-->
</item>
<item id="1011197" cat="7" paymentType="2" price="5000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37666" count="1" /> <!-- Rare Accessory Pack-->
</item>
<item id="1011198" cat="7" paymentType="2" price="6500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35567" count="1" /> <!-- Dark Eternal Enhancement Stone-->
</item>
<item id="1011207" cat="7" paymentType="2" price="1500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34954" count="1" /> <!-- Lv. 5 Legendary Dye Pack - Event-->
</item>
<item id="1011208" cat="2" paymentType="0" price="80" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22577" count="1" /> <!-- Mysterious Blessed Spiritshot Large Pack (S-grade)-->
<item itemId="23805" count="1" /> <!-- Hero Coin-->
</item>
<item id="1011209" cat="2" paymentType="0" price="199" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22937" count="1" /> <!-- Entrance Pass: Kartia's Labyrinth Lv. 95 Party-->
<item itemId="23805" count="3" /> <!-- Hero Coin-->
</item>
<item id="1011211" cat="7" paymentType="2" price="8" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="38105" count="200" /> <!-- Superior CP Potion-->
</item>
<item id="1011249" cat="7" paymentType="2" price="100500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36147" count="1" /> <!-- Dark Amaranthine Weapon Pack-->
</item>
<item id="1011250" cat="7" paymentType="2" price="87500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37717" count="1" /> <!-- Talisman - Seven Signs-->
</item>
<item id="1011251" cat="7" paymentType="2" price="71750" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35564" count="1" /> <!-- Ruler's Authority-->
</item>
<item id="1011252" cat="7" paymentType="2" price="45000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35649" count="1" /> <!-- Sealed Talisman - Longing-->
</item>
<item id="1011253" cat="7" paymentType="2" price="45000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="36146" count="1" /> <!-- Bloody Amaranthine Weapon Pack-->
</item>
<item id="1011254" cat="7" paymentType="2" price="30000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34777" count="1" /> <!-- Scroll of Blessing (R99-grade) - Event-->
</item>
<item id="1011255" cat="7" paymentType="2" price="24000" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23860" count="1" /> <!-- Raid Boss' Soul Pack-->
</item>
<item id="1011256" cat="7" paymentType="2" price="20250" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="37623" count="1" /> <!-- Soul Bottle Pack - Western Winds-->
</item>
<item id="1011257" cat="7" paymentType="2" price="17875" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="35566" count="1" /> <!-- Dark Amaranthine Enhancement Stone-->
</item>
<item id="1011258" cat="7" paymentType="2" price="12500" panelType="0" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="85" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="34776" count="1" /> <!-- Scroll of Blessing (R95-grade) - Event-->
</item>
<item id="1011315" cat="6" paymentType="0" price="160" panelType="3" recommended="1" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23728" count="1" /> <!-- Erupting Vitality XP Potion-->
<item itemId="23805" count="2" /> <!-- Hero Coin-->
</item>
<item id="1011334" cat="2" paymentType="0" price="80" panelType="3" recommended="0" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="0" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="23805" count="1" /> <!-- Hero Coin-->
<item itemId="23985" count="1" /> <!-- Extra Pass: Ancient Kartia's Labyrinth-->
</item>
<item id="1011341" cat="4" paymentType="0" price="320" panelType="1" recommended="1" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22883" count="1" /> <!-- Scroll: Replenish Vitality-->
<item itemId="22966" count="1" /> <!-- Vitality Maintaining Potion (1-hour)-->
<item itemId="23728" count="1" /> <!-- Erupting Vitality XP Potion-->
<item itemId="23805" count="5" /> <!-- Hero Coin-->
</item>
<item id="1011342" cat="4" paymentType="0" price="2000" panelType="1" recommended="1" startSale="315558000" endSale="2127452400" dayOfWeek="127" startHour="0" startMinute="0" stopHour="23" stopMinute="59" stock="-1" maxStock="-1" salePercent="0" minLevel="0" maxLevel="0" minBirthday="0" maxBirthday="0" restrictionDay="0" availableCount="0" >
<item itemId="22885" count="2" /> <!-- Scroll: Replenish Vitality (Top-grade)-->
<item itemId="22966" count="5" /> <!-- Vitality Maintaining Potion (1-hour)-->
<item itemId="23728" count="5" /> <!-- Erupting Vitality XP Potion-->
<item itemId="23805" count="30" /> <!-- Hero Coin-->
</item>
</list>

17502
L2J_Mobius_Test/dist/game/data/Recipes.xml vendored Normal file

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1635
L2J_Mobius_Test/dist/game/data/Routes.xml vendored Normal file

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279
L2J_Mobius_Test/dist/game/data/Seeds.xml vendored Normal file
View File

@@ -0,0 +1,279 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Seeds.xsd">
<castle id="1">
<crop id="5073" seedId="5016" mature_Id="5103" reward1="1864" reward2="1878" alternative="false" level="10" limit_seed="8100" limit_crops="9000" />
<crop id="5818" seedId="5650" mature_Id="5838" reward1="1864" reward2="1878" alternative="true" level="10" limit_seed="22500" limit_crops="2250" />
<crop id="5068" seedId="5017" mature_Id="5098" reward1="1865" reward2="1879" alternative="false" level="13" limit_seed="8100" limit_crops="9000" />
<crop id="5819" seedId="5651" mature_Id="5839" reward1="1865" reward2="1879" alternative="true" level="13" limit_seed="22500" limit_crops="2250" />
<crop id="5065" seedId="5018" mature_Id="5095" reward1="1866" reward2="1874" alternative="false" level="16" limit_seed="8100" limit_crops="9000" />
<crop id="5820" seedId="5652" mature_Id="5840" reward1="1866" reward2="1874" alternative="true" level="16" limit_seed="22500" limit_crops="2250" />
<crop id="5067" seedId="5019" mature_Id="5097" reward1="1867" reward2="1894" alternative="false" level="19" limit_seed="4050" limit_crops="4500" />
<crop id="5821" seedId="5653" mature_Id="5841" reward1="1867" reward2="1894" alternative="true" level="19" limit_seed="11250" limit_crops="1125" />
<crop id="5069" seedId="5020" mature_Id="5099" reward1="1868" reward2="1876" alternative="false" level="22" limit_seed="2025" limit_crops="2250" />
<crop id="5822" seedId="5654" mature_Id="5842" reward1="1868" reward2="1876" alternative="true" level="22" limit_seed="5630" limit_crops="563" />
<crop id="5071" seedId="5021" mature_Id="5101" reward1="1869" reward2="1895" alternative="false" level="25" limit_seed="1350" limit_crops="1500" />
<crop id="5823" seedId="5655" mature_Id="5843" reward1="1869" reward2="1895" alternative="true" level="25" limit_seed="3750" limit_crops="375" />
<crop id="5070" seedId="5022" mature_Id="5100" reward1="1870" reward2="1877" alternative="false" level="28" limit_seed="2025" limit_crops="2250" />
<crop id="5824" seedId="5656" mature_Id="5844" reward1="1870" reward2="1877" alternative="true" level="28" limit_seed="5630" limit_crops="563" />
<crop id="5078" seedId="7051" mature_Id="5108" reward1="1871" reward2="4042" alternative="false" level="31" limit_seed="2025" limit_crops="2250" />
<crop id="5825" seedId="7044" mature_Id="5845" reward1="1871" reward2="4042" alternative="true" level="31" limit_seed="5630" limit_crops="563" />
<crop id="5075" seedId="7019" mature_Id="5105" reward1="1872" reward2="1880" alternative="false" level="34" limit_seed="1620" limit_crops="1800" />
<crop id="5826" seedId="7033" mature_Id="5846" reward1="1872" reward2="1880" alternative="true" level="34" limit_seed="4500" limit_crops="450" />
<crop id="5077" seedId="5023" mature_Id="5107" reward1="1873" reward2="4044" alternative="false" level="37" limit_seed="810" limit_crops="900" />
<crop id="5827" seedId="5657" mature_Id="5847" reward1="1873" reward2="4044" alternative="true" level="37" limit_seed="2250" limit_crops="225" />
<crop id="5085" seedId="7021" mature_Id="5115" reward1="1869" reward2="4041" alternative="false" level="52" limit_seed="1013" limit_crops="1125" />
<crop id="5833" seedId="7035" mature_Id="5853" reward1="1869" reward2="4041" alternative="true" level="52" limit_seed="2810" limit_crops="281" />
<crop id="5087" seedId="7017" mature_Id="5117" reward1="1870" reward2="1882" alternative="false" level="55" limit_seed="810" limit_crops="900" />
<crop id="5834" seedId="7031" mature_Id="5854" reward1="1870" reward2="1882" alternative="true" level="55" limit_seed="2250" limit_crops="225" />
<crop id="5092" seedId="7057" mature_Id="5122" reward1="1871" reward2="4040" alternative="false" level="58" limit_seed="810" limit_crops="900" />
<crop id="5835" seedId="7050" mature_Id="5855" reward1="1871" reward2="4040" alternative="true" level="58" limit_seed="2250" limit_crops="225" />
<crop id="5094" seedId="7028" mature_Id="5124" reward1="1872" reward2="1881" alternative="false" level="61" limit_seed="540" limit_crops="600" />
<crop id="5836" seedId="7042" mature_Id="5856" reward1="1872" reward2="1881" alternative="true" level="61" limit_seed="1500" limit_crops="150" />
<crop id="5090" seedId="7023" mature_Id="5120" reward1="1873" reward2="5550" alternative="false" level="64" limit_seed="405" limit_crops="450" />
<crop id="5837" seedId="7037" mature_Id="5857" reward1="1873" reward2="5550" alternative="true" level="64" limit_seed="1130" limit_crops="113" />
<crop id="6541" seedId="6768" mature_Id="6555" reward1="1894" reward2="4039" alternative="false" level="67" limit_seed="324" limit_crops="360" />
<crop id="6548" seedId="6742" mature_Id="6562" reward1="1894" reward2="4039" alternative="true" level="67" limit_seed="237" limit_crops="90" />
</castle>
<castle id="2">
<crop id="5067" seedId="5024" mature_Id="5097" reward1="1867" reward2="1894" alternative="false" level="19" limit_seed="4199" limit_crops="4666" />
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<crop id="6549" seedId="6733" mature_Id="6563" reward1="1888" reward2="4040" alternative="true" level="70" limit_seed="263" limit_crops="100" />
<crop id="6543" seedId="6776" mature_Id="6557" reward1="1887" reward2="4041" alternative="false" level="73" limit_seed="309" limit_crops="343" />
<crop id="6550" seedId="6750" mature_Id="6564" reward1="1887" reward2="4041" alternative="true" level="73" limit_seed="226" limit_crops="86" />
<crop id="6544" seedId="6764" mature_Id="6558" reward1="4043" reward2="1890" alternative="false" level="76" limit_seed="270" limit_crops="300" />
<crop id="6551" seedId="6738" mature_Id="6565" reward1="4043" reward2="1890" alternative="true" level="76" limit_seed="197" limit_crops="75" />
<crop id="6545" seedId="15327" mature_Id="6559" reward1="4044" reward2="4042" alternative="false" level="79" limit_seed="239" limit_crops="266" />
<crop id="6552" seedId="15334" mature_Id="6566" reward1="4044" reward2="4042" alternative="true" level="79" limit_seed="176" limit_crops="67" />
<crop id="6546" seedId="15330" mature_Id="6560" reward1="1885" reward2="1893" alternative="false" level="82" limit_seed="216" limit_crops="240" />
<crop id="6553" seedId="15337" mature_Id="6567" reward1="1885" reward2="1893" alternative="true" level="82" limit_seed="158" limit_crops="60" />
</castle>
<castle id="7">
<crop id="5090" seedId="7024" mature_Id="5120" reward1="1873" reward2="5550" alternative="false" level="64" limit_seed="900" limit_crops="1000" />
<crop id="5837" seedId="7038" mature_Id="5857" reward1="1873" reward2="5550" alternative="true" level="64" limit_seed="2500" limit_crops="250" />
<crop id="6541" seedId="6771" mature_Id="6555" reward1="1894" reward2="4039" alternative="false" level="67" limit_seed="720" limit_crops="800" />
<crop id="6548" seedId="6745" mature_Id="6562" reward1="1894" reward2="4039" alternative="true" level="67" limit_seed="526" limit_crops="200" />
<crop id="6542" seedId="6760" mature_Id="6556" reward1="1888" reward2="4040" alternative="false" level="70" limit_seed="599" limit_crops="666" />
<crop id="6549" seedId="6734" mature_Id="6563" reward1="1888" reward2="4040" alternative="true" level="70" limit_seed="439" limit_crops="167" />
<crop id="6543" seedId="6777" mature_Id="6557" reward1="1887" reward2="4041" alternative="false" level="73" limit_seed="514" limit_crops="571" />
<crop id="6550" seedId="6751" mature_Id="6564" reward1="1887" reward2="4041" alternative="true" level="73" limit_seed="376" limit_crops="143" />
<crop id="6544" seedId="6765" mature_Id="6558" reward1="4043" reward2="1890" alternative="false" level="76" limit_seed="450" limit_crops="500" />
<crop id="6551" seedId="6739" mature_Id="6565" reward1="4043" reward2="1890" alternative="true" level="76" limit_seed="329" limit_crops="125" />
<crop id="6545" seedId="6756" mature_Id="6559" reward1="4044" reward2="4042" alternative="false" level="79" limit_seed="401" limit_crops="445" />
<crop id="6552" seedId="6730" mature_Id="6566" reward1="4044" reward2="4042" alternative="true" level="79" limit_seed="292" limit_crops="111" />
<crop id="6546" seedId="6767" mature_Id="6560" reward1="1885" reward2="1893" alternative="false" level="82" limit_seed="360" limit_crops="400" />
<crop id="6553" seedId="6741" mature_Id="6567" reward1="1885" reward2="1893" alternative="true" level="82" limit_seed="263" limit_crops="100" />
<crop id="6547" seedId="6753" mature_Id="6561" reward1="5549" reward2="5550" alternative="false" level="85" limit_seed="328" limit_crops="364" />
<crop id="6554" seedId="6727" mature_Id="6568" reward1="5549" reward2="5550" alternative="true" level="85" limit_seed="239" limit_crops="91" />
</castle>
<castle id="8">
<crop id="5092" seedId="8223" mature_Id="5122" reward1="1871" reward2="4040" alternative="false" level="58" limit_seed="2016" limit_crops="2240" />
<crop id="5835" seedId="8230" mature_Id="5855" reward1="1871" reward2="4040" alternative="true" level="58" limit_seed="5600" limit_crops="560" />
<crop id="5094" seedId="8224" mature_Id="5124" reward1="1872" reward2="1881" alternative="false" level="61" limit_seed="1345" limit_crops="1494" />
<crop id="5836" seedId="8231" mature_Id="5856" reward1="1872" reward2="1881" alternative="true" level="61" limit_seed="3730" limit_crops="373" />
<crop id="5090" seedId="8225" mature_Id="5120" reward1="1873" reward2="5550" alternative="false" level="64" limit_seed="1008" limit_crops="1120" />
<crop id="5837" seedId="8232" mature_Id="5857" reward1="1873" reward2="5550" alternative="true" level="64" limit_seed="2800" limit_crops="280" />
<crop id="6541" seedId="8226" mature_Id="6555" reward1="1894" reward2="4039" alternative="false" level="67" limit_seed="806" limit_crops="896" />
<crop id="6548" seedId="8233" mature_Id="6562" reward1="1894" reward2="4039" alternative="true" level="67" limit_seed="589" limit_crops="224" />
<crop id="6542" seedId="8227" mature_Id="6556" reward1="1888" reward2="4040" alternative="false" level="70" limit_seed="671" limit_crops="746" />
<crop id="6549" seedId="8234" mature_Id="6563" reward1="1888" reward2="4040" alternative="true" level="70" limit_seed="492" limit_crops="187" />
<crop id="6543" seedId="8228" mature_Id="6557" reward1="1887" reward2="4041" alternative="false" level="73" limit_seed="576" limit_crops="640" />
<crop id="6550" seedId="8235" mature_Id="6564" reward1="1887" reward2="4041" alternative="true" level="73" limit_seed="421" limit_crops="160" />
<crop id="6544" seedId="8229" mature_Id="6558" reward1="4043" reward2="1890" alternative="false" level="76" limit_seed="504" limit_crops="560" />
<crop id="6551" seedId="8236" mature_Id="6565" reward1="4043" reward2="1890" alternative="true" level="76" limit_seed="368" limit_crops="140" />
<crop id="6545" seedId="8521" mature_Id="6559" reward1="4044" reward2="4042" alternative="false" level="79" limit_seed="448" limit_crops="498" />
<crop id="6552" seedId="8522" mature_Id="6566" reward1="4044" reward2="4042" alternative="true" level="79" limit_seed="326" limit_crops="124" />
<crop id="6546" seedId="15331" mature_Id="6560" reward1="1885" reward2="1893" alternative="false" level="82" limit_seed="403" limit_crops="448" />
<crop id="6553" seedId="15338" mature_Id="6567" reward1="1885" reward2="1893" alternative="true" level="82" limit_seed="295" limit_crops="112" />
<crop id="6547" seedId="15333" mature_Id="6561" reward1="5549" reward2="5550" alternative="false" level="85" limit_seed="366" limit_crops="407" />
<crop id="6554" seedId="15340" mature_Id="6568" reward1="5549" reward2="5550" alternative="true" level="85" limit_seed="268" limit_crops="102" />
</castle>
<castle id="9">
<crop id="5073" seedId="8237" mature_Id="5103" reward1="1864" reward2="1878" alternative="false" level="10" limit_seed="7200" limit_crops="8000" />
<crop id="5818" seedId="8255" mature_Id="5838" reward1="1864" reward2="1878" alternative="true" level="10" limit_seed="20000" limit_crops="2000" />
<crop id="5068" seedId="8238" mature_Id="5098" reward1="1865" reward2="1879" alternative="false" level="13" limit_seed="7200" limit_crops="8000" />
<crop id="5819" seedId="8256" mature_Id="5839" reward1="1865" reward2="1879" alternative="true" level="13" limit_seed="20000" limit_crops="2000" />
<crop id="5065" seedId="8239" mature_Id="5095" reward1="1866" reward2="1874" alternative="false" level="16" limit_seed="7200" limit_crops="8000" />
<crop id="5820" seedId="8257" mature_Id="5840" reward1="1866" reward2="1874" alternative="true" level="16" limit_seed="20000" limit_crops="2000" />
<crop id="5067" seedId="8240" mature_Id="5097" reward1="1867" reward2="1894" alternative="false" level="19" limit_seed="3600" limit_crops="4000" />
<crop id="5821" seedId="8258" mature_Id="5841" reward1="1867" reward2="1894" alternative="true" level="19" limit_seed="10000" limit_crops="1000" />
<crop id="5069" seedId="8241" mature_Id="5099" reward1="1868" reward2="1876" alternative="false" level="22" limit_seed="1800" limit_crops="2000" />
<crop id="5822" seedId="8259" mature_Id="5842" reward1="1868" reward2="1876" alternative="true" level="22" limit_seed="5000" limit_crops="500" />
<crop id="5071" seedId="8242" mature_Id="5101" reward1="1869" reward2="1895" alternative="false" level="25" limit_seed="1201" limit_crops="1334" />
<crop id="5823" seedId="8260" mature_Id="5843" reward1="1869" reward2="1895" alternative="true" level="25" limit_seed="3330" limit_crops="333" />
<crop id="5070" seedId="8243" mature_Id="5100" reward1="1870" reward2="1877" alternative="false" level="28" limit_seed="1800" limit_crops="2000" />
<crop id="5824" seedId="8261" mature_Id="5844" reward1="1870" reward2="1877" alternative="true" level="28" limit_seed="5000" limit_crops="500" />
<crop id="5078" seedId="8244" mature_Id="5108" reward1="1871" reward2="4042" alternative="false" level="31" limit_seed="1800" limit_crops="2000" />
<crop id="5825" seedId="8262" mature_Id="5845" reward1="1871" reward2="4042" alternative="true" level="31" limit_seed="5000" limit_crops="500" />
<crop id="5075" seedId="8245" mature_Id="5105" reward1="1872" reward2="1880" alternative="false" level="34" limit_seed="1440" limit_crops="1600" />
<crop id="5826" seedId="8263" mature_Id="5846" reward1="1872" reward2="1880" alternative="true" level="34" limit_seed="4000" limit_crops="400" />
<crop id="5077" seedId="8246" mature_Id="5107" reward1="1873" reward2="4044" alternative="false" level="37" limit_seed="720" limit_crops="800" />
<crop id="5827" seedId="8264" mature_Id="5847" reward1="1873" reward2="4044" alternative="true" level="37" limit_seed="2000" limit_crops="200" />
<crop id="5082" seedId="8247" mature_Id="5112" reward1="1864" reward2="5549" alternative="false" level="40" limit_seed="720" limit_crops="800" />
<crop id="5828" seedId="8265" mature_Id="5848" reward1="1864" reward2="5549" alternative="true" level="40" limit_seed="2000" limit_crops="200" />
<crop id="5079" seedId="8248" mature_Id="5109" reward1="1865" reward2="4039" alternative="false" level="43" limit_seed="720" limit_crops="800" />
<crop id="5829" seedId="8266" mature_Id="5849" reward1="1865" reward2="4039" alternative="true" level="43" limit_seed="2000" limit_crops="200" />
<crop id="5084" seedId="8249" mature_Id="5114" reward1="1866" reward2="1885" alternative="false" level="46" limit_seed="720" limit_crops="800" />
<crop id="5830" seedId="8267" mature_Id="5850" reward1="1866" reward2="1885" alternative="true" level="46" limit_seed="2000" limit_crops="200" />
<crop id="5088" seedId="8250" mature_Id="5118" reward1="1867" reward2="4043" alternative="false" level="49" limit_seed="900" limit_crops="1000" />
<crop id="5831" seedId="8268" mature_Id="5851" reward1="1867" reward2="4043" alternative="true" level="49" limit_seed="2500" limit_crops="250" />
<crop id="5091" seedId="8251" mature_Id="5121" reward1="1868" reward2="1884" alternative="false" level="50" limit_seed="720" limit_crops="800" />
<crop id="5832" seedId="8269" mature_Id="5852" reward1="1868" reward2="1884" alternative="true" level="50" limit_seed="2000" limit_crops="200" />
<crop id="5085" seedId="8252" mature_Id="5115" reward1="1869" reward2="4041" alternative="false" level="52" limit_seed="900" limit_crops="1000" />
<crop id="5833" seedId="8270" mature_Id="5853" reward1="1869" reward2="4041" alternative="true" level="52" limit_seed="2500" limit_crops="250" />
<crop id="5087" seedId="8253" mature_Id="5117" reward1="1870" reward2="1882" alternative="false" level="55" limit_seed="720" limit_crops="800" />
<crop id="5834" seedId="8271" mature_Id="5854" reward1="1870" reward2="1882" alternative="true" level="55" limit_seed="2000" limit_crops="200" />
<crop id="5092" seedId="8254" mature_Id="5122" reward1="1871" reward2="4040" alternative="false" level="58" limit_seed="720" limit_crops="800" />
<crop id="5835" seedId="8272" mature_Id="5855" reward1="1871" reward2="4040" alternative="true" level="58" limit_seed="2000" limit_crops="200" />
<crop id="6545" seedId="15328" mature_Id="6559" reward1="4044" reward2="4042" alternative="false" level="79" limit_seed="160" limit_crops="178" />
<crop id="6552" seedId="15335" mature_Id="6566" reward1="4044" reward2="4042" alternative="true" level="79" limit_seed="116" limit_crops="44" />
<crop id="6546" seedId="15332" mature_Id="6560" reward1="1885" reward2="1893" alternative="false" level="82" limit_seed="144" limit_crops="160" />
<crop id="6553" seedId="15339" mature_Id="6567" reward1="1885" reward2="1893" alternative="true" level="82" limit_seed="105" limit_crops="40" />
</castle>
</list>

View File

@@ -0,0 +1,80 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/Shuttledata.xsd">
<shuttle id="1" name="Magmeld 1" x="206580" y="82700" z="-1035" heading="0">
<doors>
<door id="26200002" />
<door id="26200005" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="206580" y="82700" z="323" heading="0" /> <!-- UP -->
</route>
<route id="1">
<loc x="206580" y="82700" z="-1035" heading="0" /> <!-- DOWN -->
</route>
</routes>
</shuttle>
<shuttle id="2" name="Magmeld 2" x="209885" y="83357" z="-1035" heading="0">
<doors>
<door id="26200003" />
<door id="26200004" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-50" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="200" z="45" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="209885" y="83357" z="85" heading="0" />
</route>
<route id="1">
<loc x="209885" y="83357" z="-1035" heading="0" />
</route>
</routes>
</shuttle>
<shuttle id="3" name="Cruma" x="17728" y="114176" z="-3502" heading="0">
<doors>
<door id="20210004" />
<door id="20210005" />
</doors>
<stops>
<stop id="0">
<dimension x="0" y="0" z="-115" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="0" z="0" />
</stop>
<stop id="1">
<dimension x="0" y="0" z="-115" />
<dimension x="0" y="0" z="0" />
<dimension x="0" y="0" z="0" />
</stop>
</stops>
<routes>
<route id="0">
<loc x="17728" y="114176" z="-11712" heading="0" /> <!-- DOWN -->
</route>
<route id="1">
<loc x="17728" y="114176" z="-3502" heading="0" /> <!-- UP -->
</route>
</routes>
</shuttle>
</list>

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,664 @@
<?xml version="1.0" encoding="UTF-8"?>
<SoulCrystalOptions xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/SoulCrystalOptions.xsd">
<option id="1" skillId="13856" level="1" effectId="1" type="1" /> <!-- Might - P. Atk. + 2%" -->
<option id="1" skillId="13856" level="2" effectId="2" type="1" /> <!-- Might - P. Atk. + 3%" -->
<option id="1" skillId="13856" level="3" effectId="3" type="1" /> <!-- Might - P. Atk. + 4%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="4" effectId="4" type="1" /> <!-- Might - P. Atk. + 5%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="5" effectId="5" type="1" /> <!-- Might - P. Atk. + 6%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="6" effectId="6" type="1" /> <!-- Might - P. Atk. + 7%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="7" effectId="7" type="1" /> <!-- Might - P. Atk. + 8%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="8" effectId="8" type="1" /> <!-- Might - P. Atk. + 9%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="9" effectId="9" type="1" /> <!-- Might - P. Atk. + 10%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="10" effectId="10" type="1" /> <!-- Might - P. Atk. + 11%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="11" effectId="11" type="1" /> <!-- Might - P. Atk. + 12%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="12" effectId="12" type="1" /> <!-- Might - P. Atk. + 13%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="13" effectId="13" type="1" /> <!-- Might - P. Atk. + 14%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="14" effectId="14" type="1" /> <!-- Might - P. Atk. + 15%, PvP Damage + 5%" -->
<option id="1" skillId="13856" level="15" effectId="15" type="1" /> <!-- Might - P. Atk. + 16%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="1" effectId="16" type="1" /> <!-- Fury - Atk. Spd. + 11%" -->
<option id="2" skillId="13857" level="2" effectId="17" type="1" /> <!-- Fury - Atk. Spd. + 12%" -->
<option id="2" skillId="13857" level="3" effectId="18" type="1" /> <!-- Fury - Atk. Spd. + 13%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="4" effectId="19" type="1" /> <!-- Fury - Atk. Spd. + 14%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="5" effectId="20" type="1" /> <!-- Fury - Atk. Spd. + 15%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="6" effectId="21" type="1" /> <!-- Fury - Atk. Spd. + 16%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="7" effectId="22" type="1" /> <!-- Fury - Atk. Spd. + 17%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="8" effectId="23" type="1" /> <!-- Fury - Atk. Spd. + 18%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="9" effectId="24" type="1" /> <!-- Fury - Atk. Spd. + 19%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="10" effectId="25" type="1" /> <!-- Fury - Atk. Spd. + 20%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="11" effectId="26" type="1" /> <!-- Fury - Atk. Spd. + 21%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="12" effectId="27" type="1" /> <!-- Fury - Atk. Spd. + 22%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="13" effectId="28" type="1" /> <!-- Fury - Atk. Spd. + 23%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="14" effectId="29" type="1" /> <!-- Fury - Atk. Spd. + 24%, PvP Damage + 5%" -->
<option id="2" skillId="13857" level="15" effectId="30" type="1" /> <!-- Fury - Atk. Spd. + 25%, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="1" effectId="31" type="1" /> <!-- Focus - P. Critical Rate + 58" -->
<option id="3" skillId="13858" level="2" effectId="32" type="1" /> <!-- Focus - P. Critical Rate + 64" -->
<option id="3" skillId="13858" level="3" effectId="33" type="1" /> <!-- Focus - P. Critical Rate + 70, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="4" effectId="34" type="1" /> <!-- Focus - P. Critical Rate + 76, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="5" effectId="35" type="1" /> <!-- Focus - P. Critical Rate + 82, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="6" effectId="36" type="1" /> <!-- Focus - P. Critical Rate + 88, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="7" effectId="37" type="1" /> <!-- Focus - P. Critical Rate + 94, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="8" effectId="38" type="1" /> <!-- Focus - P. Critical Rate + 100, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="9" effectId="39" type="1" /> <!-- Focus - P. Critical Rate + 106, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="10" effectId="40" type="1" /> <!-- Focus - P. Critical Rate + 112, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="11" effectId="41" type="1" /> <!-- Focus - P. Critical Rate + 118, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="12" effectId="42" type="1" /> <!-- Focus - P. Critical Rate + 124, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="13" effectId="43" type="1" /> <!-- Focus - P. Critical Rate + 130, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="14" effectId="44" type="1" /> <!-- Focus - P. Critical Rate + 136, PvP Damage + 5%" -->
<option id="3" skillId="13858" level="15" effectId="45" type="1" /> <!-- Focus - P. Critical Rate + 142, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="1" effectId="46" type="1" /> <!-- Death - P. Critical Damage + 3%" -->
<option id="4" skillId="13859" level="2" effectId="47" type="1" /> <!-- Death - P. Critical Damage + 4%" -->
<option id="4" skillId="13859" level="3" effectId="48" type="1" /> <!-- Death - P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="4" effectId="49" type="1" /> <!-- Death - P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="5" effectId="50" type="1" /> <!-- Death - P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="6" effectId="51" type="1" /> <!-- Death - P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="7" effectId="52" type="1" /> <!-- Death - P. Critical Damage + 9%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="8" effectId="53" type="1" /> <!-- Death - P. Critical Damage + 10%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="9" effectId="54" type="1" /> <!-- Death - P. Critical Damage + 11%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="10" effectId="55" type="1" /> <!-- Death - P. Critical Damage + 12%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="11" effectId="56" type="1" /> <!-- Death - P. Critical Damage + 13%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="12" effectId="57" type="1" /> <!-- Death - P. Critical Damage + 14%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="13" effectId="58" type="1" /> <!-- Death - P. Critical Damage + 15%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="14" effectId="59" type="1" /> <!-- Death - P. Critical Damage + 16%, PvP Damage + 5%" -->
<option id="4" skillId="13859" level="15" effectId="60" type="1" /> <!-- Death - P. Critical Damage + 17%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="1" effectId="61" type="1" /> <!-- Hunter - P. Skill Critical Rate + 6%" -->
<option id="5" skillId="13860" level="2" effectId="62" type="1" /> <!-- Hunter - P. Skill Critical Rate + 7%" -->
<option id="5" skillId="13860" level="3" effectId="63" type="1" /> <!-- Hunter - P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="4" effectId="64" type="1" /> <!-- Hunter - P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="5" effectId="65" type="1" /> <!-- Hunter - P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="6" effectId="66" type="1" /> <!-- Hunter - P. Skill Critical Rate + 11%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="7" effectId="67" type="1" /> <!-- Hunter - P. Skill Critical Rate + 12%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="8" effectId="68" type="1" /> <!-- Hunter - P. Skill Critical Rate + 13%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="9" effectId="69" type="1" /> <!-- Hunter - P. Skill Critical Rate + 14%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="10" effectId="70" type="1" /> <!-- Hunter - P. Skill Critical Rate + 15%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="11" effectId="71" type="1" /> <!-- Hunter - P. Skill Critical Rate + 16%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="12" effectId="72" type="1" /> <!-- Hunter - P. Skill Critical Rate + 17%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="13" effectId="73" type="1" /> <!-- Hunter - P. Skill Critical Rate + 18%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="14" effectId="74" type="1" /> <!-- Hunter - P. Skill Critical Rate + 19%, PvP Damage + 5%" -->
<option id="5" skillId="13860" level="15" effectId="75" type="1" /> <!-- Hunter - P. Skill Critical Rate + 20%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="1" effectId="76" type="1" /> <!-- Fire - P. Skill Critical Damage + 6%" -->
<option id="6" skillId="13861" level="2" effectId="77" type="1" /> <!-- Fire - P. Skill Critical Damage + 7%" -->
<option id="6" skillId="13861" level="3" effectId="78" type="1" /> <!-- Fire - P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="4" effectId="79" type="1" /> <!-- Fire - P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="5" effectId="80" type="1" /> <!-- Fire - P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="6" effectId="81" type="1" /> <!-- Fire - P. Skill Critical Damage + 11%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="7" effectId="82" type="1" /> <!-- Fire - P. Skill Critical Damage + 12%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="8" effectId="83" type="1" /> <!-- Fire - P. Skill Critical Damage + 13%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="9" effectId="84" type="1" /> <!-- Fire - P. Skill Critical Damage + 14%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="10" effectId="85" type="1" /> <!-- Fire - P. Skill Critical Damage + 15%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="11" effectId="86" type="1" /> <!-- Fire - P. Skill Critical Damage + 16%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="12" effectId="87" type="1" /> <!-- Fire - P. Skill Critical Damage + 17%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="13" effectId="88" type="1" /> <!-- Fire - P. Skill Critical Damage + 18%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="14" effectId="89" type="1" /> <!-- Fire - P. Skill Critical Damage + 19%, PvP Damage + 5%" -->
<option id="6" skillId="13861" level="15" effectId="90" type="1" /> <!-- Fire - P. Skill Critical Damage + 20%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="1" effectId="91" type="1" /> <!-- Body - Max HP + 21%" -->
<option id="7" skillId="13862" level="2" effectId="92" type="1" /> <!-- Body - Max HP + 22%" -->
<option id="7" skillId="13862" level="3" effectId="93" type="1" /> <!-- Body - Max HP + 23%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="4" effectId="94" type="1" /> <!-- Body - Max HP + 24%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="5" effectId="95" type="1" /> <!-- Body - Max HP + 25%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="6" effectId="96" type="1" /> <!-- Body - Max HP + 26%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="7" effectId="97" type="1" /> <!-- Body - Max HP + 27%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="8" effectId="98" type="1" /> <!-- Body - Max HP + 28%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="9" effectId="99" type="1" /> <!-- Body - Max HP + 29%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="10" effectId="100" type="1" /> <!-- Body - Max HP + 30%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="11" effectId="101" type="1" /> <!-- Body - Max HP + 31%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="12" effectId="102" type="1" /> <!-- Body - Max HP + 32%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="13" effectId="103" type="1" /> <!-- Body - Max HP + 33%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="14" effectId="104" type="1" /> <!-- Body - Max HP + 34%, PvP Damage + 5%" -->
<option id="7" skillId="13862" level="15" effectId="105" type="1" /> <!-- Body - Max HP + 35%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="1" effectId="106" type="1" /> <!-- Empower - M. Atk. + 2%" -->
<option id="10" skillId="13863" level="2" effectId="107" type="1" /> <!-- Empower - M. Atk. + 3%" -->
<option id="10" skillId="13863" level="3" effectId="108" type="1" /> <!-- Empower - M. Atk. + 4%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="4" effectId="109" type="1" /> <!-- Empower - M. Atk. + 5%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="5" effectId="110" type="1" /> <!-- Empower - M. Atk. + 6%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="6" effectId="111" type="1" /> <!-- Empower - M. Atk. + 7%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="7" effectId="112" type="1" /> <!-- Empower - M. Atk. + 8%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="8" effectId="113" type="1" /> <!-- Empower - M. Atk. + 9%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="9" effectId="114" type="1" /> <!-- Empower - M. Atk. + 10%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="10" effectId="115" type="1" /> <!-- Empower - M. Atk. + 11%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="11" effectId="116" type="1" /> <!-- Empower - M. Atk. + 12%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="12" effectId="117" type="1" /> <!-- Empower - M. Atk. + 13%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="13" effectId="118" type="1" /> <!-- Empower - M. Atk. + 14%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="14" effectId="119" type="1" /> <!-- Empower - M. Atk. + 15%, PvP Damage + 5%" -->
<option id="10" skillId="13863" level="15" effectId="120" type="1" /> <!-- Empower - M. Atk. + 16%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="1" effectId="121" type="1" /> <!-- Acumen - Casting Spd. + 11%" -->
<option id="11" skillId="13864" level="2" effectId="122" type="1" /> <!-- Acumen - Casting Spd. + 12%" -->
<option id="11" skillId="13864" level="3" effectId="123" type="1" /> <!-- Acumen - Casting Spd. + 13%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="4" effectId="124" type="1" /> <!-- Acumen - Casting Spd. + 14%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="5" effectId="125" type="1" /> <!-- Acumen - Casting Spd. + 15%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="6" effectId="126" type="1" /> <!-- Acumen - Casting Spd. + 16%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="7" effectId="127" type="1" /> <!-- Acumen - Casting Spd. + 17%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="8" effectId="128" type="1" /> <!-- Acumen - Casting Spd. + 18%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="9" effectId="129" type="1" /> <!-- Acumen - Casting Spd. + 19%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="10" effectId="130" type="1" /> <!-- Acumen - Casting Spd. + 20%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="11" effectId="131" type="1" /> <!-- Acumen - Casting Spd. + 21%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="12" effectId="132" type="1" /> <!-- Acumen - Casting Spd. + 22%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="13" effectId="133" type="1" /> <!-- Acumen - Casting Spd. + 23%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="14" effectId="134" type="1" /> <!-- Acumen - Casting Spd. + 24%, PvP Damage + 5%" -->
<option id="11" skillId="13864" level="15" effectId="135" type="1" /> <!-- Acumen - Casting Spd. + 25%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="1" effectId="136" type="1" /> <!-- Wild - M. Critical Rate + 21%" -->
<option id="12" skillId="13865" level="2" effectId="137" type="1" /> <!-- Wild - M. Critical Rate + 22%" -->
<option id="12" skillId="13865" level="3" effectId="138" type="1" /> <!-- Wild - M. Critical Rate + 23%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="4" effectId="139" type="1" /> <!-- Wild - M. Critical Rate + 24%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="5" effectId="140" type="1" /> <!-- Wild - M. Critical Rate + 25%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="6" effectId="141" type="1" /> <!-- Wild - M. Critical Rate + 26%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="7" effectId="142" type="1" /> <!-- Wild - M. Critical Rate + 27%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="8" effectId="143" type="1" /> <!-- Wild - M. Critical Rate + 28%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="9" effectId="144" type="1" /> <!-- Wild - M. Critical Rate + 29%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="10" effectId="145" type="1" /> <!-- Wild - M. Critical Rate + 30%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="11" effectId="146" type="1" /> <!-- Wild - M. Critical Rate + 31%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="12" effectId="147" type="1" /> <!-- Wild - M. Critical Rate + 32%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="13" effectId="148" type="1" /> <!-- Wild - M. Critical Rate + 33%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="14" effectId="149" type="1" /> <!-- Wild - M. Critical Rate + 34%, PvP Damage + 5%" -->
<option id="12" skillId="13865" level="15" effectId="150" type="1" /> <!-- Wild - M. Critical Rate + 35%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="1" effectId="151" type="1" /> <!-- Mystic - M. Critical Damage + 3%" -->
<option id="13" skillId="13866" level="2" effectId="152" type="1" /> <!-- Mystic - M. Critical Damage + 4%" -->
<option id="13" skillId="13866" level="3" effectId="153" type="1" /> <!-- Mystic - M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="4" effectId="154" type="1" /> <!-- Mystic - M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="5" effectId="155" type="1" /> <!-- Mystic - M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="6" effectId="156" type="1" /> <!-- Mystic - M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="7" effectId="157" type="1" /> <!-- Mystic - M. Critical Damage + 9%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="8" effectId="158" type="1" /> <!-- Mystic - M. Critical Damage + 10%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="9" effectId="159" type="1" /> <!-- Mystic - M. Critical Damage + 11%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="10" effectId="160" type="1" /> <!-- Mystic - M. Critical Damage + 12%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="11" effectId="161" type="1" /> <!-- Mystic - M. Critical Damage + 13%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="12" effectId="162" type="1" /> <!-- Mystic - M. Critical Damage + 14%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="13" effectId="163" type="1" /> <!-- Mystic - M. Critical Damage + 15%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="14" effectId="164" type="1" /> <!-- Mystic - M. Critical Damage + 16%, PvP Damage + 5%" -->
<option id="13" skillId="13866" level="15" effectId="165" type="1" /> <!-- Mystic - M. Critical Damage + 17%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="1" effectId="166" type="1" /> <!-- Soul - Max MP + 26%" -->
<option id="14" skillId="13867" level="2" effectId="167" type="1" /> <!-- Soul - Max MP + 27%" -->
<option id="14" skillId="13867" level="3" effectId="168" type="1" /> <!-- Soul - Max MP + 28%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="4" effectId="169" type="1" /> <!-- Soul - Max MP + 29%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="5" effectId="170" type="1" /> <!-- Soul - Max MP + 30%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="6" effectId="171" type="1" /> <!-- Soul - Max MP + 31%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="7" effectId="172" type="1" /> <!-- Soul - Max MP + 32%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="8" effectId="173" type="1" /> <!-- Soul - Max MP + 33%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="9" effectId="174" type="1" /> <!-- Soul - Max MP + 34%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="10" effectId="175" type="1" /> <!-- Soul - Max MP + 35%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="11" effectId="176" type="1" /> <!-- Soul - Max MP + 36%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="12" effectId="177" type="1" /> <!-- Soul - Max MP + 37%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="13" effectId="178" type="1" /> <!-- Soul - Max MP + 38%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="14" effectId="179" type="1" /> <!-- Soul - Max MP + 39%, PvP Damage + 5%" -->
<option id="14" skillId="13867" level="15" effectId="180" type="1" /> <!-- Soul - Max MP + 40%, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="1" effectId="181" type="1" /> <!-- Speed Focus - Atk. Spd. + 5%, P. Critical Rate + 26" -->
<option id="19" skillId="13868" level="2" effectId="182" type="1" /> <!-- Speed Focus - Atk. Spd. + 5%, P. Critical Rate + 29" -->
<option id="19" skillId="13868" level="3" effectId="183" type="1" /> <!-- Speed Focus - Atk. Spd. + 6%, P. Critical Rate + 32, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="4" effectId="184" type="1" /> <!-- Speed Focus - Atk. Spd. + 6%, P. Critical Rate + 34, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="5" effectId="185" type="1" /> <!-- Speed Focus - Atk. Spd. + 7%, P. Critical Rate + 37, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="6" effectId="186" type="1" /> <!-- Speed Focus - Atk. Spd. + 7%, P. Critical Rate + 40, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="7" effectId="187" type="1" /> <!-- Speed Focus - Atk. Spd. + 8%, P. Critical Rate + 42, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="8" effectId="188" type="1" /> <!-- Speed Focus - Atk. Spd. + 8%, P. Critical Rate + 45, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="9" effectId="189" type="1" /> <!-- Speed Focus - Atk. Spd. + 9%, P. Critical Rate + 48, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="10" effectId="190" type="1" /> <!-- Speed Focus - Atk. Spd. + 9%, P. Critical Rate + 50, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="11" effectId="191" type="1" /> <!-- Speed Focus - Atk. Spd. + 10%, P. Critical Rate + 53, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="12" effectId="192" type="1" /> <!-- Speed Focus - Atk. Spd. + 10%, P. Critical Rate + 56, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="13" effectId="193" type="1" /> <!-- Speed Focus - Atk. Spd. + 11%, P. Critical Rate + 59, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="14" effectId="194" type="1" /> <!-- Speed Focus - Atk. Spd. + 11%, P. Critical Rate + 61, PvP Damage + 5%" -->
<option id="19" skillId="13868" level="15" effectId="195" type="1" /> <!-- Speed Focus - Atk. Spd. + 12%, P. Critical Rate + 64, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="1" effectId="196" type="1" /> <!-- Speed Death - Atk. Spd. + 5%, P. Critical Damage + 1%" -->
<option id="20" skillId="13869" level="2" effectId="197" type="1" /> <!-- Speed Death - Atk. Spd. + 5%, P. Critical Damage + 2%" -->
<option id="20" skillId="13869" level="3" effectId="198" type="1" /> <!-- Speed Death - Atk. Spd. + 6%, P. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="4" effectId="199" type="1" /> <!-- Speed Death - Atk. Spd. + 6%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="5" effectId="200" type="1" /> <!-- Speed Death - Atk. Spd. + 7%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="6" effectId="201" type="1" /> <!-- Speed Death - Atk. Spd. + 7%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="7" effectId="202" type="1" /> <!-- Speed Death - Atk. Spd. + 8%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="8" effectId="203" type="1" /> <!-- Speed Death - Atk. Spd. + 8%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="9" effectId="204" type="1" /> <!-- Speed Death - Atk. Spd. + 9%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="10" effectId="205" type="1" /> <!-- Speed Death - Atk. Spd. + 9%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="11" effectId="206" type="1" /> <!-- Speed Death - Atk. Spd. + 10%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="12" effectId="207" type="1" /> <!-- Speed Death - Atk. Spd. + 10%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="13" effectId="208" type="1" /> <!-- Speed Death - Atk. Spd. + 11%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="14" effectId="209" type="1" /> <!-- Speed Death - Atk. Spd. + 11%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="20" skillId="13869" level="15" effectId="210" type="1" /> <!-- Speed Death - Atk. Spd. + 12%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="1" effectId="211" type="1" /> <!-- Speed Hunter - Atk. Spd. + 5%, P. Skill Critical Rate + 3%" -->
<option id="21" skillId="13870" level="2" effectId="212" type="1" /> <!-- Speed Hunter - Atk. Spd. + 5%, P. Skill Critical Rate + 4%" -->
<option id="21" skillId="13870" level="3" effectId="213" type="1" /> <!-- Speed Hunter - Atk. Spd. + 6%, P. Skill Critical Rate + 4%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="4" effectId="214" type="1" /> <!-- Speed Hunter - Atk. Spd. + 6%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="5" effectId="215" type="1" /> <!-- Speed Hunter - Atk. Spd. + 7%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="6" effectId="216" type="1" /> <!-- Speed Hunter - Atk. Spd. + 7%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="7" effectId="217" type="1" /> <!-- Speed Hunter - Atk. Spd. + 8%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="8" effectId="218" type="1" /> <!-- Speed Hunter - Atk. Spd. + 8%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="9" effectId="219" type="1" /> <!-- Speed Hunter - Atk. Spd. + 9%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="10" effectId="220" type="1" /> <!-- Speed Hunter - Atk. Spd. + 9%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="11" effectId="221" type="1" /> <!-- Speed Hunter - Atk. Spd. + 10%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="12" effectId="222" type="1" /> <!-- Speed Hunter - Atk. Spd. + 10%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="13" effectId="223" type="1" /> <!-- Speed Hunter - Atk. Spd. + 11%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="14" effectId="224" type="1" /> <!-- Speed Hunter - Atk. Spd. + 11%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="21" skillId="13870" level="15" effectId="225" type="1" /> <!-- Speed Hunter - Atk. Spd. + 12%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="1" effectId="226" type="1" /> <!-- Speed Fire - Atk. Spd. + 5%, P. Skill Critical Damage + 3%" -->
<option id="22" skillId="13871" level="2" effectId="227" type="1" /> <!-- Speed Fire - Atk. Spd. + 5%, P. Skill Critical Damage + 4%" -->
<option id="22" skillId="13871" level="3" effectId="228" type="1" /> <!-- Speed Fire - Atk. Spd. + 6%, P. Skill Critical Damage + 4%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="4" effectId="229" type="1" /> <!-- Speed Fire - Atk. Spd. + 6%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="5" effectId="230" type="1" /> <!-- Speed Fire - Atk. Spd. + 7%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="6" effectId="231" type="1" /> <!-- Speed Fire - Atk. Spd. + 7%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="7" effectId="232" type="1" /> <!-- Speed Fire - Atk. Spd. + 8%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="8" effectId="233" type="1" /> <!-- Speed Fire - Atk. Spd. + 8%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="9" effectId="234" type="1" /> <!-- Speed Fire - Atk. Spd. + 9%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="10" effectId="235" type="1" /> <!-- Speed Fire - Atk. Spd. + 9%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="11" effectId="236" type="1" /> <!-- Speed Fire - Atk. Spd. + 10%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="12" effectId="237" type="1" /> <!-- Speed Fire - Atk. Spd. + 10%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="13" effectId="238" type="1" /> <!-- Speed Fire - Atk. Spd. + 11%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="14" effectId="239" type="1" /> <!-- Speed Fire - Atk. Spd. + 11%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="22" skillId="13871" level="15" effectId="240" type="1" /> <!-- Speed Fire - Atk. Spd. + 12%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="1" effectId="241" type="1" /> <!-- Speed Body - Atk. Spd. + 5%, Max HP + 10%" -->
<option id="23" skillId="13872" level="2" effectId="242" type="1" /> <!-- Speed Body - Atk. Spd. + 5%, Max HP + 11%" -->
<option id="23" skillId="13872" level="3" effectId="243" type="1" /> <!-- Speed Body - Atk. Spd. + 6%, Max HP + 11%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="4" effectId="244" type="1" /> <!-- Speed Body - Atk. Spd. + 6%, Max HP + 12%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="5" effectId="245" type="1" /> <!-- Speed Body - Atk. Spd. + 7%, Max HP + 12%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="6" effectId="246" type="1" /> <!-- Speed Body - Atk. Spd. + 7%, Max HP + 13%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="7" effectId="247" type="1" /> <!-- Speed Body - Atk. Spd. + 8%, Max HP + 13%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="8" effectId="248" type="1" /> <!-- Speed Body - Atk. Spd. + 8%, Max HP + 14%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="9" effectId="249" type="1" /> <!-- Speed Body - Atk. Spd. + 9%, Max HP + 14%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="10" effectId="250" type="1" /> <!-- Speed Body - Atk. Spd. + 9%, Max HP + 15%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="11" effectId="251" type="1" /> <!-- Speed Body - Atk. Spd. + 10%, Max HP + 15%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="12" effectId="252" type="1" /> <!-- Speed Body - Atk. Spd. + 10%, Max HP + 16%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="13" effectId="253" type="1" /> <!-- Speed Body - Atk. Spd. + 11%, Max HP + 16%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="14" effectId="254" type="1" /> <!-- Speed Body - Atk. Spd. + 11%, Max HP + 17%, PvP Damage + 5%" -->
<option id="23" skillId="13872" level="15" effectId="255" type="1" /> <!-- Speed Body - Atk. Spd. + 12%, Max HP + 17%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="1" effectId="256" type="1" /> <!-- Critical Death - P. Critical Rate + 26, P. Critical Damage + 1%" -->
<option id="24" skillId="13873" level="2" effectId="257" type="1" /> <!-- Critical Death - P. Critical Rate + 29, P. Critical Damage + 2%" -->
<option id="24" skillId="13873" level="3" effectId="258" type="1" /> <!-- Critical Death - P. Critical Rate + 32, P. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="4" effectId="259" type="1" /> <!-- Critical Death - P. Critical Rate + 34, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="5" effectId="260" type="1" /> <!-- Critical Death - P. Critical Rate + 37, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="6" effectId="261" type="1" /> <!-- Critical Death - P. Critical Rate + 40, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="7" effectId="262" type="1" /> <!-- Critical Death - P. Critical Rate + 42, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="8" effectId="263" type="1" /> <!-- Critical Death - P. Critical Rate + 45, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="9" effectId="264" type="1" /> <!-- Critical Death - P. Critical Rate + 48, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="10" effectId="265" type="1" /> <!-- Critical Death - P. Critical Rate + 50, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="11" effectId="266" type="1" /> <!-- Critical Death - P. Critical Rate + 53, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="12" effectId="267" type="1" /> <!-- Critical Death - P. Critical Rate + 56, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="13" effectId="268" type="1" /> <!-- Critical Death - P. Critical Rate + 59, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="14" effectId="269" type="1" /> <!-- Critical Death - P. Critical Rate + 61, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="24" skillId="13873" level="15" effectId="270" type="1" /> <!-- Critical Death - P. Critical Rate + 64, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="1" effectId="271" type="1" /> <!-- Critical Hunter - P. Critical Rate + 26, P. Skill Critical Rate + 3%" -->
<option id="25" skillId="13874" level="2" effectId="272" type="1" /> <!-- Critical Hunter - P. Critical Rate + 29, P. Skill Critical Rate + 4%" -->
<option id="25" skillId="13874" level="3" effectId="273" type="1" /> <!-- Critical Hunter - P. Critical Rate + 32, P. Skill Critical Rate + 4%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="4" effectId="274" type="1" /> <!-- Critical Hunter - P. Critical Rate + 34, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="5" effectId="275" type="1" /> <!-- Critical Hunter - P. Critical Rate + 37, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="6" effectId="276" type="1" /> <!-- Critical Hunter - P. Critical Rate + 40, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="7" effectId="277" type="1" /> <!-- Critical Hunter - P. Critical Rate + 42, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="8" effectId="278" type="1" /> <!-- Critical Hunter - P. Critical Rate + 45, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="9" effectId="279" type="1" /> <!-- Critical Hunter - P. Critical Rate + 48, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="10" effectId="280" type="1" /> <!-- Critical Hunter - P. Critical Rate + 50, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="11" effectId="281" type="1" /> <!-- Critical Hunter - P. Critical Rate + 53, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="12" effectId="282" type="1" /> <!-- Critical Hunter - P. Critical Rate + 56, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="13" effectId="283" type="1" /> <!-- Critical Hunter - P. Critical Rate + 59, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="14" effectId="284" type="1" /> <!-- Critical Hunter - P. Critical Rate + 61, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="25" skillId="13874" level="15" effectId="285" type="1" /> <!-- Critical Hunter - P. Critical Rate + 64, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="1" effectId="286" type="1" /> <!-- Critical Fire - P. Critical Rate + 26, P. Skill Critical Damage + 3%" -->
<option id="26" skillId="13875" level="2" effectId="287" type="1" /> <!-- Critical Fire - P. Critical Rate + 29, P. Skill Critical Damage + 4%" -->
<option id="26" skillId="13875" level="3" effectId="288" type="1" /> <!-- Critical Fire - P. Critical Rate + 32, P. Skill Critical Damage + 4%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="4" effectId="289" type="1" /> <!-- Critical Fire - P. Critical Rate + 34, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="5" effectId="290" type="1" /> <!-- Critical Fire - P. Critical Rate + 37, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="6" effectId="291" type="1" /> <!-- Critical Fire - P. Critical Rate + 40, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="7" effectId="292" type="1" /> <!-- Critical Fire - P. Critical Rate + 42, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="8" effectId="293" type="1" /> <!-- Critical Fire - P. Critical Rate + 45, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="9" effectId="294" type="1" /> <!-- Critical Fire - P. Critical Rate + 48, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="10" effectId="295" type="1" /> <!-- Critical Fire - P. Critical Rate + 50, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="11" effectId="296" type="1" /> <!-- Critical Fire - P. Critical Rate + 53, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="12" effectId="297" type="1" /> <!-- Critical Fire - P. Critical Rate + 56, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="13" effectId="298" type="1" /> <!-- Critical Fire - P. Critical Rate + 59, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="14" effectId="299" type="1" /> <!-- Critical Fire - P. Critical Rate + 61, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="26" skillId="13875" level="15" effectId="300" type="1" /> <!-- Critical Fire - P. Critical Rate + 64, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="1" effectId="301" type="1" /> <!-- Critical Body - P. Critical Rate + 26, Max HP + 10%" -->
<option id="27" skillId="13876" level="2" effectId="302" type="1" /> <!-- Critical Body - P. Critical Rate + 29, Max HP + 11%" -->
<option id="27" skillId="13876" level="3" effectId="303" type="1" /> <!-- Critical Body - P. Critical Rate + 32, Max HP + 11%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="4" effectId="304" type="1" /> <!-- Critical Body - P. Critical Rate + 34, Max HP + 12%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="5" effectId="305" type="1" /> <!-- Critical Body - P. Critical Rate + 37, Max HP + 12%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="6" effectId="306" type="1" /> <!-- Critical Body - P. Critical Rate + 40, Max HP + 13%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="7" effectId="307" type="1" /> <!-- Critical Body - P. Critical Rate + 42, Max HP + 13%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="8" effectId="308" type="1" /> <!-- Critical Body - P. Critical Rate + 45, Max HP + 14%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="9" effectId="309" type="1" /> <!-- Critical Body - P. Critical Rate + 48, Max HP + 14%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="10" effectId="310" type="1" /> <!-- Critical Body - P. Critical Rate + 50, Max HP + 15%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="11" effectId="311" type="1" /> <!-- Critical Body - P. Critical Rate + 53, Max HP + 15%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="12" effectId="312" type="1" /> <!-- Critical Body - P. Critical Rate + 56, Max HP + 16%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="13" effectId="313" type="1" /> <!-- Critical Body - P. Critical Rate + 59, Max HP + 16%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="14" effectId="314" type="1" /> <!-- Critical Body - P. Critical Rate + 61, Max HP + 17%, PvP Damage + 5%" -->
<option id="27" skillId="13876" level="15" effectId="315" type="1" /> <!-- Critical Body - P. Critical Rate + 64, Max HP + 17%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="1" effectId="316" type="1" /> <!-- Acumen Wild - Casting Spd. + 5%, M. Critical Rate + 10%" -->
<option id="28" skillId="13877" level="2" effectId="317" type="1" /> <!-- Acumen Wild - Casting Spd. + 5%, M. Critical Rate + 11%" -->
<option id="28" skillId="13877" level="3" effectId="318" type="1" /> <!-- Acumen Wild - Casting Spd. + 6%, M. Critical Rate + 11%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="4" effectId="319" type="1" /> <!-- Acumen Wild - Casting Spd. + 6%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="5" effectId="320" type="1" /> <!-- Acumen Wild - Casting Spd. + 7%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="6" effectId="321" type="1" /> <!-- Acumen Wild - Casting Spd. + 7%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="7" effectId="322" type="1" /> <!-- Acumen Wild - Casting Spd. + 8%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="8" effectId="323" type="1" /> <!-- Acumen Wild - Casting Spd. + 8%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="9" effectId="324" type="1" /> <!-- Acumen Wild - Casting Spd. + 9%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="10" effectId="325" type="1" /> <!-- Acumen Wild - Casting Spd. + 9%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="11" effectId="326" type="1" /> <!-- Acumen Wild - Casting Spd. + 10%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="12" effectId="327" type="1" /> <!-- Acumen Wild - Casting Spd. + 10%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="13" effectId="328" type="1" /> <!-- Acumen Wild - Casting Spd. + 11%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="14" effectId="329" type="1" /> <!-- Acumen Wild - Casting Spd. + 11%, M. Critical Rate + 17%, PvP Damage + 5%" -->
<option id="28" skillId="13877" level="15" effectId="330" type="1" /> <!-- Acumen Wild - Casting Spd. + 12%, M. Critical Rate + 17%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="1" effectId="331" type="1" /> <!-- Acumen Mystic - Casting Spd. + 5%, M. Critical Damage + 1%" -->
<option id="29" skillId="13878" level="2" effectId="332" type="1" /> <!-- Acumen Mystic - Casting Spd. + 5%, M. Critical Damage + 2%" -->
<option id="29" skillId="13878" level="3" effectId="333" type="1" /> <!-- Acumen Mystic - Casting Spd. + 6%, M. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="4" effectId="334" type="1" /> <!-- Acumen Mystic - Casting Spd. + 6%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="5" effectId="335" type="1" /> <!-- Acumen Mystic - Casting Spd. + 7%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="6" effectId="336" type="1" /> <!-- Acumen Mystic - Casting Spd. + 7%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="7" effectId="337" type="1" /> <!-- Acumen Mystic - Casting Spd. + 8%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="8" effectId="338" type="1" /> <!-- Acumen Mystic - Casting Spd. + 8%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="9" effectId="339" type="1" /> <!-- Acumen Mystic - Casting Spd. + 9%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="10" effectId="340" type="1" /> <!-- Acumen Mystic - Casting Spd. + 9%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="11" effectId="341" type="1" /> <!-- Acumen Mystic - Casting Spd. + 10%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="12" effectId="342" type="1" /> <!-- Acumen Mystic - Casting Spd. + 10%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="13" effectId="343" type="1" /> <!-- Acumen Mystic - Casting Spd. + 11%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="14" effectId="344" type="1" /> <!-- Acumen Mystic - Casting Spd. + 11%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="29" skillId="13878" level="15" effectId="345" type="1" /> <!-- Acumen Mystic - Casting Spd. + 12%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="1" effectId="346" type="1" /> <!-- Acumen Soul - Casting Spd. + 5%, Max MP + 13%" -->
<option id="30" skillId="13879" level="2" effectId="347" type="1" /> <!-- Acumen Soul - Casting Spd. + 5%, Max MP + 14%" -->
<option id="30" skillId="13879" level="3" effectId="348" type="1" /> <!-- Acumen Soul - Casting Spd. + 6%, Max MP + 14%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="4" effectId="349" type="1" /> <!-- Acumen Soul - Casting Spd. + 6%, Max MP + 15%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="5" effectId="350" type="1" /> <!-- Acumen Soul - Casting Spd. + 7%, Max MP + 15%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="6" effectId="351" type="1" /> <!-- Acumen Soul - Casting Spd. + 7%, Max MP + 16%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="7" effectId="352" type="1" /> <!-- Acumen Soul - Casting Spd. + 8%, Max MP + 16%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="8" effectId="353" type="1" /> <!-- Acumen Soul - Casting Spd. + 8%, Max MP + 17%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="9" effectId="354" type="1" /> <!-- Acumen Soul - Casting Spd. + 9%, Max MP + 17%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="10" effectId="355" type="1" /> <!-- Acumen Soul - Casting Spd. + 9%, Max MP + 18%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="11" effectId="356" type="1" /> <!-- Acumen Soul - Casting Spd. + 10%, Max MP + 18%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="12" effectId="357" type="1" /> <!-- Acumen Soul - Casting Spd. + 10%, Max MP + 19%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="13" effectId="358" type="1" /> <!-- Acumen Soul - Casting Spd. + 11%, Max MP + 19%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="14" effectId="359" type="1" /> <!-- Acumen Soul - Casting Spd. + 11%, Max MP + 20%, PvP Damage + 5%" -->
<option id="30" skillId="13879" level="15" effectId="360" type="1" /> <!-- Acumen Soul - Casting Spd. + 12%, Max MP + 20%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="1" effectId="361" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 10%, M. Critical Damage + 1%" -->
<option id="31" skillId="13880" level="2" effectId="362" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 10%, M. Critical Damage + 2%" -->
<option id="31" skillId="13880" level="3" effectId="363" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 11%, M. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="4" effectId="364" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 11%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="5" effectId="365" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 12%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="6" effectId="366" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 12%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="7" effectId="367" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 13%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="8" effectId="368" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 13%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="9" effectId="369" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 14%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="10" effectId="370" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 14%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="11" effectId="371" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 15%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="12" effectId="372" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 15%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="13" effectId="373" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 16%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="14" effectId="374" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 16%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="31" skillId="13880" level="15" effectId="375" type="1" /> <!-- Wid. Mystic - M. Critical Rate + 17%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="1" effectId="376" type="1" /> <!-- Wid. Soul - M. Critical Rate + 10%, Max MP + 13%" -->
<option id="32" skillId="13881" level="2" effectId="377" type="1" /> <!-- Wid. Soul - M. Critical Rate + 10%, Max MP + 14%" -->
<option id="32" skillId="13881" level="3" effectId="378" type="1" /> <!-- Wid. Soul - M. Critical Rate + 11%, Max MP + 14%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="4" effectId="379" type="1" /> <!-- Wid. Soul - M. Critical Rate + 11%, Max MP + 15%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="5" effectId="380" type="1" /> <!-- Wid. Soul - M. Critical Rate + 12%, Max MP + 15%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="6" effectId="381" type="1" /> <!-- Wid. Soul - M. Critical Rate + 12%, Max MP + 16%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="7" effectId="382" type="1" /> <!-- Wid. Soul - M. Critical Rate + 13%, Max MP + 16%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="8" effectId="383" type="1" /> <!-- Wid. Soul - M. Critical Rate + 13%, Max MP + 17%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="9" effectId="384" type="1" /> <!-- Wid. Soul - M. Critical Rate + 14%, Max MP + 17%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="10" effectId="385" type="1" /> <!-- Wid. Soul - M. Critical Rate + 14%, Max MP + 18%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="11" effectId="386" type="1" /> <!-- Wid. Soul - M. Critical Rate + 15%, Max MP + 18%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="12" effectId="387" type="1" /> <!-- Wid. Soul - M. Critical Rate + 15%, Max MP + 19%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="13" effectId="388" type="1" /> <!-- Wid. Soul - M. Critical Rate + 16%, Max MP + 19%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="14" effectId="389" type="1" /> <!-- Wid. Soul - M. Critical Rate + 16%, Max MP + 20%, PvP Damage + 5%" -->
<option id="32" skillId="13881" level="15" effectId="390" type="1" /> <!-- Wid. Soul - M. Critical Rate + 17%, Max MP + 20%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="1" effectId="391" type="1" /> <!-- HP Acumen - Max HP + 10%, Casting Spd. + 5%" -->
<option id="37" skillId="13882" level="2" effectId="392" type="1" /> <!-- HP Acumen - Max HP + 11%, Casting Spd. + 5%" -->
<option id="37" skillId="13882" level="3" effectId="393" type="1" /> <!-- HP Acumen - Max HP + 11%, Casting Spd. + 6%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="4" effectId="394" type="1" /> <!-- HP Acumen - Max HP + 12%, Casting Spd. + 6%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="5" effectId="395" type="1" /> <!-- HP Acumen - Max HP + 12%, Casting Spd. + 7%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="6" effectId="396" type="1" /> <!-- HP Acumen - Max HP + 13%, Casting Spd. + 7%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="7" effectId="397" type="1" /> <!-- HP Acumen - Max HP + 13%, Casting Spd. + 8%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="8" effectId="398" type="1" /> <!-- HP Acumen - Max HP + 14%, Casting Spd. + 8%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="9" effectId="399" type="1" /> <!-- HP Acumen - Max HP + 14%, Casting Spd. + 9%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="10" effectId="400" type="1" /> <!-- HP Acumen - Max HP + 15%, Casting Spd. + 9%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="11" effectId="401" type="1" /> <!-- HP Acumen - Max HP + 15%, Casting Spd. + 10%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="12" effectId="402" type="1" /> <!-- HP Acumen - Max HP + 16%, Casting Spd. + 10%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="13" effectId="403" type="1" /> <!-- HP Acumen - Max HP + 16%, Casting Spd. + 11%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="14" effectId="404" type="1" /> <!-- HP Acumen - Max HP + 17%, Casting Spd. + 11%, PvP Damage + 5%" -->
<option id="37" skillId="13882" level="15" effectId="405" type="1" /> <!-- HP Acumen - Max HP + 17%, Casting Spd. + 12%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="1" effectId="406" type="1" /> <!-- HP Wild - Max HP + 10%, M. Critical Rate + 10%" -->
<option id="38" skillId="13883" level="2" effectId="407" type="1" /> <!-- HP Wild - Max HP + 11%, M. Critical Rate + 10%" -->
<option id="38" skillId="13883" level="3" effectId="408" type="1" /> <!-- HP Wild - Max HP + 11%, M. Critical Rate + 11%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="4" effectId="409" type="1" /> <!-- HP Wild - Max HP + 12%, M. Critical Rate + 11%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="5" effectId="410" type="1" /> <!-- HP Wild - Max HP + 12%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="6" effectId="411" type="1" /> <!-- HP Wild - Max HP + 13%, M. Critical Rate + 12%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="7" effectId="412" type="1" /> <!-- HP Wild - Max HP + 13%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="8" effectId="413" type="1" /> <!-- HP Wild - Max HP + 14%, M. Critical Rate + 13%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="9" effectId="414" type="1" /> <!-- HP Wild - Max HP + 14%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="10" effectId="415" type="1" /> <!-- HP Wild - Max HP + 15%, M. Critical Rate + 14%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="11" effectId="416" type="1" /> <!-- HP Wild - Max HP + 15%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="12" effectId="417" type="1" /> <!-- HP Wild - Max HP + 16%, M. Critical Rate + 15%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="13" effectId="418" type="1" /> <!-- HP Wild - Max HP + 16%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="14" effectId="419" type="1" /> <!-- HP Wild - Max HP + 17%, M. Critical Rate + 16%, PvP Damage + 5%" -->
<option id="38" skillId="13883" level="15" effectId="420" type="1" /> <!-- HP Wild - Max HP + 17%, M. Critical Rate + 17%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="1" effectId="421" type="1" /> <!-- HP Mystic - Max HP + 10%, M. Critical Damage + 1%" -->
<option id="39" skillId="13884" level="2" effectId="422" type="1" /> <!-- HP Mystic - Max HP + 11%, M. Critical Damage + 2%" -->
<option id="39" skillId="13884" level="3" effectId="423" type="1" /> <!-- HP Mystic - Max HP + 11%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="4" effectId="424" type="1" /> <!-- HP Mystic - Max HP + 12%, M. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="5" effectId="425" type="1" /> <!-- HP Mystic - Max HP + 12%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="6" effectId="426" type="1" /> <!-- HP Mystic - Max HP + 13%, M. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="7" effectId="427" type="1" /> <!-- HP Mystic - Max HP + 13%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="8" effectId="428" type="1" /> <!-- HP Mystic - Max HP + 14%, M. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="9" effectId="429" type="1" /> <!-- HP Mystic - Max HP + 14%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="10" effectId="430" type="1" /> <!-- HP Mystic - Max HP + 15%, M. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="11" effectId="431" type="1" /> <!-- HP Mystic - Max HP + 15%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="12" effectId="432" type="1" /> <!-- HP Mystic - Max HP + 16%, M. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="13" effectId="433" type="1" /> <!-- HP Mystic - Max HP + 16%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="14" effectId="434" type="1" /> <!-- HP Mystic - Max HP + 17%, M. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="39" skillId="13884" level="15" effectId="435" type="1" /> <!-- HP Mystic - Max HP + 17%, M. Critical Damage + 9%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="1" effectId="436" type="1" /> <!-- HP Soul - Max HP + 10%, Max MP + 13%" -->
<option id="40" skillId="13885" level="2" effectId="437" type="1" /> <!-- HP Soul - Max HP + 11%, Max MP + 13%" -->
<option id="40" skillId="13885" level="3" effectId="438" type="1" /> <!-- HP Soul - Max HP + 11%, Max MP + 14%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="4" effectId="439" type="1" /> <!-- HP Soul - Max HP + 12%, Max MP + 14%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="5" effectId="440" type="1" /> <!-- HP Soul - Max HP + 12%, Max MP + 15%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="6" effectId="441" type="1" /> <!-- HP Soul - Max HP + 13%, Max MP + 15%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="7" effectId="442" type="1" /> <!-- HP Soul - Max HP + 13%, Max MP + 16%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="8" effectId="443" type="1" /> <!-- HP Soul - Max HP + 14%, Max MP + 16%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="9" effectId="444" type="1" /> <!-- HP Soul - Max HP + 14%, Max MP + 17%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="10" effectId="445" type="1" /> <!-- HP Soul - Max HP + 15%, Max MP + 17%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="11" effectId="446" type="1" /> <!-- HP Soul - Max HP + 15%, Max MP + 18%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="12" effectId="447" type="1" /> <!-- HP Soul - Max HP + 16%, Max MP + 18%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="13" effectId="448" type="1" /> <!-- HP Soul - Max HP + 16%, Max MP + 19%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="14" effectId="449" type="1" /> <!-- HP Soul - Max HP + 17%, Max MP + 19%, PvP Damage + 5%" -->
<option id="40" skillId="13885" level="15" effectId="450" type="1" /> <!-- HP Soul - Max HP + 17%, Max MP + 20%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="1" effectId="451" type="1" /> <!-- MP Fury - Max MP + 13%, Atk. Spd. + 5%" -->
<option id="41" skillId="13886" level="2" effectId="452" type="1" /> <!-- MP Fury - Max MP + 13%, Atk. Spd. + 6%" -->
<option id="41" skillId="13886" level="3" effectId="453" type="1" /> <!-- MP Fury - Max MP + 14%, Atk. Spd. + 6%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="4" effectId="454" type="1" /> <!-- MP Fury - Max MP + 14%, Atk. Spd. + 7%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="5" effectId="455" type="1" /> <!-- MP Fury - Max MP + 15%, Atk. Spd. + 7%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="6" effectId="456" type="1" /> <!-- MP Fury - Max MP + 15%, Atk. Spd. + 8%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="7" effectId="457" type="1" /> <!-- MP Fury - Max MP + 16%, Atk. Spd. + 8%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="8" effectId="458" type="1" /> <!-- MP Fury - Max MP + 16%, Atk. Spd. + 9%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="9" effectId="459" type="1" /> <!-- MP Fury - Max MP + 17%, Atk. Spd. + 9%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="10" effectId="460" type="1" /> <!-- MP Fury - Max MP + 17%, Atk. Spd. + 10%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="11" effectId="461" type="1" /> <!-- MP Fury - Max MP + 18%, Atk. Spd. + 10%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="12" effectId="462" type="1" /> <!-- MP Fury - Max MP + 18%, Atk. Spd. + 11%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="13" effectId="463" type="1" /> <!-- MP Fury - Max MP + 19%, Atk. Spd. + 11%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="14" effectId="464" type="1" /> <!-- MP Fury - Max MP + 19%, Atk. Spd. + 12%, PvP Damage + 5%" -->
<option id="41" skillId="13886" level="15" effectId="465" type="1" /> <!-- MP Fury - Max MP + 20%, Atk. Spd. + 12%, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="1" effectId="466" type="1" /> <!-- MP Focus - Max MP + 13%, P. Critical Rate + 26" -->
<option id="42" skillId="13887" level="2" effectId="467" type="1" /> <!-- MP Focus - Max MP + 13%, P. Critical Rate + 29" -->
<option id="42" skillId="13887" level="3" effectId="468" type="1" /> <!-- MP Focus - Max MP + 14%, P. Critical Rate + 32, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="4" effectId="469" type="1" /> <!-- MP Focus - Max MP + 14%, P. Critical Rate + 34, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="5" effectId="470" type="1" /> <!-- MP Focus - Max MP + 15%, P. Critical Rate + 37, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="6" effectId="471" type="1" /> <!-- MP Focus - Max MP + 15%, P. Critical Rate + 40, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="7" effectId="472" type="1" /> <!-- MP Focus - Max MP + 16%, P. Critical Rate + 42, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="8" effectId="473" type="1" /> <!-- MP Focus - Max MP + 16%, P. Critical Rate + 45, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="9" effectId="474" type="1" /> <!-- MP Focus - Max MP + 17%, P. Critical Rate + 48, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="10" effectId="475" type="1" /> <!-- MP Focus - Max MP + 17%, P. Critical Rate + 50, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="11" effectId="476" type="1" /> <!-- MP Focus - Max MP + 18%, P. Critical Rate + 53, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="12" effectId="477" type="1" /> <!-- MP Focus - Max MP + 18%, P. Critical Rate + 56, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="13" effectId="478" type="1" /> <!-- MP Focus - Max MP + 19%, P. Critical Rate + 59, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="14" effectId="479" type="1" /> <!-- MP Focus - Max MP + 19%, P. Critical Rate + 61, PvP Damage + 5%" -->
<option id="42" skillId="13887" level="15" effectId="480" type="1" /> <!-- MP Focus - Max MP + 20%, P. Critical Rate + 64, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="1" effectId="481" type="1" /> <!-- MP Death - Max MP + 13%, P. Critical Damage + 1%" -->
<option id="43" skillId="13888" level="2" effectId="482" type="1" /> <!-- MP Death - Max MP + 13%, P. Critical Damage + 2%" -->
<option id="43" skillId="13888" level="3" effectId="483" type="1" /> <!-- MP Death - Max MP + 14%, P. Critical Damage + 2%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="4" effectId="484" type="1" /> <!-- MP Death - Max MP + 14%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="5" effectId="485" type="1" /> <!-- MP Death - Max MP + 15%, P. Critical Damage + 3%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="6" effectId="486" type="1" /> <!-- MP Death - Max MP + 15%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="7" effectId="487" type="1" /> <!-- MP Death - Max MP + 16%, P. Critical Damage + 4%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="8" effectId="488" type="1" /> <!-- MP Death - Max MP + 16%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="9" effectId="489" type="1" /> <!-- MP Death - Max MP + 17%, P. Critical Damage + 5%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="10" effectId="490" type="1" /> <!-- MP Death - Max MP + 17%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="11" effectId="491" type="1" /> <!-- MP Death - Max MP + 18%, P. Critical Damage + 6%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="12" effectId="492" type="1" /> <!-- MP Death - Max MP + 18%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="13" effectId="493" type="1" /> <!-- MP Death - Max MP + 19%, P. Critical Damage + 7%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="14" effectId="494" type="1" /> <!-- MP Death - Max MP + 19%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="43" skillId="13888" level="15" effectId="495" type="1" /> <!-- MP Death - Max MP + 20%, P. Critical Damage + 8%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="1" effectId="496" type="1" /> <!-- MP Hunter - Max MP + 13%, P. Skill Critical Rate + 3%" -->
<option id="44" skillId="13889" level="2" effectId="497" type="1" /> <!-- MP Hunter - Max MP + 13%, P. Skill Critical Rate + 4%" -->
<option id="44" skillId="13889" level="3" effectId="498" type="1" /> <!-- MP Hunter - Max MP + 14%, P. Skill Critical Rate + 4%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="4" effectId="499" type="1" /> <!-- MP Hunter - Max MP + 14%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="5" effectId="500" type="1" /> <!-- MP Hunter - Max MP + 15%, P. Skill Critical Rate + 5%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="6" effectId="501" type="1" /> <!-- MP Hunter - Max MP + 15%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="7" effectId="502" type="1" /> <!-- MP Hunter - Max MP + 16%, P. Skill Critical Rate + 6%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="8" effectId="503" type="1" /> <!-- MP Hunter - Max MP + 16%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="9" effectId="504" type="1" /> <!-- MP Hunter - Max MP + 17%, P. Skill Critical Rate + 7%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="10" effectId="505" type="1" /> <!-- MP Hunter - Max MP + 17%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="11" effectId="506" type="1" /> <!-- MP Hunter - Max MP + 18%, P. Skill Critical Rate + 8%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="12" effectId="507" type="1" /> <!-- MP Hunter - Max MP + 18%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="13" effectId="508" type="1" /> <!-- MP Hunter - Max MP + 19%, P. Skill Critical Rate + 9%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="14" effectId="509" type="1" /> <!-- MP Hunter - Max MP + 19%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="44" skillId="13889" level="15" effectId="510" type="1" /> <!-- MP Hunter - Max MP + 20%, P. Skill Critical Rate + 10%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="1" effectId="511" type="1" /> <!-- MP Fire - Max MP + 13%, P. Skill Critical Damage + 3%" -->
<option id="45" skillId="13890" level="2" effectId="512" type="1" /> <!-- MP Fire - Max MP + 13%, P. Skill Critical Damage + 4%" -->
<option id="45" skillId="13890" level="3" effectId="513" type="1" /> <!-- MP Fire - Max MP + 14%, P. Skill Critical Damage + 4%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="4" effectId="514" type="1" /> <!-- MP Fire - Max MP + 14%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="5" effectId="515" type="1" /> <!-- MP Fire - Max MP + 15%, P. Skill Critical Damage + 5%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="6" effectId="516" type="1" /> <!-- MP Fire - Max MP + 15%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="7" effectId="517" type="1" /> <!-- MP Fire - Max MP + 16%, P. Skill Critical Damage + 6%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="8" effectId="518" type="1" /> <!-- MP Fire - Max MP + 16%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="9" effectId="519" type="1" /> <!-- MP Fire - Max MP + 17%, P. Skill Critical Damage + 7%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="10" effectId="520" type="1" /> <!-- MP Fire - Max MP + 17%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="11" effectId="521" type="1" /> <!-- MP Fire - Max MP + 18%, P. Skill Critical Damage + 8%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="12" effectId="522" type="1" /> <!-- MP Fire - Max MP + 18%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="13" effectId="523" type="1" /> <!-- MP Fire - Max MP + 19%, P. Skill Critical Damage + 9%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="14" effectId="524" type="1" /> <!-- MP Fire - Max MP + 19%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="45" skillId="13890" level="15" effectId="525" type="1" /> <!-- MP Fire - Max MP + 20%, P. Skill Critical Damage + 10%, PvP Damage + 5%" -->
<option id="46" skillId="13898" level="1" effectId="526" type="2" /> <!-- Tyrr - P. Atk. + 5%" -->
<option id="47" skillId="13899" level="1" effectId="527" type="2" /> <!-- Feoh - M. Atk. + 5%" -->
<option id="48" skillId="13900" level="1" effectId="528" type="2" /> <!-- Sigel - Max HP + 15%" -->
<option id="64" skillId="13891" level="1" effectId="529" type="1" /> <!-- Critical Slow - Chance to decrease Speed and PvP Damage + 5% during a critical attack." -->
<option id="64" skillId="13892" level="1" effectId="530" type="1" /> <!-- Critical Stun - Chance to stun and PvP Damage + 5% during a critical attack." -->
<option id="64" skillId="13893" level="1" effectId="531" type="1" /> <!-- Magic Hold - Chance to activate a Dryad Root and PvP Damage + 5% when using a magic skill." -->
<option id="64" skillId="13894" level="1" effectId="532" type="1" /> <!-- Magic Focus - Chance to activate Focus when using a magic skill." -->
<option id="64" skillId="13894" level="2" effectId="533" type="1" /> <!-- Magic Focus - Chance to activate Focus and PvP Damage + 5% when using a magic skill." -->
<option id="64" skillId="13895" level="1" effectId="534" type="1" /> <!-- Magic Blessed Body - Chance to activate Blessed Body when using a magic skill." -->
<option id="64" skillId="13896" level="1" effectId="535" type="1" /> <!-- Magic Regeneration - Chance to activate Regeneration when using a magic skill." -->
<option id="64" skillId="13897" level="1" effectId="536" type="1" /> <!-- Magic Mental Shield - Chance to activate Mental Shield when using a magic skill." -->
<option id="64" skillId="13897" level="2" effectId="537" type="1" /> <!-- Magic Mental Shield - Chance to activate Mental Shield and PvP Damage + 5% when using a magic skill." -->
<option id="64" skillId="0" level="0" effectId="538" type="1" /> <!-- Guidance - Accuracy + 7.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="539" type="1" /> <!-- Guidance - Accuracy + 7.7, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="540" type="1" /> <!-- Guidance - Accuracy + 7.8, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="541" type="1" /> <!-- Guidance - Accuracy + 7.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="542" type="1" /> <!-- Guidance - Accuracy + 5.27, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="543" type="1" /> <!-- Guidance - Accuracy + 7.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="544" type="1" /> <!-- HP Drain - Restores HP by using some of the damage inflicted upon the enemy with a certain probability. PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="545" type="1" /> <!-- Evasion - Evasion + 2.95" -->
<option id="64" skillId="0" level="0" effectId="546" type="1" /> <!-- Evasion - Evasion + 2.82" -->
<option id="64" skillId="0" level="0" effectId="547" type="1" /> <!-- Evasion - Evasion + 2.68" -->
<option id="64" skillId="0" level="0" effectId="548" type="1" /> <!-- Evasion - Evasion + 2.41" -->
<option id="64" skillId="0" level="0" effectId="549" type="1" /> <!-- Evasion - Evasion + 5.31, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="550" type="1" /> <!-- Back Blow - Rear Critical Rate + 50%" -->
<option id="64" skillId="0" level="0" effectId="551" type="1" /> <!-- Back Blow - Rear Critical Rate + 45%" -->
<option id="64" skillId="0" level="0" effectId="552" type="1" /> <!-- Back Blow - Rear Critical Rate + 40%" -->
<option id="64" skillId="0" level="0" effectId="553" type="1" /> <!-- Back Blow - Rear Critical Rate + 67%" -->
<option id="64" skillId="0" level="0" effectId="554" type="1" /> <!-- Back Blow - Rear Critical Rate + 56%" -->
<option id="64" skillId="0" level="0" effectId="555" type="1" /> <!-- Back Blow - Rear Critical Rate + 37%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="556" type="1" /> <!-- Focus - Critical Attack Rate + 90.5" -->
<option id="64" skillId="0" level="0" effectId="557" type="1" /> <!-- Focus - Critical Attack Rate + 81.2" -->
<option id="64" skillId="0" level="0" effectId="558" type="1" /> <!-- Focus - Critical Attack Rate + 71.9" -->
<option id="64" skillId="0" level="0" effectId="559" type="1" /> <!-- Focus - Critical Attack Rate + 86.7" -->
<option id="64" skillId="0" level="0" effectId="560" type="1" /> <!-- Focus - Critical Attack Rate + 82.2" -->
<option id="64" skillId="0" level="0" effectId="561" type="1" /> <!-- Focus - Critical Attack Rate + 77.8" -->
<option id="64" skillId="0" level="0" effectId="562" type="1" /> <!-- Focus - Critical Attack Rate + 73.3" -->
<option id="64" skillId="0" level="0" effectId="563" type="1" /> <!-- Focus - Critical Attack Rate + 68.9" -->
<option id="64" skillId="0" level="0" effectId="564" type="1" /> <!-- Focus - Critical Attack Rate + 64.5" -->
<option id="64" skillId="0" level="0" effectId="565" type="1" /> <!-- Guidance - Accuracy + 5.42" -->
<option id="64" skillId="0" level="0" effectId="566" type="1" /> <!-- Guidance - Accuracy + 5.12" -->
<option id="64" skillId="0" level="0" effectId="567" type="1" /> <!-- Guidance - Accuracy + 4.82" -->
<option id="64" skillId="0" level="0" effectId="568" type="1" /> <!-- Guidance - Accuracy + 4.53" -->
<option id="64" skillId="0" level="0" effectId="569" type="1" /> <!-- Guidance - Accuracy + 3.95" -->
<option id="64" skillId="0" level="0" effectId="570" type="1" /> <!-- Guidance - Accuracy + 6.07" -->
<option id="64" skillId="0" level="0" effectId="571" type="1" /> <!-- Guidance - Accuracy + 5.72" -->
<option id="64" skillId="0" level="0" effectId="572" type="1" /> <!-- Guidance - Accuracy + 5.02" -->
<option id="64" skillId="0" level="0" effectId="573" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 50%" -->
<option id="64" skillId="0" level="0" effectId="574" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 48%" -->
<option id="64" skillId="0" level="0" effectId="575" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 44%" -->
<option id="64" skillId="0" level="0" effectId="576" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 42%" -->
<option id="64" skillId="0" level="0" effectId="577" type="1" /> <!-- Mighty Mortal - Vital Spot Attack Success Rate + 40%" -->
<option id="64" skillId="0" level="0" effectId="578" type="1" /> <!-- Focus - Critical Attack Rate + 67.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="579" type="1" /> <!-- Focus - Critical Attack Rate + 67.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="580" type="1" /> <!-- Focus - Critical Attack Rate + 88.1, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="581" type="1" /> <!-- Focus - Critical Attack Rate + 116, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="582" type="1" /> <!-- Focus - Critical Attack Rate + 133.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="583" type="1" /> <!-- Focus - Critical Attack Rate + 133.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="584" type="1" /> <!-- Focus - Critical Attack Rate + 133.9, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="585" type="1" /> <!-- Focus - Critical Attack Rate + 61.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="586" type="1" /> <!-- Focus - Critical Attack Rate + 61.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="587" type="1" /> <!-- Focus - Critical Attack Rate + 80.6, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="588" type="1" /> <!-- Focus - Critical Attack Rate + 107, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="589" type="1" /> <!-- Focus - Critical Attack Rate + 123.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="590" type="1" /> <!-- Focus - Critical Attack Rate + 129, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="591" type="1" /> <!-- Focus - Critical Attack Rate + 129, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="592" type="1" /> <!-- Focus - Critical Attack Rate + 84.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="593" type="1" /> <!-- Focus - Critical Attack Rate + 111.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="594" type="1" /> <!-- Focus - Critical Attack Rate + 131.3, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="595" type="1" /> <!-- Focus - Critical Attack Rate + 134.4, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="596" type="1" /> <!-- Focus - Critical Attack Rate + 134.4, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="597" type="1" /> <!-- Guidance - Accuracy + 5.41, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="598" type="1" /> <!-- Guidance - Accuracy + 3.95, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="603" type="1" /> <!-- Guidance - Accuracy + 5.32, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="604" type="1" /> <!-- HP Drain - Restores HP by using some of the damage inflicted upon the enemy with a certain probability. PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="606" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="607" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="608" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="609" type="1" /> <!-- HP Regeneration - Increases HP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="610" type="1" /> <!-- Light - Weight Gauge + 20%" -->
<option id="64" skillId="0" level="0" effectId="611" type="1" /> <!-- Light - Weight Gauge + 20%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="612" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="613" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="614" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="615" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="616" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="617" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="618" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="619" type="1" /> <!-- MP Regeneration - Increases MP Recovery Bonus., PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="620" type="1" /> <!-- Rsk.Evasion - Evasion + 6.8, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="621" type="1" /> <!-- Rsk. Focus - Critical Attack Rate+ 130, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="622" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 11%, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="623" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 11%, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="624" type="1" /> <!-- Long Blow - Bow/Crossbow Range + 100, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="625" type="1" /> <!-- Conversion - Max HP - 40%, Max MP + 60%" -->
<option id="64" skillId="0" level="0" effectId="626" type="1" /> <!-- Conversion - Max HP - 40%, Max MP + 60%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="627" type="1" /> <!-- Conversion - Max HP - 40%, Max MP + 60%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="628" type="1" /> <!-- Rsk.Evasion - Evasion + 7.29 when in danger." -->
<option id="64" skillId="0" level="0" effectId="629" type="1" /> <!-- Rsk.Evasion - Evasion + 6.95 when in danger." -->
<option id="64" skillId="0" level="0" effectId="630" type="1" /> <!-- Rsk.Evasion - Evasion + 6.24 when in danger." -->
<option id="64" skillId="0" level="0" effectId="631" type="1" /> <!-- Rsk.Evasion - Evasion + 7.63 when in danger." -->
<option id="64" skillId="0" level="0" effectId="632" type="1" /> <!-- Rsk.Evasion - Evasion + 6.95 when in danger." -->
<option id="64" skillId="0" level="0" effectId="633" type="1" /> <!-- Rsk.Evasion - Evasion + 6.6 when in danger." -->
<option id="64" skillId="0" level="0" effectId="634" type="1" /> <!-- Rsk.Evasion - Evasion + 7.29 when in danger." -->
<option id="64" skillId="0" level="0" effectId="635" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 138.7 when in danger." -->
<option id="64" skillId="0" level="0" effectId="636" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 115.4 when in danger." -->
<option id="64" skillId="0" level="0" effectId="637" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 107.7 when in danger." -->
<option id="64" skillId="0" level="0" effectId="638" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 99.9 when in danger." -->
<option id="64" skillId="0" level="0" effectId="639" type="1" /> <!-- Rsk. Focus - Critical Attack Rate + 164, PvP Damage + 5% when in danger." -->
<option id="64" skillId="0" level="0" effectId="640" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 13% when in danger." -->
<option id="64" skillId="0" level="0" effectId="641" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 12% when in danger." -->
<option id="64" skillId="0" level="0" effectId="642" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 13% when in danger." -->
<option id="64" skillId="0" level="0" effectId="643" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 12% when in danger." -->
<option id="64" skillId="0" level="0" effectId="644" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 12% when in danger." -->
<option id="64" skillId="0" level="0" effectId="645" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 11% when in danger." -->
<option id="64" skillId="0" level="0" effectId="646" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 10% when in danger." -->
<option id="64" skillId="0" level="0" effectId="647" type="1" /> <!-- Rsk. Haste - Atk. Spd.+ 9% when in danger." -->
<option id="64" skillId="0" level="0" effectId="648" type="1" /> <!-- Acumen - Casting Spd. + 15%" -->
<option id="64" skillId="0" level="0" effectId="649" type="1" /> <!-- Health - Max HP + 25%" -->
<option id="64" skillId="0" level="0" effectId="650" type="1" /> <!-- Mana Up - Max MP + 30%" -->
<option id="64" skillId="0" level="0" effectId="651" type="1" /> <!-- Guidance - Accuracy + 6.5, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="652" type="1" /> <!-- Robust Health - Max HP + 15%, Max MP + 20%, Max CP + 30%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="653" type="1" /> <!-- Focus - Critical Attack Rate + 109.2, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="654" type="1" /> <!-- Focus - Critical Attack Rate + 50.4" -->
<option id="64" skillId="0" level="0" effectId="655" type="1" /> <!-- Focus - Critical Attack Rate + 24.8" -->
<option id="64" skillId="0" level="0" effectId="656" type="1" /> <!-- Focus - Critical Attack Rate + 76.6" -->
<option id="64" skillId="0" level="0" effectId="657" type="1" /> <!-- Focus - Critical Attack Rate + 40.4" -->
<option id="64" skillId="0" level="0" effectId="658" type="1" /> <!-- Focus - Critical Attack Rate + 65" -->
<option id="64" skillId="0" level="0" effectId="659" type="1" /> <!-- Focus - Critical Attack Rate + 43.7" -->
<option id="64" skillId="0" level="0" effectId="660" type="1" /> <!-- Focus - Critical Attack Rate + 54" -->
<option id="64" skillId="0" level="0" effectId="661" type="1" /> <!-- Focus - Critical Attack Rate + 52.6" -->
<option id="64" skillId="0" level="0" effectId="662" type="1" /> <!-- Focus - Critical Attack Rate + 109.2, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="664" type="1" /> <!-- Health - Max HP + 25%, PvP Damage + 5%" -->
<option id="64" skillId="0" level="0" effectId="665" type="1" /> <!-- Haste - Atk. Spd. + 8%, PvP Damage + 5%" -->
<option id="64" skillId="13902" level="1" effectId="666" type="1" /> <!-- Fury-Practice - Atk. Spd. + 1%" -->
<option id="64" skillId="13903" level="1" effectId="667" type="1" /> <!-- Acumen-Practice - Casting Spd. + 1%" -->
</SoulCrystalOptions>

View File

@@ -0,0 +1,169 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/StaticObjects.xsd">
<!-- Town Maps -->
<object id="17250001" name="town_map_talking_1" type="0" x="-82873" y="244808" z="-3717" texture="town_map_talking_t00" map_x="365" map_y="152" />
<object id="17250002" name="town_map_talking_2" type="0" x="-82765" y="241438" z="-3718" texture="town_map_talking_t00" map_x="164" map_y="154" />
<object id="17250003" name="town_map_talking_3" type="0" x="-86121" y="241452" z="-3719" texture="town_map_talking_t00" map_x="146" map_y="358" />
<object id="18140001" name="town_map_orc_1" type="0" x="-45824" y="-116763" z="-219" texture="town_map_orc_t00" map_x="265" map_y="120" />
<object id="18140002" name="town_map_orc_2" type="0" x="-46504" y="-110394" z="-220" texture="town_map_orc_t00" map_x="138" map_y="413" />
<object id="18140003" name="town_map_orc_3" type="0" x="-47332" y="-113245" z="-220" texture="town_map_orc_t00" map_x="141" map_y="235" />
<object id="20180001" name="town_map_darkelf_1" type="0" x="15258" y="15630" z="-4366" texture="town_map_darkelf_t00" map_x="339" map_y="170" />
<object id="20180002" name="town_map_darkelf_2" type="0" x="7556" y="18054" z="-4366" texture="town_map_darkelf_t00" map_x="54" map_y="315" />
<object id="21190001" name="town_map_elf_1" type="0" x="47615" y="51349" z="-2967" texture="town_map_elf_t00" map_x="430" map_y="315" />
<object id="21190002" name="town_map_elf_2" type="0" x="45914" y="46695" z="-2968" texture="town_map_elf_t00" map_x="248" map_y="106" />
<object id="21190003" name="town_map_elf_3" type="0" x="43175" y="51424" z="-2967" texture="town_map_elf_t00" map_x="110" map_y="345" />
<object id="23120001" name="town_map_dwarf_1" type="0" x="115462" y="-177294" z="-880" texture="town_map_dwarf_t00" map_x="165" map_y="386" />
<object id="23120002" name="town_map_dwarf_2" type="0" x="117449" y="-182298" z="-1488" texture="town_map_dwarf_t00" map_x="368" map_y="161" />
<object id="23120003" name="town_map_dwarf_3" type="0" x="116657" y="-183997" z="-1550" texture="town_map_dwarf_t00" map_x="319" map_y="110" />
<!-- Chairs and Thrones -->
<object id="19210010" name="gludio_castle_throne" type="1" x="-18112" y="108761" z="-2492" />
<object id="20160010" name="rune_castle_throne" type="1" x="10087" y="-49151" z="-289" />
<object id="20220010" name="dion_castle_throne" type="1" x="22073" y="160989" z="-2686" />
<object id="22130016" name="schutt_castle_throne" type="1" x="77552" y="-153406" z="-400" />
<object id="22190010" name="oren_castle_throne" type="1" x="83237" y="37192" z="-2286" />
<object id="23220010" name="giran_castle_throne" type="1" x="117161" y="145097" z="-2559" />
<object id="23250010" name="innadrile_castle_throne" type="1" x="116024" y="249768" z="-782" />
<object id="24160024" name="godad_castle_throne" type="1" x="147462" y="-49342" z="-2132" />
<object id="24180017" name="aden_castle_throne" type="1" x="147456" y="3272" z="-42" />
<!-- Signboards -->
<object id="17220015" name="pvp_signboard_gl_1" type="2" x="-88696" y="142315" z="-3621" />
<object id="17220016" name="pvp_signboard_gl_2" type="2" x="-87136" y="142490" z="-3623" />
<object id="22220001" name="giran_arena_001" type="2" x="73766" y="142489" z="-3748" />
<object id="22220002" name="giran_arena_002" type="2" x="72200" y="143102" z="-3748" />
<object id="20230001" name="floran_arena_001" type="2" x="12110" y="182770" z="-3538" />
<object id="20230002" name="floran_arena_002" type="2" x="12978" y="183364" z="-3538" />
<object id="24230101" name="tomb_of_crystalgolem_2423" type="2" x="159887" y="168717" z="-3564" />
<!-- Flagpoles -->
<object id="18200500" name="Cloud Mountain_flagpole" type="3" x="-53233" y="91221" z="-1839" />
<object id="18220500" name="Shanty_flagpole" type="3" x="-52761" y="156493" z="-1071" />
<object id="19240500" name="Southern_flagpole" type="3" x="-22705" y="219801" z="-2254" />
<object id="20200500" name="Dragonspine_flagpole" type="3" x="11536" y="94987" z="-2443" />
<object id="20220500" name="Floran_flagpole" type="3" x="5612" y="149751" z="-1907" />
<object id="20230500" name="Hive_flagpole" type="3" x="16579" y="188062" z="-1942" />
<object id="21220500" name="Tanor_flagpole" type="3" x="60280" y="139434" z="-772" />
<object id="22150500" name="Monastic_flagpole" type="3" x="72167" y="-94766" z="-446" />
<object id="22160500" name="Swamp_flagpole" type="3" x="69834" y="-61427" z="-1804" />
<object id="22180500" name="Ivory_flagpole" type="3" x="72859" y="4276" z="-2063" />
<object id="22200500" name="Antharas_flagpole" type="3" x="79238" y="91049" z="-1901" />
<object id="22230500" name="Aaru_flagpole" type="3" x="73112" y="185986" z="-1599" />
<object id="23130500" name="Archaic_flagpole" type="3" x="109484" y="-141224" z="-1975" />
<object id="23160500" name="Demon_flagpole" type="3" x="100716" y="-55319" z="336" />
<object id="23170500" name="Western_flagpole" type="3" x="111367" y="-15148" z="-13" />
<object id="23200500" name="Hunters_flagpole" type="3" x="125245" y="95134" z="-1158" />
<object id="23210500" name="Valley_flagpole" type="3" x="126078" y="123344" z="-1603" />
<object id="23240500" name="White Sands_flagpole" type="3" x="118412" y="204919" z="-2351" />
<object id="24150500" name="Borderland_flagpole" type="3" x="159149" y="-70308" z="-1882" />
<object id="24190500" name="Narsell_flagpole" type="3" x="154898" y="55303" z="-2272" />
<object id="25190500" name="Bayou_flagpole" type="3" x="189930" y="39739" z="-2428" />
<!-- Mystical Tavern Chair -->
<object id="18130056" name="Chair" type="1" x="-49440" y="-147974" z="-14162"/>
<object id="18130055" name="Chair" type="1" x="-49438" y="-148030" z="-14162"/>
<object id="18130054" name="Chair" type="1" x="-49528" y="-148063" z="-14162"/>
<object id="18130053" name="Chair" type="1" x="-49563" y="-148028" z="-14162"/>
<object id="18130052" name="Chair" type="1" x="-49565" y="-147978" z="-14162"/>
<object id="18130051" name="Chair" type="1" x="-49527" y="-147944" z="-14162"/>
<object id="18130050" name="Chair" type="1" x="-49474" y="-147942" z="-14162"/>
<object id="18130046" name="Chair" type="1" x="-49294" y="-148228" z="-14162"/>
<object id="18130045" name="Chair" type="1" x="-49326" y="-148260" z="-14162"/>
<object id="18130044" name="Chair" type="1" x="-49379" y="-148263" z="-14162"/>
<object id="18130043" name="Chair" type="1" x="-49413" y="-148228" z="-14162"/>
<object id="18130042" name="Chair" type="1" x="-49414" y="-148174" z="-14162"/>
<object id="18130041" name="Chair" type="1" x="-49382" y="-148141" z="-14162"/>
<object id="18130040" name="Chair" type="1" x="-49326" y="-148139" z="-14162"/>
<object id="18130036" name="Chair" type="1" x="-49980" y="-148622" z="-14162"/>
<object id="18130035" name="Chair" type="1" x="-49997" y="-148667" z="-14162"/>
<object id="18130034" name="Chair" type="1" x="-50044" y="-148688" z="-14162"/>
<object id="18130033" name="Chair" type="1" x="-50091" y="-148669" z="-14162"/>
<object id="18130032" name="Chair" type="1" x="-50110" y="-148620" z="-14162"/>
<object id="18130031" name="Chair" type="1" x="-50094" y="-148577" z="-14162"/>
<object id="18130030" name="Chair" type="1" x="-50046" y="-148556" z="-14162"/>
<object id="18130026" name="Chair" type="1" x="-50126" y="-148388" z="-14162"/>
<object id="18130025" name="Chair" type="1" x="-50110" y="-148434" z="-14162"/>
<object id="18130024" name="Chair" type="1" x="-50128" y="-148482" z="-14162"/>
<object id="18130023" name="Chair" type="1" x="-50174" y="-148501" z="-14162"/>
<object id="18130022" name="Chair" type="1" x="-50222" y="-148481" z="-14162"/>
<object id="18130021" name="Chair" type="1" x="-50240" y="-148438" z="-14162"/>
<object id="18130020" name="Chair" type="1" x="-50221" y="-148388" z="-14162"/>
<object id="18130016" name="Chair" type="1" x="-50140" y="-148116" z="-14162"/>
<object id="18130015" name="Chair" type="1" x="-50186" y="-148100" z="-14162"/>
<object id="18130014" name="Chair" type="1" x="-50206" y="-148052" z="-14162"/>
<object id="18130013" name="Chair" type="1" x="-50186" y="-148006" z="-14162"/>
<object id="18130012" name="Chair" type="1" x="-50138" y="-147986" z="-14162"/>
<object id="18130011" name="Chair" type="1" x="-50094" y="-148003" z="-14162"/>
<object id="18130010" name="Chair" type="1" x="-50073" y="-148052" z="-14162"/>
<!-- Custom static objects -->
<!-- Note: There is known issue with them if player sit on them it may looks like it's sitting on the air its because they do not exists on NA/EU client. -->
<!-- <object id="18150002" name="TP_AT_chair_star_01" type="1" x="-59660" y="-68916" z="-2915" /> -->
<!-- <object id="18150004" name="TP_AT_chair_star_01" type="1" x="-59840" y="-69023" z="-2910" /> -->
<!-- <object id="18150005" name="TP_AT_chair_star_01" type="1" x="-59803" y="-69210" z="-2910" /> -->
<!-- <object id="18150007" name="TP_AT_chair_star_01" type="1" x="-59763" y="-69250" z="-2910" /> -->
<!-- <object id="18150008" name="TP_AT_chair_star_01" type="1" x="-59675" y="-69463" z="-2910" /> -->
<!-- <object id="18150011" name="TP_AT_chair_star_01" type="1" x="-59095" y="-69277" z="-2911" /> -->
<!-- <object id="18150012" name="TP_AT_chair_star_01" type="1" x="-60032" y="-69890" z="-2866" /> -->
<!-- <object id="18150013" name="TP_AT_chair_star_01" type="1" x="-60247" y="-69834" z="-2861" /> -->
<!-- <object id="18150015" name="TP_AT_chair_star_01" type="1" x="-60037" y="-69998" z="-2866" /> -->
<!-- <object id="18150021" name="TPchair" type="1" x="-54176" y="-67088" z="-3169" /> -->
<!-- <object id="18150022" name="TPchair" type="1" x="-53952" y="-67088" z="-3168" /> -->
<!-- <object id="18150023" name="TPchair" type="1" x="-52160" y="-67136" z="-3169" /> -->
<!-- <object id="18150024" name="TPchair" type="1" x="-51936" y="-67136" z="-3167" /> -->
<!-- <object id="18150025" name="TPchair" type="1" x="-49435" y="-68435" z="-3171" /> -->
<!-- <object id="18150026" name="TPchair" type="1" x="-49433" y="-68287" z="-3171" /> -->
<!-- <object id="18150027" name="TPchair" type="1" x="-49199" y="-68438" z="-3172" /> -->
<!-- <object id="18150028" name="TPchair" type="1" x="-49197" y="-68290" z="-3172" /> -->
<!-- <object id="18150029" name="TPchair" type="1" x="-51968" y="-71952" z="-3169" /> -->
<!-- <object id="18150030" name="TPchair" type="1" x="-52192" y="-71952" z="-3169" /> -->
<!-- <object id="18150031" name="TPchair" type="1" x="-52576" y="-71952" z="-3169" /> -->
<!-- <object id="18150032" name="TPchair" type="1" x="-52800" y="-71952" z="-3169" /> -->
<!-- <object id="18150033" name="TPchair" type="1" x="-53280" y="-71952" z="-3169" /> -->
<!-- <object id="18150034" name="TPchair" type="1" x="-53504" y="-71952" z="-3169" /> -->
<!-- <object id="18150035" name="TPchair" type="1" x="-53984" y="-71936" z="-3169" /> -->
<!-- <object id="18150036" name="TPchair" type="1" x="-54208" y="-71936" z="-3169" /> -->
<!-- <object id="18150037" name="TPchair" type="1" x="-54784" y="-71936" z="-3169" /> -->
<!-- <object id="18150038" name="TPchair" type="1" x="-55008" y="-71936" z="-3169" /> -->
<!-- <object id="18150039" name="TPchair" type="1" x="-55659" y="-71678" z="-3169" /> -->
<!-- <object id="18150040" name="TPchair" type="1" x="-55833" y="-71504" z="-3169" /> -->
<!-- <object id="18150041" name="TPchair" type="1" x="-56187" y="-71150" z="-3169" /> -->
<!-- <object id="18150042" name="TPchair" type="1" x="-56361" y="-70976" z="-3169" /> -->
<!-- <object id="18160001" name="TP_WeddingHall_chair" type="1" x="-50833" y="-54754" z="-2834" /> -->
<!-- <object id="18160002" name="TP_WeddingHall_chair" type="1" x="-50874" y="-54732" z="-2834" /> -->
<!-- <object id="18160003" name="TP_WeddingHall_chair" type="1" x="-50910" y="-54702" z="-2834" /> -->
<!-- <object id="18160004" name="TP_WeddingHall_chair" type="1" x="-50974" y="-54602" z="-2834" /> -->
<!-- <object id="18160005" name="TP_WeddingHall_chair" type="1" x="-50987" y="-54557" z="-2834" /> -->
<!-- <object id="18160006" name="TP_WeddingHall_chair" type="1" x="-50992" y="-54510" z="-2834" /> -->
<!-- <object id="18160007" name="TP_WeddingHall_chair" type="1" x="-50991" y="-53829" z="-2834" /> -->
<!-- <object id="18160008" name="TP_WeddingHall_chair" type="1" x="-50987" y="-53782" z="-2834" /> -->
<!-- <object id="18160009" name="TP_WeddingHall_chair" type="1" x="-50973" y="-53738" z="-2834" /> -->
<!-- <object id="18160010" name="TP_WeddingHall_chair" type="1" x="-50910" y="-53646" z="-2834" /> -->
<!-- <object id="18160011" name="TP_WeddingHall_chair" type="1" x="-50873" y="-53617" z="-2834" /> -->
<!-- <object id="18160012" name="TP_WeddingHall_chair" type="1" x="-50832" y="-53595" z="-2834" /> -->
<!-- <object id="18160013" name="TPchair" type="1" x="-61876" y="-55177" z="-2023" /> -->
<!-- <object id="18160014" name="TPchair" type="1" x="-61876" y="-55229" z="-2023" /> -->
<!-- <object id="18160015" name="TPchair" type="1" x="-61860" y="-56371" z="-2024" /> -->
<!-- <object id="18160016" name="TPchair" type="1" x="-61860" y="-56423" z="-2024" /> -->
<!-- <object id="18160017" name="TPchair" type="1" x="-61888" y="-57375" z="-2023" /> -->
<!-- <object id="18160018" name="TPchair" type="1" x="-61888" y="-57427" z="-2023" /> -->
<!-- <object id="18160019" name="TPchair" type="1" x="-61534" y="-57505" z="-2023" /> -->
<!-- <object id="18160020" name="TPchair" type="1" x="-61534" y="-57453" z="-2023" /> -->
<!-- <object id="18160021" name="TPchair" type="1" x="-61450" y="-57421" z="-2023" /> -->
<!-- <object id="18160022" name="TPchair" type="1" x="-61398" y="-57421" z="-2023" /> -->
<!-- <object id="18160023" name="TPchair" type="1" x="-61433" y="-56378" z="-2023" /> -->
<!-- <object id="18160024" name="TPchair" type="1" x="-61381" y="-56378" z="-2023" /> -->
<!-- <object id="18160025" name="TPchair" type="1" x="-59997" y="-58651" z="-2021" /> -->
<!-- <object id="18160026" name="TPchair" type="1" x="-59944" y="-58651" z="-2021" /> -->
<!-- <object id="18160027" name="TPchair" type="1" x="-59504" y="-58656" z="-2024" /> -->
<!-- <object id="18160028" name="TPchair" type="1" x="-59452" y="-58656" z="-2023" /> -->
<!-- <object id="18160029" name="TPchair" type="1" x="-55926" y="-61170" z="-2366" /> -->
<!-- <object id="18160030" name="TPchair" type="1" x="-55823" y="-61282" z="-2364" /> -->
<!-- <object id="18160031" name="TPchair" type="1" x="-55611" y="-61587" z="-2369" /> -->
<!-- <object id="18160032" name="TPchair" type="1" x="-55520" y="-61708" z="-2367" /> -->
<!-- <object id="18160033" name="TPchair" type="1" x="-53346" y="-63772" z="-2371" /> -->
<!-- <object id="18160034" name="TPchair" type="1" x="-53243" y="-63859" z="-2369" /> -->
<!-- <object id="18160035" name="TPchair" type="1" x="-53571" y="-63818" z="-2371" /> -->
<!-- <object id="18160036" name="TPchair" type="1" x="-53685" y="-63710" z="-2369" /> -->
<!-- <object id="18160037" name="TPchair" type="1" x="-59039" y="-61222" z="-2368" /> -->
<!-- <object id="18160038" name="TPchair" type="1" x="-58941" y="-61126" z="-2366" /> -->
<!-- <object id="18160039" name="TPchair" type="1" x="-61323" y="-61471" z="-2820" /> -->
<!-- <object id="18160040" name="TPchair" type="1" x="-61455" y="-61509" z="-2821" /> -->
<!-- <object id="18160041" name="TPchair" type="1" x="-55534" y="-64458" z="-2368" /> -->
<!-- <object id="18160042" name="TPchair" type="1" x="-55531" y="-64615" z="-2370" /> -->
</list>

View File

@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>31380</npc> <!-- Diyabu -->
</npcs>
<item id="1835" price="8" /> <!-- Soulshot: No Grade -->
<item id="2509" price="18" /> <!-- Spiritshot: No Grade -->
<item id="3947" price="42" /> <!-- Blessed Spiritshot: No Grade -->
<item id="1463" /> <!-- Soulshot (D-Grade) -->
<item id="1464" /> <!-- Soulshot (C-Grade) -->
<item id="3948" /> <!-- Blessed Spiritshot (D-Grade) -->
<item id="3949" /> <!-- Blessed Spiritshot (C-Grade) -->
<item id="5146" price="13860" /> <!-- Compressed Package of Blessed Spiritshots: No Grade -->
<item id="5140" price="5940" /> <!-- Compressed Package of Spiritshots: No Grade -->
<item id="5134" price="2760" /> <!-- Compressed Package of Soulshots: No Grade -->
<item id="5262" price="46200" /> <!-- Greater Compressed Package of Blessed Spiritshots (No-Grade) -->
<item id="5256" price="19800" /> <!-- Greater Compressed Package of Spiritshots (No-Grade) -->
<item id="5250" price="9240" /> <!-- Greater Compressed Package of Soulshots (No-Grade) -->
<item id="17" price="2" /> <!-- Wooden Arrow -->
<item id="1341" price="3" /> <!-- Bone Arrow -->
<item id="1342" price="6" /> <!-- Steel Arrow -->
<item id="1060" price="108" /> <!-- Lesser Healing Potion -->
<item id="1061" price="396" /> <!-- Greater Healing Potion -->
<item id="1831" price="90" /> <!-- Antidote -->
<item id="1832" price="216" /> <!-- Greater Antidote -->
<item id="1833" price="90" /> <!-- Bandage -->
<item id="1834" price="216" /> <!-- Emergency Dressing -->
<item id="734" price="1440" /> <!-- Haste Potion -->
<item id="735" price="2880" /> <!-- Alacrity Potion -->
<item id="6035" price="2880" /> <!-- Magic Haste Potion -->
<item id="6037" price="120" /> <!-- Waking Scroll -->
<item id="736" price="480" /> <!-- Scroll of Escape -->
<item id="737" price="2400" /> <!-- Scroll of Resurrection -->
<item id="1829" price="600" /> <!-- Scroll of Escape: Clan Hall -->
<item id="1830" price="600" /> <!-- Scroll of Escape: Castle -->
<item id="5589" price="120" /> <!-- Energy Stone -->
<item id="1661" price="1200" /> <!-- Thief Key -->
<item id="4625" price="600" /> <!-- Dice (Heart) -->
<item id="4626" price="600" /> <!-- Dice (Spade) -->
<item id="4627" price="600" /> <!-- Dice (Clover) -->
<item id="4628" price="600" /> <!-- Dice (Diamond) -->
<item id="8622" price="1526" /> <!-- Elixir of Life (No Grade) -->
<item id="8623" price="4050" /> <!-- Elixir of Life (D-Grade) -->
<item id="8634" price="704" /> <!-- Elixir of CP (No Grade) -->
<item id="8635" price="1643" /> <!-- Elixir of CP (D-Grade) -->
<item id="8636" price="3522" /> <!-- Elixir of CP (C-Grade) -->
<item id="8637" price="4695" /> <!-- Elixir of CP (B-Grade) -->
<item id="8594" price="2700" /> <!-- Scroll: Recovery (No Grade) -->
<item id="8595" price="6480" /> <!-- Scroll: Recovery (Grade D) -->
<item id="8596" price="18900" /> <!-- Scroll: Recovery (Grade C) -->
<item id="8597" price="37800" /> <!-- Scroll: Recovery (Grade B) -->
<item id="8598" price="64800" /> <!-- Scroll: Recovery (Grade A) -->
</list>

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@@ -0,0 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>31373</npc> <!-- Atan -->
</npcs>
<item id="1835" price="8" /> <!-- Soulshot: No Grade -->
<item id="2509" price="18" /> <!-- Spiritshot: No Grade -->
<item id="3947" price="42" /> <!-- Blessed Spiritshot: No Grade -->
<item id="1463" /> <!-- Soulshot (D-Grade) -->
<item id="1464" /> <!-- Soulshot (C-Grade) -->
<item id="3948" /> <!-- Blessed Spiritshot (D-Grade) -->
<item id="3949" /> <!-- Blessed Spiritshot (C-Grade) -->
<item id="5146" price="13860" /> <!-- Compressed Package of Blessed Spiritshots: No Grade -->
<item id="5140" price="5940" /> <!-- Compressed Package of Spiritshots: No Grade -->
<item id="5134" price="2760" /> <!-- Compressed Package of Soulshots: No Grade -->
<item id="5262" price="46200" /> <!-- Greater Compressed Package of Blessed Spiritshots (No-Grade) -->
<item id="5256" price="19800" /> <!-- Greater Compressed Package of Spiritshots (No-Grade) -->
<item id="5250" price="9240" /> <!-- Greater Compressed Package of Soulshots (No-Grade) -->
<item id="17" price="2" /> <!-- Wooden Arrow -->
<item id="1341" price="3" /> <!-- Bone Arrow -->
<item id="1342" price="6" /> <!-- Steel Arrow -->
<item id="1060" price="108" /> <!-- Lesser Healing Potion -->
<item id="1061" price="396" /> <!-- Greater Healing Potion -->
<item id="1831" price="90" /> <!-- Antidote -->
<item id="1832" price="216" /> <!-- Greater Antidote -->
<item id="1833" price="90" /> <!-- Bandage -->
<item id="1834" price="216" /> <!-- Emergency Dressing -->
<item id="734" price="1440" /> <!-- Haste Potion -->
<item id="735" price="2880" /> <!-- Alacrity Potion -->
<item id="6035" price="2880" /> <!-- Magic Haste Potion -->
<item id="6037" price="120" /> <!-- Waking Scroll -->
<item id="736" price="480" /> <!-- Scroll of Escape -->
<item id="737" price="2400" /> <!-- Scroll of Resurrection -->
<item id="1829" price="600" /> <!-- Scroll of Escape: Clan Hall -->
<item id="1830" price="600" /> <!-- Scroll of Escape: Castle -->
<item id="5589" price="120" /> <!-- Energy Stone -->
<item id="1661" price="1200" /> <!-- Thief Key -->
<item id="4625" price="600" /> <!-- Dice (Heart) -->
<item id="4626" price="600" /> <!-- Dice (Spade) -->
<item id="4627" price="600" /> <!-- Dice (Clover) -->
<item id="4628" price="600" /> <!-- Dice (Diamond) -->
<item id="8622" price="1526" /> <!-- Elixir of Life (No Grade) -->
<item id="8623" price="4050" /> <!-- Elixir of Life (D-Grade) -->
<item id="8634" price="704" /> <!-- Elixir of CP (No Grade) -->
<item id="8635" price="1643" /> <!-- Elixir of CP (D-Grade) -->
<item id="8636" price="3522" /> <!-- Elixir of CP (C-Grade) -->
<item id="8637" price="4695" /> <!-- Elixir of CP (B-Grade) -->
<item id="8594" price="2700" /> <!-- Scroll: Recovery (No Grade) -->
<item id="8595" price="6480" /> <!-- Scroll: Recovery (Grade D) -->
<item id="8596" price="18900" /> <!-- Scroll: Recovery (Grade C) -->
<item id="8597" price="37800" /> <!-- Scroll: Recovery (Grade B) -->
<item id="8598" price="64800" /> <!-- Scroll: Recovery (Grade A) -->
</list>

View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<item id="736" price="600" /> <!-- Scroll of Escape -->
<item id="737" price="3000" /> <!-- Scroll of Resurrection -->
<item id="734" price="1800" /> <!-- Haste Potion -->
<item id="735" price="3600" /> <!-- Alacrity Potion -->
<item id="1831" price="112" /> <!-- Antidote -->
<item id="1833" price="112" /> <!-- Bandage -->
<item id="1061" price="495" /> <!-- Greater Healing Potion -->
<item id="8786" price="7500" /> <!-- Primeval Potion -->
<item id="8598" price="72000" /> <!-- Scroll: Recovery (Grade A) -->
<item id="8599" price="120000" /> <!-- Scroll: Recovery (Grade S) -->
<item id="8615" price="52500" /> <!-- Summoning Crystal -->
</list>

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35383</npc> <!-- Tamutak -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35384</npc> <!-- Black -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35386</npc> <!-- Boyer -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35388</npc> <!-- Tim -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35390</npc> <!-- Dillon -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35392</npc> <!-- Bremmer -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35394</npc> <!-- Kalis -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35396</npc> <!-- Winker -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35398</npc> <!-- Ruben -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35400</npc> <!-- Horner -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35403</npc> <!-- Ron -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35405</npc> <!-- Flynn -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35407</npc> <!-- Seth -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35421</npc> <!-- Biggerstaff -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="6316" /> <!-- Food for Wyvern -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35439</npc> <!-- Carey -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35441</npc> <!-- Dianne -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35443</npc> <!-- Crissy -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35445</npc> <!-- Albert -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35447</npc> <!-- Korgen -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35449</npc> <!-- DiMaggio -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35451</npc> <!-- Emma -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35453</npc> <!-- Adrienne -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35455</npc> <!-- Bianca -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35457</npc> <!-- Gladys -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35459</npc> <!-- Regina -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35461</npc> <!-- Aida -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35463</npc> <!-- Helga -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35465</npc> <!-- Millicent -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35467</npc> <!-- Branhillde -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35566</npc> <!-- Ronald -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35568</npc> <!-- Wayne -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35570</npc> <!-- Patty -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35572</npc> <!-- Jimmy -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35574</npc> <!-- Michael -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35576</npc> <!-- Jack -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35578</npc> <!-- Karuto -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35580</npc> <!-- Carol -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35582</npc> <!-- Stanley -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35584</npc> <!-- Billy -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35586</npc> <!-- Serena -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/buylist.xsd">
<npcs>
<npc>35605</npc> <!-- Angout (Steward) -->
</npcs>
<item id="6902" /> <!-- Pledge Shield -->
<item id="1829" count="5" restock_delay="60" /> <!-- Scroll of Escape: Clan Hall -->
<item id="5169" count="5" restock_delay="60" /> <!-- Deluxe Food for Strider -->
</list>

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