Chamber of Prophecies Makkum spawn animation.
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@ -115,7 +115,7 @@
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<npc id="19572" x="-88344" y="175672" z="-10472" heading="16383" /> <!-- Abyssal Shadow -->
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<npc id="19572" x="-88344" y="175672" z="-10472" heading="16383" /> <!-- Abyssal Shadow -->
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</group>
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</group>
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<group name="wof_room4" spawnByDefault="false">
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<group name="wof_room4" spawnByDefault="false">
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<npc id="19571" x="-88504" y="176024" z="-10472" heading="16383" /> <!-- Makkum -->
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<npc id="19571" x="-88504" y="176024" z="-10472" heading="16383" spawnAnimation="true" /> <!-- Makkum -->
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</group>
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</group>
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</spawnlist>
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</spawnlist>
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</instance>
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</instance>
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@ -385,7 +385,7 @@ public final class ChamberOfProphecies extends AbstractInstance
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if (world.getAliveNpcs(ATTACABLE_MONSTERS).isEmpty())
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if (world.getAliveNpcs(ATTACABLE_MONSTERS).isEmpty())
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{
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{
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world.setStatus(5);
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world.setStatus(5);
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world.spawnGroup("wof_room4"); // TODO spawn animation
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world.spawnGroup("wof_room4");
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final int halter = world.getTemplateParameters().getInt("vanhalter");
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final int halter = world.getTemplateParameters().getInt("vanhalter");
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final int ferin = world.getTemplateParameters().getInt("ferin");
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final int ferin = world.getTemplateParameters().getInt("ferin");
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final L2Npc npcss = world.getNpc(halter);
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final L2Npc npcss = world.getNpc(halter);
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@ -115,7 +115,7 @@
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<npc id="19572" x="-88344" y="175672" z="-10472" heading="16383" /> <!-- Abyssal Shadow -->
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<npc id="19572" x="-88344" y="175672" z="-10472" heading="16383" /> <!-- Abyssal Shadow -->
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</group>
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</group>
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<group name="wof_room4" spawnByDefault="false">
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<group name="wof_room4" spawnByDefault="false">
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<npc id="19571" x="-88504" y="176024" z="-10472" heading="16383" /> <!-- Makkum -->
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<npc id="19571" x="-88504" y="176024" z="-10472" heading="16383" spawnAnimation="true" /> <!-- Makkum -->
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</group>
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</group>
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</spawnlist>
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</spawnlist>
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</instance>
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</instance>
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@ -385,7 +385,7 @@ public final class ChamberOfProphecies extends AbstractInstance
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if (world.getAliveNpcs(ATTACABLE_MONSTERS).isEmpty())
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if (world.getAliveNpcs(ATTACABLE_MONSTERS).isEmpty())
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{
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{
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world.setStatus(5);
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world.setStatus(5);
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world.spawnGroup("wof_room4"); // TODO spawn animation
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world.spawnGroup("wof_room4");
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final int halter = world.getTemplateParameters().getInt("vanhalter");
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final int halter = world.getTemplateParameters().getInt("vanhalter");
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final int ferin = world.getTemplateParameters().getInt("ferin");
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final int ferin = world.getTemplateParameters().getInt("ferin");
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final L2Npc npcss = world.getNpc(halter);
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final L2Npc npcss = world.getNpc(halter);
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@ -115,7 +115,7 @@
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<npc id="19572" x="-88344" y="175672" z="-10472" heading="16383" /> <!-- Abyssal Shadow -->
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<npc id="19572" x="-88344" y="175672" z="-10472" heading="16383" /> <!-- Abyssal Shadow -->
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</group>
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</group>
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<group name="wof_room4" spawnByDefault="false">
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<group name="wof_room4" spawnByDefault="false">
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<npc id="19571" x="-88504" y="176024" z="-10472" heading="16383" /> <!-- Makkum -->
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<npc id="19571" x="-88504" y="176024" z="-10472" heading="16383" spawnAnimation="true" /> <!-- Makkum -->
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</group>
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</group>
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</spawnlist>
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</spawnlist>
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</instance>
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</instance>
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@ -385,7 +385,7 @@ public final class ChamberOfProphecies extends AbstractInstance
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if (world.getAliveNpcs(ATTACABLE_MONSTERS).isEmpty())
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if (world.getAliveNpcs(ATTACABLE_MONSTERS).isEmpty())
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{
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{
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world.setStatus(5);
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world.setStatus(5);
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world.spawnGroup("wof_room4"); // TODO spawn animation
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world.spawnGroup("wof_room4");
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final int halter = world.getTemplateParameters().getInt("vanhalter");
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final int halter = world.getTemplateParameters().getInt("vanhalter");
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final int ferin = world.getTemplateParameters().getInt("ferin");
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final int ferin = world.getTemplateParameters().getInt("ferin");
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final L2Npc npcss = world.getNpc(halter);
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final L2Npc npcss = world.getNpc(halter);
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