Renamed quest Respect for Graves (10295).
This commit is contained in:
parent
4d34269886
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9280c9ca3a
@ -2,5 +2,5 @@
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There is the <font color="LEVEL">Cemtery</font> not far away from Aden.<br>
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The nobles and the most important people of the kingdom were burried there a long ago.<br>
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However, lately the Cemetery has been infested with dark magic. It is very dangerous, and nobody goes there anymore.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-02.htm">Learn more</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-02.htm">Learn more</Button>
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</body></html>
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@ -1,5 +1,5 @@
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<html><body>High Priest Orven:<br>
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Many people want to visit graves of their ancestors but they can't do that because of monsters wandering in the Cemetery.<br>
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So if you go there you kill two birds with one stone, training and helping citizens.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-03.htm">"So, that's the place for training?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-03.htm">"So, that's the place for training?"</Button>
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</body></html>
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@ -3,5 +3,5 @@ Hm...<br>
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To get to the Cemetery use <font color="LEVEL">teleprot</font> in <font color="LEVEL">any part of the continent</font>.<br>
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Go and kill <font color="LEVEL">300</font> monsters that are roaming around the Cemetery. Also you have to <font color="LEVEL">reach Lv. 52. Monsters to hunt: Taik Orc Watchman, Grave Guard, Taik Orc Supply Officer, Tairim, Tortured Undead, Spiteful Ghost of Ruins, Soldier of Grief, Cruel Punisher, Roving Soul, Soul of Ruins</font>.<br>
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One more thing! If you know nothing about <font color="LEVEL">transcendent instance zones</font>, I'd be glad to enlighten you.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-06.html">"Tell me about transcendent in instance zones."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-06.html">"Tell me about transcendent in instance zones."</Button>
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</body></html>
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@ -1,4 +1,4 @@
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<html><body>High Priest Orven:<br>
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Have you completed your training?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves reward">Nod</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves reward">Nod</Button>
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</body></html>
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@ -1,4 +1,4 @@
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<html><body>High Priest Orven:<br>
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There are places in our world that are hidden from prying eyes and nobody can get there just for no reason.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-07.html">"Tell me about the places."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-07.html">"Tell me about the places."</Button>
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</body></html>
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@ -1,5 +1,5 @@
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<html><body>High Priest Orven:<br>
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That places are called <font color="LEVEL">special hunting zones</font>. There are many of them and surely you will find the good one for you.<br>
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<font color="LEVEL">Pressing the button on the right sidebar</font>, you can open the list of special hunting zones.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-08.html">"How can I get transcendent powers?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-08.html">"How can I get transcendent powers?"</Button>
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</body></html>
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@ -1,5 +1,5 @@
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<html><body>High Priest Orven:<br>
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I think you are too stronger to trian here.<br>
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If you want I can recommend another training place to you. Are you interested?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-01.htm">Hear him out</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-01.htm">Hear him out</Button>
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</body></html>
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@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q10295_Respect_forGraves;
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package quests.Q10295_RespectForGraves;
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import java.util.HashSet;
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import java.util.Set;
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@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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/**
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* @author quangnguyen
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*/
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public class Q10295_RespectforGraves extends Quest
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public class Q10295_RespectForGraves extends Quest
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{
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// NPC
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private static final int ORVEN = 30857;
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@ -62,7 +62,7 @@ public class Q10295_RespectforGraves extends Quest
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private static final int MIN_LEVEL = 45;
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private static final int MAX_LEVEL = 52;
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public Q10295_RespectforGraves()
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public Q10295_RespectForGraves()
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{
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super(10295);
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addStartNpc(ORVEN);
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@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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/**
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* @author quangnguyen
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@ -71,7 +71,7 @@ public class Q10296_LetsPayRespectsToOurFallenBrethren extends Quest
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addKillId(ACHER_OF_DESTRUCTION, GRAVEYARD_LICH, DISMAL_POLE, GRAVEYARD_PREDATOR, DOOM_KNIGHT, DOOM_SCOUT, DOOM_SERVANT, DOOM_GUARD, DOOM_ARCHER, DOOM_TROOPER, DOOM_WARRIOR, GUARD_BUTCHER);
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addCondMinLevel(MIN_LEVEL, "no_lvl.html");
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addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
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setQuestNameNpcStringId(NpcStringId.LV_52_58_LET_S_PAY_RESPECTS_TO_OUR_FALLEN_BRETHREN);
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}
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@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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/**
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* @author quangnguyen
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@ -66,7 +66,7 @@ public class Q10297_MemoryOfTheGloriousPast extends Quest
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addKillId(VANOR_SILENOS, VANOR_SILENOS_SOLDIER, VANOR_SILENOS_SCOUT, VANOR_SILENOS_WARRIOR, VANOR_SILENOS_SHAMAN, VANOR_SILENOS_CHIEFTAIN, VANOR_MERCENARY_OF_GLORY, GUARD_OF_HONOR);
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addCondMinLevel(MIN_LEVEL, "no_lvl.html");
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addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
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setQuestNameNpcStringId(NpcStringId.LV_58_64_MEMORY_OF_THE_GLORIOUS_PAST);
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}
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@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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/**
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* @author quangnguyen
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@ -67,7 +67,7 @@ public class Q10298_TracesOfBattle extends Quest
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addKillId(GRAVEYARD_WANDERER, ARCHER_OF_GREED, HATAR_RATMAN_THIEF, HATAR_RATMAN_BOSS, HATAR_HANISHEE, DEPRIVE, TAIK_ORC_SUPPLY, VIOLLENT_FARCRAN, FIERCE_GUARD);
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addCondMinLevel(MIN_LEVEL, "no_lvl.html");
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addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
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setQuestNameNpcStringId(NpcStringId.LV_64_70_TRACES_OF_BATTLE);
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}
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@ -28,7 +28,7 @@ import quests.Q10291_MoreExperience.Q10291_MoreExperience;
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import quests.Q10292_SecretGarden.Q10292_SecretGarden;
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import quests.Q10293_DeathMysteries.Q10293_DeathMysteries;
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import quests.Q10294_SporeInfestedPlace.Q10294_SporeInfestedPlace;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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import quests.Q10296_LetsPayRespectsToOurFallenBrethren.Q10296_LetsPayRespectsToOurFallenBrethren;
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import quests.Q10297_MemoryOfTheGloriousPast.Q10297_MemoryOfTheGloriousPast;
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import quests.Q10298_TracesOfBattle.Q10298_TracesOfBattle;
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@ -80,7 +80,7 @@ public class QuestMasterHandler
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Q10292_SecretGarden.class,
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Q10293_DeathMysteries.class,
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Q10294_SporeInfestedPlace.class,
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Q10295_RespectforGraves.class,
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Q10295_RespectForGraves.class,
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Q10296_LetsPayRespectsToOurFallenBrethren.class,
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Q10297_MemoryOfTheGloriousPast.class,
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Q10298_TracesOfBattle.class,
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@ -2,5 +2,5 @@
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There is the <font color="LEVEL">Cemtery</font> not far away from Aden.<br>
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The nobles and the most important people of the kingdom were burried there a long ago.<br>
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However, lately the Cemetery has been infested with dark magic. It is very dangerous, and nobody goes there anymore.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-02.htm">Learn more</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-02.htm">Learn more</Button>
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</body></html>
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@ -1,5 +1,5 @@
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<html><body>High Priest Orven:<br>
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Many people want to visit graves of their ancestors but they can't do that because of monsters wandering in the Cemetery.<br>
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So if you go there you kill two birds with one stone, training and helping citizens.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-03.htm">"So, that's the place for training?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-03.htm">"So, that's the place for training?"</Button>
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</body></html>
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@ -3,5 +3,5 @@ Hm...<br>
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To get to the Cemetery use <font color="LEVEL">teleprot</font> in <font color="LEVEL">any part of the continent</font>.<br>
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Go and kill <font color="LEVEL">300</font> monsters that are roaming around the Cemetery. Also you have to <font color="LEVEL">reach Lv. 52. Monsters to hunt: Taik Orc Watchman, Grave Guard, Taik Orc Supply Officer, Tairim, Tortured Undead, Spiteful Ghost of Ruins, Soldier of Grief, Cruel Punisher, Roving Soul, Soul of Ruins</font>.<br>
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One more thing! If you know nothing about <font color="LEVEL">transcendent instance zones</font>, I'd be glad to enlighten you.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-06.html">"Tell me about transcendent in instance zones."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-06.html">"Tell me about transcendent in instance zones."</Button>
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</body></html>
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@ -1,4 +1,4 @@
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<html><body>High Priest Orven:<br>
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Have you completed your training?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves reward">Nod</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves reward">Nod</Button>
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</body></html>
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@ -1,4 +1,4 @@
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<html><body>High Priest Orven:<br>
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There are places in our world that are hidden from prying eyes and nobody can get there just for no reason.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-07.html">"Tell me about the places."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-07.html">"Tell me about the places."</Button>
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</body></html>
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@ -1,5 +1,5 @@
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<html><body>High Priest Orven:<br>
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That places are called <font color="LEVEL">special hunting zones</font>. There are many of them and surely you will find the good one for you.<br>
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<font color="LEVEL">Pressing the button on the right sidebar</font>, you can open the list of special hunting zones.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-08.html">"How can I get transcendent powers?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-08.html">"How can I get transcendent powers?"</Button>
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</body></html>
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@ -1,5 +1,5 @@
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<html><body>High Priest Orven:<br>
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I think you are too stronger to trian here.<br>
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If you want I can recommend another training place to you. Are you interested?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-01.htm">Hear him out</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-01.htm">Hear him out</Button>
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</body></html>
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@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q10295_Respect_forGraves;
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package quests.Q10295_RespectForGraves;
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import java.util.HashSet;
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import java.util.Set;
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@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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/**
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* @author quangnguyen
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*/
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public class Q10295_RespectforGraves extends Quest
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public class Q10295_RespectForGraves extends Quest
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{
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// NPC
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private static final int ORVEN = 30857;
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@ -62,7 +62,7 @@ public class Q10295_RespectforGraves extends Quest
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private static final int MIN_LEVEL = 45;
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private static final int MAX_LEVEL = 52;
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public Q10295_RespectforGraves()
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public Q10295_RespectForGraves()
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{
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super(10295);
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addStartNpc(ORVEN);
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@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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/**
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* @author quangnguyen
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@ -71,7 +71,7 @@ public class Q10296_LetsPayRespectsToOurFallenBrethren extends Quest
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addKillId(ACHER_OF_DESTRUCTION, GRAVEYARD_LICH, DISMAL_POLE, GRAVEYARD_PREDATOR, DOOM_KNIGHT, DOOM_SCOUT, DOOM_SERVANT, DOOM_GUARD, DOOM_ARCHER, DOOM_TROOPER, DOOM_WARRIOR, GUARD_BUTCHER);
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addCondMinLevel(MIN_LEVEL, "no_lvl.html");
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addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
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setQuestNameNpcStringId(NpcStringId.LV_52_58_PAY_RESPECTS_TO_FALLEN_BRETHREN);
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}
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@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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/**
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* @author quangnguyen
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@ -66,7 +66,7 @@ public class Q10297_MemoryOfTheGloriousPast extends Quest
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addKillId(VANOR_SILENOS, VANOR_SILENOS_SOLDIER, VANOR_SILENOS_SCOUT, VANOR_SILENOS_WARRIOR, VANOR_SILENOS_SHAMAN, VANOR_SILENOS_CHIEFTAIN, VANOR_MERCENARY_OF_GLORY, GUARD_OF_HONOR);
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addCondMinLevel(MIN_LEVEL, "no_lvl.html");
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addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
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setQuestNameNpcStringId(NpcStringId.LV_58_64_MEMORY_OF_THE_GLORIOUS_PAST);
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}
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@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.quest.Quest;
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import org.l2jmobius.gameserver.model.quest.QuestState;
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import org.l2jmobius.gameserver.network.NpcStringId;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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/**
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* @author quangnguyen
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@ -67,7 +67,7 @@ public class Q10298_TracesOfBattle extends Quest
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addKillId(GRAVEYARD_WANDERER, ARCHER_OF_GREED, HATAR_RATMAN_THIEF, HATAR_RATMAN_BOSS, HATAR_HANISHEE, DEPRIVE, TAIK_ORC_SUPPLY, VIOLLENT_FARCRAN, FIERCE_GUARD);
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addCondMinLevel(MIN_LEVEL, "no_lvl.html");
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addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
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addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
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setQuestNameNpcStringId(NpcStringId.LV_64_70_TRACES_OF_BATTLE);
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}
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@ -28,7 +28,7 @@ import quests.Q10291_MoreExperience.Q10291_MoreExperience;
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import quests.Q10292_SecretGarden.Q10292_SecretGarden;
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import quests.Q10293_DeathMysteries.Q10293_DeathMysteries;
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import quests.Q10294_SporeInfestedPlace.Q10294_SporeInfestedPlace;
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import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
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import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
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import quests.Q10296_LetsPayRespectsToOurFallenBrethren.Q10296_LetsPayRespectsToOurFallenBrethren;
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import quests.Q10297_MemoryOfTheGloriousPast.Q10297_MemoryOfTheGloriousPast;
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import quests.Q10298_TracesOfBattle.Q10298_TracesOfBattle;
|
||||
@ -80,7 +80,7 @@ public class QuestMasterHandler
|
||||
Q10292_SecretGarden.class,
|
||||
Q10293_DeathMysteries.class,
|
||||
Q10294_SporeInfestedPlace.class,
|
||||
Q10295_RespectforGraves.class,
|
||||
Q10295_RespectForGraves.class,
|
||||
Q10296_LetsPayRespectsToOurFallenBrethren.class,
|
||||
Q10297_MemoryOfTheGloriousPast.class,
|
||||
Q10298_TracesOfBattle.class,
|
||||
|
@ -2,5 +2,5 @@
|
||||
There is the <font color="LEVEL">Cemtery</font> not far away from Aden.<br>
|
||||
The nobles and the most important people of the kingdom were burried there a long ago.<br>
|
||||
However, lately the Cemetery has been infested with dark magic. It is very dangerous, and nobody goes there anymore.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-02.htm">Learn more</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-02.htm">Learn more</Button>
|
||||
</body></html>
|
@ -1,5 +1,5 @@
|
||||
<html><body>High Priest Orven:<br>
|
||||
Many people want to visit graves of their ancestors but they can't do that because of monsters wandering in the Cemetery.<br>
|
||||
So if you go there you kill two birds with one stone, training and helping citizens.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-03.htm">"So, that's the place for training?"</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-03.htm">"So, that's the place for training?"</Button>
|
||||
</body></html>
|
@ -3,5 +3,5 @@ Hm...<br>
|
||||
To get to the Cemetery use <font color="LEVEL">teleprot</font> in <font color="LEVEL">any part of the continent</font>.<br>
|
||||
Go and kill <font color="LEVEL">300</font> monsters that are roaming around the Cemetery. Also you have to <font color="LEVEL">reach Lv. 52. Monsters to hunt: Taik Orc Watchman, Grave Guard, Taik Orc Supply Officer, Tairim, Tortured Undead, Spiteful Ghost of Ruins, Soldier of Grief, Cruel Punisher, Roving Soul, Soul of Ruins</font>.<br>
|
||||
One more thing! If you know nothing about <font color="LEVEL">transcendent instance zones</font>, I'd be glad to enlighten you.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-06.html">"Tell me about transcendent in instance zones."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-06.html">"Tell me about transcendent in instance zones."</Button>
|
||||
</body></html>
|
@ -1,4 +1,4 @@
|
||||
<html><body>High Priest Orven:<br>
|
||||
Have you completed your training?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves reward">Nod</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves reward">Nod</Button>
|
||||
</body></html>
|
@ -1,4 +1,4 @@
|
||||
<html><body>High Priest Orven:<br>
|
||||
There are places in our world that are hidden from prying eyes and nobody can get there just for no reason.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-07.html">"Tell me about the places."</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-07.html">"Tell me about the places."</Button>
|
||||
</body></html>
|
@ -1,5 +1,5 @@
|
||||
<html><body>High Priest Orven:<br>
|
||||
That places are called <font color="LEVEL">special hunting zones</font>. There are many of them and surely you will find the good one for you.<br>
|
||||
<font color="LEVEL">Pressing the button on the right sidebar</font>, you can open the list of special hunting zones.<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-08.html">"How can I get transcendent powers?"</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-08.html">"How can I get transcendent powers?"</Button>
|
||||
</body></html>
|
@ -1,5 +1,5 @@
|
||||
<html><body>High Priest Orven:<br>
|
||||
I think you are too stronger to trian here.<br>
|
||||
If you want I can recommend another training place to you. Are you interested?<br>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectforGraves 30857-01.htm">Hear him out</Button>
|
||||
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10295_RespectForGraves 30857-01.htm">Hear him out</Button>
|
||||
</body></html>
|
@ -14,7 +14,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package quests.Q10295_Respect_forGraves;
|
||||
package quests.Q10295_RespectForGraves;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
@ -36,7 +36,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
/**
|
||||
* @author quangnguyen
|
||||
*/
|
||||
public class Q10295_RespectforGraves extends Quest
|
||||
public class Q10295_RespectForGraves extends Quest
|
||||
{
|
||||
// NPC
|
||||
private static final int ORVEN = 30857;
|
||||
@ -62,7 +62,7 @@ public class Q10295_RespectforGraves extends Quest
|
||||
private static final int MIN_LEVEL = 45;
|
||||
private static final int MAX_LEVEL = 52;
|
||||
|
||||
public Q10295_RespectforGraves()
|
||||
public Q10295_RespectForGraves()
|
||||
{
|
||||
super(10295);
|
||||
addStartNpc(ORVEN);
|
@ -29,7 +29,7 @@ import org.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
|
||||
import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
|
||||
import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
|
||||
|
||||
/**
|
||||
* @author quangnguyen
|
||||
@ -71,7 +71,7 @@ public class Q10296_LetsPayRespectsToOurFallenBrethren extends Quest
|
||||
addKillId(ACHER_OF_DESTRUCTION, GRAVEYARD_LICH, DISMAL_POLE, GRAVEYARD_PREDATOR, DOOM_KNIGHT, DOOM_SCOUT, DOOM_SERVANT, DOOM_GUARD, DOOM_ARCHER, DOOM_TROOPER, DOOM_WARRIOR, GUARD_BUTCHER);
|
||||
addCondMinLevel(MIN_LEVEL, "no_lvl.html");
|
||||
addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
|
||||
addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
|
||||
addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
|
||||
setQuestNameNpcStringId(NpcStringId.LV_52_56_PAY_RESPECTS_TO_FALLEN_BRETHREN);
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.quest.Quest;
|
||||
import org.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
|
||||
import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
|
||||
|
||||
/**
|
||||
* @author quangnguyen
|
||||
@ -66,7 +66,7 @@ public class Q10297_MemoryOfTheGloriousPast extends Quest
|
||||
addKillId(VANOR_SILENOS, VANOR_SILENOS_SOLDIER, VANOR_SILENOS_SCOUT, VANOR_SILENOS_WARRIOR, VANOR_SILENOS_SHAMAN, VANOR_SILENOS_CHIEFTAIN, VANOR_MERCENARY_OF_GLORY, GUARD_OF_HONOR);
|
||||
addCondMinLevel(MIN_LEVEL, "no_lvl.html");
|
||||
addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
|
||||
addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
|
||||
addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
|
||||
setQuestNameNpcStringId(NpcStringId.LV_56_64_MEMORY_OF_THE_GLORIOUS_PAST);
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,7 @@ import org.l2jmobius.gameserver.model.quest.Quest;
|
||||
import org.l2jmobius.gameserver.model.quest.QuestState;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
|
||||
import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
|
||||
import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
|
||||
|
||||
/**
|
||||
* @author quangnguyen
|
||||
@ -67,7 +67,7 @@ public class Q10298_TracesOfBattle extends Quest
|
||||
addKillId(GRAVEYARD_WANDERER, ARCHER_OF_GREED, HATAR_RATMAN_THIEF, HATAR_RATMAN_BOSS, HATAR_HANISHEE, DEPRIVE, TAIK_ORC_SUPPLY, VIOLLENT_FARCRAN, FIERCE_GUARD);
|
||||
addCondMinLevel(MIN_LEVEL, "no_lvl.html");
|
||||
addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
|
||||
addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
|
||||
addCondCompletedQuest(Q10295_RespectForGraves.class.getSimpleName(), "no_lvl.html");
|
||||
setQuestNameNpcStringId(NpcStringId.LV_64_70_TRACES_OF_BATTLE);
|
||||
}
|
||||
|
||||
|
@ -28,7 +28,7 @@ import quests.Q10291_MoreExperience.Q10291_MoreExperience;
|
||||
import quests.Q10292_SecretGarden.Q10292_SecretGarden;
|
||||
import quests.Q10293_DeathMysteries.Q10293_DeathMysteries;
|
||||
import quests.Q10294_SporeInfestedPlace.Q10294_SporeInfestedPlace;
|
||||
import quests.Q10295_Respect_forGraves.Q10295_RespectforGraves;
|
||||
import quests.Q10295_RespectForGraves.Q10295_RespectForGraves;
|
||||
import quests.Q10296_LetsPayRespectsToOurFallenBrethren.Q10296_LetsPayRespectsToOurFallenBrethren;
|
||||
import quests.Q10297_MemoryOfTheGloriousPast.Q10297_MemoryOfTheGloriousPast;
|
||||
import quests.Q10298_TracesOfBattle.Q10298_TracesOfBattle;
|
||||
@ -83,7 +83,7 @@ public class QuestMasterHandler
|
||||
Q10292_SecretGarden.class,
|
||||
Q10293_DeathMysteries.class,
|
||||
Q10294_SporeInfestedPlace.class,
|
||||
Q10295_RespectforGraves.class,
|
||||
Q10295_RespectForGraves.class,
|
||||
Q10296_LetsPayRespectsToOurFallenBrethren.class,
|
||||
Q10297_MemoryOfTheGloriousPast.class,
|
||||
Q10298_TracesOfBattle.class,
|
||||
|
Loading…
Reference in New Issue
Block a user