Prevent player getting removed from L2World twice.
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@ -11538,9 +11538,6 @@ public final class L2PcInstance extends L2Playable
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L2Event.savePlayerEventStatus(this);
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}
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// Remove L2Object object from _allObjects of L2World
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L2World.getInstance().removeObject(this);
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try
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{
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notifyFriends();
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