Dr. Destroy's Sealed Rune of Wisdom.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-10-09 10:56:40 +00:00
parent 6068c3c241
commit 91ab4d9547
3 changed files with 75 additions and 30 deletions

View File

@ -1,21 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22700" toLevel="1" name="Dr. Destroy's Sealed Rune of Wisdom">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of not consuming MP for healing skills. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<!-- 10% chance of not consuming MP for healing skills. -->
<minDamage>1</minDamage>
<skillId>22706</skillId>
<skillLevel>1</skillLevel>
<chance>10</chance>
<isCritical>false</isCritical>
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</effect>
<effect name="StatUp">
<amount>7</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="22701" toLevel="1" name="Harp's Sealed Rune of Power Trigger" usingServerSideName="true">
<!-- Has a 5% chance of Stunning all enemies within 400 grids for 3 sec. -->
@ -159,7 +168,6 @@
</effects>
</skill>
<skill id="22706" toLevel="1" name="Dr. Destroy's Sealed Rune of Wisdom_Trigger">
<!-- AUTO GENERATED SKILL -->
<!-- For 10 sec., skills do not consume MP. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<operateType>A2</operateType>
@ -174,6 +182,13 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="22707" toLevel="2" name="Vitality Maintaining Potion">
<!-- AUTO GENERATED SKILL -->

View File

@ -1,21 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22700" toLevel="1" name="Dr. Destroy's Sealed Rune of Wisdom">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of not consuming MP for healing skills. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<!-- 10% chance of not consuming MP for healing skills. -->
<minDamage>1</minDamage>
<skillId>22706</skillId>
<skillLevel>1</skillLevel>
<chance>10</chance>
<isCritical>false</isCritical>
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</effect>
<effect name="StatUp">
<amount>7</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="22701" toLevel="1" name="Harp's Sealed Rune of Power Trigger" usingServerSideName="true">
<!-- Has a 5% chance of Stunning all enemies within 400 grids for 3 sec. -->
@ -159,7 +168,6 @@
</effects>
</skill>
<skill id="22706" toLevel="1" name="Dr. Destroy's Sealed Rune of Wisdom_Trigger">
<!-- AUTO GENERATED SKILL -->
<!-- For 10 sec., skills do not consume MP. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<operateType>A2</operateType>
@ -174,6 +182,13 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="22707" toLevel="2" name="Vitality Maintaining Potion">
<!-- AUTO GENERATED SKILL -->

View File

@ -1,21 +1,30 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22700" toLevel="1" name="Dr. Destroy's Sealed Rune of Wisdom">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of not consuming MP for healing skills. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<!-- 10% chance of not consuming MP for healing skills. -->
<minDamage>1</minDamage>
<skillId>22706</skillId>
<skillLevel>1</skillLevel>
<chance>10</chance>
<isCritical>false</isCritical>
<allowSkillAttack>true</allowSkillAttack>
<allowNormalAttack>false</allowNormalAttack>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</effect>
<effect name="StatUp">
<amount>7</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="22701" toLevel="1" name="Harp's Sealed Rune of Power Trigger" usingServerSideName="true">
<!-- Has a 5% chance of Stunning all enemies within 400 grids for 3 sec. -->
@ -159,7 +168,6 @@
</effects>
</skill>
<skill id="22706" toLevel="1" name="Dr. Destroy's Sealed Rune of Wisdom_Trigger">
<!-- AUTO GENERATED SKILL -->
<!-- For 10 sec., skills do not consume MP. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<operateType>A2</operateType>
@ -174,6 +182,13 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="22707" toLevel="2" name="Vitality Maintaining Potion">
<!-- AUTO GENERATED SKILL -->