Updated Eigis AI.
Contributed by notorionn.
This commit is contained in:
@@ -1,74 +1,117 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* Copyright (c) 2013 L2jMobius
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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* IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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package ai.bosses.Eigis;
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import java.lang.ref.WeakReference;
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import java.util.ArrayList;
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import java.util.Calendar;
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import java.util.List;
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import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.atomic.AtomicReference;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.data.SpawnTable;
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import org.l2jmobius.gameserver.data.xml.NpcData;
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import org.l2jmobius.gameserver.data.xml.SkillData;
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import org.l2jmobius.gameserver.enums.SkillFinishType;
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import org.l2jmobius.gameserver.instancemanager.DBSpawnManager;
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import org.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
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import org.l2jmobius.gameserver.instancemanager.ZoneManager;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.Spawn;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
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import org.l2jmobius.gameserver.model.holders.SkillHolder;
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import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.zone.ZoneType;
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import org.l2jmobius.gameserver.model.zone.type.ArenaZone;
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import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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import ai.AbstractNpcAI;
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/**
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* @author NasSeKa
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* @author Notorion
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*/
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public class Eigis extends AbstractNpcAI
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{
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// NPC
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// NPCs
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private static final int EIGIS = 29385;
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// Misc
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private static final Location EIGIS_LOCATION = new Location(-23172, -222237, -3504);
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private static final Location EIGIS_LOCATION = new Location(-23172, -222237, -3504, 0);
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private static final String EIGIS_ALIVE_VAR = "EIGIS_ALIVE";
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private static final int INVISIBLE_NPC = 18919;
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private static final int INVISIBLE_NPC_2 = 18920;
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// Skills
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private static final SkillHolder COMMON_SKILL = new SkillHolder(34108, 1); // Blade of Souls
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private static final SkillHolder SPECIAL_AOE_1 = new SkillHolder(34113, 1); // Dark Wave Spray
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private static final SkillHolder SPECIAL_AOE_VISUAL_2 = new SkillHolder(34114, 1); // Gate of Thousand Flashes
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private static final SkillHolder JUMP_TARGET_VISUAL_1 = new SkillHolder(34116, 1); // Dark Shadow Clash
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private static final SkillHolder JUMP_SKILL_DAMAGE_2 = new SkillHolder(34109, 1); // Blade Temptation
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private static final SkillHolder JUMP_IMPACT_VISUAL_3 = new SkillHolder(34110, 1); // Price for Temptation
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private static final SkillHolder NPC_AOE_SKILL = new SkillHolder(34115, 1); // Tear to Shreds
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private static final int NPC_LIFETIME = 6000;
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// Zone
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private static final ArenaZone EIGIS_ZONE = ZoneManager.getInstance().getZoneByName("Eigis_Seat_Zone", ArenaZone.class);
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// Barrier
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private static final int BARRIER_DURATION_MILLIS = 600000; // 10 minutes
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private static final int HIT_COUNT = 2000; // 2000 Number of attacks needed to destroy the barrier
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private static final int HIT_COUNT_RENEW = 500; // 500 hits in 60 seconds to continue without the barrier
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private static final int RENEW_DURATION_MILLIS = 600000; // 60 seconds of vulnerability
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private static final SkillHolder LIMIT_BARRIER = new SkillHolder(29515, 1);
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private boolean _barrierActivated = false;
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// Misc
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private boolean _specialActivated = false;
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private final AtomicBoolean _isUsingSpecialSkill = new AtomicBoolean(false);
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private final AtomicBoolean _isUsingSpecialSkill2 = new AtomicBoolean(false);
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private final AtomicBoolean _isUsingSpecialSkill3 = new AtomicBoolean(false);
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private boolean _bossInCombat = false;
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private final AtomicInteger _targetLossCount = new AtomicInteger(0);
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private boolean _vulnerablePhase = false;
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private final Map<Npc, Integer> _eigisHits = new ConcurrentHashMap<>();
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public Eigis()
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{
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addAttackId(EIGIS);
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addSpawnId(EIGIS);
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addKillId(EIGIS);
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addAggroRangeEnterId(EIGIS);
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addExitZoneId(EIGIS_ZONE.getId());
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final long currentTime = System.currentTimeMillis();
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final Calendar calendarEigisStart = Calendar.getInstance();
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final Calendar calendarEigisSeal = Calendar.getInstance();
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Calendar calendarEigisStart = Calendar.getInstance();
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Calendar calendarEigisSeal = Calendar.getInstance();
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calendarEigisStart.set(Calendar.DAY_OF_WEEK, 1); // Sunday
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calendarEigisStart.set(Calendar.DAY_OF_WEEK, Calendar.SUNDAY);
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calendarEigisStart.set(Calendar.HOUR_OF_DAY, 23);
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calendarEigisStart.set(Calendar.MINUTE, 0);
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calendarEigisStart.set(Calendar.SECOND, 0);
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calendarEigisSeal.set(Calendar.DAY_OF_WEEK, 2); // Monday
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calendarEigisSeal.set(Calendar.DAY_OF_WEEK, Calendar.MONDAY);
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calendarEigisSeal.set(Calendar.HOUR_OF_DAY, 2);
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calendarEigisSeal.set(Calendar.MINUTE, 0);
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calendarEigisSeal.set(Calendar.SECOND, 0);
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if (((currentTime > calendarEigisStart.getTimeInMillis()) && (currentTime < calendarEigisSeal.getTimeInMillis())) && (SpawnTable.getInstance().getAnySpawn(EIGIS) == null) && GlobalVariablesManager.getInstance().getBoolean(EIGIS_ALIVE_VAR, true))
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{
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spawnEigis();
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}
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else
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{
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despawnEigis();
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}
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if (calendarEigisStart.getTimeInMillis() < currentTime)
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{
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calendarEigisStart.add(Calendar.WEEK_OF_YEAR, 1);
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@@ -78,32 +121,36 @@ public class Eigis extends AbstractNpcAI
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calendarEigisSeal.add(Calendar.WEEK_OF_YEAR, 1);
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}
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ThreadPool.scheduleAtFixedRate(() ->
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boolean bossAlive = GlobalVariablesManager.getInstance().getBoolean(EIGIS_ALIVE_VAR, false);
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if (bossAlive && (SpawnTable.getInstance().getAnySpawn(EIGIS) == null))
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{
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spawnEigis();
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}, calendarEigisStart.getTimeInMillis() - currentTime, 604800000); // 7 days
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ThreadPool.scheduleAtFixedRate(() ->
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}
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else if (!bossAlive && (SpawnTable.getInstance().getAnySpawn(EIGIS) != null))
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{
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despawnEigis();
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}, calendarEigisSeal.getTimeInMillis() - currentTime, 604800000); // 7 days
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}
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ThreadPool.scheduleAtFixedRate(this::spawnEigis, calendarEigisStart.getTimeInMillis() - currentTime, 604800000L); // 7 days
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ThreadPool.scheduleAtFixedRate(this::despawnEigis, calendarEigisSeal.getTimeInMillis() - currentTime, 604800000L); // 7 days
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}
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private void spawnEigis()
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{
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try
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if (!GlobalVariablesManager.getInstance().getBoolean(EIGIS_ALIVE_VAR, false) || (SpawnTable.getInstance().getAnySpawn(EIGIS) == null))
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{
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final NpcTemplate template = NpcData.getInstance().getTemplate(EIGIS);
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final Spawn spawn = new Spawn(template);
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spawn.setXYZ(EIGIS_LOCATION);
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spawn.setHeading(0);
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final Npc npc = addSpawn(EIGIS, EIGIS_LOCATION);
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npc.setRandomWalking(false);
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npc.setRandomAnimation(false);
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final Spawn spawn = npc.getSpawn();
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spawn.setRespawnDelay(0);
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DBSpawnManager.getInstance().addNewSpawn(spawn, false);
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spawn.startRespawn();
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DBSpawnManager.getInstance().addNewSpawn(spawn, true);
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GlobalVariablesManager.getInstance().set(EIGIS_ALIVE_VAR, true);
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}
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catch (Exception e)
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{
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e.printStackTrace();
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// LOGGER.info("Eigis spawned.");
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}
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}
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@@ -115,17 +162,622 @@ public class Eigis extends AbstractNpcAI
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{
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npc.deleteMe();
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}
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GlobalVariablesManager.getInstance().set(EIGIS_ALIVE_VAR, false);
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// LOGGER.info("Eigis has been despawned.");
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}
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}
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@Override
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public String onSpawn(Npc npc)
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{
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_bossInCombat = false;
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startQuestTimer("checkCombatStatus", 1000, npc, null, true);
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startQuestTimer("checkPosition", 5000, npc, null, true);
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return super.onSpawn(npc);
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}
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@Override
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public String onAggroRangeEnter(Npc npc, Player player, boolean isSummon)
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{
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_bossInCombat = true;
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cancelQuestTimer("checkTargetLost", npc, null);
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checkCombatStatus(npc);
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if (_specialActivated && (npc.getCurrentHp() < (npc.getMaxHp() * 0.99)))
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{
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activateSpecialMechanics(npc);
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}
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return super.onAggroRangeEnter(npc, player, isSummon);
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}
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@Override
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public String onExitZone(Creature creature, ZoneType zone)
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{
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if ((creature instanceof Npc) && (creature.getId() == EIGIS))
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{
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final Npc npc = creature.asNpc();
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npc.teleToLocation(EIGIS_LOCATION);
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npc.setTarget(null);
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cancelSpecialSkills(npc);
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}
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return super.onExitZone(creature, zone);
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}
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@Override
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public String onAttack(Npc npc, Player attacker, int damage, boolean isSummon, Skill skill)
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{
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if (!_barrierActivated)
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{
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_barrierActivated = true;
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LIMIT_BARRIER.getSkill().applyEffects(npc, npc);
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npc.setInvul(true);
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startQuestTimer("remove_barrier", BARRIER_DURATION_MILLIS, npc, null);
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_eigisHits.put(npc, 0);
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}
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if (_vulnerablePhase)
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{
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int hits = _eigisHits.getOrDefault(npc, 0) + 1;
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_eigisHits.put(npc, hits);
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if (hits >= HIT_COUNT_RENEW)
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{
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cancelQuestTimer("activate_barrier", npc, null);
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startQuestTimer("activate_barrier", RENEW_DURATION_MILLIS, npc, null);
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_eigisHits.put(npc, 0);
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}
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}
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else
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{
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int hits = _eigisHits.getOrDefault(npc, 0) + 1;
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_eigisHits.put(npc, hits);
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if (hits >= HIT_COUNT)
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{
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npc.stopSkillEffects(LIMIT_BARRIER.getSkill());
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npc.setInvul(false);
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cancelQuestTimer("remove_barrier", npc, null);
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_vulnerablePhase = true;
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startQuestTimer("activate_barrier", RENEW_DURATION_MILLIS, npc, null);
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_eigisHits.put(npc, 0);
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}
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}
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_bossInCombat = true;
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if (!_specialActivated && (npc.getCurrentHp() < (npc.getMaxHp() * 0.99)))
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{
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_specialActivated = true;
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activateSpecialMechanics(npc);
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}
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return super.onAttack(npc, attacker, damage, isSummon, skill);
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}
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private void activateSpecialMechanics(Npc npc)
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{
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if (_bossInCombat)
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{
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startQuestTimer("SkillsBalancer", 2000, npc, null);
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}
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}
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@Override
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public String onEvent(String event, Npc npc, Player player)
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{
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if ((npc != null) && (npc.getId() == EIGIS))
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{
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switch (event)
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{
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case "activate_barrier":
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{
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_barrierActivated = true;
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LIMIT_BARRIER.getSkill().applyEffects(npc, npc);
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npc.setInvul(true);
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_vulnerablePhase = false;
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startQuestTimer("remove_barrier", BARRIER_DURATION_MILLIS, npc, null);
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_eigisHits.put(npc, 0);
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break;
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}
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case "remove_barrier":
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{
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_barrierActivated = false;
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npc.stopSkillEffects(LIMIT_BARRIER.getSkill());
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npc.setInvul(false);
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_eigisHits.put(npc, 0);
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break;
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}
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case "EigisSkills1":
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{
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if (_bossInCombat && !_isUsingSpecialSkill2.get() && !_isUsingSpecialSkill3.get())
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{
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useEigisSkills1(npc);
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}
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break;
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}
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case "EigisSkills2":
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{
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if (_bossInCombat && !_isUsingSpecialSkill.get() && !_isUsingSpecialSkill3.get())
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{
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useEigisSkills2(npc);
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}
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break;
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}
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case "EigisSkills3":
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{
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if (_bossInCombat && !_isUsingSpecialSkill.get() && !_isUsingSpecialSkill2.get())
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{
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useEigisSkills3(npc);
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}
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break;
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}
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case "SkillsBalancer":
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{
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if (_bossInCombat)
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{
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if (!npc.isDead() && !_isUsingSpecialSkill.get() && !_isUsingSpecialSkill2.get() && !_isUsingSpecialSkill3.get())
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{
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boolean hasValidTarget = false;
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for (WeakReference<Creature> targetRef : npc.getAttackByList())
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{
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final Creature target = targetRef.get();
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if ((target instanceof Player) && !target.isDead() && npc.isInsideRadius3D(target, 2000))
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{
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hasValidTarget = true;
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break;
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}
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}
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if (hasValidTarget)
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{
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final int chance = getRandom(100);
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if (chance < 33)
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{
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useEigisSkills1(npc);
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}
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else if (chance < 66)
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{
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useEigisSkills2(npc);
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}
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else
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{
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useEigisSkills3(npc);
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}
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startQuestTimer("SkillsBalancer", getRandom(10000, 35000), npc, null);
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}
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else
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{
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cancelQuestTimer("SkillsBalancer", npc, null);
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_bossInCombat = false;
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_specialActivated = false;
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resetSkillFlags();
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}
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}
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}
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else
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{
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cancelQuestTimer("SkillsBalancer", npc, null);
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}
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break;
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}
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case "checkTargetRange":
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{
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if ((player != null) && !player.isDead())
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{
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final double distance = player.calculateDistance3D(npc);
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if ((distance < 700) || (distance > 2000))
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{
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_targetLossCount.incrementAndGet();
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if (_targetLossCount.get() >= 2)
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{
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cancelSkill3(npc);
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}
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else
|
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{
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AtomicReference<Player> newTarget = new AtomicReference<>();
|
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if (findTargetPlayer(npc, newTarget))
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{
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player = newTarget.get();
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}
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else
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{
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cancelSkill3(npc);
|
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}
|
||||
}
|
||||
}
|
||||
}
|
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else
|
||||
{
|
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cancelSkill3(npc);
|
||||
}
|
||||
break;
|
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}
|
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case "checkCombatStatus":
|
||||
{
|
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checkCombatStatus(npc);
|
||||
break;
|
||||
}
|
||||
case "checkTargetLost":
|
||||
{
|
||||
cancelSpecialSkills(npc);
|
||||
break;
|
||||
}
|
||||
case "checkPosition":
|
||||
{
|
||||
if (!EIGIS_ZONE.isInsideZone(npc))
|
||||
{
|
||||
npc.teleToLocation(EIGIS_LOCATION);
|
||||
npc.setTarget(null);
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return super.onEvent(event, npc, player);
|
||||
}
|
||||
|
||||
private void useEigisSkills1(Npc npc)
|
||||
{
|
||||
if (!_bossInCombat || !_isUsingSpecialSkill.compareAndSet(false, true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (npc.getAttackByList().isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
npc.disableSkill(COMMON_SKILL.getSkill(), 8000);
|
||||
cancelDebuffs(npc);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!npc.isDead() && _bossInCombat)
|
||||
{
|
||||
final boolean useComeToMe = Rnd.get(100) < 48;
|
||||
if (useComeToMe)
|
||||
{
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
useComeToMeSkill(npc);
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!npc.isDead() && _bossInCombat)
|
||||
{
|
||||
npc.doCast(SPECIAL_AOE_1.getSkill());
|
||||
}
|
||||
}, 3000);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!npc.isDead() && _bossInCombat && _isUsingSpecialSkill.get())
|
||||
{
|
||||
npc.broadcastPacket(new MagicSkillUse(npc, npc, SPECIAL_AOE_VISUAL_2.getSkillId(), 1, 0, 0));
|
||||
}
|
||||
}, 4000);
|
||||
}
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
resetSkillFlags();
|
||||
}, 4000);
|
||||
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
// Presentation skill Lv.1 Teleport (34388)
|
||||
private void useComeToMeSkill(Npc npc)
|
||||
{
|
||||
npc.doCast(SkillData.getInstance().getSkill(34388, 1));
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
private void cancelDebuffs(Npc npc)
|
||||
{
|
||||
if ((npc == null) || npc.isDead())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
npc.getEffectList().getEffects().forEach(effect ->
|
||||
{
|
||||
if (effect.getSkill().isDebuff())
|
||||
{
|
||||
npc.getEffectList().stopSkillEffects(SkillFinishType.REMOVED, effect.getSkill());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void useEigisSkills2(Npc npc)
|
||||
{
|
||||
if (!_bossInCombat || !_isUsingSpecialSkill2.compareAndSet(false, true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
npc.disableSkill(COMMON_SKILL.getSkill(), 7000);
|
||||
cancelDebuffs(npc);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (Rnd.get(100) < 45)
|
||||
{
|
||||
useComeToMeSkill(npc);
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
// Presentation Skill Lv.1 Tear to Shreds (34392)
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
npc.doCast(SkillData.getInstance().getSkill(34392, 1));
|
||||
}, 3000);
|
||||
|
||||
if (npc.getAttackByList().isEmpty())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (EIGIS_ZONE == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
final Location bossLocation = npc.getLocation();
|
||||
final List<Npc> spawnedNpcs = new ArrayList<>();
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
for (int j = 0; j < 6; j++)
|
||||
{
|
||||
int x = bossLocation.getX() + (int) ((i - 2.5) * 500);
|
||||
int y = bossLocation.getY() + (int) ((j - 2.5) * 500);
|
||||
Location spawnLoc = new Location(x, y, bossLocation.getZ());
|
||||
|
||||
if (!EIGIS_ZONE.isInsideZone(spawnLoc))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
final Npc newNpc = addSpawn(INVISIBLE_NPC, spawnLoc, false, NPC_LIFETIME);
|
||||
newNpc.setHeading(0);
|
||||
// newNpc.setName("Swords Eigis");
|
||||
spawnedNpcs.add(newNpc);
|
||||
newNpc.setInvul(true);
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!newNpc.isDead())
|
||||
{
|
||||
newNpc.doCast(NPC_AOE_SKILL.getSkill());
|
||||
}
|
||||
}, 4000);
|
||||
}
|
||||
}
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
final List<Npc> spawnedNpcsCopy = new ArrayList<>(spawnedNpcs);
|
||||
for (Npc npcYellow : spawnedNpcsCopy)
|
||||
{
|
||||
final Location loc = npcYellow.getLocation();
|
||||
final int npcHeading = getRandom(0, 65535);
|
||||
final Location spawnLoc = calculatePointFromLocation(loc.getX(), loc.getY(), loc.getZ(), 100, npcHeading);
|
||||
|
||||
if (!EIGIS_ZONE.isInsideZone(spawnLoc))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
Npc newNpc = addSpawn(INVISIBLE_NPC_2, spawnLoc, false, NPC_LIFETIME);
|
||||
// newNpc.setName("Swords Eigis");
|
||||
spawnedNpcs.add(newNpc);
|
||||
newNpc.setInvul(true);
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!newNpc.isDead())
|
||||
{
|
||||
newNpc.setHeading(npcHeading);
|
||||
newNpc.teleToLocation(newNpc.getX(), newNpc.getY(), newNpc.getZ(), npcHeading);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!newNpc.isDead())
|
||||
{
|
||||
newNpc.doCast(NPC_AOE_SKILL.getSkill());
|
||||
}
|
||||
}, 4000);
|
||||
}
|
||||
}, 50);
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
resetSkillFlags();
|
||||
}, 4000);
|
||||
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
private Location calculatePointFromLocation(int x, int y, int z, int distance, int heading)
|
||||
{
|
||||
final double angle = Math.toRadians(heading * 0.0054931640625);
|
||||
final int newX = x + (int) (distance * Math.cos(angle));
|
||||
final int newY = y + (int) (distance * Math.sin(angle));
|
||||
return new Location(newX, newY, z);
|
||||
}
|
||||
|
||||
private void useEigisSkills3(Npc npc)
|
||||
{
|
||||
if (!_bossInCombat || !_isUsingSpecialSkill3.compareAndSet(false, true))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
npc.disableSkill(COMMON_SKILL.getSkill(), 8000);
|
||||
final AtomicReference<Player> targetPlayer = new AtomicReference<>();
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!findTargetPlayer(npc, targetPlayer))
|
||||
{
|
||||
cancelSkill3(npc);
|
||||
npc.enableSkill(COMMON_SKILL.getSkill());
|
||||
return;
|
||||
}
|
||||
|
||||
final Player target = targetPlayer.get();
|
||||
if ((target != null) && !target.isDead())
|
||||
{
|
||||
npc.setTarget(target);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!npc.isDead() && _bossInCombat)
|
||||
{
|
||||
npc.setTarget(target);
|
||||
npc.broadcastPacket(new MagicSkillUse(npc, target, JUMP_TARGET_VISUAL_1.getSkillId(), 1, 3000, 0));
|
||||
}
|
||||
}, 2000);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!npc.isDead() && _bossInCombat)
|
||||
{
|
||||
npc.setTarget(target);
|
||||
npc.doCast(JUMP_SKILL_DAMAGE_2.getSkill());
|
||||
}
|
||||
}, 1000);
|
||||
|
||||
ThreadPool.schedule(() ->
|
||||
{
|
||||
if (!npc.isDead() && _bossInCombat)
|
||||
{
|
||||
npc.broadcastPacket(new MagicSkillUse(npc, target, JUMP_IMPACT_VISUAL_3.getSkillId(), 1, 2000, 0));
|
||||
|
||||
_isUsingSpecialSkill3.set(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
}, 6000);
|
||||
}
|
||||
else
|
||||
{
|
||||
cancelSkill3(npc);
|
||||
npc.enableSkill(COMMON_SKILL.getSkill());
|
||||
}
|
||||
}, 1000);
|
||||
}
|
||||
|
||||
private boolean findTargetPlayer(Npc npc, AtomicReference<Player> targetPlayer)
|
||||
{
|
||||
final List<Player> playersInRange = new ArrayList<>();
|
||||
for (WeakReference<Creature> targetRef : npc.getAttackByList())
|
||||
{
|
||||
final Creature target = targetRef.get();
|
||||
if ((target != null) && (target instanceof Player))
|
||||
{
|
||||
final Player player = (Player) target;
|
||||
final double distance = npc.calculateDistance3D(player);
|
||||
if ((distance >= 700) && (distance <= 2000))
|
||||
{
|
||||
playersInRange.add(player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!playersInRange.isEmpty())
|
||||
{
|
||||
targetPlayer.set(playersInRange.get(Rnd.get(playersInRange.size())));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void resetSkillFlags()
|
||||
{
|
||||
_isUsingSpecialSkill.set(false);
|
||||
_isUsingSpecialSkill2.set(false);
|
||||
_isUsingSpecialSkill3.set(false);
|
||||
}
|
||||
|
||||
private void cancelSkill3(Npc npc)
|
||||
{
|
||||
cancelQuestTimer("checkTargetRange", npc, null);
|
||||
resetSkillFlags();
|
||||
}
|
||||
|
||||
private void cancelSpecialSkills(Npc npc)
|
||||
{
|
||||
_isUsingSpecialSkill.set(false);
|
||||
_isUsingSpecialSkill2.set(false);
|
||||
_isUsingSpecialSkill3.set(false);
|
||||
npc.enableSkill(COMMON_SKILL.getSkill());
|
||||
cancelQuestTimer("SkillsBalancer", npc, null);
|
||||
}
|
||||
|
||||
private void checkCombatStatus(Npc npc)
|
||||
{
|
||||
if (_bossInCombat)
|
||||
{
|
||||
boolean hasTarget = false;
|
||||
for (WeakReference<Creature> targetRef : npc.getAttackByList())
|
||||
{
|
||||
final Creature target = targetRef.get();
|
||||
if ((target != null) && !target.isDead())
|
||||
{
|
||||
hasTarget = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasTarget)
|
||||
{
|
||||
_bossInCombat = false;
|
||||
startQuestTimer("checkTargetLost", 8000, npc, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
cancelQuestTimer("checkTargetLost", npc, null);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_specialActivated)
|
||||
{
|
||||
cancelSpecialSkills(npc);
|
||||
_specialActivated = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onKill(Npc npc, Player killer, boolean isSummon)
|
||||
{
|
||||
if (npc.getId() == EIGIS)
|
||||
{
|
||||
GlobalVariablesManager.getInstance().set(EIGIS_ALIVE_VAR, false);
|
||||
}
|
||||
|
||||
_bossInCombat = false;
|
||||
_specialActivated = false;
|
||||
_isUsingSpecialSkill.set(false);
|
||||
_isUsingSpecialSkill2.set(false);
|
||||
_isUsingSpecialSkill3.set(false);
|
||||
GlobalVariablesManager.getInstance().set(EIGIS_ALIVE_VAR, false);
|
||||
npc.setInvul(false);
|
||||
_eigisHits.clear();
|
||||
_barrierActivated = false;
|
||||
_vulnerablePhase = false;
|
||||
cancelQuestTimer("SkillsBalancer", npc, null);
|
||||
cancelQuestTimer("checkTargetLost", npc, null);
|
||||
cancelQuestTimer("checkCombatStatus", npc, null);
|
||||
cancelQuestTimer("checkPosition", npc, null);
|
||||
cancelQuestTimer("activate_barrier", npc, null);
|
||||
cancelQuestTimer("remove_barrier", npc, null);
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
@@ -133,4 +785,4 @@ public class Eigis extends AbstractNpcAI
|
||||
{
|
||||
new Eigis();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user