OpenJDK 12 Interlude set as default Interlude branch.
This commit is contained in:
23
L2J_Mobius_C6_Interlude/dist/game/config/custom/Away.ini
vendored
Normal file
23
L2J_Mobius_C6_Interlude/dist/game/config/custom/Away.ini
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Away System
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Allow players to change their status to Away.
|
||||
# Commands: .away and .back
|
||||
AllowAwayStatus = False
|
||||
|
||||
# Away only in peace zones.
|
||||
AwayOnlyInPeaceZone = True
|
||||
|
||||
# Player can take aggro from monsters while he is Away.
|
||||
AwayPlayerTakeAggro = False
|
||||
|
||||
# Away status title color.
|
||||
# Default: 0000FF (red)
|
||||
AwayTitleColor = 0000FF
|
||||
|
||||
# How many seconds until player goes in away mode.
|
||||
AwayTimer = 10
|
||||
|
||||
# How many seconds until player goes back from away mode.
|
||||
BackTimer = 10
|
15
L2J_Mobius_C6_Interlude/dist/game/config/custom/Bank.ini
vendored
Normal file
15
L2J_Mobius_C6_Interlude/dist/game/config/custom/Bank.ini
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Banking System
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable banking system.
|
||||
# Default: False
|
||||
BankingEnabled = False
|
||||
|
||||
# This is the amount of Gold Bars players will receive when using the .deposit command,
|
||||
# also the same amount destroyed when they use the .withdraw command.
|
||||
BankingGoldbarCount = 1
|
||||
|
||||
# This is the amount of Adena players will receive when using the .withdraw command,
|
||||
# also the same amount destroyed when they use the .deposit command.
|
||||
BankingAdenaCount = 500000000
|
9
L2J_Mobius_C6_Interlude/dist/game/config/custom/Buffer.ini
vendored
Normal file
9
L2J_Mobius_C6_Interlude/dist/game/config/custom/Buffer.ini
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Buffer
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Maximum number of available schemes per player.
|
||||
BufferMaxSchemesPerChar = 4
|
||||
|
||||
# Static cost of buffs ; override skills price if different of -1.
|
||||
BufferStaticCostPerBuff = -1
|
49
L2J_Mobius_C6_Interlude/dist/game/config/custom/Champion.ini
vendored
Normal file
49
L2J_Mobius_C6_Interlude/dist/game/config/custom/Champion.ini
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Champion monsters
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Enable champion monsters.
|
||||
# Default: False
|
||||
ChampionEnable = False
|
||||
|
||||
# Chance for a mob to became champion.
|
||||
# Use 0 to disable.
|
||||
ChampionFrequency = 5
|
||||
|
||||
# Min and max lvl allowed for a mob to be champion.
|
||||
ChampionMinLevel = 20
|
||||
ChampionMaxLevel = 70
|
||||
|
||||
# Hp multiplier.
|
||||
ChampionHp = 8
|
||||
|
||||
# Hp Regen Multiplier.
|
||||
ChampionRegenHp = 1.
|
||||
|
||||
# Rewards multiplier.
|
||||
ChampionRewards = 8
|
||||
|
||||
# Adena and seal stones reward multiplier.
|
||||
ChampionAdenasRewards = 1
|
||||
|
||||
# Atk bonus for champions.
|
||||
# Changes apply on patk and matk.
|
||||
ChampionAtk = 1.
|
||||
|
||||
# Spd Atk bonus for champions.
|
||||
# Changes apply on patkspd and matkspd.
|
||||
ChampionSpdAtk = 1.
|
||||
|
||||
# Chance to obtain a specified reward item from a higher lvl champion.
|
||||
# Default is 0 (off).
|
||||
ChampionRewardItem = 0
|
||||
|
||||
# Specified reward item id.
|
||||
# Default: 6393 (glittering medal)
|
||||
ChampionRewardItemID = 6393
|
||||
|
||||
# Specified reward item quantity.
|
||||
ChampionRewardItemQty = 1
|
||||
|
||||
# Custom title for champion monsters.
|
||||
ChampionTitle = Champion
|
309
L2J_Mobius_C6_Interlude/dist/game/config/custom/CustomServer.ini
vendored
Normal file
309
L2J_Mobius_C6_Interlude/dist/game/config/custom/CustomServer.ini
vendored
Normal file
@@ -0,0 +1,309 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom Server Configurations
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Server name (used for messages).
|
||||
ServerName = Lineage II
|
||||
|
||||
# Display a message on player login, with the server name.
|
||||
ServerNameEnabled = False
|
||||
|
||||
# Shows total number of players on login.
|
||||
OnlineOnLogin = False
|
||||
|
||||
# Shows a welcome html on player login.
|
||||
# File is located in data/html/welcome.htm
|
||||
WelcomeHtm = False
|
||||
|
||||
# Announce when a raidboss has spawned.
|
||||
AnnounceToAllSpawnRb = False
|
||||
|
||||
# Announce when a player has ben banned.
|
||||
AnnounceTryBannedAccount = False
|
||||
|
||||
# Max difference between char Z and other Z objects.
|
||||
DifferentZchangeObject = 650
|
||||
|
||||
# Max difference between char Z and next Z position.
|
||||
DifferentZnewmovie = 1000
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom Tables
|
||||
# ---------------------------------------------------------------------------
|
||||
# Enable / Disable custom SQL tables.
|
||||
# Other custom tables are activated by default.
|
||||
|
||||
# Custom spawnlist table.
|
||||
CustomSpawnlistTable = True
|
||||
|
||||
# Save GM spawns at custom_spawnlist table.
|
||||
SaveGmSpawnOnCustom = True
|
||||
|
||||
# Delete GM spawns at custom_spawnlist table.
|
||||
DeleteGmSpawnOnCustom = False
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Noble Custom Item
|
||||
# ---------------------------------------------------------------------------
|
||||
# When players use this item, they will gain Noble status.
|
||||
EnableNobleCustomItem = False
|
||||
|
||||
# Noble custom item id.
|
||||
NoobleCustomItemId = 6673
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Hero Custom Item
|
||||
# ---------------------------------------------------------------------------
|
||||
# When players use this item, they will gain Hero status.
|
||||
EnableHeroCustomItem = False
|
||||
|
||||
# Hero custom item id.
|
||||
HeroCustomItemId = 3481
|
||||
|
||||
# Number of days they will remain heroes.
|
||||
# Default: 0 (forever)
|
||||
HeroCustomDay = 0
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom hero subclass skills
|
||||
# ---------------------------------------------------------------------------
|
||||
# Allow to add hero skills to all subclasses.
|
||||
CustomHeroSubSkill = False
|
||||
|
||||
# How many times does the player need to be a hero in row.
|
||||
HeroCount = 1
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Skill
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# List of Skills that are allowed for all classes if CheckSkillsOnEnter = True in config/protected/Other.ini
|
||||
AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Equipment
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Castle shield can be equipped by all clan members if they own a castle.
|
||||
# Default: True
|
||||
CastleShieldRestriction = True
|
||||
|
||||
# ClanHall shield can be equipped by all clan members if they own a clan hall.
|
||||
# Default: True
|
||||
ClanHallShieldRestriction = True
|
||||
|
||||
# Apella armor can be equipped only by clan members if their class is Baron or higher.
|
||||
# Default: True
|
||||
ApellaArmorsRestriction = True
|
||||
|
||||
# Clan Oath armor can be equipped only by clan members.
|
||||
# Default: True
|
||||
OathArmorsRestriction = True
|
||||
|
||||
# Castle Crown can be equipped only by castle lord.
|
||||
# Default: True
|
||||
CastleLordsCrownRestriction = True
|
||||
|
||||
# Castle circlets can be equipped only by clan members if they own a castle.
|
||||
# Default: True
|
||||
CastleCircletsRestriction = True
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Custom Features
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# When True, this will allow a person who changes subclasses to keep the skills of the previous class.
|
||||
# When False, this will remove all skills of the previous subclass and only award skills of the current class.
|
||||
# Retail: False
|
||||
KeepSubClassSkills = False
|
||||
|
||||
# Allow players to use the .online command.
|
||||
# Displays the number of online players.
|
||||
# Default : False
|
||||
AllowOnlineView = False
|
||||
|
||||
# Allow players to use the .stats command to view the targets simple statics.
|
||||
AllowSimpleStatsView = False
|
||||
|
||||
# Allow players to use the .stat command to view the targets detailed statics.
|
||||
AllowDetailedStatsView = False
|
||||
|
||||
# Disable weight penalty.
|
||||
DisableWeightPenalty = False
|
||||
|
||||
# Save raidboss status in database.
|
||||
# Default: True
|
||||
SaveRBStatusIntoDB = True
|
||||
|
||||
# Enable custom titles on new players.
|
||||
# Replace "Newbie" with title you want.
|
||||
CharTitle = False
|
||||
CharAddTitle = Newbie
|
||||
|
||||
# Allow custom starting level.
|
||||
CustomStartingLvl = False
|
||||
CharLvl = 80
|
||||
|
||||
# Custom spawn location for new players.
|
||||
CustomSpawn = False
|
||||
SpawnX = 149999
|
||||
SpawnY = 46728
|
||||
SpawnZ = -3414
|
||||
|
||||
# Enable raid Petrification when raid is more than 8 levels lower.
|
||||
# Default: True
|
||||
AllowRaidBossPetrified = True
|
||||
|
||||
# Newbie player PK/PVP protection.
|
||||
# When is set to 39, then players level 1-39 cannot attack or be attacked by level 40+.
|
||||
# Retail: 0
|
||||
AltPlayerProtectionLevel = 0
|
||||
|
||||
# PvP only in the same grade (0-19, 20-39, 40-51, 52-60, 61-76, 76-85).
|
||||
# Default: False
|
||||
AllowLowLvlProtect = False
|
||||
|
||||
# Allow players lower than 76 level to trade.
|
||||
# Retail : True
|
||||
AllowLowLevelTrade = True
|
||||
|
||||
# Level restriction for Cruma Tower.
|
||||
# Retail: 56 Level
|
||||
CrumaTowerLevelRestrict = 56
|
||||
|
||||
# Delay before teleporting monsters back to spawn if past drift range (in seconds).
|
||||
# Every 20 minutes (1200) monsters if blocked by Geodata are teleported to their spawn.
|
||||
# Use 0 to disable.
|
||||
# Default: 1200
|
||||
MonsterReturnDelay = 1200
|
||||
|
||||
# If you have made enchant scrolls stackable set this to true.
|
||||
# Default: False
|
||||
ScrollStackable = False
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Clan leader color
|
||||
# ---------------------------------------------------------------------------
|
||||
ClanLeaderNameColorEnabled = False
|
||||
ClanLeaderColor = 00FF00
|
||||
ClanLeaderColorAtClanLevel = 3
|
||||
# Color position.
|
||||
# 1 - Name
|
||||
# 2 - Title
|
||||
ClanLeaderColored = 1
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Donators
|
||||
# ---------------------------------------------------------------------------
|
||||
# Command in game: //setdonator
|
||||
|
||||
# If it is true then donators will have their name colored.
|
||||
DonatorNameColorEnabled = False
|
||||
|
||||
# Donator name Color.
|
||||
DonatorColorName = FF33AA
|
||||
|
||||
# Donator title Colon.
|
||||
DonatorTitleColor = FFAA33
|
||||
|
||||
# Donator EXP and SP rate.
|
||||
DonatorXpSpRate = 1.5
|
||||
|
||||
# Donator Adena rate.
|
||||
DonatorAdenaRate = 1.5
|
||||
|
||||
# Donator drop rate.
|
||||
DonatorDropRate = 1.5
|
||||
|
||||
# Donator spoil rate.
|
||||
DonatorSpoilRate = 1.5
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Commands
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Allow players to use command .farm1
|
||||
AllowFarm1Command = False
|
||||
# Put your Farm1 Location ( x,y,z )
|
||||
farm1_X = 81304
|
||||
farm1_Y = 14589
|
||||
farm1_Z = -3469
|
||||
# Message after successful TP
|
||||
Farm1CustomMeesage = You have been teleported to Farm Zone 1!
|
||||
|
||||
# Allow players to use command .farm2
|
||||
AllowFarm2Command = False
|
||||
# Put your Farm2 Location ( x,y,z )
|
||||
farm2_X = 81304
|
||||
farm2_Y = 14589
|
||||
farm2_Z = -3469
|
||||
# Message after successful TP
|
||||
Farm2CustomMeesage = You have been teleported to Farm Zone 2!
|
||||
|
||||
# Allow players to use command .pvp1
|
||||
AllowPvP1Command = False
|
||||
# Put your Farm1 Location ( x,y,z )
|
||||
pvp1_X = 81304
|
||||
pvp1_Y = 14589
|
||||
pvp1_Z = -3469
|
||||
# Message after successful TP
|
||||
PvP1CustomMeesage = You have been teleported to PvP Zone 1!
|
||||
|
||||
# Allow players to use command .pvp2
|
||||
AllowPvP2Command = False
|
||||
# Put your Farm2 Location ( x,y,z )
|
||||
pvp2_X = 81304
|
||||
pvp2_Y = 14589
|
||||
pvp2_Z = -3469
|
||||
# Message after successful TP
|
||||
PvP2CustomMeesage = You have been teleported to PvP Zone 2!
|
||||
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
# Protector
|
||||
# ---------------------------------------------------------------------------
|
||||
# Protector activate when a player this PK.
|
||||
ProtectorPlayerPK = True
|
||||
# Protector activate when a player is flagged.
|
||||
ProtectorPlayerPVP = False
|
||||
# Radius of action.
|
||||
ProtectorRadiusAction = 5000
|
||||
# Skill ID used for the npc
|
||||
ProtectorSkillId = 1170
|
||||
# Skill level used for NPC.
|
||||
ProtectorSkillLevel = 13
|
||||
ProtectorSkillTime = 600
|
||||
# NPC protector message.
|
||||
ProtectorMessage = Hey you! Never kill on this area! Go read the rules!
|
||||
|
||||
|
||||
# Prevent GMs selling items on private store and trade with items.
|
||||
# Default: False
|
||||
GMTradeRestrictedItems = False
|
||||
|
||||
# Allow GMs to restart/exit while in fighting stance.
|
||||
# Default: True
|
||||
GMRestartFighting = True
|
||||
|
||||
# Show welcome PM on start.
|
||||
PMWelcomeShow = False
|
||||
PMServerName = Server
|
||||
PMText1 = Have fun and a nice stay.
|
||||
PMText2 = Vote for us every 24 hours.
|
||||
|
||||
# Show server time to players on login.
|
||||
ShowServerTimeOnStart = False
|
||||
|
||||
# New players get fireworks effect the first time they login.
|
||||
# Default: False
|
||||
NewPlayerEffect = False
|
46
L2J_Mobius_C6_Interlude/dist/game/config/custom/Offline.ini
vendored
Normal file
46
L2J_Mobius_C6_Interlude/dist/game/config/custom/Offline.ini
vendored
Normal file
@@ -0,0 +1,46 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Offline trade/craft
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
# Option to enable or disable offline trade feature.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineTradeEnable = True
|
||||
|
||||
# Option to enable or disable offline craft feature.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineCraftEnable = True
|
||||
|
||||
# If set to True, name color will be changed then entering offline mode
|
||||
OfflineNameColorEnable = False
|
||||
# Color of the name in offline mode (if OfflineNameColorEnable = True)
|
||||
OfflineNameColor = ff00ff
|
||||
|
||||
# If set to True, off-line shops will be possible only peace zones.
|
||||
# Default: False
|
||||
OfflineModeInPeaceZone = True
|
||||
|
||||
# If set to True, players in off-line shop mode will be invulnerable.
|
||||
# Default: False
|
||||
OfflineModeSetInvulnerable = True
|
||||
|
||||
# After Server Restart or Shutdown, all players in Offline mode will be auto logged.
|
||||
# Enable -> true, Disable -> false
|
||||
RestoreOffliners = True
|
||||
|
||||
# Max Days after no auto relog.
|
||||
OfflineMaxDays = 0
|
||||
|
||||
# If a player finish to sell/buy he will be kicked from the Server.
|
||||
# Enable -> true, Disable -> false
|
||||
OfflineDisconnectFinished = True
|
||||
|
||||
# How enter on offline mode
|
||||
# Enable Command /offline_shop (like L2OFF)
|
||||
OfflineCommand1 = True
|
||||
# Enable Command .offline_shop (custom)
|
||||
OfflineCommand2 = True
|
||||
# Logging out from the game (custom)
|
||||
OfflineLogout = True
|
||||
|
||||
# Like L2OFF if char is on offline trade he got Sleep effect
|
||||
OfflineSleepEffect = True
|
28
L2J_Mobius_C6_Interlude/dist/game/config/custom/Rebirth.ini
vendored
Normal file
28
L2J_Mobius_C6_Interlude/dist/game/config/custom/Rebirth.ini
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Rebirth System
|
||||
# ---------------------------------------------------------------------------
|
||||
# NPC ID - 55555 - Custom NPC table
|
||||
|
||||
# Enable Rebirth system
|
||||
REBIRTH_ENABLE = False
|
||||
|
||||
# Minimum level for Rebirth
|
||||
REBIRTH_MIN_LEVEL = 80
|
||||
|
||||
# Maximum Rebirth's
|
||||
REBIRTH_MAX = 3
|
||||
|
||||
# Return to level? (Default = 1)
|
||||
REBIRTH_RETURN_TO_LEVEL = 1
|
||||
|
||||
# Items required per Rebirth level
|
||||
# needed,amount;
|
||||
REBIRTH_ITEM_PRICE = 57,1000;57,2000;57,3000;
|
||||
|
||||
# Bonus skills and levels for Mages
|
||||
# skill_id,skill_level;
|
||||
REBIRTH_MAGE_SKILL = 1062,2;1085,3;1059,3;
|
||||
|
||||
# Bonus skills and levels for Fighters
|
||||
# skill_id,skill_level;
|
||||
REBIRTH_FIGHTER_SKILL = 1045,6;1048,6;1086,2;
|
47
L2J_Mobius_C6_Interlude/dist/game/config/custom/Wedding.ini
vendored
Normal file
47
L2J_Mobius_C6_Interlude/dist/game/config/custom/Wedding.ini
vendored
Normal file
@@ -0,0 +1,47 @@
|
||||
# ---------------------------------------------------------------------------
|
||||
# Wedding System
|
||||
# ---------------------------------------------------------------------------
|
||||
# NPC ID - 50007 - Custom NPC table
|
||||
|
||||
# True Allows Wedding, False disables Wedding.
|
||||
AllowWedding = False
|
||||
|
||||
# Announce Weddings?
|
||||
# When a player gets married with someone else, announce it?
|
||||
# Default : True
|
||||
AnnounceWedding = True
|
||||
|
||||
# Cost of Wedding, set the price in Adena, remember not to exceed the max!
|
||||
WeddingPrice = 250000000
|
||||
|
||||
# Would you like to punish the player for for disloyalty to their spouses? If you want them punished set to True, if you would like NO punishment then set to False
|
||||
WeddingPunishInfidelity = True
|
||||
|
||||
# Have the players teleported for marriage?
|
||||
WeddingTeleport = True
|
||||
|
||||
# The Price for Teleport is configurable below in Adena
|
||||
WeddingTeleportPrice = 50000
|
||||
|
||||
# Time before character is teleported can be set below (in seconds)
|
||||
WeddingTeleportDuration = 60
|
||||
|
||||
# Custom Name Color Wedding
|
||||
WeddingNameCollorN = 00FFFF
|
||||
# Custom Name Color Wedding
|
||||
WeddingNameCollorB = FFF500
|
||||
# Custom Name Color Wedding
|
||||
WeddingNameCollorL = B469FF
|
||||
|
||||
# Homosexuality
|
||||
WeddingAllowSameSex = False
|
||||
|
||||
# Require Players to wear formal wear, True is yes require formal wear, False is not require formal wear.
|
||||
WeddingFormalWear = True
|
||||
|
||||
# Cost of Divorce, % of Adena
|
||||
WeddingDivorceCosts = 20
|
||||
|
||||
# Give wedding bow.
|
||||
Retail: True
|
||||
WeddingGiveBow = True
|
Reference in New Issue
Block a user