Fix for pomanders on profession cancel.

This commit is contained in:
MobiusDev 2018-04-06 02:36:17 +00:00
parent b224d80373
commit 8fcb49c449
35 changed files with 728 additions and 24 deletions

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@ -24,8 +24,11 @@ import com.l2jmobius.gameserver.model.L2SkillLearn;
import com.l2jmobius.gameserver.model.PcCondOverride; import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.transform.Transform; import com.l2jmobius.gameserver.model.actor.transform.Transform;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
@ -51,11 +54,9 @@ public final class SkillTransfer extends AbstractNpcAI
private SkillTransfer() private SkillTransfer()
{ {
setPlayerProfessionChangeId(this::onProfessionChange); setPlayerProfessionChangeId(this::onProfessionChange);
if (Config.SKILL_CHECK_ENABLE) setPlayerProfessionCancelId(this::onProfessionCancel);
{
setOnEnterWorld(Config.SKILL_CHECK_ENABLE); setOnEnterWorld(Config.SKILL_CHECK_ENABLE);
} }
}
public void onProfessionChange(OnPlayerProfessionChange event) public void onProfessionChange(OnPlayerProfessionChange event)
{ {
@ -74,6 +75,29 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
public void onProfessionCancel(OnPlayerProfessionCancel event)
{
final L2PcInstance player = event.getActiveChar();
final int index = getTransferClassIndex(player);
// is a transfer class
if (index < 0)
{
return;
}
int pomanderId = PORMANDERS[index].getId();
// remove unsused HolyPomander
PcInventory inv = player.getInventory();
for (L2ItemInstance itemI : inv.getAllItemsByItemId(pomanderId))
{
inv.destroyItem("[HolyPomander - remove]", itemI, player, null);
}
// remove holy pomander variable
final String name = HOLY_POMANDER + event.getClassId();
player.getVariables().remove(name);
}
@Override @Override
public String onEnterWorld(L2PcInstance player) public String onEnterWorld(L2PcInstance player)
{ {
@ -110,6 +134,11 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
} }
// SkillTransfer or HolyPomander missing
if (count > 0)
{
player.getInventory().addItem("[HolyPomander - missing]", PORMANDERS[index].getId(), count, player, null);
}
} }
return super.onEnterWorld(player); return super.onEnterWorld(player);
} }

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@ -203,6 +203,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogou
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -9685,6 +9686,10 @@ public final class L2PcInstance extends L2Playable
_log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e); _log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e);
return false; return false;
} }
// Notify to scripts
int classId = getSubClasses().get(classIndex).getClassId();
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
} }
finally finally
{ {

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@ -97,6 +97,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcSpawn;
import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport; import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion;
@ -1377,6 +1378,16 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL); return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL);
} }
/**
* Provides instant callback operation when player's cancel profession
* @param callback
* @return
*/
protected final List<AbstractEventListener> setPlayerProfessionCancelId(Consumer<OnPlayerProfessionCancel> callback)
{
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CANCEL, ListenerRegisterType.GLOBAL);
}
/** /**
* Provides instant callback operation when instance world created * Provides instant callback operation when instance world created
* @param callback * @param callback

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@ -95,6 +95,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMento
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -256,6 +257,7 @@ public enum EventType
ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class), ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class),
ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class), ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class),
ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class), ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class),
ON_PLAYER_PROFESSION_CANCEL(OnPlayerProfessionCancel.class, void.class),
ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class), ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class),
ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class), ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class),
ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class), ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class),

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@ -0,0 +1,53 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.events.impl.character.player;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author Krunchy
* @since 2.6.0.0
*/
public class OnPlayerProfessionCancel implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _classId;
public OnPlayerProfessionCancel(L2PcInstance activeChar, int classId)
{
_activeChar = activeChar;
_classId = classId;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getClassId()
{
return _classId;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_PROFESSION_CANCEL;
}
}

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@ -24,8 +24,11 @@ import com.l2jmobius.gameserver.model.L2SkillLearn;
import com.l2jmobius.gameserver.model.PcCondOverride; import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.transform.Transform; import com.l2jmobius.gameserver.model.actor.transform.Transform;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
@ -51,11 +54,9 @@ public final class SkillTransfer extends AbstractNpcAI
private SkillTransfer() private SkillTransfer()
{ {
setPlayerProfessionChangeId(this::onProfessionChange); setPlayerProfessionChangeId(this::onProfessionChange);
if (Config.SKILL_CHECK_ENABLE) setPlayerProfessionCancelId(this::onProfessionCancel);
{
setOnEnterWorld(Config.SKILL_CHECK_ENABLE); setOnEnterWorld(Config.SKILL_CHECK_ENABLE);
} }
}
public void onProfessionChange(OnPlayerProfessionChange event) public void onProfessionChange(OnPlayerProfessionChange event)
{ {
@ -74,6 +75,29 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
public void onProfessionCancel(OnPlayerProfessionCancel event)
{
final L2PcInstance player = event.getActiveChar();
final int index = getTransferClassIndex(player);
// is a transfer class
if (index < 0)
{
return;
}
int pomanderId = PORMANDERS[index].getId();
// remove unsused HolyPomander
PcInventory inv = player.getInventory();
for (L2ItemInstance itemI : inv.getAllItemsByItemId(pomanderId))
{
inv.destroyItem("[HolyPomander - remove]", itemI, player, null);
}
// remove holy pomander variable
final String name = HOLY_POMANDER + event.getClassId();
player.getVariables().remove(name);
}
@Override @Override
public String onEnterWorld(L2PcInstance player) public String onEnterWorld(L2PcInstance player)
{ {
@ -110,6 +134,11 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
} }
// SkillTransfer or HolyPomander missing
if (count > 0)
{
player.getInventory().addItem("[HolyPomander - missing]", PORMANDERS[index].getId(), count, player, null);
}
} }
return super.onEnterWorld(player); return super.onEnterWorld(player);
} }

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@ -204,6 +204,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogou
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -9692,6 +9693,10 @@ public final class L2PcInstance extends L2Playable
_log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e); _log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e);
return false; return false;
} }
// Notify to scripts
int classId = getSubClasses().get(classIndex).getClassId();
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
} }
finally finally
{ {

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@ -97,6 +97,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcSpawn;
import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport; import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion;
@ -1377,6 +1378,16 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL); return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL);
} }
/**
* Provides instant callback operation when player's cancel profession
* @param callback
* @return
*/
protected final List<AbstractEventListener> setPlayerProfessionCancelId(Consumer<OnPlayerProfessionCancel> callback)
{
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CANCEL, ListenerRegisterType.GLOBAL);
}
/** /**
* Provides instant callback operation when instance world created * Provides instant callback operation when instance world created
* @param callback * @param callback

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@ -95,6 +95,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMento
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -256,6 +257,7 @@ public enum EventType
ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class), ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class),
ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class), ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class),
ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class), ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class),
ON_PLAYER_PROFESSION_CANCEL(OnPlayerProfessionCancel.class, void.class),
ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class), ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class),
ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class), ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class),
ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class), ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class),

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@ -0,0 +1,53 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.events.impl.character.player;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author Krunchy
* @since 2.6.0.0
*/
public class OnPlayerProfessionCancel implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _classId;
public OnPlayerProfessionCancel(L2PcInstance activeChar, int classId)
{
_activeChar = activeChar;
_classId = classId;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getClassId()
{
return _classId;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_PROFESSION_CANCEL;
}
}

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@ -24,8 +24,11 @@ import com.l2jmobius.gameserver.model.L2SkillLearn;
import com.l2jmobius.gameserver.model.PcCondOverride; import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.transform.Transform; import com.l2jmobius.gameserver.model.actor.transform.Transform;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
@ -51,11 +54,9 @@ public final class SkillTransfer extends AbstractNpcAI
private SkillTransfer() private SkillTransfer()
{ {
setPlayerProfessionChangeId(this::onProfessionChange); setPlayerProfessionChangeId(this::onProfessionChange);
if (Config.SKILL_CHECK_ENABLE) setPlayerProfessionCancelId(this::onProfessionCancel);
{
setOnEnterWorld(Config.SKILL_CHECK_ENABLE); setOnEnterWorld(Config.SKILL_CHECK_ENABLE);
} }
}
public void onProfessionChange(OnPlayerProfessionChange event) public void onProfessionChange(OnPlayerProfessionChange event)
{ {
@ -74,6 +75,29 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
public void onProfessionCancel(OnPlayerProfessionCancel event)
{
final L2PcInstance player = event.getActiveChar();
final int index = getTransferClassIndex(player);
// is a transfer class
if (index < 0)
{
return;
}
int pomanderId = PORMANDERS[index].getId();
// remove unsused HolyPomander
PcInventory inv = player.getInventory();
for (L2ItemInstance itemI : inv.getAllItemsByItemId(pomanderId))
{
inv.destroyItem("[HolyPomander - remove]", itemI, player, null);
}
// remove holy pomander variable
final String name = HOLY_POMANDER + event.getClassId();
player.getVariables().remove(name);
}
@Override @Override
public String onEnterWorld(L2PcInstance player) public String onEnterWorld(L2PcInstance player)
{ {
@ -110,6 +134,11 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
} }
// SkillTransfer or HolyPomander missing
if (count > 0)
{
player.getInventory().addItem("[HolyPomander - missing]", PORMANDERS[index].getId(), count, player, null);
}
} }
return super.onEnterWorld(player); return super.onEnterWorld(player);
} }

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@ -205,6 +205,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogou
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -9702,6 +9703,10 @@ public final class L2PcInstance extends L2Playable
_log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e); _log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e);
return false; return false;
} }
// Notify to scripts
int classId = getSubClasses().get(classIndex).getClassId();
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
} }
finally finally
{ {

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@ -98,6 +98,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcSpawn;
import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport; import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion;
@ -1378,6 +1379,16 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL); return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL);
} }
/**
* Provides instant callback operation when player's cancel profession
* @param callback
* @return
*/
protected final List<AbstractEventListener> setPlayerProfessionCancelId(Consumer<OnPlayerProfessionCancel> callback)
{
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CANCEL, ListenerRegisterType.GLOBAL);
}
/** /**
* Provides instant callback operation when instance world created * Provides instant callback operation when instance world created
* @param callback * @param callback

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@ -95,6 +95,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMento
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -256,6 +257,7 @@ public enum EventType
ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class), ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class),
ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class), ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class),
ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class), ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class),
ON_PLAYER_PROFESSION_CANCEL(OnPlayerProfessionCancel.class, void.class),
ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class), ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class),
ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class), ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class),
ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class), ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class),

View File

@ -0,0 +1,53 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.events.impl.character.player;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author Krunchy
* @since 2.6.0.0
*/
public class OnPlayerProfessionCancel implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _classId;
public OnPlayerProfessionCancel(L2PcInstance activeChar, int classId)
{
_activeChar = activeChar;
_classId = classId;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getClassId()
{
return _classId;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_PROFESSION_CANCEL;
}
}

View File

@ -24,8 +24,11 @@ import com.l2jmobius.gameserver.model.L2SkillLearn;
import com.l2jmobius.gameserver.model.PcCondOverride; import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.transform.Transform; import com.l2jmobius.gameserver.model.actor.transform.Transform;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
@ -51,11 +54,9 @@ public final class SkillTransfer extends AbstractNpcAI
private SkillTransfer() private SkillTransfer()
{ {
setPlayerProfessionChangeId(this::onProfessionChange); setPlayerProfessionChangeId(this::onProfessionChange);
if (Config.SKILL_CHECK_ENABLE) setPlayerProfessionCancelId(this::onProfessionCancel);
{
setOnEnterWorld(Config.SKILL_CHECK_ENABLE); setOnEnterWorld(Config.SKILL_CHECK_ENABLE);
} }
}
public void onProfessionChange(OnPlayerProfessionChange event) public void onProfessionChange(OnPlayerProfessionChange event)
{ {
@ -74,6 +75,29 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
public void onProfessionCancel(OnPlayerProfessionCancel event)
{
final L2PcInstance player = event.getActiveChar();
final int index = getTransferClassIndex(player);
// is a transfer class
if (index < 0)
{
return;
}
int pomanderId = PORMANDERS[index].getId();
// remove unsused HolyPomander
PcInventory inv = player.getInventory();
for (L2ItemInstance itemI : inv.getAllItemsByItemId(pomanderId))
{
inv.destroyItem("[HolyPomander - remove]", itemI, player, null);
}
// remove holy pomander variable
final String name = HOLY_POMANDER + event.getClassId();
player.getVariables().remove(name);
}
@Override @Override
public String onEnterWorld(L2PcInstance player) public String onEnterWorld(L2PcInstance player)
{ {
@ -110,6 +134,11 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
} }
// SkillTransfer or HolyPomander missing
if (count > 0)
{
player.getInventory().addItem("[HolyPomander - missing]", PORMANDERS[index].getId(), count, player, null);
}
} }
return super.onEnterWorld(player); return super.onEnterWorld(player);
} }

View File

@ -204,6 +204,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogou
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -9695,6 +9696,10 @@ public final class L2PcInstance extends L2Playable
_log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e); _log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e);
return false; return false;
} }
// Notify to scripts
int classId = getSubClasses().get(classIndex).getClassId();
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
} }
finally finally
{ {

View File

@ -98,6 +98,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcSpawn;
import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport; import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion;
@ -1378,6 +1379,16 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL); return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL);
} }
/**
* Provides instant callback operation when player's cancel profession
* @param callback
* @return
*/
protected final List<AbstractEventListener> setPlayerProfessionCancelId(Consumer<OnPlayerProfessionCancel> callback)
{
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CANCEL, ListenerRegisterType.GLOBAL);
}
/** /**
* Provides instant callback operation when instance world created * Provides instant callback operation when instance world created
* @param callback * @param callback

View File

@ -95,6 +95,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMento
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -256,6 +257,7 @@ public enum EventType
ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class), ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class),
ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class), ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class),
ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class), ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class),
ON_PLAYER_PROFESSION_CANCEL(OnPlayerProfessionCancel.class, void.class),
ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class), ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class),
ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class), ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class),
ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class), ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class),

View File

@ -0,0 +1,53 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.events.impl.character.player;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author Krunchy
* @since 2.6.0.0
*/
public class OnPlayerProfessionCancel implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _classId;
public OnPlayerProfessionCancel(L2PcInstance activeChar, int classId)
{
_activeChar = activeChar;
_classId = classId;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getClassId()
{
return _classId;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_PROFESSION_CANCEL;
}
}

View File

@ -23,8 +23,11 @@ import com.l2jmobius.gameserver.enums.IllegalActionPunishmentType;
import com.l2jmobius.gameserver.model.L2SkillLearn; import com.l2jmobius.gameserver.model.L2SkillLearn;
import com.l2jmobius.gameserver.model.PcCondOverride; import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
@ -51,6 +54,7 @@ public final class SkillTransfer extends AbstractNpcAI
{ {
super(SkillTransfer.class.getSimpleName(), "features"); super(SkillTransfer.class.getSimpleName(), "features");
setPlayerProfessionChangeId(this::onProfessionChange); setPlayerProfessionChangeId(this::onProfessionChange);
setPlayerProfessionCancelId(this::onProfessionCancel);
setOnEnterWorld(Config.SKILL_CHECK_ENABLE); setOnEnterWorld(Config.SKILL_CHECK_ENABLE);
} }
@ -71,6 +75,29 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
public void onProfessionCancel(OnPlayerProfessionCancel event)
{
final L2PcInstance player = event.getActiveChar();
final int index = getTransferClassIndex(player);
// is a transfer class
if (index < 0)
{
return;
}
int pomanderId = PORMANDERS[index].getId();
// remove unsused HolyPomander
PcInventory inv = player.getInventory();
for (L2ItemInstance itemI : inv.getAllItemsByItemId(pomanderId))
{
inv.destroyItem("[HolyPomander - remove]", itemI, player, null);
}
// remove holy pomander variable
final String name = HOLY_POMANDER + event.getClassId();
player.getVariables().remove(name);
}
@Override @Override
public String onEnterWorld(L2PcInstance player) public String onEnterWorld(L2PcInstance player)
{ {
@ -107,6 +134,11 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
} }
// SkillTransfer or HolyPomander missing
if (count > 0)
{
player.getInventory().addItem("[HolyPomander - missing]", PORMANDERS[index].getId(), count, player, null);
}
} }
return super.onEnterWorld(player); return super.onEnterWorld(player);
} }

View File

@ -202,6 +202,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerKarma
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -10066,6 +10067,11 @@ public final class L2PcInstance extends L2Playable
getSubClasses().remove(classIndex); getSubClasses().remove(classIndex);
return false; return false;
} }
// Notify to scripts
int classId = getSubClasses().get(classIndex).getClassId();
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
getSubClasses().remove(classIndex); getSubClasses().remove(classIndex);
} }
finally finally

View File

@ -89,6 +89,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.npc.attackable.OnAtt
import com.l2jmobius.gameserver.model.events.impl.character.npc.attackable.OnAttackableKill; import com.l2jmobius.gameserver.model.events.impl.character.npc.attackable.OnAttackableKill;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonSpawn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonSpawn;
@ -1229,6 +1230,16 @@ public abstract class AbstractScript extends ManagedScript
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL); return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL);
} }
/**
* Provides instant callback operation when player's cancel profession
* @param callback
* @return
*/
protected final List<AbstractEventListener> setPlayerProfessionCancelId(Consumer<OnPlayerProfessionCancel> callback)
{
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CANCEL, ListenerRegisterType.GLOBAL);
}
// -------------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------------
// --------------------------------Default listener register methods--------------------------------- // --------------------------------Default listener register methods---------------------------------
// -------------------------------------------------------------------------------------------------- // --------------------------------------------------------------------------------------------------

View File

@ -61,6 +61,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -205,6 +206,7 @@ public enum EventType
ON_PLAYER_PK_CHANGED(OnPlayerPKChanged.class, void.class), ON_PLAYER_PK_CHANGED(OnPlayerPKChanged.class, void.class),
ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class), ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class),
ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class), ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class),
ON_PLAYER_PROFESSION_CANCEL(OnPlayerProfessionCancel.class, void.class),
ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class), ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class),
ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class), ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class),
ON_PLAYER_RESTORE(OnPlayerRestore.class, void.class), ON_PLAYER_RESTORE(OnPlayerRestore.class, void.class),

View File

@ -0,0 +1,53 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.events.impl.character.player;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author Krunchy
* @since 2.6.0.0
*/
public class OnPlayerProfessionCancel implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _classId;
public OnPlayerProfessionCancel(L2PcInstance activeChar, int classId)
{
_activeChar = activeChar;
_classId = classId;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getClassId()
{
return _classId;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_PROFESSION_CANCEL;
}
}

View File

@ -24,8 +24,11 @@ import com.l2jmobius.gameserver.model.L2SkillLearn;
import com.l2jmobius.gameserver.model.PcCondOverride; import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.transform.Transform; import com.l2jmobius.gameserver.model.actor.transform.Transform;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
@ -51,11 +54,9 @@ public final class SkillTransfer extends AbstractNpcAI
private SkillTransfer() private SkillTransfer()
{ {
setPlayerProfessionChangeId(this::onProfessionChange); setPlayerProfessionChangeId(this::onProfessionChange);
if (Config.SKILL_CHECK_ENABLE) setPlayerProfessionCancelId(this::onProfessionCancel);
{
setOnEnterWorld(Config.SKILL_CHECK_ENABLE); setOnEnterWorld(Config.SKILL_CHECK_ENABLE);
} }
}
public void onProfessionChange(OnPlayerProfessionChange event) public void onProfessionChange(OnPlayerProfessionChange event)
{ {
@ -74,6 +75,29 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
public void onProfessionCancel(OnPlayerProfessionCancel event)
{
final L2PcInstance player = event.getActiveChar();
final int index = getTransferClassIndex(player);
// is a transfer class
if (index < 0)
{
return;
}
int pomanderId = PORMANDERS[index].getId();
// remove unsused HolyPomander
PcInventory inv = player.getInventory();
for (L2ItemInstance itemI : inv.getAllItemsByItemId(pomanderId))
{
inv.destroyItem("[HolyPomander - remove]", itemI, player, null);
}
// remove holy pomander variable
final String name = HOLY_POMANDER + event.getClassId();
player.getVariables().remove(name);
}
@Override @Override
public String onEnterWorld(L2PcInstance player) public String onEnterWorld(L2PcInstance player)
{ {
@ -110,6 +134,11 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
} }
// SkillTransfer or HolyPomander missing
if (count > 0)
{
player.getInventory().addItem("[HolyPomander - missing]", PORMANDERS[index].getId(), count, player, null);
}
} }
return super.onEnterWorld(player); return super.onEnterWorld(player);
} }

View File

@ -204,6 +204,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogou
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -9630,6 +9631,10 @@ public final class L2PcInstance extends L2Playable
_log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e); _log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e);
return false; return false;
} }
// Notify to scripts
int classId = getSubClasses().get(classIndex).getClassId();
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
} }
finally finally
{ {

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@ -97,6 +97,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcSpawn;
import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport; import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion;
@ -1377,6 +1378,16 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL); return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL);
} }
/**
* Provides instant callback operation when player's cancel profession
* @param callback
* @return
*/
protected final List<AbstractEventListener> setPlayerProfessionCancelId(Consumer<OnPlayerProfessionCancel> callback)
{
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CANCEL, ListenerRegisterType.GLOBAL);
}
/** /**
* Provides instant callback operation when instance world created * Provides instant callback operation when instance world created
* @param callback * @param callback

View File

@ -95,6 +95,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMento
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -256,6 +257,7 @@ public enum EventType
ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class), ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class),
ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class), ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class),
ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class), ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class),
ON_PLAYER_PROFESSION_CANCEL(OnPlayerProfessionCancel.class, void.class),
ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class), ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class),
ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class), ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class),
ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class), ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class),

View File

@ -0,0 +1,53 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.events.impl.character.player;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author Krunchy
* @since 2.6.0.0
*/
public class OnPlayerProfessionCancel implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _classId;
public OnPlayerProfessionCancel(L2PcInstance activeChar, int classId)
{
_activeChar = activeChar;
_classId = classId;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getClassId()
{
return _classId;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_PROFESSION_CANCEL;
}
}

View File

@ -24,8 +24,11 @@ import com.l2jmobius.gameserver.model.L2SkillLearn;
import com.l2jmobius.gameserver.model.PcCondOverride; import com.l2jmobius.gameserver.model.PcCondOverride;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.transform.Transform; import com.l2jmobius.gameserver.model.actor.transform.Transform;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.holders.ItemHolder; import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.itemcontainer.PcInventory;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill; import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util; import com.l2jmobius.gameserver.util.Util;
@ -51,11 +54,9 @@ public final class SkillTransfer extends AbstractNpcAI
private SkillTransfer() private SkillTransfer()
{ {
setPlayerProfessionChangeId(this::onProfessionChange); setPlayerProfessionChangeId(this::onProfessionChange);
if (Config.SKILL_CHECK_ENABLE) setPlayerProfessionCancelId(this::onProfessionCancel);
{
setOnEnterWorld(Config.SKILL_CHECK_ENABLE); setOnEnterWorld(Config.SKILL_CHECK_ENABLE);
} }
}
public void onProfessionChange(OnPlayerProfessionChange event) public void onProfessionChange(OnPlayerProfessionChange event)
{ {
@ -74,6 +75,29 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
public void onProfessionCancel(OnPlayerProfessionCancel event)
{
final L2PcInstance player = event.getActiveChar();
final int index = getTransferClassIndex(player);
// is a transfer class
if (index < 0)
{
return;
}
int pomanderId = PORMANDERS[index].getId();
// remove unsused HolyPomander
PcInventory inv = player.getInventory();
for (L2ItemInstance itemI : inv.getAllItemsByItemId(pomanderId))
{
inv.destroyItem("[HolyPomander - remove]", itemI, player, null);
}
// remove holy pomander variable
final String name = HOLY_POMANDER + event.getClassId();
player.getVariables().remove(name);
}
@Override @Override
public String onEnterWorld(L2PcInstance player) public String onEnterWorld(L2PcInstance player)
{ {
@ -110,6 +134,11 @@ public final class SkillTransfer extends AbstractNpcAI
} }
} }
} }
// SkillTransfer or HolyPomander missing
if (count > 0)
{
player.getInventory().addItem("[HolyPomander - missing]", PORMANDERS[index].getId(), count, player, null);
}
} }
return super.onEnterWorld(player); return super.onEnterWorld(player);
} }

View File

@ -204,6 +204,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogou
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMenteeStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMentorStatus;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -9630,6 +9631,10 @@ public final class L2PcInstance extends L2Playable
_log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e); _log.log(Level.WARNING, "Could not modify sub class for " + getName() + " to class index " + classIndex + ": " + e.getMessage(), e);
return false; return false;
} }
// Notify to scripts
int classId = getSubClasses().get(classIndex).getClassId();
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerProfessionCancel(this, classId), this);
} }
finally finally
{ {

View File

@ -97,6 +97,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcSpawn;
import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport; import com.l2jmobius.gameserver.model.events.impl.character.npc.OnNpcTeleport;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogin;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSkillLearn;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion;
@ -1377,6 +1378,16 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL); return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CHANGE, ListenerRegisterType.GLOBAL);
} }
/**
* Provides instant callback operation when player's cancel profession
* @param callback
* @return
*/
protected final List<AbstractEventListener> setPlayerProfessionCancelId(Consumer<OnPlayerProfessionCancel> callback)
{
return registerConsumer(callback, EventType.ON_PLAYER_PROFESSION_CANCEL, ListenerRegisterType.GLOBAL);
}
/** /**
* Provides instant callback operation when instance world created * Provides instant callback operation when instance world created
* @param callback * @param callback

View File

@ -95,6 +95,7 @@ import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMento
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerMoveRequest;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPKChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPressTutorialMark;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionCancel;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerProfessionChange;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPChanged;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill; import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerPvPKill;
@ -256,6 +257,7 @@ public enum EventType
ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class), ON_PLAYER_PRESS_TUTORIAL_MARK(OnPlayerPressTutorialMark.class, void.class),
ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class), ON_PLAYER_MOVE_REQUEST(OnPlayerMoveRequest.class, void.class, TerminateReturn.class),
ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class), ON_PLAYER_PROFESSION_CHANGE(OnPlayerProfessionChange.class, void.class),
ON_PLAYER_PROFESSION_CANCEL(OnPlayerProfessionCancel.class, void.class),
ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class), ON_PLAYER_CHANGE_TO_AWAKENED_CLASS(OnPlayerChangeToAwakenedClass.class, void.class),
ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class), ON_PLAYER_PVP_CHANGED(OnPlayerPvPChanged.class, void.class),
ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class), ON_PLAYER_PVP_KILL(OnPlayerPvPKill.class, void.class),

View File

@ -0,0 +1,53 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.events.impl.character.player;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author Krunchy
* @since 2.6.0.0
*/
public class OnPlayerProfessionCancel implements IBaseEvent
{
private final L2PcInstance _activeChar;
private final int _classId;
public OnPlayerProfessionCancel(L2PcInstance activeChar, int classId)
{
_activeChar = activeChar;
_classId = classId;
}
public L2PcInstance getActiveChar()
{
return _activeChar;
}
public int getClassId()
{
return _classId;
}
@Override
public EventType getType()
{
return EventType.ON_PLAYER_PROFESSION_CANCEL;
}
}