Free play requirements 1: Character Level 2: Character XP 3: Character Creation Date (chronological order)")
public static SystemMessageId WELCOME_TO_LINEAGE_II_BR_YOU_CREATE_UP_TO_2_CHARACTERS_WITHIN_A_SERVER_AND_LEVEL_THEM_UP_TO_85_FOR_FREE_THE_FREE_SERVICE_WILL_END_FOR_THE_SERVER_WHEN_YOU_REACH_LV_85_PLEASE_USE_A_LINEAGE_II_PLAY_PASS_IF_YOU_WISH_TO_CONTINUE_PLAYING_AFTERWARDS_BR_BR_FREE_PLAY_REQUIREMENTS_BR_1_CHARACTER_LEVEL_BR_2_CHARACTER_XP_BR_3_CHARACTER_CREATION_DATE_CHRONOLOGICAL_ORDER;
- @ClientString(id = 4090, message = "Returning players will receive free passes as a welcome-back gift. You can see the support goods and pass for Aden warriors in the Free Adventure Service. \n\nClick 'Receive' to go to the website for the pass. This will log you out of the game. Do you wish to proceed?\n\n(Click Cancel if you have already registered the pass.)")
- public static SystemMessageId RETURNING_PLAYERS_WILL_RECEIVE_FREE_PASSES_AS_A_WELCOME_BACK_GIFT_YOU_CAN_SEE_THE_SUPPORT_GOODS_AND_PASS_FOR_ADEN_WARRIORS_IN_THE_FREE_ADVENTURE_SERVICE_N_NCLICK_RECEIVE_TO_GO_TO_THE_WEBSITE_FOR_THE_PASS_THIS_WILL_LOG_YOU_OUT_OF_THE_GAME_DO_YOU_WISH_TO_PROCEED_N_N_CLICK_CANCEL_IF_YOU_HAVE_ALREADY_REGISTERED_THE_PASS;
+ @ClientString(id = 4090, message = "Returning players will receive free passes as a welcome-back gift. The pass must be retrieved within 24 h..\n\nClick 'Receive' to go to the website for the pass. This will log you out of the game. Do you wish to proceed?\n\n(Click Cancel if you have already registered the pass.)")
+ public static SystemMessageId RETURNING_PLAYERS_WILL_RECEIVE_FREE_PASSES_AS_A_WELCOME_BACK_GIFT_THE_PASS_MUST_BE_RETRIEVED_WITHIN_24_H_N_NCLICK_RECEIVE_TO_GO_TO_THE_WEBSITE_FOR_THE_PASS_THIS_WILL_LOG_YOU_OUT_OF_THE_GAME_DO_YOU_WISH_TO_PROCEED_N_N_CLICK_CANCEL_IF_YOU_HAVE_ALREADY_REGISTERED_THE_PASS;
@ClientString(id = 4091, message = "This quest cannot be deleted.")
public static SystemMessageId THIS_QUEST_CANNOT_BE_DELETED;
@@ -11623,14 +11629,14 @@ public class SystemMessageId
@ClientString(id = 4095, message = "You cannot enchant skills on existing Awakened classes before diversification.")
public static SystemMessageId YOU_CANNOT_ENCHANT_SKILLS_ON_EXISTING_AWAKENED_CLASSES_BEFORE_DIVERSIFICATION;
- @ClientString(id = 4096, message = "You qualify for inactive player benefits. Log into the Lineage II homepage within $s1 hour(s) and $s2 minute(s) to acquire a play pass.")
- public static SystemMessageId YOU_QUALIFY_FOR_INACTIVE_PLAYER_BENEFITS_LOG_INTO_THE_LINEAGE_II_HOMEPAGE_WITHIN_S1_HOUR_S_AND_S2_MINUTE_S_TO_ACQUIRE_A_PLAY_PASS;
+ @ClientString(id = 4096, message = "$s1, you qualify for inactive player benefits. Log in to the Lineage II homepage within $s2 h. $s3 min. to get your PA.")
+ public static SystemMessageId S1_YOU_QUALIFY_FOR_INACTIVE_PLAYER_BENEFITS_LOG_IN_TO_THE_LINEAGE_II_HOMEPAGE_WITHIN_S2_H_S3_MIN_TO_GET_YOUR_PA;
@ClientString(id = 4097, message = "Teleport in progress. Please try again later.")
public static SystemMessageId TELEPORT_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 4098, message = "You cannot summon a pet/servitor when teleporting. Please try again later.")
- public static SystemMessageId YOU_CANNOT_SUMMON_A_PET_SERVITOR_WHEN_TELEPORTING_PLEASE_TRY_AGAIN_LATER;
+ @ClientString(id = 4098, message = "You cannot summon a servitor when teleporting. Please try again later.")
+ public static SystemMessageId YOU_CANNOT_SUMMON_A_SERVITOR_WHEN_TELEPORTING_PLEASE_TRY_AGAIN_LATER;
@ClientString(id = 4099, message = "100,000,000 Adena will be spent on a reset. Proceed?")
public static SystemMessageId ONE_HUNDRED_MILION_ADENA_WILL_BE_SPENT_ON_A_RESET_PROCEED;
@@ -11647,17 +11653,17 @@ public class SystemMessageId
@ClientString(id = 4103, message = "The Prophecy skill cannot be reset due to insufficient Adena.")
public static SystemMessageId THE_PROPHECY_SKILL_CANNOT_BE_RESET_DUE_TO_INSUFFICIENT_ADENA;
- @ClientString(id = 4104, message = "Shout chat cannot be used by Non-premium users Lv. $s1 or lower.")
- public static SystemMessageId SHOUT_CHAT_CANNOT_BE_USED_BY_NON_PREMIUM_USERS_LV_S1_OR_LOWER;
+ @ClientString(id = 4104, message = "Shout cannot be used by characters Lv. $s1 or lower.")
+ public static SystemMessageId SHOUT_CANNOT_BE_USED_BY_CHARACTERS_LV_S1_OR_LOWER;
- @ClientString(id = 4105, message = "Trade chat cannot be used by Non-premium users Lv. $s1 or lower.")
- public static SystemMessageId TRADE_CHAT_CANNOT_BE_USED_BY_NON_PREMIUM_USERS_LV_S1_OR_LOWER;
+ @ClientString(id = 4105, message = "Trade chat cannot be used by characters Lv. $s1 or lower.")
+ public static SystemMessageId TRADE_CHAT_CANNOT_BE_USED_BY_CHARACTERS_LV_S1_OR_LOWER;
- @ClientString(id = 4106, message = "General chat cannot be used by Non-premium users Lv. $s1 or lower.")
- public static SystemMessageId GENERAL_CHAT_CANNOT_BE_USED_BY_NON_PREMIUM_USERS_LV_S1_OR_LOWER;
+ @ClientString(id = 4106, message = "General chat cannot be used by characters Lv. $s1 or lower.")
+ public static SystemMessageId GENERAL_CHAT_CANNOT_BE_USED_BY_CHARACTERS_LV_S1_OR_LOWER;
- @ClientString(id = 4107, message = "Non-premium users Lv. $s1 or lower can respond to a whisper, but cannot initiate it.")
- public static SystemMessageId NON_PREMIUM_USERS_LV_S1_OR_LOWER_CAN_RESPOND_TO_A_WHISPER_BUT_CANNOT_INITIATE_IT;
+ @ClientString(id = 4107, message = "Characters Lv. $s1 or lower can respond to a whisper, but cannot initiate it.")
+ public static SystemMessageId CHARACTERS_LV_S1_OR_LOWER_CAN_RESPOND_TO_A_WHISPER_BUT_CANNOT_INITIATE_IT;
@ClientString(id = 4108, message = "Pet summon/ seal or riding in progress. Please try again later.")
public static SystemMessageId PET_SUMMON_SEAL_OR_RIDING_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER;
@@ -11671,32 +11677,32 @@ public class SystemMessageId
@ClientString(id = 4111, message = "UI may not display properly in a resolution of 1024*768 or less.")
public static SystemMessageId UI_MAY_NOT_DISPLAY_PROPERLY_IN_A_RESOLUTION_OF_1024_768_OR_LESS;
- @ClientString(id = 4112, message = "The augmentation effects on $s1 have been deleted.")
- public static SystemMessageId THE_AUGMENTATION_EFFECTS_ON_S1_HAVE_BEEN_DELETED;
+ @ClientString(id = 4112, message = "The augment effects of $s1 have been removed.")
+ public static SystemMessageId THE_AUGMENT_EFFECTS_OF_S1_HAVE_BEEN_REMOVED;
@ClientString(id = 4113, message = "$s1 has been restored to its previous appearance, as its temporary modification has expired.")
public static SystemMessageId S1_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED;
- @ClientString(id = 4114, message = "You have dropped +$s1$s2.")
- public static SystemMessageId YOU_HAVE_DROPPED_S1_S2;
+ @ClientString(id = 4114, message = "$s1$s2 is dropped.")
+ public static SystemMessageId S1_S2_IS_DROPPED;
@ClientString(id = 4115, message = "You have dropped $s1.")
public static SystemMessageId YOU_HAVE_DROPPED_S1_2;
- @ClientString(id = 4116, message = "The +$s1 augmentation effects on $s2 have been deleted.")
- public static SystemMessageId THE_S1_AUGMENTATION_EFFECTS_ON_S2_HAVE_BEEN_DELETED;
+ @ClientString(id = 4116, message = "The augment effects of $s2 imbued by $s1 have been removed.")
+ public static SystemMessageId THE_AUGMENT_EFFECTS_OF_S2_IMBUED_BY_S1_HAVE_BEEN_REMOVED;
- @ClientString(id = 4117, message = "+$s1$s2 has been restored to its previous appearance, as its temporary modification has expired.")
+ @ClientString(id = 4117, message = "$s1$s2 has been restored to its previous appearance, as its temporary modification has expired.")
public static SystemMessageId S1_S2_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED;
- @ClientString(id = 4118, message = "You cannot teleport as the Dimensional Space is closed.")
- public static SystemMessageId YOU_CANNOT_TELEPORT_AS_THE_DIMENSIONAL_SPACE_IS_CLOSED;
+ @ClientString(id = 4118, message = "The other dimension is closed, you can't teleport there.")
+ public static SystemMessageId THE_OTHER_DIMENSION_IS_CLOSED_YOU_CAN_T_TELEPORT_THERE;
- @ClientString(id = 4119, message = "You cannot teleport to the Dimensional Space as it is full.")
- public static SystemMessageId YOU_CANNOT_TELEPORT_TO_THE_DIMENSIONAL_SPACE_AS_IT_IS_FULL;
+ @ClientString(id = 4119, message = "The other dimension is overcrowded, you can't teleport there.")
+ public static SystemMessageId THE_OTHER_DIMENSION_IS_OVERCROWDED_YOU_CAN_T_TELEPORT_THERE;
- @ClientString(id = 4120, message = "You cannot teleport to the Dimensional Space while your pet or servitor is summoned.")
- public static SystemMessageId YOU_CANNOT_TELEPORT_TO_THE_DIMENSIONAL_SPACE_WHILE_YOUR_PET_OR_SERVITOR_IS_SUMMONED;
+ @ClientString(id = 4120, message = "You can't teleport to the other dimension while your servitor is summoned.")
+ public static SystemMessageId YOU_CAN_T_TELEPORT_TO_THE_OTHER_DIMENSION_WHILE_YOUR_SERVITOR_IS_SUMMONED;
@ClientString(id = 4121, message = "You cannot use the Beauty Shop as the NPC server is currently not in function.")
public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_AS_THE_NPC_SERVER_IS_CURRENTLY_NOT_IN_FUNCTION;
@@ -11707,17 +11713,17 @@ public class SystemMessageId
@ClientString(id = 4123, message = "You cannot use the Beauty Shop while using the automatic replacement.")
public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_USING_THE_AUTOMATIC_REPLACEMENT;
- @ClientString(id = 4124, message = "You cannot run the Olympiad while using the Beauty Shop.")
- public static SystemMessageId YOU_CANNOT_RUN_THE_OLYMPIAD_WHILE_USING_THE_BEAUTY_SHOP;
+ @ClientString(id = 4124, message = "You cannot participate in the Olympiad while using the Beauty Shop.")
+ public static SystemMessageId YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD_WHILE_USING_THE_BEAUTY_SHOP;
@ClientString(id = 4125, message = "You have been entered on the waiting list again as the replacement player does not fit the requirements.")
public static SystemMessageId YOU_HAVE_BEEN_ENTERED_ON_THE_WAITING_LIST_AGAIN_AS_THE_REPLACEMENT_PLAYER_DOES_NOT_FIT_THE_REQUIREMENTS;
- @ClientString(id = 4126, message = "You cannot use the Beauty Shop while registered in the Ceremony of Chaos.")
- public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERED_IN_THE_CEREMONY_OF_CHAOS;
+ @ClientString(id = 4126, message = "You cannot use the Beauty Shop while registering in the Ceremony of Chaos.")
+ public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERING_IN_THE_CEREMONY_OF_CHAOS;
- @ClientString(id = 4127, message = "You cannot use the Beauty Shop while registered in the Olympiad.")
- public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERED_IN_THE_OLYMPIAD;
+ @ClientString(id = 4127, message = "You cannot use the Beauty Shop while registering in the Olympiad.")
+ public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERING_IN_THE_OLYMPIAD;
@ClientString(id = 4128, message = "Your wish has been entered successfully into the Wish Tree.")
public static SystemMessageId YOUR_WISH_HAS_BEEN_ENTERED_SUCCESSFULLY_INTO_THE_WISH_TREE;
@@ -11740,17 +11746,17 @@ public class SystemMessageId
@ClientString(id = 4134, message = "You cannot change your wish once entered. Proceed?")
public static SystemMessageId YOU_CANNOT_CHANGE_YOUR_WISH_ONCE_ENTERED_PROCEED;
- @ClientString(id = 4135, message = "Not in use - new additional possible field")
- public static SystemMessageId NOT_IN_USE_NEW_ADDITIONAL_POSSIBLE_FIELD;
+ @ClientString(id = 4135, message = "Not used - new additional possible field")
+ public static SystemMessageId NOT_USED_NEW_ADDITIONAL_POSSIBLE_FIELD;
@ClientString(id = 4136, message = "Your personal information collection and usage matters have been changed to adhere to the rules regarding the promotion of usage of the information network system and information protection. After checking the changes, please agree to the collection and usage of the personal information. (If you do not agree, service usage may become limited effective 2/06/2013. Please refer to the personal information treatment (handling) policy on the webpage for further details.)")
public static SystemMessageId YOUR_PERSONAL_INFORMATION_COLLECTION_AND_USAGE_MATTERS_HAVE_BEEN_CHANGED_TO_ADHERE_TO_THE_RULES_REGARDING_THE_PROMOTION_OF_USAGE_OF_THE_INFORMATION_NETWORK_SYSTEM_AND_INFORMATION_PROTECTION_AFTER_CHECKING_THE_CHANGES_PLEASE_AGREE_TO_THE_COLLECTION_AND_USAGE_OF_THE_PERSONAL_INFORMATION_BR_FONT_COLOR_FFDF5F_IF_YOU_DO_NOT_AGREE_SERVICE_USAGE_MAY_BECOME_LIMITED_EFFECTIVE_2_06_2013_PLEASE_REFER_TO_THE_PERSONAL_INFORMATION_TREATMENT_HANDLING_POLICY_ON_THE_WEBPAGE_FOR_FURTHER_DETAILS_FONT;
- @ClientString(id = 4137, message = "Characters cannot receive requested payment while teleporting between dimensions. Please try again later.")
- public static SystemMessageId CHARACTERS_CANNOT_RECEIVE_REQUESTED_PAYMENT_WHILE_TELEPORTING_BETWEEN_DIMENSIONS_PLEASE_TRY_AGAIN_LATER;
+ @ClientString(id = 4137, message = "You can't receive the safe deal amount or attached item. You can't receive the payment or attached items while teleporting between dimensions. Please try again later.")
+ public static SystemMessageId YOU_CAN_T_RECEIVE_THE_SAFE_DEAL_AMOUNT_OR_ATTACHED_ITEM_YOU_CAN_T_RECEIVE_THE_PAYMENT_OR_ATTACHED_ITEMS_WHILE_TELEPORTING_BETWEEN_DIMENSIONS_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 4138, message = "Stopped Party Matching. You have $s1 minute(s) until Party Matching is disabled.")
- public static SystemMessageId STOPPED_PARTY_MATCHING_YOU_HAVE_S1_MINUTE_S_UNTIL_PARTY_MATCHING_IS_DISABLED;
+ @ClientString(id = 4138, message = "Party matching cancelled. New search will be available in $s1 min.")
+ public static SystemMessageId PARTY_MATCHING_CANCELLED_NEW_SEARCH_WILL_BE_AVAILABLE_IN_S1_MIN;
@ClientString(id = 4139, message = "Party Matching usable.")
public static SystemMessageId PARTY_MATCHING_USABLE;
@@ -11764,14 +11770,14 @@ public class SystemMessageId
@ClientString(id = 4142, message = "Please enter the quantity.")
public static SystemMessageId PLEASE_ENTER_THE_QUANTITY;
- @ClientString(id = 4143, message = "Upon failure, the item is crystallized.")
- public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_CRYSTALLIZED;
+ @ClientString(id = 4143, message = "Upon failure, the item is destroyed.")
+ public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_DESTROYED;
- @ClientString(id = 4144, message = "Upon failure, enchant will reset to +0.")
- public static SystemMessageId UPON_FAILURE_ENCHANT_WILL_RESET_TO_0;
+ @ClientString(id = 4144, message = "In case of failure, the enchant value resets to 0.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_THE_ENCHANT_VALUE_RESETS_TO_0;
- @ClientString(id = 4145, message = "Upon failure, the current enchant value will be maintained.")
- public static SystemMessageId UPON_FAILURE_THE_CURRENT_ENCHANT_VALUE_WILL_BE_MAINTAINED;
+ @ClientString(id = 4145, message = "In case of failure, the enchant value stays the same.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_THE_ENCHANT_VALUE_STAYS_THE_SAME;
@ClientString(id = 4146, message = "Please register the Enchant Scroll.")
public static SystemMessageId PLEASE_REGISTER_THE_ENCHANT_SCROLL;
@@ -11854,14 +11860,14 @@ public class SystemMessageId
@ClientString(id = 4172, message = "You cannot chat while participating in the Olympiad.")
public static SystemMessageId YOU_CANNOT_CHAT_WHILE_PARTICIPATING_IN_THE_OLYMPIAD;
- @ClientString(id = 4173, message = "You cannot send a whisper to a user who is participating in the Olympiad.")
- public static SystemMessageId YOU_CANNOT_SEND_A_WHISPER_TO_A_USER_WHO_IS_PARTICIPATING_IN_THE_OLYMPIAD;
+ @ClientString(id = 4173, message = "You cannot send a whisper to someone who is participating in the Olympiad.")
+ public static SystemMessageId YOU_CANNOT_SEND_A_WHISPER_TO_SOMEONE_WHO_IS_PARTICIPATING_IN_THE_OLYMPIAD;
- @ClientString(id = 4174, message = "You'll be taken to the Olympiad Stadium in about 1 minute. Canceling a match will cost Olympiad Points from now on.")
- public static SystemMessageId YOU_LL_BE_TAKEN_TO_THE_OLYMPIAD_STADIUM_IN_ABOUT_1_MINUTE_CANCELING_A_MATCH_WILL_COST_OLYMPIAD_POINTS_FROM_NOW_ON;
+ @ClientString(id = 4174, message = "In a minute you will move to the Olympiad arena.")
+ public static SystemMessageId IN_A_MINUTE_YOU_WILL_MOVE_TO_THE_OLYMPIAD_ARENA;
- @ClientString(id = 4175, message = "You will shortly move to the Olympiad arena.")
- public static SystemMessageId YOU_WILL_SHORTLY_MOVE_TO_THE_OLYMPIAD_ARENA;
+ @ClientString(id = 4175, message = "Now you'll be taken to the Olympic Stadium.")
+ public static SystemMessageId NOW_YOU_LL_BE_TAKEN_TO_THE_OLYMPIC_STADIUM;
@ClientString(id = 4176, message = "It seemed as if everything had returned to normal.")
public static SystemMessageId IT_SEEMED_AS_IF_EVERYTHING_HAD_RETURNED_TO_NORMAL;
@@ -11938,8 +11944,8 @@ public class SystemMessageId
@ClientString(id = 4200, message = "You will move to the website. Do you wish to continue?")
public static SystemMessageId YOU_WILL_MOVE_TO_THE_WEBSITE_DO_YOU_WISH_TO_CONTINUE;
- @ClientString(id = 4201, message = "You are not in a party.")
- public static SystemMessageId YOU_ARE_NOT_IN_A_PARTY;
+ @ClientString(id = 4201, message = "You are not in a party and can't send messages to the party chat.")
+ public static SystemMessageId YOU_ARE_NOT_IN_A_PARTY_AND_CAN_T_SEND_MESSAGES_TO_THE_PARTY_CHAT;
@ClientString(id = 4202, message = "You are not in a clan.")
public static SystemMessageId YOU_ARE_NOT_IN_A_CLAN;
@@ -11959,8 +11965,8 @@ public class SystemMessageId
@ClientString(id = 4207, message = "Please beware of chat phishing.")
public static SystemMessageId PLEASE_BEWARE_OF_CHAT_PHISHING;
- @ClientString(id = 4208, message = "Content no. 12 will be deleted. Proceed?")
- public static SystemMessageId CONTENT_NO_12_WILL_BE_DELETED_PROCEED;
+ @ClientString(id = 4208, message = "Content #12 will be deleted. Proceed?")
+ public static SystemMessageId CONTENT_12_WILL_BE_DELETED_PROCEED;
@ClientString(id = 4209, message = "You consumed $s1 Raid Points.")
public static SystemMessageId YOU_CONSUMED_S1_RAID_POINTS;
@@ -11968,7 +11974,7 @@ public class SystemMessageId
@ClientString(id = 4210, message = "You have reached the maximum amount of Raid Points, and can acquire no more.")
public static SystemMessageId YOU_HAVE_REACHED_THE_MAXIMUM_AMOUNT_OF_RAID_POINTS_AND_CAN_ACQUIRE_NO_MORE;
- @ClientString(id = 4211, message = "Not enough Raid Points.")
+ @ClientString(id = 4211, message = "Not enough Raid points.")
public static SystemMessageId NOT_ENOUGH_RAID_POINTS;
@ClientString(id = 4212, message = "Failed. Please try again using the correct bait.")
@@ -12043,8 +12049,8 @@ public class SystemMessageId
@ClientString(id = 4235, message = "Congratulations! You have successfully combined items into $s1.")
public static SystemMessageId CONGRATULATIONS_YOU_HAVE_SUCCESSFULLY_COMBINED_ITEMS_INTO_S1;
- @ClientString(id = 4236, message = "You have failed to combine the items, and lost $s1.")
- public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS_AND_LOST_S1;
+ @ClientString(id = 4236, message = "You have failed to combine the items.")
+ public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS;
@ClientString(id = 4237, message = "You cannot equip $s1 without equipping a brooch.")
public static SystemMessageId YOU_CANNOT_EQUIP_S1_WITHOUT_EQUIPPING_A_BROOCH;
@@ -12052,8 +12058,8 @@ public class SystemMessageId
@ClientString(id = 4238, message = "You can use World Chat (press &) $s1 more time(s).")
public static SystemMessageId YOU_CAN_USE_WORLD_CHAT_PRESS_S1_MORE_TIME_S;
- @ClientString(id = 4239, message = "You have spent your World Chat quota for the day. A new day starts every day at 18:30.")
- public static SystemMessageId YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_A_NEW_DAY_STARTS_EVERY_DAY_AT_18_30;
+ @ClientString(id = 4239, message = "You have spent your World Chat quota for the day. It is reset daily at 7 a.m.")
+ public static SystemMessageId YOU_HAVE_SPENT_YOUR_WORLD_CHAT_QUOTA_FOR_THE_DAY_IT_IS_RESET_DAILY_AT_7_A_M;
@ClientString(id = 4240, message = "You can use World Chat from Lv. $s1.")
public static SystemMessageId YOU_CAN_USE_WORLD_CHAT_FROM_LV_S1;
@@ -12082,8 +12088,8 @@ public class SystemMessageId
@ClientString(id = 4248, message = "You obtained $s1 Air Stones.")
public static SystemMessageId YOU_OBTAINED_S1_AIR_STONES;
- @ClientString(id = 4249, message = "By some unknown force, you have gained $s1 $s2(s).")
- public static SystemMessageId BY_SOME_UNKNOWN_FORCE_YOU_HAVE_GAINED_S1_S2_S;
+ @ClientString(id = 4249, message = "By some unknown force, you have obtained $s1 x$s2.")
+ public static SystemMessageId BY_SOME_UNKNOWN_FORCE_YOU_HAVE_OBTAINED_S1_X_S2;
@ClientString(id = 4250, message = "Please enter the combination ingredients.")
public static SystemMessageId PLEASE_ENTER_THE_COMBINATION_INGREDIENTS;
@@ -12142,11 +12148,11 @@ public class SystemMessageId
@ClientString(id = 4268, message = "You can use World Chat.")
public static SystemMessageId YOU_CAN_USE_WORLD_CHAT;
- @ClientString(id = 4269, message = "World Chat has stopped. $s1 minutes left until World Chat is available again.")
- public static SystemMessageId WORLD_CHAT_HAS_STOPPED_S1_MINUTES_LEFT_UNTIL_WORLD_CHAT_IS_AVAILABLE_AGAIN;
+ @ClientString(id = 4269, message = "World Chat is unavailable for $s1 min.")
+ public static SystemMessageId WORLD_CHAT_IS_UNAVAILABLE_FOR_S1_MIN;
- @ClientString(id = 4270, message = "You cannot use Alchemy during battle.")
- public static SystemMessageId YOU_CANNOT_USE_ALCHEMY_DURING_BATTLE;
+ @ClientString(id = 4270, message = "You cannot use Alchemy while in battle.")
+ public static SystemMessageId YOU_CANNOT_USE_ALCHEMY_WHILE_IN_BATTLE;
@ClientString(id = 4271, message = "Current location: $s1 / $s2 / $s3")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3;
@@ -12169,8 +12175,8 @@ public class SystemMessageId
@ClientString(id = 4277, message = "You cannot Awaken when you are a Hero or on the wait list for Hero status.")
public static SystemMessageId YOU_CANNOT_AWAKEN_WHEN_YOU_ARE_A_HERO_OR_ON_THE_WAIT_LIST_FOR_HERO_STATUS;
- @ClientString(id = 4278, message = "Failure will deduct your enchant value by 1.")
- public static SystemMessageId FAILURE_WILL_DEDUCT_YOUR_ENCHANT_VALUE_BY_1;
+ @ClientString(id = 4278, message = "In case of failure, the enchant value is reduced by 1.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_THE_ENCHANT_VALUE_IS_REDUCED_BY_1;
@ClientString(id = 4279, message = "You cannot combine items that have been enchanted or augmented.")
public static SystemMessageId YOU_CANNOT_COMBINE_ITEMS_THAT_HAVE_BEEN_ENCHANTED_OR_AUGMENTED;
@@ -12220,7 +12226,7 @@ public class SystemMessageId
@ClientString(id = 4294, message = "Aden, what will your destiny be?")
public static SystemMessageId ADEN_WHAT_WILL_YOUR_DESTINY_BE;
- @ClientString(id = 4295, message = "My children... beware the influence of darkness.")
+ @ClientString(id = 4295, message = "My children...beware the influence of darkness.")
public static SystemMessageId MY_CHILDREN_BEWARE_THE_INFLUENCE_OF_DARKNESS;
@ClientString(id = 4296, message = "You cannot use or reset Ability Points while participating in the Olympiad or Ceremony of Chaos.")
@@ -12229,50 +12235,50 @@ public class SystemMessageId
@ClientString(id = 4297, message = "Soulshot/Spiritshot Damage")
public static SystemMessageId SOULSHOT_SPIRITSHOT_DAMAGE;
- @ClientString(id = 4298, message = "If enchanting fails, your enchant level will drop by 3!")
- public static SystemMessageId IF_ENCHANTING_FAILS_YOUR_ENCHANT_LEVEL_WILL_DROP_BY_3;
+ @ClientString(id = 4298, message = "If enchanting fails, your enchant value will drop by 3!")
+ public static SystemMessageId IF_ENCHANTING_FAILS_YOUR_ENCHANT_VALUE_WILL_DROP_BY_3;
- @ClientString(id = 4299, message = "You cannot change your subclass while registered in the Ceremony of Chaos.")
- public static SystemMessageId YOU_CANNOT_CHANGE_YOUR_SUBCLASS_WHILE_REGISTERED_IN_THE_CEREMONY_OF_CHAOS;
+ @ClientString(id = 4299, message = "You cannot change your subclass while registering for the Ceremony of Chaos.")
+ public static SystemMessageId YOU_CANNOT_CHANGE_YOUR_SUBCLASS_WHILE_REGISTERING_FOR_THE_CEREMONY_OF_CHAOS;
- @ClientString(id = 4300, message = "Current Location: $s1 / $s2 / $s3 (Captain Kurtiz Nightmare Kamaloka)")
- public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_CAPTAIN_KURTIZ_NIGHTMARE_KAMALOKA;
+ @ClientString(id = 4300, message = "Current location: $s1 / $s2 / $s3 (Nightmare Kamaloka)")
+ public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NIGHTMARE_KAMALOKA;
- @ClientString(id = 4301, message = "You have pre-registered your character. The Classic Server will be accessible after the maintenance on 5/28.")
- public static SystemMessageId YOU_HAVE_PRE_REGISTERED_YOUR_CHARACTER_THE_CLASSIC_SERVER_WILL_BE_ACCESSIBLE_AFTER_THE_MAINTENANCE_ON_5_28;
+ @ClientString(id = 4301, message = "Character creation successful!")
+ public static SystemMessageId CHARACTER_CREATION_SUCCESSFUL;
- @ClientString(id = 4302, message = "You can only create 1 character, and you'll be able to create additional characters after the maintenance on 5/28. The wait time to delete a character is 3 minutes.")
- public static SystemMessageId YOU_CAN_ONLY_CREATE_1_CHARACTER_AND_YOU_LL_BE_ABLE_TO_CREATE_ADDITIONAL_CHARACTERS_AFTER_THE_MAINTENANCE_ON_5_28_THE_WAIT_TIME_TO_DELETE_A_CHARACTER_IS_3_MINUTES;
+ @ClientString(id = 4302, message = "You may only create 1 character. There is a 3-min. cooldown for character deletion.")
+ public static SystemMessageId YOU_MAY_ONLY_CREATE_1_CHARACTER_THERE_IS_A_3_MIN_COOLDOWN_FOR_CHARACTER_DELETION;
- @ClientString(id = 4303, message = "Fishing is available to premium users only.")
- public static SystemMessageId FISHING_IS_AVAILABLE_TO_PREMIUM_USERS_ONLY;
+ @ClientString(id = 4303, message = "You cannot fish as you do not meet the requirements.")
+ public static SystemMessageId YOU_CANNOT_FISH_AS_YOU_DO_NOT_MEET_THE_REQUIREMENTS;
- @ClientString(id = 4304, message = "Pre-registration for characters is available right now. The Classic Server will be accessible after the maintenance on 5/28.")
- public static SystemMessageId PRE_REGISTRATION_FOR_CHARACTERS_IS_AVAILABLE_RIGHT_NOW_THE_CLASSIC_SERVER_WILL_BE_ACCESSIBLE_AFTER_THE_MAINTENANCE_ON_5_28;
+ @ClientString(id = 4304, message = "You may create a character at this time for the Classic Server.")
+ public static SystemMessageId YOU_MAY_CREATE_A_CHARACTER_AT_THIS_TIME_FOR_THE_CLASSIC_SERVER;
- @ClientString(id = 4305, message = "The gods no longer watch over us.")
- public static SystemMessageId THE_GODS_NO_LONGER_WATCH_OVER_US;
+ @ClientString(id = 4305, message = "The gods have forsaken us.")
+ public static SystemMessageId THE_GODS_HAVE_FORSAKEN_US;
- @ClientString(id = 4306, message = "How much longer until you realize this?")
- public static SystemMessageId HOW_MUCH_LONGER_UNTIL_YOU_REALIZE_THIS;
+ @ClientString(id = 4306, message = "Will you continue to look to them for your fate?")
+ public static SystemMessageId WILL_YOU_CONTINUE_TO_LOOK_TO_THEM_FOR_YOUR_FATE;
- @ClientString(id = 4307, message = "Rise above the bounds of mortality and forge your own path.")
- public static SystemMessageId RISE_ABOVE_THE_BOUNDS_OF_MORTALITY_AND_FORGE_YOUR_OWN_PATH;
+ @ClientString(id = 4307, message = "Or will you break the shackles they had put upon you?")
+ public static SystemMessageId OR_WILL_YOU_BREAK_THE_SHACKLES_THEY_HAD_PUT_UPON_YOU;
- @ClientString(id = 4308, message = "Find your own path!")
- public static SystemMessageId FIND_YOUR_OWN_PATH;
+ @ClientString(id = 4308, message = "Dare to rise above even god-given titles.")
+ public static SystemMessageId DARE_TO_RISE_ABOVE_EVEN_GOD_GIVEN_TITLES;
- @ClientString(id = 4309, message = "To being ... Exalted!")
- public static SystemMessageId TO_BEING_EXALTED;
+ @ClientString(id = 4309, message = "Become the Exalted!")
+ public static SystemMessageId BECOME_THE_EXALTED;
- @ClientString(id = 4310, message = "The quest you've just completed can be completed $s1 times. Each account can complete this quest $s2 times per week, and it's reset after each maintenance.")
- public static SystemMessageId THE_QUEST_YOU_VE_JUST_COMPLETED_CAN_BE_COMPLETED_S1_TIMES_EACH_ACCOUNT_CAN_COMPLETE_THIS_QUEST_S2_TIMES_PER_WEEK_AND_IT_S_RESET_AFTER_EACH_MAINTENANCE;
+ @ClientString(id = 4310, message = "Repeatable quests available: $s1. This quest is available $s2 time(s) a week for every account. This number is being reset every week during the routine maintenance.")
+ public static SystemMessageId REPEATABLE_QUESTS_AVAILABLE_S1_THIS_QUEST_IS_AVAILABLE_S2_TIME_S_A_WEEK_FOR_EVERY_ACCOUNT_THIS_NUMBER_IS_BEING_RESET_EVERY_WEEK_DURING_THE_ROUTINE_MAINTENANCE;
@ClientString(id = 4311, message = "I have been waiting for you. My blade will pierce you.")
public static SystemMessageId I_HAVE_BEEN_WAITING_FOR_YOU_MY_BLADE_WILL_PIERCE_YOU;
- @ClientString(id = 4312, message = "You ate $s1 slices of the 15th Anniversary Cake. Your vitality was recovered by a little.")
- public static SystemMessageId YOU_ATE_S1_SLICES_OF_THE_15TH_ANNIVERSARY_CAKE_YOUR_VITALITY_WAS_RECOVERED_BY_A_LITTLE;
+ @ClientString(id = 4312, message = "After dice roll you got $s1.")
+ public static SystemMessageId AFTER_DICE_ROLL_YOU_GOT_S1;
@ClientString(id = 4313, message = "You do not meet the fishing level requirements.")
public static SystemMessageId YOU_DO_NOT_MEET_THE_FISHING_LEVEL_REQUIREMENTS;
@@ -12289,8 +12295,8 @@ public class SystemMessageId
@ClientString(id = 4317, message = "Clan Chat is unavailable at the moment. Please, try again later.")
public static SystemMessageId CLAN_CHAT_IS_UNAVAILABLE_AT_THE_MOMENT_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 4318, message = "Clan Chat will be locked in 1 minute.")
- public static SystemMessageId CLAN_CHAT_WILL_BE_LOCKED_IN_1_MINUTE;
+ @ClientString(id = 4318, message = "Clan Chat will be locked in 1 min.")
+ public static SystemMessageId CLAN_CHAT_WILL_BE_LOCKED_IN_1_MIN;
@ClientString(id = 4319, message = "Clan Chat is locked. Please, try again later.")
public static SystemMessageId CLAN_CHAT_IS_LOCKED_PLEASE_TRY_AGAIN_LATER;
@@ -12298,8 +12304,8 @@ public class SystemMessageId
@ClientString(id = 4320, message = "Location: $s1 / $s2 / $s3 (Ancient Talking Island Village)")
public static SystemMessageId LOCATION_S1_S2_S3_ANCIENT_TALKING_ISLAND_VILLAGE;
- @ClientString(id = 4321, message = "You can redeem your reward $s1 minutes after logging in. $s2 minutes left.")
- public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_S1_MINUTES_AFTER_LOGGING_IN_S2_MINUTES_LEFT;
+ @ClientString(id = 4321, message = "You can redeem your reward $s1 min. after logging in. You have $s2 min. left.")
+ public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_S1_MIN_AFTER_LOGGING_IN_YOU_HAVE_S2_MIN_LEFT;
@ClientString(id = 4322, message = "You can redeem your reward now.")
public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_NOW;
@@ -12316,8 +12322,8 @@ public class SystemMessageId
@ClientString(id = 4326, message = "Choose a weapon.")
public static SystemMessageId CHOOSE_A_WEAPON;
- @ClientString(id = 4327, message = "Enter a weapon you would like to bestow a special ability to the slot.")
- public static SystemMessageId ENTER_A_WEAPON_YOU_WOULD_LIKE_TO_BESTOW_A_SPECIAL_ABILITY_TO_THE_SLOT;
+ @ClientString(id = 4327, message = "Choose a weapon in which you want to insert Soul Crystal.")
+ public static SystemMessageId CHOOSE_A_WEAPON_IN_WHICH_YOU_WANT_TO_INSERT_SOUL_CRYSTAL;
@ClientString(id = 4328, message = "Enter a Soul Crystal to the slot.\nClick on the Start button to go on to the next step.")
public static SystemMessageId ENTER_A_SOUL_CRYSTAL_TO_THE_SLOT_NCLICK_ON_THE_START_BUTTON_TO_GO_ON_TO_THE_NEXT_STEP;
@@ -12331,50 +12337,50 @@ public class SystemMessageId
@ClientString(id = 4331, message = "This effect is already in use.")
public static SystemMessageId THIS_EFFECT_IS_ALREADY_IN_USE;
- @ClientString(id = 4332, message = "If you apply another effect, the existing Soul Crystal effect will no longer be applied. Continue?")
- public static SystemMessageId IF_YOU_APPLY_ANOTHER_EFFECT_THE_EXISTING_SOUL_CRYSTAL_EFFECT_WILL_NO_LONGER_BE_APPLIED_CONTINUE;
+ @ClientString(id = 4332, message = "If the crystal is changed, the current effect disappears.\nContinue?")
+ public static SystemMessageId IF_THE_CRYSTAL_IS_CHANGED_THE_CURRENT_EFFECT_DISAPPEARS_NCONTINUE;
- @ClientString(id = 4333, message = "Succeeded in applying the Soul Crystal effect.")
- public static SystemMessageId SUCCEEDED_IN_APPLYING_THE_SOUL_CRYSTAL_EFFECT;
+ @ClientString(id = 4333, message = "Successfully inserted Soul Crystal!")
+ public static SystemMessageId SUCCESSFULLY_INSERTED_SOUL_CRYSTAL;
@ClientString(id = 4334, message = "There was an error. Please, try again later.")
public static SystemMessageId THERE_WAS_AN_ERROR_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 4335, message = "Would you like to bestow the Soul Crystal effect as shown above?\nClick on the Confirm button to apply the Soul Crystal effect.")
- public static SystemMessageId WOULD_YOU_LIKE_TO_BESTOW_THE_SOUL_CRYSTAL_EFFECT_AS_SHOWN_ABOVE_NCLICK_ON_THE_CONFIRM_BUTTON_TO_APPLY_THE_SOUL_CRYSTAL_EFFECT;
+ @ClientString(id = 4335, message = "To finish soul crystal insertion and get the effect, click on Confirm button.")
+ public static SystemMessageId TO_FINISH_SOUL_CRYSTAL_INSERTION_AND_GET_THE_EFFECT_CLICK_ON_CONFIRM_BUTTON;
- @ClientString(id = 4336, message = "Bestowing ability")
- public static SystemMessageId BESTOWING_ABILITY;
+ @ClientString(id = 4336, message = "Soul Crystal is inserting...")
+ public static SystemMessageId SOUL_CRYSTAL_IS_INSERTING;
- @ClientString(id = 4337, message = "Cannot use the Soul Crystal System while using the private store/workshop.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_USING_THE_PRIVATE_STORE_WORKSHOP;
+ @ClientString(id = 4337, message = "Soul crystal insertion is impossible when private store and workshop are opened.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHEN_PRIVATE_STORE_AND_WORKSHOP_ARE_OPENED;
- @ClientString(id = 4338, message = "Cannot use the Soul Crystal System while frozen.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_FROZEN;
+ @ClientString(id = 4338, message = "Soul crystal insertion is impossible while in frozen state.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_IN_FROZEN_STATE;
- @ClientString(id = 4339, message = "Cannot use the Soul Crystal System while dead.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_DEAD;
+ @ClientString(id = 4339, message = "Soul crystal insertion is impossible if the character is dead.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_IF_THE_CHARACTER_IS_DEAD;
- @ClientString(id = 4340, message = "Cannot use the Soul Crystal System while trading.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_TRADING;
+ @ClientString(id = 4340, message = "Soul crystal insertion is impossible during exchange.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_EXCHANGE;
- @ClientString(id = 4341, message = "Cannot use the Soul Crystal System while petrified.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_PETRIFIED;
+ @ClientString(id = 4341, message = "Soul crystal insertion is impossible while the character is petrified.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_THE_CHARACTER_IS_PETRIFIED;
- @ClientString(id = 4342, message = "Cannot use the Soul Crystal System while fishing.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_FISHING;
+ @ClientString(id = 4342, message = "Soul crystal insertion is impossible during fishing.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_FISHING;
- @ClientString(id = 4343, message = "Cannot use the Soul Crystal System while seated.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_SEATED;
+ @ClientString(id = 4343, message = "Soul crystal insertion is impossible while sitting.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_SITTING;
- @ClientString(id = 4344, message = "Cannot use the Soul Crystal System while in battle.")
- public static SystemMessageId CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_IN_BATTLE;
+ @ClientString(id = 4344, message = "Soul crystal insertion is impossible during combat.")
+ public static SystemMessageId SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_COMBAT;
@ClientString(id = 4345, message = "Please select a Soul Crystal effect from the list first.")
public static SystemMessageId PLEASE_SELECT_A_SOUL_CRYSTAL_EFFECT_FROM_THE_LIST_FIRST;
- @ClientString(id = 4346, message = "Cannot use skills or items while faking death.")
- public static SystemMessageId CANNOT_USE_SKILLS_OR_ITEMS_WHILE_FAKING_DEATH;
+ @ClientString(id = 4346, message = "Cannot be used while faking death.")
+ public static SystemMessageId CANNOT_BE_USED_WHILE_FAKING_DEATH;
@ClientString(id = 4347, message = "$s1 Lv. $s2")
public static SystemMessageId S1_LV_S2;
@@ -12400,14 +12406,14 @@ public class SystemMessageId
@ClientString(id = 4354, message = "Location: $s1 / $s2 / $s3 (Old Summer Labyrinth)")
public static SystemMessageId LOCATION_S1_S2_S3_OLD_SUMMER_LABYRINTH;
- @ClientString(id = 4355, message = "Failed to apply the Soul Crystal effect because of abnormal circumstances.")
- public static SystemMessageId FAILED_TO_APPLY_THE_SOUL_CRYSTAL_EFFECT_BECAUSE_OF_ABNORMAL_CIRCUMSTANCES;
+ @ClientString(id = 4355, message = "Something went wrong during the insertion. Insertion failed.")
+ public static SystemMessageId SOMETHING_WENT_WRONG_DURING_THE_INSERTION_INSERTION_FAILED;
@ClientString(id = 4356, message = "<$s1>\nKeyword search was unsuccessful.")
public static SystemMessageId S1_NKEYWORD_SEARCH_WAS_UNSUCCESSFUL;
@ClientString(id = 4357, message = "This item cannot be exchanged.")
- public static SystemMessageId THIS_ITEM_CANNOT_BE_EXCHANGED_2;
+ public static SystemMessageId THIS_ITEM_CANNOT_BE_EXCHANGED;
@ClientString(id = 4358, message = "Exchange is successful.")
public static SystemMessageId EXCHANGE_IS_SUCCESSFUL;
@@ -12427,20 +12433,20 @@ public class SystemMessageId
@ClientString(id = 4363, message = "When trading, the effects applied to the item might get reset, so keep that in mind. Continue with the trade?")
public static SystemMessageId WHEN_TRADING_THE_EFFECTS_APPLIED_TO_THE_ITEM_MIGHT_GET_RESET_SO_KEEP_THAT_IN_MIND_CONTINUE_WITH_THE_TRADE;
- @ClientString(id = 4364, message = "You need $s1 and $s2.")
- public static SystemMessageId YOU_NEED_S1_AND_S2;
+ @ClientString(id = 4364, message = "$s1 and $s2 are required.")
+ public static SystemMessageId S1_AND_S2_ARE_REQUIRED;
@ClientString(id = 4365, message = "Vice Inspector is placed successfully.")
public static SystemMessageId VICE_INSPECTOR_IS_PLACED_SUCCESSFULLY;
- @ClientString(id = 4366, message = "The allocation fee will be deducted from the clan's warehouse, and once the duration expires, it will be withdrawn. Continue?")
- public static SystemMessageId THE_ALLOCATION_FEE_WILL_BE_DEDUCTED_FROM_THE_CLAN_S_WAREHOUSE_AND_ONCE_THE_DURATION_EXPIRES_IT_WILL_BE_WITHDRAWN_CONTINUE;
+ @ClientString(id = 4366, message = "Placement fee is retained from clan hall warehouse automatically and is written off when placement time is nod you want to continue?")
+ public static SystemMessageId PLACEMENT_FEE_IS_RETAINED_FROM_CLAN_HALL_WAREHOUSE_AUTOMATICALLY_AND_IS_WRITTEN_OFF_WHEN_PLACEMENT_TIME_IS_NOD_YOU_WANT_TO_CONTINUE;
- @ClientString(id = 4367, message = "$s1 Clan has dismissed one of its members and cannot invite new members for one day.")
- public static SystemMessageId S1_CLAN_HAS_DISMISSED_ONE_OF_ITS_MEMBERS_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_ONE_DAY;
+ @ClientString(id = 4367, message = "Clan $s1 has dismissed someone and cannot invite new members for 24 h.")
+ public static SystemMessageId CLAN_S1_HAS_DISMISSED_SOMEONE_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_24_H;
- @ClientString(id = 4368, message = "The clan is full, so you cannot join the clan.")
- public static SystemMessageId THE_CLAN_IS_FULL_SO_YOU_CANNOT_JOIN_THE_CLAN;
+ @ClientString(id = 4368, message = "There is no vacancy in Academy/Royal Guard/Order of Knights. You cannot join the Clan.")
+ public static SystemMessageId THERE_IS_NO_VACANCY_IN_ACADEMY_ROYAL_GUARD_ORDER_OF_KNIGHTS_YOU_CANNOT_JOIN_THE_CLAN;
@ClientString(id = 4369, message = "Clan $s1 requested dismissal. You cannot join this Clan.")
public static SystemMessageId CLAN_S1_REQUESTED_DISMISSAL_YOU_CANNOT_JOIN_THIS_CLAN;
@@ -12451,8 +12457,8 @@ public class SystemMessageId
@ClientString(id = 4371, message = "You are currently in the Royal Training Camp, and cannot join the Clan.")
public static SystemMessageId YOU_ARE_CURRENTLY_IN_THE_ROYAL_TRAINING_CAMP_AND_CANNOT_JOIN_THE_CLAN;
- @ClientString(id = 4372, message = "You should wait one day after leaving a Clan before you can join a new one.")
- public static SystemMessageId YOU_SHOULD_WAIT_ONE_DAY_AFTER_LEAVING_A_CLAN_BEFORE_YOU_CAN_JOIN_A_NEW_ONE;
+ @ClientString(id = 4372, message = "You'll be able to join another clan in 24 h. after leaving the previous one.")
+ public static SystemMessageId YOU_LL_BE_ABLE_TO_JOIN_ANOTHER_CLAN_IN_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE;
@ClientString(id = 4373, message = "The clan is dismissed, you cannot join it.")
public static SystemMessageId THE_CLAN_IS_DISMISSED_YOU_CANNOT_JOIN_IT;
@@ -12460,8 +12466,8 @@ public class SystemMessageId
@ClientString(id = 4374, message = "You joined Clan $s1.")
public static SystemMessageId YOU_JOINED_CLAN_S1;
- @ClientString(id = 4375, message = "You received Blackbird Clan trust points: $s1.")
- public static SystemMessageId YOU_RECEIVED_BLACKBIRD_CLAN_TRUST_POINTS_S1;
+ @ClientString(id = 4375, message = "You've got $s1 Blackbird Clan trust point(s).")
+ public static SystemMessageId YOU_VE_GOT_S1_BLACKBIRD_CLAN_TRUST_POINT_S;
@ClientString(id = 4376, message = "You received Mother Tree Guardians trust points: $s1.")
public static SystemMessageId YOU_RECEIVED_MOTHER_TREE_GUARDIANS_TRUST_POINTS_S1;
@@ -12472,7 +12478,7 @@ public class SystemMessageId
@ClientString(id = 4378, message = "You received Unworldly Visitors trust points: $s1.")
public static SystemMessageId YOU_RECEIVED_UNWORLDLY_VISITORS_TRUST_POINTS_S1;
- @ClientString(id = 4379, message = "You received Kingdom's Royal Guard trust points: $s1.")
+ @ClientString(id = 4379, message = "You received Kingdom’s Royal Guard trust points: $s1.")
public static SystemMessageId YOU_RECEIVED_KINGDOM_S_ROYAL_GUARD_TRUST_POINTS_S1;
@ClientString(id = 4380, message = "Expert is recalled successfully.")
@@ -12484,31 +12490,31 @@ public class SystemMessageId
@ClientString(id = 4382, message = "This place is occupied by another Expert. To place a new Expert you should recall the old one first.")
public static SystemMessageId THIS_PLACE_IS_OCCUPIED_BY_ANOTHER_EXPERT_TO_PLACE_A_NEW_EXPERT_YOU_SHOULD_RECALL_THE_OLD_ONE_FIRST;
- @ClientString(id = 4383, message = "It is free to place an Envoy of the Forces. Once placed, Envoy of the Forces cannot be changed during the term, and will be removed when the term expires.")
- public static SystemMessageId IT_IS_FREE_TO_PLACE_AN_ENVOY_OF_THE_FORCES_ONCE_PLACED_ENVOY_OF_THE_FORCES_CANNOT_BE_CHANGED_DURING_THE_TERM_AND_WILL_BE_REMOVED_WHEN_THE_TERM_EXPIRES;
+ @ClientString(id = 4383, message = "Emissary Leader placement is free. Once placed Emissary Leader cannot be changed up to the end of placement time. After the end of placement time Emissary Leader is recalled continue?")
+ public static SystemMessageId EMISSARY_LEADER_PLACEMENT_IS_FREE_ONCE_PLACED_EMISSARY_LEADER_CANNOT_BE_CHANGED_UP_TO_THE_END_OF_PLACEMENT_TIME_AFTER_THE_END_OF_PLACEMENT_TIME_EMISSARY_LEADER_IS_RECALLED_CONTINUE;
- @ClientString(id = 4384, message = "The current Expert is recalled. Placement cost won't be continue?")
+ @ClientString(id = 4384, message = "The current Expert is recalled. Placement cost won’t be continue?")
public static SystemMessageId THE_CURRENT_EXPERT_IS_RECALLED_PLACEMENT_COST_WON_T_BE_CONTINUE;
@ClientString(id = 4385, message = "This Expert cannot be recalled.")
public static SystemMessageId THIS_EXPERT_CANNOT_BE_RECALLED;
- @ClientString(id = 4386, message = "There is not enough Adena in the clan hall warehouse.")
- public static SystemMessageId THERE_IS_NOT_ENOUGH_ADENA_IN_THE_CLAN_HALL_WAREHOUSE_2;
+ @ClientString(id = 4386, message = "Not enough adena in the clan warehouse.")
+ public static SystemMessageId NOT_ENOUGH_ADENA_IN_THE_CLAN_WAREHOUSE_2;
- @ClientString(id = 4387, message = "There's not enough $s1 in the clan's warehouse.")
- public static SystemMessageId THERE_S_NOT_ENOUGH_S1_IN_THE_CLAN_S_WAREHOUSE;
+ @ClientString(id = 4387, message = "Not enough $s1 in the clan warehouse.")
+ public static SystemMessageId NOT_ENOUGH_S1_IN_THE_CLAN_WAREHOUSE;
- @ClientString(id = 4388, message = "There is not enough $s1 and $s2 in the clan hall warehouse.")
- public static SystemMessageId THERE_IS_NOT_ENOUGH_S1_AND_S2_IN_THE_CLAN_HALL_WAREHOUSE;
+ @ClientString(id = 4388, message = "Not enough $s1 and $s2 in the clan warehouse.")
+ public static SystemMessageId NOT_ENOUGH_S1_AND_S2_IN_THE_CLAN_WAREHOUSE;
@ClientString(id = 4389, message = "Current location: $s1 / $s2 / $s3 (Superion)")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_SUPERION;
- @ClientString(id = 4390, message = "When the clan's information is changed, the waitlist of players trying to join will be deleted.")
- public static SystemMessageId WHEN_THE_CLAN_S_INFORMATION_IS_CHANGED_THE_WAITLIST_OF_PLAYERS_TRYING_TO_JOIN_WILL_BE_DELETED;
+ @ClientString(id = 4390, message = "When changing Clan Info character waiting for joining the clan will be removed from the waiting list.")
+ public static SystemMessageId WHEN_CHANGING_CLAN_INFO_CHARACTER_WAITING_FOR_JOINING_THE_CLAN_WILL_BE_REMOVED_FROM_THE_WAITING_LIST;
- @ClientString(id = 4391, message = "Current location: $s1 / $s2 / $s3 (War fortress Superion)")
+ @ClientString(id = 4391, message = "Current location: $s1 / $s2 / $s3 (War Fortress Superion)")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_WAR_FORTRESS_SUPERION;
@ClientString(id = 4392, message = "Expert placement/recall failed due to disturbance of normal Expert placement/recall process.")
@@ -12517,11 +12523,11 @@ public class SystemMessageId
@ClientString(id = 4393, message = "You cannot enter as not all characters took their places.")
public static SystemMessageId YOU_CANNOT_ENTER_AS_NOT_ALL_CHARACTERS_TOOK_THEIR_PLACES;
- @ClientString(id = 4394, message = "Draw $s1, Attempt $s2 is in progress.")
- public static SystemMessageId DRAW_S1_ATTEMPT_S2_IS_IN_PROGRESS;
+ @ClientString(id = 4394, message = "Balthus Knights' Happy Hour: step $s1, try $s2.")
+ public static SystemMessageId BALTHUS_KNIGHTS_HAPPY_HOUR_STEP_S1_TRY_S2;
- @ClientString(id = 4395, message = "Lucky Gift is being prepared. The next Lucky Gift will be available on the hour.")
- public static SystemMessageId LUCKY_GIFT_IS_BEING_PREPARED_THE_NEXT_LUCKY_GIFT_WILL_BE_AVAILABLE_ON_THE_HOUR;
+ @ClientString(id = 4395, message = "The top prize is currently being produced. The next prize will be drawn within the next hour.")
+ public static SystemMessageId THE_TOP_PRIZE_IS_CURRENTLY_BEING_PRODUCED_THE_NEXT_PRIZE_WILL_BE_DRAWN_WITHIN_THE_NEXT_HOUR;
@ClientString(id = 4396, message = "Current location: $s1 / $s2 / $s3 (Dimensional Rift)")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_DIMENSIONAL_RIFT_2;
@@ -12568,17 +12574,17 @@ public class SystemMessageId
@ClientString(id = 4410, message = "Block cancel: $s1 second(s) remaining")
public static SystemMessageId BLOCK_CANCEL_S1_SECOND_S_REMAINING;
- @ClientString(id = 4411, message = "Macros consisting of chat messages only cannot be used automatically.")
- public static SystemMessageId MACROS_CONSISTING_OF_CHAT_MESSAGES_ONLY_CANNOT_BE_USED_AUTOMATICALLY;
+ @ClientString(id = 4411, message = "Macro made of chat-room messages cannot be used in auto mode.")
+ public static SystemMessageId MACRO_MADE_OF_CHAT_ROOM_MESSAGES_CANNOT_BE_USED_IN_AUTO_MODE;
- @ClientString(id = 4412, message = "Send $s1")
- public static SystemMessageId SEND_S1;
+ @ClientString(id = 4412, message = "$s1 Send")
+ public static SystemMessageId S1_SEND;
- @ClientString(id = 4413, message = "Congratulations! You have successfully combined items into $s1 ($s2 units.)")
- public static SystemMessageId CONGRATULATIONS_YOU_HAVE_SUCCESSFULLY_COMBINED_ITEMS_INTO_S1_S2_UNITS;
+ @ClientString(id = 4413, message = "Congratulations! You have successfully combined items into $s1 ($s2 pcs.)")
+ public static SystemMessageId CONGRATULATIONS_YOU_HAVE_SUCCESSFULLY_COMBINED_ITEMS_INTO_S1_S2_PCS;
- @ClientString(id = 4414, message = "You have failed to combine the items and obtained $s1 ($s2 units.)")
- public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS_AND_OBTAINED_S1_S2_UNITS;
+ @ClientString(id = 4414, message = "You have failed to combine the items and obtained $s1 ($s2 pcs.)")
+ public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS_AND_OBTAINED_S1_S2_PCS;
@ClientString(id = 4415, message = "A remote control program has been detected. Please keep in mind that your game data may be compromised while using the program.")
public static SystemMessageId A_REMOTE_CONTROL_PROGRAM_HAS_BEEN_DETECTED_PLEASE_KEEP_IN_MIND_THAT_YOUR_GAME_DATA_MAY_BE_COMPROMISED_WHILE_USING_THE_PROGRAM;
@@ -12592,8 +12598,8 @@ public class SystemMessageId
@ClientString(id = 4418, message = "There is not enough inventory space. It is not possible to combine the items. Make sure you gave at least 2 slots.")
public static SystemMessageId THERE_IS_NOT_ENOUGH_INVENTORY_SPACE_IT_IS_NOT_POSSIBLE_TO_COMBINE_THE_ITEMS_MAKE_SURE_YOU_GAVE_AT_LEAST_2_SLOTS;
- @ClientString(id = 4419, message = "The auction for $s1 will begin in 24 hours.")
- public static SystemMessageId THE_AUCTION_FOR_S1_WILL_BEGIN_IN_24_HOURS;
+ @ClientString(id = 4419, message = "The auction for $s1 will begin in 24 h..")
+ public static SystemMessageId THE_AUCTION_FOR_S1_WILL_BEGIN_IN_24_H;
@ClientString(id = 4420, message = "The auction for $s1 is in progress.")
public static SystemMessageId THE_AUCTION_FOR_S1_IS_IN_PROGRESS;
@@ -12604,20 +12610,20 @@ public class SystemMessageId
@ClientString(id = 4422, message = "Processing failed due to death of a character. Resurrect first and try again.")
public static SystemMessageId PROCESSING_FAILED_DUE_TO_DEATH_OF_A_CHARACTER_RESURRECT_FIRST_AND_TRY_AGAIN;
- @ClientString(id = 4423, message = "The Amity Level of $s1 has increased. Open the Factions window to check.")
- public static SystemMessageId THE_AMITY_LEVEL_OF_S1_HAS_INCREASED_OPEN_THE_FACTIONS_WINDOW_TO_CHECK;
+ @ClientString(id = 4423, message = "The $s1 faction level has increased. Open the Factions window to learn more.")
+ public static SystemMessageId THE_S1_FACTION_LEVEL_HAS_INCREASED_OPEN_THE_FACTIONS_WINDOW_TO_LEARN_MORE;
- @ClientString(id = 4424, message = "Failure to combine will result in the loss of some or all ingredients. Are you sure that you want to continue?")
- public static SystemMessageId FAILURE_TO_COMBINE_WILL_RESULT_IN_THE_LOSS_OF_SOME_OR_ALL_INGREDIENTS_ARE_YOU_SURE_THAT_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 4424, message = "Failure to combine will result in the loss of some or all ingredients. Сontinue?")
+ public static SystemMessageId FAILURE_TO_COMBINE_WILL_RESULT_IN_THE_LOSS_OF_SOME_OR_ALL_INGREDIENTS_ONTINUE;
@ClientString(id = 4425, message = "$s1 Raid Boss")
public static SystemMessageId S1_RAID_BOSS;
- @ClientString(id = 4426, message = "Bestiary: The $s2 stage of hunting monster $s1 is achieved.")
- public static SystemMessageId BESTIARY_THE_S2_STAGE_OF_HUNTING_MONSTER_S1_IS_ACHIEVED;
+ @ClientString(id = 4426, message = "All objectives of Monster Diagram $s1, level $s2, have been achieved.")
+ public static SystemMessageId ALL_OBJECTIVES_OF_MONSTER_DIAGRAM_S1_LEVEL_S2_HAVE_BEEN_ACHIEVED;
- @ClientString(id = 4427, message = "Bestiary: All stages of hunting monster $s1 are complete.")
- public static SystemMessageId BESTIARY_ALL_STAGES_OF_HUNTING_MONSTER_S1_ARE_COMPLETE;
+ @ClientString(id = 4427, message = "All objectives of Monster Diagram $s1 have been achieved.")
+ public static SystemMessageId ALL_OBJECTIVES_OF_MONSTER_DIAGRAM_S1_HAVE_BEEN_ACHIEVED;
@ClientString(id = 4428, message = "Only characters of level $s1 or higher are eligible for rewards.")
public static SystemMessageId ONLY_CHARACTERS_OF_LEVEL_S1_OR_HIGHER_ARE_ELIGIBLE_FOR_REWARDS;
@@ -12649,8 +12655,8 @@ public class SystemMessageId
@ClientString(id = 4437, message = "$s1 appeared - Click it to track down.")
public static SystemMessageId S1_APPEARED_CLICK_IT_TO_TRACK_DOWN;
- @ClientString(id = 4438, message = "Nothing has been recorded in the Monster Collection.")
- public static SystemMessageId NOTHING_HAS_BEEN_RECORDED_IN_THE_MONSTER_COLLECTION;
+ @ClientString(id = 4438, message = "Nothing can be recorded in the Monster Diagram.")
+ public static SystemMessageId NOTHING_CAN_BE_RECORDED_IN_THE_MONSTER_DIAGRAM;
@ClientString(id = 4439, message = "Ka...Kain?")
public static SystemMessageId KA_KAIN;
@@ -12658,13 +12664,13 @@ public class SystemMessageId
@ClientString(id = 4440, message = "We could defeat Kain van Halter...\ntogether.")
public static SystemMessageId WE_COULD_DEFEAT_KAIN_VAN_HALTER_NTOGETHER;
- @ClientString(id = 4441, message = "Now it's time to show our strength.\nLet's go to the Messiah Castle.")
+ @ClientString(id = 4441, message = "Now it’s time to show our strength.\nLet’s go to the Messiah Castle.")
public static SystemMessageId NOW_IT_S_TIME_TO_SHOW_OUR_STRENGTH_NLET_S_GO_TO_THE_MESSIAH_CASTLE;
@ClientString(id = 4442, message = "We had to retreat... to live to fight another day.")
public static SystemMessageId WE_HAD_TO_RETREAT_TO_LIVE_TO_FIGHT_ANOTHER_DAY;
- @ClientString(id = 4443, message = "Let's sharpen our blades until we return to Gracia.")
+ @ClientString(id = 4443, message = "Let’s sharpen our blades until we return to Gracia.")
public static SystemMessageId LET_S_SHARPEN_OUR_BLADES_UNTIL_WE_RETURN_TO_GRACIA;
@ClientString(id = 4444, message = "The mission is a success. Fall back!")
@@ -12706,8 +12712,8 @@ public class SystemMessageId
@ClientString(id = 4456, message = "You cannot attack players who are in a non-combat area.")
public static SystemMessageId YOU_CANNOT_ATTACK_PLAYERS_WHO_ARE_IN_A_NON_COMBAT_AREA;
- @ClientString(id = 4457, message = "The items sent can be retrieved only through an Alchemist or Dimensional Merchant on the same server. Are you sure you want to continue?")
- public static SystemMessageId THE_ITEMS_SENT_CAN_BE_RETRIEVED_ONLY_THROUGH_AN_ALCHEMIST_OR_DIMENSIONAL_MERCHANT_ON_THE_SAME_SERVER_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 4457, message = "The transferred items can be obtained through Game Assistants only on the joint server. Continue?")
+ public static SystemMessageId THE_TRANSFERRED_ITEMS_CAN_BE_OBTAINED_THROUGH_GAME_ASSISTANTS_ONLY_ON_THE_JOINT_SERVER_CONTINUE;
@ClientString(id = 4458, message = "Pull yourself together, Kain! Are you trying to get us killed?")
public static SystemMessageId PULL_YOURSELF_TOGETHER_KAIN_ARE_YOU_TRYING_TO_GET_US_KILLED;
@@ -12724,8 +12730,8 @@ public class SystemMessageId
@ClientString(id = 4462, message = "You exceeded the limit and cannot complete the task.")
public static SystemMessageId YOU_EXCEEDED_THE_LIMIT_AND_CANNOT_COMPLETE_THE_TASK;
- @ClientString(id = 4463, message = "Before the scheduled maintenance on $s1.$s2.$s3")
- public static SystemMessageId BEFORE_THE_SCHEDULED_MAINTENANCE_ON_S1_S2_S3;
+ @ClientString(id = 4463, message = "Till the scheduled maintenance on $s1.$s2.$s3")
+ public static SystemMessageId TILL_THE_SCHEDULED_MAINTENANCE_ON_S1_S2_S3;
@ClientString(id = 4464, message = "After the scheduled maintenance on $s1.$s2.$s3")
public static SystemMessageId AFTER_THE_SCHEDULED_MAINTENANCE_ON_S1_S2_S3;
@@ -12733,8 +12739,8 @@ public class SystemMessageId
@ClientString(id = 4465, message = "From $s1 $s2 to $s3")
public static SystemMessageId FROM_S1_S2_TO_S3;
- @ClientString(id = 4466, message = "$s1 day(s) $s2 hour(s) $s3 minute(s)")
- public static SystemMessageId S1_DAY_S_S2_HOUR_S_S3_MINUTE_S;
+ @ClientString(id = 4466, message = "$s1 d. $s2 h. $s3 min.")
+ public static SystemMessageId S1_D_S2_H_S3_MIN;
@ClientString(id = 4467, message = "$s1.$s2.$s3")
public static SystemMessageId S1_S2_S3;
@@ -12742,8 +12748,8 @@ public class SystemMessageId
@ClientString(id = 4468, message = "Task cannot be completed: Your selling price exceeds the Adena limit.")
public static SystemMessageId TASK_CANNOT_BE_COMPLETED_YOUR_SELLING_PRICE_EXCEEDS_THE_ADENA_LIMIT;
- @ClientString(id = 4469, message = "Task cannot be completed: Your balance exceeds the Adena limit.")
- public static SystemMessageId TASK_CANNOT_BE_COMPLETED_YOUR_BALANCE_EXCEEDS_THE_ADENA_LIMIT;
+ @ClientString(id = 4469, message = "Task cannot be completed: Your selling price exceeds the Adena limit.")
+ public static SystemMessageId TASK_CANNOT_BE_COMPLETED_YOUR_SELLING_PRICE_EXCEEDS_THE_ADENA_LIMIT_2;
@ClientString(id = 4470, message = "Task cannot be completed: Your balance after the transaction exceeds the Adena limit.")
public static SystemMessageId TASK_CANNOT_BE_COMPLETED_YOUR_BALANCE_AFTER_THE_TRANSACTION_EXCEEDS_THE_ADENA_LIMIT;
@@ -12766,8 +12772,8 @@ public class SystemMessageId
@ClientString(id = 4476, message = "Failed because there's not enough Adena.")
public static SystemMessageId FAILED_BECAUSE_THERE_S_NOT_ENOUGH_ADENA;
- @ClientString(id = 4477, message = "Kneel down! Frederick the Destroyer will appear!")
- public static SystemMessageId KNEEL_DOWN_FREDERICK_THE_DESTROYER_WILL_APPEAR;
+ @ClientString(id = 4477, message = "Kneel down before Frederick the Destroyer!")
+ public static SystemMessageId KNEEL_DOWN_BEFORE_FREDERICK_THE_DESTROYER;
@ClientString(id = 4478, message = "The festival of flames begins!")
public static SystemMessageId THE_FESTIVAL_OF_FLAMES_BEGINS;
@@ -12835,11 +12841,11 @@ public class SystemMessageId
@ClientString(id = 4499, message = "The game has ended because time has run out.")
public static SystemMessageId THE_GAME_HAS_ENDED_BECAUSE_TIME_HAS_RUN_OUT;
- @ClientString(id = 4500, message = "The reward is kept for $s1 hours. You can receive it from the event NPC before starting a new game.")
- public static SystemMessageId THE_REWARD_IS_KEPT_FOR_S1_HOURS_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME;
+ @ClientString(id = 4500, message = "The reward is kept for $s1 h. You can receive it from the event NPC before starting a new game.")
+ public static SystemMessageId THE_REWARD_IS_KEPT_FOR_S1_H_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME;
- @ClientString(id = 4501, message = "You can receive the reward only when your inventory is below 80%% of its weight and quantity limits. (The reward is kept for $s1 hours. You can receive it from the event NPC before starting a new game.)")
- public static SystemMessageId YOU_CAN_RECEIVE_THE_REWARD_ONLY_WHEN_YOUR_INVENTORY_IS_BELOW_80_OF_ITS_WEIGHT_AND_QUANTITY_LIMITS_THE_REWARD_IS_KEPT_FOR_S1_HOURS_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME;
+ @ClientString(id = 4501, message = "You can receive the reward only when your inventory is below 80%% of its weight and quantity limits.\r\n(The reward is kept for $s1 h. You can receive it from the event NPC before starting a new game.)")
+ public static SystemMessageId YOU_CAN_RECEIVE_THE_REWARD_ONLY_WHEN_YOUR_INVENTORY_IS_BELOW_80_OF_ITS_WEIGHT_AND_QUANTITY_LIMITS_R_N_THE_REWARD_IS_KEPT_FOR_S1_H_YOU_CAN_RECEIVE_IT_FROM_THE_EVENT_NPC_BEFORE_STARTING_A_NEW_GAME;
@ClientString(id = 4502, message = "Old) NC OTP related information was deleted on Wednesday August 30th, 2017. Accordingly, Old) NC OTP service accounts require personal verification to reactivate. Complete the personal verification process at Lineage II website to access your account.")
public static SystemMessageId OLD_NC_OTP_RELATED_INFORMATION_WAS_DELETED_ON_WEDNESDAY_AUGUST_30TH_2017_ACCORDINGLY_OLD_NC_OTP_SERVICE_ACCOUNTS_REQUIRE_PERSONAL_VERIFICATION_TO_REACTIVATE_COMPLETE_THE_PERSONAL_VERIFICATION_PROCESS_AT_LINEAGE_II_WEBSITE_TO_ACCESS_YOUR_ACCOUNT;
@@ -12847,35 +12853,35 @@ public class SystemMessageId
@ClientString(id = 4503, message = "Old) NC OTP related information was deleted on Wednesday August 30th, 2017. Accordingly, Old) NC OTP service accounts require personal verification to reactivate. Complete the personal verification process at Lineage II website to access your account.")
public static SystemMessageId OLD_NC_OTP_RELATED_INFORMATION_WAS_DELETED_ON_WEDNESDAY_AUGUST_30TH_2017_ACCORDINGLY_OLD_NC_OTP_SERVICE_ACCOUNTS_REQUIRE_PERSONAL_VERIFICATION_TO_REACTIVATE_COMPLETE_THE_PERSONAL_VERIFICATION_PROCESS_AT_LINEAGE_II_WEBSITE_TO_ACCESS_YOUR_ACCOUNT_2;
- @ClientString(id = 4504, message = "Register the Agathion you want to grow.")
- public static SystemMessageId REGISTER_THE_AGATHION_YOU_WANT_TO_GROW;
+ @ClientString(id = 4504, message = "Register an agathion you want to grow.")
+ public static SystemMessageId REGISTER_AN_AGATHION_YOU_WANT_TO_GROW;
- @ClientString(id = 4505, message = "Press the Start button to grow the selected Agathion.")
+ @ClientString(id = 4505, message = "Press the Start button to grow the selected agathion.")
public static SystemMessageId PRESS_THE_START_BUTTON_TO_GROW_THE_SELECTED_AGATHION;
- @ClientString(id = 4506, message = "If the growth fails, the Agathion will be lost.")
- public static SystemMessageId IF_THE_GROWTH_FAILS_THE_AGATHION_WILL_BE_LOST;
+ @ClientString(id = 4506, message = "In case of failure, the agathion will be lost.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_THE_AGATHION_WILL_BE_LOST;
- @ClientString(id = 4507, message = "Warning of destruction!\n\nIf the growth fails, the Agathion will be destroyed.\n\nAre you sure you want to continue?")
- public static SystemMessageId WARNING_OF_DESTRUCTION_N_NIF_THE_GROWTH_FAILS_THE_AGATHION_WILL_BE_DESTROYED_N_NARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 4507, message = "Note!\n\nIn case of failure the agathion will disappear.\n\nAre you sure you want to continue?")
+ public static SystemMessageId NOTE_N_NIN_CASE_OF_FAILURE_THE_AGATHION_WILL_DISAPPEAR_N_NARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
- @ClientString(id = 4508, message = "If it fails, the Agathion's growth level will be .")
- public static SystemMessageId IF_IT_FAILS_THE_AGATHION_S_GROWTH_LEVEL_WILL_BE_RESET;
+ @ClientString(id = 4508, message = "In case of failure agathion's growth level will be reset.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_AGATHION_S_GROWTH_LEVEL_WILL_BE_RESET;
- @ClientString(id = 4509, message = "If it fails, the Agathion's growth level will be .")
- public static SystemMessageId IF_IT_FAILS_THE_AGATHION_S_GROWTH_LEVEL_WILL_BE_RETAINED;
+ @ClientString(id = 4509, message = "In case of failure, the agathion's growth level will remain the same.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_THE_AGATHION_S_GROWTH_LEVEL_WILL_REMAIN_THE_SAME;
- @ClientString(id = 4510, message = "Press the Start button to grow the selected Agathion.")
+ @ClientString(id = 4510, message = "Press the Start button to grow the selected agathion.")
public static SystemMessageId PRESS_THE_START_BUTTON_TO_GROW_THE_SELECTED_AGATHION_2;
- @ClientString(id = 4511, message = "The growth failed. The Agathion was lost, and the item was .")
- public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_WAS_LOST_AND_THE_ITEM_WAS_DESTROYED;
+ @ClientString(id = 4511, message = "The growth failed. The agathion disappeared.")
+ public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_DISAPPEARED;
- @ClientString(id = 4512, message = "The growth failed. The Agathion's growth level was .")
- public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_S_GROWTH_LEVEL_WAS_RESET;
+ @ClientString(id = 4512, message = "The growth failed. The agathion's growth level is reset.")
+ public static SystemMessageId THE_GROWTH_FAILED_THE_AGATHION_S_GROWTH_LEVEL_IS_RESET;
- @ClientString(id = 4513, message = "Congratulations! The Agathion was successfully grown to <$s1>.")
- public static SystemMessageId CONGRATULATIONS_THE_AGATHION_WAS_SUCCESSFULLY_GROWN_TO_S1;
+ @ClientString(id = 4513, message = "Congratulations! The agathion was grown successfully, you obtained $s1.")
+ public static SystemMessageId CONGRATULATIONS_THE_AGATHION_WAS_GROWN_SUCCESSFULLY_YOU_OBTAINED_S1;
@ClientString(id = 4514, message = "Do you want to leave the $s1 clan? If you leave, you cannot join another clan for a certain period.")
public static SystemMessageId DO_YOU_WANT_TO_LEAVE_THE_S1_CLAN_IF_YOU_LEAVE_YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_A_CERTAIN_PERIOD;
@@ -12883,71 +12889,71 @@ public class SystemMessageId
@ClientString(id = 4515, message = "Do you want to dismiss $s1 from your clan? If you dismiss a clan member, you cannot accept a new member for a certain period.")
public static SystemMessageId DO_YOU_WANT_TO_DISMISS_S1_FROM_YOUR_CLAN_IF_YOU_DISMISS_A_CLAN_MEMBER_YOU_CANNOT_ACCEPT_A_NEW_MEMBER_FOR_A_CERTAIN_PERIOD;
- @ClientString(id = 4516, message = "You were dismissed from the clan. You cannot join another clan for $s1 minutes.")
- public static SystemMessageId YOU_WERE_DISMISSED_FROM_THE_CLAN_YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_S1_MINUTES;
+ @ClientString(id = 4516, message = "You are dismissed from the clan. You cannot join another for $s1 min.")
+ public static SystemMessageId YOU_ARE_DISMISSED_FROM_THE_CLAN_YOU_CANNOT_JOIN_ANOTHER_FOR_S1_MIN;
- @ClientString(id = 4517, message = "You cannot accept a new member for $s1 minutes after dismissing a clan member.")
- public static SystemMessageId YOU_CANNOT_ACCEPT_A_NEW_MEMBER_FOR_S1_MINUTES_AFTER_DISMISSING_A_CLAN_MEMBER;
+ @ClientString(id = 4517, message = "You cannot accept a new clan member for $s1 min. after dismissing someone.")
+ public static SystemMessageId YOU_CANNOT_ACCEPT_A_NEW_CLAN_MEMBER_FOR_S1_MIN_AFTER_DISMISSING_SOMEONE;
- @ClientString(id = 4518, message = "If you are dismissed from or leave a clan, you cannot join another clan for $s1 minutes.")
- public static SystemMessageId IF_YOU_ARE_DISMISSED_FROM_OR_LEAVE_A_CLAN_YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_S1_MINUTES;
+ @ClientString(id = 4518, message = "You cannot join another clan for $s1 min. after leaving the previous one.")
+ public static SystemMessageId YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_S1_MIN_AFTER_LEAVING_THE_PREVIOUS_ONE;
- @ClientString(id = 4519, message = "$c1 cannot join your clan because $s2 minutes has not passed since they left another clan.")
- public static SystemMessageId C1_CANNOT_JOIN_YOUR_CLAN_BECAUSE_S2_MINUTES_HAS_NOT_PASSED_SINCE_THEY_LEFT_ANOTHER_CLAN;
+ @ClientString(id = 4519, message = "$c1 will be able to join your clan in $s2 min. after leaving the previous one.")
+ public static SystemMessageId C1_WILL_BE_ABLE_TO_JOIN_YOUR_CLAN_IN_S2_MIN_AFTER_LEAVING_THE_PREVIOUS_ONE;
- @ClientString(id = 4520, message = "You cannot join this clan because $s1 minutes has not passed since you left another clan.")
- public static SystemMessageId YOU_CANNOT_JOIN_THIS_CLAN_BECAUSE_S1_MINUTES_HAS_NOT_PASSED_SINCE_YOU_LEFT_ANOTHER_CLAN;
+ @ClientString(id = 4520, message = "You'll be able to join another clan in $s1 min. after leaving the previous one.")
+ public static SystemMessageId YOU_LL_BE_ABLE_TO_JOIN_ANOTHER_CLAN_IN_S1_MIN_AFTER_LEAVING_THE_PREVIOUS_ONE;
@ClientString(id = 4521, message = "$s1 was summoned as a Primary Agathion.")
public static SystemMessageId S1_WAS_SUMMONED_AS_A_PRIMARY_AGATHION;
- @ClientString(id = 4522, message = "$s1's power was unlocked, thereby activating all its abilities.")
+ @ClientString(id = 4522, message = "$s1‘s power was unlocked, thereby activating all its abilities.")
public static SystemMessageId S1_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES;
- @ClientString(id = 4523, message = "$s1 was summoned as a Secondary Agathion.")
- public static SystemMessageId S1_WAS_SUMMONED_AS_A_SECONDARY_AGATHION;
+ @ClientString(id = 4523, message = "$s1 is summoned as a secondary agathion.")
+ public static SystemMessageId S1_IS_SUMMONED_AS_A_SECONDARY_AGATHION;
- @ClientString(id = 4524, message = "Only $s1's Unique Ability becomes active.")
+ @ClientString(id = 4524, message = "Only $s1‘s Unique Ability becomes active.")
public static SystemMessageId ONLY_S1_S_UNIQUE_ABILITY_BECOMES_ACTIVE;
- @ClientString(id = 4525, message = "$s1's power was sealed.")
+ @ClientString(id = 4525, message = "$s1‘s power was sealed.")
public static SystemMessageId S1_S_POWER_WAS_SEALED;
- @ClientString(id = 4526, message = "Cannot summon any more Agathions.")
- public static SystemMessageId CANNOT_SUMMON_ANY_MORE_AGATHIONS;
+ @ClientString(id = 4526, message = "No more agathions can be summoned.")
+ public static SystemMessageId NO_MORE_AGATHIONS_CAN_BE_SUMMONED;
- @ClientString(id = 4527, message = "You cannot use the Agathion's power because you are not wearing the left bracelet.")
- public static SystemMessageId YOU_CANNOT_USE_THE_AGATHION_S_POWER_BECAUSE_YOU_ARE_NOT_WEARING_THE_LEFT_BRACELET;
+ @ClientString(id = 4527, message = "You cannot use the agathion's power because the left bracelet is not equipped.")
+ public static SystemMessageId YOU_CANNOT_USE_THE_AGATHION_S_POWER_BECAUSE_THE_LEFT_BRACELET_IS_NOT_EQUIPPED;
- @ClientString(id = 4528, message = "+$s1$s2 was summoned as a Primary Agathion.")
+ @ClientString(id = 4528, message = "+$s1 $s2 was summoned as a primary agathion.")
public static SystemMessageId S1_S2_WAS_SUMMONED_AS_A_PRIMARY_AGATHION;
- @ClientString(id = 4529, message = "$s1's power was unlocked, thereby activating all its abilities.")
- public static SystemMessageId S1_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES_2;
+ @ClientString(id = 4529, message = "+$s1 $s2‘s power was unlocked, thereby activating all its abilities.")
+ public static SystemMessageId S1_S2_S_POWER_WAS_UNLOCKED_THEREBY_ACTIVATING_ALL_ITS_ABILITIES;
- @ClientString(id = 4530, message = "+$s1$s2 was summoned as a Secondary Agathion.")
- public static SystemMessageId S1_S2_WAS_SUMMONED_AS_A_SECONDARY_AGATHION;
+ @ClientString(id = 4530, message = "+$s1 $s2 is summoned as a secondary agathion.")
+ public static SystemMessageId S1_S2_IS_SUMMONED_AS_A_SECONDARY_AGATHION;
- @ClientString(id = 4531, message = "Only $s1's Unique Ability becomes active.")
- public static SystemMessageId ONLY_S1_S_UNIQUE_ABILITY_BECOMES_ACTIVE_2;
+ @ClientString(id = 4531, message = "Only +$s1 $s2‘s Unique Ability becomes active.")
+ public static SystemMessageId ONLY_S1_S2_S_UNIQUE_ABILITY_BECOMES_ACTIVE;
- @ClientString(id = 4532, message = "+$s1$s2's power was sealed.")
+ @ClientString(id = 4532, message = "+$s1 $s2‘s power was sealed.")
public static SystemMessageId S1_S2_S_POWER_WAS_SEALED;
@ClientString(id = 4533, message = "Your status does not allow for you to use this function.")
public static SystemMessageId YOUR_STATUS_DOES_NOT_ALLOW_FOR_YOU_TO_USE_THIS_FUNCTION;
- @ClientString(id = 4534, message = "$s1's status does allow for them to use this function.")
+ @ClientString(id = 4534, message = "$s1‘s status does allow for them to use this function.")
public static SystemMessageId S1_S_STATUS_DOES_ALLOW_FOR_THEM_TO_USE_THIS_FUNCTION;
- @ClientString(id = 4535, message = "Current location: $s1/$s2/$s3 (Balthus Knight Barracks)")
- public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_BALTHUS_KNIGHT_BARRACKS;
+ @ClientString(id = 4535, message = "Current location: $s1/$s2/$s3 (Balthus Knights' Barracks)")
+ public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_BALTHUS_KNIGHTS_BARRACKS;
@ClientString(id = 4536, message = "Current location: $s1/$s2/$s3 (Hatchling Nest)")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_HATCHLING_NEST;
- @ClientString(id = 4537, message = "Current location: $s1/$s2/$s3 (Near Hatchling Habitat)")
- public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HATCHLING_HABITAT;
+ @ClientString(id = 4537, message = "Current location: $s1/$s2/$s3 (near Hatchling Nest)")
+ public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_HATCHLING_NEST;
@ClientString(id = 4538, message = "Current location: $s1/$s2/$s3 (Antharas' Nest)")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_ANTHARAS_NEST;
@@ -12967,10 +12973,10 @@ public class SystemMessageId
@ClientString(id = 4543, message = "No spaces are allowed.")
public static SystemMessageId NO_SPACES_ARE_ALLOWED;
- @ClientString(id = 4544, message = "$s1's affiliation will be changed.")
+ @ClientString(id = 4544, message = "$s1‘s affiliation will be changed.")
public static SystemMessageId S1_S_AFFILIATION_WILL_BE_CHANGED;
- @ClientString(id = 4545, message = "$s1's privileges will be changed.")
+ @ClientString(id = 4545, message = "$s1‘s privileges will be changed.")
public static SystemMessageId S1_S_PRIVILEGES_WILL_BE_CHANGED;
@ClientString(id = 4546, message = "Clan Level $s1 or higher")
@@ -12997,14 +13003,14 @@ public class SystemMessageId
@ClientString(id = 4553, message = "Rank $s1")
public static SystemMessageId RANK_S1;
- @ClientString(id = 4554, message = "Consumes 1 Clan Development Point.\nConsumes $s1 Clan Rep.\nInitializing does not refund Clan Rep.\n\nDo you want to continue?")
- public static SystemMessageId CONSUMES_1_CLAN_DEVELOPMENT_POINT_N_CONSUMES_S1_CLAN_REP_N_INITIALIZING_DOES_NOT_REFUND_CLAN_REP_N_NDO_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 4554, message = "· Consumes 1 Clan Development Point.\n· Consumes $s1 Clan Reputation Points.\n· Resetting refunds Clan Development Points, but not Clan Rep.\n\nContinue?")
+ public static SystemMessageId CONSUMES_1_CLAN_DEVELOPMENT_POINT_N_CONSUMES_S1_CLAN_REPUTATION_POINTS_N_RESETTING_REFUNDS_CLAN_DEVELOPMENT_POINTS_BUT_NOT_CLAN_REP_N_NCONTINUE;
- @ClientString(id = 4555, message = "Consumes $s1 Clan Rep.\nInitializing does not refund Clan Rep.\nTime can be extended once after unlocking.\n\nDo you want to continue?")
- public static SystemMessageId CONSUMES_S1_CLAN_REP_N_INITIALIZING_DOES_NOT_REFUND_CLAN_REP_N_TIME_CAN_BE_EXTENDED_ONCE_AFTER_UNLOCKING_N_NDO_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 4555, message = "· Consumes $s1 Clan Reputation Points.\n· Resetting does not refund Clan Rep.\n· The duration of the unlocked seals will be extended.\n\nContinue?")
+ public static SystemMessageId CONSUMES_S1_CLAN_REPUTATION_POINTS_N_RESETTING_DOES_NOT_REFUND_CLAN_REP_N_THE_DURATION_OF_THE_UNLOCKED_SEALS_WILL_BE_EXTENDED_N_NCONTINUE;
- @ClientString(id = 4556, message = "Consumes 10,000 Clan Rep.\nResets all specialties and seals.\nUsed Clan Development Points will be refunded.\nUsed Clan Rep will NOT be refunded.\n\nDo you want to continue?")
- public static SystemMessageId CONSUMES_10_000_CLAN_REP_N_RESETS_ALL_SPECIALTIES_AND_SEALS_N_USED_CLAN_DEVELOPMENT_POINTS_WILL_BE_REFUNDED_N_USED_CLAN_REP_WILL_NOT_BE_REFUNDED_N_NDO_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 4556, message = "· Consumes 10,000 Clan Reputation Points.\n· Resets all Specialized skills and seal effects.\n· Retrieves the Clan Development Points paid for unlocking.\n· Unable to retrieve the Clam Fame paid for unlocking.\n\nAre you sure to reset?")
+ public static SystemMessageId CONSUMES_10_000_CLAN_REPUTATION_POINTS_N_RESETS_ALL_SPECIALIZED_SKILLS_AND_SEAL_EFFECTS_N_RETRIEVES_THE_CLAN_DEVELOPMENT_POINTS_PAID_FOR_UNLOCKING_N_UNABLE_TO_RETRIEVE_THE_CLAM_FAME_PAID_FOR_UNLOCKING_N_NARE_YOU_SURE_TO_RESET;
@ClientString(id = 4557, message = "Unlocked $s1.")
public static SystemMessageId UNLOCKED_S1;
@@ -13018,8 +13024,8 @@ public class SystemMessageId
@ClientString(id = 4560, message = "Cannot extend the seal activation time any longer.")
public static SystemMessageId CANNOT_EXTEND_THE_SEAL_ACTIVATION_TIME_ANY_LONGER;
- @ClientString(id = 4561, message = "Does not meet requirements to unlock Specialization.")
- public static SystemMessageId DOES_NOT_MEET_REQUIREMENTS_TO_UNLOCK_SPECIALIZATION;
+ @ClientString(id = 4561, message = "Not enough money to unlock Specialization.")
+ public static SystemMessageId NOT_ENOUGH_MONEY_TO_UNLOCK_SPECIALIZATION;
@ClientString(id = 4562, message = "Not enough money to unlock seal.")
public static SystemMessageId NOT_ENOUGH_MONEY_TO_UNLOCK_SEAL;
@@ -13042,11 +13048,11 @@ public class SystemMessageId
@ClientString(id = 4568, message = "Activated the above item in the Clan Shop.")
public static SystemMessageId ACTIVATED_THE_ABOVE_ITEM_IN_THE_CLAN_SHOP;
- @ClientString(id = 4569, message = "The item will be purchased. Are you sure you want to continue?")
- public static SystemMessageId THE_ITEM_WILL_BE_PURCHASED_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 4569, message = "The item will be purchased. Continue?")
+ public static SystemMessageId THE_ITEM_WILL_BE_PURCHASED_CONTINUE;
- @ClientString(id = 4570, message = "Purchased the item successfully.")
- public static SystemMessageId PURCHASED_THE_ITEM_SUCCESSFULLY;
+ @ClientString(id = 4570, message = "You've purchased the item.")
+ public static SystemMessageId YOU_VE_PURCHASED_THE_ITEM_2;
@ClientString(id = 4571, message = "Valid for: $s1 days after unlocked")
public static SystemMessageId VALID_FOR_S1_DAYS_AFTER_UNLOCKED;
@@ -13063,8 +13069,8 @@ public class SystemMessageId
@ClientString(id = 4575, message = "Grant or remove titles")
public static SystemMessageId GRANT_OR_REMOVE_TITLES;
- @ClientString(id = 4576, message = "View the warehouse (only the clan reader can search items)")
- public static SystemMessageId VIEW_THE_WAREHOUSE_ONLY_THE_CLAN_READER_CAN_SEARCH_ITEMS;
+ @ClientString(id = 4576, message = "View the warehouse and deposit items (only the clan reader can take items)")
+ public static SystemMessageId VIEW_THE_WAREHOUSE_AND_DEPOSIT_ITEMS_ONLY_THE_CLAN_READER_CAN_TAKE_ITEMS;
@ClientString(id = 4577, message = "Change a clan member's privilege level and manage the Clan Membership System (registering and editing the clan, approving membership, etc.)")
public static SystemMessageId CHANGE_A_CLAN_MEMBER_S_PRIVILEGE_LEVEL_AND_MANAGE_THE_CLAN_MEMBERSHIP_SYSTEM_REGISTERING_AND_EDITING_THE_CLAN_APPROVING_MEMBERSHIP_ETC;
@@ -13072,8 +13078,8 @@ public class SystemMessageId
@ClientString(id = 4578, message = "Declare/Cancel a Clan War")
public static SystemMessageId DECLARE_CANCEL_A_CLAN_WAR;
- @ClientString(id = 4579, message = "Start the Throne of Heroes")
- public static SystemMessageId START_THE_THRONE_OF_HEROES;
+ @ClientString(id = 4579, message = "Start the clan raid (Throne of Heroes)")
+ public static SystemMessageId START_THE_CLAN_RAID_THRONE_OF_HEROES;
@ClientString(id = 4580, message = "Dismiss a clan member")
public static SystemMessageId DISMISS_A_CLAN_MEMBER;
@@ -13150,11 +13156,11 @@ public class SystemMessageId
@ClientString(id = 4604, message = "By the will of the Chaos, the power of Abelius, the Golden Commander of the ancient giants, has been combined with the ancient power of darkness. The heightened power of darkness gave him the strength and will to overcome any opponent.")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_ABELIUS_THE_GOLDEN_COMMANDER_OF_THE_ANCIENT_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_DARKNESS_THE_HEIGHTENED_POWER_OF_DARKNESS_GAVE_HIM_THE_STRENGTH_AND_WILL_TO_OVERCOME_ANY_OPPONENT;
- @ClientString(id = 4605, message = "- Great P. Def. and skillful Shield Defense -Increased P. Def. for the whole party - HP/MP Recovery Cubic")
+ @ClientString(id = 4605, message = "- Great P. Def. and skillful Shield Defense -Increased P. Def. for the whole party - HP/ MP Recovery Cubic")
public static SystemMessageId GREAT_P_DEF_AND_SKILLFUL_SHIELD_DEFENSE_BR_INCREASED_P_DEF_FOR_THE_WHOLE_PARTY_BR_HP_MP_RECOVERY_CUBIC;
- @ClientString(id = 4606, message = "By the will of the Chaos, the power of Abelius, the Golden Commander of the ancient giants, has been combined with the ancient power of light and water. The three powers combined increased not only attack power but also survival abilities, such as defense and the protection of allies.")
- public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_ABELIUS_THE_GOLDEN_COMMANDER_OF_THE_ANCIENT_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_LIGHT_AND_WATER_THE_THREE_POWERS_COMBINED_INCREASED_NOT_ONLY_ATTACK_POWER_BUT_ALSO_SURVIVAL_ABILITIES_SUCH_AS_DEFENSE_AND_THE_PROTECTION_OF_ALLIES;
+ @ClientString(id = 4606, message = "By the will of the Chaos, the power of Abelius, the Golden Commander of the ancient Giants, has been combined with the energies of Light and Water. It increases attack power, defense abilities and survivability.")
+ public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_ABELIUS_THE_GOLDEN_COMMANDER_OF_THE_ANCIENT_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ENERGIES_OF_LIGHT_AND_WATER_IT_INCREASES_ATTACK_POWER_DEFENSE_ABILITIES_AND_SURVIVABILITY;
@ClientString(id = 4607, message = "- Great P. Def. - Increased P. Atk. for the whole party - Dynamic Debuffs")
public static SystemMessageId GREAT_P_DEF_BR_INCREASED_P_ATK_FOR_THE_WHOLE_PARTY_BR_DYNAMIC_DEBUFFS;
@@ -13216,7 +13222,7 @@ public class SystemMessageId
@ClientString(id = 4626, message = "By the will of the Chaos, the power of Ashagen, the greatest assassin of the giants, has been combined with the ancient power of darkness and wind. This power endowed the Othell Ghost Hunters with speed and critical attacks that made them the ultimate assassins.")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_ASHAGEN_THE_GREATEST_ASSASSIN_OF_THE_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_DARKNESS_AND_WIND_THIS_POWER_ENDOWED_THE_OTHELL_GHOST_HUNTERS_WITH_SPEED_AND_CRITICAL_ATTACKS_THAT_MADE_THEM_THE_ULTIMATE_ASSASSINS;
- @ClientString(id = 4627, message = "- Specializes in Spoil (Plunder) (* obtains rare items and ingredients)")
+ @ClientString(id = 4627, message = "- Specializes in Spoil (Plunder) (* obtains rare items and ingredients)")
public static SystemMessageId SPECIALIZES_IN_SPOIL_PLUNDER_BR_OBTAINS_RARE_ITEMS_AND_INGREDIENTS;
@ClientString(id = 4628, message = "By the will of the Chaos, the power of Ashagen, the greatest assassin of the giants, has been combined with the ancient power of the earth and wind. Heightened in all senses, they now utilize their abilities in both battlefield and at home.")
@@ -13291,8 +13297,8 @@ public class SystemMessageId
@ClientString(id = 4651, message = "- Party buffer based on attack - Use AoE Petrify to aid party")
public static SystemMessageId PARTY_BUFFER_BASED_ON_ATTACK_BR_USE_AOE_PETRIFY_TO_AID_PARTY;
- @ClientString(id = 4652, message = "By the will of the Chaos, the power of Leister, the giant that commanded the war between the giants and the gods, has been combined with the ancient power of light. This power has maximized the strength of not only the Spectral Dancer but the entire party's attack power.")
- public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LEISTER_THE_GIANT_THAT_COMMANDED_THE_WAR_BETWEEN_THE_GIANTS_AND_THE_GODS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_LIGHT_THIS_POWER_HAS_MAXIMIZED_THE_STRENGTH_OF_NOT_ONLY_THE_SPECTRAL_DANCER_BUT_THE_ENTIRE_PARTY_S_ATTACK_POWER;
+ @ClientString(id = 4652, message = "By the will of the Chaos, the power of Leister, the commander of the Giants' army in the war with the gods, has been combined with the energy of Light. It maximizes the strength of not only the Spectral Dancer but of their entire party.")
+ public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LEISTER_THE_COMMANDER_OF_THE_GIANTS_ARMY_IN_THE_WAR_WITH_THE_GODS_HAS_BEEN_COMBINED_WITH_THE_ENERGY_OF_LIGHT_IT_MAXIMIZES_THE_STRENGTH_OF_NOT_ONLY_THE_SPECTRAL_DANCER_BUT_OF_THEIR_ENTIRE_PARTY;
@ClientString(id = 4653, message = "- Buffer specializing in clan wars and PvP - Restrain standard P. Atk. To aid in clan war - Specializes in clan-level buffs and CP boosts")
public static SystemMessageId BUFFER_SPECIALIZING_IN_CLAN_WARS_AND_PVP_BR_RESTRAIN_STANDARD_P_ATK_TO_AID_IN_CLAN_WAR_BR_SPECIALIZES_IN_CLAN_LEVEL_BUFFS_AND_CP_BOOSTS;
@@ -13342,8 +13348,8 @@ public class SystemMessageId
@ClientString(id = 4668, message = "By the will of the Chaos, the power of Lakcis, the forefather of holy magic who took and improved Einhasad's power, has been combined with the ancient power of darkness. The heightened divine power was used to protect one's community and brothers in arms.")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LAKCIS_THE_FOREFATHER_OF_HOLY_MAGIC_WHO_TOOK_AND_IMPROVED_EINHASAD_S_POWER_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_DARKNESS_THE_HEIGHTENED_DIVINE_POWER_WAS_USED_TO_PROTECT_ONE_S_COMMUNITY_AND_BROTHERS_IN_ARMS;
- @ClientString(id = 4669, message = "Melee Damage Dealer")
- public static SystemMessageId MELEE_DAMAGE_DEALER_3;
+ @ClientString(id = 4669, message = "Damage delay")
+ public static SystemMessageId DAMAGE_DELAY;
@ClientString(id = 4670, message = "- Specizlizes in Fist Weapons - Attacks from the Side - Fast Atk. Spd.")
public static SystemMessageId SPECIZLIZES_IN_FIST_WEAPONS_BR_ATTACKS_FROM_THE_SIDE_BR_FAST_ATK_SPD;
@@ -13351,14 +13357,14 @@ public class SystemMessageId
@ClientString(id = 4671, message = "Eviscerators can manipulate gravity to their advantage. Their main strength lies in shifting their own center of gravity to add to their speed and attack speed.")
public static SystemMessageId EVISCERATORS_CAN_MANIPULATE_GRAVITY_TO_THEIR_ADVANTAGE_THEIR_MAIN_STRENGTH_LIES_IN_SHIFTING_THEIR_OWN_CENTER_OF_GRAVITY_TO_ADD_TO_THEIR_SPEED_AND_ATTACK_SPEED;
- @ClientString(id = 4672, message = "Magic Damage Dealer")
- public static SystemMessageId MAGIC_DAMAGE_DEALER_2;
+ @ClientString(id = 4672, message = "Magic damage delay")
+ public static SystemMessageId MAGIC_DAMAGE_DELAY;
@ClientString(id = 4673, message = "- Specializes in magical two-handed weapons - Close-range Damage Spells - Uses Wind for Defense")
public static SystemMessageId SPECIALIZES_IN_MAGICAL_TWO_HANDED_WEAPONS_BR_CLOSE_RANGE_DAMAGE_SPELLS_BR_USES_WIND_FOR_DEFENSE;
- @ClientString(id = 4674, message = "Able to tap into the power of the wind god, Sayha's Seers can diffuse themselves into the wind for teleportation or defense. Their talents account for their extraordinary survivability.")
- public static SystemMessageId ABLE_TO_TAP_INTO_THE_POWER_OF_THE_WIND_GOD_SAYHA_S_SEERS_CAN_DIFFUSE_THEMSELVES_INTO_THE_WIND_FOR_TELEPORTATION_OR_DEFENSE_THEIR_TALENTS_ACCOUNT_FOR_THEIR_EXTRAORDINARY_SURVIVABILITY;
+ @ClientString(id = 4674, message = "Able to tap into the power of the wind god, Sayha's Seers can diffuse themselves into the wind for transport or defenses. Their talents account for their extraordinary survivability.")
+ public static SystemMessageId ABLE_TO_TAP_INTO_THE_POWER_OF_THE_WIND_GOD_SAYHA_S_SEERS_CAN_DIFFUSE_THEMSELVES_INTO_THE_WIND_FOR_TRANSPORT_OR_DEFENSES_THEIR_TALENTS_ACCOUNT_FOR_THEIR_EXTRAORDINARY_SURVIVABILITY;
@ClientString(id = 4675, message = "Clan Bulletin")
public static SystemMessageId CLAN_BULLETIN;
@@ -13396,8 +13402,8 @@ public class SystemMessageId
@ClientString(id = 4686, message = "You cannot enter because a party member does not belong to your clan.")
public static SystemMessageId YOU_CANNOT_ENTER_BECAUSE_A_PARTY_MEMBER_DOES_NOT_BELONG_TO_YOUR_CLAN;
- @ClientString(id = 4687, message = "<$s1> activated. You can buy it from the Clan Shop.")
- public static SystemMessageId S1_ACTIVATED_YOU_CAN_BUY_IT_FROM_THE_CLAN_SHOP;
+ @ClientString(id = 4687, message = "<$s1> activated. You can buy it in the clan shop.")
+ public static SystemMessageId S1_ACTIVATED_YOU_CAN_BUY_IT_IN_THE_CLAN_SHOP;
@ClientString(id = 4688, message = "<$s1> purchased <$s2> from the Clan Shop.")
public static SystemMessageId S1_PURCHASED_S2_FROM_THE_CLAN_SHOP;
@@ -13447,8 +13453,8 @@ public class SystemMessageId
@ClientString(id = 4703, message = "Hides the tags for items on the ground. Use this option to increase performance.")
public static SystemMessageId HIDES_THE_TAGS_FOR_ITEMS_ON_THE_GROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE;
- @ClientString(id = 4704, message = "Select among full screen mode, full window mode, and window mode.")
- public static SystemMessageId SELECT_AMONG_FULL_SCREEN_MODE_FULL_WINDOW_MODE_AND_WINDOW_MODE;
+ @ClientString(id = 4704, message = "You can chose between Full Screen Mode, Window Mode, and Full Window Mode.")
+ public static SystemMessageId YOU_CAN_CHOSE_BETWEEN_FULL_SCREEN_MODE_WINDOW_MODE_AND_FULL_WINDOW_MODE;
@ClientString(id = 4705, message = "Adjusts the screen resolution.")
public static SystemMessageId ADJUSTS_THE_SCREEN_RESOLUTION;
@@ -13516,8 +13522,8 @@ public class SystemMessageId
@ClientString(id = 4726, message = "Shadow expressions of characters become more detailed. Using this setting may downgrade performance.")
public static SystemMessageId SHADOW_EXPRESSIONS_OF_CHARACTERS_BECOME_MORE_DETAILED_USING_THIS_SETTING_MAY_DOWNGRADE_PERFORMANCE;
- @ClientString(id = 4727, message = "Select a language to use in the game.")
- public static SystemMessageId SELECT_A_LANGUAGE_TO_USE_IN_THE_GAME;
+ @ClientString(id = 4727, message = "Select a language.")
+ public static SystemMessageId SELECT_A_LANGUAGE;
@ClientString(id = 4728, message = "Use keyboard security.")
public static SystemMessageId USE_KEYBOARD_SECURITY;
@@ -13549,8 +13555,8 @@ public class SystemMessageId
@ClientString(id = 4737, message = "Adjust volume of sound effects.")
public static SystemMessageId ADJUST_VOLUME_OF_SOUND_EFFECTS;
- @ClientString(id = 4738, message = "Adjust volume of environment sounds.")
- public static SystemMessageId ADJUST_VOLUME_OF_ENVIRONMENT_SOUNDS;
+ @ClientString(id = 4738, message = "Adjust volume of environmental sounds.")
+ public static SystemMessageId ADJUST_VOLUME_OF_ENVIRONMENTAL_SOUNDS;
@ClientString(id = 4739, message = "Adjust volume of the system voice.")
public static SystemMessageId ADJUST_VOLUME_OF_THE_SYSTEM_VOICE;
@@ -13723,17 +13729,17 @@ public class SystemMessageId
@ClientString(id = 4795, message = "Display gauge status of party members.")
public static SystemMessageId DISPLAY_GAUGE_STATUS_OF_PARTY_MEMBERS;
- @ClientString(id = 4796, message = "Show pet and servitor gauge.")
- public static SystemMessageId SHOW_PET_AND_SERVITOR_GAUGE;
+ @ClientString(id = 4796, message = "Show servitor gauge.")
+ public static SystemMessageId SHOW_SERVITOR_GAUGE;
- @ClientString(id = 4797, message = "Show party members' servitor gauge.")
- public static SystemMessageId SHOW_PARTY_MEMBERS_SERVITOR_GAUGE;
+ @ClientString(id = 4797, message = "Show party members' servitors gauge.")
+ public static SystemMessageId SHOW_PARTY_MEMBERS_SERVITORS_GAUGE;
@ClientString(id = 4798, message = "Show NPC gauge.")
public static SystemMessageId SHOW_NPC_GAUGE;
- @ClientString(id = 4799, message = "Adjust cloak display. Using this function could lower your computer performance.")
- public static SystemMessageId ADJUST_CLOAK_DISPLAY_USING_THIS_FUNCTION_COULD_LOWER_YOUR_COMPUTER_PERFORMANCE_2;
+ @ClientString(id = 4799, message = "Show enemies' servitors gauge.")
+ public static SystemMessageId SHOW_ENEMIES_SERVITORS_GAUGE_2;
@ClientString(id = 4800, message = "Turn on or off all information about targets.")
public static SystemMessageId TURN_ON_OR_OFF_ALL_INFORMATION_ABOUT_TARGETS;
@@ -13822,35 +13828,35 @@ public class SystemMessageId
@ClientString(id = 4828, message = "Display immunity success of recovery targets.")
public static SystemMessageId DISPLAY_IMMUNITY_SUCCESS_OF_RECOVERY_TARGETS;
- @ClientString(id = 4829, message = "Turn on or off all damage text of pets and servitors.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_DAMAGE_TEXT_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4829, message = "Turn on or off all damage text of servitors.")
+ public static SystemMessageId TURN_ON_OR_OFF_ALL_DAMAGE_TEXT_OF_SERVITORS;
- @ClientString(id = 4830, message = "Display HP recovery of pets and servitors.")
- public static SystemMessageId DISPLAY_HP_RECOVERY_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4830, message = "Display HP recovery of servitors.")
+ public static SystemMessageId DISPLAY_HP_RECOVERY_OF_SERVITORS;
- @ClientString(id = 4831, message = "Display Mana recovery of pets and servitors.")
- public static SystemMessageId DISPLAY_MANA_RECOVERY_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4831, message = "Display Mana recovery of servitors.")
+ public static SystemMessageId DISPLAY_MANA_RECOVERY_OF_SERVITORS;
- @ClientString(id = 4832, message = "Display XP acquiring of pets and servitors.")
- public static SystemMessageId DISPLAY_XP_ACQUIRING_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4832, message = "Display XP acquiring of servitors.")
+ public static SystemMessageId DISPLAY_XP_ACQUIRING_OF_SERVITORS;
- @ClientString(id = 4833, message = "Display normal damage of pets and servitors.")
- public static SystemMessageId DISPLAY_NORMAL_DAMAGE_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4833, message = "Display normal damage of servitors.")
+ public static SystemMessageId DISPLAY_NORMAL_DAMAGE_OF_SERVITORS;
- @ClientString(id = 4834, message = "Display constant damage of pets and servitors.")
- public static SystemMessageId DISPLAY_CONSTANT_DAMAGE_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4834, message = "Display constant damage of servitors.")
+ public static SystemMessageId DISPLAY_CONSTANT_DAMAGE_OF_SERVITORS;
- @ClientString(id = 4835, message = "Display critical hits of pets and servitors.")
- public static SystemMessageId DISPLAY_CRITICAL_HITS_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4835, message = "Display critical hits of servitors.")
+ public static SystemMessageId DISPLAY_CRITICAL_HITS_OF_SERVITORS;
- @ClientString(id = 4836, message = "Display immunity success of pets and servitors.")
- public static SystemMessageId DISPLAY_IMMUNITY_SUCCESS_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4836, message = "Display immunity success of servitors.")
+ public static SystemMessageId DISPLAY_IMMUNITY_SUCCESS_OF_SERVITORS;
- @ClientString(id = 4837, message = "Display resistance success of pets and servitors.")
- public static SystemMessageId DISPLAY_RESISTANCE_SUCCESS_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4837, message = "Display resistance success of servitors.")
+ public static SystemMessageId DISPLAY_RESISTANCE_SUCCESS_OF_SERVITORS;
- @ClientString(id = 4838, message = "Display evasion success of pets and servitors.")
- public static SystemMessageId DISPLAY_EVASION_SUCCESS_OF_PETS_AND_SERVITORS;
+ @ClientString(id = 4838, message = "Display evasion success of servitors.")
+ public static SystemMessageId DISPLAY_EVASION_SUCCESS_OF_SERVITORS;
@ClientString(id = 4839, message = "Return all windows to their default locations.")
public static SystemMessageId RETURN_ALL_WINDOWS_TO_THEIR_DEFAULT_LOCATIONS;
@@ -13915,8 +13921,8 @@ public class SystemMessageId
@ClientString(id = 4859, message = "View Lineage II world map.")
public static SystemMessageId VIEW_LINEAGE_II_WORLD_MAP;
- @ClientString(id = 4860, message = "View various settings.")
- public static SystemMessageId VIEW_VARIOUS_SETTINGS;
+ @ClientString(id = 4860, message = "Check various background settings.")
+ public static SystemMessageId CHECK_VARIOUS_BACKGROUND_SETTINGS;
@ClientString(id = 4861, message = "Log out and return to the Login screen.")
public static SystemMessageId LOG_OUT_AND_RETURN_TO_THE_LOGIN_SCREEN;
@@ -13960,11 +13966,11 @@ public class SystemMessageId
@ClientString(id = 4874, message = "Right/ left click the mouse simultaneously to move.")
public static SystemMessageId RIGHT_LEFT_CLICK_THE_MOUSE_SIMULTANEOUSLY_TO_MOVE;
- @ClientString(id = 4875, message = "Display the names of yourself, your pet, and your servitor.")
- public static SystemMessageId DISPLAY_THE_NAMES_OF_YOURSELF_YOUR_PET_AND_YOUR_SERVITOR;
+ @ClientString(id = 4875, message = "Display the names of yourself and your servitor.")
+ public static SystemMessageId DISPLAY_THE_NAMES_OF_YOURSELF_AND_YOUR_SERVITOR;
- @ClientString(id = 4876, message = "Display the names of another player's character, their pet, and their servitor.")
- public static SystemMessageId DISPLAY_THE_NAMES_OF_ANOTHER_PLAYER_S_CHARACTER_THEIR_PET_AND_THEIR_SERVITOR;
+ @ClientString(id = 4876, message = "Display the names of another player's character and their servitor.")
+ public static SystemMessageId DISPLAY_THE_NAMES_OF_ANOTHER_PLAYER_S_CHARACTER_AND_THEIR_SERVITOR;
@ClientString(id = 4877, message = "Reset the settings of the activated Chat tab.")
public static SystemMessageId RESET_THE_SETTINGS_OF_THE_ACTIVATED_CHAT_TAB;
@@ -14014,8 +14020,8 @@ public class SystemMessageId
@ClientString(id = 4892, message = "Using this function will show the system messages only in the dedicated window. System messages in the channels will become deactivated.")
public static SystemMessageId USING_THIS_FUNCTION_WILL_SHOW_THE_SYSTEM_MESSAGES_ONLY_IN_THE_DEDICATED_WINDOW_SYSTEM_MESSAGES_IN_THE_CHANNELS_WILL_BECOME_DEACTIVATED;
- @ClientString(id = 4893, message = "Choose the channel of the activated Chat tab. No channels of the standard tabs can be changed.")
- public static SystemMessageId CHOOSE_THE_CHANNEL_OF_THE_ACTIVATED_CHAT_TAB_NO_CHANNELS_OF_THE_STANDARD_TABS_CAN_BE_CHANGED;
+ @ClientString(id = 4893, message = "Choose current chat tab. Changes will not affect common chat.")
+ public static SystemMessageId CHOOSE_CURRENT_CHAT_TAB_CHANGES_WILL_NOT_AFFECT_COMMON_CHAT;
@ClientString(id = 4894, message = "Change the quality of the visual effect settings quickly according to the pre-configured setting value.")
public static SystemMessageId CHANGE_THE_QUALITY_OF_THE_VISUAL_EFFECT_SETTINGS_QUICKLY_ACCORDING_TO_THE_PRE_CONFIGURED_SETTING_VALUE;
@@ -14023,17 +14029,17 @@ public class SystemMessageId
@ClientString(id = 4895, message = "Selects all hostile targets.")
public static SystemMessageId SELECTS_ALL_HOSTILE_TARGETS;
- @ClientString(id = 4896, message = "Selects a hostile monster (excludes hostile PC's Pets / Servitors).")
- public static SystemMessageId SELECTS_A_HOSTILE_MONSTER_EXCLUDES_HOSTILE_PC_S_PETS_SERVITORS;
+ @ClientString(id = 4896, message = "Selects a hostile monster (Excludes hostile PC's Servitors).")
+ public static SystemMessageId SELECTS_A_HOSTILE_MONSTER_EXCLUDES_HOSTILE_PC_S_SERVITORS;
- @ClientString(id = 4897, message = "Selects a hostile PC (excludes hostile PC's Pets / Servitors).")
- public static SystemMessageId SELECTS_A_HOSTILE_PC_EXCLUDES_HOSTILE_PC_S_PETS_SERVITORS;
+ @ClientString(id = 4897, message = "Selects a hostile PC (Excludes hostile PC's Servitors).")
+ public static SystemMessageId SELECTS_A_HOSTILE_PC_EXCLUDES_HOSTILE_PC_S_SERVITORS;
@ClientString(id = 4898, message = "Selects a friendly NPC.")
public static SystemMessageId SELECTS_A_FRIENDLY_NPC;
- @ClientString(id = 4899, message = "Hide the pets and servitors of other PCs in town.")
- public static SystemMessageId HIDE_THE_PETS_AND_SERVITORS_OF_OTHER_PCS_IN_TOWN;
+ @ClientString(id = 4899, message = "Hide the servitors of other PCs in peaceful zones.")
+ public static SystemMessageId HIDE_THE_SERVITORS_OF_OTHER_PCS_IN_PEACEFUL_ZONES;
@ClientString(id = 4900, message = "Reject a regular user's invitation to a party.")
public static SystemMessageId REJECT_A_REGULAR_USER_S_INVITATION_TO_A_PARTY;
@@ -14056,62 +14062,68 @@ public class SystemMessageId
@ClientString(id = 4906, message = "Turn on/off to reject friend requests from everyone.")
public static SystemMessageId TURN_ON_OFF_TO_REJECT_FRIEND_REQUESTS_FROM_EVERYONE;
- @ClientString(id = 4907, message = "Shows other PC's equipped items regardless of their transformation status.")
- public static SystemMessageId SHOWS_OTHER_PC_S_EQUIPPED_ITEMS_REGARDLESS_OF_THEIR_TRANSFORMATION_STATUS;
+ @ClientString(id = 4907, message = "Shows equipment of other characters, even if they are transformed.")
+ public static SystemMessageId SHOWS_EQUIPMENT_OF_OTHER_CHARACTERS_EVEN_IF_THEY_ARE_TRANSFORMED;
- @ClientString(id = 4908, message = "Shows your equipped items regardless of your transformation status.")
- public static SystemMessageId SHOWS_YOUR_EQUIPPED_ITEMS_REGARDLESS_OF_YOUR_TRANSFORMATION_STATUS;
+ @ClientString(id = 4908, message = "Shows the equipment of the player's character, even if the character is transformed.")
+ public static SystemMessageId SHOWS_THE_EQUIPMENT_OF_THE_PLAYER_S_CHARACTER_EVEN_IF_THE_CHARACTER_IS_TRANSFORMED;
- @ClientString(id = 5000, message = "Your account has been restricted due to an account theft issue. If you have an email address registered to your account information, please check your inbox for an email with details. If there is no theft, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_AN_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_ADDRESS_REGISTERED_TO_YOUR_ACCOUNT_INFORMATION_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_THERE_IS_NO_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 4909, message = "The character's name is not shown in the world chat.")
+ public static SystemMessageId THE_CHARACTER_S_NAME_IS_NOT_SHOWN_IN_THE_WORLD_CHAT;
- @ClientString(id = 5001, message = "Your account has been restricted in accordance with our terms of service due to your confirmed fraudulent report. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_FRAUDULENT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_FFDF4C_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_6699FF_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 4910, message = "Mute sounds in minimized window.")
+ public static SystemMessageId MUTE_SOUNDS_IN_MINIMIZED_WINDOW;
- @ClientString(id = 5002, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5000, message = "Your account has been restricted due to an account theft issue. If you have an email address registered to your account information, please check your inbox for an email with details. If there is no theft, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_AN_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_ADDRESS_REGISTERED_TO_YOUR_ACCOUNT_INFORMATION_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_THERE_IS_NO_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_L2_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5003, message = "Your account has been restricted due to your abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5001, message = "Your account has been restricted in accordance with our terms of service due to your confirmed fraudulent report. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_FRAUDULENT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_FFDF4C_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_6699FF_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5004, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5002, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5005, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5003, message = "Your account has been restricted due to your abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5006, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5004, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is under suspension for 7 days since the date of exposure as decreed by the EULA, Section 3, Article 14. The account restriction will automatically be lifted after 7 days. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_UNDER_SUSPENSION_FOR_7_DAYS_SINCE_THE_DATE_OF_EXPOSURE_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_THE_ACCOUNT_RESTRICTION_WILL_AUTOMATICALLY_BE_LIFTED_AFTER_7_DAYS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5007, message = "Your account has been restricted due to misconduct. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5005, message = "Your account has been restricted in accordance with our terms of service due to your selling, or attempting to sell, in-game goods or characters (account) for cash/real goods/goods from another game. Your account is restricted as decreed by the EULA, Section 3, Article 14. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_SELLING_OR_ATTEMPTING_TO_SELL_IN_GAME_GOODS_OR_CHARACTERS_ACCOUNT_FOR_CASH_REAL_GOODS_GOODS_FROM_ANOTHER_GAME_YOUR_ACCOUNT_IS_RESTRICTED_AS_DECREED_BY_THE_EULA_SECTION_3_ARTICLE_14_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5008, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5006, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5009, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5007, message = "Your account has been restricted due to misconduct. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_MISCONDUCT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5010, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5008, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5011, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5009, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5012, message = "Your account has been restricted in accordance with our terms of service due to your confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5010, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5013, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5011, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5014, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5012, message = "Your account has been restricted in accordance with our terms of service due to your confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5015, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5013, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5016, message = "For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5014, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent transactions under another person's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_TRANSACTIONS_UNDER_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+
+ @ClientString(id = 5015, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+
+ @ClientString(id = 5016, message = "For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
@ClientString(id = 5017, message = "Please inquire through the Lineage II Customer Service Center or the 1:1 support in the official website.")
public static SystemMessageId PLEASE_INQUIRE_THROUGH_THE_FONT_COLOR_FFDF4C_LINEAGE_II_CUSTOMER_SERVICE_CENTER_FONT_OR_THE_FONT_COLOR_FFDF4C_1_1_SUPPORT_FONT_IN_THE_OFFICIAL_WEBSITE;
@@ -14128,29 +14140,29 @@ public class SystemMessageId
@ClientString(id = 5021, message = "Users who did not complete the Age 18 Verification may not login between 10PM and 6AM the next day.")
public static SystemMessageId USERS_WHO_DID_NOT_COMPLETE_THE_FONT_COLOR_FFDF4C_AGE_18_VERIFICATION_FONT_MAY_NOT_LOGIN_BETWEEN_FONT_COLOR_FFDF4C_10PM_FONT_AND_FONT_COLOR_FFDF4C_6AM_FONT_THE_NEXT_DAY;
- @ClientString(id = 5022, message = "Please verify your identity to confirm your ownership of the account. You may go through the verification procedure by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_YOU_MAY_GO_THROUGH_THE_VERIFICATION_PROCEDURE_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5022, message = "Please verify your identity to confirm your ownership of the account. You may go through the verification procedure by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_YOU_MAY_GO_THROUGH_THE_VERIFICATION_PROCEDURE_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5023, message = "Your account has been restricted due to your confirmed attempt at trade involving cash/other servers/other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5023, message = "Your account has been restricted due to your confirmed attempt at trade involving cash/other servers/other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ATTEMPT_AT_TRADE_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5024, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5024, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5025, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5025, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5026, message = "Your account has been restricted due to the confirmed trade history involving cash/other servers/other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_HISTORY_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5026, message = "Your account has been restricted due to the confirmed trade history involving cash/other servers/other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_HISTORY_INVOLVING_CASH_OTHER_SERVERS_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5027, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5027, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5028, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5028, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5029, message = "Your account is currently inactive. It happens if you do not log in the game for a period of time. You may convert your account to an active account by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_IT_HAPPENS_IF_YOU_DO_NOT_LOG_IN_THE_GAME_FOR_A_PERIOD_OF_TIME_YOU_MAY_CONVERT_YOUR_ACCOUNT_TO_AN_ACTIVE_ACCOUNT_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER;
+ @ClientString(id = 5029, message = "Your account is currently inactive. It happens if you do not log in the game for a period of time. You may convert your account to an active account by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_IT_HAPPENS_IF_YOU_DO_NOT_LOG_IN_THE_GAME_FOR_A_PERIOD_OF_TIME_YOU_MAY_CONVERT_YOUR_ACCOUNT_TO_AN_ACTIVE_ACCOUNT_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER;
@ClientString(id = 5030, message = "Logging in.Please wait.")
public static SystemMessageId FONT_COLOR_FFDF4C_LOGGING_IN_FONT_PLEASE_WAIT;
@@ -14158,29 +14170,29 @@ public class SystemMessageId
@ClientString(id = 5031, message = "The account has been temporarily restricted due to an incomplete cell phone (ARS) transaction. For more information, please visit https://eu.4game.com/.")
public static SystemMessageId THE_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_AN_INCOMPLETE_CELL_PHONE_ARS_TRANSACTION_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM;
- @ClientString(id = 5032, message = "Your account has not been authenticated yet. Please visit the homepage(https://support.4game.com) and confirm your identity.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_BEEN_AUTHENTICATED_YET_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_AND_CONFIRM_YOUR_IDENTITY;
+ @ClientString(id = 5032, message = "Your account has not been authenticated yet. Please visit the homepage(https://eu.4gamesupport.com) and confirm your identity.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_BEEN_AUTHENTICATED_YET_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_AND_CONFIRM_YOUR_IDENTITY;
@ClientString(id = 5033, message = "Your account has not completed the Parental Agreement. Please complete the Parental Agreement before logging in.")
public static SystemMessageId YOUR_ACCOUNT_HAS_NOT_COMPLETED_THE_FONT_COLOR_FFDF4C_PARENTAL_AGREEMENT_FONT_BR_PLEASE_COMPLETE_THE_FONT_COLOR_FFDF4C_PARENTAL_AGREEMENT_FONT_BEFORE_LOGGING_IN;
- @ClientString(id = 5034, message = "This account has declined the User Agreement or has requested for membership withdrawal. Please try again after cancelling the Game Agreement declination or cancelling the membership withdrawal request.")
+ @ClientString(id = 5034, message = "This account has declined the User Agreement or has requested for membership withdrawal. Please try again after cancelling the Game Agreement declination or cancelling the membership withdrawal request.")
public static SystemMessageId THIS_ACCOUNT_HAS_DECLINED_THE_USER_AGREEMENT_OR_HAS_REQUESTED_FOR_MEMBERSHIP_WITHDRAWAL_PLEASE_TRY_AGAIN_AFTER_BR_FONT_COLOR_FFDF4C_CANCELLING_THE_GAME_AGREEMENT_DECLINATION_FONT_OR_FONT_COLOR_FFDF4C_CANCELLING_THE_MEMBERSHIP_WITHDRAWAL_REQUEST_FONT;
- @ClientString(id = 5035, message = "All permissions on your account are restricted. Please go to http://eu.4game.com/ for details.")
+ @ClientString(id = 5035, message = "All permissions on your account are restricted. Please go to http://eu.4game.com/ for details.")
public static SystemMessageId ALL_PERMISSIONS_ON_YOUR_ACCOUNT_ARE_RESTRICTED_BR_PLEASE_GO_TO_HTTP_EU_4GAME_COM_FOR_DETAILS;
- @ClientString(id = 5036, message = "Your account has been restricted. For more detail, visit the 4game website (https://support.4game.com) or Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_BR_FOR_MORE_DETAIL_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_OR_FONT_COLOR_FFDF4C_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5036, message = "Your account has been restricted. For more detail, visit the 4game website (https://eu.4gamesupport.com) or Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_BR_FOR_MORE_DETAIL_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_OR_FONT_COLOR_FFDF4C_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5037, message = "You can no longer log in as your account has been converted to Unified Account. Please try again through the Unified Account.")
+ @ClientString(id = 5037, message = "You can no longer log in as your account has been converted to Unified Account. Please try again through the Unified Account.")
public static SystemMessageId YOU_CAN_NO_LONGER_LOG_IN_AS_YOUR_ACCOUNT_HAS_BEEN_CONVERTED_TO_FONT_COLOR_FFDF4C_UNIFIED_ACCOUNT_FONT_BR_PLEASE_TRY_AGAIN_THROUGH_THE_FONT_COLOR_FFDF4C_UNIFIED_ACCOUNT_FONT;
- @ClientString(id = 5038, message = "You must change your password and secret question in order to log in. Please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center and change the password and secret question.")
- public static SystemMessageId YOU_MUST_CHANGE_YOUR_PASSWORD_AND_SECRET_QUESTION_IN_ORDER_TO_LOG_IN_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FONT_COLOR_FFDF4C_CHANGE_THE_PASSWORD_AND_SECRET_QUESTION_FONT;
+ @ClientString(id = 5038, message = "You must change your password and secret question in order to log in. Please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center and change the password and secret question.")
+ public static SystemMessageId YOU_MUST_CHANGE_YOUR_PASSWORD_AND_SECRET_QUESTION_IN_ORDER_TO_LOG_IN_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FONT_COLOR_FFDF4C_CHANGE_THE_PASSWORD_AND_SECRET_QUESTION_FONT;
- @ClientString(id = 5039, message = "Your account has been restricted due to the use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5039, message = "Your account has been restricted due to the use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
@ClientString(id = 5040, message = "Your account has been restricted due to your confirmed abuse of a bug pertaining to the Euro. For more information, please visit https://eu.4game.com/.")
public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_A_BUG_PERTAINING_TO_THE_EURO_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2;
@@ -14191,35 +14203,35 @@ public class SystemMessageId
@ClientString(id = 5042, message = "Your account has been restricted due to fraudulent information. If you are not involved with this fraud, please verify your account. For more detail, visit the official homepage (www.l2.ru) and contact us via the Support Center.")
public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FRAUDULENT_INFORMATION_IF_YOU_ARE_NOT_INVOLVED_WITH_THIS_FRAUD_PLEASE_VERIFY_YOUR_ACCOUNT_FOR_MORE_DETAIL_VISIT_THE_FONT_COLOR_FFDF4C_OFFICIAL_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_L2_RU_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_THE_SUPPORT_CENTER_FONT;
- @ClientString(id = 5043, message = "Your account has been restricted due to transaction fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_TRANSACTION_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5043, message = "Your account has been restricted due to transaction fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_TRANSACTION_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5044, message = "Your account has been restricted due to confirmed account trade history. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_ACCOUNT_TRADE_HISTORY_BR_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5044, message = "Your account has been restricted due to confirmed account trade history. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_ACCOUNT_TRADE_HISTORY_BR_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5045, message = "Your account has been restricted for 10 days due to the use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_10_DAYS_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5045, message = "Your account has been restricted for 10 days due to the use of illegal programs. All game services are denied for the aforementioned period, and a repeated offense will result in a permanent ban. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_10_DAYS_DUE_TO_THE_USE_OF_ILLEGAL_PROGRAMS_ALL_GAME_SERVICES_ARE_DENIED_FOR_THE_AFOREMENTIONED_PERIOD_AND_A_REPEATED_OFFENSE_WILL_RESULT_IN_A_PERMANENT_BAN_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5046, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5046, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5047, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5047, message = "Your account has been restricted due to confirmed use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5048, message = "Your account has been denied all game service at your request. For more details, please visit the 4Game website(https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_DETAILS_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5048, message = "Your account has been denied all game service at your request. For more details, please visit the 4Game website (https://eu.4gamesupport.com).")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_DENIED_ALL_GAME_SERVICE_AT_YOUR_REQUEST_FOR_MORE_DETAILS_PLEASE_VISIT_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM_2;
- @ClientString(id = 5049, message = "Your account has been restricted due to frequent posting of inappropriate content. For more detail, please visit the 4game website(https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FREQUENT_POSTING_OF_INAPPROPRIATE_CONTENT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5049, message = "Your account has been restricted due to frequent posting of inappropriate content. For more detail, please visit the 4game website(https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_FREQUENT_POSTING_OF_INAPPROPRIATE_CONTENT_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5050, message = "Your account has been restricted due to confirmed post in violation of the law. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_POST_IN_VIOLATION_OF_THE_LAW_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5050, message = "Your account has been restricted due to confirmed post in violation of the law. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_POST_IN_VIOLATION_OF_THE_LAW_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5051, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5051, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5052, message = "You have entered the Live Server.")
- public static SystemMessageId YOU_HAVE_ENTERED_THE_FONT_COLOR_FFDF4C_LIVE_SERVER_FONT;
+ @ClientString(id = 5052, message = "You have entered Regular Server.")
+ public static SystemMessageId YOU_HAVE_ENTERED_FONT_COLOR_FFDF4C_REGULAR_SERVER_FONT;
@ClientString(id = 5053, message = "You have entered Adult Server.")
public static SystemMessageId YOU_HAVE_ENTERED_FONT_COLOR_FFDF4C_ADULT_SERVER_FONT;
@@ -14230,14 +14242,14 @@ public class SystemMessageId
@ClientString(id = 5055, message = "You cannot do that because of Fatigue.")
public static SystemMessageId YOU_CANNOT_DO_THAT_BECAUSE_OF_FONT_COLOR_FFDF4C_FATIGUE_FONT;
- @ClientString(id = 5056, message = "Your account has been put on standby for personal verification due to its speculated registration under someone else's identity. If this is not the case, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_PUT_ON_STANDBY_FOR_PERSONAL_VERIFICATION_DUE_TO_ITS_SPECULATED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_IF_THIS_IS_NOT_THE_CASE_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5056, message = "Your account has been put on standby for personal verification due to its speculated registration under someone else's identity. If this is not the case, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_PUT_ON_STANDBY_FOR_PERSONAL_VERIFICATION_DUE_TO_ITS_SPECULATED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_IF_THIS_IS_NOT_THE_CASE_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5057, message = "Your account has been restricted due to confirmed registration under someone else's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5057, message = "Your account has been restricted due to confirmed registration under someone else's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_REGISTRATION_UNDER_SOMEONE_ELSE_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5058, message = "Your account has been temporarily restricted due to speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5058, message = "Your account has been temporarily restricted due to speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
@ClientString(id = 5059, message = "Please enter more than 1 letter and less than 16 letters.")
public static SystemMessageId PLEASE_ENTER_MORE_THAN_FONT_COLOR_FFDF4C_1_LETTER_FONT_AND_LESS_THAN_FONT_COLOR_FFDF4C_16_LETTERS_FONT;
@@ -14248,41 +14260,41 @@ public class SystemMessageId
@ClientString(id = 5061, message = "A character belonging to a clan may not be deleted.")
public static SystemMessageId A_CHARACTER_BELONGING_TO_A_FONT_COLOR_FFDF4C_CLAN_FONT_MAY_NOT_BE_DELETED;
- @ClientString(id = 5062, message = "A Clan Leader may not be deleted. Please disband the clan and try again.")
+ @ClientString(id = 5062, message = "A Clan Leader may not be deleted. Please disband the clan and try again.")
public static SystemMessageId A_FONT_COLOR_FFDF4C_CLAN_LEADER_FONT_MAY_NOT_BE_DELETED_PLEASE_DISBAND_THE_CLAN_AND_TRY_AGAIN;
@ClientString(id = 5063, message = "A Clan Member may not be deleted. Please leave the clan and try again.")
public static SystemMessageId A_FONT_COLOR_FFDF4C_CLAN_MEMBER_FONT_MAY_NOT_BE_DELETED_PLEASE_LEAVE_THE_CLAN_AND_TRY_AGAIN;
- @ClientString(id = 5064, message = "Authentication has failed as you have entered an incorrect authentication number or did not enter the authentication number. If you fail authentication 3 times in a row, game access will be restricted for 30 minutes.")
- public static SystemMessageId AUTHENTICATION_HAS_FAILED_AS_YOU_HAVE_ENTERED_AN_INCORRECT_AUTHENTICATION_NUMBER_OR_DID_NOT_ENTER_THE_AUTHENTICATION_NUMBER_IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MINUTES_FONT;
+ @ClientString(id = 5064, message = "Authentication has failed as you have entered an incorrect authentication number or did not enter the authentication number. If you fail authentication 3 times in a row, game access will be restricted for 30 min..")
+ public static SystemMessageId AUTHENTICATION_HAS_FAILED_AS_YOU_HAVE_ENTERED_AN_INCORRECT_AUTHENTICATION_NUMBER_OR_DID_NOT_ENTER_THE_AUTHENTICATION_NUMBER_IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MIN_FONT;
- @ClientString(id = 5065, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com")
- public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_3;
+ @ClientString(id = 5065, message = "An unexpected error has occured. Please contact our Customer Support Team at https://eu.4gamesupport.com")
+ public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_EU_4GAMESUPPORT_COM_3;
- @ClientString(id = 5066, message = "An unexpected error has occured. Please contact our Customer Support Team at https://support.4game.com")
- public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_SUPPORT_4GAME_COM_4;
+ @ClientString(id = 5066, message = "An unexpected error has occured. Please contact our Customer Support Team at https://eu.4gamesupport.com")
+ public static SystemMessageId AN_UNEXPECTED_ERROR_HAS_OCCURED_PLEASE_CONTACT_OUR_CUSTOMER_SUPPORT_TEAM_AT_HTTPS_EU_4GAMESUPPORT_COM_4;
- @ClientString(id = 5067, message = "If you fail authentication 3 times in a row, game access will be restricted for 30 minutes. Please try again later.")
- public static SystemMessageId IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MINUTES_FONT_PLEASE_TRY_AGAIN_LATER;
+ @ClientString(id = 5067, message = "If you fail authentication 3 times in a row, game access will be restricted for 30 min.. Please try again later.")
+ public static SystemMessageId IF_YOU_FAIL_AUTHENTICATION_FONT_COLOR_FFDF4C_3_TIMES_FONT_IN_A_ROW_GAME_ACCESS_WILL_BE_RESTRICTED_FOR_FONT_COLOR_FFDF4C_30_MIN_FONT_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 5068, message = "To request an OTP service, run the cell phone OTP service and enter the displayed OTP number within 1 minute. If you did not make the request, leave this part blank, and click on the login tab.")
- public static SystemMessageId TO_REQUEST_AN_OTP_SERVICE_BR_RUN_THE_CELL_PHONE_OTP_SERVICE_BR_AND_ENTER_THE_DISPLAYED_OTP_NUMBER_WITHIN_1_MINUTE_BR_IF_YOU_DID_NOT_MAKE_THE_REQUEST_BR_LEAVE_THIS_PART_BLANK_BR_AND_CLICK_ON_THE_LOGIN_TAB;
+ @ClientString(id = 5068, message = "To request an OTP service, run the cell phone OTP service and enter the displayed OTP number within 1 min. If you did not make the request, leave this part blank, and click on the login tab.")
+ public static SystemMessageId TO_REQUEST_AN_OTP_SERVICE_BR_RUN_THE_CELL_PHONE_OTP_SERVICE_BR_AND_ENTER_THE_DISPLAYED_OTP_NUMBER_WITHIN_1_MIN_BR_IF_YOU_DID_NOT_MAKE_THE_REQUEST_BR_LEAVE_THIS_PART_BLANK_BR_AND_CLICK_ON_THE_LOGIN_TAB;
@ClientString(id = 5069, message = "Please enter card number $s1.")
public static SystemMessageId PLEASE_ENTER_CARD_NUMBER_FONT_COLOR_FFDF4C_S1_FONT;
- @ClientString(id = 5070, message = "On 10.10.2018 Lineage 2 servers were reorganized. Leonel, Bartz. Tersi ? Bartz Sieghardt, Nevitt, Devianne ? Sieghardt Bremnon, Kain, Kara ? Kain")
+ @ClientString(id = 5070, message = "On 10.10.2018 Lineage 2 servers were reorganized. Leonel, Bartz. Tersi → Bartz Sieghardt, Nevitt, Devianne → Sieghardt Bremnon, Kain, Kara → Kain")
public static SystemMessageId FONT_SIZE_15_COLOR_FFDF5F_ON_10_10_2018_LINEAGE_2_SERVERS_WERE_REORGANIZED_FONT_BR_LEONEL_BARTZ_TERSI_BARTZ_BR_SIEGHARDT_NEVITT_DEVIANNE_SIEGHARDT_BR_BREMNON_KAIN_KARA_KAIN;
- @ClientString(id = 5071, message = "Generous benefits await the returning heroes!")
+ @ClientString(id = 5071, message = "Generous benefits await the returning heroes!")
public static SystemMessageId FONT_COLOR_FFDF4C_GENEROUS_BENEFITS_AWAIT_THE_RETURNING_HEROES_FONT;
@ClientString(id = 5072, message = "You can receive the benefits provided to dormant customers on Lineage II Homepage > Dormant Membership Page(https://eu.4game.com). Receive benefits for dormant customers and log into the game again!")
public static SystemMessageId YOU_CAN_RECEIVE_THE_BENEFITS_PROVIDED_TO_DORMANT_CUSTOMERS_ON_FONT_COLOR_FFDF4C_LINEAGE_II_HOMEPAGE_DORMANT_MEMBERSHIP_PAGE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAME_COM_A_FONT_BR_RECEIVE_BENEFITS_FOR_DORMANT_CUSTOMERS_AND_LOG_INTO_THE_GAME_AGAIN;
- @ClientString(id = 5073, message = "The server connection will be opened after enabling OTP function.Go to Help Page to enable OTP?")
- public static SystemMessageId THE_SERVER_CONNECTION_WILL_BE_OPENED_AFTER_ENABLING_OTP_FUNCTION_BR_BR_GO_TO_FONT_COLOR_FFDF4C_HELP_PAGE_FONT_TO_ENABLE_OTP;
+ @ClientString(id = 5073, message = "The server connection will be open after enabling the OTP function.Go to Help Page to enable OTP?")
+ public static SystemMessageId THE_SERVER_CONNECTION_WILL_BE_OPEN_AFTER_ENABLING_THE_OTP_FUNCTION_BR_BR_GO_TO_FONT_COLOR_FFDF4C_HELP_PAGE_FONT_TO_ENABLE_OTP;
@ClientString(id = 5100, message = "Available only for members authorized to activate items")
public static SystemMessageId AVAILABLE_ONLY_FOR_MEMBERS_AUTHORIZED_TO_ACTIVATE_ITEMS;
@@ -14305,38 +14317,38 @@ public class SystemMessageId
@ClientString(id = 5106, message = "No Spirits are available.")
public static SystemMessageId NO_SPIRITS_ARE_AVAILABLE;
- @ClientString(id = 5107, message = "<$s1> will be your attribute attack from now on.")
- public static SystemMessageId S1_WILL_BE_YOUR_ATTRIBUTE_ATTACK_FROM_NOW_ON;
+ @ClientString(id = 5107, message = "$s1 will be your attack attribute from now on.")
+ public static SystemMessageId S1_WILL_BE_YOUR_ATTACK_ATTRIBUTE_FROM_NOW_ON;
- @ClientString(id = 5108, message = "<$s1> will evolve to <$s2-Star>. Can grow up to Lv. 10 after evolving.")
- public static SystemMessageId S1_WILL_EVOLVE_TO_S2_STAR_CAN_GROW_UP_TO_LV_10_AFTER_EVOLVING;
+ @ClientString(id = 5108, message = "$s1 has evolved to Lv. $s2. Can grow up to Lv. 10 after evolving.")
+ public static SystemMessageId S1_HAS_EVOLVED_TO_LV_S2_CAN_GROW_UP_TO_LV_10_AFTER_EVOLVING;
- @ClientString(id = 5109, message = "<$s1> evolved to <$s2-Star>!")
- public static SystemMessageId S1_EVOLVED_TO_S2_STAR;
+ @ClientString(id = 5109, message = "$s1 has evolved to Lv. $s2!")
+ public static SystemMessageId S1_HAS_EVOLVED_TO_LV_S2;
- @ClientString(id = 5110, message = "Extracting with <$s1, x$s2>.")
- public static SystemMessageId EXTRACTING_WITH_S1_X_S2;
+ @ClientString(id = 5110, message = "<$s1, $s2> will be extracted with a card.")
+ public static SystemMessageId S1_S2_WILL_BE_EXTRACTED_WITH_A_CARD;
- @ClientString(id = 5111, message = "Extracted <$s1, x$s2> successfully!")
- public static SystemMessageId EXTRACTED_S1_X_S2_SUCCESSFULLY;
+ @ClientString(id = 5111, message = "Extracted <$s1, $s2> successfully!")
+ public static SystemMessageId EXTRACTED_S1_S2_SUCCESSFULLY;
- @ClientString(id = 5112, message = "Register a material you want to drain.")
- public static SystemMessageId REGISTER_A_MATERIAL_YOU_WANT_TO_DRAIN;
+ @ClientString(id = 5112, message = "Add a material for absorption.")
+ public static SystemMessageId ADD_A_MATERIAL_FOR_ABSORPTION;
@ClientString(id = 5113, message = "Cannot evolve/absorb/extract while using the private store/workshop.")
public static SystemMessageId CANNOT_EVOLVE_ABSORB_EXTRACT_WHILE_USING_THE_PRIVATE_STORE_WORKSHOP;
- @ClientString(id = 5114, message = "Succesful absorption!")
- public static SystemMessageId SUCCESFUL_ABSORPTION;
+ @ClientString(id = 5114, message = "Successful absorption!")
+ public static SystemMessageId SUCCESSFUL_ABSORPTION;
- @ClientString(id = 5115, message = "Characteristic Points will be used to enhance the stats of <$s1>. You can retrieve these points by resetting the stats. Are you sure you want to continue?")
- public static SystemMessageId CHARACTERISTIC_POINTS_WILL_BE_USED_TO_ENHANCE_THE_STATS_OF_S1_YOU_CAN_RETRIEVE_THESE_POINTS_BY_RESETTING_THE_STATS_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 5115, message = "Characteristics Points will be used to enhance the stats of <$s1>. You can retrieve these points by resetting the stats. Are you sure you want to continue?")
+ public static SystemMessageId CHARACTERISTICS_POINTS_WILL_BE_USED_TO_ENHANCE_THE_STATS_OF_S1_YOU_CAN_RETRIEVE_THESE_POINTS_BY_RESETTING_THE_STATS_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
@ClientString(id = 5116, message = "Characteristics were applied successfully.")
public static SystemMessageId CHARACTERISTICS_WERE_APPLIED_SUCCESSFULLY;
- @ClientString(id = 5117, message = "Use <$s1> to reset the Spirit's characteristics. Continue?")
- public static SystemMessageId USE_S1_TO_RESET_THE_SPIRIT_S_CHARACTERISTICS_CONTINUE;
+ @ClientString(id = 5117, message = "The following ingredients will be consumed and <$s1> Characteristics Points will be lost to reset the characteristics of the selected spirit. Are you sure you want to continue?")
+ public static SystemMessageId THE_FOLLOWING_INGREDIENTS_WILL_BE_CONSUMED_AND_S1_CHARACTERISTICS_POINTS_WILL_BE_LOST_TO_RESET_THE_CHARACTERISTICS_OF_THE_SELECTED_SPIRIT_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
@ClientString(id = 5118, message = "Reset the selected Spirit's Characteristics successfully.")
public static SystemMessageId RESET_THE_SELECTED_SPIRIT_S_CHARACTERISTICS_SUCCESSFULLY;
@@ -14386,17 +14398,17 @@ public class SystemMessageId
@ClientString(id = 5133, message = "The seal will be removed from the selected item.")
public static SystemMessageId THE_SEAL_WILL_BE_REMOVED_FROM_THE_SELECTED_ITEM;
- @ClientString(id = 5134, message = "Cannot grow any more.")
- public static SystemMessageId CANNOT_GROW_ANY_MORE;
+ @ClientString(id = 5134, message = "The further growth is unavailable.")
+ public static SystemMessageId THE_FURTHER_GROWTH_IS_UNAVAILABLE;
@ClientString(id = 5135, message = "Used all the registered items.")
public static SystemMessageId USED_ALL_THE_REGISTERED_ITEMS;
- @ClientString(id = 5136, message = "$s1 Attribute Attack Power")
- public static SystemMessageId S1_ATTRIBUTE_ATTACK_POWER;
+ @ClientString(id = 5136, message = "$s1 Attribute Attack")
+ public static SystemMessageId S1_ATTRIBUTE_ATTACK;
- @ClientString(id = 5137, message = "$s1 Attribute Defense")
- public static SystemMessageId S1_ATTRIBUTE_DEFENSE;
+ @ClientString(id = 5137, message = "$s1 Attribute Resistance")
+ public static SystemMessageId S1_ATTRIBUTE_RESISTANCE;
@ClientString(id = 5138, message = "$s1 Attribute Critical Rate")
public static SystemMessageId S1_ATTRIBUTE_CRITICAL_RATE;
@@ -14404,8 +14416,8 @@ public class SystemMessageId
@ClientString(id = 5139, message = "$s1 Attribute Critical Damage")
public static SystemMessageId S1_ATTRIBUTE_CRITICAL_DAMAGE;
- @ClientString(id = 5140, message = "$s1 will be used. You can use $s2 times more.")
- public static SystemMessageId S1_WILL_BE_USED_YOU_CAN_USE_S2_TIMES_MORE;
+ @ClientString(id = 5140, message = "$s1 has been used. You can use it $s2 times more.")
+ public static SystemMessageId S1_HAS_BEEN_USED_YOU_CAN_USE_IT_S2_TIMES_MORE;
@ClientString(id = 5141, message = "$s1 is used. $s1 will be lost because it has been used the maximum amount of times.")
public static SystemMessageId S1_IS_USED_S1_WILL_BE_LOST_BECAUSE_IT_HAS_BEEN_USED_THE_MAXIMUM_AMOUNT_OF_TIMES;
@@ -14428,8 +14440,8 @@ public class SystemMessageId
@ClientString(id = 5147, message = "Not enough ingredients to extract.")
public static SystemMessageId NOT_ENOUGH_INGREDIENTS_TO_EXTRACT;
- @ClientString(id = 5148, message = " Spirit will revert back to level 1 and its attribute will be reset. Do you want to proceed?")
- public static SystemMessageId PRECAUTIONS_WHEN_EXTRACTING_SPIRIT_WILL_REVERT_BACK_TO_LEVEL_1_AND_ITS_ATTRIBUTE_WILL_BE_RESET_DO_YOU_WANT_TO_PROCEED;
+ @ClientString(id = 5148, message = "Note! Growth level will be reduces to 1 and all attributes will be reset. Do you want to proceed?")
+ public static SystemMessageId NOTE_GROWTH_LEVEL_WILL_BE_REDUCES_TO_1_AND_ALL_ATTRIBUTES_WILL_BE_RESET_DO_YOU_WANT_TO_PROCEED;
@ClientString(id = 5149, message = "Not enough ingredients to absorb.")
public static SystemMessageId NOT_ENOUGH_INGREDIENTS_TO_ABSORB;
@@ -14455,10 +14467,10 @@ public class SystemMessageId
@ClientString(id = 5156, message = "Here, go before the passage closes.")
public static SystemMessageId HERE_GO_BEFORE_THE_PASSAGE_CLOSES;
- @ClientString(id = 5157, message = "This is Great Etina Temple.")
- public static SystemMessageId THIS_IS_GREAT_ETINA_TEMPLE;
+ @ClientString(id = 5157, message = "This is Etina's Grand Temple.")
+ public static SystemMessageId THIS_IS_ETINA_S_GRAND_TEMPLE;
- @ClientString(id = 5158, message = "Let's begin. / Yes.")
+ @ClientString(id = 5158, message = "Let's begin. Yes.")
public static SystemMessageId LET_S_BEGIN_YES;
@ClientString(id = 5159, message = "It's my turn.")
@@ -14467,8 +14479,8 @@ public class SystemMessageId
@ClientString(id = 5160, message = "Your edits will not be saved if you change Spirits.")
public static SystemMessageId YOUR_EDITS_WILL_NOT_BE_SAVED_IF_YOU_CHANGE_SPIRITS;
- @ClientString(id = 5161, message = "Use Attribute Attack of <$s1>.")
- public static SystemMessageId USE_ATTRIBUTE_ATTACK_OF_S1;
+ @ClientString(id = 5161, message = "$s1 uses Attribute Attack.")
+ public static SystemMessageId S1_USES_ATTRIBUTE_ATTACK;
@ClientString(id = 5162, message = "Unable to extract during battle.")
public static SystemMessageId UNABLE_TO_EXTRACT_DURING_BATTLE;
@@ -14491,11 +14503,11 @@ public class SystemMessageId
@ClientString(id = 5168, message = "Unable to reset Spirit Attribute during battle.")
public static SystemMessageId UNABLE_TO_RESET_SPIRIT_ATTRIBUTE_DURING_BATTLE;
- @ClientString(id = 5169, message = "Unable to open Attribute after the third class change.")
- public static SystemMessageId UNABLE_TO_OPEN_ATTRIBUTE_AFTER_THE_THIRD_CLASS_CHANGE;
+ @ClientString(id = 5169, message = "Attributes will be available at the Lv. 40.")
+ public static SystemMessageId ATTRIBUTES_WILL_BE_AVAILABLE_AT_THE_LV_40;
- @ClientString(id = 5170, message = "Obtained $s2 Attribute XP of $s1.")
- public static SystemMessageId OBTAINED_S2_ATTRIBUTE_XP_OF_S1;
+ @ClientString(id = 5170, message = "You have acquired $s1 $s2 Attribute XP.")
+ public static SystemMessageId YOU_HAVE_ACQUIRED_S1_S2_ATTRIBUTE_XP;
@ClientString(id = 5171, message = "$s1 Attribute Spirit became level $s2.")
public static SystemMessageId S1_ATTRIBUTE_SPIRIT_BECAME_LEVEL_S2;
@@ -14509,14 +14521,14 @@ public class SystemMessageId
@ClientString(id = 5174, message = "$s1 Attack Critical is activated.")
public static SystemMessageId S1_ATTACK_CRITICAL_IS_ACTIVATED;
- @ClientString(id = 5175, message = "Attack Attribute can be changed after $s1 seconds.")
- public static SystemMessageId ATTACK_ATTRIBUTE_CAN_BE_CHANGED_AFTER_S1_SECONDS;
+ @ClientString(id = 5175, message = "Attribute Attack can be changed after $s1 seconds.")
+ public static SystemMessageId ATTRIBUTE_ATTACK_CAN_BE_CHANGED_AFTER_S1_SECONDS;
- @ClientString(id = 5176, message = "$s1 has delivered $s3 (Attribute Damage: $s4) to $s2.")
- public static SystemMessageId S1_HAS_DELIVERED_S3_ATTRIBUTE_DAMAGE_S4_TO_S2;
+ @ClientString(id = 5176, message = "$s1 has dealt $s3 damage to $s2 ($s4 attribute damage).")
+ public static SystemMessageId S1_HAS_DEALT_S3_DAMAGE_TO_S2_S4_ATTRIBUTE_DAMAGE;
- @ClientString(id = 5177, message = "$s1 has received $s3 (Attribute Damage: $s4) from $s2.")
- public static SystemMessageId S1_HAS_RECEIVED_S3_ATTRIBUTE_DAMAGE_S4_FROM_S2;
+ @ClientString(id = 5177, message = "$s1 has received $s3 damage from $s2 ($s4 attribute damage).")
+ public static SystemMessageId S1_HAS_RECEIVED_S3_DAMAGE_FROM_S2_S4_ATTRIBUTE_DAMAGE;
@ClientString(id = 5178, message = "$s1 has delivered $s3 (Attribute Damage: $s5) to $s2, $s4 damage to the damage transference target.")
public static SystemMessageId S1_HAS_DELIVERED_S3_ATTRIBUTE_DAMAGE_S5_TO_S2_S4_DAMAGE_TO_THE_DAMAGE_TRANSFERENCE_TARGET;
@@ -14527,8 +14539,8 @@ public class SystemMessageId
@ClientString(id = 5180, message = "Ranking information did not load. Please try again later.")
public static SystemMessageId RANKING_INFORMATION_DID_NOT_LOAD_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 5181, message = "You have obtained an Attribute. Open your Character Information Screen to check.")
- public static SystemMessageId YOU_HAVE_OBTAINED_AN_ATTRIBUTE_OPEN_YOUR_CHARACTER_INFORMATION_SCREEN_TO_CHECK;
+ @ClientString(id = 5181, message = "You have obtained an Attribute. Open your Character Status screen to check.")
+ public static SystemMessageId YOU_HAVE_OBTAINED_AN_ATTRIBUTE_OPEN_YOUR_CHARACTER_STATUS_SCREEN_TO_CHECK;
@ClientString(id = 5182, message = "Unable to open Olympiad Screen while in participating or watching a match.")
public static SystemMessageId UNABLE_TO_OPEN_OLYMPIAD_SCREEN_WHILE_IN_PARTICIPATING_OR_WATCHING_A_MATCH;
@@ -14575,8 +14587,8 @@ public class SystemMessageId
@ClientString(id = 5196, message = "Change next target: $s1")
public static SystemMessageId CHANGE_NEXT_TARGET_S1;
- @ClientString(id = 5197, message = "<$s1> has enchanted successfully! <$s2>")
- public static SystemMessageId S1_HAS_ENCHANTED_SUCCESSFULLY_S2;
+ @ClientString(id = 5197, message = "$s1 has enchanted $s2!")
+ public static SystemMessageId S1_HAS_ENCHANTED_S2;
@ClientString(id = 5198, message = "$s1's enchant is successful!")
public static SystemMessageId S1_S_ENCHANT_IS_SUCCESSFUL;
@@ -14587,65 +14599,65 @@ public class SystemMessageId
@ClientString(id = 5200, message = "Unfinished Season")
public static SystemMessageId UNFINISHED_SEASON;
- @ClientString(id = 5201, message = "<$s1> has obtained at <$s2>! <$s3>")
- public static SystemMessageId S1_HAS_OBTAINED_AT_S2_S3;
+ @ClientString(id = 5201, message = "$s1 has opened $s2 and obtained $s3!")
+ public static SystemMessageId S1_HAS_OPENED_S2_AND_OBTAINED_S3;
- @ClientString(id = 5202, message = "$s1 has obtained at $s2!")
- public static SystemMessageId S1_HAS_OBTAINED_AT_S2;
+ @ClientString(id = 5202, message = "$s1 has opened $s2!")
+ public static SystemMessageId S1_HAS_OPENED_S2;
- @ClientString(id = 5203, message = "Stage $s1")
- public static SystemMessageId STAGE_S1;
+ @ClientString(id = 5203, message = "$s1")
+ public static SystemMessageId S1_6;
- @ClientString(id = 5204, message = "Time Left: $s1 min")
- public static SystemMessageId TIME_LEFT_S1_MIN;
+ @ClientString(id = 5204, message = "Time left: $s1 min.")
+ public static SystemMessageId TIME_LEFT_S1_MIN_4;
@ClientString(id = 5205, message = "No display area.")
public static SystemMessageId NO_DISPLAY_AREA;
- @ClientString(id = 5206, message = "Not enough space in the Artifact inventory. Please make more room and try again.")
- public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_ARTIFACT_INVENTORY_PLEASE_MAKE_MORE_ROOM_AND_TRY_AGAIN;
+ @ClientString(id = 5206, message = "There isn't enough space for the artifact in inventory. Free some space and try again.")
+ public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_THE_ARTIFACT_IN_INVENTORY_FREE_SOME_SPACE_AND_TRY_AGAIN;
- @ClientString(id = 5207, message = "Not enough space in the inventory and the Artifact inventory. Please make more room and try again.")
- public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_INVENTORY_AND_THE_ARTIFACT_INVENTORY_PLEASE_MAKE_MORE_ROOM_AND_TRY_AGAIN;
+ @ClientString(id = 5207, message = "Not enough inventory space for items and artifacts. Free up some space and try again.")
+ public static SystemMessageId NOT_ENOUGH_INVENTORY_SPACE_FOR_ITEMS_AND_ARTIFACTS_FREE_UP_SOME_SPACE_AND_TRY_AGAIN;
- @ClientString(id = 5208, message = "Artifact upgrade succeeded and you obtained $s1.")
- public static SystemMessageId ARTIFACT_UPGRADE_SUCCEEDED_AND_YOU_OBTAINED_S1;
+ @ClientString(id = 5208, message = "Successful artifact upgrade. You have obtained $s1.")
+ public static SystemMessageId SUCCESSFUL_ARTIFACT_UPGRADE_YOU_HAVE_OBTAINED_S1;
- @ClientString(id = 5209, message = "Failed to upgrade Artifact. The item's upgrade level will remain the same.")
- public static SystemMessageId FAILED_TO_UPGRADE_ARTIFACT_THE_ITEM_S_UPGRADE_LEVEL_WILL_REMAIN_THE_SAME;
+ @ClientString(id = 5209, message = "Upgrade failed. The modification of the items has not changed.")
+ public static SystemMessageId UPGRADE_FAILED_THE_MODIFICATION_OF_THE_ITEMS_HAS_NOT_CHANGED;
- @ClientString(id = 5210, message = "You are already equipping the same Artifact.")
- public static SystemMessageId YOU_ARE_ALREADY_EQUIPPING_THE_SAME_ARTIFACT;
+ @ClientString(id = 5210, message = "Such artifact is already equipped.")
+ public static SystemMessageId SUCH_ARTIFACT_IS_ALREADY_EQUIPPED;
- @ClientString(id = 5211, message = "You haven't equipped an Artifact Book, so $s1 cannot be equipped.")
- public static SystemMessageId YOU_HAVEN_T_EQUIPPED_AN_ARTIFACT_BOOK_SO_S1_CANNOT_BE_EQUIPPED;
+ @ClientString(id = 5211, message = "Unable to equip $s1, because you do not have an Artifact Book.")
+ public static SystemMessageId UNABLE_TO_EQUIP_S1_BECAUSE_YOU_DO_NOT_HAVE_AN_ARTIFACT_BOOK;
- @ClientString(id = 5212, message = "Not enough space in the inventory and the Artifact inventory. Unable to process this request until your inventory's weight and slot count are less than 80 percent of capacity.")
- public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_INVENTORY_AND_THE_ARTIFACT_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_80_PERCENT_OF_CAPACITY;
+ @ClientString(id = 5212, message = "There isn't enough space for items and artifacts in inventory. Unable to process this request until your inventory's weight and slot count are less than 80%% of capacity.")
+ public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_ITEMS_AND_ARTIFACTS_IN_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_AND_SLOT_COUNT_ARE_LESS_THAN_80_OF_CAPACITY;
- @ClientString(id = 5213, message = "Not enough space in the inventory and the Artifact inventory. Unable to process this request until your inventory's slot count is less than 80 percent of capacity.")
- public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_INVENTORY_AND_THE_ARTIFACT_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_SLOT_COUNT_IS_LESS_THAN_80_PERCENT_OF_CAPACITY;
+ @ClientString(id = 5213, message = "There isn't enough space for artifacts in inventory. Unable to process this request until your inventory's slot count is less than 80%% of capacity.")
+ public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_ARTIFACTS_IN_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_SLOT_COUNT_IS_LESS_THAN_80_OF_CAPACITY;
- @ClientString(id = 5214, message = "Not enough space in the inventory and Artifact inventory. You can proceed only when the inventory weight is below 80 percent and the quantity is below 90 percent.")
- public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_INVENTORY_AND_ARTIFACT_INVENTORY_YOU_CAN_PROCEED_ONLY_WHEN_THE_INVENTORY_WEIGHT_IS_BELOW_80_PERCENT_AND_THE_QUANTITY_IS_BELOW_90_PERCENT;
+ @ClientString(id = 5214, message = "There isn't enough space for items and artifacts in inventory. Unable to process this request until your inventory's weight is less than 80%% and slot count is less than 90%% of capacity.")
+ public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_ITEMS_AND_ARTIFACTS_IN_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_IS_LESS_THAN_80_AND_SLOT_COUNT_IS_LESS_THAN_90_OF_CAPACITY;
- @ClientString(id = 5215, message = "Not enough space in the inventory. You can proceed only when the inventory weight is below 80 percent and the quantity is below 90 percent.")
- public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_INVENTORY_YOU_CAN_PROCEED_ONLY_WHEN_THE_INVENTORY_WEIGHT_IS_BELOW_80_PERCENT_AND_THE_QUANTITY_IS_BELOW_90_PERCENT;
+ @ClientString(id = 5215, message = "Not enough space in inventory. Unable to process this request until your inventory's weight is less than 80%% and slot count is less than 90%% of capacity.")
+ public static SystemMessageId NOT_ENOUGH_SPACE_IN_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_WEIGHT_IS_LESS_THAN_80_AND_SLOT_COUNT_IS_LESS_THAN_90_OF_CAPACITY;
- @ClientString(id = 5216, message = "Not enough space in the inventory and the Artifact inventory. Unable to process this request until your inventory's slot count is less than 90 percent of capacity.")
- public static SystemMessageId NOT_ENOUGH_SPACE_IN_THE_INVENTORY_AND_THE_ARTIFACT_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_SLOT_COUNT_IS_LESS_THAN_90_PERCENT_OF_CAPACITY;
+ @ClientString(id = 5216, message = "There isn't enough space for artifacts in inventory. Unable to process this request until your inventory's slot count is less than 90%% of capacity.")
+ public static SystemMessageId THERE_ISN_T_ENOUGH_SPACE_FOR_ARTIFACTS_IN_INVENTORY_UNABLE_TO_PROCESS_THIS_REQUEST_UNTIL_YOUR_INVENTORY_S_SLOT_COUNT_IS_LESS_THAN_90_OF_CAPACITY;
- @ClientString(id = 5217, message = "You need a material that has been upgraded to +$s1 or higher.")
- public static SystemMessageId YOU_NEED_A_MATERIAL_THAT_HAS_BEEN_UPGRADED_TO_S1_OR_HIGHER;
+ @ClientString(id = 5217, message = "+$s1 or higher quality material is required.")
+ public static SystemMessageId S1_OR_HIGHER_QUALITY_MATERIAL_IS_REQUIRED;
- @ClientString(id = 5218, message = "No Artifact has been selected.")
- public static SystemMessageId NO_ARTIFACT_HAS_BEEN_SELECTED;
+ @ClientString(id = 5218, message = "No artifacts selected.")
+ public static SystemMessageId NO_ARTIFACTS_SELECTED;
- @ClientString(id = 5219, message = "If enchantment fails, the item will be destroyed (crystallized). If enchantment to +8 or higher fails, you can obtain additional weapon enhancement stones.")
- public static SystemMessageId IF_ENCHANTMENT_FAILS_THE_ITEM_WILL_BE_DESTROYED_CRYSTALLIZED_IF_ENCHANTMENT_TO_8_OR_HIGHER_FAILS_YOU_CAN_OBTAIN_ADDITIONAL_WEAPON_ENHANCEMENT_STONES;
+ @ClientString(id = 5219, message = "Upon failure, the item is destroyed (crystallized). In case of modification for +7 or higher failure you will also obtain a Weapon Enhancement Stone.")
+ public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_DESTROYED_CRYSTALLIZED_IN_CASE_OF_MODIFICATION_FOR_7_OR_HIGHER_FAILURE_YOU_WILL_ALSO_OBTAIN_A_WEAPON_ENHANCEMENT_STONE;
- @ClientString(id = 5220, message = "If enchantment fails, the item will be destroyed (crystallized). If enchantment to +6 or higher fails, you can obtain additional Defense enhancement stones.")
- public static SystemMessageId IF_ENCHANTMENT_FAILS_THE_ITEM_WILL_BE_DESTROYED_CRYSTALLIZED_IF_ENCHANTMENT_TO_6_OR_HIGHER_FAILS_YOU_CAN_OBTAIN_ADDITIONAL_DEFENSE_ENHANCEMENT_STONES;
+ @ClientString(id = 5220, message = "Upon failure, the item is destroyed (crystallized). In case of modification for +6 or higher failure you will also obtain a Armor Enhancement Stone.")
+ public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_DESTROYED_CRYSTALLIZED_IN_CASE_OF_MODIFICATION_FOR_6_OR_HIGHER_FAILURE_YOU_WILL_ALSO_OBTAIN_A_ARMOR_ENHANCEMENT_STONE;
@ClientString(id = 5221, message = "Attack points available today: $s1. \nVitality points left: $s2.\nAttacking character with 1 or more attack/ vitality points gets Bloody Coins for killing a character with 1 or more attack/ vital points. The points are reset daily at 6:30 a.m.")
public static SystemMessageId ATTACK_POINTS_AVAILABLE_TODAY_S1_NVITALITY_POINTS_LEFT_S2_NATTACKING_CHARACTER_WITH_1_OR_MORE_ATTACK_VITALITY_POINTS_GETS_BLOODY_COINS_FOR_KILLING_A_CHARACTER_WITH_1_OR_MORE_ATTACK_VITAL_POINTS_THE_POINTS_ARE_RESET_DAILY_AT_6_30_A_M;
@@ -14653,20 +14665,20 @@ public class SystemMessageId
@ClientString(id = 5222, message = "Bloody Coins system is available for Lv. 95 and higher characters.")
public static SystemMessageId BLOODY_COINS_SYSTEM_IS_AVAILABLE_FOR_LV_95_AND_HIGHER_CHARACTERS;
- @ClientString(id = 5223, message = "You beat $c1 and obtained $s2 Bloody Coins. You lost 1 Attack Point. Enter /bloodycoin in the chat window to check your points.")
- public static SystemMessageId YOU_BEAT_C1_AND_OBTAINED_S2_BLOODY_COINS_YOU_LOST_1_ATTACK_POINT_ENTER_BLOODYCOIN_IN_THE_CHAT_WINDOW_TO_CHECK_YOUR_POINTS;
+ @ClientString(id = 5223, message = "$c1 got $s2 Bloody Coin(s) for the victory. Attack points -1. To check their current amount, enter /bloodycoin to your chat window.")
+ public static SystemMessageId C1_GOT_S2_BLOODY_COIN_S_FOR_THE_VICTORY_ATTACK_POINTS_1_TO_CHECK_THEIR_CURRENT_AMOUNT_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW;
- @ClientString(id = 5224, message = "You were killed by $c1 and lost 1 Life. Your Life must be 1 or higher to win a battle and obtain Bloody Coins. Enter /bloodycoin in the chat window to check your points.")
- public static SystemMessageId YOU_WERE_KILLED_BY_C1_AND_LOST_1_LIFE_YOUR_LIFE_MUST_BE_1_OR_HIGHER_TO_WIN_A_BATTLE_AND_OBTAIN_BLOODY_COINS_ENTER_BLOODYCOIN_IN_THE_CHAT_WINDOW_TO_CHECK_YOUR_POINTS;
+ @ClientString(id = 5224, message = "$c1 loses 1 vitality point. Characters get Bloody Coins for a victory only if they have at least 1 vitality point. To check their current amount, enter /bloodycoin to your chat window.")
+ public static SystemMessageId C1_LOSES_1_VITALITY_POINT_CHARACTERS_GET_BLOODY_COINS_FOR_A_VICTORY_ONLY_IF_THEY_HAVE_AT_LEAST_1_VITALITY_POINT_TO_CHECK_THEIR_CURRENT_AMOUNT_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW;
- @ClientString(id = 5225, message = "Location: $s1 / $s2 / $s3 (close to the base).")
- public static SystemMessageId LOCATION_S1_S2_S3_CLOSE_TO_THE_BASE;
+ @ClientString(id = 5225, message = "Location: $s1 / $s2 / $s3 (near the base)")
+ public static SystemMessageId LOCATION_S1_S2_S3_NEAR_THE_BASE;
- @ClientString(id = 5226, message = "After item modification $c1 gets +$s2 $s3 ($s4 pcs.).")
- public static SystemMessageId AFTER_ITEM_MODIFICATION_C1_GETS_S2_S3_S4_PCS;
+ @ClientString(id = 5226, message = "$c1 has obtained +$s2$s3 ($s4 pc(s).).")
+ public static SystemMessageId C1_HAS_OBTAINED_S2_S3_S4_PC_S;
- @ClientString(id = 5227, message = "Items with Rune or Augment effects cannot be upgraded. Remove the effects and try again.")
- public static SystemMessageId ITEMS_WITH_RUNE_OR_AUGMENT_EFFECTS_CANNOT_BE_UPGRADED_REMOVE_THE_EFFECTS_AND_TRY_AGAIN;
+ @ClientString(id = 5227, message = "Items with Soul Crystal or Augment effects cannot be upgraded. Remove the effects and try again.")
+ public static SystemMessageId ITEMS_WITH_SOUL_CRYSTAL_OR_AUGMENT_EFFECTS_CANNOT_BE_UPGRADED_REMOVE_THE_EFFECTS_AND_TRY_AGAIN;
@ClientString(id = 5228, message = "============")
public static SystemMessageId BLOODY_COINS_INFO;
@@ -14677,11 +14689,11 @@ public class SystemMessageId
@ClientString(id = 5230, message = "Vitality: $s1")
public static SystemMessageId VITALITY_S1;
- @ClientString(id = 5231, message = "$s1 Clan has dismissed one of its members and cannot invite new members for $s1 Minute(s).")
- public static SystemMessageId S1_CLAN_HAS_DISMISSED_ONE_OF_ITS_MEMBERS_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_S1_MINUTE_S;
+ @ClientString(id = 5231, message = "Clan $s1 has dismissed someone and cannot invite new members for $s2 min.")
+ public static SystemMessageId CLAN_S1_HAS_DISMISSED_SOMEONE_AND_CANNOT_INVITE_NEW_MEMBERS_FOR_S2_MIN;
- @ClientString(id = 5232, message = "World chat macros cannot be accessed. Delete <&> symbol.")
- public static SystemMessageId WORLD_CHAT_MACROS_CANNOT_BE_ACCESSED_DELETE_SYMBOL;
+ @ClientString(id = 5232, message = "World chat macros cannot be accessed. Please delete <&> symbols.")
+ public static SystemMessageId WORLD_CHAT_MACROS_CANNOT_BE_ACCESSED_PLEASE_DELETE_SYMBOLS;
@ClientString(id = 5233, message = "No items to obtain.")
public static SystemMessageId NO_ITEMS_TO_OBTAIN;
@@ -14713,8 +14725,8 @@ public class SystemMessageId
@ClientString(id = 5242, message = "You cannot teleport in combat.")
public static SystemMessageId YOU_CANNOT_TELEPORT_IN_COMBAT;
- @ClientString(id = 5243, message = "Cannot teleport while dead.")
- public static SystemMessageId CANNOT_TELEPORT_WHILE_DEAD;
+ @ClientString(id = 5243, message = "Dead characters cannot use teleports.")
+ public static SystemMessageId DEAD_CHARACTERS_CANNOT_USE_TELEPORTS;
@ClientString(id = 5244, message = "================")
public static SystemMessageId CURSED_WEAPON_INFO;
@@ -14743,17 +14755,17 @@ public class SystemMessageId
@ClientString(id = 5252, message = "Can be registered through the inventory.")
public static SystemMessageId CAN_BE_REGISTERED_THROUGH_THE_INVENTORY;
- @ClientString(id = 5253, message = "50 minutes have passed after the death of the character. If the player will not resurrect the character within 10 minutes, the game will be disconnected.")
- public static SystemMessageId FIFTY_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_10_MINUTES_THE_GAME_WILL_BE_DISCONNECTED;
+ @ClientString(id = 5253, message = "50 min. have passed after the death of the character. If the player will not resurrect the character within 10 min., the game will be disconnected.")
+ public static SystemMessageId FIFTY_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_10_MIN_THE_GAME_WILL_BE_DISCONNECTED;
- @ClientString(id = 5254, message = "55 minutes have passed after the death of the character. If the player will not resurrect the character within 5 minutes, the game will be disconnected.")
- public static SystemMessageId FIFTY_FIVE_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_5_MINUTES_THE_GAME_WILL_BE_DISCONNECTED;
+ @ClientString(id = 5254, message = "55 min. have passed after the death of the character. If the player will not resurrect the character within 5 min., the game will be disconnected.")
+ public static SystemMessageId FISTY_FIVE_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_5_MIN_THE_GAME_WILL_BE_DISCONNECTED;
- @ClientString(id = 5255, message = "59 minutes have passed after the death of the character. If the player will not resurrect the character within 1 minutes, the game will be disconnected.")
- public static SystemMessageId FIFTY_NINE_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_1_MINUTES_THE_GAME_WILL_BE_DISCONNECTED;
+ @ClientString(id = 5255, message = "59 min. have passed after the death of the character. If the player will not resurrect the character within 1 min., the game will be disconnected.")
+ public static SystemMessageId FISTY_NINE_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_1_MIN_THE_GAME_WILL_BE_DISCONNECTED;
- @ClientString(id = 5256, message = "60 minutes have passed after the death of your character, so you were disconnected from the game.")
- public static SystemMessageId SIXTY_MINUTES_HAVE_PASSED_AFTER_THE_DEATH_OF_YOUR_CHARACTER_SO_YOU_WERE_DISCONNECTED_FROM_THE_GAME;
+ @ClientString(id = 5256, message = "60 min. have passed after the death of your character, so you were disconnected from the game.")
+ public static SystemMessageId SIXTY_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_YOUR_CHARACTER_SO_YOU_WERE_DISCONNECTED_FROM_THE_GAME;
@ClientString(id = 5257, message = "You have not set a list of actions for the waiting time.")
public static SystemMessageId YOU_HAVE_NOT_SET_A_LIST_OF_ACTIONS_FOR_THE_WAITING_TIME;
@@ -14767,14 +14779,14 @@ public class SystemMessageId
@ClientString(id = 5260, message = "Waiting time actions are disabled.")
public static SystemMessageId WAITING_TIME_ACTIONS_ARE_DISABLED;
- @ClientString(id = 5261, message = "You can redeem your reward before $s1.")
- public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_BEFORE_S1;
+ @ClientString(id = 5261, message = "Event dates: December 24 - January 14")
+ public static SystemMessageId EVENT_DATES_DECEMBER_24_JANUARY_14;
- @ClientString(id = 5262, message = "$s1 Festival")
- public static SystemMessageId S1_FESTIVAL;
+ @ClientString(id = 5262, message = "Use L-Coins and get rewards!")
+ public static SystemMessageId USE_L_COINS_AND_GET_REWARDS;
- @ClientString(id = 5263, message = "Use of $s1 pcs.")
- public static SystemMessageId USE_OF_S1_PCS;
+ @ClientString(id = 5263, message = "Use $s1 coin(s).")
+ public static SystemMessageId USE_S1_COIN_S;
@ClientString(id = 5264, message = "The final rating will be determined in $s1")
public static SystemMessageId THE_FINAL_RATING_WILL_BE_DETERMINED_IN_S1;
@@ -14785,17 +14797,17 @@ public class SystemMessageId
@ClientString(id = 5266, message = "The character will lose XP if he dies. Move to the nearest village?")
public static SystemMessageId THE_CHARACTER_WILL_LOSE_XP_IF_HE_DIES_MOVE_TO_THE_NEAREST_VILLAGE;
- @ClientString(id = 5267, message = "Use $s1 ($s2 pcs.) to recover $s3 lost experience points. Move to the nearest village?")
- public static SystemMessageId USE_S1_S2_PCS_TO_RECOVER_S3_LOST_EXPERIENCE_POINTS_MOVE_TO_THE_NEAREST_VILLAGE;
+ @ClientString(id = 5267, message = "$s1 ($s2 pcs.) will be used to restore $s3 XP. Move to the nearest village?")
+ public static SystemMessageId S1_S2_PCS_WILL_BE_USED_TO_RESTORE_S3_XP_MOVE_TO_THE_NEAREST_VILLAGE;
@ClientString(id = 5268, message = "Number of free recoveries updated. Try again.")
public static SystemMessageId NUMBER_OF_FREE_RECOVERIES_UPDATED_TRY_AGAIN;
- @ClientString(id = 5269, message = "$s1 ($s2%%) lost experience points restored. (Remaining number of free recoveries: $s3)")
- public static SystemMessageId S1_S2_LOST_EXPERIENCE_POINTS_RESTORED_REMAINING_NUMBER_OF_FREE_RECOVERIES_S3;
+ @ClientString(id = 5269, message = "$s1 ($s2%%) XP has been restored. Remaining free resurrections: $s3.")
+ public static SystemMessageId S1_S2_XP_HAS_BEEN_RESTORED_REMAINING_FREE_RESURRECTIONS_S3;
- @ClientString(id = 5270, message = "You can register only with a macro.")
- public static SystemMessageId YOU_CAN_REGISTER_ONLY_WITH_A_MACRO;
+ @ClientString(id = 5270, message = "Macro use only.")
+ public static SystemMessageId MACRO_USE_ONLY;
@ClientString(id = 5271, message = "Available to a character with the Demonic Sword Zariche or Blood Sword Akamanah.")
public static SystemMessageId AVAILABLE_TO_A_CHARACTER_WITH_THE_DEMONIC_SWORD_ZARICHE_OR_BLOOD_SWORD_AKAMANAH;
@@ -14809,65 +14821,65 @@ public class SystemMessageId
@ClientString(id = 5274, message = "Treasure Chest $s1 was unlocked. After the destruction of the Treasure Chest $s1 the right to open it ceases to belong to a specific character.")
public static SystemMessageId TREASURE_CHEST_S1_WAS_UNLOCKED_AFTER_THE_DESTRUCTION_OF_THE_TREASURE_CHEST_S1_THE_RIGHT_TO_OPEN_IT_CEASES_TO_BELONG_TO_A_SPECIFIC_CHARACTER;
- @ClientString(id = 5275, message = "You can invite a character who owns Cursed Weapon as follows: press 'Objective', then type '/invitation' (or right click on the Objective Window) --> click on 'Invite to Group'.")
- public static SystemMessageId YOU_CAN_INVITE_A_CHARACTER_WHO_OWNS_CURSED_WEAPON_AS_FOLLOWS_PRESS_OBJECTIVE_THEN_TYPE_INVITATION_OR_RIGHT_CLICK_ON_THE_OBJECTIVE_WINDOW_CLICK_ON_INVITE_TO_GROUP;
+ @ClientString(id = 5275, message = "In order to invite the Cursed Weapon's owner, choose them as your target, then type /invite (or right click on the target window) and click Invite.")
+ public static SystemMessageId IN_ORDER_TO_INVITE_THE_CURSED_WEAPON_S_OWNER_CHOOSE_THEM_AS_YOUR_TARGET_THEN_TYPE_INVITE_OR_RIGHT_CLICK_ON_THE_TARGET_WINDOW_AND_CLICK_INVITE;
@ClientString(id = 5276, message = "Reward received!")
public static SystemMessageId REWARD_RECEIVED;
- @ClientString(id = 5277, message = "No experience points to restore.")
- public static SystemMessageId NO_EXPERIENCE_POINTS_TO_RESTORE;
+ @ClientString(id = 5277, message = "No XP to recover.")
+ public static SystemMessageId NO_XP_TO_RECOVER;
@ClientString(id = 5278, message = "Only Awakened characters of Lv. 85 or above can be activated.")
public static SystemMessageId ONLY_AWAKENED_CHARACTERS_OF_LV_85_OR_ABOVE_CAN_BE_ACTIVATED;
- @ClientString(id = 5279, message = "You cannot use Teleport underwater.")
- public static SystemMessageId YOU_CANNOT_USE_TELEPORT_UNDERWATER;
+ @ClientString(id = 5279, message = "You cannot use teleport underwater.")
+ public static SystemMessageId YOU_CANNOT_USE_TELEPORT_UNDERWATER_2;
- @ClientString(id = 5280, message = "You cannot use Teleport while participating a large-scale battle such as a castle siege, fortress siege, or clan hall siege.")
+ @ClientString(id = 5280, message = "You cannot use teleport while participating a large-scale battle such as a castle siege, fortress siege, or clan hall siege.")
public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_A_LARGE_SCALE_BATTLE_SUCH_AS_A_CASTLE_SIEGE_FORTRESS_SIEGE_OR_CLAN_HALL_SIEGE;
- @ClientString(id = 5281, message = "You cannot use Teleport in an Instance Zone.")
- public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_AN_INSTANCE_ZONE;
+ @ClientString(id = 5281, message = "You cannot use teleport in this area.")
+ public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THIS_AREA_2;
- @ClientString(id = 5282, message = "Special Abilities will be added depending on the number of symbols applied.")
- public static SystemMessageId SPECIAL_ABILITIES_WILL_BE_ADDED_DEPENDING_ON_THE_NUMBER_OF_SYMBOLS_APPLIED;
+ @ClientString(id = 5282, message = "The dye effect depends on the number of symbols applied.")
+ public static SystemMessageId THE_DYE_EFFECT_DEPENDS_ON_THE_NUMBER_OF_SYMBOLS_APPLIED;
- @ClientString(id = 5283, message = "You cannot use Teleport during a duel.")
+ @ClientString(id = 5283, message = "You cannot use teleport during a duel.")
public static SystemMessageId YOU_CANNOT_USE_TELEPORT_DURING_A_DUEL;
- @ClientString(id = 5284, message = "You cannot use Teleport while flying.")
+ @ClientString(id = 5284, message = "You cannot use teleport while flying.")
public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_FLYING;
- @ClientString(id = 5285, message = "You cannot use Teleport while participating in an Olympiad match.")
+ @ClientString(id = 5285, message = "You cannot use teleport while participating in an Olympiad match.")
public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_IN_AN_OLYMPIAD_MATCH;
- @ClientString(id = 5286, message = "Cannot teleport while petrified or paralyzed.")
- public static SystemMessageId CANNOT_TELEPORT_WHILE_PETRIFIED_OR_PARALYZED;
+ @ClientString(id = 5286, message = "You cannot use teleport if you are unable to move.")
+ public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IF_YOU_ARE_UNABLE_TO_MOVE;
- @ClientString(id = 5287, message = "You cannot use Teleport while you are dead.")
- public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_YOU_ARE_DEAD;
+ @ClientString(id = 5287, message = "You cannot use teleport while you are dead.")
+ public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_YOU_ARE_DEAD_2;
- @ClientString(id = 5288, message = "You cannot use Teleport in this area.")
- public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THIS_AREA;
+ @ClientString(id = 5288, message = "You are in the area where teleport cannot be used.")
+ public static SystemMessageId YOU_ARE_IN_THE_AREA_WHERE_TELEPORT_CANNOT_BE_USED;
- @ClientString(id = 5289, message = "You cannot use Teleport while participating in the Ceremony of Chaos.")
+ @ClientString(id = 5289, message = "You cannot use teleport while participating in the Ceremony of Chaos.")
public static SystemMessageId YOU_CANNOT_USE_TELEPORT_WHILE_PARTICIPATING_IN_THE_CEREMONY_OF_CHAOS;
- @ClientString(id = 5290, message = "You cannot use Teleport in the case of 'Send back' ban / Fear / Mutation.")
- public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THE_CASE_OF_SEND_BACK_BAN_FEAR_MUTATION;
+ @ClientString(id = 5290, message = "Teleport isn't available in the state of fear/ mutation or in case teleportation use is prohibited.")
+ public static SystemMessageId TELEPORT_ISN_T_AVAILABLE_IN_THE_STATE_OF_FEAR_MUTATION_OR_IN_CASE_TELEPORTATION_USE_IS_PROHIBITED;
- @ClientString(id = 5291, message = "Click on the button to register HP Potions.")
- public static SystemMessageId CLICK_ON_THE_BUTTON_TO_REGISTER_HP_POTIONS;
+ @ClientString(id = 5291, message = "Auto-use allows automatic use of HP Potions or setting time for their use.")
+ public static SystemMessageId AUTO_USE_ALLOWS_AUTOMATIC_USE_OF_HP_POTIONS_OR_SETTING_TIME_FOR_THEIR_USE;
@ClientString(id = 5292, message = "Use automatically when below $s1%%.")
public static SystemMessageId USE_AUTOMATICALLY_WHEN_BELOW_S1;
- @ClientString(id = 5293, message = "Automatically use HP Potions when it's below $s1%%.")
- public static SystemMessageId AUTOMATICALLY_USE_HP_POTIONS_WHEN_IT_S_BELOW_S1;
+ @ClientString(id = 5293, message = "Automatically use HP Potions when HP is below $s1%%.")
+ public static SystemMessageId AUTOMATICALLY_USE_HP_POTIONS_WHEN_HP_IS_BELOW_S1;
- @ClientString(id = 5294, message = "You can start participating in matches starting from Lv. 70.")
- public static SystemMessageId YOU_CAN_START_PARTICIPATING_IN_MATCHES_STARTING_FROM_LV_70;
+ @ClientString(id = 5294, message = "Only the characters of Lv. 70+ after the 2nd class change may participate in the tournament.")
+ public static SystemMessageId ONLY_THE_CHARACTERS_OF_LV_70_AFTER_THE_2ND_CLASS_CHANGE_MAY_PARTICIPATE_IN_THE_TOURNAMENT;
@ClientString(id = 5295, message = "Cannot apply to participate in a match while in an instanced zone.")
public static SystemMessageId CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH_WHILE_IN_AN_INSTANCED_ZONE;
@@ -14884,122 +14896,122 @@ public class SystemMessageId
@ClientString(id = 5299, message = "Sub class and Dual class characters cannot apply to participate in a match.")
public static SystemMessageId SUB_CLASS_AND_DUAL_CLASS_CHARACTERS_CANNOT_APPLY_TO_PARTICIPATE_IN_A_MATCH;
- @ClientString(id = 5300, message = "Your account has been restricted due to account theft issue. If you have an email registered to your account, please check your inbox for an email with details. If you have nothing to do with the account theft, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 chat in Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_REGISTERED_TO_YOUR_ACCOUNT_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THE_ACCOUNT_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5300, message = "Your account has been restricted due to account theft issue. If you have an email registered to your account, please check your inbox for an email with details. If you have nothing to do with the account theft, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 chat in Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_REGISTERED_TO_YOUR_ACCOUNT_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_YOU_HAVE_NOTHING_TO_DO_WITH_THE_ACCOUNT_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT;
@ClientString(id = 5301, message = "Your account may mislead other users, because with it you can pose as a customer support employee, disseminate false information or use other fraudulent methods. Your account was suspended due to possibility of intervention with the game on your part. For more information refer to the corresponding section of the official website(www.l2.ru), please.")
public static SystemMessageId YOUR_ACCOUNT_MAY_MISLEAD_OTHER_USERS_BECAUSE_WITH_IT_YOU_CAN_POSE_AS_A_CUSTOMER_SUPPORT_EMPLOYEE_DISSEMINATE_FALSE_INFORMATION_OR_USE_OTHER_FRAUDULENT_METHODS_YOUR_ACCOUNT_WAS_SUSPENDED_DUE_TO_POSSIBILITY_OF_INTERVENTION_WITH_THE_GAME_ON_YOUR_PART_FOR_MORE_INFORMATION_REFER_TO_THE_CORRESPONDING_SECTION_BR_FONT_COLOR_FFDF4C_OF_THE_OFFICIAL_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_WWW_L2_RU_A_FONT_FONT_COLOR_FFDF4C_FONT_PLEASE;
- @ClientString(id = 5302, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://support.4game.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5302, message = "Your account has been restricted in accordance with our terms of service as you failed to verify your identity within the given time after the account theft report. You may undo the restriction by visiting the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center) Support Center and going through the personal verification process in the account theft report. For more detail, please visit 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_AS_YOU_FAILED_TO_VERIFY_YOUR_IDENTITY_WITHIN_THE_GIVEN_TIME_AFTER_THE_ACCOUNT_THEFT_REPORT_YOU_MAY_UNDO_THE_RESTRICTION_BY_VISITING_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_SUPPORT_CENTER_FONT_AND_GOING_THROUGH_THE_PERSONAL_VERIFICATION_PROCESS_IN_THE_ACCOUNT_THEFT_REPORT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5303, message = "Your account has been restricted due to abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://support.4game.com 1:1 Chat in Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5303, message = "Your account has been restricted due to abuse of game systems that resulted in damage to other players' gaming experience. For more detail, please visit the 4game website (https://eu.4gamesupport.com 1:1 Chat in Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_ABUSE_OF_GAME_SYSTEMS_THAT_RESULTED_IN_DAMAGE_TO_OTHER_PLAYERS_GAMING_EXPERIENCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_FONT_FONT_COLOR_FFDF4C_1_1_CHAT_IN_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5304, message = "Your account has been restricted due to the confirmed attempt at commercial advertising or trade involving cash or other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_OR_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5304, message = "Your account has been restricted due to the confirmed attempt at commercial advertising or trade involving cash or other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_OR_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5305, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5305, message = "Your account has been restricted due to the confirmed cash/account trade activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_CASH_ACCOUNT_TRADE_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
@ClientString(id = 5306, message = "Your account has been restricted in accordance with our terms of service due to misconduct or fraud in accordance with the User Agreement. For more information, please, visit the ) FAQ section of the Customer Support Center at offcial plaync website( www.plaync.co.kr.")
public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_MISCONDUCT_OR_FRAUD_IN_ACCORDANCE_WITH_THE_USER_AGREEMENT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_FAQ_SECTION_OF_THE_CUSTOMER_SUPPORT_CENTER_FONT_AT_FONT_COLOR_FFDF4C_OFFCIAL_PLAYNC_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_SUPPORT_4GAME_RU_WWW_PLAYNC_CO_KR_A_FONT;
- @ClientString(id = 5307, message = "Your account has been restricted due to the use of inappropriate language. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_INAPPROPRIATE_LANGUAGE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5307, message = "Your account has been restricted due to the use of inappropriate language. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_USE_OF_INAPPROPRIATE_LANGUAGE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5308, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5308, message = "Your account has been restricted due to your abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5309, message = "Your account has been restricted due to development/distribution of illegal programs or modification of the server program. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_DEVELOPMENT_DISTRIBUTION_OF_ILLEGAL_PROGRAMS_OR_MODIFICATION_OF_THE_SERVER_PROGRAM_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5309, message = "Your account has been restricted due to development/distribution of illegal programs or modification of the server program. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_DEVELOPMENT_DISTRIBUTION_OF_ILLEGAL_PROGRAMS_OR_MODIFICATION_OF_THE_SERVER_PROGRAM_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5310, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5310, message = "Your account has been restricted in accordance with our terms of service due to your confirmed abuse of in-game systems resulting in abnormal gameplay. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_ABUSE_OF_IN_GAME_SYSTEMS_RESULTING_IN_ABNORMAL_GAMEPLAY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5311, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5311, message = "Your account has been restricted at your request in accordance with our terms of service. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_AT_YOUR_REQUEST_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5312, message = "Your account has been restricted in accordance with our terms of service due to confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5312, message = "Your account has been restricted in accordance with our terms of service due to confirmed attempts at misconduct or fraud. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_CONFIRMED_ATTEMPTS_AT_MISCONDUCT_OR_FRAUD_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5313, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5313, message = "Your account has been restricted in accordance with our terms of service due to your fraudulent use of another person's identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_FRAUDULENT_USE_OF_ANOTHER_PERSON_S_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
@ClientString(id = 5314, message = "Your account has been suspended as per our Terms of Service for your unauthorized use of other's payment method. For more information, go to the plaync Homepage (www.plaync.com) and contact us via 1-to-1 inquiry through the Support Center, or call our hotline (1600-0020 for users in Korea).")
public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_SUSPENDED_AS_PER_OUR_TERMS_OF_SERVICE_FOR_YOUR_UNAUTHORIZED_USE_OF_OTHER_S_PAYMENT_METHOD_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_THROUGH_THE_SUPPORT_CENTER_FONT_OR_CALL_OUR_HOTLINE_1600_0020_FOR_USERS_IN_KOREA;
- @ClientString(id = 5315, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5315, message = "Your account has been restricted for 1 year in accordance with our terms of service due to your confirmed in-game gambling activities. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_FOR_1_YEAR_IN_ACCORDANCE_WITH_OUR_TERMS_OF_SERVICE_DUE_TO_YOUR_CONFIRMED_IN_GAME_GAMBLING_ACTIVITIES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5316, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5316, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5317, message = "Your account has been temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5317, message = "Your account has been temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5318, message = "Please verify your identity to confirm your ownership of the account at the official website. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5318, message = "Please verify your identity to confirm your ownership of the account at the official website. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId PLEASE_VERIFY_YOUR_IDENTITY_TO_CONFIRM_YOUR_OWNERSHIP_OF_THE_ACCOUNT_AT_THE_OFFICIAL_WEBSITE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5319, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5319, message = "Your account has been restricted in accordance with an official request from an investigative agency (private law). This action has been taken because the official request from the investigative agency has legal force. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_IN_ACCORDANCE_WITH_AN_OFFICIAL_REQUEST_FROM_AN_INVESTIGATIVE_AGENCY_PRIVATE_LAW_THIS_ACTION_HAS_BEEN_TAKEN_BECAUSE_THE_OFFICIAL_REQUEST_FROM_THE_INVESTIGATIVE_AGENCY_HAS_LEGAL_FORCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5320, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5320, message = "Your account has been temporarily restricted due to acquisition of an item connected to account theft. Please visit the homepage and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_ACQUISITION_OF_AN_ITEM_CONNECTED_TO_ACCOUNT_THEFT_PLEASE_VISIT_THE_HOMEPAGE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5321, message = "Your account has been restricted due to the confirmed trade involving cash or other games. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5321, message = "Your account has been restricted due to the confirmed trade involving cash or other games. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_TRADE_INVOLVING_CASH_OR_OTHER_GAMES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5322, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5322, message = "You cannot use the game services, because your identity has not been verified. Please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center to verify your identity. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOU_CANNOT_USE_THE_GAME_SERVICES_BECAUSE_YOUR_IDENTITY_HAS_NOT_BEEN_VERIFIED_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_FONT_COLOR_FFDF4C_FONT_TO_VERIFY_YOUR_IDENTITY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5323, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_3;
+ @ClientString(id = 5323, message = "Your account has been restricted due to your use of illegal programs. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_YOUR_USE_OF_ILLEGAL_PROGRAMS_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_3;
- @ClientString(id = 5324, message = "Your account has been restricted due to the unfair acquisition of items and disregard for item distribution rules agreed upon by members of your party. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_UNFAIR_ACQUISITION_OF_ITEMS_AND_DISREGARD_FOR_ITEM_DISTRIBUTION_RULES_AGREED_UPON_BY_MEMBERS_OF_YOUR_PARTY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5324, message = "Your account has been restricted due to the unfair acquisition of items and disregard for item distribution rules agreed upon by members of your party. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_UNFAIR_ACQUISITION_OF_ITEMS_AND_DISREGARD_FOR_ITEM_DISTRIBUTION_RULES_AGREED_UPON_BY_MEMBERS_OF_YOUR_PARTY_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5325, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
+ @ClientString(id = 5325, message = "Your account has been restricted due to confirmed use of the game for commercial purposes. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_CONFIRMED_USE_OF_THE_GAME_FOR_COMMERCIAL_PURPOSES_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
@ClientString(id = 5326, message = "The account has been temporarily restricted due to an incomplete cell phone (ARS) transaction. For more information, please visit https://eu.4game.com/.")
public static SystemMessageId THE_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_AN_INCOMPLETE_CELL_PHONE_ARS_TRANSACTION_FOR_MORE_INFORMATION_PLEASE_VISIT_HTTPS_EU_4GAME_COM_2;
- @ClientString(id = 5327, message = "Your account has been restricted due to the confirmed attempt at commercial advertising. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5327, message = "Your account has been restricted due to the confirmed attempt at commercial advertising. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_CONFIRMED_ATTEMPT_AT_COMMERCIAL_ADVERTISING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5328, message = "Your identity verification has been temporarily suspended due to suspected account theft. If you are not involved in account theft, please verify your identity by clicking the 'Release' button in the login page. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_IDENTITY_VERIFICATION_HAS_BEEN_TEMPORARILY_SUSPENDED_DUE_TO_SUSPECTED_ACCOUNT_THEFT_IF_YOU_ARE_NOT_INVOLVED_IN_ACCOUNT_THEFT_PLEASE_VERIFY_YOUR_IDENTITY_BY_CLICKING_THE_RELEASE_BUTTON_IN_THE_LOGIN_PAGE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5328, message = "For security reasons your account has been transferred to awaiting personal identification status. Go through personal identification at L2 homepage, please, in order to get access to the game and game services. Go to the page and press 'Personal Identification' on the bottom right. For more detail, please, visit our website (www.plaync.com), 1:1 Customer Service Center.")
+ public static SystemMessageId FOR_SECURITY_REASONS_YOUR_ACCOUNT_HAS_BEEN_TRANSFERRED_TO_AWAITING_PERSONAL_IDENTIFICATION_STATUS_GO_THROUGH_PERSONAL_IDENTIFICATION_AT_L2_HOMEPAGE_PLEASE_IN_ORDER_TO_GET_ACCESS_TO_THE_GAME_AND_GAME_SERVICES_BR_GO_TO_THE_PAGE_AND_PRESS_PERSONAL_IDENTIFICATION_ON_THE_BOTTOM_RIGHT_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_OUR_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5329, message = "Your account has been temporarily restricted due to the speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_THE_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5329, message = "Your account has been temporarily restricted due to the speculated abnormal methods of gameplay. If you did not employ abnormal means to play the game, please visit the website and go through the personal verification procedure to lift the restriction. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_THE_SPECULATED_ABNORMAL_METHODS_OF_GAMEPLAY_IF_YOU_DID_NOT_EMPLOY_ABNORMAL_MEANS_TO_PLAY_THE_GAME_PLEASE_VISIT_THE_WEBSITE_AND_GO_THROUGH_THE_PERSONAL_VERIFICATION_PROCEDURE_TO_LIFT_THE_RESTRICTION_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5330, message = "Your account has been restricted due to the abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5330, message = "Your account has been restricted due to the abuse of system weaknesses or bugs. Abusing bugs can cause grievous system errors or destroy the game balance. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_THE_ABUSE_OF_SYSTEM_WEAKNESSES_OR_BUGS_ABUSING_BUGS_CAN_CAUSE_GRIEVOUS_SYSTEM_ERRORS_OR_DESTROY_THE_GAME_BALANCE_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
- @ClientString(id = 5331, message = "Your account is temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://support.4game.com) 1:1 Customer Service Center.")
- public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_SUPPORT_4GAME_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
+ @ClientString(id = 5331, message = "Your account has been temporarily restricted due to a complaint filed in the process of name changing. For more detail, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center.")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_TEMPORARILY_RESTRICTED_DUE_TO_A_COMPLAINT_FILED_IN_THE_PROCESS_OF_NAME_CHANGING_FOR_MORE_DETAIL_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_2;
- @ClientString(id = 5332, message = "You have not used your account for a long time. If you have not logged into the game for a set period of time, you will be able to log in via plaync homepage (id.plaync.com/account/dormant/index) https://id.plaync.com/account/dormant/index'>id.plaync.com/account/dormant/index).")
+ @ClientString(id = 5332, message = "You have not used your account for a long time. If you have not logged into the game for a set period of time, you will be able to log in via plaync homepage (id.plaync.com/account/dormant/index) https://id.plaync.com/account/dormant/index'>id.plaync.com/account/dormant/index).")
public static SystemMessageId YOU_HAVE_NOT_USED_YOUR_ACCOUNT_FOR_A_LONG_TIME_IF_YOU_HAVE_NOT_LOGGED_INTO_THE_GAME_FOR_A_SET_PERIOD_OF_TIME_YOU_WILL_BE_ABLE_TO_LOG_IN_VIA_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTPS_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_A_FONT_FONT_COLOR_FFDF4C_HTTPS_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_ID_PLAYNC_COM_ACCOUNT_DORMANT_INDEX_A_FONT_FONT_COLOR_FFDF4C_FONT;
- @ClientString(id = 5333, message = "Your account has been completely blocked due to account theft. For more information, please visit the Support Center on the official website (https://support.4game.com).")
- public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_DUE_TO_ACCOUNT_THEFT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_SUPPORT_4GAME_COM;
+ @ClientString(id = 5333, message = "Your account has been completely blocked due to account theft. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).")
+ public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_COMPLETELY_BLOCKED_DUE_TO_ACCOUNT_THEFT_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM;
- @ClientString(id = 5334, message = "Your account is temporarily banned because a suspicious attempt to sign into your account was detected. You can regain access by completing the identity verification process in our website. For more information, visit the 4Game website (www.plaync.com) and send a query to Customer Service 1:1 Petition.")
- public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_BANNED_BECAUSE_A_SUSPICIOUS_ATTEMPT_TO_SIGN_INTO_YOUR_ACCOUNT_WAS_DETECTED_YOU_CAN_REGAIN_ACCESS_BY_COMPLETING_THE_IDENTITY_VERIFICATION_PROCESS_IN_OUR_WEBSITE_FOR_MORE_INFORMATION_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_SEND_A_QUERY_TO_CUSTOMER_SERVICE_1_1_PETITION_FONT;
+ @ClientString(id = 5334, message = "Your account is temporarily banned because a suspicious attempt to sign into your account was detected. For more information, please visit the Support Center on the official website (https://eu.4gamesupport.com).")
+ public static SystemMessageId YOUR_ACCOUNT_IS_TEMPORARILY_BANNED_BECAUSE_A_SUSPICIOUS_ATTEMPT_TO_SIGN_INTO_YOUR_ACCOUNT_WAS_DETECTED_FOR_MORE_INFORMATION_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_OFFICIAL_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM;
@ClientString(id = 5335, message = "Your account is subject to the complete and permanent account ban (permanent ban from all our game services) for unauthorized payment. For more information, go to the plaync homepage (www.plaync.com) and contact us via 1-to-1 inquiry or the Support Center (1600-0020).")
public static SystemMessageId YOUR_ACCOUNT_IS_SUBJECT_TO_THE_COMPLETE_AND_PERMANENT_ACCOUNT_BAN_PERMANENT_BAN_FROM_ALL_OUR_GAME_SERVICES_FOR_UNAUTHORIZED_PAYMENT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_OR_THE_SUPPORT_CENTER_1600_0020_FONT;
- @ClientString(id = 5501, message = "$s1 has been killed by $s2.")
- public static SystemMessageId S1_HAS_BEEN_KILLED_BY_S2;
+ @ClientString(id = 5501, message = "$s1 was killed by $s2.")
+ public static SystemMessageId S1_WAS_KILLED_BY_S2;
- @ClientString(id = 5502, message = "$s1 has been killed by a monster.")
- public static SystemMessageId S1_HAS_BEEN_KILLED_BY_A_MONSTER;
+ @ClientString(id = 5502, message = "$s1 was killed by a monster.")
+ public static SystemMessageId S1_WAS_KILLED_BY_A_MONSTER;
- @ClientString(id = 5503, message = "$s1 has died.")
- public static SystemMessageId S1_HAS_DIED;
+ @ClientString(id = 5503, message = "$s1 has been killed.")
+ public static SystemMessageId S1_HAS_BEEN_KILLED;
@ClientString(id = 5504, message = "The outer gate of town is conquered! Over here!")
public static SystemMessageId THE_OUTER_GATE_OF_TOWN_IS_CONQUERED_OVER_HERE;
@@ -15040,8 +15052,8 @@ public class SystemMessageId
@ClientString(id = 5516, message = "Users participating in Arena cannot be invited to a party.")
public static SystemMessageId USERS_PARTICIPATING_IN_ARENA_CANNOT_BE_INVITED_TO_A_PARTY;
- @ClientString(id = 5517, message = "This function is unavailable to use in Arena.")
- public static SystemMessageId THIS_FUNCTION_IS_UNAVAILABLE_TO_USE_IN_ARENA;
+ @ClientString(id = 5517, message = "The function can't be used in the Arena.")
+ public static SystemMessageId THE_FUNCTION_CAN_T_BE_USED_IN_THE_ARENA;
@ClientString(id = 5518, message = "User preparing for Arena battle cannot join a party.")
public static SystemMessageId USER_PREPARING_FOR_ARENA_BATTLE_CANNOT_JOIN_A_PARTY;
@@ -15076,8 +15088,8 @@ public class SystemMessageId
@ClientString(id = 5528, message = "Click here to enchant your skill!")
public static SystemMessageId CLICK_HERE_TO_ENCHANT_YOUR_SKILL;
- @ClientString(id = 5529, message = "Enhanced the $s1 skill.")
- public static SystemMessageId ENHANCED_THE_S1_SKILL;
+ @ClientString(id = 5529, message = "Skill enchant was successful! $s1 has been enchanted.")
+ public static SystemMessageId SKILL_ENCHANT_WAS_SUCCESSFUL_S1_HAS_BEEN_ENCHANTED_2;
@ClientString(id = 5530, message = "Reached the consecutive notifications limit.")
public static SystemMessageId REACHED_THE_CONSECUTIVE_NOTIFICATIONS_LIMIT;
@@ -15145,14 +15157,14 @@ public class SystemMessageId
@ClientString(id = 5551, message = "$s1 left the group.")
public static SystemMessageId S1_LEFT_THE_GROUP;
- @ClientString(id = 5552, message = "The group was disbanded.")
- public static SystemMessageId THE_GROUP_WAS_DISBANDED;
+ @ClientString(id = 5552, message = "The party is disbanded.")
+ public static SystemMessageId THE_PARTY_IS_DISBANDED_2;
@ClientString(id = 5553, message = "You don't belong to any group.")
public static SystemMessageId YOU_DON_T_BELONG_TO_ANY_GROUP;
- @ClientString(id = 5554, message = "Dismissed $s1 from the group.")
- public static SystemMessageId DISMISSED_S1_FROM_THE_GROUP;
+ @ClientString(id = 5554, message = "$s1 is dismissed from the party.")
+ public static SystemMessageId S1_IS_DISMISSED_FROM_THE_PARTY;
@ClientString(id = 5555, message = "Only the group leader can dismiss a group member.")
public static SystemMessageId ONLY_THE_GROUP_LEADER_CAN_DISMISS_A_GROUP_MEMBER;
@@ -15166,8 +15178,8 @@ public class SystemMessageId
@ClientString(id = 5558, message = "Only the group leader can delegate the privileges.")
public static SystemMessageId ONLY_THE_GROUP_LEADER_CAN_DELEGATE_THE_PRIVILEGES;
- @ClientString(id = 5559, message = "You cannot delegate privileges to yourself.")
- public static SystemMessageId YOU_CANNOT_DELEGATE_PRIVILEGES_TO_YOURSELF;
+ @ClientString(id = 5559, message = "Slow down, you are already the party leader.")
+ public static SystemMessageId SLOW_DOWN_YOU_ARE_ALREADY_THE_PARTY_LEADER_2;
@ClientString(id = 5560, message = "You can delegate the privileges only to a group member.")
public static SystemMessageId YOU_CAN_DELEGATE_THE_PRIVILEGES_ONLY_TO_A_GROUP_MEMBER;
@@ -15206,7 +15218,7 @@ public class SystemMessageId
public static SystemMessageId S1_PROMOTION_HAS_FAILED_THE_ITEM_S_GRADE_REMAINS_UNCHANGED;
@ClientString(id = 6001, message = "The item has been successfully purchased.")
- public static SystemMessageId THE_ITEM_HAS_BEEN_SUCCESSFULLY_PURCHASED_2;
+ public static SystemMessageId THE_ITEM_HAS_BEEN_SUCCESSFULLY_PURCHASED;
@ClientString(id = 6002, message = "The item has failed to be purchased.")
public static SystemMessageId THE_ITEM_HAS_FAILED_TO_BE_PURCHASED;
@@ -15220,11 +15232,11 @@ public class SystemMessageId
@ClientString(id = 6005, message = "You do not have enough Euro.")
public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_EURO;
- @ClientString(id = 6006, message = "The item cannot be received because the inventory weight/quantity limit has been exceeded.")
- public static SystemMessageId THE_ITEM_CANNOT_BE_RECEIVED_BECAUSE_THE_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED;
+ @ClientString(id = 6006, message = "Weight limit/ number of items limit has been exceeded. Cannot obtain the item.")
+ public static SystemMessageId WEIGHT_LIMIT_NUMBER_OF_ITEMS_LIMIT_HAS_BEEN_EXCEEDED_CANNOT_OBTAIN_THE_ITEM;
- @ClientString(id = 6007, message = "The item cannot be received because the inventory weight/quantity limit has been exceeded.")
- public static SystemMessageId THE_ITEM_CANNOT_BE_RECEIVED_BECAUSE_THE_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED_2;
+ @ClientString(id = 6007, message = "Weight limit/ number of items limit has been exceeded. Cannot obtain the item.")
+ public static SystemMessageId WEIGHT_LIMIT_NUMBER_OF_ITEMS_LIMIT_HAS_BEEN_EXCEEDED_CANNOT_OBTAIN_THE_ITEM_2;
@ClientString(id = 6008, message = "Product Purchase Error - The product is not right.")
public static SystemMessageId PRODUCT_PURCHASE_ERROR_THE_PRODUCT_IS_NOT_RIGHT;
@@ -15265,11 +15277,11 @@ public class SystemMessageId
@ClientString(id = 6020, message = "You cannot buy the item at this hour.")
public static SystemMessageId YOU_CANNOT_BUY_THE_ITEM_AT_THIS_HOUR;
- @ClientString(id = 6021, message = "$s1 reached $s2 consecutive wins in Jack Game.")
- public static SystemMessageId S1_REACHED_S2_CONSECUTIVE_WINS_IN_JACK_GAME;
+ @ClientString(id = 6021, message = "$s1 has achieved $s2 wins in a row in Jack's game.")
+ public static SystemMessageId S1_HAS_ACHIEVED_S2_WINS_IN_A_ROW_IN_JACK_S_GAME_2;
- @ClientString(id = 6022, message = "$s1 received $s4 $s3 as reward for $s2 consecutive wins.")
- public static SystemMessageId S1_RECEIVED_S4_S3_AS_REWARD_FOR_S2_CONSECUTIVE_WINS;
+ @ClientString(id = 6022, message = "In reward for $s2 wins in a row, $s1 has received $s4 of $s3(s).")
+ public static SystemMessageId IN_REWARD_FOR_S2_WINS_IN_A_ROW_S1_HAS_RECEIVED_S4_OF_S3_S_2;
@ClientString(id = 6023, message = "World: $s1 consecutive wins ($s2 ppl.)")
public static SystemMessageId WORLD_S1_CONSECUTIVE_WINS_S2_PPL;
@@ -15295,8 +15307,8 @@ public class SystemMessageId
@ClientString(id = 6030, message = "Santa has started delivering the Christmas gifts to Aden!")
public static SystemMessageId SANTA_HAS_STARTED_DELIVERING_THE_CHRISTMAS_GIFTS_TO_ADEN;
- @ClientString(id = 6031, message = "Santa has completed the deliveries! See you in 1 hour!")
- public static SystemMessageId SANTA_HAS_COMPLETED_THE_DELIVERIES_SEE_YOU_IN_1_HOUR;
+ @ClientString(id = 6031, message = "Santa has completed the deliveries! See you in an hour!")
+ public static SystemMessageId SANTA_HAS_COMPLETED_THE_DELIVERIES_SEE_YOU_IN_AN_HOUR;
@ClientString(id = 6032, message = "Santa is out delivering the gifts. Happy Holidays!")
public static SystemMessageId SANTA_IS_OUT_DELIVERING_THE_GIFTS_HAPPY_HOLIDAYS;
@@ -15373,8 +15385,8 @@ public class SystemMessageId
@ClientString(id = 6056, message = "$s1 (Currently $s3 time(s) has/have been used out of maximum $s2 times)")
public static SystemMessageId S1_CURRENTLY_S3_TIME_S_HAS_HAVE_BEEN_USED_OUT_OF_MAXIMUM_S2_TIMES;
- @ClientString(id = 6057, message = "You cannot purchase the PA item. Make sure you have at least 10%% free space in your inventory, and that you are not suffering from the weight penalty. (The item will be resupplied every 5 minutes.)")
- public static SystemMessageId YOU_CANNOT_PURCHASE_THE_PA_ITEM_MAKE_SURE_YOU_HAVE_AT_LEAST_10_FREE_SPACE_IN_YOUR_INVENTORY_AND_THAT_YOU_ARE_NOT_SUFFERING_FROM_THE_WEIGHT_PENALTY_THE_ITEM_WILL_BE_RESUPPLIED_EVERY_5_MINUTES;
+ @ClientString(id = 6057, message = "You cannot purchase the PA item. Make sure you have at least 10%% free space in your inventory, and that you are not suffering from the weight penalty. (An attempt to resupply the item will be made every 5 min.)")
+ public static SystemMessageId YOU_CANNOT_PURCHASE_THE_PA_ITEM_MAKE_SURE_YOU_HAVE_AT_LEAST_10_FREE_SPACE_IN_YOUR_INVENTORY_AND_THAT_YOU_ARE_NOT_SUFFERING_FROM_THE_WEIGHT_PENALTY_AN_ATTEMPT_TO_RESUPPLY_THE_ITEM_WILL_BE_MADE_EVERY_5_MIN;
@ClientString(id = 6058, message = "That account is pending email authentication. Please verify authentication email with registered email account.")
public static SystemMessageId THAT_ACCOUNT_IS_PENDING_EMAIL_AUTHENTICATION_PLEASE_VERIFY_AUTHENTICATION_EMAIL_WITH_REGISTERED_EMAIL_ACCOUNT;
@@ -15391,8 +15403,8 @@ public class SystemMessageId
@ClientString(id = 6062, message = "Hero chatting is currently available.")
public static SystemMessageId HERO_CHATTING_IS_CURRENTLY_AVAILABLE;
- @ClientString(id = 6063, message = "Hero chatting has been stopped. $s1 minute(s) remaining until Hero Chatting will be available.")
- public static SystemMessageId HERO_CHATTING_HAS_BEEN_STOPPED_S1_MINUTE_S_REMAINING_UNTIL_HERO_CHATTING_WILL_BE_AVAILABLE;
+ @ClientString(id = 6063, message = "Hero Chat is unavailable for $s1 min.")
+ public static SystemMessageId HERO_CHAT_IS_UNAVAILABLE_FOR_S1_MIN;
@ClientString(id = 6064, message = "Items that were given as gifts cannot be returned for refund. \n\nDo you want to gift it to $s1?")
public static SystemMessageId ITEMS_THAT_WERE_GIVEN_AS_GIFTS_CANNOT_BE_RETURNED_FOR_REFUND_N_NDO_YOU_WANT_TO_GIFT_IT_TO_S1;
@@ -15403,14 +15415,14 @@ public class SystemMessageId
@ClientString(id = 6066, message = "If you cancel sending, the gift item cannot be sent again, and it will be returned to your character.")
public static SystemMessageId IF_YOU_CANCEL_SENDING_THE_GIFT_ITEM_CANNOT_BE_SENT_AGAIN_AND_IT_WILL_BE_RETURNED_TO_YOUR_CHARACTER;
- @ClientString(id = 6067, message = "Vitality is applied, and you receive $s1 bonus XP/SP. A maximum of $s2 Vitality potion(s) can be used per week, including replenishing/maintaining/recovering.")
- public static SystemMessageId VITALITY_IS_APPLIED_AND_YOU_RECEIVE_S1_BONUS_XP_SP_A_MAXIMUM_OF_S2_VITALITY_POTION_S_CAN_BE_USED_PER_WEEK_INCLUDING_REPLENISHING_MAINTAINING_RECOVERING;
+ @ClientString(id = 6067, message = "Sayha's Grace is applied, and you acquire $s1 bonus XP. A maximum of $s2 Sayha's Grace item(s) can be used per week.")
+ public static SystemMessageId SAYHA_S_GRACE_IS_APPLIED_AND_YOU_ACQUIRE_S1_BONUS_XP_A_MAXIMUM_OF_S2_SAYHA_S_GRACE_ITEM_S_CAN_BE_USED_PER_WEEK;
- @ClientString(id = 6068, message = "Vitality is not yet applied. Vitality is replenished every Wednesday at 6:30 a.m. A maximum of $s1 Vitality potion(s) can be used per week, including replenishing/maintaining/recovering.")
- public static SystemMessageId VITALITY_IS_NOT_YET_APPLIED_VITALITY_IS_REPLENISHED_EVERY_WEDNESDAY_AT_6_30_A_M_A_MAXIMUM_OF_S1_VITALITY_POTION_S_CAN_BE_USED_PER_WEEK_INCLUDING_REPLENISHING_MAINTAINING_RECOVERING;
+ @ClientString(id = 6068, message = "Sayha's Grace is unavailable. It is replenished every day at 6:30 a.m. for 35,000 points.")
+ public static SystemMessageId SAYHA_S_GRACE_IS_UNAVAILABLE_IT_IS_REPLENISHED_EVERY_DAY_AT_6_30_A_M_FOR_35_000_POINTS;
- @ClientString(id = 6069, message = "You used the Adventurer's Song. Today you can use $s1 more. The use limit is reset daily at 6:30 a.m.")
- public static SystemMessageId YOU_USED_THE_ADVENTURER_S_SONG_TODAY_YOU_CAN_USE_S1_MORE_THE_USE_LIMIT_IS_RESET_DAILY_AT_6_30_A_M;
+ @ClientString(id = 6069, message = "You've used the Adventurer's Song. Today you can use it $s1 time(s) more. The usage limit is reset daily at 6:30 a.m.")
+ public static SystemMessageId YOU_VE_USED_THE_ADVENTURER_S_SONG_TODAY_YOU_CAN_USE_IT_S1_TIME_S_MORE_THE_USAGE_LIMIT_IS_RESET_DAILY_AT_6_30_A_M;
@ClientString(id = 6070, message = "A maximum of 8 non-quantity items can be given as gifts. \nPlease confirm the quantity.")
public static SystemMessageId A_MAXIMUM_OF_8_NON_QUANTITY_ITEMS_CAN_BE_GIVEN_AS_GIFTS_NPLEASE_CONFIRM_THE_QUANTITY;
@@ -15421,8 +15433,8 @@ public class SystemMessageId
@ClientString(id = 6072, message = "$s1%% XP Rate, Bonus XP is applied.")
public static SystemMessageId S1_XP_RATE_BONUS_XP_IS_APPLIED;
- @ClientString(id = 6073, message = "$s1 vitality items can be used.")
- public static SystemMessageId S1_VITALITY_ITEMS_CAN_BE_USED;
+ @ClientString(id = 6073, message = "Sayha's Grace ($s1 pcs.) can be used.")
+ public static SystemMessageId SAYHA_S_GRACE_S1_PCS_CAN_BE_USED;
@ClientString(id = 6074, message = "The name of the character cannot be in English.")
public static SystemMessageId THE_NAME_OF_THE_CHARACTER_CANNOT_BE_IN_ENGLISH;
@@ -15442,8 +15454,8 @@ public class SystemMessageId
@ClientString(id = 6079, message = "$s1's Appearance Modification has finished.")
public static SystemMessageId S1_S_APPEARANCE_MODIFICATION_HAS_FINISHED;
- @ClientString(id = 6080, message = "$s1's appearance will be changed into that of $s2. Proceed?")
- public static SystemMessageId S1_S_APPEARANCE_WILL_BE_CHANGED_INTO_THAT_OF_S2_PROCEED;
+ @ClientString(id = 6080, message = "$s1's appearance will be changed to that of $s2. Proceed?")
+ public static SystemMessageId S1_S_APPEARANCE_WILL_BE_CHANGED_TO_THAT_OF_S2_PROCEED;
@ClientString(id = 6081, message = "$s1's appearance will be changed. Do you wish to continue?")
public static SystemMessageId S1_S_APPEARANCE_WILL_BE_CHANGED_DO_YOU_WISH_TO_CONTINUE;
@@ -15535,8 +15547,8 @@ public class SystemMessageId
@ClientString(id = 6110, message = "Hair Accessories only.")
public static SystemMessageId HAIR_ACCESSORIES_ONLY;
- @ClientString(id = 6111, message = "The number of Vitality effects usable during this period has increased by $s1. You can currently use $s2 Vitality items.")
- public static SystemMessageId THE_NUMBER_OF_VITALITY_EFFECTS_USABLE_DURING_THIS_PERIOD_HAS_INCREASED_BY_S1_YOU_CAN_CURRENTLY_USE_S2_VITALITY_ITEMS;
+ @ClientString(id = 6111, message = "The number of Sayha's Grace effects usable during this period has increased by $s1. You can currently use $s2 Sayha's Grace item(s).")
+ public static SystemMessageId THE_NUMBER_OF_SAYHA_S_GRACE_EFFECTS_USABLE_DURING_THIS_PERIOD_HAS_INCREASED_BY_S1_YOU_CAN_CURRENTLY_USE_S2_SAYHA_S_GRACE_ITEM_S;
@ClientString(id = 6112, message = "You cannot restore items that have not been modified.")
public static SystemMessageId YOU_CANNOT_RESTORE_ITEMS_THAT_HAVE_NOT_BEEN_MODIFIED;
@@ -15562,8 +15574,8 @@ public class SystemMessageId
@ClientString(id = 6119, message = "Only death awaits those who refuse to serve me.")
public static SystemMessageId ONLY_DEATH_AWAITS_THOSE_WHO_REFUSE_TO_SERVE_ME;
- @ClientString(id = 6120, message = "Shilen's shout: I will take that power off your hands now.")
- public static SystemMessageId SHILEN_S_SHOUT_I_WILL_TAKE_THAT_POWER_OFF_YOUR_HANDS_NOW;
+ @ClientString(id = 6120, message = "Shillien's shout: I will take that power off your hands now.")
+ public static SystemMessageId SHILLIEN_S_SHOUT_I_WILL_TAKE_THAT_POWER_OFF_YOUR_HANDS_NOW;
@ClientString(id = 6121, message = "Only Jermann left. Hurry up and get it over with!")
public static SystemMessageId ONLY_JERMANN_LEFT_HURRY_UP_AND_GET_IT_OVER_WITH;
@@ -15604,8 +15616,8 @@ public class SystemMessageId
@ClientString(id = 6133, message = "You have been blocked by multiple players. You are now banned from the chat channel.")
public static SystemMessageId YOU_HAVE_BEEN_BLOCKED_BY_MULTIPLE_PLAYERS_YOU_ARE_NOW_BANNED_FROM_THE_CHAT_CHANNEL;
- @ClientString(id = 6134, message = "+$s2$s3 has been destroyed with the death of $s1.")
- public static SystemMessageId S2_S3_HAS_BEEN_DESTROYED_WITH_THE_DEATH_OF_S1;
+ @ClientString(id = 6134, message = "+$s2$s3 has been destroyed after $s1's death.")
+ public static SystemMessageId S2_S3_HAS_BEEN_DESTROYED_AFTER_S1_S_DEATH;
@ClientString(id = 6135, message = "The party is currently at a place that does not allow summoning or teleporting.")
public static SystemMessageId THE_PARTY_IS_CURRENTLY_AT_A_PLACE_THAT_DOES_NOT_ALLOW_SUMMONING_OR_TELEPORTING;
@@ -15619,8 +15631,8 @@ public class SystemMessageId
@ClientString(id = 6138, message = "You have completed training in the Royal Training Camp, and obtained $s1 XP and $s2 SP.")
public static SystemMessageId YOU_HAVE_COMPLETED_TRAINING_IN_THE_ROYAL_TRAINING_CAMP_AND_OBTAINED_S1_XP_AND_S2_SP;
- @ClientString(id = 6139, message = "Not enough tickets.")
- public static SystemMessageId NOT_ENOUGH_TICKETS;
+ @ClientString(id = 6139, message = "You do not have enough tickets. You cannot continue the game.")
+ public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_TICKETS_YOU_CANNOT_CONTINUE_THE_GAME;
@ClientString(id = 6140, message = "Your inventory is either full or overweight.")
public static SystemMessageId YOUR_INVENTORY_IS_EITHER_FULL_OR_OVERWEIGHT;
@@ -15631,8 +15643,8 @@ public class SystemMessageId
@ClientString(id = 6142, message = "Congratulations! $c1 has obtained $s2 x$s3 in the Premium Lucky Game.")
public static SystemMessageId CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_PREMIUM_LUCKY_GAME;
- @ClientString(id = 6143, message = "You can use Lucky Enchant Stones that match their corresponding scrolls for items enchanted between + 3 and + 15.")
- public static SystemMessageId YOU_CAN_USE_LUCKY_ENCHANT_STONES_THAT_MATCH_THEIR_CORRESPONDING_SCROLLS_FOR_ITEMS_ENCHANTED_BETWEEN_3_AND_15;
+ @ClientString(id = 6143, message = "You can use Lucky Enchant Stones for items enchanted from +3 to +15.")
+ public static SystemMessageId YOU_CAN_USE_LUCKY_ENCHANT_STONES_FOR_ITEMS_ENCHANTED_FROM_3_TO_15;
@ClientString(id = 6144, message = "Not enough Hero Coin.")
public static SystemMessageId NOT_ENOUGH_HERO_COIN;
@@ -15640,8 +15652,8 @@ public class SystemMessageId
@ClientString(id = 6145, message = "Training Stage: Lv. $s1")
public static SystemMessageId TRAINING_STAGE_LV_S1;
- @ClientString(id = 6146, message = "Remaining Training Time: $s1 hr, $s2 min")
- public static SystemMessageId REMAINING_TRAINING_TIME_S1_HR_S2_MIN;
+ @ClientString(id = 6146, message = "Time left: $s1 h. $s2 min.")
+ public static SystemMessageId TIME_LEFT_S1_H_S2_MIN_3;
@ClientString(id = 6147, message = "Character Level: $s1")
public static SystemMessageId CHARACTER_LEVEL_S1;
@@ -15655,8 +15667,8 @@ public class SystemMessageId
@ClientString(id = 6150, message = "Acquired SP: $s1")
public static SystemMessageId ACQUIRED_SP_S1;
- @ClientString(id = 6151, message = "Training Time: $s1 hr, $s2 min")
- public static SystemMessageId TRAINING_TIME_S1_HR_S2_MIN;
+ @ClientString(id = 6151, message = "Training time: $s1 h. $s2 min.")
+ public static SystemMessageId TRAINING_TIME_S1_H_S2_MIN;
@ClientString(id = 6152, message = "Failed to use skill.")
public static SystemMessageId FAILED_TO_USE_SKILL;
@@ -15664,8 +15676,8 @@ public class SystemMessageId
@ClientString(id = 6153, message = "$s1 has expired.")
public static SystemMessageId S1_HAS_EXPIRED_2;
- @ClientString(id = 6154, message = "You cannot receive rewards for training if you have trained for less than 1 minute.")
- public static SystemMessageId YOU_CANNOT_RECEIVE_REWARDS_FOR_TRAINING_IF_YOU_HAVE_TRAINED_FOR_LESS_THAN_1_MINUTE;
+ @ClientString(id = 6154, message = "You cannot receive rewards for training if you have trained for less than 1 min.")
+ public static SystemMessageId YOU_CANNOT_RECEIVE_REWARDS_FOR_TRAINING_IF_YOU_HAVE_TRAINED_FOR_LESS_THAN_1_MIN;
@ClientString(id = 6155, message = "Your character creation date does not allow for this purchase.")
public static SystemMessageId YOUR_CHARACTER_CREATION_DATE_DOES_NOT_ALLOW_FOR_THIS_PURCHASE;
@@ -15679,8 +15691,8 @@ public class SystemMessageId
@ClientString(id = 6158, message = "Round $s1 of Fortune Reading complete.")
public static SystemMessageId ROUND_S1_OF_FORTUNE_READING_COMPLETE;
- @ClientString(id = 6159, message = "The Lucky Game is in Round $s1.")
- public static SystemMessageId THE_LUCKY_GAME_IS_IN_ROUND_S1;
+ @ClientString(id = 6159, message = "Round $s1 of Luxury Fortune Reading complete.")
+ public static SystemMessageId ROUND_S1_OF_LUXURY_FORTUNE_READING_COMPLETE;
@ClientString(id = 6160, message = "Congratulations! You have acquired $s2 ($s1 pcs).")
public static SystemMessageId CONGRATULATIONS_YOU_HAVE_ACQUIRED_S2_S1_PCS;
@@ -15697,8 +15709,8 @@ public class SystemMessageId
@ClientString(id = 6164, message = "Up to $s2 per $s1 day(s) per account")
public static SystemMessageId UP_TO_S2_PER_S1_DAY_S_PER_ACCOUNT;
- @ClientString(id = 6165, message = "Up to $s1 per account")
- public static SystemMessageId UP_TO_S1_PER_ACCOUNT;
+ @ClientString(id = 6165, message = "Max $s1 per account")
+ public static SystemMessageId MAX_S1_PER_ACCOUNT;
@ClientString(id = 6166, message = "Only one character per account may enter at any time.")
public static SystemMessageId ONLY_ONE_CHARACTER_PER_ACCOUNT_MAY_ENTER_AT_ANY_TIME;
@@ -15712,8 +15724,8 @@ public class SystemMessageId
@ClientString(id = 6169, message = "You have completed the day's training.")
public static SystemMessageId YOU_HAVE_COMPLETED_THE_DAY_S_TRAINING;
- @ClientString(id = 6170, message = "Lv. $s1 or above")
- public static SystemMessageId LV_S1_OR_ABOVE;
+ @ClientString(id = 6170, message = "Lv. $s1+")
+ public static SystemMessageId LV_S1;
@ClientString(id = 6171, message = "Lv. $s1 or below")
public static SystemMessageId LV_S1_OR_BELOW;
@@ -15724,8 +15736,8 @@ public class SystemMessageId
@ClientString(id = 6173, message = "The lower your Fame, the higher your chances of dropping items when you die with a PK count of $s1 or above.")
public static SystemMessageId THE_LOWER_YOUR_FAME_THE_HIGHER_YOUR_CHANCES_OF_DROPPING_ITEMS_WHEN_YOU_DIE_WITH_A_PK_COUNT_OF_S1_OR_ABOVE;
- @ClientString(id = 6174, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon. (You can redeem your reward 30 minutes after logging in.)")
- public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN;
+ @ClientString(id = 6174, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon. (You can redeem your reward 30 min. after logging in.)")
+ public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_YOU_CAN_REDEEM_YOUR_REWARD_30_MIN_AFTER_LOGGING_IN;
@ClientString(id = 6175, message = "Your Day $s1 PA Attendance Reward is ready. Click on the rewards icon.")
public static SystemMessageId YOUR_DAY_S1_PA_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON;
@@ -15757,8 +15769,8 @@ public class SystemMessageId
@ClientString(id = 6184, message = "Items in the Pet Inventory cannot be used as offerings.")
public static SystemMessageId ITEMS_IN_THE_PET_INVENTORY_CANNOT_BE_USED_AS_OFFERINGS;
- @ClientString(id = 6185, message = "You can make another report in $s1-minute(s). You have $s2 point(s) remaining on this account.")
- public static SystemMessageId YOU_CAN_MAKE_ANOTHER_REPORT_IN_S1_MINUTE_S_YOU_HAVE_S2_POINT_S_REMAINING_ON_THIS_ACCOUNT_2;
+ @ClientString(id = 6185, message = "You can make another report in $s1 sec. You have $s2 point(s) left.")
+ public static SystemMessageId YOU_CAN_MAKE_ANOTHER_REPORT_IN_S1_SEC_YOU_HAVE_S2_POINT_S_LEFT;
@ClientString(id = 6186, message = "You cannot report someone who is in battle or is using a private store or shop.")
public static SystemMessageId YOU_CANNOT_REPORT_SOMEONE_WHO_IS_IN_BATTLE_OR_IS_USING_A_PRIVATE_STORE_OR_SHOP;
@@ -15766,11 +15778,11 @@ public class SystemMessageId
@ClientString(id = 6187, message = "Cannot continue because another report is being processed. Please try again after entering the verification number.")
public static SystemMessageId CANNOT_CONTINUE_BECAUSE_ANOTHER_REPORT_IS_BEING_PROCESSED_PLEASE_TRY_AGAIN_AFTER_ENTERING_THE_VERIFICATION_NUMBER;
- @ClientString(id = 6188, message = "You do not meet the level requirements to receive the Attendance Reward. Please check the required level. (You can redeem your reward 30 minutes after logging in.)")
- public static SystemMessageId YOU_DO_NOT_MEET_THE_LEVEL_REQUIREMENTS_TO_RECEIVE_THE_ATTENDANCE_REWARD_PLEASE_CHECK_THE_REQUIRED_LEVEL_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN;
+ @ClientString(id = 6188, message = "You do not meet the level requirements to receive the Attendance Reward. Please check the required level. (You can redeem your reward 30 min. after logging in.)")
+ public static SystemMessageId YOU_DO_NOT_MEET_THE_LEVEL_REQUIREMENTS_TO_RECEIVE_THE_ATTENDANCE_REWARD_PLEASE_CHECK_THE_REQUIRED_LEVEL_YOU_CAN_REDEEM_YOUR_REWARD_30_MIN_AFTER_LOGGING_IN;
- @ClientString(id = 6189, message = "- You must receive the reward in a given day to receive the next day's reward.\n- Rewards received once cannot be reverted back.")
- public static SystemMessageId YOU_MUST_RECEIVE_THE_REWARD_IN_A_GIVEN_DAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_REWARDS_RECEIVED_ONCE_CANNOT_BE_REVERTED_BACK;
+ @ClientString(id = 6189, message = "You must receive the reward today to receive the next day's reward.\n- Note! The unpacked rewards cannot be packed back.")
+ public static SystemMessageId YOU_MUST_RECEIVE_THE_REWARD_TODAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_NOTE_THE_UNPACKED_REWARDS_CANNOT_BE_PACKED_BACK;
@ClientString(id = 6190, message = "This item cannot be used as an offering.")
public static SystemMessageId THIS_ITEM_CANNOT_BE_USED_AS_AN_OFFERING;
@@ -15784,14 +15796,14 @@ public class SystemMessageId
@ClientString(id = 6193, message = "How many $s1 would you like to remove from the offerings?")
public static SystemMessageId HOW_MANY_S1_WOULD_YOU_LIKE_TO_REMOVE_FROM_THE_OFFERINGS;
- @ClientString(id = 6194, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon.\n(You can redeem your reward 30 minutes after logging in.)")
- public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_N_YOU_CAN_REDEEM_YOUR_REWARD_30_MINUTES_AFTER_LOGGING_IN;
+ @ClientString(id = 6194, message = "Your Day $s1 Attendance Reward is ready. Click on the rewards icon.\n(You can redeem your reward 30 min. after logging in.)")
+ public static SystemMessageId YOUR_DAY_S1_ATTENDANCE_REWARD_IS_READY_CLICK_ON_THE_REWARDS_ICON_N_YOU_CAN_REDEEM_YOUR_REWARD_30_MIN_AFTER_LOGGING_IN;
@ClientString(id = 6195, message = "You've received your Attendance Reward for Day $s1.")
public static SystemMessageId YOU_VE_RECEIVED_YOUR_ATTENDANCE_REWARD_FOR_DAY_S1_2;
- @ClientString(id = 6196, message = "The item cannot be received because the inventory weight/quantity limit has been exceeded.")
- public static SystemMessageId THE_ITEM_CANNOT_BE_RECEIVED_BECAUSE_THE_INVENTORY_WEIGHT_QUANTITY_LIMIT_HAS_BEEN_EXCEEDED_3;
+ @ClientString(id = 6196, message = "Weight limit/ number of items limit has been exceeded. Cannot obtain the item.")
+ public static SystemMessageId WEIGHT_LIMIT_NUMBER_OF_ITEMS_LIMIT_HAS_BEEN_EXCEEDED_CANNOT_OBTAIN_THE_ITEM_3;
@ClientString(id = 6197, message = "Due to a system error, the Attendance Check cannot be used. Please try again later.")
public static SystemMessageId DUE_TO_A_SYSTEM_ERROR_THE_ATTENDANCE_CHECK_CANNOT_BE_USED_PLEASE_TRY_AGAIN_LATER;
@@ -15799,7 +15811,7 @@ public class SystemMessageId
@ClientString(id = 6198, message = "There's currently a reward available. Would you really like to close the window? (You can open it again from the 'Attendance Check' in the Main Menu.)")
public static SystemMessageId THERE_S_CURRENTLY_A_REWARD_AVAILABLE_WOULD_YOU_REALLY_LIKE_TO_CLOSE_THE_WINDOW_YOU_CAN_OPEN_IT_AGAIN_FROM_THE_ATTENDANCE_CHECK_IN_THE_MAIN_MENU;
- @ClientString(id = 6199, message = "- You must receive the attendance reward in a given day to receive the next day's reward.\n- Rewards received once cannot be reverted back.")
+ @ClientString(id = 6199, message = "- You must receive the attendance reward in a given day to receive the next day's reward.\\n- Rewards received once cannot be reverted back.")
public static SystemMessageId YOU_MUST_RECEIVE_THE_ATTENDANCE_REWARD_IN_A_GIVEN_DAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_REWARDS_RECEIVED_ONCE_CANNOT_BE_REVERTED_BACK;
@ClientString(id = 6200, message = "This item cannot be used as an offering.")
@@ -15814,8 +15826,8 @@ public class SystemMessageId
@ClientString(id = 6203, message = "How many $s1 would you like to remove from the offerings?")
public static SystemMessageId HOW_MANY_S1_WOULD_YOU_LIKE_TO_REMOVE_FROM_THE_OFFERINGS_2;
- @ClientString(id = 6204, message = "$c1 has successfully crafted $s2.")
- public static SystemMessageId C1_HAS_SUCCESSFULLY_CRAFTED_S2;
+ @ClientString(id = 6204, message = "$c1 has succeeded in crafting $s2.")
+ public static SystemMessageId C1_HAS_SUCCEEDED_IN_CRAFTING_S2;
@ClientString(id = 6205, message = "We're upgrading our systems, and you must migrate your account to continue playing. Click here to log into your NC Account")
public static SystemMessageId WE_RE_UPGRADING_OUR_SYSTEMS_AND_YOU_MUST_MIGRATE_YOUR_ACCOUNT_TO_CONTINUE_PLAYING_CLICK_BLUE02_U_A_HREF_EVENT_HERE_HERE_A_U_BLUE02_TO_LOG_INTO_YOUR_NC_ACCOUNT;
@@ -15823,11 +15835,20 @@ public class SystemMessageId
@ClientString(id = 6206, message = "Use offerings to increase the success rate to 100%%. At the moment the success rate is $s1%%. Do you want to continue?")
public static SystemMessageId USE_OFFERINGS_TO_INCREASE_THE_SUCCESS_RATE_TO_100_AT_THE_MOMENT_THE_SUCCESS_RATE_IS_S1_DO_YOU_WANT_TO_CONTINUE;
- @ClientString(id = 6207, message = "The Festival is not available right now.")
- public static SystemMessageId THE_FESTIVAL_IS_NOT_AVAILABLE_RIGHT_NOW;
+ @ClientString(id = 6207, message = "No festival at the time.")
+ public static SystemMessageId NO_FESTIVAL_AT_THE_TIME;
- @ClientString(id = 6208, message = "The Festival has ended. Please participate in the next round.")
- public static SystemMessageId THE_FESTIVAL_HAS_ENDED_PLEASE_PARTICIPATE_IN_THE_NEXT_ROUND;
+ @ClientString(id = 6208, message = "The festival is over. See you next time!")
+ public static SystemMessageId THE_FESTIVAL_IS_OVER_SEE_YOU_NEXT_TIME;
+
+ @ClientString(id = 6209, message = "Duration: till $s1.$s2.$s3")
+ public static SystemMessageId DURATION_TILL_S1_S2_S3;
+
+ @ClientString(id = 6210, message = "The slot was opened.")
+ public static SystemMessageId THE_SLOT_WAS_OPENED;
+
+ @ClientString(id = 6211, message = "The price has changed. Try again in a few minutes, please.")
+ public static SystemMessageId THE_PRICE_HAS_CHANGED_TRY_AGAIN_IN_A_FEW_MINUTES_PLEASE;
@ClientString(id = 6501, message = "You cannot bookmark this location because you do not have a My Teleport Flag.")
public static SystemMessageId YOU_CANNOT_BOOKMARK_THIS_LOCATION_BECAUSE_YOU_DO_NOT_HAVE_A_MY_TELEPORT_FLAG;
@@ -15865,8 +15886,8 @@ public class SystemMessageId
@ClientString(id = 6804, message = "Should your character lose the points, his or her VIP Level will decrease.")
public static SystemMessageId SHOULD_YOUR_CHARACTER_LOSE_THE_POINTS_HIS_OR_HER_VIP_LEVEL_WILL_DECREASE;
- @ClientString(id = 6805, message = "Wrong verification number. A penalty will be given if you enter the wrong verification number $s1 times consecutively. (Times left: $s2)")
- public static SystemMessageId WRONG_VERIFICATION_NUMBER_A_PENALTY_WILL_BE_GIVEN_IF_YOU_ENTER_THE_WRONG_VERIFICATION_NUMBER_S1_TIMES_CONSECUTIVELY_TIMES_LEFT_S2;
+ @ClientString(id = 6805, message = "Wrong authentication code. If you enter the wrong code $s1 time(s), the system will qualify you as a prohibited software user and charge a penalty. (Attempts left: $s2.)")
+ public static SystemMessageId WRONG_AUTHENTICATION_CODE_IF_YOU_ENTER_THE_WRONG_CODE_S1_TIME_S_THE_SYSTEM_WILL_QUALIFY_YOU_AS_A_PROHIBITED_SOFTWARE_USER_AND_CHARGE_A_PENALTY_ATTEMPTS_LEFT_S2;
@ClientString(id = 6806, message = "Identification failed due to a system failure. Please, try again.")
public static SystemMessageId IDENTIFICATION_FAILED_DUE_TO_A_SYSTEM_FAILURE_PLEASE_TRY_AGAIN;
@@ -15922,8 +15943,8 @@ public class SystemMessageId
@ClientString(id = 6823, message = "The number of items you are trying to purchase is limited for each account. You have purchased the maximum quantity and cannot purchase more.")
public static SystemMessageId THE_NUMBER_OF_ITEMS_YOU_ARE_TRYING_TO_PURCHASE_IS_LIMITED_FOR_EACH_ACCOUNT_YOU_HAVE_PURCHASED_THE_MAXIMUM_QUANTITY_AND_CANNOT_PURCHASE_MORE;
- @ClientString(id = 6824, message = "Display the Ability Mark.")
- public static SystemMessageId DISPLAY_THE_ABILITY_MARK;
+ @ClientString(id = 6824, message = "")
+ public static SystemMessageId EMPTY_10;
@ClientString(id = 6825, message = "The client will be closed. Do you want to continue?")
public static SystemMessageId THE_CLIENT_WILL_BE_CLOSED_DO_YOU_WANT_TO_CONTINUE;
@@ -15934,17 +15955,17 @@ public class SystemMessageId
@ClientString(id = 6827, message = "Your clan has achieved hunting bonus Lv. $s1.")
public static SystemMessageId YOUR_CLAN_HAS_ACHIEVED_HUNTING_BONUS_LV_S1;
- @ClientString(id = 6828, message = "You don't have any Soulshots/Spiritshots. Please buy them at the shop.")
- public static SystemMessageId YOU_DON_T_HAVE_ANY_SOULSHOTS_SPIRITSHOTS_PLEASE_BUY_THEM_AT_THE_SHOP;
+ @ClientString(id = 6828, message = "You have no Soulshots/ Spiritshots. You can buy them in shop.")
+ public static SystemMessageId YOU_HAVE_NO_SOULSHOTS_SPIRITSHOTS_YOU_CAN_BUY_THEM_IN_SHOP;
- @ClientString(id = 6829, message = "You don't have any Beast Soulshots/Spiritshots. Please buy them at the shop.")
- public static SystemMessageId YOU_DON_T_HAVE_ANY_BEAST_SOULSHOTS_SPIRITSHOTS_PLEASE_BUY_THEM_AT_THE_SHOP;
+ @ClientString(id = 6829, message = "You have no Soulshots/ Beast Spiritshots. You can buy them in shop.")
+ public static SystemMessageId YOU_HAVE_NO_SOULSHOTS_BEAST_SPIRITSHOTS_YOU_CAN_BUY_THEM_IN_SHOP;
@ClientString(id = 6830, message = "$s1 users wait for connection to server. By pressing CANCEL button you will disconnect from server.")
public static SystemMessageId S1_USERS_WAIT_FOR_CONNECTION_TO_SERVER_BY_PRESSING_CANCEL_BUTTON_YOU_WILL_DISCONNECT_FROM_SERVER;
- @ClientString(id = 6831, message = "Cannot request duels when participating in the Olympiad/Ceremony of Chaos.")
- public static SystemMessageId CANNOT_REQUEST_DUELS_WHEN_PARTICIPATING_IN_THE_OLYMPIAD_CEREMONY_OF_CHAOS;
+ @ClientString(id = 6831, message = "During Olympiad you can request a duel.")
+ public static SystemMessageId DURING_OLYMPIAD_YOU_CAN_REQUEST_A_DUEL;
@ClientString(id = 6832, message = "No items will be dropped in this location until you collect dropped ones.")
public static SystemMessageId NO_ITEMS_WILL_BE_DROPPED_IN_THIS_LOCATION_UNTIL_YOU_COLLECT_DROPPED_ONES;
@@ -15952,7 +15973,7 @@ public class SystemMessageId
@ClientString(id = 6833, message = "The character is already banned.")
public static SystemMessageId THE_CHARACTER_IS_ALREADY_BANNED;
- @ClientString(id = 6834, message = "The sanctions were imposed on the character. Please, click on the icon below to find out the details.")
+ @ClientString(id = 6834, message = "The sanctions were imposed on the character. Please, click on the icon below to find out the details.")
public static SystemMessageId THE_SANCTIONS_WERE_IMPOSED_ON_THE_CHARACTER_BR_PLEASE_CLICK_ON_THE_ICON_BELOW_TO_FIND_OUT_THE_DETAILS;
@ClientString(id = 6835, message = "The character was blocked due to the User Agreement Violation. Please contact Support for the detailed information: https://eu.4gamesupport.com/")
@@ -15967,11 +15988,158 @@ public class SystemMessageId
@ClientString(id = 6838, message = "The Secret Supplies of the Balthus Knights arrived! Someone received $s1.")
public static SystemMessageId THE_SECRET_SUPPLIES_OF_THE_BALTHUS_KNIGHTS_ARRIVED_SOMEONE_RECEIVED_S1;
- @ClientString(id = 6839, message = "The current local time is $s1:$s2.")
- public static SystemMessageId THE_CURRENT_LOCAL_TIME_IS_S1_S2;
+ @ClientString(id = 6839, message = "Local time $s1:$s2.")
+ public static SystemMessageId LOCAL_TIME_S1_S2;
- @ClientString(id = 6840, message = "With a premium account, you can create a Balthus Knights character starting from Level 85.")
- public static SystemMessageId WITH_A_PREMIUM_ACCOUNT_YOU_CAN_CREATE_A_BALTHUS_KNIGHTS_CHARACTER_STARTING_FROM_LEVEL_85;
+ @ClientString(id = 6840, message = "In $s1 min. you will be able to choose the collection effect again.")
+ public static SystemMessageId IN_S1_MIN_YOU_WILL_BE_ABLE_TO_CHOOSE_THE_COLLECTION_EFFECT_AGAIN;
+
+ @ClientString(id = 6841, message = "Collection effect has already been activated.")
+ public static SystemMessageId COLLECTION_EFFECT_HAS_ALREADY_BEEN_ACTIVATED;
+
+ @ClientString(id = 6842, message = "The collection is not full, you cannot activate the effect.")
+ public static SystemMessageId THE_COLLECTION_IS_NOT_FULL_YOU_CANNOT_ACTIVATE_THE_EFFECT;
+
+ @ClientString(id = 6843, message = "Unable to activate the effect due to system error. Try again later.")
+ public static SystemMessageId UNABLE_TO_ACTIVATE_THE_EFFECT_DUE_TO_SYSTEM_ERROR_TRY_AGAIN_LATER;
+
+ @ClientString(id = 6844, message = "Unable to continue due to system error. Try again later.")
+ public static SystemMessageId UNABLE_TO_CONTINUE_DUE_TO_SYSTEM_ERROR_TRY_AGAIN_LATER;
+
+ @ClientString(id = 6845, message = "List of transformations hasn't loaded. Try again later.")
+ public static SystemMessageId LIST_OF_TRANSFORMATIONS_HASN_T_LOADED_TRY_AGAIN_LATER;
+
+ @ClientString(id = 6846, message = "Transformation, evolution, and extraction are not available during private store or workshop use.")
+ public static SystemMessageId TRANSFORMATION_EVOLUTION_AND_EXTRACTION_ARE_NOT_AVAILABLE_DURING_PRIVATE_STORE_OR_WORKSHOP_USE;
+
+ @ClientString(id = 6847, message = "Inappropriate item.")
+ public static SystemMessageId INAPPROPRIATE_ITEM;
+
+ @ClientString(id = 6848, message = "Not enough items.")
+ public static SystemMessageId NOT_ENOUGH_ITEMS;
+
+ @ClientString(id = 6849, message = "Transformation, evolution, and extraction are not available in the freeze state.")
+ public static SystemMessageId TRANSFORMATION_EVOLUTION_AND_EXTRACTION_ARE_NOT_AVAILABLE_IN_THE_FREEZE_STATE;
+
+ @ClientString(id = 6850, message = "Dead character cannot use transformation, evolution, and extraction.")
+ public static SystemMessageId DEAD_CHARACTER_CANNOT_USE_TRANSFORMATION_EVOLUTION_AND_EXTRACTION;
+
+ @ClientString(id = 6851, message = "Transformation, evolution, and extraction are not available during exchange.")
+ public static SystemMessageId TRANSFORMATION_EVOLUTION_AND_EXTRACTION_ARE_NOT_AVAILABLE_DURING_EXCHANGE;
+
+ @ClientString(id = 6852, message = "Transformation, evolution, and extraction are not available in the petrification state.")
+ public static SystemMessageId TRANSFORMATION_EVOLUTION_AND_EXTRACTION_ARE_NOT_AVAILABLE_IN_THE_PETRIFICATION_STATE;
+
+ @ClientString(id = 6853, message = "Transformation, evolution, and extraction are not available during fishing.")
+ public static SystemMessageId TRANSFORMATION_EVOLUTION_AND_EXTRACTION_ARE_NOT_AVAILABLE_DURING_FISHING;
+
+ @ClientString(id = 6854, message = "You cannot use transformation, evolution, and extraction while sitting.")
+ public static SystemMessageId YOU_CANNOT_USE_TRANSFORMATION_EVOLUTION_AND_EXTRACTION_WHILE_SITTING;
+
+ @ClientString(id = 6855, message = "Evolution and extraction are not available during a fight.")
+ public static SystemMessageId EVOLUTION_AND_EXTRACTION_ARE_NOT_AVAILABLE_DURING_A_FIGHT;
+
+ @ClientString(id = 6856, message = "Evolution is not available for this transformation.")
+ public static SystemMessageId EVOLUTION_IS_NOT_AVAILABLE_FOR_THIS_TRANSFORMATION;
+
+ @ClientString(id = 6857, message = "Not enough material for evolution.")
+ public static SystemMessageId NOT_ENOUGH_MATERIAL_FOR_EVOLUTION;
+
+ @ClientString(id = 6858, message = "Transformation, evolution, and extraction are not available in a fight.")
+ public static SystemMessageId TRANSFORMATION_EVOLUTION_AND_EXTRACTION_ARE_NOT_AVAILABLE_IN_A_FIGHT;
+
+ @ClientString(id = 6859, message = "Extraction is not available for this transformation.")
+ public static SystemMessageId EXTRACTION_IS_NOT_AVAILABLE_FOR_THIS_TRANSFORMATION;
+
+ @ClientString(id = 6860, message = "Not enough materials for extraction.")
+ public static SystemMessageId NOT_ENOUGH_MATERIALS_FOR_EXTRACTION;
+
+ @ClientString(id = 6861, message = "Not enough space in inventory. Free some space and try again.")
+ public static SystemMessageId NOT_ENOUGH_SPACE_IN_INVENTORY_FREE_SOME_SPACE_AND_TRY_AGAIN;
+
+ @ClientString(id = 6862, message = "You cannot block or unblock a transformation during a fight.")
+ public static SystemMessageId YOU_CANNOT_BLOCK_OR_UNBLOCK_A_TRANSFORMATION_DURING_A_FIGHT;
+
+ @ClientString(id = 6863, message = "You cannor set and unblock your favorites during a fight.")
+ public static SystemMessageId YOU_CANNOR_SET_AND_UNBLOCK_YOUR_FAVORITES_DURING_A_FIGHT;
+
+ @ClientString(id = 6864, message = "In $s1 sec. you will be able to choose the collection effect again.")
+ public static SystemMessageId IN_S1_SEC_YOU_WILL_BE_ABLE_TO_CHOOSE_THE_COLLECTION_EFFECT_AGAIN;
+
+ @ClientString(id = 6865, message = "Transformation is not available at the moment. Try again later.")
+ public static SystemMessageId TRANSFORMATION_IS_NOT_AVAILABLE_AT_THE_MOMENT_TRY_AGAIN_LATER;
+
+ @ClientString(id = 6866, message = "Evolution of transformation is not available at the moment. Try again later.")
+ public static SystemMessageId EVOLUTION_OF_TRANSFORMATION_IS_NOT_AVAILABLE_AT_THE_MOMENT_TRY_AGAIN_LATER;
+
+ @ClientString(id = 6867, message = "Transformation cannot be extracted at the moment. Try again later.")
+ public static SystemMessageId TRANSFORMATION_CANNOT_BE_EXTRACTED_AT_THE_MOMENT_TRY_AGAIN_LATER;
+
+ @ClientString(id = 6868, message = "$s1 of your L-Coins will be deleted during the next month' maintenance. L-Coins expire in 6 months and then are deleted.")
+ public static SystemMessageId S1_OF_YOUR_L_COINS_WILL_BE_DELETED_DURING_THE_NEXT_MONTH_MAINTENANCE_L_COINS_EXPIRE_IN_6_MONTHS_AND_THEN_ARE_DELETED;
+
+ @ClientString(id = 6869, message = "$s1 of your L-Coins will be deleted during the current month' maintenance. L-Coins expire in 6 months and then are deleted.")
+ public static SystemMessageId S1_OF_YOUR_L_COINS_WILL_BE_DELETED_DURING_THE_CURRENT_MONTH_MAINTENANCE_L_COINS_EXPIRE_IN_6_MONTHS_AND_THEN_ARE_DELETED;
+
+ @ClientString(id = 6870, message = "Limited Sayha system error.")
+ public static SystemMessageId LIMITED_SAYHA_SYSTEM_ERROR;
+
+ @ClientString(id = 6871, message = "The Limited Sayha's effect is already active.")
+ public static SystemMessageId THE_LIMITED_SAYHA_S_EFFECT_IS_ALREADY_ACTIVE;
+
+ @ClientString(id = 6872, message = "While Sayha's Grace is not active, Acquired XP/ SP +$s1%%, adena acquisition penalty decreased.")
+ public static SystemMessageId WHILE_SAYHA_S_GRACE_IS_NOT_ACTIVE_ACQUIRED_XP_SP_S1_ADENA_ACQUISITION_PENALTY_DECREASED;
+
+ @ClientString(id = 6873, message = "The Sayha's Luck effect is active! The Sayha's Grace maintaining effect lasts 1 h. If you've already have such an effect, this time will be summed up. The effect's maximum duration is 4 h.")
+ public static SystemMessageId THE_SAYHA_S_LUCK_EFFECT_IS_ACTIVE_THE_SAYHA_S_GRACE_MAINTAINING_EFFECT_LASTS_1_H_IF_YOU_VE_ALREADY_HAVE_SUCH_AN_EFFECT_THIS_TIME_WILL_BE_SUMMED_UP_THE_EFFECT_S_MAXIMUM_DURATION_IS_4_H;
+
+ @ClientString(id = 6874, message = "The trade is not possible, as $s1 is in the auto-hunting mode.")
+ public static SystemMessageId THE_TRADE_IS_NOT_POSSIBLE_AS_S1_IS_IN_THE_AUTO_HUNTING_MODE;
+
+ @ClientString(id = 6875, message = "You have purchased $s1 x$s2.")
+ public static SystemMessageId YOU_HAVE_PURCHASED_S1_X_S2;
+
+ @ClientString(id = 6876, message = "You have obtained $s1 x$s2.")
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_X_S2_2;
+
+ @ClientString(id = 6877, message = "Golden Festival Bonus: One of your clan members took $s1 place.")
+ public static SystemMessageId GOLDEN_FESTIVAL_BONUS_ONE_OF_YOUR_CLAN_MEMBERS_TOOK_S1_PLACE;
+
+ @ClientString(id = 6878, message = "One of your clan members takes place $s1 in the rating and wants to share this good news.")
+ public static SystemMessageId ONE_OF_YOUR_CLAN_MEMBERS_TAKES_PLACE_S1_IN_THE_RATING_AND_WANTS_TO_SHARE_THIS_GOOD_NEWS;
+
+ @ClientString(id = 6879, message = "Golden Festival Bonus: $s1 takes $s2 place.")
+ public static SystemMessageId GOLDEN_FESTIVAL_BONUS_S1_TAKES_S2_PLACE;
+
+ @ClientString(id = 6880, message = "$s1 from your clan takes place $s2 in the rating and wants to share this good news.")
+ public static SystemMessageId S1_FROM_YOUR_CLAN_TAKES_PLACE_S2_IN_THE_RATING_AND_WANTS_TO_SHARE_THIS_GOOD_NEWS;
+
+ @ClientString(id = 6881, message = "Golden Festival Bonus: Place in the rating: $s1.")
+ public static SystemMessageId GOLDEN_FESTIVAL_BONUS_PLACE_IN_THE_RATING_S1;
+
+ @ClientString(id = 6882, message = "$s1 takes the following place in the ranking: $s2. Congratulations! Your reward will be sent via mail after the end of the Golden Festival.")
+ public static SystemMessageId S1_TAKES_THE_FOLLOWING_PLACE_IN_THE_RANKING_S2_CONGRATULATIONS_YOUR_REWARD_WILL_BE_SENT_VIA_MAIL_AFTER_THE_END_OF_THE_GOLDEN_FESTIVAL;
+
+ @ClientString(id = 6883, message = "$s1 receives the reward for the first place in the rating!")
+ public static SystemMessageId S1_RECEIVES_THE_REWARD_FOR_THE_FIRST_PLACE_IN_THE_RATING;
+
+ @ClientString(id = 6884, message = "$s1 receives the reward $s2 for the first place in the rating!")
+ public static SystemMessageId S1_RECEIVES_THE_REWARD_S2_FOR_THE_FIRST_PLACE_IN_THE_RATING;
+
+ @ClientString(id = 6885, message = "$s1 receives the reward for the second place in the rating!")
+ public static SystemMessageId S1_RECEIVES_THE_REWARD_FOR_THE_SECOND_PLACE_IN_THE_RATING;
+
+ @ClientString(id = 6886, message = "$s1 receives the reward $s2 for the second place in the rating!")
+ public static SystemMessageId S1_RECEIVES_THE_REWARD_S2_FOR_THE_SECOND_PLACE_IN_THE_RATING;
+
+ @ClientString(id = 6887, message = "$s1 receives the reward for the third place in the rating!")
+ public static SystemMessageId S1_RECEIVES_THE_REWARD_FOR_THE_THIRD_PLACE_IN_THE_RATING;
+
+ @ClientString(id = 6888, message = "$s1 receives the reward $s2 for the third place in the rating!")
+ public static SystemMessageId S1_RECEIVES_THE_REWARD_S2_FOR_THE_THIRD_PLACE_IN_THE_RATING;
+
+ @ClientString(id = 6889, message = "Currently you cannot travel the world.")
+ public static SystemMessageId CURRENTLY_YOU_CANNOT_TRAVEL_THE_WORLD;
@ClientString(id = 7001, message = "Cannot be executed until the die roll has been completed.")
public static SystemMessageId CANNOT_BE_EXECUTED_UNTIL_THE_DIE_ROLL_HAS_BEEN_COMPLETED;
@@ -16018,8 +16186,8 @@ public class SystemMessageId
@ClientString(id = 7015, message = "You cannot throw or destroy an item during the dice roll.")
public static SystemMessageId YOU_CANNOT_THROW_OR_DESTROY_AN_ITEM_DURING_THE_DICE_ROLL;
- @ClientString(id = 7016, message = "Only a party leader can disperse the party.")
- public static SystemMessageId ONLY_A_PARTY_LEADER_CAN_DISPERSE_THE_PARTY;
+ @ClientString(id = 7016, message = "Only the party leader can disperse the party.")
+ public static SystemMessageId ONLY_THE_PARTY_LEADER_CAN_DISPERSE_THE_PARTY;
@ClientString(id = 7017, message = "Enter your message if you want to use the General Chat option.")
public static SystemMessageId ENTER_YOUR_MESSAGE_IF_YOU_WANT_TO_USE_THE_GENERAL_CHAT_OPTION;
@@ -16045,8 +16213,8 @@ public class SystemMessageId
@ClientString(id = 7024, message = "$c1 recorded the highest score $s2 and gained $s4 $s3.")
public static SystemMessageId C1_RECORDED_THE_HIGHEST_SCORE_S2_AND_GAINED_S4_S3;
- @ClientString(id = 7025, message = "$c1 recorded the highest score $s2 and gained +$s4 $s3.")
- public static SystemMessageId C1_RECORDED_THE_HIGHEST_SCORE_S2_AND_GAINED_S4_S3_2;
+ @ClientString(id = 7025, message = "$c1, your highest score is $s2. You have obtained +$s4 $s3.")
+ public static SystemMessageId C1_YOUR_HIGHEST_SCORE_IS_S2_YOU_HAVE_OBTAINED_S4_S3;
@ClientString(id = 7026, message = "A party of $s1 characters")
public static SystemMessageId A_PARTY_OF_S1_CHARACTERS;
@@ -16054,38 +16222,38 @@ public class SystemMessageId
@ClientString(id = 7027, message = "A party of $s1-$s2 characters")
public static SystemMessageId A_PARTY_OF_S1_S2_CHARACTERS;
- @ClientString(id = 7028, message = "More than $s1")
- public static SystemMessageId MORE_THAN_S1;
+ @ClientString(id = 7028, message = "$s1 and higher")
+ public static SystemMessageId S1_AND_HIGHER;
- @ClientString(id = 7029, message = "$s1 hr")
- public static SystemMessageId S1_HR;
+ @ClientString(id = 7029, message = "$s1 h.")
+ public static SystemMessageId S1_H_3;
@ClientString(id = 7030, message = "If $s1-$s2")
public static SystemMessageId IF_S1_S2;
- @ClientString(id = 7031, message = "Accept $c1's invitation to the party? (Item Distribution: Auto Dice Roll)")
- public static SystemMessageId ACCEPT_C1_S_INVITATION_TO_THE_PARTY_ITEM_DISTRIBUTION_AUTO_DICE_ROLL;
+ @ClientString(id = 7031, message = "Will you accept $s1‘s group invitation? (Trophies: automatic distribution by the dice throw)")
+ public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION_TROPHIES_AUTOMATIC_DISTRIBUTION_BY_THE_DICE_THROW;
- @ClientString(id = 7032, message = "Accept $c1's invitation to the party? (Item Distribution: Manually by Party Leader)")
- public static SystemMessageId ACCEPT_C1_S_INVITATION_TO_THE_PARTY_ITEM_DISTRIBUTION_MANUALLY_BY_PARTY_LEADER;
+ @ClientString(id = 7032, message = "Will you accept $s1‘s group invitation? (Trophies: manual distribution of items)")
+ public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION_TROPHIES_MANUAL_DISTRIBUTION_OF_ITEMS;
- @ClientString(id = 7033, message = "Looting Method: Auto Dice Roll")
- public static SystemMessageId LOOTING_METHOD_AUTO_DICE_ROLL;
+ @ClientString(id = 7033, message = "Looting method: automatic distribution by rolling the dice")
+ public static SystemMessageId LOOTING_METHOD_AUTOMATIC_DISTRIBUTION_BY_ROLLING_THE_DICE;
- @ClientString(id = 7034, message = "Looting Method: Manually by Party Leader")
- public static SystemMessageId LOOTING_METHOD_MANUALLY_BY_PARTY_LEADER;
+ @ClientString(id = 7034, message = "Looting method: manual distribution by rolling the dice")
+ public static SystemMessageId LOOTING_METHOD_MANUAL_DISTRIBUTION_BY_ROLLING_THE_DICE;
- @ClientString(id = 7035, message = "Connection time exceeded 3 hours. You cannot perform this action with a probability of 50%%. Please break the connection and take a rest!")
- public static SystemMessageId CONNECTION_TIME_EXCEEDED_3_HOURS_YOU_CANNOT_PERFORM_THIS_ACTION_WITH_A_PROBABILITY_OF_50_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST;
+ @ClientString(id = 7035, message = "Connection time exceeded 3 h. You cannot perform this action with a probability of 50%%. Please break the connection and take a rest!")
+ public static SystemMessageId CONNECTION_TIME_EXCEEDED_3_H_YOU_CANNOT_PERFORM_THIS_ACTION_WITH_A_PROBABILITY_OF_50_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST;
- @ClientString(id = 7036, message = "Connection time exceeded 5 hours. You cannot perform this action. Please break the connection and take a rest!")
- public static SystemMessageId CONNECTION_TIME_EXCEEDED_5_HOURS_YOU_CANNOT_PERFORM_THIS_ACTION_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST;
+ @ClientString(id = 7036, message = "Connection time exceeded 5 h. You cannot perform this action. Please break the connection and take a rest!")
+ public static SystemMessageId CONNECTION_TIME_EXCEEDED_5_H_YOU_CANNOT_PERFORM_THIS_ACTION_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST;
- @ClientString(id = 7037, message = "Leader's connection time exceeded 3 hours. You cannot get the item with a probability of 50%%.")
- public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_3_HOURS_YOU_CANNOT_GET_THE_ITEM_WITH_A_PROBABILITY_OF_50;
+ @ClientString(id = 7037, message = "Leader's connection time exceeded 3 h. You cannot get the item with a probability of 50%%.")
+ public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_3_H_YOU_CANNOT_GET_THE_ITEM_WITH_A_PROBABILITY_OF_50;
- @ClientString(id = 7038, message = "Leader's connection time exceeded 5 hours. You cannot get the item.")
- public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_5_HOURS_YOU_CANNOT_GET_THE_ITEM;
+ @ClientString(id = 7038, message = "Leader's connection time exceeded 5 h. You cannot get the item.")
+ public static SystemMessageId LEADER_S_CONNECTION_TIME_EXCEEDED_5_H_YOU_CANNOT_GET_THE_ITEM;
@ClientString(id = 7039, message = "Attendant/pet/partner move status has been changed. New status: hold current location.")
public static SystemMessageId ATTENDANT_PET_PARTNER_MOVE_STATUS_HAS_BEEN_CHANGED_NEW_STATUS_HOLD_CURRENT_LOCATION;
@@ -16315,10 +16483,10 @@ public class SystemMessageId
@ClientString(id = 7114, message = "The Sayha's Grace effect is over.")
public static SystemMessageId THE_SAYHA_S_GRACE_EFFECT_IS_OVER;
- @ClientString(id = 7115, message = "$s1 Adena")
+ @ClientString(id = 7115, message = "$s1 adena")
public static SystemMessageId S1_ADENA_2;
- @ClientString(id = 7116, message = "$s1 Adena")
+ @ClientString(id = 7116, message = "$s1 adena")
public static SystemMessageId S1_ADENA_3;
@ClientString(id = 7117, message = "The registered price must stay within the defined price limits.\nPlease check the registered coin's price.")
@@ -16345,8 +16513,8 @@ public class SystemMessageId
@ClientString(id = 7124, message = "Adena purchase error.")
public static SystemMessageId ADENA_PURCHASE_ERROR;
- @ClientString(id = 7125, message = "You have received $s1 adena.")
- public static SystemMessageId YOU_HAVE_RECEIVED_S1_ADENA;
+ @ClientString(id = 7125, message = "You've obtained $s1 adena.")
+ public static SystemMessageId YOU_VE_OBTAINED_S1_ADENA;
@ClientString(id = 7126, message = "You have received $s1 L2 Chips.")
public static SystemMessageId YOU_HAVE_RECEIVED_S1_L2_CHIPS;
@@ -16369,7 +16537,7 @@ public class SystemMessageId
@ClientString(id = 7150, message = "$s1 m")
public static SystemMessageId S1_M;
- @ClientString(id = 7151, message = "Click TAB to choose the next target")
+ @ClientString(id = 7151, message = "Click 0) && (ch.getResidenceId() < 186))
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_MAKE_PAYMENT_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.THE_PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_DEPOSIT_THE_NECESSARY_AMOUNT_OF_ADENA_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW);
sm.addInt(ch.getLease());
player.sendPacket(sm);
}
@@ -555,7 +555,7 @@ public class EnterWorld implements IClientIncomingPacket
if (player.getClanJoinExpiryTime() > Chronos.currentTimeMillis())
{
- player.sendPacket(SystemMessageId.YOU_HAVE_RECENTLY_BEEN_DISMISSED_FROM_A_CLAN_YOU_ARE_NOT_ALLOWED_TO_JOIN_ANOTHER_CLAN_FOR_24_HOURS);
+ player.sendPacket(SystemMessageId.YOU_ARE_DISMISSED_FROM_A_CLAN_YOU_CANNOT_JOIN_ANOTHER_FOR_24_H);
}
// remove combat flag before teleporting
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java
index 3a5830bf03..44ab115ab0 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/MultiSellChoose.java
@@ -568,21 +568,21 @@ public class MultiSellChoose implements IClientIncomingPacket
if (addedItem.getCount() > 1)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S2_S1_S);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
sm.addItemName(addedItem.getId());
sm.addLong(totalCount);
player.sendPacket(sm);
}
else if (addedItem.getEnchantLevel() > 0)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.ACQUIRED_S1_S2);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_OBTAINED);
sm.addLong(addedItem.getEnchantLevel());
sm.addItemName(addedItem.getId());
player.sendPacket(sm);
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S1);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S1);
sm.addItemName(addedItem);
player.sendPacket(sm);
}
@@ -644,7 +644,7 @@ public class MultiSellChoose implements IClientIncomingPacket
}
else if (!player.isClanLeader())
{
- player.sendPacket(SystemMessageId.ONLY_THE_CLAN_LEADER_IS_ENABLED);
+ player.sendPacket(SystemMessageId.CAN_BE_USED_ONLY_BY_A_CLAN_LEADER);
return false;
}
else if (clan.getReputationScore() < totalCount)
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java
index f089d00223..7879b9593f 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAcquireSkill.java
@@ -213,7 +213,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
{
if (!player.destroyItemByItemId("SubSkills", item.getId(), item.getCount(), trainer, false))
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL);
return;
}
@@ -358,7 +358,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
}
if ((player.getLevel() < 85) || !player.isInCategory(CategoryType.SIXTH_CLASS_GROUP))
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL);
Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " is requesting skill Id: " + _id + " level " + _level + " while not being level 85 or awaken!", IllegalActionPunishmentType.NONE);
return;
}
@@ -374,7 +374,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
if (count >= 2)
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL);
Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " is requesting skill Id: " + _id + " level " + _level + " while having already learned 2 skills!", IllegalActionPunishmentType.NONE);
return;
}
@@ -410,7 +410,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
if ((player.getLevel() < 85) || !player.isInCategory(CategoryType.SIXTH_CLASS_GROUP))
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL);
Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " is requesting skill Id: " + _id + " level " + _level + " while not being level 85 or awaken!", IllegalActionPunishmentType.NONE);
return;
}
@@ -426,7 +426,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
if (count >= 2)
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL);
Util.handleIllegalPlayerAction(player, "Player " + player.getName() + " is requesting skill Id: " + _id + " level " + _level + " while having already learned 2 skills!", IllegalActionPunishmentType.NONE);
return;
}
@@ -555,7 +555,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
}
else
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL);
}
return false;
}
@@ -573,7 +573,7 @@ public class RequestAcquireSkill implements IClientIncomingPacket
if (reqItemCount < item.getCount())
{
// Player doesn't have required item.
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_LEARN_THIS_SKILL);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ITEMS_TO_LEARN_THE_SKILL);
showSkillList(trainer, player);
return false;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAutoSoulShot.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAutoSoulShot.java
index 0341d285b8..90eb5edf27 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAutoSoulShot.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestAutoSoulShot.java
@@ -148,7 +148,7 @@ public class RequestAutoSoulShot implements IClientIncomingPacket
}
else
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_A_SERVITOR_OR_PET_AND_THEREFORE_CANNOT_USE_THE_AUTOMATIC_USE_FUNCTION);
+ player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_A_SERVITOR_AND_THEREFORE_CANNOT_USE_THE_AUTOMATIC_USE_FUNCTION);
}
}
else if (isPlayerShot(item.getItem()))
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java
index e8d7efa6b0..2a92b7c8f7 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCancelPostAttachment.java
@@ -87,7 +87,7 @@ public class RequestCancelPostAttachment implements IClientIncomingPacket
if (player.hasItemRequest())
{
- player.sendPacket(SystemMessageId.YOU_CANNOT_CANCEL_DURING_AN_ITEM_ENHANCEMENT_OR_ATTRIBUTE_ENHANCEMENT);
+ player.sendPacket(SystemMessageId.UNAVAILABLE_WHILE_THE_ENCHANTING_IS_IN_PROCESS);
return;
}
@@ -187,7 +187,7 @@ public class RequestCancelPostAttachment implements IClientIncomingPacket
playerIU.addNewItem(newItem);
}
}
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S2_S1);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
sm.addItemName(item.getId());
sm.addLong(count);
player.sendPacket(sm);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java
index 3411955f6a..416aede257 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestChangePetName.java
@@ -54,7 +54,7 @@ public class RequestChangePetName implements IClientIncomingPacket
if (!pet.isPet())
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_A_PET);
+ player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_A_PET);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java
index c6b44e7c11..865e75d32f 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestCrystallizeItem.java
@@ -215,7 +215,7 @@ public class RequestCrystallizeItem implements IClientIncomingPacket
if (itemToRemove.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
sm.addInt(itemToRemove.getEnchantLevel());
sm.addItemName(itemToRemove);
}
@@ -240,7 +240,7 @@ public class RequestCrystallizeItem implements IClientIncomingPacket
{
// add crystals
final Item createdItem = player.getInventory().addItem("Crystalize", holder.getId(), holder.getCount(), player, player);
- sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S2_S1_S);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
sm.addItemName(createdItem);
sm.addLong(holder.getCount());
player.sendPacket(sm);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java
index d8f319bf1f..579b21b238 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDestroyItem.java
@@ -181,7 +181,7 @@ public class RequestDestroyItem implements IClientIncomingPacket
{
if (itemToRemove.getEnchantLevel() > 0)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
sm.addInt(itemToRemove.getEnchantLevel());
sm.addItemName(itemToRemove);
player.sendPacket(sm);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java
index 1f486926cf..6ec10de1a5 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestDuelAnswerStart.java
@@ -64,7 +64,7 @@ public class RequestDuelAnswerStart implements IClientIncomingPacket
SystemMessage msg2 = null;
if (requestor.isInDuel())
{
- msg1 = new SystemMessage(SystemMessageId.C1_CANNOT_DUEL_BECAUSE_C1_IS_ALREADY_ENGAGED_IN_A_DUEL);
+ msg1 = new SystemMessage(SystemMessageId.C1_IS_ALREADY_IN_A_DUEL);
msg1.addString(requestor.getName());
player.sendPacket(msg1);
return;
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java
index 325ff253dd..397678fb04 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestEnchantItem.java
@@ -122,7 +122,7 @@ public class RequestEnchantItem implements IClientIncomingPacket
// first validation check - also over enchant check
if (!scrollTemplate.isValid(item, supportTemplate) || (Config.DISABLE_OVER_ENCHANTING && ((item.getEnchantLevel() == scrollTemplate.getMaxEnchantLevel()) || (!(item.getItem().getEnchantLimit() == 0) && (item.getEnchantLevel() == item.getItem().getEnchantLimit())))))
{
- player.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITIONS);
+ player.sendPacket(SystemMessageId.AUGMENTATION_REQUIREMENTS_ARE_NOT_FULFILLED);
player.removeRequest(request.getClass());
player.sendPacket(new EnchantResult(EnchantResult.ERROR, 0, 0));
return;
@@ -163,7 +163,7 @@ public class RequestEnchantItem implements IClientIncomingPacket
// last validation check
if ((item.getOwnerId() != player.getObjectId()) || !item.isEnchantable())
{
- player.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITIONS);
+ player.sendPacket(SystemMessageId.AUGMENTATION_REQUIREMENTS_ARE_NOT_FULFILLED);
player.removeRequest(request.getClass());
player.sendPacket(new EnchantResult(EnchantResult.ERROR, 0, 0));
return;
@@ -174,7 +174,7 @@ public class RequestEnchantItem implements IClientIncomingPacket
{
case ERROR:
{
- player.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITIONS);
+ player.sendPacket(SystemMessageId.AUGMENTATION_REQUIREMENTS_ARE_NOT_FULFILLED);
player.removeRequest(request.getClass());
player.sendPacket(new EnchantResult(EnchantResult.ERROR, 0, 0));
break;
@@ -292,7 +292,7 @@ public class RequestEnchantItem implements IClientIncomingPacket
{
if (item.getEnchantLevel() > 0)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
sm.addInt(item.getEnchantLevel());
sm.addItemName(item);
player.sendPacket(sm);
@@ -398,7 +398,7 @@ public class RequestEnchantItem implements IClientIncomingPacket
{
crystals = player.getInventory().addItem("Enchant", crystalId, count, player, item);
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S2_S1_S);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
sm.addItemName(crystals);
sm.addLong(count);
player.sendPacket(sm);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAddEnchantScrollItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAddEnchantScrollItem.java
index f7ce118e6f..ae1ce1bebe 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAddEnchantScrollItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExAddEnchantScrollItem.java
@@ -66,7 +66,7 @@ public class RequestExAddEnchantScrollItem implements IClientIncomingPacket
if ((item == null) || (scroll == null))
{
// message may be custom
- player.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITIONS);
+ player.sendPacket(SystemMessageId.AUGMENTATION_REQUIREMENTS_ARE_NOT_FULFILLED);
player.sendPacket(new ExPutEnchantScrollItemResult(0));
request.setEnchantingItem(Player.ID_NONE);
request.setEnchantingScroll(Player.ID_NONE);
@@ -77,7 +77,7 @@ public class RequestExAddEnchantScrollItem implements IClientIncomingPacket
if ((scrollTemplate == null))
{
// message may be custom
- player.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITIONS);
+ player.sendPacket(SystemMessageId.AUGMENTATION_REQUIREMENTS_ARE_NOT_FULFILLED);
player.sendPacket(new ExPutEnchantScrollItemResult(0));
request.setEnchantingScroll(Player.ID_NONE);
return;
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java
index b7e61d2f18..6a3ea1ea5b 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExEnchantItemAttribute.java
@@ -225,7 +225,7 @@ public class RequestExEnchantItemAttribute implements IClientIncomingPacket
}
else
{
- sm = new SystemMessage(SystemMessageId.S2_ELEMENTAL_POWER_HAS_BEEN_ADDED_SUCCESSFULLY_TO_S1);
+ sm = new SystemMessage(SystemMessageId.S2_ATTRIBUTE_HAS_BEEN_ADDED_TO_S1);
}
sm.addItemName(item);
sm.addAttribute(realElement.getClientId());
@@ -238,11 +238,11 @@ public class RequestExEnchantItemAttribute implements IClientIncomingPacket
{
if (item.isArmor())
{
- sm = new SystemMessage(SystemMessageId.THE_S3_S_ATTRIBUTE_WAS_SUCCESSFULLY_BESTOWED_ON_S1_S2_AND_RESISTANCE_TO_S4_WAS_INCREASED);
+ sm = new SystemMessage(SystemMessageId.S3_POWER_HAS_BEEN_ADDED_TO_S1_S2_S4_RESISTANCE_IS_INCREASED);
}
else
{
- sm = new SystemMessage(SystemMessageId.S3_ELEMENTAL_POWER_HAS_BEEN_ADDED_SUCCESSFULLY_TO_S1_S2);
+ sm = new SystemMessage(SystemMessageId.S3_POWER_HAS_BEEN_ADDED_TO_S1_S2);
}
sm.addInt(item.getEnchantLevel());
sm.addItemName(item);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java
index 67d0614ce5..01b0e6cdf7 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExOustFromMPCC.java
@@ -52,13 +52,13 @@ public class RequestExOustFromMPCC implements IClientIncomingPacket
target.getParty().getCommandChannel().removeParty(target.getParty());
- SystemMessage sm = new SystemMessage(SystemMessageId.YOU_WERE_DISMISSED_FROM_THE_COMMAND_CHANNEL);
+ SystemMessage sm = new SystemMessage(SystemMessageId.YOU_ARE_DISMISSED_FROM_THE_COMMAND_CHANNEL);
target.getParty().broadcastPacket(sm);
// check if CC has not been canceled
if (player.getParty().isInCommandChannel())
{
- sm = new SystemMessage(SystemMessageId.C1_S_PARTY_HAS_BEEN_DISMISSED_FROM_THE_COMMAND_CHANNEL);
+ sm = new SystemMessage(SystemMessageId.C1_S_PARTY_IS_DISMISSED_FROM_THE_COMMAND_CHANNEL);
sm.addString(target.getParty().getLeader().getName());
player.getParty().getCommandChannel().broadcastPacket(sm);
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java
index fe3c0f5057..4a9c13d637 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExRemoveItemAttribute.java
@@ -82,11 +82,11 @@ public class RequestExRemoveItemAttribute implements IClientIncomingPacket
{
if (targetItem.isArmor())
{
- sm = new SystemMessage(SystemMessageId.S3_ATTRIBUTE_WAS_REMOVED_FROM_S1_S2_SO_RESISTANCE_TO_S4_WAS_DECREASED);
+ sm = new SystemMessage(SystemMessageId.S3_POWER_HAS_BEEN_REMOVED_FROM_S1_S2_S4_RESISTANCE_IS_DECREASED);
}
else
{
- sm = new SystemMessage(SystemMessageId.S1_S2_ATTRIBUTE_HAS_BEEN_REMOVED);
+ sm = new SystemMessage(SystemMessageId.S1_S2_S_ATTRIBUTE_HAS_BEEN_REMOVED);
}
sm.addInt(targetItem.getEnchantLevel());
sm.addItemName(targetItem);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExSetPledgeCrestLarge.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExSetPledgeCrestLarge.java
index 777238a18e..f6b2724012 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExSetPledgeCrestLarge.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExSetPledgeCrestLarge.java
@@ -94,7 +94,7 @@ public class RequestExSetPledgeCrestLarge implements IClientIncomingPacket
{
if (clan.getLevel() < 3)
{
- player.sendPacket(SystemMessageId.THE_CLAN_MUST_BE_LEVEL_3_OR_ABOVE_TO_REGISTER_A_CLAN_CREST);
+ player.sendPacket(SystemMessageId.A_CLAN_CREST_CAN_ONLY_BE_REGISTERED_WHEN_THE_CLAN_S_SKILL_LEVEL_IS_3_OR_ABOVE);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryEnchantArtifact.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryEnchantArtifact.java
index c9b6d4dd3a..fd60d8cf60 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryEnchantArtifact.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryEnchantArtifact.java
@@ -157,12 +157,12 @@ public class RequestExTryEnchantArtifact implements IClientIncomingPacket
final InventoryUpdate iu = new InventoryUpdate();
iu.addModifiedItem(targetItem);
player.sendPacket(iu);
- player.sendPacket(new SystemMessage(SystemMessageId.ARTIFACT_UPGRADE_SUCCEEDED_AND_YOU_OBTAINED_S1).addItemName(targetItem.getId()));
+ player.sendPacket(new SystemMessage(SystemMessageId.SUCCESSFUL_ARTIFACT_UPGRADE_YOU_HAVE_OBTAINED_S1).addItemName(targetItem.getId()));
player.sendPacket(new ExTryEnchantArtifactResult(ExTryEnchantArtifactResult.SUCCESS, targetItem.getEnchantLevel()));
}
else
{
- player.sendPacket(new SystemMessage(SystemMessageId.FAILED_TO_UPGRADE_ARTIFACT_THE_ITEM_S_UPGRADE_LEVEL_WILL_REMAIN_THE_SAME));
+ player.sendPacket(new SystemMessage(SystemMessageId.UPGRADE_FAILED_THE_MODIFICATION_OF_THE_ITEMS_HAS_NOT_CHANGED));
player.sendPacket(new ExTryEnchantArtifactResult(ExTryEnchantArtifactResult.FAIL, targetItem.getEnchantLevel()));
}
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryToPutEnchantSupportItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryToPutEnchantSupportItem.java
index ae0b70c5bc..b0316c2a16 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryToPutEnchantSupportItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestExTryToPutEnchantSupportItem.java
@@ -68,7 +68,7 @@ public class RequestExTryToPutEnchantSupportItem implements IClientIncomingPacke
if ((item == null) || (scroll == null) || (support == null))
{
// message may be custom
- player.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITIONS);
+ player.sendPacket(SystemMessageId.AUGMENTATION_REQUIREMENTS_ARE_NOT_FULFILLED);
request.setEnchantingItem(Player.ID_NONE);
request.setSupportItem(Player.ID_NONE);
return;
@@ -79,7 +79,7 @@ public class RequestExTryToPutEnchantSupportItem implements IClientIncomingPacke
if ((scrollTemplate == null) || (supportTemplate == null) || !scrollTemplate.isValid(item, supportTemplate))
{
// message may be custom
- player.sendPacket(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITIONS);
+ player.sendPacket(SystemMessageId.AUGMENTATION_REQUIREMENTS_ARE_NOT_FULFILLED);
request.setSupportItem(Player.ID_NONE);
player.sendPacket(new ExPutEnchantSupportItemResult(0));
return;
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestGiveNickName.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestGiveNickName.java
index 9624152294..c0f903cf42 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestGiveNickName.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestGiveNickName.java
@@ -63,7 +63,7 @@ public class RequestGiveNickName implements IClientIncomingPacket
if (player.getClan().getLevel() < 3)
{
- player.sendPacket(SystemMessageId.THE_CLAN_MUST_BE_LEVEL_3_OR_ABOVE_TO_GRANT_A_TITLE);
+ player.sendPacket(SystemMessageId.A_PLAYER_CAN_ONLY_BE_GRANTED_A_TITLE_IF_THE_CLAN_IS_LEVEL_3_OR_ABOVE);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java
index 9830bac741..1abf3eb136 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinAlly.java
@@ -48,7 +48,7 @@ public class RequestJoinAlly implements IClientIncomingPacket
final Player target = World.getInstance().getPlayer(_objectId);
if (target == null)
{
- player.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
+ player.sendPacket(SystemMessageId.THE_TARGET_CANNOT_BE_INVITED);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java
index 0c7d604620..0999ee7ad2 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinParty.java
@@ -55,7 +55,7 @@ public class RequestJoinParty implements IClientIncomingPacket
{
if (player.getParty() == null)
{
- player.sendPacket(SystemMessageId.THE_PARTY_HAS_DISPERSED);
+ player.sendPacket(SystemMessageId.THE_PARTY_IS_DISBANDED);
}
else
{
@@ -94,7 +94,7 @@ public class RequestJoinParty implements IClientIncomingPacket
final Player target = World.getInstance().getPlayer(_name);
if (target == null)
{
- requestor.sendPacket(SystemMessageId.YOU_MUST_FIRST_SELECT_A_USER_TO_INVITE_TO_YOUR_PARTY);
+ requestor.sendPacket(SystemMessageId.SELECT_A_PLAYER_YOU_WANT_TO_INVITE_TO_YOUR_PARTY);
return;
}
@@ -144,7 +144,7 @@ public class RequestJoinParty implements IClientIncomingPacket
if (target == requestor)
{
- requestor.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
+ requestor.sendPacket(SystemMessageId.THE_TARGET_CANNOT_BE_INVITED);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java
index 9f1adc914d..12de7c6044 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestJoinPledge.java
@@ -95,7 +95,7 @@ public class RequestJoinPledge implements IClientIncomingPacket
final Player target = World.getInstance().getPlayer(_target);
if (target == null)
{
- player.sendPacket(SystemMessageId.YOU_HAVE_INVITED_THE_WRONG_TARGET);
+ player.sendPacket(SystemMessageId.THE_TARGET_CANNOT_BE_INVITED);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestMoveToLocationInVehicle.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestMoveToLocationInVehicle.java
index cbcbb3e785..ec1f903d13 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestMoveToLocationInVehicle.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestMoveToLocationInVehicle.java
@@ -89,14 +89,14 @@ public class RequestMoveToLocationInVehicle implements IClientIncomingPacket
if (player.hasSummon())
{
- player.sendPacket(SystemMessageId.YOU_SHOULD_RELEASE_YOUR_PET_OR_SERVITOR_SO_THAT_IT_DOES_NOT_FALL_OFF_OF_THE_BOAT_AND_DROWN);
+ player.sendPacket(SystemMessageId.YOU_SHOULD_RELEASE_YOUR_SERVITOR_SO_THAT_IT_DOES_NOT_FALL_OFF_OF_THE_BOAT_AND_DROWN);
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (player.isTransformed())
{
- player.sendPacket(SystemMessageId.YOU_CANNOT_POLYMORPH_WHILE_RIDING_ON_A_BOAT_AIRSHIP_OR_ELEVATOR);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_POLYMORPH_WHILE_RIDING_A_BOAT);
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java
index 769c2af9e2..90fe58124a 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustFromPartyRoom.java
@@ -65,7 +65,7 @@ public class RequestOustFromPartyRoom implements IClientIncomingPacket
final Party memberParty = player.getParty();
if ((playerParty != null) && (memberParty != null) && (playerParty.getLeaderObjectId() == memberParty.getLeaderObjectId()))
{
- player.sendPacket(SystemMessageId.YOU_CANNOT_DISMISS_A_PARTY_MEMBER_BY_FORCE);
+ player.sendPacket(SystemMessageId.FAILED_TO_DISMISS_THE_PARTY_MEMBER_2);
}
else
{
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java
index 8e7c3ee9fe..73c7d4aa2c 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestOustPledgeMember.java
@@ -86,11 +86,11 @@ public class RequestOustPledgeMember implements IClientIncomingPacket
clan.setCharPenaltyExpiryTime(Chronos.currentTimeMillis() + (Config.ALT_CLAN_JOIN_DAYS * 86400000)); // 24*60*60*1000 = 86400000
clan.updateClanInDB();
- final SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_HAS_BEEN_EXPELLED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_DISMISSED_FROM_THE_CLAN);
sm.addString(member.getName());
clan.broadcastToOnlineMembers(sm);
- player.sendPacket(SystemMessageId.YOU_HAVE_SUCCEEDED_IN_EXPELLING_THE_CLAN_MEMBER);
- player.sendPacket(SystemMessageId.AFTER_A_CLAN_MEMBER_IS_DISMISSED_FROM_A_CLAN_THE_CLAN_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_ACCEPTING_A_NEW_MEMBER);
+ player.sendPacket(SystemMessageId.THE_CLAN_MEMBER_IS_DISMISSED);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_ACCEPT_A_NEW_CLAN_MEMBER_FOR_24_H_AFTER_DISMISSING_SOMEONE);
// Remove the Player From the Member list
clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(_target));
@@ -98,7 +98,7 @@ public class RequestOustPledgeMember implements IClientIncomingPacket
if (member.isOnline())
{
final Player target = member.getPlayer();
- target.sendPacket(SystemMessageId.YOU_HAVE_RECENTLY_BEEN_DISMISSED_FROM_A_CLAN_YOU_ARE_NOT_ALLOWED_TO_JOIN_ANOTHER_CLAN_FOR_24_HOURS);
+ target.sendPacket(SystemMessageId.YOU_ARE_DISMISSED_FROM_A_CLAN_YOU_CANNOT_JOIN_ANOTHER_FOR_24_H);
}
}
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java
index 2c855d9a02..0a32bfeddd 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPetition.java
@@ -82,7 +82,7 @@ public class RequestPetition implements IClientIncomingPacket
if (PetitionManager.getInstance().getPendingPetitionCount() == Config.MAX_PETITIONS_PENDING)
{
- player.sendPacket(SystemMessageId.THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_SUPPORT_4GAME_COM);
+ player.sendPacket(SystemMessageId.THE_PETITION_SERVICE_IS_CURRENTLY_UNAVAILABLE_PLEASE_SEND_A_SUPPORT_TICKET_ON_HTTPS_EU_4GAMESUPPORT_COM);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java
index ef3a529b0c..bd5b51bacc 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeDraftListApply.java
@@ -61,7 +61,7 @@ public class RequestPledgeDraftListApply implements IClientIncomingPacket
{
if (ClanEntryManager.getInstance().removeFromWaitingList(player.getObjectId()))
{
- player.sendPacket(SystemMessageId.ENTRY_APPLICATION_CANCELLED_YOU_MAY_APPLY_TO_A_NEW_CLAN_AFTER_5_MINUTES);
+ player.sendPacket(SystemMessageId.ENTRY_APPLICATION_CANCELLED_YOU_MAY_APPLY_TO_A_NEW_CLAN_AFTER_5_MIN);
}
break;
}
@@ -70,11 +70,11 @@ public class RequestPledgeDraftListApply implements IClientIncomingPacket
final PledgeWaitingInfo pledgeDraftList = new PledgeWaitingInfo(player.getObjectId(), player.getLevel(), _karma, player.getClassId().getId(), player.getName());
if (ClanEntryManager.getInstance().addToWaitingList(player.getObjectId(), pledgeDraftList))
{
- player.sendPacket(SystemMessageId.YOU_HAVE_JOINED_THE_WAITING_LIST_IF_YOU_DO_NOT_JOIN_ANY_CLAN_IN_30_DAYS_YOUR_CHARACTER_WILL_BE_REMOVED_FROM_THE_LIST_IF_EXIT_WAITING_LIST_IS_USED_YOU_WILL_NOT_BE_ABLE_TO_JOIN_THE_WAITING_LIST_FOR_5_MINUTES);
+ player.sendPacket(SystemMessageId.YOU_HAVE_JOINED_THE_WAITING_LIST_IF_YOU_DO_NOT_JOIN_ANY_CLAN_IN_30_D_YOUR_CHARACTER_WILL_BE_REMOVED_FROM_THE_LIST_IF_EXIT_WAITING_LIST_IS_USED_YOU_WILL_NOT_BE_ABLE_TO_JOIN_THE_WAITING_LIST_FOR_5_MIN);
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION);
sm.addLong(ClanEntryManager.getInstance().getPlayerLockTime(player.getObjectId()));
player.sendPacket(sm);
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java
index 4b2b301955..af078f76e8 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeRecruitBoardAccess.java
@@ -85,11 +85,11 @@ public class RequestPledgeRecruitBoardAccess implements IClientIncomingPacket
{
if (ClanEntryManager.getInstance().addToClanList(clan.getId(), pledgeRecruitInfo))
{
- player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_DAYS_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MINUTES);
+ player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_D_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MIN);
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION);
sm.addLong(ClanEntryManager.getInstance().getClanLockTime(clan.getId()));
player.sendPacket(sm);
}
@@ -99,11 +99,11 @@ public class RequestPledgeRecruitBoardAccess implements IClientIncomingPacket
{
if (ClanEntryManager.getInstance().updateClanList(clan.getId(), pledgeRecruitInfo))
{
- player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_DAYS_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MINUTES);
+ player.sendPacket(SystemMessageId.ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_D_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MIN);
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION);
sm.addLong(ClanEntryManager.getInstance().getClanLockTime(clan.getId()));
player.sendPacket(sm);
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java
index 223af2a1af..c6cab61026 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSetAcademyMaster.java
@@ -56,7 +56,7 @@ public class RequestPledgeSetAcademyMaster implements IClientIncomingPacket
if (!player.hasClanPrivilege(ClanPrivilege.CL_APPRENTICE))
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_THE_RIGHT_TO_DISMISS_AN_APPRENTICE);
+ player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_THE_RIGHT_TO_DISMISS_MENTEES);
return;
}
@@ -106,7 +106,7 @@ public class RequestPledgeSetAcademyMaster implements IClientIncomingPacket
apprenticeMember.saveApprenticeAndSponsor(0, 0);
sponsorMember.saveApprenticeAndSponsor(0, 0);
- sm = new SystemMessage(SystemMessageId.S2_CLAN_MEMBER_C1_S_APPRENTICE_HAS_BEEN_REMOVED);
+ sm = new SystemMessage(SystemMessageId.S2_C1_S_MENTEE_IS_DISMISSED);
}
else
{
@@ -137,7 +137,7 @@ public class RequestPledgeSetAcademyMaster implements IClientIncomingPacket
// saving to database even if online, since both must match
apprenticeMember.saveApprenticeAndSponsor(0, sponsorMember.getObjectId());
sponsorMember.saveApprenticeAndSponsor(apprenticeMember.getObjectId(), 0);
- sm = new SystemMessage(SystemMessageId.S2_HAS_BEEN_DESIGNATED_AS_THE_APPRENTICE_OF_CLAN_MEMBER_S1);
+ sm = new SystemMessage(SystemMessageId.S1_HAS_BECOME_S2_S_MENTOR);
}
sm.addString(sponsorMember.getName());
sm.addString(apprenticeMember.getName());
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java
index 65be36cf38..23b7100315 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeSignInForOpenJoiningMethod.java
@@ -66,12 +66,12 @@ public class RequestPledgeSignInForOpenJoiningMethod implements IClientIncomingP
{
if (clan.getCharPenaltyExpiryTime() > Chronos.currentTimeMillis())
{
- player.sendPacket(SystemMessageId.AFTER_A_CLAN_MEMBER_IS_DISMISSED_FROM_A_CLAN_THE_CLAN_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_ACCEPTING_A_NEW_MEMBER);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_ACCEPT_A_NEW_CLAN_MEMBER_FOR_24_H_AFTER_DISMISSING_SOMEONE);
return;
}
if (player.getClanJoinExpiryTime() > Chronos.currentTimeMillis())
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.C1_CANNOT_JOIN_THE_CLAN_BECAUSE_ONE_DAY_HAS_NOT_YET_PASSED_SINCE_THEY_LEFT_ANOTHER_CLAN);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.C1_WILL_BE_ABLE_TO_JOIN_YOUR_CLAN_IN_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE);
sm.addString(player.getName());
player.sendPacket(sm);
return;
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java
index 0d0d86f7db..552511d6f6 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPledgeWaitingApply.java
@@ -76,7 +76,7 @@ public class RequestPledgeWaitingApply implements IClientIncomingPacket
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_AFTER_S1_MINUTE_S_DUE_TO_CANCELLING_YOUR_APPLICATION);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION);
sm.addLong(ClanEntryManager.getInstance().getPlayerLockTime(player.getObjectId()));
player.sendPacket(sm);
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java
index 500800df57..724c5dcf5d 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestPostAttachment.java
@@ -216,7 +216,7 @@ public class RequestPostAttachment implements IClientIncomingPacket
playerIU.addNewItem(newItem);
}
}
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S2_S1);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
sm.addItemName(item.getId());
sm.addLong(count);
player.sendPacket(sm);
@@ -241,7 +241,7 @@ public class RequestPostAttachment implements IClientIncomingPacket
if (sender != null)
{
sender.addAdena("PayMail", adena, player, false);
- sm = new SystemMessage(SystemMessageId.S2_HAS_MADE_A_PAYMENT_OF_S1_ADENA_PER_YOUR_PAYMENT_REQUEST_MAIL);
+ sm = new SystemMessage(SystemMessageId.S2_COMPLETED_THE_PAYMENT_AND_YOU_RECEIVE_S1_ADENA);
sm.addLong(adena);
sm.addString(player.getName());
sender.sendPacket(sm);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestRecipeShopListSet.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestRecipeShopListSet.java
index 4db297a810..ecabf23446 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestRecipeShopListSet.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestRecipeShopListSet.java
@@ -82,7 +82,7 @@ public class RequestRecipeShopListSet implements IClientIncomingPacket
if (_manufactureRecipes == null)
{
- player.sendPacket(SystemMessageId.ITEMS_ARE_NOT_AVAILABLE_FOR_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP);
+ player.sendPacket(SystemMessageId.ITEMS_IN_A_PRIVATE_STORE_OR_A_PRIVATE_WORKSHOP_CANNOT_BE_EQUIPPED);
player.setPrivateStoreType(PrivateStoreType.NONE);
player.broadcastUserInfo();
return;
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSetPledgeCrest.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSetPledgeCrest.java
index 3f2fe7cb75..d7f0f82e31 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSetPledgeCrest.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSetPledgeCrest.java
@@ -99,7 +99,7 @@ public class RequestSetPledgeCrest implements IClientIncomingPacket
{
if (clan.getLevel() < 3)
{
- player.sendPacket(SystemMessageId.THE_CLAN_MUST_BE_LEVEL_3_OR_ABOVE_TO_REGISTER_A_CLAN_CREST);
+ player.sendPacket(SystemMessageId.A_CLAN_CREST_CAN_ONLY_BE_REGISTERED_WHEN_THE_CLAN_S_SKILL_LEVEL_IS_3_OR_ABOVE);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java
index 51d71c3154..a473d70292 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStartPledgeWar.java
@@ -60,7 +60,7 @@ public class RequestStartPledgeWar implements IClientIncomingPacket
if ((clanDeclaringWar.getLevel() < 5) || (clanDeclaringWar.getMembersCount() < Config.ALT_CLAN_MEMBERS_FOR_WAR))
{
- player.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_5_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER));
+ player.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_3_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER));
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -98,7 +98,7 @@ public class RequestStartPledgeWar implements IClientIncomingPacket
}
else if ((clanDeclaredWar.getLevel() < 5) || (clanDeclaredWar.getMembersCount() < Config.ALT_CLAN_MEMBERS_FOR_WAR))
{
- player.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_5_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER));
+ player.sendPacket(new SystemMessage(SystemMessageId.A_CLAN_WAR_CAN_ONLY_BE_DECLARED_IF_THE_CLAN_IS_LV_3_OR_HIGHER_AND_THE_NUMBER_OF_CLAN_MEMBERS_IS_15_OR_GREATER));
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java
index 1d140aceb8..361d870101 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestStopPledgeWar.java
@@ -82,7 +82,7 @@ public class RequestStopPledgeWar implements IClientIncomingPacket
}
if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(member.getPlayer()))
{
- player.sendPacket(SystemMessageId.A_CEASE_FIRE_DURING_A_CLAN_WAR_CAN_NOT_BE_CALLED_WHILE_MEMBERS_OF_YOUR_CLAN_ARE_ENGAGED_IN_BATTLE);
+ player.sendPacket(SystemMessageId.THE_CLAN_WAR_CANNOT_BE_STOPPED_BECAUSE_SOMEONE_FROM_YOUR_CLAN_IS_STILL_ENGAGED_IN_BATTLE);
return;
}
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java
index e8c4b1a0e1..dec25745f5 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestSurrenderPledgeWar.java
@@ -59,7 +59,7 @@ public class RequestSurrenderPledgeWar implements IClientIncomingPacket
{
if ((member != null) && member.isOnline() && member.getPlayer().isInCombat())
{
- player.sendPacket(SystemMessageId.A_CEASE_FIRE_DURING_A_CLAN_WAR_CAN_NOT_BE_CALLED_WHILE_MEMBERS_OF_YOUR_CLAN_ARE_ENGAGED_IN_BATTLE);
+ player.sendPacket(SystemMessageId.THE_CLAN_WAR_CANNOT_BE_STOPPED_BECAUSE_SOMEONE_FROM_YOUR_CLAN_IS_STILL_ENGAGED_IN_BATTLE);
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java
index 32d110951d..5f3d1725f9 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestUnEquipItem.java
@@ -109,7 +109,7 @@ public class RequestUnEquipItem implements IClientIncomingPacket
final Item unequippedItem = unequipped.get(0);
if (unequippedItem.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_HAS_BEEN_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
sm.addInt(unequippedItem.getEnchantLevel());
}
else
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java
index 0e3300d03c..79c24f96df 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithDrawPremiumItem.java
@@ -72,7 +72,7 @@ public class RequestWithDrawPremiumItem implements IClientIncomingPacket
}
else if (player.isProcessingTransaction())
{
- player.sendPacket(SystemMessageId.YOU_CANNOT_RECEIVE_A_DIMENSIONAL_ITEM_DURING_AN_EXCHANGE);
+ player.sendPacket(SystemMessageId.ITEMS_FROM_GAME_ASSISTANTS_CANNOT_BE_EXCHANGED);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java
index d23918130b..743f92515d 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/RequestWithdrawalPledge.java
@@ -72,7 +72,7 @@ public class RequestWithdrawalPledge implements IClientIncomingPacket
// Remove the Player From the Member list
clan.broadcastToOnlineMembers(new PledgeShowMemberListDelete(player.getName()));
clan.broadcastToOnlineMembers(new ExPledgeCount(clan));
- player.sendPacket(SystemMessageId.YOU_HAVE_WITHDRAWN_FROM_THE_CLAN);
- player.sendPacket(SystemMessageId.AFTER_LEAVING_OR_HAVING_BEEN_DISMISSED_FROM_A_CLAN_YOU_MUST_WAIT_AT_LEAST_A_DAY_BEFORE_JOINING_ANOTHER_CLAN);
+ player.sendPacket(SystemMessageId.YOU_HAVE_LEFT_THE_CLAN);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_JOIN_ANOTHER_CLAN_FOR_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE);
}
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java
index 4e71d6d57e..f17566d545 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/Say2.java
@@ -156,7 +156,7 @@ public class Say2 implements IClientIncomingPacket
}
else if (Config.BAN_CHAT_CHANNELS.contains(chatType))
{
- player.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_CHATTING_BAN_TIME_REMAINING_S1_SECONDS);
+ player.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
}
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/SendWareHouseWithDrawList.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/SendWareHouseWithDrawList.java
index 984b90ec48..7224f6c56b 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/SendWareHouseWithDrawList.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/SendWareHouseWithDrawList.java
@@ -110,7 +110,7 @@ public class SendWareHouseWithDrawList implements IClientIncomingPacket
}
else if ((warehouse instanceof ClanWarehouse) && !player.isClanLeader())
{
- player.sendPacket(SystemMessageId.ITEMS_LEFT_AT_THE_CLAN_HALL_WAREHOUSE_CAN_ONLY_BE_RETRIEVED_BY_THE_CLAN_LEADER_DO_YOU_WANT_TO_CONTINUE);
+ player.sendPacket(SystemMessageId.ITEMS_LEFT_IN_THE_CLAN_WAREHOUSE_CAN_ONLY_BE_RETRIEVED_BY_THE_CLAN_LEADER_CONTINUE);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java
index d7f0dc28ec..741acdcb76 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/UseItem.java
@@ -254,7 +254,7 @@ public class UseItem implements IClientIncomingPacket
{
if (!item.isEquipped() && (player.getInventory().getArtifactSlots() == 0))
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVEN_T_EQUIPPED_AN_ARTIFACT_BOOK_SO_S1_CANNOT_BE_EQUIPPED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.UNABLE_TO_EQUIP_S1_BECAUSE_YOU_DO_NOT_HAVE_AN_ARTIFACT_BOOK);
sm.addItemName(item);
player.sendPacket(sm);
return;
@@ -312,20 +312,20 @@ public class UseItem implements IClientIncomingPacket
final SystemMessage sm;
if (hours > 0)
{
- sm = new SystemMessage(SystemMessageId.THERE_ARE_S2_HOUR_S_S3_MINUTE_S_AND_S4_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME);
+ sm = new SystemMessage(SystemMessageId.S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_H_S3_MIN_S4_SEC);
sm.addItemName(item);
sm.addInt(hours);
sm.addInt(minutes);
}
else if (minutes > 0)
{
- sm = new SystemMessage(SystemMessageId.THERE_ARE_S2_MINUTE_S_S3_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME);
+ sm = new SystemMessage(SystemMessageId.S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_MIN_S3_SEC);
sm.addItemName(item);
sm.addInt(minutes);
}
else
{
- sm = new SystemMessage(SystemMessageId.THERE_ARE_S2_SECOND_S_REMAINING_IN_S1_S_RE_USE_TIME);
+ sm = new SystemMessage(SystemMessageId.S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_SEC);
sm.addItemName(item);
}
sm.addInt(seconds);
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyConversion.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyConversion.java
index d25abdb61e..3a19312127 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyConversion.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyConversion.java
@@ -73,7 +73,7 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
{
player.sendPacket(new ExAlchemyConversion(0, 0));
- player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_DURING_BATTLE);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_IN_BATTLE);
return;
}
else if (player.isInStoreMode() || (player.getPrivateStoreType() != PrivateStoreType.NONE))
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyTryMixCube.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyTryMixCube.java
index a36649b520..3d10b923b4 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyTryMixCube.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/alchemy/RequestAlchemyTryMixCube.java
@@ -94,7 +94,7 @@ public class RequestAlchemyTryMixCube implements IClientIncomingPacket
if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
{
- player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_DURING_BATTLE);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_USE_ALCHEMY_WHILE_IN_BATTLE);
return;
}
else if (player.isInStoreMode() || (player.getPrivateStoreType() != PrivateStoreType.NONE))
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/commission/RequestCommissionBuyInfo.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/commission/RequestCommissionBuyInfo.java
index 0de9d8bc72..e79211ec85 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/commission/RequestCommissionBuyInfo.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/commission/RequestCommissionBuyInfo.java
@@ -58,7 +58,7 @@ public class RequestCommissionBuyInfo implements IClientIncomingPacket
if (!player.isInventoryUnder80(false) || (player.getWeightPenalty() >= 3))
{
- player.sendPacket(SystemMessageId.IF_THE_WEIGHT_IS_80_OR_MORE_AND_THE_INVENTORY_AMOUNT_IS_90_OR_MORE_PURCHASE_CANCELLATION_IS_NOT_POSSIBLE);
+ player.sendPacket(SystemMessageId.IF_THE_WEIGHT_IS_80_OR_MORE_AND_THE_INVENTORY_NUMBER_IS_90_OR_MORE_PURCHASE_CANCELLATION_IS_NOT_POSSIBLE);
player.sendPacket(ExResponseCommissionBuyInfo.FAILED);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java
index 1465b00631..80f672c54e 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/ensoul/RequestItemEnsoul.java
@@ -76,41 +76,41 @@ public class RequestItemEnsoul implements IClientIncomingPacket
if (player.getPrivateStoreType() != PrivateStoreType.NONE)
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_USING_THE_PRIVATE_STORE_WORKSHOP);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHEN_PRIVATE_STORE_AND_WORKSHOP_ARE_OPENED);
return;
}
if (player.hasAbnormalType(AbnormalType.FREEZING))
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_FROZEN);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_IN_FROZEN_STATE);
}
if (player.isDead())
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_DEAD);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_IF_THE_CHARACTER_IS_DEAD);
return;
}
if ((player.getActiveTradeList() != null) || player.hasItemRequest())
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_TRADING);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_EXCHANGE);
return;
}
if (player.hasAbnormalType(AbnormalType.PARALYZE))
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_PETRIFIED);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_THE_CHARACTER_IS_PETRIFIED);
return;
}
if (player.isFishing())
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_FISHING);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_FISHING);
return;
}
if (player.isSitting())
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_SEATED);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_WHILE_SITTING);
return;
}
if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
{
- player.sendPacket(SystemMessageId.CANNOT_USE_THE_SOUL_CRYSTAL_SYSTEM_WHILE_IN_BATTLE);
+ player.sendPacket(SystemMessageId.SOUL_CRYSTAL_INSERTION_IS_IMPOSSIBLE_DURING_COMBAT);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/huntingzones/ExTimedHuntingZoneEnter.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/huntingzones/ExTimedHuntingZoneEnter.java
index 528f4a6e46..7533cec07f 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/huntingzones/ExTimedHuntingZoneEnter.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/huntingzones/ExTimedHuntingZoneEnter.java
@@ -58,7 +58,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
if (!player.isInsideZone(ZoneId.PEACE))
{
- player.sendPacket(SystemMessageId.CAN_ONLY_ENTER_TO_A_PEACE_ZONE);
+ player.sendPacket(SystemMessageId.YOU_CAN_ENTER_THE_AREA_ONLY_FROM_PEACE_ZONE);
return;
}
if (player.isInCombat())
@@ -83,7 +83,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
}
if (player.isInOlympiadMode() || OlympiadManager.getInstance().isRegistered(player))
{
- player.sendPacket(SystemMessageId.CANNOT_USE_TIME_LIMITED_HUNTING_ZONES_WHILE_WAITING_FOR_THE_OLYMPIAD);
+ player.sendPacket(SystemMessageId.SPECIAL_INSTANCE_ZONES_CANNOT_BE_USED_WHILE_WAITING_FOR_THE_OLYMPIAD);
return;
}
if (player.isRegisteredOnEvent() || (player.getBlockCheckerArena() > -1))
@@ -167,7 +167,7 @@ public class ExTimedHuntingZoneEnter implements IClientIncomingPacket
}
else
{
- player.sendPacket(SystemMessageId.YOU_DON_T_HAVE_ENOUGH_TIME_AVAILABLE_TO_ENTER_THE_HUNTING_ZONE);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_ADD_MORE_TIME_FOR_A_CURRENT_HUNTING_ZONES);
}
}
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java
index e652b50594..d1978aa5d8 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java
@@ -79,7 +79,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket
final long tickets = _type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1);
if (tickets < _reading)
{
- player.sendPacket(SystemMessageId.NOT_ENOUGH_TICKETS);
+ player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_TICKETS_YOU_CANNOT_CONTINUE_THE_GAME);
player.sendPacket(_type == LuckyGameType.LUXURY ? ExBettingLuckyGameResult.LUXURY_INVALID_ITEM_COUNT : ExBettingLuckyGameResult.NORMAL_INVALID_ITEM_COUNT);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/ConfirmMenteeAdd.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/ConfirmMenteeAdd.java
index 5f884b565a..934435166e 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/ConfirmMenteeAdd.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/ConfirmMenteeAdd.java
@@ -127,7 +127,7 @@ public class ConfirmMenteeAdd implements IClientIncomingPacket
final int hours = (int) (remainingTime / 3600);
remainingTime = remainingTime % 3600;
final int minutes = (int) (remainingTime / 60);
- final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_CAN_BOND_WITH_A_NEW_MENTEE_IN_S1_DAY_S_S2_HOUR_S_S3_MINUTE_S);
+ final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_CAN_BOND_WITH_A_NEW_MENTEE_IN_S1_D_S2_H_S3_MIN);
msg.addInt(days);
msg.addInt(hours);
msg.addInt(minutes);
@@ -157,7 +157,7 @@ public class ConfirmMenteeAdd implements IClientIncomingPacket
// }
else if ((MentorManager.getInstance().getMentees(mentor.getObjectId()) != null) && (MentorManager.getInstance().getMentees(mentor.getObjectId()).size() >= 3))
{
- mentor.sendPacket(SystemMessageId.A_MENTOR_CAN_HAVE_UP_TO_3_MENTEES_AT_THE_SAME_TIME);
+ mentor.sendPacket(SystemMessageId.A_MENTOR_CAN_HAVE_NO_MORE_THAN_3_MENTEES);
return false;
}
else if (mentee.isMentee())
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java
index feabcbb556..5a4fef3472 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/mentoring/RequestMentorCancel.java
@@ -70,7 +70,7 @@ public class RequestMentorCancel implements IClientIncomingPacket
MentorManager.getInstance().cancelAllMentoringBuffs(player);
}
- player.sendPacket(new SystemMessage(SystemMessageId.THE_MENTORING_RELATIONSHIP_WITH_S1_HAS_BEEN_CANCELED_THE_MENTOR_CANNOT_OBTAIN_ANOTHER_MENTEE_FOR_TWO_DAYS).addString(_name));
+ player.sendPacket(new SystemMessage(SystemMessageId.S1_S_MENTORING_CONTRACT_IS_CANCELLED_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS).addString(_name));
MentorManager.getInstance().setPenalty(player.getObjectId(), Config.MENTOR_PENALTY_FOR_MENTEE_LEAVE);
MentorManager.getInstance().deleteMentor(player.getObjectId(), mentee.getObjectId());
@@ -95,7 +95,7 @@ public class RequestMentorCancel implements IClientIncomingPacket
// Notify to scripts
EventDispatcher.getInstance().notifyEventAsync(new OnPlayerMenteeLeft(mentor, player), player);
- mentor.getPlayer().sendPacket(new SystemMessage(SystemMessageId.THE_MENTORING_RELATIONSHIP_WITH_S1_HAS_BEEN_CANCELED_THE_MENTOR_CANNOT_OBTAIN_ANOTHER_MENTEE_FOR_TWO_DAYS).addString(_name));
+ mentor.getPlayer().sendPacket(new SystemMessage(SystemMessageId.S1_S_MENTORING_CONTRACT_IS_CANCELLED_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS).addString(_name));
}
}
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/sayune/RequestFlyMoveStart.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/sayune/RequestFlyMoveStart.java
index a828073bb9..00a18163da 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/sayune/RequestFlyMoveStart.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/sayune/RequestFlyMoveStart.java
@@ -53,7 +53,7 @@ public class RequestFlyMoveStart implements IClientIncomingPacket
if (player.hasSummon())
{
- player.sendPacket(SystemMessageId.YOU_MAY_NOT_USE_SAYUNE_WHILE_PET_OR_SUMMONED_PET_IS_OUT);
+ player.sendPacket(SystemMessageId.YOU_MAY_NOT_USE_SAYUNE_WHILE_A_SERVITOR_IS_AROUND);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleport.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleport.java
index 2e5317f897..be4d766ad8 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleport.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/teleports/ExRequestTeleport.java
@@ -63,7 +63,7 @@ public class ExRequestTeleport implements IClientIncomingPacket
// Dead characters cannot use teleports.
if (player.isDead())
{
- player.sendPacket(SystemMessageId.CANNOT_TELEPORT_WHILE_DEAD);
+ player.sendPacket(SystemMessageId.DEAD_CHARACTERS_CANNOT_USE_TELEPORTS);
return;
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusCreateStartResult.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusCreateStartResult.java
index 90c2d38cd2..7d923e7db8 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusCreateStartResult.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusCreateStartResult.java
@@ -36,7 +36,7 @@ public class ExHomunculusCreateStartResult implements IClientOutgoingPacket
{
OutgoingPackets.EX_HOMUNCULUS_CREATE_START_RESULT.writeId(packet);
packet.writeD(1); // 1 - success
- packet.writeD(SystemMessageId.YOUVE_SEALED_A_HOMUNCULUS_HEART_IN_ORDER_TO_CREATE_IT_YOUR_BLOOD_SPIRIT_AND_TEARS_ARE_REQUIRED.getId());
+ packet.writeD(SystemMessageId.YOU_VE_SEALED_A_HOMUNCULUS_HEART_IN_ORDER_TO_CREATE_IT_YOUR_BLOOD_SPIRIT_AND_TEARS_ARE_REQUIRED.getId());
return true;
}
}
diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusGetEnchantPointResult.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusGetEnchantPointResult.java
index 043f499448..82f8dd35da 100644
--- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusGetEnchantPointResult.java
+++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/serverpackets/homunculus/ExHomunculusGetEnchantPointResult.java
@@ -41,7 +41,7 @@ public class ExHomunculusGetEnchantPointResult implements IClientOutgoingPacket
{
packet.writeD(1); // success
packet.writeD(_enchantType);
- packet.writeD(SystemMessageId.YOUVE_OBTAINED_UPGRADE_POINTS.getId());
+ packet.writeD(SystemMessageId.YOU_VE_OBTAINED_UPGRADE_POINTS.getId());
}
else
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java
index 6adeabbb66..e35f0d993f 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java
@@ -60,7 +60,7 @@ public class Orfen extends AbstractNpcAI
private static final NpcStringId[] TEXT =
{
NpcStringId.S1_STOP_KIDDING_YOURSELF_ABOUT_YOUR_OWN_POWERLESSNESS,
- NpcStringId.S1_I_LL_MAKE_YOU_FEEL_WHAT_TRUE_FEAR_IS,
+ NpcStringId.S1_YOU_WILL_LEARN_WHAT_THE_TRUE_FEAR_IS,
NpcStringId.YOU_RE_REALLY_STUPID_TO_HAVE_CHALLENGED_ME_S1_GET_READY,
NpcStringId.S1_DO_YOU_THINK_THAT_S_GOING_TO_WORK
};
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ArenaManager/ArenaManager.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ArenaManager/ArenaManager.java
index 04fed5ab1b..d6698a4a31 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ArenaManager/ArenaManager.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ArenaManager/ArenaManager.java
@@ -72,7 +72,7 @@ public class ArenaManager extends AbstractNpcAI
}
else
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
}
break;
}
@@ -85,7 +85,7 @@ public class ArenaManager extends AbstractNpcAI
}
else
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
}
break;
}
@@ -101,7 +101,7 @@ public class ArenaManager extends AbstractNpcAI
}
else
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
}
break;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java
index 5b8d3daf3a..09fefcc645 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/CastleChamberlain/CastleChamberlain.java
@@ -742,7 +742,7 @@ public class CastleChamberlain extends AbstractNpcAI
}
else
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
}
}
htmltext = "chamberlain-01.html";
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ClanHallManager/ClanHallManager.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ClanHallManager/ClanHallManager.java
index 95eaa5d842..fdf3d9956d 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ClanHallManager/ClanHallManager.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/ai/others/ClanHallManager/ClanHallManager.java
@@ -507,7 +507,7 @@ public class ClanHallManager extends AbstractNpcAI
}
else
{
- htmltext = htmltext.replaceAll("%" + name + "recovery%", "" + NpcStringId.NONE_2.getId() + "");
+ htmltext = htmltext.replaceAll("%" + name + "recovery%", "" + NpcStringId.DISABLED.getId() + "");
htmltext = htmltext.replaceAll("%" + name + "price%", "");
htmltext = htmltext.replaceAll("%" + name + "expire%", "");
htmltext = htmltext.replaceAll("%" + name + "deactive%", "");
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatAlliance.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatAlliance.java
index 6c069c4a57..82a95620ef 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatAlliance.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatAlliance.java
@@ -45,7 +45,7 @@ public class ChatAlliance implements IChatHandler
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatClan.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatClan.java
index c650d625b9..797ef39cb9 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatClan.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatClan.java
@@ -46,7 +46,7 @@ public class ChatClan implements IChatHandler
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatGeneral.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatGeneral.java
index 33dbb3851c..40825b0d64 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatGeneral.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatGeneral.java
@@ -77,7 +77,7 @@ public class ChatGeneral implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatHeroVoice.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatHeroVoice.java
index 0722d604bf..9add6d3b0b 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatHeroVoice.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatHeroVoice.java
@@ -48,7 +48,7 @@ public class ChatHeroVoice implements IChatHandler
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatParty.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatParty.java
index 5cc6f68b93..2a0e11f513 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatParty.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatParty.java
@@ -46,7 +46,7 @@ public class ChatParty implements IChatHandler
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyMatchRoom.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyMatchRoom.java
index 087f42a059..6b6f1811a6 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyMatchRoom.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyMatchRoom.java
@@ -44,7 +44,7 @@ public class ChatPartyMatchRoom implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomAll.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomAll.java
index d3e2e49e86..ab5a4bdc34 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomAll.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomAll.java
@@ -42,7 +42,7 @@ public class ChatPartyRoomAll implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomCommander.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomCommander.java
index 3634955518..350050d455 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomCommander.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPartyRoomCommander.java
@@ -42,7 +42,7 @@ public class ChatPartyRoomCommander implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPetition.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPetition.java
index b741b2a679..39bff34523 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPetition.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatPetition.java
@@ -41,7 +41,7 @@ public class ChatPetition implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatShout.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatShout.java
index 9c20410104..c20a9e4fc3 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatShout.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatShout.java
@@ -44,7 +44,7 @@ public class ChatShout implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatTrade.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatTrade.java
index 519b273341..06e1bbab5c 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatTrade.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatTrade.java
@@ -44,7 +44,7 @@ public class ChatTrade implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWhisper.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWhisper.java
index 87445c5978..29e855b4d8 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWhisper.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWhisper.java
@@ -45,7 +45,7 @@ public class ChatWhisper implements IChatHandler
{
if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
return;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java
index 1530e324b1..ccc89bc131 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/chathandlers/ChatWorld.java
@@ -67,7 +67,7 @@ public class ChatWorld implements IChatHandler
}
else if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
{
- activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
+ activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT);
}
else if (Config.JAIL_DISABLE_CHAT && activeChar.isJailed() && !activeChar.canOverrideCond(PlayerCondOverride.CHAT_CONDITIONS))
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java
index 367f826861..766957ac65 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ConvertItem.java
@@ -111,7 +111,7 @@ public class ConvertItem extends AbstractEffect
final SystemMessage sm;
if (unequippedItem.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.ITEM_S1_S2_UNEQUIPPED);
sm.addInt(unequippedItem.getEnchantLevel());
sm.addItemName(unequippedItem);
}
@@ -150,13 +150,13 @@ public class ConvertItem extends AbstractEffect
final SystemMessage msg;
if (newItem.getEnchantLevel() > 0)
{
- msg = new SystemMessage(SystemMessageId.S1_S2_EQUIPPED);
+ msg = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1_S2);
msg.addInt(newItem.getEnchantLevel());
msg.addItemName(newItem);
}
else
{
- msg = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1);
+ msg = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1);
msg.addItemName(newItem);
}
player.sendPacket(msg);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Cp.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Cp.java
index e87cd0b20f..063ab6f722 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Cp.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Cp.java
@@ -94,7 +94,7 @@ public class Cp extends AbstractEffect
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CP_HAS_BEEN_RESTORED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_RECOVER_S1_CP);
sm.addInt((int) amount);
effected.sendPacket(sm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHeal.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHeal.java
index de0c4fd3e4..ebd994fd33 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHeal.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHeal.java
@@ -83,7 +83,7 @@ public class CpHeal extends AbstractEffect
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CP_HAS_BEEN_RESTORED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_RECOVER_S1_CP);
sm.addInt((int) amount);
effected.sendPacket(sm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHealPercent.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHealPercent.java
index 8e6dcc245a..1a6f68e17a 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHealPercent.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/CpHealPercent.java
@@ -80,7 +80,7 @@ public class CpHealPercent extends AbstractEffect
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CP_HAS_BEEN_RESTORED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_RECOVER_S1_CP);
sm.addInt((int) amount);
effected.sendPacket(sm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java
index 04f22cd45c..f14cff9395 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Disarmor.java
@@ -83,7 +83,7 @@ public class Disarmor extends AbstractEffect
final Item unequippedItem = unequipped.get(0);
if (unequippedItem.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.ITEM_S1_S2_UNEQUIPPED);
sm.addInt(unequippedItem.getEnchantLevel());
sm.addItemName(unequippedItem);
}
@@ -125,13 +125,13 @@ public class Disarmor extends AbstractEffect
{
if (item.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_EQUIPPED);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1_S2);
sm.addInt(item.getEnchantLevel());
sm.addItemName(item);
}
else
{
- sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1);
sm.addItemName(item);
}
player.sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/GiveClanReputation.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/GiveClanReputation.java
index bd2f15869b..5f9974efcd 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/GiveClanReputation.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/GiveClanReputation.java
@@ -58,7 +58,7 @@ public class GiveClanReputation extends AbstractEffect
{
if (member.isOnline())
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOUR_CLAN_HAS_ADDED_S1_POINT_S_TO_ITS_CLAN_REPUTATION);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_REPUTATION_POINTS_S1);
sm.addInt(_reputation);
member.getPlayer().sendPacket(sm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Heal.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Heal.java
index fdc13684b2..c0cc484a48 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Heal.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/Heal.java
@@ -142,7 +142,7 @@ public class Heal extends AbstractEffect
{
if (skill.getId() == 4051)
{
- effected.sendPacket(SystemMessageId.REJUVENATING_HP);
+ effected.sendPacket(SystemMessageId.RECOVERS_HP);
}
else if (effector.isPlayer() && (effector != effected))
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/HpCpHeal.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/HpCpHeal.java
index 3f6d1018bc..655ea64c4a 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/HpCpHeal.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/HpCpHeal.java
@@ -176,7 +176,7 @@ public class HpCpHeal extends AbstractEffect
}
else
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S1_CP_HAS_BEEN_RESTORED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_RECOVER_S1_CP);
sm.addInt((int) amount);
effected.sendPacket(sm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSoulShots.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSoulShots.java
index 9da3b6cfd7..a265b94b27 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSoulShots.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSoulShots.java
@@ -62,7 +62,7 @@ public class BlessedSoulShots implements IItemHandler
{
if (!player.getAutoSoulShot().contains(itemId))
{
- player.sendPacket(SystemMessageId.CANNOT_USE_SOULSHOTS);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SOULSHOTS);
}
return false;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java
index f8e9fb8786..3020b0cb7f 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/BlessedSpiritShot.java
@@ -58,7 +58,7 @@ public class BlessedSpiritShot implements IItemHandler
{
if (!player.getAutoSoulShot().contains(itemId))
{
- player.sendPacket(SystemMessageId.YOU_MAY_NOT_USE_SPIRITSHOTS);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SPIRITSHOTS);
}
return false;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java
index 3c8cbb15c4..38bc044cb6 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SoulShots.java
@@ -59,7 +59,7 @@ public class SoulShots implements IItemHandler
{
if (!player.getAutoSoulShot().contains(itemId))
{
- player.sendPacket(SystemMessageId.CANNOT_USE_SOULSHOTS);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SOULSHOTS);
}
return false;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java
index e1f09a5a72..4f80a8618c 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/itemhandlers/SpiritShot.java
@@ -58,7 +58,7 @@ public class SpiritShot implements IItemHandler
{
if (!player.getAutoSoulShot().contains(itemId))
{
- player.sendPacket(SystemMessageId.YOU_MAY_NOT_USE_SPIRITSHOTS);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SPIRITSHOTS);
}
return false;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetAttack.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetAttack.java
index fa90ba401d..184f7d7c57 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetAttack.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetAttack.java
@@ -40,7 +40,7 @@ public class PetAttack implements IPlayerActionHandler
final Pet pet = player.getPet();
if (pet.isUncontrollable())
{
- player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET);
+ player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT);
}
else if (pet.isBetrayed())
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetHold.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetHold.java
index 04649bf332..6965c0d0b5 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetHold.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetHold.java
@@ -41,7 +41,7 @@ public class PetHold implements IPlayerActionHandler
final Pet pet = player.getPet();
if (pet.isUncontrollable())
{
- player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET);
+ player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT);
}
else if (pet.isBetrayed())
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetMove.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetMove.java
index edddbab322..32f4053f45 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetMove.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetMove.java
@@ -41,7 +41,7 @@ public class PetMove implements IPlayerActionHandler
final Pet pet = player.getPet();
if (pet.isUncontrollable())
{
- player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET);
+ player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT);
}
else if (pet.isBetrayed())
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetSkillUse.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetSkillUse.java
index 0dfb1250df..c33a63a904 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetSkillUse.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetSkillUse.java
@@ -46,7 +46,7 @@ public class PetSkillUse implements IPlayerActionHandler
}
else if (pet.isUncontrollable())
{
- player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET);
+ player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT);
}
else if (pet.isBetrayed())
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetStop.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetStop.java
index efd4e36b0b..9fa6da5ad9 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetStop.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/PetStop.java
@@ -40,7 +40,7 @@ public class PetStop implements IPlayerActionHandler
final Pet pet = player.getPet();
if (pet.isUncontrollable())
{
- player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET);
+ player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT);
}
else if (pet.isBetrayed())
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/UnsummonPet.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/UnsummonPet.java
index fb269e325a..6a502a1f73 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/UnsummonPet.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/playeractions/UnsummonPet.java
@@ -39,11 +39,11 @@ public class UnsummonPet implements IPlayerActionHandler
}
else if (((Pet) pet).isUncontrollable())
{
- player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET);
+ player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT);
}
else if (pet.isBetrayed())
{
- player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET);
+ player.sendPacket(SystemMessageId.WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT);
}
else if (pet.isDead())
{
@@ -51,7 +51,7 @@ public class UnsummonPet implements IPlayerActionHandler
}
else if (pet.isAttackingNow() || pet.isInCombat() || pet.isMovementDisabled())
{
- player.sendPacket(SystemMessageId.A_PET_CANNOT_BE_UNSUMMONED_DURING_BATTLE);
+ player.sendPacket(SystemMessageId.A_PET_CANNOT_BE_RECALLED_IN_COMBAT);
}
else if (pet.isHungry())
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/EnemyNot.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/EnemyNot.java
index c11eac8188..870c7a7be9 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/EnemyNot.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/EnemyNot.java
@@ -74,7 +74,7 @@ public class EnemyNot implements ITargetTypeHandler
{
if (sendMessage)
{
- creature.sendPacket(SystemMessageId.THE_TARGET_IS_LOCATED_WHERE_YOU_CANNOT_CHARGE);
+ creature.sendPacket(SystemMessageId.YOU_CANNOT_ATTACK_THE_TARGET);
}
return null;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/Target.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/Target.java
index f260f04c27..fe878c3bd7 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/Target.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/targethandlers/Target.java
@@ -76,7 +76,7 @@ public class Target implements ITargetTypeHandler
{
if (sendMessage)
{
- creature.sendPacket(SystemMessageId.THE_TARGET_IS_LOCATED_WHERE_YOU_CANNOT_CHARGE);
+ creature.sendPacket(SystemMessageId.YOU_CANNOT_ATTACK_THE_TARGET);
}
return null;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java
index 331eeada08..a8f53cc7a1 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/ClanWarsList.java
@@ -108,7 +108,7 @@ public class ClanWarsList implements IUserCommandHandler
else
{
// Target Without Ally
- sm = new SystemMessage(SystemMessageId.S1_S2_ALLIANCE_2);
+ sm = new SystemMessage(SystemMessageId.S1_NO_ALLIANCE);
sm.addString(clanName);
}
player.sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/PartyInfo.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/PartyInfo.java
index b1af665a48..d200198cfb 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/PartyInfo.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/handlers/usercommandhandlers/PartyInfo.java
@@ -48,17 +48,17 @@ public class PartyInfo implements IUserCommandHandler
{
case FINDERS_KEEPERS:
{
- player.sendPacket(SystemMessageId.LOOTING_METHOD_FINDERS_KEEPERS);
+ player.sendPacket(SystemMessageId.LOOT_FINDERS_KEEPERS);
break;
}
case RANDOM:
{
- player.sendPacket(SystemMessageId.LOOTING_METHOD_RANDOM);
+ player.sendPacket(SystemMessageId.LOOT_RANDOM);
break;
}
case RANDOM_INCLUDING_SPOIL:
{
- player.sendPacket(SystemMessageId.LOOTING_METHOD_RANDOM_INCLUDING_SPOIL);
+ player.sendPacket(SystemMessageId.LOOT_RANDOM_INCLUDING_SPOILS);
break;
}
case BY_TURN:
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/AbstractInstance.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/AbstractInstance.java
index cf07c14144..9212858ee4 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/AbstractInstance.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/AbstractInstance.java
@@ -162,7 +162,7 @@ public abstract class AbstractInstance extends AbstractNpcAI
// Check if any player from the group has already finished the instance
if (InstanceManager.getInstance().getInstanceTime(member, templateId) > 0)
{
- enterGroup.forEach(p -> p.sendPacket(new SystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET).addString(member.getName())));
+ enterGroup.forEach(p -> p.sendPacket(new SystemMessage(SystemMessageId.C1_CANNOT_ENTER_YET).addString(member.getName())));
return;
}
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/LastImperialTomb/LastImperialTomb.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/LastImperialTomb/LastImperialTomb.java
index c8211a0900..cd88c30c9b 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/LastImperialTomb/LastImperialTomb.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/instances/LastImperialTomb/LastImperialTomb.java
@@ -132,7 +132,7 @@ public class LastImperialTomb extends AbstractInstance
SKILL_MSG.put(1, NpcStringId.REQUIEM_OF_HATRED);
SKILL_MSG.put(2, NpcStringId.RONDO_OF_SOLITUDE);
SKILL_MSG.put(3, NpcStringId.FRENETIC_TOCCATA);
- SKILL_MSG.put(4, NpcStringId.FUGUE_OF_JUBILATION);
+ SKILL_MSG.put(4, NpcStringId.FUGUE_OF_RAPTURE);
SKILL_MSG.put(5, NpcStringId.HYPNOTIC_MAZURKA);
}
// Spawns
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10296_LetsPayRespectsToOurFallenBrethren/Q10296_LetsPayRespectsToOurFallenBrethren.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10296_LetsPayRespectsToOurFallenBrethren/Q10296_LetsPayRespectsToOurFallenBrethren.java
index b9152c881b..4e9b814134 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10296_LetsPayRespectsToOurFallenBrethren/Q10296_LetsPayRespectsToOurFallenBrethren.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10296_LetsPayRespectsToOurFallenBrethren/Q10296_LetsPayRespectsToOurFallenBrethren.java
@@ -72,7 +72,7 @@ public class Q10296_LetsPayRespectsToOurFallenBrethren extends Quest
addCondMinLevel(MIN_LEVEL, "no_lvl.html");
addCondMaxLevel(MAX_LEVEL, "no_lvl.html");
addCondCompletedQuest(Q10295_RespectforGraves.class.getSimpleName(), "no_lvl.html");
- setQuestNameNpcStringId(NpcStringId.LV_52_58_LET_S_PAY_RESPECTS_TO_OUR_FALLEN_BRETHREN);
+ setQuestNameNpcStringId(NpcStringId.LV_52_58_PAY_RESPECTS_TO_FALLEN_BRETHREN);
}
@Override
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10299_GetIncrediblePower/Q10299_GetIncrediblePower.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10299_GetIncrediblePower/Q10299_GetIncrediblePower.java
index b5dc08278b..bda04e01a0 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10299_GetIncrediblePower/Q10299_GetIncrediblePower.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10299_GetIncrediblePower/Q10299_GetIncrediblePower.java
@@ -77,7 +77,7 @@ public class Q10299_GetIncrediblePower extends Quest
addTalkId(ORVEN);
addKillId(MONSTERS);
addCondMinLevel(MIN_LEVEL, "no_lvl.html");
- setQuestNameNpcStringId(NpcStringId.LV_45_GET_INCREDIBLE_POWER);
+ setQuestNameNpcStringId(NpcStringId.LV_45_75_TO_GET_INCREDIBLE_POWER);
}
@Override
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10300_ExploringTheCrumaTower/Q10300_ExploringTheCrumaTower.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10300_ExploringTheCrumaTower/Q10300_ExploringTheCrumaTower.java
index cd51f735a4..28802f84a0 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10300_ExploringTheCrumaTower/Q10300_ExploringTheCrumaTower.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10300_ExploringTheCrumaTower/Q10300_ExploringTheCrumaTower.java
@@ -64,7 +64,7 @@ public class Q10300_ExploringTheCrumaTower extends Quest
addTalkId(ORVEN, CARSUS);
addKillId(PORTA, EXCURO, MORDEO, RICENSEO, KRATOR, CATHEROK, PREMO, VALIDUS, DICOR, PERUM, TORFE);
addCondMinLevel(MIN_LEVEL, "no_lvl.html");
- setQuestNameNpcStringId(NpcStringId.LV_65_CRUMA_TOWER_EXPLORATION_SUPPORT);
+ setQuestNameNpcStringId(NpcStringId.LV_65_EXPLORING_THE_CRUMA_TOWER);
}
@Override
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10301_NotSoSilentValley/Q10301_NotSoSilentValley.java b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10301_NotSoSilentValley/Q10301_NotSoSilentValley.java
index 348c8be373..6d6eb01b87 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10301_NotSoSilentValley/Q10301_NotSoSilentValley.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/dist/game/data/scripts/quests/Q10301_NotSoSilentValley/Q10301_NotSoSilentValley.java
@@ -61,7 +61,7 @@ public class Q10301_NotSoSilentValley extends Quest
addTalkId(ORVEN);
addKillId(CHIMERA_PIECE, MUTATED_CREATION, CREATURE_OF_THE_PAST, FORGOTTEN_FACE, SOLDIER_OF_ANCIENT_TIMES, GIANT_SHADOW, WARRIOR_OF_ANCIENT_TIMES, SHAMAN_OF_ANCIENT_TIMES, FORGOTTEN_ANCIENT_PEOPLE, ANCIENT_GUARDIAN);
addCondMinLevel(MIN_LEVEL, "no_lvl.html");
- setQuestNameNpcStringId(NpcStringId.DEFEAT_THE_MONSTERS_IN_THE_SILENT_VALLEY_2);
+ setQuestNameNpcStringId(NpcStringId.DEFEAT_MONSTERS_IN_THE_SILENT_VALLEY_2);
}
@Override
@@ -178,7 +178,7 @@ public class Q10301_NotSoSilentValley extends Quest
if ((qs != null) && qs.isCond(1))
{
final Set holder = new HashSet<>();
- holder.add(new NpcLogListHolder(NpcStringId.DEFEAT_THE_MONSTERS_IN_THE_SILENT_VALLEY_2.getId(), true, qs.getInt(KILL_COUNT_VAR)));
+ holder.add(new NpcLogListHolder(NpcStringId.DEFEAT_MONSTERS_IN_THE_SILENT_VALLEY_2.getId(), true, qs.getInt(KILL_COUNT_VAR)));
return holder;
}
return super.getNpcLogList(player);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/Shutdown.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/Shutdown.java
index 8089ec31c4..93a56897b8 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/Shutdown.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/Shutdown.java
@@ -82,7 +82,7 @@ public class Shutdown extends Thread
*/
private void sendServerQuit(int seconds)
{
- final SystemMessage sysm = new SystemMessage(SystemMessageId.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECOND_S_PLEASE_FIND_A_SAFE_PLACE_TO_LOG_OUT);
+ final SystemMessage sysm = new SystemMessage(SystemMessageId.THE_SERVER_WILL_BE_SHUT_DOWN_IN_S1_SEC_PLEASE_FIND_A_SAFE_PLACE_TO_LOG_OUT);
sysm.addInt(seconds);
Broadcast.toAllOnlinePlayers(sysm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/HandysBlockCheckerManager.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/HandysBlockCheckerManager.java
index 5efdf5da8e..6393c431b7 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/HandysBlockCheckerManager.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/HandysBlockCheckerManager.java
@@ -155,7 +155,7 @@ public class HandysBlockCheckerManager
{
if (_arenaPlayers[i].getAllPlayers().contains(player))
{
- final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_HAVE_ALREADY_BEEN_REGISTERED_ON_THE_MATCH_WAITING_LIST);
+ final SystemMessage msg = new SystemMessage(SystemMessageId.C1_HAS_ALREADY_BEEN_REGISTERED_ON_THE_MATCH_WAITING_LIST);
msg.addString(player.getName());
player.sendPacket(msg);
return false;
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/ItemCommissionManager.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/ItemCommissionManager.java
index 33ddd26dae..e58547737e 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/ItemCommissionManager.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/ItemCommissionManager.java
@@ -397,7 +397,7 @@ public class ItemCommissionManager
final long totalPrice = itemInstance.getCount() * commissionItem.getPricePerUnit();
if (!player.getInventory().reduceAdena("Commission Registration Fee", totalPrice, player, null))
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
player.sendPacket(ExResponseCommissionBuyItem.FAILED);
return;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/RecipeManager.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/RecipeManager.java
index 8f4f3539d2..9240f2082a 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/RecipeManager.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/RecipeManager.java
@@ -246,7 +246,7 @@ public class RecipeManager
_price = item.getCost();
if (_target.getAdena() < _price) // check price
{
- _target.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ _target.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
abort();
return;
}
@@ -387,7 +387,7 @@ public class RecipeManager
final Item adenatransfer = _target.transferItem("PayManufacture", _target.getInventory().getAdenaInstance().getObjectId(), _price, _player.getInventory(), _player);
if (adenatransfer == null)
{
- _target.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ _target.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
abort();
return;
}
@@ -482,7 +482,7 @@ public class RecipeManager
grabItems -= count;
if (_target == _player)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_EQUIPPED); // you equipped ...
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1_S2); // you equipped ...
sm.addLong(count);
sm.addItemName(item.getItemId());
_player.sendPacket(sm);
@@ -621,7 +621,7 @@ public class RecipeManager
inv.destroyItemByItemId("Manufacture", tmp.getItemId(), tmp.getQuantity(), _target, _player);
if (tmp.getQuantity() > 1)
{
- sm = new SystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
+ sm = new SystemMessage(SystemMessageId.S1_X_S2_DISAPPEARED);
sm.addItemName(tmp.getItemId());
sm.addLong(tmp.getQuantity());
_target.sendPacket(sm);
@@ -702,7 +702,7 @@ public class RecipeManager
if (itemCount > 1)
{
- sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
sm.addItemName(itemId);
sm.addLong(itemCount);
_target.sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/games/MonsterRace.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/games/MonsterRace.java
index dfb393c250..a226a0d466 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/games/MonsterRace.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/instancemanager/games/MonsterRace.java
@@ -277,7 +277,7 @@ public class MonsterRace
}
case 1050: // 17 min 30 sec
{
- final SystemMessage msg = new SystemMessage(SystemMessageId.MONSTER_RACE_S2_WILL_BEGIN_IN_30_SEC);
+ final SystemMessage msg = new SystemMessage(SystemMessageId.MONSTER_RACE_S1_WILL_BEGIN_IN_30_SEC);
msg.addInt(_raceNumber);
Broadcast.toAllPlayersInZoneType(DerbyTrackZone.class, msg);
break;
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/BlockList.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/BlockList.java
index d9ef2e01fb..1af9941ed5 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/BlockList.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/BlockList.java
@@ -192,7 +192,7 @@ public class BlockList
final Player player = World.getInstance().getPlayer(targetId);
if (player != null)
{
- sm = new SystemMessage(SystemMessageId.S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST);
+ sm = new SystemMessage(SystemMessageId.C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST);
sm.addString(listOwner.getName());
player.sendPacket(sm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CombatFlag.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CombatFlag.java
index e0487f9079..05640e1621 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CombatFlag.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CombatFlag.java
@@ -77,7 +77,7 @@ public class CombatFlag
// Equip with the weapon
_item = item;
_player.getInventory().equipItem(_item);
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1);
sm.addItemName(_item);
_player.sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/ContactList.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/ContactList.java
index 07adc39a6d..50a0dd2548 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/ContactList.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/ContactList.java
@@ -92,7 +92,7 @@ public class ContactList
final int contactId = CharNameTable.getInstance().getIdByName(name);
if (_contacts.contains(name))
{
- _player.sendPacket(SystemMessageId.THE_NAME_ALREADY_EXISTS_ON_THE_ADDED_LIST);
+ _player.sendPacket(SystemMessageId.THE_CHARACTER_IS_ALREADY_IN_THE_LIST);
return false;
}
else if (_player.getName().equals(name))
@@ -118,7 +118,7 @@ public class ContactList
{
if (contactName.equalsIgnoreCase(name))
{
- _player.sendPacket(SystemMessageId.THE_NAME_ALREADY_EXISTS_ON_THE_ADDED_LIST);
+ _player.sendPacket(SystemMessageId.THE_CHARACTER_IS_ALREADY_IN_THE_LIST);
return false;
}
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CursedWeapon.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CursedWeapon.java
index a458867dd0..6321d4bd4a 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CursedWeapon.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/CursedWeapon.java
@@ -432,7 +432,7 @@ public class CursedWeapon implements INamable
_item = item;
// Item[] items =
_player.getInventory().equipItem(_item);
- SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1);
+ SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1);
sm.addItemName(_item);
_player.sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/Party.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/Party.java
index 8d9082211b..406d1a782a 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/Party.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/Party.java
@@ -734,7 +734,7 @@ public class Party extends AbstractPlayerGroup
// Send messages to other party members about reward
if (item.getCount() > 1)
{
- final SystemMessage msg = new SystemMessage(SystemMessageId.C1_HAS_OBTAINED_S3_S2);
+ final SystemMessage msg = new SystemMessage(SystemMessageId.C1_HAS_OBTAINED_S2_X_S3);
msg.addString(target.getName());
msg.addItemName(item);
msg.addLong(item.getCount());
@@ -771,7 +771,7 @@ public class Party extends AbstractPlayerGroup
// Send messages to other party members about reward
if (itemCount > 1)
{
- final SystemMessage msg = spoil ? new SystemMessage(SystemMessageId.C1_HAS_OBTAINED_S3_S2_S_BY_USING_SWEEPER) : new SystemMessage(SystemMessageId.C1_HAS_OBTAINED_S3_S2);
+ final SystemMessage msg = spoil ? new SystemMessage(SystemMessageId.C1_HAS_OBTAINED_S3_S2_S_BY_USING_SWEEPER) : new SystemMessage(SystemMessageId.C1_HAS_OBTAINED_S2_X_S3);
msg.addString(looter.getName());
msg.addItemName(itemId);
msg.addLong(itemCount);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/TradeList.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/TradeList.java
index 5c7d10c27e..6268a0f58a 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/TradeList.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/TradeList.java
@@ -733,7 +733,7 @@ public class TradeList
if (totalPrice > playerInventory.getAdena())
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
return 1;
}
@@ -755,7 +755,7 @@ public class TradeList
final Item adenaItem = playerInventory.getAdenaInstance();
if (!playerInventory.reduceAdena("PrivateStore", totalPrice, player, _owner))
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
return 1;
}
playerIU.addItem(adenaItem);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Attackable.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Attackable.java
index 36bee5df13..9d9ff4017c 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Attackable.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Attackable.java
@@ -1182,7 +1182,7 @@ public class Attackable extends Npc
// Broadcast message if RaidBoss was defeated
if (_isRaid && !_isRaidMinion)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.C1_DIED_AND_DROPPED_S3_S2_S);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.C1_DIED_AND_DROPPED_S2_X_S3);
sm.addString(getName());
sm.addItemName(item);
sm.addLong(drop.getCount());
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 64dca5bc6b..46471b63d7 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -1056,11 +1056,11 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
{
if (weaponItem.getItemType() == WeaponType.FISHINGROD)
{
- sendPacket(SystemMessageId.YOU_LOOK_ODDLY_AT_THE_FISHING_POLE_IN_DISBELIEF_AND_REALIZE_THAT_YOU_CAN_T_ATTACK_ANYTHING_WITH_THIS);
+ sendPacket(SystemMessageId.YOU_CANNOT_ATTACK_WHILE_FISHING);
}
else
{
- sendPacket(SystemMessageId.THAT_WEAPON_CANNOT_PERFORM_ANY_ATTACKS);
+ sendPacket(SystemMessageId.YOU_CANNOT_ATTACK_WITH_THIS_WEAPON);
}
sendPacket(ActionFailed.STATIC_PACKET);
return;
@@ -1105,7 +1105,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (target.isInsidePeaceZone(getActingPlayer()))
{
getAI().setIntention(AI_INTENTION_ACTIVE);
- sendPacket(SystemMessageId.YOU_MAY_NOT_ATTACK_IN_A_PEACEFUL_ZONE);
+ sendPacket(SystemMessageId.YOU_CANNOT_ATTACK_IN_A_PEACEFUL_ZONE);
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
@@ -4039,7 +4039,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (isInsidePeaceZone(player))
{
// If Creature or target is in a peace zone, send a system message TARGET_IN_PEACEZONE a Server->Client packet ActionFailed
- player.sendPacket(SystemMessageId.YOU_MAY_NOT_ATTACK_THIS_TARGET_IN_A_PEACEFUL_ZONE);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_ATTACK_THIS_TARGET_IN_A_PEACEFUL_ZONE);
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java
index 1fd391616c..fd81c4fdb9 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java
@@ -2236,7 +2236,7 @@ public class Player extends Playable
{
if (item.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.ITEM_S1_S2_UNEQUIPPED);
sm.addInt(item.getEnchantLevel());
sm.addItemName(item);
}
@@ -2265,13 +2265,13 @@ public class Player extends Playable
{
if (item.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_EQUIPPED);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1_S2);
sm.addInt(item.getEnchantLevel());
sm.addItemName(item);
}
else
{
- sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1);
sm.addItemName(item);
}
sendPacket(sm);
@@ -3069,7 +3069,7 @@ public class Player extends Playable
{
if (sendMessage)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S1_ADENA);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_ADENA_2);
sm.addLong(count);
sendPacket(sm);
}
@@ -3106,7 +3106,7 @@ public class Player extends Playable
{
if (sendMessage)
{
- sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
}
return false;
}
@@ -3185,7 +3185,7 @@ public class Player extends Playable
{
if (count > 1)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_X_S2_DISAPPEARED);
sm.addItemName(Inventory.BEAUTY_TICKET_ID);
sm.addLong(count);
sendPacket(sm);
@@ -3213,7 +3213,7 @@ public class Player extends Playable
{
if (sendMessage)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
sm.addItemName(Inventory.ANCIENT_ADENA_ID);
sm.addLong(count);
sendPacket(sm);
@@ -3249,7 +3249,7 @@ public class Player extends Playable
{
if (sendMessage)
{
- sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
}
return false;
}
@@ -3277,7 +3277,7 @@ public class Player extends Playable
{
if (count > 1)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_X_S2_DISAPPEARED);
sm.addItemName(Inventory.ANCIENT_ADENA_ID);
sm.addLong(count);
sendPacket(sm);
@@ -3377,7 +3377,7 @@ public class Player extends Playable
{
if (process.equalsIgnoreCase("Sweeper") || process.equalsIgnoreCase("Quest"))
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
sm.addItemName(itemId);
sm.addLong(count);
sendPacket(sm);
@@ -3495,7 +3495,7 @@ public class Player extends Playable
{
if (count > 1)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_X_S2_DISAPPEARED);
sm.addItemName(destoyedItem);
sm.addLong(count);
sendPacket(sm);
@@ -3610,7 +3610,7 @@ public class Player extends Playable
{
if (count > 1)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_X_S2_DISAPPEARED);
sm.addItemName(itemId);
sm.addLong(count);
sendPacket(sm);
@@ -6011,7 +6011,7 @@ public class Player extends Playable
final Item unequippedItem = unequipped.get(0);
if (unequippedItem.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.ITEM_S1_S2_UNEQUIPPED);
sm.addInt(unequippedItem.getEnchantLevel());
sm.addItemName(unequippedItem);
}
@@ -6052,7 +6052,7 @@ public class Player extends Playable
final Item unequippedItem = unequipped.get(0);
if (unequippedItem.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.ITEM_S1_S2_UNEQUIPPED);
sm.addInt(unequippedItem.getEnchantLevel());
sm.addItemName(unequippedItem);
}
@@ -8007,13 +8007,13 @@ public class Player extends Playable
if (henna.getCancelCount() > 0)
{
_inventory.addItem("Henna", henna.getDyeItemId(), henna.getCancelCount(), this, null);
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
sm.addItemName(henna.getDyeItemId());
sm.addLong(henna.getCancelCount());
sendPacket(sm);
}
}
- sendPacket(SystemMessageId.THE_SYMBOL_HAS_BEEN_DELETED);
+ sendPacket(SystemMessageId.PATTERN_WAS_DELETED);
// Remove henna duration task
if (henna.getDuration() > 0)
@@ -11891,7 +11891,7 @@ public class Player extends Playable
if (equippedItem.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.ITEM_S1_S2_UNEQUIPPED);
sm.addInt(equippedItem.getEnchantLevel());
sm.addItemName(equippedItem);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Summon.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Summon.java
index 73a7728d43..696b82849e 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Summon.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Summon.java
@@ -1011,7 +1011,7 @@ public abstract class Summon extends Playable
if (!_owner.getAccessLevel().allowPeaceAttack() && _owner.isInsidePeaceZone(this, target))
{
- sendPacket(SystemMessageId.YOU_MAY_NOT_ATTACK_THIS_TARGET_IN_A_PEACEFUL_ZONE);
+ sendPacket(SystemMessageId.YOU_CANNOT_ATTACK_THIS_TARGET_IN_A_PEACEFUL_ZONE);
return false;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/Pet.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/Pet.java
index 81e07b6c79..404f6bb66a 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/Pet.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/Pet.java
@@ -533,7 +533,7 @@ public class Pet extends Summon
{
if (count > 1)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_X_S2_DISAPPEARED);
sm.addItemName(item.getId());
sm.addLong(count);
sendPacket(sm);
@@ -579,7 +579,7 @@ public class Pet extends Summon
{
if (count > 1)
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.S2_S1_S_DISAPPEARED);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.S1_X_S2_DISAPPEARED);
sm.addItemName(item.getId());
sm.addLong(count);
sendPacket(sm);
@@ -1608,7 +1608,7 @@ public class Pet extends Summon
{
if (item.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_UNEQUIPPED);
+ sm = new SystemMessage(SystemMessageId.ITEM_S1_S2_UNEQUIPPED);
sm.addInt(item.getEnchantLevel());
sm.addItemName(item);
}
@@ -1637,13 +1637,13 @@ public class Pet extends Summon
{
if (item.getEnchantLevel() > 0)
{
- sm = new SystemMessage(SystemMessageId.S1_S2_EQUIPPED);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1_S2);
sm.addInt(item.getEnchantLevel());
sm.addItemName(item);
}
else
{
- sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_YOUR_S1);
+ sm = new SystemMessage(SystemMessageId.YOU_HAVE_EQUIPPED_S1);
sm.addItemName(item);
}
sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/RaceManager.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/RaceManager.java
index 96de97cfeb..fe3cf2df45 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/RaceManager.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/RaceManager.java
@@ -167,7 +167,7 @@ public class RaceManager extends Npc
item.setCustomType1(ticket);
item.setCustomType2(TICKET_PRICES[priceId - 1] / 100);
player.addItem("Race", item, player, false);
- final SystemMessage msg = new SystemMessage(SystemMessageId.S1_S2_OBTAINED);
+ final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_2);
msg.addInt(MonsterRace.getInstance().getRaceNumber());
msg.addItemName(4443);
player.sendPacket(msg);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/VillageMaster.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/VillageMaster.java
index 69c35d591f..c7132f788b 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/VillageMaster.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/instance/VillageMaster.java
@@ -360,13 +360,13 @@ public class VillageMaster extends Folk
// Subclasses may not be changed while you have exceeded your inventory limit.
if (!player.isInventoryUnder90(true))
{
- player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_BECAUSE_YOU_HAVE_EXCEEDED_YOUR_INVENTORY_LIMIT);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_CREATE_OR_CHANGE_A_SUBCLASS_WHILE_YOU_HAVE_NO_FREE_SPACE_IN_YOUR_INVENTORY);
return;
}
// Subclasses may not be changed while a you are over your weight limit.
if (player.getWeightPenalty() >= 2)
{
- player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_WHILE_YOU_ARE_OVER_YOUR_WEIGHT_LIMIT);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_CREATE_OR_CHANGE_A_DUAL_CLASS_WHILE_YOU_HAVE_OVERWEIGHT);
return;
}
@@ -1046,7 +1046,7 @@ public class VillageMaster extends Folk
}
if (clan.getDissolvingExpiryTime() > Chronos.currentTimeMillis())
{
- player.sendPacket(SystemMessageId.YOU_HAVE_ALREADY_REQUESTED_THE_DISSOLUTION_OF_YOUR_CLAN);
+ player.sendPacket(SystemMessageId.YOU_HAVE_ALREADY_REQUESTED_THE_DISSOLUTION_OF_S1_CLAN);
return;
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/stat/PlayableStat.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/stat/PlayableStat.java
index 14b5ab1db6..4b5e0442f6 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/stat/PlayableStat.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/stat/PlayableStat.java
@@ -359,7 +359,7 @@ public class PlayableStat extends CreatureStat
{
if (member.isOnline())
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOUR_CLAN_HAS_ADDED_S1_POINT_S_TO_ITS_CLAN_REPUTATION);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_REPUTATION_POINTS_S1);
sm.addInt(reputation);
member.getPlayer().sendPacket(sm);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/status/PlayerStatus.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/status/PlayerStatus.java
index b22fbd4972..f6d5b1b378 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/status/PlayerStatus.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/status/PlayerStatus.java
@@ -188,7 +188,7 @@ public class PlayerStatus extends PlayableStatus
else
{
getActiveChar().reduceCurrentMp(mpDam);
- final SystemMessage smsg = new SystemMessage(SystemMessageId.ARCANE_SHIELD_DECREASED_YOUR_MP_INSTEAD_OF_HP);
+ final SystemMessage smsg = new SystemMessage(SystemMessageId.ARCANE_SHIELD_S1_DECREASED_YOUR_MP_INSTEAD_OF_HP);
smsg.addInt(mpDam);
getActiveChar().sendPacket(smsg);
return;
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/tasks/player/FameTask.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/tasks/player/FameTask.java
index 0efdc6cad9..1ba7185c33 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/tasks/player/FameTask.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/tasks/player/FameTask.java
@@ -49,7 +49,7 @@ public class FameTask implements Runnable
return;
}
_player.setFame(_player.getFame() + _value);
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S1_FAME);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.PERSONAL_REPUTATION_S1);
sm.addInt(_value);
_player.sendPacket(sm);
_player.sendPacket(new UserInfo(_player));
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/clan/ClanWar.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/clan/ClanWar.java
index 74e1e27b88..6deb410a0b 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/clan/ClanWar.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/clan/ClanWar.java
@@ -65,7 +65,7 @@ public class ClanWar
sm.addString(attacked.getName());
attacker.broadcastToOnlineMembers(sm);
- sm = new SystemMessage(SystemMessageId.S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_MORE_THAN_5_CLAN_MEMBERS_IN_A_WEEK);
+ sm = new SystemMessage(SystemMessageId.S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_MORE_THAN_5_S1_CLAN_MEMBERS_IN_A_WEEK);
sm.addString(attacker.getName());
attacked.broadcastToOnlineMembers(sm);
}
@@ -169,7 +169,7 @@ public class ClanWar
// Reduce reputation.
cancelor.takeReputationScore(500);
player.sendPacket(new SurrenderPledgeWar(cancelor.getName(), player.getName()));
- SystemMessage sm = new SystemMessage(SystemMessageId.THE_WAR_ENDED_BY_YOUR_DEFEAT_DECLARATION_WITH_THE_S1_CLAN);
+ SystemMessage sm = new SystemMessage(SystemMessageId.THE_WAR_IS_OVER_AS_YOU_VE_ADMITTED_DEFEAT_FROM_THE_CLAN_S1_YOU_VE_LOST);
sm.addString(winnerClan.getName());
cancelor.broadcastToOnlineMembers(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/conditions/ConditionPlayerCanSwitchSubclass.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/conditions/ConditionPlayerCanSwitchSubclass.java
index adace7b94f..769ab9d8e9 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/conditions/ConditionPlayerCanSwitchSubclass.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/conditions/ConditionPlayerCanSwitchSubclass.java
@@ -52,12 +52,12 @@ public class ConditionPlayerCanSwitchSubclass extends Condition
}
else if (!player.isInventoryUnder90(true))
{
- player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_BECAUSE_YOU_HAVE_EXCEEDED_YOUR_INVENTORY_LIMIT);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_CREATE_OR_CHANGE_A_SUBCLASS_WHILE_YOU_HAVE_NO_FREE_SPACE_IN_YOUR_INVENTORY);
canSwitchSub = false;
}
else if (player.getWeightPenalty() >= 2)
{
- player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_WHILE_YOU_ARE_OVER_YOUR_WEIGHT_LIMIT);
+ player.sendPacket(SystemMessageId.YOU_CANNOT_CREATE_OR_CHANGE_A_DUAL_CLASS_WHILE_YOU_HAVE_OVERWEIGHT);
canSwitchSub = false;
}
else if (player.isRegisteredOnEvent())
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/events/AbstractScript.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/events/AbstractScript.java
index 5cd039e231..eaaa5ca6ac 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/events/AbstractScript.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/events/AbstractScript.java
@@ -43,9 +43,9 @@ import org.l2jmobius.gameserver.enums.AttributeType;
import org.l2jmobius.gameserver.enums.Movie;
import org.l2jmobius.gameserver.enums.QuestSound;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
-import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
+import org.l2jmobius.gameserver.instancemanager.ItemCommissionManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.PcCafePointsManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
@@ -2647,14 +2647,14 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
// If item for reward is gold, send message of gold reward to client
if (item.getId() == Inventory.ADENA_ID)
{
- final SystemMessage smsg = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S1_ADENA);
+ final SystemMessage smsg = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_ADENA_2);
smsg.addLong(count);
player.sendPacket(smsg);
}
// Otherwise, send message of object reward to client
else if (count > 1)
{
- final SystemMessage smsg = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
+ final SystemMessage smsg = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
smsg.addItemName(item);
smsg.addLong(count);
player.sendPacket(smsg);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionReenter.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionReenter.java
index 32d7b19dc0..a0fd889952 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionReenter.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/instancezone/conditions/ConditionReenter.java
@@ -33,7 +33,7 @@ public class ConditionReenter extends Condition
public ConditionReenter(InstanceTemplate template, StatSet parameters, boolean onlyLeader, boolean showMessageAndHtml)
{
super(template, parameters, onlyLeader, showMessageAndHtml);
- setSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET, (message, player) -> message.addString(player.getName()));
+ setSystemMessage(SystemMessageId.C1_CANNOT_ENTER_YET, (message, player) -> message.addString(player.getName()));
}
@Override
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/matching/PartyMatchingRoom.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/matching/PartyMatchingRoom.java
index e1a5ca4b7a..dd34df489b 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/matching/PartyMatchingRoom.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/matching/PartyMatchingRoom.java
@@ -51,7 +51,7 @@ public class PartyMatchingRoom extends MatchingRoom
@Override
protected void notifyInvalidCondition(Player player)
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_MEET_THE_REQUIREMENTS_TO_ENTER_THAT_PARTY_ROOM);
+ player.sendPacket(SystemMessageId.YOU_DON_T_MEET_THE_REQUIREMENTS_TO_ENTER_A_PARTY_ROOM);
}
@Override
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/AbstractOlympiadGame.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/AbstractOlympiadGame.java
index 6a8f587163..4e90c97a9f 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/AbstractOlympiadGame.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/AbstractOlympiadGame.java
@@ -89,7 +89,7 @@ public abstract class AbstractOlympiadGame
protected final void addPointsToParticipant(Participant par, int points)
{
par.updateStat(POINTS, points);
- final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_EARNED_S2_POINTS_IN_THE_OLYMPIAD_GAMES);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_EARNED_OLYMPIAD_POINTS_X_S2);
sm.addString(par.getName());
sm.addInt(points);
broadcastPacket(sm);
@@ -98,7 +98,7 @@ public abstract class AbstractOlympiadGame
protected final void removePointsFromParticipant(Participant par, int points)
{
par.updateStat(POINTS, -points);
- final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_LOST_S2_POINTS_IN_THE_OLYMPIAD_GAMES);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_LOST_OLYMPIAD_POINTS_X_S2);
sm.addString(par.getName());
sm.addInt(points);
broadcastPacket(sm);
@@ -130,7 +130,7 @@ public abstract class AbstractOlympiadGame
SystemMessage sm;
if (player.isDead())
{
- sm = new SystemMessage(SystemMessageId.C1_IS_CURRENTLY_DEAD_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD);
+ sm = new SystemMessage(SystemMessageId.C1_IS_DEAD_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD);
sm.addPcName(player);
player.sendPacket(sm);
return new SystemMessage(SystemMessageId.YOUR_OPPONENT_DOES_NOT_MEET_THE_REQUIREMENTS_TO_DO_BATTLE_THE_MATCH_HAS_BEEN_CANCELLED);
@@ -428,7 +428,7 @@ public abstract class AbstractOlympiadGame
}
iu.addModifiedItem(item);
- final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_S2_PC_S);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_OBTAINED_S1_X_S2);
sm.addItemName(item);
sm.addLong(holder.getCount());
player.sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/Hero.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/Hero.java
index 212d62487c..55574f19c8 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/Hero.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/olympiad/Hero.java
@@ -932,7 +932,7 @@ public class Hero
if ((clan != null) && (clan.getLevel() >= 3))
{
clan.addReputationScore(Config.HERO_POINTS);
- final SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_C1_WAS_NAMED_A_HERO_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_C1_HAS_BECOME_THE_HERO_CLAN_REPUTATION_POINTS_S2);
sm.addString(CharNameTable.getInstance().getNameById(player.getObjectId()));
sm.addInt(Config.HERO_POINTS);
clan.broadcastToOnlineMembers(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/skill/SkillCaster.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/skill/SkillCaster.java
index fa9c251da4..5f2486a8bf 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/skill/SkillCaster.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/skill/SkillCaster.java
@@ -347,7 +347,7 @@ public class SkillCaster implements Runnable
if (caster.isPlayer() && !instantCast)
{
// Send a system message to the player.
- caster.sendPacket(_skill.getId() != 2046 ? new SystemMessage(SystemMessageId.YOU_USE_S1).addSkillName(_skill) : new SystemMessage(SystemMessageId.SUMMONING_YOUR_PET));
+ caster.sendPacket(_skill.getId() != 2046 ? new SystemMessage(SystemMessageId.YOU_VE_USED_S1).addSkillName(_skill) : new SystemMessage(SystemMessageId.SUMMONING_YOUR_PET));
// Show the gauge bar for casting.
caster.sendPacket(new SetupGauge(caster.getObjectId(), SetupGauge.BLUE, displayedCastTime));
@@ -394,7 +394,7 @@ public class SkillCaster implements Runnable
}
clan.takeReputationScore(_skill.getClanRepConsume());
- final SystemMessage msg = new SystemMessage(SystemMessageId.S1_CLAN_REPUTATION_HAS_BEEN_CONSUMED);
+ final SystemMessage msg = new SystemMessage(SystemMessageId.S1_CLAN_REPUTATION_POINTS_SPENT);
msg.addInt(_skill.getClanRepConsume());
player.sendPacket(msg);
}
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/stats/Formulas.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/stats/Formulas.java
index 5cbd66d6a8..816bb6f138 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/stats/Formulas.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/stats/Formulas.java
@@ -887,7 +887,7 @@ public class Formulas
{
if (attacker.isPlayer())
{
- final SystemMessage sm = new SystemMessage(SystemMessageId.DAMAGE_IS_DECREASED_BECAUSE_C1_RESISTED_C2_S_MAGIC);
+ final SystemMessage sm = new SystemMessage(SystemMessageId.C1_HAS_RESISTED_C2_S_MAGIC_DAMAGE_IS_DECREASED);
sm.addString(target.getName());
sm.addString(attacker.getName());
attacker.sendPacket(sm);
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/teleporter/TeleportHolder.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/teleporter/TeleportHolder.java
index 11832b5266..e36b893d2d 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/teleporter/TeleportHolder.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/model/teleporter/TeleportHolder.java
@@ -252,7 +252,7 @@ public class TeleportHolder
{
if (loc.getFeeId() == Inventory.ADENA_ID)
{
- player.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
+ player.sendPacket(SystemMessageId.NOT_ENOUGH_ADENA);
}
else
{
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/NpcStringId.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/NpcStringId.java
index d90aa08602..4601067d64 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/NpcStringId.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/NpcStringId.java
@@ -49,11 +49,11 @@ public class NpcStringId
@ClientString(id = 2, message = "$s1--$s2--$s3--$s4//$s5 Hehehe")
public static NpcStringId S1_S2_S3_S4_S5_HEHEHE;
- @ClientString(id = 3, message = "none")
- public static NpcStringId NONE;
+ @ClientString(id = 3, message = "Enabled")
+ public static NpcStringId ENABLED;
- @ClientString(id = 4, message = "none")
- public static NpcStringId NONE_2;
+ @ClientString(id = 4, message = "Disabled")
+ public static NpcStringId DISABLED;
@ClientString(id = 5, message = "Next payment on $s1/$s2 at $s3")
public static NpcStringId NEXT_PAYMENT_ON_S1_S2_AT_S3;
@@ -289,7 +289,7 @@ public class NpcStringId
@ClientString(id = 2006, message = "Don't trust me. You will endanger yourself!")
public static NpcStringId DON_T_TRUST_ME_YOU_WILL_ENDANGER_YOURSELF;
- @ClientString(id = 2007, message = "Yuck! What is this? It tastes terrible!")
+ @ClientString(id = 2007, message = "Yuck! What is this? It tastes terrible! ")
public static NpcStringId YUCK_WHAT_IS_THIS_IT_TASTES_TERRIBLE;
@ClientString(id = 2008, message = "I'm hungry. Give me a little more, please.")
@@ -481,53 +481,53 @@ public class NpcStringId
@ClientString(id = 2603, message = "|Lv. 80-99| Tired of Waiting (Completed)")
public static NpcStringId LV_80_99_TIRED_OF_WAITING_COMPLETED;
- @ClientString(id = 2701, message = "Chest Caught with a Wind Bait")
- public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT;
+ @ClientString(id = 2701, message = "Wind Chest")
+ public static NpcStringId WIND_CHEST;
- @ClientString(id = 2702, message = "Chest Caught with a Wind Bait (In progress)")
- public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT_IN_PROGRESS;
+ @ClientString(id = 2702, message = "Wind Chest (In progress)")
+ public static NpcStringId WIND_CHEST_IN_PROGRESS;
- @ClientString(id = 2703, message = "Chest Caught with a Wind Bait (Completed)")
- public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT_COMPLETED;
+ @ClientString(id = 2703, message = "Wind Chest (Completed)")
+ public static NpcStringId WIND_CHEST_COMPLETED;
- @ClientString(id = 2704, message = "Chest Caught with a Wind Bait")
- public static NpcStringId CHEST_CAUGHT_WITH_A_WIND_BAIT_2;
+ @ClientString(id = 2704, message = "Wind Chest")
+ public static NpcStringId WIND_CHEST_2;
- @ClientString(id = 2801, message = "Chest Caught with an Icy Air Bait")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT;
+ @ClientString(id = 2801, message = "Water Chest")
+ public static NpcStringId WATER_CHEST;
- @ClientString(id = 2802, message = "Chest Caught with an Icy Air Bait (In progress)")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT_IN_PROGRESS;
+ @ClientString(id = 2802, message = "Water Chest (In progress)")
+ public static NpcStringId WATER_CHEST_IN_PROGRESS;
- @ClientString(id = 2803, message = "Chest Caught with an Icy Air Bait (Completed)")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT_COMPLETED;
+ @ClientString(id = 2803, message = "Water Chest (Completed)")
+ public static NpcStringId WATER_CHEST_COMPLETED;
- @ClientString(id = 2804, message = "Chest Caught with an Icy Air Bait")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_ICY_AIR_BAIT_2;
+ @ClientString(id = 2804, message = "Water Chest")
+ public static NpcStringId WATER_CHEST_2;
- @ClientString(id = 2901, message = "Chest Caught with an Earth Bait")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT;
+ @ClientString(id = 2901, message = "Earth Chest")
+ public static NpcStringId EARTH_CHEST;
- @ClientString(id = 2902, message = "Chest Caught with an Earth Bait (In progress)")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT_IN_PROGRESS;
+ @ClientString(id = 2902, message = "Earth Chest (In progress)")
+ public static NpcStringId EARTH_CHEST_IN_PROGRESS;
- @ClientString(id = 2903, message = "Chest Caught with an Earth Bait (Completed)")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT_COMPLETED;
+ @ClientString(id = 2903, message = "Earth Chest (Completed)")
+ public static NpcStringId EARTH_CHEST_COMPLETED;
- @ClientString(id = 2904, message = "Chest Caught with an Earth Bait")
- public static NpcStringId CHEST_CAUGHT_WITH_AN_EARTH_BAIT_2;
+ @ClientString(id = 2904, message = "Earth Chest")
+ public static NpcStringId EARTH_CHEST_2;
- @ClientString(id = 3001, message = "Chest Caught with a Bait of Flame")
- public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME;
+ @ClientString(id = 3001, message = "Fire Chest")
+ public static NpcStringId FIRE_CHEST;
- @ClientString(id = 3002, message = "Chest Caught with a Bait of Flame (In progress)")
- public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME_IN_PROGRESS;
+ @ClientString(id = 3002, message = "Fire Chest (In progress)")
+ public static NpcStringId FIRE_CHEST_IN_PROGRESS;
- @ClientString(id = 3003, message = "Chest Caught with a Bait of Flame (Completed)")
- public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME_COMPLETED;
+ @ClientString(id = 3003, message = "Fire Chest (Completed)")
+ public static NpcStringId FIRE_CHEST_COMPLETED;
- @ClientString(id = 3004, message = "Chest Caught with a Bait of Flame")
- public static NpcStringId CHEST_CAUGHT_WITH_A_BAIT_OF_FLAME_2;
+ @ClientString(id = 3004, message = "Fire Chest")
+ public static NpcStringId FIRE_CHEST_2;
@ClientString(id = 3101, message = "|Lv. 66-76| Secret Buried in the Swamp")
public static NpcStringId LV_66_76_SECRET_BURIED_IN_THE_SWAMP;
@@ -601,17 +601,17 @@ public class NpcStringId
@ClientString(id = 3604, message = "|Lv. 60-99| Make a Sewing Kit")
public static NpcStringId LV_60_99_MAKE_A_SEWING_KIT_2;
- @ClientString(id = 3701, message = "|Lv. 60-99| Make Formal Wear")
- public static NpcStringId LV_60_99_MAKE_FORMAL_WEAR;
+ @ClientString(id = 3701, message = "|Lv. 60~99| Formal Wear")
+ public static NpcStringId LV_60_99_FORMAL_WEAR;
- @ClientString(id = 3702, message = "|Lv. 60-99| Make Formal Wear (In progress)")
- public static NpcStringId LV_60_99_MAKE_FORMAL_WEAR_IN_PROGRESS;
+ @ClientString(id = 3702, message = "|Lv. 60~99| Formal Wear (In progress)")
+ public static NpcStringId LV_60_99_FORMAL_WEAR_IN_PROGRESS;
- @ClientString(id = 3703, message = "|Lv. 60-99| Make Formal Wear (Completed)")
- public static NpcStringId LV_60_99_MAKE_FORMAL_WEAR_COMPLETED;
+ @ClientString(id = 3703, message = "|Lv. 60~99| Formal Wear (Completed)")
+ public static NpcStringId LV_60_99_FORMAL_WEAR_COMPLETED;
- @ClientString(id = 3704, message = "|Lv. 60-99| Make Formal Wear")
- public static NpcStringId LV_60_99_MAKE_FORMAL_WEAR_2;
+ @ClientString(id = 3704, message = "|Lv. 60~99| Formal Wear")
+ public static NpcStringId LV_60_99_FORMAL_WEAR_2;
@ClientString(id = 3801, message = "|Lv. 19-29| Dragon Fangs")
public static NpcStringId LV_19_29_DRAGON_FANGS;
@@ -811,16 +811,16 @@ public class NpcStringId
@ClientString(id = 6003, message = "Good Work's Reward (Completed)")
public static NpcStringId GOOD_WORK_S_REWARD_COMPLETED;
- @ClientString(id = 6051, message = "$s1! I must kill you. Blame your own curiosity.")
+ @ClientString(id = 6051, message = "$s1! I must kill you. Blame your own curiosity. ")
public static NpcStringId S1_I_MUST_KILL_YOU_BLAME_YOUR_OWN_CURIOSITY;
- @ClientString(id = 6052, message = "You are lucky, but I will return.")
+ @ClientString(id = 6052, message = "You are lucky, but I will return. ")
public static NpcStringId YOU_ARE_LUCKY_BUT_I_WILL_RETURN;
- @ClientString(id = 6053, message = "You are strong. This was a mistake.")
+ @ClientString(id = 6053, message = "You are strong. This was a mistake. ")
public static NpcStringId YOU_ARE_STRONG_THIS_WAS_A_MISTAKE;
- @ClientString(id = 6054, message = "Who are you to join in the battle? How upsetting.")
+ @ClientString(id = 6054, message = "Who are you to join in the battle? How upsetting. ")
public static NpcStringId WHO_ARE_YOU_TO_JOIN_IN_THE_BATTLE_HOW_UPSETTING;
@ClientString(id = 6101, message = "|Lv. 76-99| Law Enforcement")
@@ -883,7 +883,7 @@ public class NpcStringId
@ClientString(id = 6553, message = "$s1! I will be back soon. Stay there and don't you dare wander off!")
public static NpcStringId S1_I_WILL_BE_BACK_SOON_STAY_THERE_AND_DON_T_YOU_DARE_WANDER_OFF;
- @ClientString(id = 6554, message = "Grr. I've been hit...")
+ @ClientString(id = 6554, message = "Grr. I've been hit... ")
public static NpcStringId GRR_I_VE_BEEN_HIT;
@ClientString(id = 6555, message = "Grr! Who are you and why have you stopped me?")
@@ -976,10 +976,10 @@ public class NpcStringId
@ClientString(id = 6803, message = "Saga of the Soul Hound (Completed)")
public static NpcStringId SAGA_OF_THE_SOUL_HOUND_COMPLETED;
- @ClientString(id = 6851, message = "$s1! Your time is up. Prepare to die a horrible death.")
+ @ClientString(id = 6851, message = "$s1! Your time is up. Prepare to die a horrible death. ")
public static NpcStringId S1_YOUR_TIME_IS_UP_PREPARE_TO_DIE_A_HORRIBLE_DEATH;
- @ClientString(id = 6852, message = "Consider yourself lucky. The next time we meet, you will die - PERMANENTLY!")
+ @ClientString(id = 6852, message = "Consider yourself lucky. The next time we meet, you will die - PERMANENTLY! ")
public static NpcStringId CONSIDER_YOURSELF_LUCKY_THE_NEXT_TIME_WE_MEET_YOU_WILL_DIE_PERMANENTLY;
@ClientString(id = 6853, message = "Fare thee well! We shall meet again.")
@@ -1069,7 +1069,7 @@ public class NpcStringId
@ClientString(id = 6959, message = "$s1! Come my children...")
public static NpcStringId S1_COME_MY_CHILDREN;
- @ClientString(id = 6960, message = "$s1! Muster your strength... Pick them off like chickens.")
+ @ClientString(id = 6960, message = "$s1! Muster your strength... Pick them off like chickens. ")
public static NpcStringId S1_MUSTER_YOUR_STRENGTH_PICK_THEM_OFF_LIKE_CHICKENS;
@ClientString(id = 6961, message = "Thank you my children... Someday, we will meet again.")
@@ -1144,7 +1144,7 @@ public class NpcStringId
@ClientString(id = 7063, message = "Goodbye, friend. I hope to see you again.")
public static NpcStringId GOODBYE_FRIEND_I_HOPE_TO_SEE_YOU_AGAIN;
- @ClientString(id = 7064, message = "Knights are always foolish!")
+ @ClientString(id = 7064, message = "Knights are always foolish! ")
public static NpcStringId KNIGHTS_ARE_ALWAYS_FOOLISH;
@ClientString(id = 7065, message = "I'll show mercy on you for now.")
@@ -1177,7 +1177,7 @@ public class NpcStringId
@ClientString(id = 7152, message = "What! That will just strengthen the enemy!")
public static NpcStringId WHAT_THAT_WILL_JUST_STRENGTHEN_THE_ENEMY;
- @ClientString(id = 7153, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7153, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1;
@ClientString(id = 7154, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1213,7 +1213,7 @@ public class NpcStringId
@ClientString(id = 7164, message = "Ha, ha, ha!...")
public static NpcStringId HA_HA_HA;
- @ClientString(id = 7165, message = "Kuh, huh…")
+ @ClientString(id = 7165, message = "Kuh, huh...")
public static NpcStringId KUH_HUH;
@ClientString(id = 7166, message = "Aah! Kuh...$s1!...Kuh, huh...")
@@ -1240,7 +1240,7 @@ public class NpcStringId
@ClientString(id = 7252, message = "It can't be true!")
public static NpcStringId IT_CAN_T_BE_TRUE;
- @ClientString(id = 7253, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7253, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_2;
@ClientString(id = 7254, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1303,7 +1303,7 @@ public class NpcStringId
@ClientString(id = 7352, message = "Metellus! You promised me an immortal life! How could I, Swordmaster Iron, lose?")
public static NpcStringId METELLUS_YOU_PROMISED_ME_AN_IMMORTAL_LIFE_HOW_COULD_I_SWORDMASTER_IRON_LOSE;
- @ClientString(id = 7353, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7353, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_3;
@ClientString(id = 7354, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1366,7 +1366,7 @@ public class NpcStringId
@ClientString(id = 7452, message = "It is...The power that shouldn't live!")
public static NpcStringId IT_IS_THE_POWER_THAT_SHOULDN_T_LIVE;
- @ClientString(id = 7453, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7453, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_4;
@ClientString(id = 7454, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1423,13 +1423,13 @@ public class NpcStringId
@ClientString(id = 7550, message = "$s1! You may follow me, but an Orc is no match for my giant's strength!")
public static NpcStringId S1_YOU_MAY_FOLLOW_ME_BUT_AN_ORC_IS_NO_MATCH_FOR_MY_GIANT_S_STRENGTH;
- @ClientString(id = 7551, message = "Kuh...My body fails..This is the end!")
+ @ClientString(id = 7551, message = "Kuh...My body fails..This is the end! ")
public static NpcStringId KUH_MY_BODY_FAILS_THIS_IS_THE_END;
@ClientString(id = 7552, message = "How could I lose with the powers of a giant? Aargh!!!")
public static NpcStringId HOW_COULD_I_LOSE_WITH_THE_POWERS_OF_A_GIANT_AARGH;
- @ClientString(id = 7553, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7553, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_5;
@ClientString(id = 7554, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1486,13 +1486,13 @@ public class NpcStringId
@ClientString(id = 7650, message = "$s1... Would you fight Uruz, who has reached the power of Azira?")
public static NpcStringId S1_WOULD_YOU_FIGHT_URUZ_WHO_HAS_REACHED_THE_POWER_OF_AZIRA;
- @ClientString(id = 7651, message = "I can't handle the power of Azira yet. First...")
+ @ClientString(id = 7651, message = "I can't handle the power of Azira yet. First... ")
public static NpcStringId I_CAN_T_HANDLE_THE_POWER_OF_AZIRA_YET_FIRST;
@ClientString(id = 7652, message = "This can't be happening! I have the power of Azira! How could I fall so easily?")
public static NpcStringId THIS_CAN_T_BE_HAPPENING_I_HAVE_THE_POWER_OF_AZIRA_HOW_COULD_I_FALL_SO_EASILY;
- @ClientString(id = 7653, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7653, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_6;
@ClientString(id = 7654, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1534,8 +1534,8 @@ public class NpcStringId
@ClientString(id = 7666, message = "$s1...Are you next after Khavatari? Do you know who I am?")
public static NpcStringId S1_ARE_YOU_NEXT_AFTER_KHAVATARI_DO_YOU_KNOW_WHO_I_AM;
- @ClientString(id = 7667, message = "$s1...Kashu. Not a bad attack. I can't hold on much longer.")
- public static NpcStringId S1_KASHU_NOT_A_BAD_ATTACK_I_CAN_T_HOLD_ON_MUCH_LONGER;
+ @ClientString(id = 7667, message = "$s1... Not bad. I can't hold on much longer.")
+ public static NpcStringId S1_NOT_BAD_I_CAN_T_HOLD_ON_MUCH_LONGER;
@ClientString(id = 7701, message = "Saga of the Dominator")
public static NpcStringId SAGA_OF_THE_DOMINATOR;
@@ -1555,7 +1555,7 @@ public class NpcStringId
@ClientString(id = 7752, message = "I have in me the blood of a king! How could I lose?!")
public static NpcStringId I_HAVE_IN_ME_THE_BLOOD_OF_A_KING_HOW_COULD_I_LOSE;
- @ClientString(id = 7753, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7753, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_7;
@ClientString(id = 7754, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1618,7 +1618,7 @@ public class NpcStringId
@ClientString(id = 7852, message = "No, Sharuhi. You're soul is mine!")
public static NpcStringId NO_SHARUHI_YOU_RE_SOUL_IS_MINE;
- @ClientString(id = 7853, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 7853, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_8;
@ClientString(id = 7854, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -1636,7 +1636,7 @@ public class NpcStringId
@ClientString(id = 7858, message = "$s1, we must fight this soul together to prevent an everlasting winter!")
public static NpcStringId S1_WE_MUST_FIGHT_THIS_SOUL_TOGETHER_TO_PREVENT_AN_EVERLASTING_WINTER;
- @ClientString(id = 7859, message = "$s1! The soul responds to you. May your attack quiet him!")
+ @ClientString(id = 7859, message = "$s1! The soul responds to you. May your attack quiet him! ")
public static NpcStringId S1_THE_SOUL_RESPONDS_TO_YOU_MAY_YOUR_ATTACK_QUIET_HIM;
@ClientString(id = 7860, message = "$s1! Calm Sharuhi! He doesn't listen to me anymore.")
@@ -1651,7 +1651,7 @@ public class NpcStringId
@ClientString(id = 7863, message = "Don't forget your strong will now!")
public static NpcStringId DON_T_FORGET_YOUR_STRONG_WILL_NOW;
- @ClientString(id = 7864, message = "Ha! Nobody will rule over me anymore!")
+ @ClientString(id = 7864, message = "Ha! Nobody will rule over me anymore! ")
public static NpcStringId HA_NOBODY_WILL_RULE_OVER_ME_ANYMORE;
@ClientString(id = 7865, message = "Freedom... freedom... freedom!")
@@ -1723,8 +1723,8 @@ public class NpcStringId
@ClientString(id = 7966, message = "You would fight me, a messenger of the gods?")
public static NpcStringId YOU_WOULD_FIGHT_ME_A_MESSENGER_OF_THE_GODS;
- @ClientString(id = 7967, message = "$s1! I won't forget you.")
- public static NpcStringId S1_I_WON_T_FORGET_YOU;
+ @ClientString(id = 7967, message = "I won't forget you, $s1!")
+ public static NpcStringId I_WON_T_FORGET_YOU_S1;
@ClientString(id = 8001, message = "Saga of the Wind Rider")
public static NpcStringId SAGA_OF_THE_WIND_RIDER;
@@ -1786,8 +1786,8 @@ public class NpcStringId
@ClientString(id = 8066, message = "You would fight me, a messenger of the gods?")
public static NpcStringId YOU_WOULD_FIGHT_ME_A_MESSENGER_OF_THE_GODS_2;
- @ClientString(id = 8067, message = "$s1! I won't forget you.")
- public static NpcStringId S1_I_WON_T_FORGET_YOU_2;
+ @ClientString(id = 8067, message = "I won't forget you, $s1!")
+ public static NpcStringId I_WON_T_FORGET_YOU_S1_2;
@ClientString(id = 8101, message = "Saga of the Ghost Hunter")
public static NpcStringId SAGA_OF_THE_GHOST_HUNTER;
@@ -1885,7 +1885,7 @@ public class NpcStringId
@ClientString(id = 8257, message = "I'll get you this time.")
public static NpcStringId I_LL_GET_YOU_THIS_TIME;
- @ClientString(id = 8258, message = "I'll never forget the taste of his steel, $s1! Let's fight him together!")
+ @ClientString(id = 8258, message = "I'll never forget the taste of his steel, $s1! Let's fight him together! ")
public static NpcStringId I_LL_NEVER_FORGET_THE_TASTE_OF_HIS_STEEL_S1_LET_S_FIGHT_HIM_TOGETHER;
@ClientString(id = 8259, message = "$s1! Pull yourself together. We'll miss him!")
@@ -1897,7 +1897,7 @@ public class NpcStringId
@ClientString(id = 8261, message = "I missed again! Next time...")
public static NpcStringId I_MISSED_AGAIN_NEXT_TIME;
- @ClientString(id = 8262, message = "Dammit! Failed again!")
+ @ClientString(id = 8262, message = "Dammit! Failed again! ")
public static NpcStringId DAMMIT_FAILED_AGAIN;
@ClientString(id = 8263, message = "I gotta' go now.")
@@ -1912,8 +1912,8 @@ public class NpcStringId
@ClientString(id = 8266, message = "You would fight me, a messenger of the gods?")
public static NpcStringId YOU_WOULD_FIGHT_ME_A_MESSENGER_OF_THE_GODS_3;
- @ClientString(id = 8267, message = "$s1! I won't forget you.")
- public static NpcStringId S1_I_WON_T_FORGET_YOU_3;
+ @ClientString(id = 8267, message = "I won't forget you, $s1!")
+ public static NpcStringId I_WON_T_FORGET_YOU_S1_3;
@ClientString(id = 8301, message = "Saga of the Moonlight Sentinel")
public static NpcStringId SAGA_OF_THE_MOONLIGHT_SENTINEL;
@@ -1948,10 +1948,10 @@ public class NpcStringId
@ClientString(id = 8357, message = "I'll get you this time.")
public static NpcStringId I_LL_GET_YOU_THIS_TIME_2;
- @ClientString(id = 8358, message = "I'll never forget the taste of his steel, $s1! Let's fight him together!")
+ @ClientString(id = 8358, message = "I'll never forget the taste of his steel, $s1! Let's fight him together! ")
public static NpcStringId I_LL_NEVER_FORGET_THE_TASTE_OF_HIS_STEEL_S1_LET_S_FIGHT_HIM_TOGETHER_2;
- @ClientString(id = 8359, message = "$s1! Pull yourself together!")
+ @ClientString(id = 8359, message = "$s1! Pull yourself together! ")
public static NpcStringId S1_PULL_YOURSELF_TOGETHER;
@ClientString(id = 8360, message = "$s1! He'll get away!")
@@ -1960,7 +1960,7 @@ public class NpcStringId
@ClientString(id = 8361, message = "I missed again! Next time...")
public static NpcStringId I_MISSED_AGAIN_NEXT_TIME_2;
- @ClientString(id = 8362, message = "Dammit! Failed again!")
+ @ClientString(id = 8362, message = "Dammit! Failed again! ")
public static NpcStringId DAMMIT_FAILED_AGAIN_2;
@ClientString(id = 8363, message = "I gotta' go now.")
@@ -1975,8 +1975,8 @@ public class NpcStringId
@ClientString(id = 8366, message = "You would fight me, a messenger of the gods?")
public static NpcStringId YOU_WOULD_FIGHT_ME_A_MESSENGER_OF_THE_GODS_4;
- @ClientString(id = 8367, message = "$s1! I won't forget you.")
- public static NpcStringId S1_I_WON_T_FORGET_YOU_4;
+ @ClientString(id = 8367, message = "I won't forget you, $s1!")
+ public static NpcStringId I_WON_T_FORGET_YOU_S1_4;
@ClientString(id = 8401, message = "Saga of the Ghost Sentinel")
public static NpcStringId SAGA_OF_THE_GHOST_SENTINEL;
@@ -2011,7 +2011,7 @@ public class NpcStringId
@ClientString(id = 8457, message = "I'll get you this time.")
public static NpcStringId I_LL_GET_YOU_THIS_TIME_3;
- @ClientString(id = 8458, message = "I'll never forget the taste of his steel, $s1! Let's fight him together!")
+ @ClientString(id = 8458, message = "I'll never forget the taste of his steel, $s1! Let's fight him together! ")
public static NpcStringId I_LL_NEVER_FORGET_THE_TASTE_OF_HIS_STEEL_S1_LET_S_FIGHT_HIM_TOGETHER_3;
@ClientString(id = 8459, message = "$s1! Pull yourself together!")
@@ -2023,7 +2023,7 @@ public class NpcStringId
@ClientString(id = 8461, message = "I missed again! Next time...")
public static NpcStringId I_MISSED_AGAIN_NEXT_TIME_3;
- @ClientString(id = 8462, message = "Dammit! Failed again!")
+ @ClientString(id = 8462, message = "Dammit! Failed again! ")
public static NpcStringId DAMMIT_FAILED_AGAIN_3;
@ClientString(id = 8463, message = "I gotta' go now.")
@@ -2038,8 +2038,8 @@ public class NpcStringId
@ClientString(id = 8466, message = "You would fight me, a messenger of the gods?")
public static NpcStringId YOU_WOULD_FIGHT_ME_A_MESSENGER_OF_THE_GODS_5;
- @ClientString(id = 8467, message = "$s1! I won't forget you.")
- public static NpcStringId S1_I_WON_T_FORGET_YOU_5;
+ @ClientString(id = 8467, message = "I won't forget you, $s1!")
+ public static NpcStringId I_WON_T_FORGET_YOU_S1_5;
@ClientString(id = 8501, message = "Saga of the Cardinal")
public static NpcStringId SAGA_OF_THE_CARDINAL;
@@ -2059,22 +2059,22 @@ public class NpcStringId
@ClientString(id = 8552, message = "Tanakia! Forgive me. I couldn't fulfill your dream!")
public static NpcStringId TANAKIA_FORGIVE_ME_I_COULDN_T_FULFILL_YOUR_DREAM;
- @ClientString(id = 8553, message = "Are you the one who's been bothering my minions, $s1?")
+ @ClientString(id = 8553, message = "Are you the one who's been bothering my minions, $s1? ")
public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1;
- @ClientString(id = 8554, message = "Damn! I can't believe I've been beaten by you.")
+ @ClientString(id = 8554, message = "Damn! I can't believe I've been beaten by you. ")
public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU;
@ClientString(id = 8555, message = "Who are you? This isn't your business, coward.")
public static NpcStringId WHO_ARE_YOU_THIS_ISN_T_YOUR_BUSINESS_COWARD;
- @ClientString(id = 8556, message = "How weak. I'll forgive you this time because you made me laugh.")
+ @ClientString(id = 8556, message = "How weak. I'll forgive you this time because you made me laugh. ")
public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH;
- @ClientString(id = 8557, message = "You're stronger than I thought, but I'm no weakling either!")
+ @ClientString(id = 8557, message = "You're stronger than I thought, but I'm no weakling either! ")
public static NpcStringId YOU_RE_STRONGER_THAN_I_THOUGHT_BUT_I_M_NO_WEAKLING_EITHER;
- @ClientString(id = 8558, message = "He's got a tough shell. $s1! Let's fight together and crack his skull!")
+ @ClientString(id = 8558, message = "He's got a tough shell. $s1! Let's fight together and crack his skull! ")
public static NpcStringId HE_S_GOT_A_TOUGH_SHELL_S1_LET_S_FIGHT_TOGETHER_AND_CRACK_HIS_SKULL;
@ClientString(id = 8559, message = "$s1! Pull yourself together!")
@@ -2083,13 +2083,13 @@ public class NpcStringId
@ClientString(id = 8560, message = "$s1! We won't beat him unless we give it our all. Come on!")
public static NpcStringId S1_WE_WON_T_BEAT_HIM_UNLESS_WE_GIVE_IT_OUR_ALL_COME_ON;
- @ClientString(id = 8561, message = "I'll follow him.")
+ @ClientString(id = 8561, message = "I'll follow him. ")
public static NpcStringId I_LL_FOLLOW_HIM;
- @ClientString(id = 8562, message = "I missed again! He's hard to follow.")
+ @ClientString(id = 8562, message = "I missed again! He's hard to follow. ")
public static NpcStringId I_MISSED_AGAIN_HE_S_HARD_TO_FOLLOW;
- @ClientString(id = 8563, message = "We'll see what the future brings.")
+ @ClientString(id = 8563, message = "We'll see what the future brings. ")
public static NpcStringId WE_LL_SEE_WHAT_THE_FUTURE_BRINGS;
@ClientString(id = 8564, message = "For Shillien!")
@@ -2101,7 +2101,7 @@ public class NpcStringId
@ClientString(id = 8566, message = "$s1! Are you going to fight me?")
public static NpcStringId S1_ARE_YOU_GOING_TO_FIGHT_ME;
- @ClientString(id = 8567, message = "$s1! I'll pay you back. I won't forget you.")
+ @ClientString(id = 8567, message = "$s1! I'll pay you back. I won't forget you. ")
public static NpcStringId S1_I_LL_PAY_YOU_BACK_I_WON_T_FORGET_YOU;
@ClientString(id = 8601, message = "Saga of the Hierophant")
@@ -2122,22 +2122,22 @@ public class NpcStringId
@ClientString(id = 8652, message = "Tanakia! Forgive me. I couldn't fulfill your dream!")
public static NpcStringId TANAKIA_FORGIVE_ME_I_COULDN_T_FULFILL_YOUR_DREAM_2;
- @ClientString(id = 8653, message = "Are you the one who's been bothering my minions, $s1?")
+ @ClientString(id = 8653, message = "Are you the one who's been bothering my minions, $s1? ")
public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_2;
- @ClientString(id = 8654, message = "Damn! I can't believe I've been beaten by you.")
+ @ClientString(id = 8654, message = "Damn! I can't believe I've been beaten by you. ")
public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU_2;
@ClientString(id = 8655, message = "Who are you? This isn't your business, coward.")
public static NpcStringId WHO_ARE_YOU_THIS_ISN_T_YOUR_BUSINESS_COWARD_2;
- @ClientString(id = 8656, message = "How weak. I'll forgive you this time because you made me laugh.")
+ @ClientString(id = 8656, message = "How weak. I'll forgive you this time because you made me laugh. ")
public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH_2;
- @ClientString(id = 8657, message = "I'll destroy the darkness surrounding the world with the power of light!")
+ @ClientString(id = 8657, message = "I'll destroy the darkness surrounding the world with the power of light! ")
public static NpcStringId I_LL_DESTROY_THE_DARKNESS_SURROUNDING_THE_WORLD_WITH_THE_POWER_OF_LIGHT;
- @ClientString(id = 8658, message = "$s1! Fight the Fallen Angel with me. Show the true power of light!")
+ @ClientString(id = 8658, message = "$s1! Fight the Fallen Angel with me. Show the true power of light! ")
public static NpcStringId S1_FIGHT_THE_FALLEN_ANGEL_WITH_ME_SHOW_THE_TRUE_POWER_OF_LIGHT;
@ClientString(id = 8659, message = "$s1! Go! We must stop fighting here.")
@@ -2146,13 +2146,13 @@ public class NpcStringId
@ClientString(id = 8660, message = "We mustn't lose, $s1! Pull yourself together!")
public static NpcStringId WE_MUSTN_T_LOSE_S1_PULL_YOURSELF_TOGETHER;
- @ClientString(id = 8661, message = "We'll meet again if fate wills it.")
+ @ClientString(id = 8661, message = "We'll meet again if fate wills it. ")
public static NpcStringId WE_LL_MEET_AGAIN_IF_FATE_WILLS_IT;
- @ClientString(id = 8662, message = "I'll follow the cowardly devil.")
+ @ClientString(id = 8662, message = "I'll follow the cowardly devil. ")
public static NpcStringId I_LL_FOLLOW_THE_COWARDLY_DEVIL;
- @ClientString(id = 8663, message = "We'll meet again if fate wills it.")
+ @ClientString(id = 8663, message = "We'll meet again if fate wills it. ")
public static NpcStringId WE_LL_MEET_AGAIN_IF_FATE_WILLS_IT_2;
@ClientString(id = 8664, message = "For Shillien!")
@@ -2164,7 +2164,7 @@ public class NpcStringId
@ClientString(id = 8666, message = "$s1! Are you going to fight me?")
public static NpcStringId S1_ARE_YOU_GOING_TO_FIGHT_ME_2;
- @ClientString(id = 8667, message = "$s1! I'll pay you back. I won't forget you.")
+ @ClientString(id = 8667, message = "$s1! I'll pay you back. I won't forget you. ")
public static NpcStringId S1_I_LL_PAY_YOU_BACK_I_WON_T_FORGET_YOU_2;
@ClientString(id = 8701, message = "Saga of Eva's Saint")
@@ -2185,22 +2185,22 @@ public class NpcStringId
@ClientString(id = 8752, message = "Tanakia! Forgive me. I couldn't fulfill your dream!")
public static NpcStringId TANAKIA_FORGIVE_ME_I_COULDN_T_FULFILL_YOUR_DREAM_3;
- @ClientString(id = 8753, message = "Are you the one who's been bothering my minions, $s1?")
+ @ClientString(id = 8753, message = "Are you the one who's been bothering my minions, $s1? ")
public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_3;
- @ClientString(id = 8754, message = "Damn! I can't believe I've been beaten by you.")
+ @ClientString(id = 8754, message = "Damn! I can't believe I've been beaten by you. ")
public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU_3;
@ClientString(id = 8755, message = "Who are you? This isn't your business, coward.")
public static NpcStringId WHO_ARE_YOU_THIS_ISN_T_YOUR_BUSINESS_COWARD_3;
- @ClientString(id = 8756, message = "How weak. I'll forgive you this time because you made me laugh.")
+ @ClientString(id = 8756, message = "How weak. I'll forgive you this time because you made me laugh. ")
public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH_3;
- @ClientString(id = 8757, message = "You're stronger than I thought, but I'm no weakling either!")
+ @ClientString(id = 8757, message = "You're stronger than I thought, but I'm no weakling either! ")
public static NpcStringId YOU_RE_STRONGER_THAN_I_THOUGHT_BUT_I_M_NO_WEAKLING_EITHER_2;
- @ClientString(id = 8758, message = "He's got a tough shell. $s1! Let's fight together and crack his skull!")
+ @ClientString(id = 8758, message = "He's got a tough shell. $s1! Let's fight together and crack his skull! ")
public static NpcStringId HE_S_GOT_A_TOUGH_SHELL_S1_LET_S_FIGHT_TOGETHER_AND_CRACK_HIS_SKULL_2;
@ClientString(id = 8759, message = "$s1! Pull yourself together!")
@@ -2209,13 +2209,13 @@ public class NpcStringId
@ClientString(id = 8760, message = "$s1! We'll never win unless we give it our all. Come on!")
public static NpcStringId S1_WE_LL_NEVER_WIN_UNLESS_WE_GIVE_IT_OUR_ALL_COME_ON;
- @ClientString(id = 8761, message = "I'll follow him.")
+ @ClientString(id = 8761, message = "I'll follow him. ")
public static NpcStringId I_LL_FOLLOW_HIM_2;
- @ClientString(id = 8762, message = "I missed again! He's hard to follow.")
+ @ClientString(id = 8762, message = "I missed again! He's hard to follow. ")
public static NpcStringId I_MISSED_AGAIN_HE_S_HARD_TO_FOLLOW_2;
- @ClientString(id = 8763, message = "We'll see what the future brings.")
+ @ClientString(id = 8763, message = "We'll see what the future brings. ")
public static NpcStringId WE_LL_SEE_WHAT_THE_FUTURE_BRINGS_2;
@ClientString(id = 8764, message = "For Shillien!")
@@ -2227,7 +2227,7 @@ public class NpcStringId
@ClientString(id = 8766, message = "$s1! Are you going to fight me?")
public static NpcStringId S1_ARE_YOU_GOING_TO_FIGHT_ME_3;
- @ClientString(id = 8767, message = "$s1! I'll pay you back. I won't forget you.")
+ @ClientString(id = 8767, message = "$s1! I'll pay you back. I won't forget you. ")
public static NpcStringId S1_I_LL_PAY_YOU_BACK_I_WON_T_FORGET_YOU_3;
@ClientString(id = 8801, message = "Saga of the Archmage")
@@ -2263,7 +2263,7 @@ public class NpcStringId
@ClientString(id = 8857, message = "I won't miss you this time!")
public static NpcStringId I_WON_T_MISS_YOU_THIS_TIME;
- @ClientString(id = 8858, message = "Dammit! This is too hard by myself... $s1! Give me a hand!")
+ @ClientString(id = 8858, message = "Dammit! This is too hard by myself... $s1! Give me a hand! ")
public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND;
@ClientString(id = 8859, message = "$s1! Hurry up, we'll miss him.")
@@ -2284,7 +2284,7 @@ public class NpcStringId
@ClientString(id = 8864, message = "What? Think you can get in my way?")
public static NpcStringId WHAT_THINK_YOU_CAN_GET_IN_MY_WAY;
- @ClientString(id = 8865, message = "You are so weak. I gotta' go now!")
+ @ClientString(id = 8865, message = "You are so weak. I gotta' go now! ")
public static NpcStringId YOU_ARE_SO_WEAK_I_GOTTA_GO_NOW;
@ClientString(id = 8866, message = "$s1! Good. I'll help you.")
@@ -2326,7 +2326,7 @@ public class NpcStringId
@ClientString(id = 8957, message = "I'll get you this time!")
public static NpcStringId I_LL_GET_YOU_THIS_TIME_4;
- @ClientString(id = 8958, message = "Dammit! This is too hard by myself... $s1! Give me a hand!")
+ @ClientString(id = 8958, message = "Dammit! This is too hard by myself... $s1! Give me a hand! ")
public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_2;
@ClientString(id = 8959, message = "$s1! Hurry up, we'll miss him.")
@@ -2347,7 +2347,7 @@ public class NpcStringId
@ClientString(id = 8964, message = "Do you think you can stop me?")
public static NpcStringId DO_YOU_THINK_YOU_CAN_STOP_ME;
- @ClientString(id = 8965, message = "You are so weak. I gotta' go now!")
+ @ClientString(id = 8965, message = "You are so weak. I gotta' go now! ")
public static NpcStringId YOU_ARE_SO_WEAK_I_GOTTA_GO_NOW_2;
@ClientString(id = 8966, message = "$s1! Good. I'll help you.")
@@ -2389,7 +2389,7 @@ public class NpcStringId
@ClientString(id = 9057, message = "I won't miss you this time!")
public static NpcStringId I_WON_T_MISS_YOU_THIS_TIME_2;
- @ClientString(id = 9058, message = "Dammit! This is too hard by myself... $s1! Give me a hand!")
+ @ClientString(id = 9058, message = "Dammit! This is too hard by myself... $s1! Give me a hand! ")
public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_3;
@ClientString(id = 9059, message = "$s1! Hurry or we'll miss him.")
@@ -2410,7 +2410,7 @@ public class NpcStringId
@ClientString(id = 9064, message = "Do you think you can stop me?")
public static NpcStringId DO_YOU_THINK_YOU_CAN_STOP_ME_2;
- @ClientString(id = 9065, message = "You are so weak. I gotta' go now!")
+ @ClientString(id = 9065, message = "You are so weak. I gotta' go now! ")
public static NpcStringId YOU_ARE_SO_WEAK_I_GOTTA_GO_NOW_3;
@ClientString(id = 9066, message = "Oh! You're $s1! Good. I'll help you.")
@@ -2437,7 +2437,7 @@ public class NpcStringId
@ClientString(id = 9152, message = "How could it happen? Defeated by a Human!")
public static NpcStringId HOW_COULD_IT_HAPPEN_DEFEATED_BY_A_HUMAN;
- @ClientString(id = 9153, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 9153, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_9;
@ClientString(id = 9154, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -2500,7 +2500,7 @@ public class NpcStringId
@ClientString(id = 9252, message = "How could it be?...Defeated by an Elf!")
public static NpcStringId HOW_COULD_IT_BE_DEFEATED_BY_AN_ELF;
- @ClientString(id = 9253, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 9253, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_10;
@ClientString(id = 9254, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -2539,7 +2539,7 @@ public class NpcStringId
@ClientString(id = 9265, message = "Hell's master is calling. Atonement will have to wait!")
public static NpcStringId HELL_S_MASTER_IS_CALLING_ATONEMENT_WILL_HAVE_TO_WAIT;
- @ClientString(id = 9266, message = "$s1, I'll remember your name, heathen.")
+ @ClientString(id = 9266, message = "$s1, I'll remember your name, heathen. ")
public static NpcStringId S1_I_LL_REMEMBER_YOUR_NAME_HEATHEN;
@ClientString(id = 9267, message = "I won't forget the name of one who doesn't obey holy judgment, $s1!")
@@ -2563,7 +2563,7 @@ public class NpcStringId
@ClientString(id = 9352, message = "Could it be...? Defeated by a Dark Elf!")
public static NpcStringId COULD_IT_BE_DEFEATED_BY_A_DARK_ELF;
- @ClientString(id = 9353, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 9353, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_11;
@ClientString(id = 9354, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -2641,7 +2641,7 @@ public class NpcStringId
@ClientString(id = 9457, message = "I can't let you commune with Tablet of Vision! Give me the Resonance Amulet!")
public static NpcStringId I_CAN_T_LET_YOU_COMMUNE_WITH_TABLET_OF_VISION_GIVE_ME_THE_RESONANCE_AMULET;
- @ClientString(id = 9458, message = "Dammit! This is too hard by myself... $s1! Give me a hand!")
+ @ClientString(id = 9458, message = "Dammit! This is too hard by myself... $s1! Give me a hand! ")
public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_4;
@ClientString(id = 9459, message = "$s1! Hurry or we'll miss him.")
@@ -2704,7 +2704,7 @@ public class NpcStringId
@ClientString(id = 9557, message = "I can't let you commune with Tablet of Vision! Give me the Resonance Amulet!")
public static NpcStringId I_CAN_T_LET_YOU_COMMUNE_WITH_TABLET_OF_VISION_GIVE_ME_THE_RESONANCE_AMULET_2;
- @ClientString(id = 9558, message = "Dammit! This is too hard by myself... $s1! Give me a hand!")
+ @ClientString(id = 9558, message = "Dammit! This is too hard by myself... $s1! Give me a hand! ")
public static NpcStringId DAMMIT_THIS_IS_TOO_HARD_BY_MYSELF_S1_GIVE_ME_A_HAND_5;
@ClientString(id = 9559, message = "$s1! Hurry or we'll miss him.")
@@ -2743,7 +2743,7 @@ public class NpcStringId
@ClientString(id = 9603, message = "Saga of the Spectral Dancer (Completed)")
public static NpcStringId SAGA_OF_THE_SPECTRAL_DANCER_COMPLETED;
- @ClientString(id = 9650, message = "You're $s1? I'll kill you for Hallate!")
+ @ClientString(id = 9650, message = "You're $s1? I'll kill you for Hallate! ")
public static NpcStringId YOU_RE_S1_I_LL_KILL_YOU_FOR_HALLATE;
@ClientString(id = 9651, message = "You're tougher than I thought, but you still can't rival me!")
@@ -2752,19 +2752,19 @@ public class NpcStringId
@ClientString(id = 9652, message = "Hallate! Forgive me! I can't help you.")
public static NpcStringId HALLATE_FORGIVE_ME_I_CAN_T_HELP_YOU;
- @ClientString(id = 9653, message = "Are you the one who's been bothering my minions, $s1?")
+ @ClientString(id = 9653, message = "Are you the one who's been bothering my minions, $s1? ")
public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_8;
- @ClientString(id = 9654, message = "Damn! I can't believe I've been beaten by you.")
+ @ClientString(id = 9654, message = "Damn! I can't believe I've been beaten by you. ")
public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU_4;
@ClientString(id = 9655, message = "Who are you? Mind your own business, coward.")
public static NpcStringId WHO_ARE_YOU_MIND_YOUR_OWN_BUSINESS_COWARD;
- @ClientString(id = 9656, message = "How weak. I'll forgive you this time because you made me laugh.")
+ @ClientString(id = 9656, message = "How weak. I'll forgive you this time because you made me laugh. ")
public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH_4;
- @ClientString(id = 9657, message = "Purgatory Lord, I won't fail this time.")
+ @ClientString(id = 9657, message = "Purgatory Lord, I won't fail this time. ")
public static NpcStringId PURGATORY_LORD_I_WON_T_FAIL_THIS_TIME;
@ClientString(id = 9658, message = "$s1! Now's the time to put your training to the test!")
@@ -2782,19 +2782,19 @@ public class NpcStringId
@ClientString(id = 9662, message = "I missed him! Dammit.")
public static NpcStringId I_MISSED_HIM_DAMMIT;
- @ClientString(id = 9663, message = "Try again sometime.")
+ @ClientString(id = 9663, message = "Try again sometime. ")
public static NpcStringId TRY_AGAIN_SOMETIME;
@ClientString(id = 9664, message = "I'll kill anyone who gets in my way!")
public static NpcStringId I_LL_KILL_ANYONE_WHO_GETS_IN_MY_WAY;
- @ClientString(id = 9665, message = "This is pathetic! You make me laugh.")
+ @ClientString(id = 9665, message = "This is pathetic! You make me laugh. ")
public static NpcStringId THIS_IS_PATHETIC_YOU_MAKE_ME_LAUGH;
@ClientString(id = 9666, message = "$s1! How dare you stand in my way!")
public static NpcStringId S1_HOW_DARE_YOU_STAND_IN_MY_WAY;
- @ClientString(id = 9667, message = "$s1! When I come back, I'll kill you.")
+ @ClientString(id = 9667, message = "$s1! When I come back, I'll kill you. ")
public static NpcStringId S1_WHEN_I_COME_BACK_I_LL_KILL_YOU;
@ClientString(id = 9701, message = "Saga of the Shillien Templar")
@@ -2806,7 +2806,7 @@ public class NpcStringId
@ClientString(id = 9703, message = "Saga of the Shillien Templar (Completed)")
public static NpcStringId SAGA_OF_THE_SHILLIEN_TEMPLAR_COMPLETED;
- @ClientString(id = 9750, message = "$s1? Wake up! Time to die!")
+ @ClientString(id = 9750, message = "$s1? Wake up! Time to die! ")
public static NpcStringId S1_WAKE_UP_TIME_TO_DIE;
@ClientString(id = 9751, message = "You're tougher than I thought! I'll be back!")
@@ -2815,19 +2815,19 @@ public class NpcStringId
@ClientString(id = 9752, message = "I lost? It can't be!")
public static NpcStringId I_LOST_IT_CAN_T_BE;
- @ClientString(id = 9753, message = "Are you the one who's been bothering my minions, $s1?")
+ @ClientString(id = 9753, message = "Are you the one who's been bothering my minions, $s1? ")
public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_9;
- @ClientString(id = 9754, message = "Damn! I can't believe I've been beaten by you.")
+ @ClientString(id = 9754, message = "Damn! I can't believe I've been beaten by you. ")
public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU_5;
@ClientString(id = 9755, message = "Who are you? Mind your own business, coward.")
public static NpcStringId WHO_ARE_YOU_MIND_YOUR_OWN_BUSINESS_COWARD_2;
- @ClientString(id = 9756, message = "How weak. I'll forgive you this time because you made me laugh.")
+ @ClientString(id = 9756, message = "How weak. I'll forgive you this time because you made me laugh. ")
public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH_5;
- @ClientString(id = 9757, message = "You're a cunning fiend. I won't fail again.")
+ @ClientString(id = 9757, message = "You're a cunning fiend. I won't fail again. ")
public static NpcStringId YOU_RE_A_CUNNING_FIEND_I_WON_T_FAIL_AGAIN;
@ClientString(id = 9758, message = "$s1! It's after you! Fight!")
@@ -2839,7 +2839,7 @@ public class NpcStringId
@ClientString(id = 9760, message = "$s1! Pull yourself together! Fight!")
public static NpcStringId S1_PULL_YOURSELF_TOGETHER_FIGHT;
- @ClientString(id = 9761, message = "I'll catch the cunning fiend.")
+ @ClientString(id = 9761, message = "I'll catch the cunning fiend. ")
public static NpcStringId I_LL_CATCH_THE_CUNNING_FIEND;
@ClientString(id = 9762, message = "I missed him again! He's clever!")
@@ -2848,16 +2848,16 @@ public class NpcStringId
@ClientString(id = 9763, message = "Don't cower like a puppy next time!")
public static NpcStringId DON_T_COWER_LIKE_A_PUPPY_NEXT_TIME;
- @ClientString(id = 9764, message = "I have only one goal. Get out of my way.")
+ @ClientString(id = 9764, message = "I have only one goal. Get out of my way. ")
public static NpcStringId I_HAVE_ONLY_ONE_GOAL_GET_OUT_OF_MY_WAY;
- @ClientString(id = 9765, message = "Just wait. You'll get yours!")
+ @ClientString(id = 9765, message = "Just wait. You'll get yours! ")
public static NpcStringId JUST_WAIT_YOU_LL_GET_YOURS;
@ClientString(id = 9766, message = "$s1! You're a coward, aren't you!")
public static NpcStringId S1_YOU_RE_A_COWARD_AREN_T_YOU;
- @ClientString(id = 9767, message = "$s1! I'll kill you next time.")
+ @ClientString(id = 9767, message = "$s1! I'll kill you next time. ")
public static NpcStringId S1_I_LL_KILL_YOU_NEXT_TIME;
@ClientString(id = 9801, message = "Saga of the Shillien Saint")
@@ -2878,22 +2878,22 @@ public class NpcStringId
@ClientString(id = 9852, message = "Tanakia, forgive me! I couldn't fulfill your dream!")
public static NpcStringId TANAKIA_FORGIVE_ME_I_COULDN_T_FULFILL_YOUR_DREAM_4;
- @ClientString(id = 9853, message = "Are you the one who's been bothering my minions, $s1?")
+ @ClientString(id = 9853, message = "Are you the one who's been bothering my minions, $s1? ")
public static NpcStringId ARE_YOU_THE_ONE_WHO_S_BEEN_BOTHERING_MY_MINIONS_S1_10;
- @ClientString(id = 9854, message = "Damn! I can't believe I've been beaten by you.")
+ @ClientString(id = 9854, message = "Damn! I can't believe I've been beaten by you. ")
public static NpcStringId DAMN_I_CAN_T_BELIEVE_I_VE_BEEN_BEATEN_BY_YOU_6;
@ClientString(id = 9855, message = "Who are you? Mind your own business, you coward!")
public static NpcStringId WHO_ARE_YOU_MIND_YOUR_OWN_BUSINESS_YOU_COWARD;
- @ClientString(id = 9856, message = "How weak. I'll forgive you this time because you made me laugh.")
+ @ClientString(id = 9856, message = "How weak. I'll forgive you this time because you made me laugh. ")
public static NpcStringId HOW_WEAK_I_LL_FORGIVE_YOU_THIS_TIME_BECAUSE_YOU_MADE_ME_LAUGH_6;
- @ClientString(id = 9857, message = "Tanakia, your lie has already been exposed!")
+ @ClientString(id = 9857, message = "Tanakia, your lie has already been exposed! ")
public static NpcStringId TANAKIA_YOUR_LIE_HAS_ALREADY_BEEN_EXPOSED;
- @ClientString(id = 9858, message = "$s1! Help me overcome this.")
+ @ClientString(id = 9858, message = "$s1! Help me overcome this. ")
public static NpcStringId S1_HELP_ME_OVERCOME_THIS;
@ClientString(id = 9859, message = "$s1! We can't defeat Tanakia this way.")
@@ -2902,13 +2902,13 @@ public class NpcStringId
@ClientString(id = 9860, message = "$s1! Here's our chance. Don't squander the opportunity!")
public static NpcStringId S1_HERE_S_OUR_CHANCE_DON_T_SQUANDER_THE_OPPORTUNITY;
- @ClientString(id = 9861, message = "Goodbye. We'll meet again if fate allows.")
+ @ClientString(id = 9861, message = "Goodbye. We'll meet again if fate allows. ")
public static NpcStringId GOODBYE_WE_LL_MEET_AGAIN_IF_FATE_ALLOWS;
- @ClientString(id = 9862, message = "I'll follow Tanakia to correct this falsehood.")
+ @ClientString(id = 9862, message = "I'll follow Tanakia to correct this falsehood. ")
public static NpcStringId I_LL_FOLLOW_TANAKIA_TO_CORRECT_THIS_FALSEHOOD;
- @ClientString(id = 9863, message = "I'll be back if fate allows.")
+ @ClientString(id = 9863, message = "I'll be back if fate allows. ")
public static NpcStringId I_LL_BE_BACK_IF_FATE_ALLOWS;
@ClientString(id = 9864, message = "For Shillien!")
@@ -2920,7 +2920,7 @@ public class NpcStringId
@ClientString(id = 9866, message = "$s1! Are you trying to spoil my plan?")
public static NpcStringId S1_ARE_YOU_TRYING_TO_SPOIL_MY_PLAN;
- @ClientString(id = 9867, message = "$s1! I'll pay you back. I won't forget you.")
+ @ClientString(id = 9867, message = "$s1! I'll pay you back. I won't forget you. ")
public static NpcStringId S1_I_LL_PAY_YOU_BACK_I_WON_T_FORGET_YOU_4;
@ClientString(id = 9901, message = "Saga of the Fortune Seeker")
@@ -2941,7 +2941,7 @@ public class NpcStringId
@ClientString(id = 9952, message = "I can't believe I must kneel to a Human!")
public static NpcStringId I_CAN_T_BELIEVE_I_MUST_KNEEL_TO_A_HUMAN;
- @ClientString(id = 9953, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 9953, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_12;
@ClientString(id = 9954, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -3004,7 +3004,7 @@ public class NpcStringId
@ClientString(id = 10052, message = "I can't believe I must kneel to a Human!")
public static NpcStringId I_CAN_T_BELIEVE_I_MUST_KNEEL_TO_A_HUMAN_2;
- @ClientString(id = 10053, message = "How dare you disturb the order of Swamplands! Die, $s1!")
+ @ClientString(id = 10053, message = "How dare you disturb the order of Swamplands! Die, $s1! ")
public static NpcStringId HOW_DARE_YOU_DISTURB_THE_ORDER_OF_SWAMPLANDS_DIE_S1_13;
@ClientString(id = 10054, message = "My spirit is released from this shell. I'm getting close to Halisha...")
@@ -3016,13 +3016,13 @@ public class NpcStringId
@ClientString(id = 10056, message = "This is a waste of time. Goodbye!")
public static NpcStringId THIS_IS_A_WASTE_OF_TIME_GOODBYE_13;
- @ClientString(id = 10057, message = "You thief! Give me the Resonance Amulet!")
+ @ClientString(id = 10057, message = "You thief! Give me the Resonance Amulet! ")
public static NpcStringId YOU_THIEF_GIVE_ME_THE_RESONANCE_AMULET;
@ClientString(id = 10058, message = "Ugh! $s1, Help me!")
public static NpcStringId UGH_S1_HELP_ME;
- @ClientString(id = 10059, message = "$s1. Please, help me! Together we can beat him.")
+ @ClientString(id = 10059, message = "$s1. Please, help me! Together we can beat him. ")
public static NpcStringId S1_PLEASE_HELP_ME_TOGETHER_WE_CAN_BEAT_HIM;
@ClientString(id = 10060, message = "$s1! Are you going to let a guild member die?")
@@ -3250,124 +3250,124 @@ public class NpcStringId
@ClientString(id = 11504, message = "|Lv. 53-63| The Other Side of Truth")
public static NpcStringId LV_53_63_THE_OTHER_SIDE_OF_TRUTH_2;
- @ClientString(id = 11505, message = "$s1 has become the Hero of the Sigel Phoenix Knight class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_SIGEL_PHOENIX_KNIGHT_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11505, message = "Congratulations, $s1! You have become the Hero of Sigel Phoenix Knights.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_SIGEL_PHOENIX_KNIGHTS;
- @ClientString(id = 11506, message = "$s1 has become the Hero of the Sigel Hell Knight class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_SIGEL_HELL_KNIGHT_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11506, message = "Congratulations, $s1! You have become the Hero of Sigel Hell Knights.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_SIGEL_HELL_KNIGHTS;
- @ClientString(id = 11507, message = "$s1 has become the Hero of the Sigel Eva's Templar class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_SIGEL_EVA_S_TEMPLAR_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11507, message = "Congratulations, $s1! You have become the Hero of Sigel Eva's Templars.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_SIGEL_EVA_S_TEMPLARS;
- @ClientString(id = 11508, message = "$s1 has become the Hero of the Sigel Shillien Templar class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_SIGEL_SHILLIEN_TEMPLAR_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11508, message = "Congratulations, $s1! You have become the Hero of Sigel Shillien Templars.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_SIGEL_SHILLIEN_TEMPLARS;
- @ClientString(id = 11509, message = "$s1 has become the Hero of the Tyrr Duelist class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_TYRR_DUELIST_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11509, message = "Congratulations, $s1! You have become the Hero of Tyrr Duelists.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_TYRR_DUELISTS;
- @ClientString(id = 11510, message = "$s1 has become the Hero of the Tyrr Dreadnought class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_TYRR_DREADNOUGHT_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11510, message = "Congratulations, $s1! You have become the Hero of Tyrr Dreadnoughts.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_TYRR_DREADNOUGHTS;
- @ClientString(id = 11511, message = "$s1 has become the Hero of the Tyrr Titan class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_TYRR_TITAN_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11511, message = "Congratulations, $s1! You have become the Hero of Tyrr Titans.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_TYRR_TITANS;
- @ClientString(id = 11512, message = "$s1 has become the Hero of the Tyrr Grand Khavatari class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_TYRR_GRAND_KHAVATARI_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11512, message = "Congratulations, $s1! You have become the Hero of Tyrr Grand Khavatari.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_TYRR_GRAND_KHAVATARI;
- @ClientString(id = 11513, message = "$s1 has become the Hero of the Tyrr Maestro class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_TYRR_MAESTRO_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11513, message = "Congratulations, $s1! You have become the Hero of Tyrr Maestros.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_TYRR_MAESTROS;
- @ClientString(id = 11514, message = "$s1 has become the Hero of the Tyrr DoomBringer class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_TYRR_DOOMBRINGER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11514, message = "Congratulations, $s1! You have become the Hero of Tyrr Doombringers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_TYRR_DOOMBRINGERS;
- @ClientString(id = 11515, message = "$s1 has become the Hero of the Othell Adventurer class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_OTHELL_ADVENTURER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11515, message = "Congratulations, $s1! You have become the Hero of Othell Adventurers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_OTHELL_ADVENTURERS;
- @ClientString(id = 11516, message = "$s1 has become the Hero of the Othell Wind Rider class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_OTHELL_WIND_RIDER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11516, message = "Congratulations, $s1! You have become the Hero of Othell Wind Riders.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_OTHELL_WIND_RIDERS;
- @ClientString(id = 11517, message = "$s1 has become the Hero of the Othell Ghost Hunter class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_OTHELL_GHOST_HUNTER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11517, message = "Congratulations, $s1! You have become the Hero of Othell Ghost Hunters.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_OTHELL_GHOST_HUNTERS;
- @ClientString(id = 11518, message = "$s1 has become the Hero of the Othell Fortune Seeker class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_OTHELL_FORTUNE_SEEKER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11518, message = "Congratulations, $s1! You have become the Hero of Othell Fortune Seekers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_OTHELL_FORTUNE_SEEKERS;
- @ClientString(id = 11519, message = "$s1 has become the Hero of the Yul Sagittarius class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_YUL_SAGITTARIUS_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11519, message = "Congratulations, $s1! You have become the Hero of Yul Sagittariuses.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_YUL_SAGITTARIUSES;
- @ClientString(id = 11520, message = "$s1 has become the Hero of the Yul Moonlight Sentinel class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_YUL_MOONLIGHT_SENTINEL_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11520, message = "Congratulations, $s1! You have become the Hero of Yul Moonlight Sentinels.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_YUL_MOONLIGHT_SENTINELS;
- @ClientString(id = 11521, message = "$s1 has become the Hero of the Yul Ghost Sentinel class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_YUL_GHOST_SENTINEL_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11521, message = "Congratulations, $s1! You have become the Hero of Yul Ghost Sentinels.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_YUL_GHOST_SENTINELS;
- @ClientString(id = 11522, message = "$s1 has become the Hero of the Yul Trickster class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_YUL_TRICKSTER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11522, message = "Congratulations, $s1! You have become the Hero of Yul Tricksters.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_YUL_TRICKSTERS;
- @ClientString(id = 11523, message = "$s1 has become the Hero of the Feoh Archmage class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_FEOH_ARCHMAGE_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11523, message = "Congratulations, $s1! You have become the Hero of Feoh Archmages.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_FEOH_ARCHMAGES;
- @ClientString(id = 11524, message = "$s1 has become the Hero of the Feoh Soultaker class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_FEOH_SOULTAKER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11524, message = "Congratulations, $s1! You have become the Hero of Feoh Soultakers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_FEOH_SOULTAKERS;
- @ClientString(id = 11525, message = "$s1 has become the Hero of the Feoh Mystic Muse class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_FEOH_MYSTIC_MUSE_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11525, message = "Congratulations, $s1! You have become the Hero of Feoh Mystic Muses.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_FEOH_MYSTIC_MUSES;
- @ClientString(id = 11526, message = "$s1 has become the Hero of the Feoh Storm Screamer class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_FEOH_STORM_SCREAMER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11526, message = "Congratulations, $s1! You have become the Hero of Feoh Storm Screamers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_FEOH_STORM_SCREAMERS;
- @ClientString(id = 11527, message = "$s1 has become the Hero of the Feoh Soul Hound class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_FEOH_SOUL_HOUND_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11527, message = "Congratulations, $s1! You have become the Hero of Feoh Soulhounds.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_FEOH_SOULHOUNDS;
- @ClientString(id = 11528, message = "$s1 has become the Hero of the Iss Hierophant class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_ISS_HIEROPHANT_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11528, message = "Congratulations, $s1! You have become the Hero of Iss Hierophants.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_ISS_HIEROPHANTS;
- @ClientString(id = 11529, message = "$s1 has become the Hero of the Iss Sword Muse class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_ISS_SWORD_MUSE_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11529, message = "Congratulations, $s1! You have become the Hero of Iss Sword Muses.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_ISS_SWORD_MUSES;
- @ClientString(id = 11530, message = "$s1 has become the Hero of the Iss Spectral Dancer class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_ISS_SPECTRAL_DANCER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11530, message = "Congratulations, $s1! You have become the Hero of Iss Spectral Dancers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_ISS_SPECTRAL_DANCERS;
- @ClientString(id = 11531, message = "$s1 has become the Hero of the Iss Dominator class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_ISS_DOMINATOR_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11531, message = "Congratulations, $s1! You have become the Hero of Iss Dominators.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_ISS_DOMINATORS;
- @ClientString(id = 11532, message = "$s1 has become the Hero of the Iss DoomCryer class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_ISS_DOOMCRYER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11532, message = "Congratulations, $s1! You have become the Hero of Iss Doomcryers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_ISS_DOOMCRYERS;
- @ClientString(id = 11533, message = "$s1 has become the Hero of the Wynn Arcana Lord class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_WYNN_ARCANA_LORD_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11533, message = "Congratulations, $s1! You have become the Hero of Wynn Arcana Lords.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_WYNN_ARCANA_LORDS;
- @ClientString(id = 11534, message = "$s1 has become the Hero of the Wynn Elemental Master class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_WYNN_ELEMENTAL_MASTER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11534, message = "Congratulations, $s1! You have become the Hero of Wynn Elemental Masters.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_WYNN_ELEMENTAL_MASTERS;
- @ClientString(id = 11535, message = "$s1 has become the Hero of the Wynn Spectral Master class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_WYNN_SPECTRAL_MASTER_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11535, message = "Congratulations, $s1! You have become the Hero of Wynn Spectral Masters.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_WYNN_SPECTRAL_MASTERS;
- @ClientString(id = 11536, message = "$s1 has become the Hero of the Aeore Cardinal class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_AEORE_CARDINAL_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11536, message = "Congratulations, $s1! You have become the Hero of Aeore Cardinals.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_AEORE_CARDINALS;
- @ClientString(id = 11537, message = "$s1 has become the Hero of the Aeore Eva's Saint class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_AEORE_EVA_S_SAINT_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11537, message = "Congratulations, $s1! You have become the Hero of Aeore Eva's Saints.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_AEORE_EVA_S_SAINTS;
- @ClientString(id = 11538, message = "$s1 has become the Hero of the Aeore Shillien Saint class. Congratulations!")
- public static NpcStringId S1_HAS_BECOME_THE_HERO_OF_THE_AEORE_SHILLIEN_SAINT_CLASS_CONGRATULATIONS;
+ @ClientString(id = 11538, message = "Congratulations, $s1! You have become the Hero of Aeore Shillien Saints.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_AEORE_SHILLIEN_SAINTS;
- @ClientString(id = 11539, message = "Congratulations! You have become a Hero of the Eviscerators.")
- public static NpcStringId CONGRATULATIONS_YOU_HAVE_BECOME_A_HERO_OF_THE_EVISCERATORS;
+ @ClientString(id = 11539, message = "Congratulations, $s1! You have become a Hero of the Eviscerators.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_A_HERO_OF_THE_EVISCERATORS;
- @ClientString(id = 11540, message = "Congratulations! You have become a Hero of Sayha's Seers.")
- public static NpcStringId CONGRATULATIONS_YOU_HAVE_BECOME_A_HERO_OF_SAYHA_S_SEERS;
+ @ClientString(id = 11540, message = "Congratulations, $s1! You have become a Hero of Sayha's Seers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_A_HERO_OF_SAYHA_S_SEERS;
- @ClientString(id = 11550, message = "This looks like the right place...")
+ @ClientString(id = 11550, message = "This looks like the right place... ")
public static NpcStringId THIS_LOOKS_LIKE_THE_RIGHT_PLACE;
@ClientString(id = 11551, message = "I see someone. Is this fate?")
public static NpcStringId I_SEE_SOMEONE_IS_THIS_FATE;
- @ClientString(id = 11552, message = "We meet again.")
+ @ClientString(id = 11552, message = "We meet again. ")
public static NpcStringId WE_MEET_AGAIN;
- @ClientString(id = 11553, message = "Don't bother trying to find out more about me. Follow your own destiny.")
+ @ClientString(id = 11553, message = "Don't bother trying to find out more about me. Follow your own destiny. ")
public static NpcStringId DON_T_BOTHER_TRYING_TO_FIND_OUT_MORE_ABOUT_ME_FOLLOW_YOUR_OWN_DESTINY;
@ClientString(id = 11601, message = "Beyond the Hills of Winter")
@@ -3706,23 +3706,23 @@ public class NpcStringId
@ClientString(id = 14403, message = "|Lv. 73-77| Pailaka - Injured Dragon (Completed)")
public static NpcStringId LV_73_77_PAILAKA_INJURED_DRAGON_COMPLETED;
- @ClientString(id = 14701, message = "Path to Becoming an Elite Mercenary")
- public static NpcStringId PATH_TO_BECOMING_AN_ELITE_MERCENARY;
+ @ClientString(id = 14701, message = "Path to Veteran Mercenary")
+ public static NpcStringId PATH_TO_VETERAN_MERCENARY;
- @ClientString(id = 14702, message = "Path to Becoming an Elite Mercenary (In progress)")
- public static NpcStringId PATH_TO_BECOMING_AN_ELITE_MERCENARY_IN_PROGRESS;
+ @ClientString(id = 14702, message = "Path to Veteran Mercenary (In progress)")
+ public static NpcStringId PATH_TO_VETERAN_MERCENARY_IN_PROGRESS;
- @ClientString(id = 14703, message = "Path to Becoming an Elite Mercenary (Done)")
- public static NpcStringId PATH_TO_BECOMING_AN_ELITE_MERCENARY_DONE;
+ @ClientString(id = 14703, message = "Path to Veteran Mercenary (Completed)")
+ public static NpcStringId PATH_TO_VETERAN_MERCENARY_COMPLETED;
- @ClientString(id = 14801, message = "Path to Becoming an Exalted Mercenary")
- public static NpcStringId PATH_TO_BECOMING_AN_EXALTED_MERCENARY;
+ @ClientString(id = 14801, message = "Path to Elite Mercenary")
+ public static NpcStringId PATH_TO_ELITE_MERCENARY;
- @ClientString(id = 14802, message = "Path to Becoming an Exalted Mercenary (In progress)")
- public static NpcStringId PATH_TO_BECOMING_AN_EXALTED_MERCENARY_IN_PROGRESS;
+ @ClientString(id = 14802, message = "Path to Elite Mercenary (In progress)")
+ public static NpcStringId PATH_TO_ELITE_MERCENARY_IN_PROGRESS;
- @ClientString(id = 14803, message = "Path to Becoming an Exalted Mercenary (Done)")
- public static NpcStringId PATH_TO_BECOMING_AN_EXALTED_MERCENARY_DONE;
+ @ClientString(id = 14803, message = "Path to Elite Mercenary (Completed)")
+ public static NpcStringId PATH_TO_ELITE_MERCENARY_COMPLETED;
@ClientString(id = 14901, message = "|Lv. 90-99| Primal Mother, Istina")
public static NpcStringId LV_90_99_PRIMAL_MOTHER_ISTINA;
@@ -3793,8 +3793,8 @@ public class NpcStringId
@ClientString(id = 15503, message = "Find Sir Windawood (Completed)")
public static NpcStringId FIND_SIR_WINDAWOOD_COMPLETED;
- @ClientString(id = 15601, message = "Immortal Love")
- public static NpcStringId IMMORTAL_LOVE;
+ @ClientString(id = 15601, message = "Eternal Love")
+ public static NpcStringId ETERNAL_LOVE;
@ClientString(id = 15602, message = "Immortal Love (In progress)")
public static NpcStringId IMMORTAL_LOVE_IN_PROGRESS;
@@ -3997,17 +3997,17 @@ public class NpcStringId
@ClientString(id = 17503, message = "The Way of the Warrior (Completed)")
public static NpcStringId THE_WAY_OF_THE_WARRIOR_COMPLETED;
- @ClientString(id = 17601, message = "Steps for Honor")
- public static NpcStringId STEPS_FOR_HONOR;
+ @ClientString(id = 17601, message = "Steps to Honor")
+ public static NpcStringId STEPS_TO_HONOR;
- @ClientString(id = 17602, message = "Steps for Honor (In progress)")
- public static NpcStringId STEPS_FOR_HONOR_IN_PROGRESS;
+ @ClientString(id = 17602, message = "Steps to Honor (In progress)")
+ public static NpcStringId STEPS_TO_HONOR_IN_PROGRESS;
- @ClientString(id = 17603, message = "Steps for Honor (Done)")
- public static NpcStringId STEPS_FOR_HONOR_DONE;
+ @ClientString(id = 17603, message = "Steps to Honor (Completed)")
+ public static NpcStringId STEPS_TO_HONOR_COMPLETED;
- @ClientString(id = 17604, message = "Steps for Honor")
- public static NpcStringId STEPS_FOR_HONOR_2;
+ @ClientString(id = 17604, message = "Steps to Honor")
+ public static NpcStringId STEPS_TO_HONOR_2;
@ClientString(id = 17701, message = "|Lv. 80-99| Split Destiny")
public static NpcStringId LV_80_99_SPLIT_DESTINY;
@@ -4144,7 +4144,7 @@ public class NpcStringId
@ClientString(id = 18554, message = "Self-destruction in 10 sec. Evacuate immediately, please!")
public static NpcStringId SELF_DESTRUCTION_IN_10_SEC_EVACUATE_IMMEDIATELY_PLEASE;
- @ClientString(id = 18555, message = "So bored… is there no one I can play with?")
+ @ClientString(id = 18555, message = "So bored... is there no one I can play with?")
public static NpcStringId SO_BORED_IS_THERE_NO_ONE_I_CAN_PLAY_WITH;
@ClientString(id = 18556, message = "Hey, I didn't get to put in one word! Sheesh!")
@@ -4384,7 +4384,7 @@ public class NpcStringId
@ClientString(id = 19619, message = "I must go back to Shillien just like this. Outrageous.")
public static NpcStringId I_MUST_GO_BACK_TO_SHILLIEN_JUST_LIKE_THIS_OUTRAGEOUS;
- @ClientString(id = 19624, message = "Who dares summon the merchant of Mammon…?")
+ @ClientString(id = 19624, message = "Who dares summon the merchant of Mammon...?")
public static NpcStringId WHO_DARES_SUMMON_THE_MERCHANT_OF_MAMMON;
@ClientString(id = 19701, message = "|Lv. 79-99| Seven Signs, the Sacred Book of Seal")
@@ -4915,17 +4915,17 @@ public class NpcStringId
@ClientString(id = 23703, message = "|Lv. 82-99| Winds of Change (Completed)")
public static NpcStringId LV_82_99_WINDS_OF_CHANGE_COMPLETED;
- @ClientString(id = 23801, message = "|Lv. 82-99| Success of Business")
- public static NpcStringId LV_82_99_SUCCESS_OF_BUSINESS;
+ @ClientString(id = 23801, message = "|Lv. 82~99| Success in Business")
+ public static NpcStringId LV_82_99_SUCCESS_IN_BUSINESS;
- @ClientString(id = 23802, message = "|Lv. 82-99| Success of Business (In progress)")
- public static NpcStringId LV_82_99_SUCCESS_OF_BUSINESS_IN_PROGRESS;
+ @ClientString(id = 23802, message = "|Lv. 82~99| Success in Business (In progress)")
+ public static NpcStringId LV_82_99_SUCCESS_IN_BUSINESS_IN_PROGRESS;
- @ClientString(id = 23803, message = "|Lv. 82-99| Success of Business (Completed)")
- public static NpcStringId LV_82_99_SUCCESS_OF_BUSINESS_COMPLETED;
+ @ClientString(id = 23803, message = "|Lv. 82~99| Success in Business (Completed)")
+ public static NpcStringId LV_82_99_SUCCESS_IN_BUSINESS_COMPLETED;
- @ClientString(id = 23804, message = "|Lv. 82-99| Success/Failure of Business")
- public static NpcStringId LV_82_99_SUCCESS_FAILURE_OF_BUSINESS;
+ @ClientString(id = 23804, message = "|Lv. 82~99| Success in Business")
+ public static NpcStringId LV_82_99_SUCCESS_IN_BUSINESS_2;
@ClientString(id = 23901, message = "|Lv. 82-99| Won't You Join Us?")
public static NpcStringId LV_82_99_WON_T_YOU_JOIN_US;
@@ -5044,8 +5044,8 @@ public class NpcStringId
@ClientString(id = 24902, message = "Poisoned Plains of the Lizardmen (In progress)")
public static NpcStringId POISONED_PLAINS_OF_THE_LIZARDMEN_IN_PROGRESS;
- @ClientString(id = 24903, message = "Poisoned Plains of the Lizardmen (Done)")
- public static NpcStringId POISONED_PLAINS_OF_THE_LIZARDMEN_DONE;
+ @ClientString(id = 24903, message = "Poisoned Plains of the Lizardmen (Completed)")
+ public static NpcStringId POISONED_PLAINS_OF_THE_LIZARDMEN_COMPLETED;
@ClientString(id = 24904, message = "Poisoned Plains of the Lizardmen")
public static NpcStringId POISONED_PLAINS_OF_THE_LIZARDMEN_2;
@@ -5056,8 +5056,8 @@ public class NpcStringId
@ClientString(id = 25002, message = "Watch What You Eat (In progress)")
public static NpcStringId WATCH_WHAT_YOU_EAT_IN_PROGRESS;
- @ClientString(id = 25003, message = "Watch What You Eat (Done)")
- public static NpcStringId WATCH_WHAT_YOU_EAT_DONE;
+ @ClientString(id = 25003, message = "Watch What You Eat (Completed)")
+ public static NpcStringId WATCH_WHAT_YOU_EAT_COMPLETED;
@ClientString(id = 25004, message = "Watch What You Eat")
public static NpcStringId WATCH_WHAT_YOU_EAT_2;
@@ -5068,8 +5068,8 @@ public class NpcStringId
@ClientString(id = 25102, message = "No Secrets (In progress)")
public static NpcStringId NO_SECRETS_IN_PROGRESS;
- @ClientString(id = 25103, message = "No Secrets (Done)")
- public static NpcStringId NO_SECRETS_DONE;
+ @ClientString(id = 25103, message = "No Secrets (Completed)")
+ public static NpcStringId NO_SECRETS_COMPLETED;
@ClientString(id = 25104, message = "No Secrets")
public static NpcStringId NO_SECRETS_2;
@@ -5080,8 +5080,8 @@ public class NpcStringId
@ClientString(id = 25202, message = "It Smells Delicious! (In progress)")
public static NpcStringId IT_SMELLS_DELICIOUS_IN_PROGRESS;
- @ClientString(id = 25203, message = "It Smells Delicious! (Done)")
- public static NpcStringId IT_SMELLS_DELICIOUS_DONE;
+ @ClientString(id = 25203, message = "It Smells Delicious! (Completed)")
+ public static NpcStringId IT_SMELLS_DELICIOUS_COMPLETED;
@ClientString(id = 25204, message = "It Smells Delicious!")
public static NpcStringId IT_SMELLS_DELICIOUS_2;
@@ -5221,23 +5221,23 @@ public class NpcStringId
@ClientString(id = 30004, message = "Leto Lizardmen Hunting")
public static NpcStringId LETO_LIZARDMEN_HUNTING_2;
- @ClientString(id = 30701, message = "|Lv. 79-99| Control Device of the Giants")
- public static NpcStringId LV_79_99_CONTROL_DEVICE_OF_THE_GIANTS;
+ @ClientString(id = 30701, message = "|Lv. 79-99| Device of the Giants")
+ public static NpcStringId LV_79_99_DEVICE_OF_THE_GIANTS;
- @ClientString(id = 30702, message = "|Lv. 79-99| Control Device of the Giants (In progress)")
- public static NpcStringId LV_79_99_CONTROL_DEVICE_OF_THE_GIANTS_IN_PROGRESS;
+ @ClientString(id = 30702, message = "|Lv. 79-99| Device of the Giants (In progress)")
+ public static NpcStringId LV_79_99_DEVICE_OF_THE_GIANTS_IN_PROGRESS;
- @ClientString(id = 30704, message = "|Lv. 79-99| Control Device of the Giants")
- public static NpcStringId LV_79_99_CONTROL_DEVICE_OF_THE_GIANTS_2;
+ @ClientString(id = 30704, message = "|Lv. 79-99| Device of the Giants")
+ public static NpcStringId LV_79_99_DEVICE_OF_THE_GIANTS_2;
- @ClientString(id = 30801, message = "Maintaining the Field Business")
- public static NpcStringId MAINTAINING_THE_FIELD_BUSINESS;
+ @ClientString(id = 30801, message = "Maintaining the Fields")
+ public static NpcStringId MAINTAINING_THE_FIELDS;
- @ClientString(id = 30802, message = "Maintaining the Field Business (In progress)")
- public static NpcStringId MAINTAINING_THE_FIELD_BUSINESS_IN_PROGRESS;
+ @ClientString(id = 30802, message = "Maintaining the Fields (In progress)")
+ public static NpcStringId MAINTAINING_THE_FIELDS_IN_PROGRESS;
- @ClientString(id = 30804, message = "Maintaining the Field Business")
- public static NpcStringId MAINTAINING_THE_FIELD_BUSINESS_2;
+ @ClientString(id = 30804, message = "Maintaining the Fields")
+ public static NpcStringId MAINTAINING_THE_FIELDS_2;
@ClientString(id = 30901, message = "For a Good Cause")
public static NpcStringId FOR_A_GOOD_CAUSE;
@@ -6589,8 +6589,8 @@ public class NpcStringId
@ClientString(id = 46102, message = "Rumble in the Base (In progress)")
public static NpcStringId RUMBLE_IN_THE_BASE_IN_PROGRESS;
- @ClientString(id = 46103, message = "Rumble in the Base (Done)")
- public static NpcStringId RUMBLE_IN_THE_BASE_DONE;
+ @ClientString(id = 46103, message = "Rumble in the Base (Completed)")
+ public static NpcStringId RUMBLE_IN_THE_BASE_COMPLETED;
@ClientString(id = 46104, message = "Rumble in the Base")
public static NpcStringId RUMBLE_IN_THE_BASE_2;
@@ -6823,8 +6823,8 @@ public class NpcStringId
@ClientString(id = 47857, message = "Blessed God's Thrower")
public static NpcStringId BLESSED_GOD_S_THROWER;
- @ClientString(id = 47858, message = "Blessed God's Shooter")
- public static NpcStringId BLESSED_GOD_S_SHOOTER;
+ @ClientString(id = 47858, message = "Blessed God's Guardian")
+ public static NpcStringId BLESSED_GOD_S_GUARDIAN;
@ClientString(id = 47859, message = "Blessed God's Buster")
public static NpcStringId BLESSED_GOD_S_BUSTER;
@@ -6880,17 +6880,17 @@ public class NpcStringId
@ClientString(id = 47904, message = "Destroying the Eggs of Trasken")
public static NpcStringId DESTROYING_THE_EGGS_OF_TRASKEN_2;
- @ClientString(id = 48001, message = "|Lv. 38-99| Another Legacy of Cruma Tower")
- public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_CRUMA_TOWER;
+ @ClientString(id = 48001, message = "|Lv. 38-99| Another Legacy of the Cruma Tower")
+ public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_THE_CRUMA_TOWER;
- @ClientString(id = 48002, message = "|Lv. 38-99| Another Legacy of Cruma Tower (In progress)")
- public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_CRUMA_TOWER_IN_PROGRESS;
+ @ClientString(id = 48002, message = "|Lv. 38-99| Another Legacy of the Cruma Tower (In progress)")
+ public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_THE_CRUMA_TOWER_IN_PROGRESS;
- @ClientString(id = 48003, message = "|Lv. 38-99| Another Legacy of Cruma Tower (Completed)")
- public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_CRUMA_TOWER_COMPLETED;
+ @ClientString(id = 48003, message = "|Lv. 38-99| Another Legacy of the Cruma Tower (Completed)")
+ public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_THE_CRUMA_TOWER_COMPLETED;
- @ClientString(id = 48004, message = "|Lv. 38-99| Another Legacy of Cruma Tower")
- public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_CRUMA_TOWER_2;
+ @ClientString(id = 48004, message = "|Lv. 38-99| Another Legacy of the Cruma Tower")
+ public static NpcStringId LV_38_99_ANOTHER_LEGACY_OF_THE_CRUMA_TOWER_2;
@ClientString(id = 48101, message = "|Lv. 38-99| Shadow Helper")
public static NpcStringId LV_38_99_SHADOW_HELPER;
@@ -7015,7 +7015,7 @@ public class NpcStringId
@ClientString(id = 49151, message = "Hurry and defeat those monsters.")
public static NpcStringId HURRY_AND_DEFEAT_THOSE_MONSTERS;
- @ClientString(id = 49152, message = "Great! Thanks to you, I don't have to use my strength...")
+ @ClientString(id = 49152, message = "Great! Thanks to you, I don't have to use my strength... ")
public static NpcStringId GREAT_THANKS_TO_YOU_I_DON_T_HAVE_TO_USE_MY_STRENGTH;
@ClientString(id = 49153, message = "Hmm, thank you. So then, maybe I won't have to get involved...")
@@ -7132,7 +7132,7 @@ public class NpcStringId
@ClientString(id = 50001, message = "Brothers Bound in Chains")
public static NpcStringId BROTHERS_BOUND_IN_CHAINS_2;
- @ClientString(id = 50002, message = "Brothers Bound in Chains (In Progress)")
+ @ClientString(id = 50002, message = "Brothers Bound in Chains (In progress)")
public static NpcStringId BROTHERS_BOUND_IN_CHAINS_IN_PROGRESS_2;
@ClientString(id = 50003, message = "Brothers Bound in Chains (Completed)")
@@ -7231,7 +7231,7 @@ public class NpcStringId
@ClientString(id = 50857, message = "Arhhhh...")
public static NpcStringId ARHHHH;
- @ClientString(id = 50858, message = "We offer our blood as a sacrifice! Shillien see us!")
+ @ClientString(id = 50858, message = "We offer our blood as a sacrifice! Shillien see us! ")
public static NpcStringId WE_OFFER_OUR_BLOOD_AS_A_SACRIFICE_SHILLIEN_SEE_US;
@ClientString(id = 50859, message = "Will Dark Elves be forgotten after what we have done?")
@@ -7240,7 +7240,7 @@ public class NpcStringId
@ClientString(id = 50860, message = "Unbelievers run... death will follow you.")
public static NpcStringId UNBELIEVERS_RUN_DEATH_WILL_FOLLOW_YOU;
- @ClientString(id = 50861, message = "I curse our blood.. I despise what we are... Shillien…")
+ @ClientString(id = 50861, message = "I curse our blood.. I despise what we are... Shillien... ")
public static NpcStringId I_CURSE_OUR_BLOOD_I_DESPISE_WHAT_WE_ARE_SHILLIEN;
@ClientString(id = 50901, message = "|Lv. 1-99| A Clan's Fame")
@@ -7285,8 +7285,8 @@ public class NpcStringId
@ClientString(id = 53902, message = "That's how you do it!")
public static NpcStringId THAT_S_HOW_YOU_DO_IT;
- @ClientString(id = 60000, message = "I'll start the furnace mechanism. Watch for the pattern.")
- public static NpcStringId I_LL_START_THE_FURNACE_MECHANISM_WATCH_FOR_THE_PATTERN;
+ @ClientString(id = 60000, message = "Watch out, I'll start the furnace.")
+ public static NpcStringId WATCH_OUT_I_LL_START_THE_FURNACE;
@ClientString(id = 60001, message = "Only 1 minute left!")
public static NpcStringId ONLY_1_MINUTE_LEFT;
@@ -7297,17 +7297,17 @@ public class NpcStringId
@ClientString(id = 60003, message = "Now, light the furnaces in the correct order.")
public static NpcStringId NOW_LIGHT_THE_FURNACES_IN_THE_CORRECT_ORDER;
- @ClientString(id = 60004, message = "Too late, the torch has run out. Maybe next time.")
- public static NpcStringId TOO_LATE_THE_TORCH_HAS_RUN_OUT_MAYBE_NEXT_TIME;
+ @ClientString(id = 60004, message = "Too late, the time has run out. Maybe next time.")
+ public static NpcStringId TOO_LATE_THE_TIME_HAS_RUN_OUT_MAYBE_NEXT_TIME;
@ClientString(id = 60005, message = "That's it, you've done it!")
public static NpcStringId THAT_S_IT_YOU_VE_DONE_IT;
- @ClientString(id = 60006, message = "Too bad… I will not give up on this though.")
- public static NpcStringId TOO_BAD_I_WILL_NOT_GIVE_UP_ON_THIS_THOUGH;
+ @ClientString(id = 60006, message = "Ah, you failed? Don't worry, you can try again.")
+ public static NpcStringId AH_YOU_FAILED_DON_T_WORRY_YOU_CAN_TRY_AGAIN;
- @ClientString(id = 60007, message = "I've failed. Any further attempts would be wasteful.")
- public static NpcStringId I_VE_FAILED_ANY_FURTHER_ATTEMPTS_WOULD_BE_WASTEFUL;
+ @ClientString(id = 60007, message = "Ah, no success. Maybe next time.")
+ public static NpcStringId AH_NO_SUCCESS_MAYBE_NEXT_TIME;
@ClientString(id = 60008, message = "Furnace of Balance")
public static NpcStringId FURNACE_OF_BALANCE;
@@ -7315,38 +7315,38 @@ public class NpcStringId
@ClientString(id = 60009, message = "Furnace of Protection")
public static NpcStringId FURNACE_OF_PROTECTION;
- @ClientString(id = 60010, message = "Furnace of Will")
- public static NpcStringId FURNACE_OF_WILL;
+ @ClientString(id = 60010, message = "Furnace of Fighting Spirit")
+ public static NpcStringId FURNACE_OF_FIGHTING_SPIRIT;
@ClientString(id = 60011, message = "Furnace of Magic")
public static NpcStringId FURNACE_OF_MAGIC;
- @ClientString(id = 60012, message = "Divine energy is beginning to encircle.")
- public static NpcStringId DIVINE_ENERGY_IS_BEGINNING_TO_ENCIRCLE;
+ @ClientString(id = 60012, message = "The divine energy is starting to rise.")
+ public static NpcStringId THE_DIVINE_ENERGY_IS_STARTING_TO_RISE;
@ClientString(id = 60013, message = "For the glory of Solina!")
public static NpcStringId FOR_THE_GLORY_OF_SOLINA;
- @ClientString(id = 60014, message = "Punish all those who tread footsteps in this place.")
- public static NpcStringId PUNISH_ALL_THOSE_WHO_TREAD_FOOTSTEPS_IN_THIS_PLACE;
+ @ClientString(id = 60014, message = "Punish all who have set foot in this place.")
+ public static NpcStringId PUNISH_ALL_WHO_HAVE_SET_FOOT_IN_THIS_PLACE;
- @ClientString(id = 60015, message = "We are the sword of truth, the sword of Solina.")
- public static NpcStringId WE_ARE_THE_SWORD_OF_TRUTH_THE_SWORD_OF_SOLINA;
+ @ClientString(id = 60015, message = "We are the swords of truth, the Swords of Solina!")
+ public static NpcStringId WE_ARE_THE_SWORDS_OF_TRUTH_THE_SWORDS_OF_SOLINA;
- @ClientString(id = 60016, message = "We raise our blades for the glory of Solina.")
- public static NpcStringId WE_RAISE_OUR_BLADES_FOR_THE_GLORY_OF_SOLINA;
+ @ClientString(id = 60016, message = "Raise your swords for the glory of Solina!")
+ public static NpcStringId RAISE_YOUR_SWORDS_FOR_THE_GLORY_OF_SOLINA;
@ClientString(id = 60017, message = "For the glory of Solina!")
public static NpcStringId FOR_THE_GLORY_OF_SOLINA_2;
- @ClientString(id = 60018, message = "Hey, don't go so fast.")
- public static NpcStringId HEY_DON_T_GO_SO_FAST;
+ @ClientString(id = 60018, message = "Hey, not so fast!")
+ public static NpcStringId HEY_NOT_SO_FAST;
- @ClientString(id = 60019, message = "It's hard to follow.")
- public static NpcStringId IT_S_HARD_TO_FOLLOW;
+ @ClientString(id = 60019, message = "I can't keep up...")
+ public static NpcStringId I_CAN_T_KEEP_UP;
- @ClientString(id = 60020, message = "Huff huff. You're too fast. I can't follow anymore.")
- public static NpcStringId HUFF_HUFF_YOU_RE_TOO_FAST_I_CAN_T_FOLLOW_ANYMORE;
+ @ClientString(id = 60020, message = "Huff huff! You're too fast. I can't keep up with you.")
+ public static NpcStringId HUFF_HUFF_YOU_RE_TOO_FAST_I_CAN_T_KEEP_UP_WITH_YOU;
@ClientString(id = 60021, message = "Ah... I think I remember this place.")
public static NpcStringId AH_I_THINK_I_REMEMBER_THIS_PLACE;
@@ -7357,8 +7357,8 @@ public class NpcStringId
@ClientString(id = 60023, message = "What were you doing here, adventurer?")
public static NpcStringId WHAT_WERE_YOU_DOING_HERE_ADVENTURER;
- @ClientString(id = 60024, message = "I guess you're the silent type. Then are you looking for treasure like me?")
- public static NpcStringId I_GUESS_YOU_RE_THE_SILENT_TYPE_THEN_ARE_YOU_LOOKING_FOR_TREASURE_LIKE_ME;
+ @ClientString(id = 60024, message = "I guess you're the silent type. Are you looking for the treasure like me?")
+ public static NpcStringId I_GUESS_YOU_RE_THE_SILENT_TYPE_ARE_YOU_LOOKING_FOR_THE_TREASURE_LIKE_ME;
@ClientString(id = 60101, message = "Eye of Watchman")
public static NpcStringId EYE_OF_WATCHMAN;
@@ -8092,13 +8092,13 @@ public class NpcStringId
@ClientString(id = 65904, message = "I'd Rather Be Collecting Fairy Breath")
public static NpcStringId I_D_RATHER_BE_COLLECTING_FAIRY_BREATH_2;
- @ClientString(id = 66001, message = "Aiding the Floran Village.")
+ @ClientString(id = 66001, message = "Aiding the Floran Village")
public static NpcStringId AIDING_THE_FLORAN_VILLAGE;
@ClientString(id = 66002, message = "Aiding the Floran Village (In progress)")
public static NpcStringId AIDING_THE_FLORAN_VILLAGE_IN_PROGRESS;
- @ClientString(id = 66004, message = "Aiding the Floran Village.")
+ @ClientString(id = 66004, message = "Aiding the Floran Village")
public static NpcStringId AIDING_THE_FLORAN_VILLAGE_2;
@ClientString(id = 66101, message = "Making the Harvest Grounds Safe")
@@ -8233,14 +8233,14 @@ public class NpcStringId
@ClientString(id = 69304, message = "Defeating Dragonkin Remnants")
public static NpcStringId DEFEATING_DRAGONKIN_REMNANTS_2;
- @ClientString(id = 69401, message = "Break Through the Hall of Suffering")
- public static NpcStringId BREAK_THROUGH_THE_HALL_OF_SUFFERING;
+ @ClientString(id = 69401, message = "Conquer the Hall of Suffering")
+ public static NpcStringId CONQUER_THE_HALL_OF_SUFFERING;
- @ClientString(id = 69402, message = "Break Through the Hall of Suffering (In progress)")
- public static NpcStringId BREAK_THROUGH_THE_HALL_OF_SUFFERING_IN_PROGRESS;
+ @ClientString(id = 69402, message = "Conquer the Hall of Suffering (In progress)")
+ public static NpcStringId CONQUER_THE_HALL_OF_SUFFERING_IN_PROGRESS;
- @ClientString(id = 69404, message = "Break Through the Hall of Suffering")
- public static NpcStringId BREAK_THROUGH_THE_HALL_OF_SUFFERING_2;
+ @ClientString(id = 69404, message = "Conquer the Hall of Suffering")
+ public static NpcStringId CONQUER_THE_HALL_OF_SUFFERING_2;
@ClientString(id = 69501, message = "Defend the Hall of Suffering")
public static NpcStringId DEFEND_THE_HALL_OF_SUFFERING;
@@ -8326,17 +8326,17 @@ public class NpcStringId
@ClientString(id = 70853, message = "Go find Sayres!")
public static NpcStringId GO_FIND_SAYRES;
- @ClientString(id = 70854, message = "Listen, you villagers. Our liege, who will soon become a lord, has defeated the Headless Knight. You can now rest easy!")
+ @ClientString(id = 70854, message = "Listen, you villagers. Our liege, who will soon become a lord, has defeated the Headless Knight. You can now rest easy! ")
public static NpcStringId LISTEN_YOU_VILLAGERS_OUR_LIEGE_WHO_WILL_SOON_BECOME_A_LORD_HAS_DEFEATED_THE_HEADLESS_KNIGHT_YOU_CAN_NOW_REST_EASY;
- @ClientString(id = 70855, message = "$s1! Do you dare defy my subordinates?")
+ @ClientString(id = 70855, message = "$s1! Do you dare defy my subordinates? ")
public static NpcStringId S1_DO_YOU_DARE_DEFY_MY_SUBORDINATES;
- @ClientString(id = 70856, message = "Have you finished with supply delay problem?")
- public static NpcStringId HAVE_YOU_FINISHED_WITH_SUPPLY_DELAY_PROBLEM;
+ @ClientString(id = 70856, message = "Have you dealt with the supply delay problem? ")
+ public static NpcStringId HAVE_YOU_DEALT_WITH_THE_SUPPLY_DELAY_PROBLEM;
- @ClientString(id = 70859, message = "$s1 has become the Lord of the Town of Gludio. Long may he reign!")
- public static NpcStringId S1_HAS_BECOME_THE_LORD_OF_THE_TOWN_OF_GLUDIO_LONG_MAY_HE_REIGN;
+ @ClientString(id = 70859, message = "$s1 has become Lord of Gludio. Glory to the Gludio Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_GLUDIO_GLORY_TO_THE_GLUDIO_TERRITORY;
@ClientString(id = 70901, message = "Path to Becoming a Lord - Dion")
public static NpcStringId PATH_TO_BECOMING_A_LORD_DION;
@@ -8347,23 +8347,23 @@ public class NpcStringId
@ClientString(id = 70904, message = "Path to Becoming a Lord - Dion")
public static NpcStringId PATH_TO_BECOMING_A_LORD_DION_2;
- @ClientString(id = 70951, message = "Have you completed your preparations to become a lord?")
- public static NpcStringId HAVE_YOU_COMPLETED_YOUR_PREPARATIONS_TO_BECOME_A_LORD;
+ @ClientString(id = 70951, message = "Are you ready, my lord?")
+ public static NpcStringId ARE_YOU_READY_MY_LORD_2;
@ClientString(id = 70952, message = "$s1. Now, depart!")
public static NpcStringId S1_NOW_DEPART_2;
- @ClientString(id = 70955, message = "$s1! Do you dare defy my subordinates?")
+ @ClientString(id = 70955, message = "$s1! Do you dare defy my subordinates? ")
public static NpcStringId S1_DO_YOU_DARE_DEFY_MY_SUBORDINATES_2;
- @ClientString(id = 70956, message = "Does my mission to block the supplies end here?")
- public static NpcStringId DOES_MY_MISSION_TO_BLOCK_THE_SUPPLIES_END_HERE;
+ @ClientString(id = 70956, message = "Have you dealt with the supply delay problem? ")
+ public static NpcStringId HAVE_YOU_DEALT_WITH_THE_SUPPLY_DELAY_PROBLEM_2;
@ClientString(id = 70957, message = "You'll see! I won't forgive you next time!")
public static NpcStringId YOU_LL_SEE_I_WON_T_FORGIVE_YOU_NEXT_TIME;
- @ClientString(id = 70959, message = "$s1 has become lord of the Town of Gludio. Long may he reign!")
- public static NpcStringId S1_HAS_BECOME_LORD_OF_THE_TOWN_OF_GLUDIO_LONG_MAY_HE_REIGN;
+ @ClientString(id = 70959, message = "$s1 has become Lord of Gludio. Glory to the Gludio Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_GLUDIO_GLORY_TO_THE_GLUDIO_TERRITORY_2;
@ClientString(id = 71001, message = "Path to Becoming a Lord - Giran")
public static NpcStringId PATH_TO_BECOMING_A_LORD_GIRAN;
@@ -8375,7 +8375,7 @@ public class NpcStringId
public static NpcStringId PATH_TO_BECOMING_A_LORD_GIRAN_2;
@ClientString(id = 71051, message = "Have you completed your preparations to become a lord?")
- public static NpcStringId HAVE_YOU_COMPLETED_YOUR_PREPARATIONS_TO_BECOME_A_LORD_2;
+ public static NpcStringId HAVE_YOU_COMPLETED_YOUR_PREPARATIONS_TO_BECOME_A_LORD;
@ClientString(id = 71052, message = "It's the enemy! No mercy!")
public static NpcStringId IT_S_THE_ENEMY_NO_MERCY;
@@ -8386,8 +8386,8 @@ public class NpcStringId
@ClientString(id = 71054, message = "How infuriating! This enemy...")
public static NpcStringId HOW_INFURIATING_THIS_ENEMY;
- @ClientString(id = 71059, message = "$s1 has become the lord of the Town of Giran. May there be glory in the territory of Giran!")
- public static NpcStringId S1_HAS_BECOME_THE_LORD_OF_THE_TOWN_OF_GIRAN_MAY_THERE_BE_GLORY_IN_THE_TERRITORY_OF_GIRAN;
+ @ClientString(id = 71059, message = "$s1 has become Lord of Giran. Glory to the Giran Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_GIRAN_GLORY_TO_THE_GIRAN_TERRITORY;
@ClientString(id = 71101, message = "Path to Becoming a Lord - Innadril")
public static NpcStringId PATH_TO_BECOMING_A_LORD_INNADRIL;
@@ -8404,8 +8404,8 @@ public class NpcStringId
@ClientString(id = 71152, message = "$s1. Now, depart!")
public static NpcStringId S1_NOW_DEPART_3;
- @ClientString(id = 71159, message = "$s1 has become the lord of the Town of Innadril. May there be glory in the territory of Innadril!")
- public static NpcStringId S1_HAS_BECOME_THE_LORD_OF_THE_TOWN_OF_INNADRIL_MAY_THERE_BE_GLORY_IN_THE_TERRITORY_OF_INNADRIL;
+ @ClientString(id = 71159, message = "$s1 has become Lord of Innadril. Glory to the Innadril Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_INNADRIL_GLORY_TO_THE_INNADRIL_TERRITORY;
@ClientString(id = 71201, message = "Path to Becoming a Lord - Oren")
public static NpcStringId PATH_TO_BECOMING_A_LORD_OREN;
@@ -8417,13 +8417,13 @@ public class NpcStringId
public static NpcStringId PATH_TO_BECOMING_A_LORD_OREN_2;
@ClientString(id = 71251, message = "Have you completed your preparations to become a lord?")
- public static NpcStringId HAVE_YOU_COMPLETED_YOUR_PREPARATIONS_TO_BECOME_A_LORD_3;
+ public static NpcStringId HAVE_YOU_COMPLETED_YOUR_PREPARATIONS_TO_BECOME_A_LORD_2;
@ClientString(id = 71252, message = "You have found all the Nebulite Orbs!")
public static NpcStringId YOU_HAVE_FOUND_ALL_THE_NEBULITE_ORBS;
- @ClientString(id = 71259, message = "$s1 has become the lord of the Town of Oren. May there be glory in the territory of Oren!")
- public static NpcStringId S1_HAS_BECOME_THE_LORD_OF_THE_TOWN_OF_OREN_MAY_THERE_BE_GLORY_IN_THE_TERRITORY_OF_OREN;
+ @ClientString(id = 71259, message = "$s1 has become Lord of Oren. Glory to the Oren Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_OREN_GLORY_TO_THE_OREN_TERRITORY;
@ClientString(id = 71301, message = "Path to Becoming a Lord - Aden")
public static NpcStringId PATH_TO_BECOMING_A_LORD_ADEN;
@@ -8434,8 +8434,8 @@ public class NpcStringId
@ClientString(id = 71304, message = "Path to Becoming a Lord - Aden")
public static NpcStringId PATH_TO_BECOMING_A_LORD_ADEN_2;
- @ClientString(id = 71351, message = "$s1 has become the lord of the Town of Aden. May there be glory in the territory of Aden!")
- public static NpcStringId S1_HAS_BECOME_THE_LORD_OF_THE_TOWN_OF_ADEN_MAY_THERE_BE_GLORY_IN_THE_TERRITORY_OF_ADEN;
+ @ClientString(id = 71351, message = "$s1 has become Lord of Aden. Glory to the Aden Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_ADEN_GLORY_TO_THE_ADEN_TERRITORY;
@ClientString(id = 71401, message = "Path to Becoming a Lord - Schuttgart")
public static NpcStringId PATH_TO_BECOMING_A_LORD_SCHUTTGART;
@@ -8447,10 +8447,10 @@ public class NpcStringId
public static NpcStringId PATH_TO_BECOMING_A_LORD_SCHUTTGART_2;
@ClientString(id = 71451, message = "Have you completed your preparations to become a lord?")
- public static NpcStringId HAVE_YOU_COMPLETED_YOUR_PREPARATIONS_TO_BECOME_A_LORD_4;
+ public static NpcStringId HAVE_YOU_COMPLETED_YOUR_PREPARATIONS_TO_BECOME_A_LORD_3;
- @ClientString(id = 71459, message = "$s1 has become the lord of the Town of Schuttgart. May there be glory in the territory of Schuttgart!")
- public static NpcStringId S1_HAS_BECOME_THE_LORD_OF_THE_TOWN_OF_SCHUTTGART_MAY_THERE_BE_GLORY_IN_THE_TERRITORY_OF_SCHUTTGART;
+ @ClientString(id = 71459, message = "$s1 has become Lord of Schuttgart. Glory to the Schuttgart Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_SCHUTTGART_GLORY_TO_THE_SCHUTTGART_TERRITORY;
@ClientString(id = 71501, message = "Path to Becoming a Lord - Goddard")
public static NpcStringId PATH_TO_BECOMING_A_LORD_GODDARD;
@@ -8461,7 +8461,7 @@ public class NpcStringId
@ClientString(id = 71504, message = "Path to Becoming a Lord - Goddard")
public static NpcStringId PATH_TO_BECOMING_A_LORD_GODDARD_2;
- @ClientString(id = 71551, message = "$s1, I will remember you.")
+ @ClientString(id = 71551, message = "$s1, I will remember you. ")
public static NpcStringId S1_I_WILL_REMEMBER_YOU;
@ClientString(id = 71601, message = "Path to Becoming a Lord - Rune")
@@ -8485,14 +8485,14 @@ public class NpcStringId
@ClientString(id = 71655, message = "You have charged into the temple.")
public static NpcStringId YOU_HAVE_CHARGED_INTO_THE_TEMPLE;
- @ClientString(id = 71656, message = "You are in the midst of dealing with the heretics of Heretic Temple.")
- public static NpcStringId YOU_ARE_IN_THE_MIDST_OF_DEALING_WITH_THE_HERETICS_OF_HERETIC_TEMPLE;
+ @ClientString(id = 71656, message = "You are in the midst of dealing with the heretics in the Pagan Temple. ")
+ public static NpcStringId YOU_ARE_IN_THE_MIDST_OF_DEALING_WITH_THE_HERETICS_IN_THE_PAGAN_TEMPLE;
- @ClientString(id = 71657, message = "The Heretic Temple is descending into chaos.")
- public static NpcStringId THE_HERETIC_TEMPLE_IS_DESCENDING_INTO_CHAOS;
+ @ClientString(id = 71657, message = "The Pagan Temple is descending into chaos. ")
+ public static NpcStringId THE_PAGAN_TEMPLE_IS_DESCENDING_INTO_CHAOS;
- @ClientString(id = 71659, message = "$s1 has become the lord of the Town of Rune. May there be glory in the territory of Rune!")
- public static NpcStringId S1_HAS_BECOME_THE_LORD_OF_THE_TOWN_OF_RUNE_MAY_THERE_BE_GLORY_IN_THE_TERRITORY_OF_RUNE;
+ @ClientString(id = 71659, message = "$s1 has become Lord of Rune. Glory to the Rune Territory! ")
+ public static NpcStringId S1_HAS_BECOME_LORD_OF_RUNE_GLORY_TO_THE_RUNE_TERRITORY;
@ClientString(id = 71701, message = "For the Sake of the Territory - Gludio")
public static NpcStringId FOR_THE_SAKE_OF_THE_TERRITORY_GLUDIO;
@@ -8506,14 +8506,14 @@ public class NpcStringId
@ClientString(id = 71752, message = "$s1! The war is over. Lower your sword for the sake of the future.")
public static NpcStringId S1_THE_WAR_IS_OVER_LOWER_YOUR_SWORD_FOR_THE_SAKE_OF_THE_FUTURE;
- @ClientString(id = 71753, message = "$s1 Territory Badge(s) and $s2 Adena")
- public static NpcStringId S1_TERRITORY_BADGE_S_AND_S2_ADENA;
+ @ClientString(id = 71753, message = "Territory Badge x$s1, $s2 adena")
+ public static NpcStringId TERRITORY_BADGE_X_S1_S2_ADENA;
- @ClientString(id = 71754, message = "90 Territory Badges, $s1 score(s) in Fame and $s2 Adena")
- public static NpcStringId NINETY_TERRITORY_BADGES_S1_SCORE_S_IN_FAME_AND_S2_ADENA;
+ @ClientString(id = 71754, message = "Territory Badge x90, $s1 Fame points, $s2 adena")
+ public static NpcStringId TERRITORY_BADGE_X90_S1_FAME_POINTS_S2_ADENA;
- @ClientString(id = 71755, message = "90 Territory Badges, 450 scores in Fame and $s2 Adena")
- public static NpcStringId NINETY_TERRITORY_BADGES_450_SCORES_IN_FAME_AND_S2_ADENA;
+ @ClientString(id = 71755, message = "Territory Badge x90, 450 Fame points, $s1 adena")
+ public static NpcStringId TERRITORY_BADGE_X90_450_FAME_POINTS_S1_ADENA;
@ClientString(id = 71801, message = "For the Sake of the Territory - Dion")
public static NpcStringId FOR_THE_SAKE_OF_THE_TERRITORY_DION;
@@ -8581,16 +8581,16 @@ public class NpcStringId
@ClientString(id = 72704, message = "|Lv. 90-99| Hope within the Darkness")
public static NpcStringId LV_90_99_HOPE_WITHIN_THE_DARKNESS_2;
- @ClientString(id = 72901, message = "Protect the Territory Catapult!")
- public static NpcStringId PROTECT_THE_TERRITORY_CATAPULT;
+ @ClientString(id = 72901, message = "Protecting the Catapult")
+ public static NpcStringId PROTECTING_THE_CATAPULT;
- @ClientString(id = 72902, message = "Protect the Territory Catapult! (In progress)")
- public static NpcStringId PROTECT_THE_TERRITORY_CATAPULT_IN_PROGRESS;
+ @ClientString(id = 72902, message = "Protecting the Catapult (In progress)")
+ public static NpcStringId PROTECTING_THE_CATAPULT_IN_PROGRESS;
@ClientString(id = 72903, message = "The mercenary quest number is $s1; memostate1 is $s2; and memostate2 is $s3.")
public static NpcStringId THE_MERCENARY_QUEST_NUMBER_IS_S1_MEMOSTATE1_IS_S2_AND_MEMOSTATE2_IS_S3;
- @ClientString(id = 72904, message = "user_connected event occurrence success. Siege Id is $s1, Number 728 memo2 is $s2. 729/memo2 is $s3, and 255/memo1 is $s4.")
+ @ClientString(id = 72904, message = "user_connected event occurrence success. Siege Id is $s1, Number 728 memo2 is $s2. 729/memo2 is $s3, and 255/memo1 is $s4. ")
public static NpcStringId USER_CONNECTED_EVENT_OCCURRENCE_SUCCESS_SIEGE_ID_IS_S1_NUMBER_728_MEMO2_IS_S2_729_MEMO2_IS_S3_AND_255_MEMO1_IS_S4;
@ClientString(id = 72905, message = "Territory Catapult dying event catapult's territory ID $s1, party status $s2.")
@@ -8764,32 +8764,32 @@ public class NpcStringId
@ClientString(id = 73159, message = "Protect the Military Association Leader of Schuttgart!")
public static NpcStringId PROTECT_THE_MILITARY_ASSOCIATION_LEADER_OF_SCHUTTGART;
- @ClientString(id = 73161, message = "The Military Association Leader of Gludio is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_GLUDIO_IS_DEAD;
+ @ClientString(id = 73161, message = "The Gludio Chief Commander is dead!")
+ public static NpcStringId THE_GLUDIO_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73162, message = "The Military Association Leader of Dion is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_DION_IS_DEAD;
+ @ClientString(id = 73162, message = "The Dion Chief Commander is dead!")
+ public static NpcStringId THE_DION_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73163, message = "The Military Association Leader of Giran is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_GIRAN_IS_DEAD;
+ @ClientString(id = 73163, message = "The Giran Chief Commander is dead!")
+ public static NpcStringId THE_GIRAN_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73164, message = "The Military Association Leader of Oren is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_OREN_IS_DEAD;
+ @ClientString(id = 73164, message = "The Oren Chief Commander is dead!")
+ public static NpcStringId THE_OREN_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73165, message = "The Military Association Leader of Aden is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_ADEN_IS_DEAD;
+ @ClientString(id = 73165, message = "The Aden Chief Commander is dead!")
+ public static NpcStringId THE_ADEN_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73166, message = "The Military Association Leader of Innadril is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_INNADRIL_IS_DEAD;
+ @ClientString(id = 73166, message = "The Innadril Chief Commander is dead!")
+ public static NpcStringId THE_INNADRIL_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73167, message = "The Military Association Leader of Goddard is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_GODDARD_IS_DEAD;
+ @ClientString(id = 73167, message = "The Goddard Chief Commander is dead!")
+ public static NpcStringId THE_GODDARD_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73168, message = "The Military Association Leader of Rune is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_RUNE_IS_DEAD;
+ @ClientString(id = 73168, message = "The Rune Chief Commander is dead!")
+ public static NpcStringId THE_RUNE_CHIEF_COMMANDER_IS_DEAD;
- @ClientString(id = 73169, message = "The Military Association Leader of Schuttgart is dead!")
- public static NpcStringId THE_MILITARY_ASSOCIATION_LEADER_OF_SCHUTTGART_IS_DEAD;
+ @ClientString(id = 73169, message = "The Schuttgart Chief Commander is dead!")
+ public static NpcStringId THE_SCHUTTGART_CHIEF_COMMANDER_IS_DEAD;
@ClientString(id = 73201, message = "Protect the Religious Association Leader")
public static NpcStringId PROTECT_THE_RELIGIOUS_ASSOCIATION_LEADER;
@@ -8911,7 +8911,7 @@ public class NpcStringId
@ClientString(id = 73369, message = "The Economic Association Leader of Schuttgart is dead!")
public static NpcStringId THE_ECONOMIC_ASSOCIATION_LEADER_OF_SCHUTTGART_IS_DEAD;
- @ClientString(id = 73451, message = "Defeat $s1 enemy knights!")
+ @ClientString(id = 73451, message = "Defeat $s1 enemy knights! ")
public static NpcStringId DEFEAT_S1_ENEMY_KNIGHTS;
@ClientString(id = 73461, message = "You have defeated $s2 of $s1 knights.")
@@ -8923,8 +8923,8 @@ public class NpcStringId
@ClientString(id = 73551, message = "Defeat $s1 warriors and rogues!")
public static NpcStringId DEFEAT_S1_WARRIORS_AND_ROGUES;
- @ClientString(id = 73561, message = "You have defeated $s2 of $s1 enemies.")
- public static NpcStringId YOU_HAVE_DEFEATED_S2_OF_S1_ENEMIES;
+ @ClientString(id = 73561, message = "You have defeated $s2 of $s1 warsmiths and overlords.")
+ public static NpcStringId YOU_HAVE_DEFEATED_S2_OF_S1_WARSMITHS_AND_OVERLORDS;
@ClientString(id = 73562, message = "You weakened the enemy's attack!")
public static NpcStringId YOU_WEAKENED_THE_ENEMY_S_ATTACK;
@@ -8932,8 +8932,8 @@ public class NpcStringId
@ClientString(id = 73651, message = "Defeat $s1 wizards and summoners!")
public static NpcStringId DEFEAT_S1_WIZARDS_AND_SUMMONERS;
- @ClientString(id = 73661, message = "You have defeated $s2 of $s1 enemies.")
- public static NpcStringId YOU_HAVE_DEFEATED_S2_OF_S1_ENEMIES_2;
+ @ClientString(id = 73661, message = "You have defeated $s2 of $s1 warsmiths and overlords.")
+ public static NpcStringId YOU_HAVE_DEFEATED_S2_OF_S1_WARSMITHS_AND_OVERLORDS_2;
@ClientString(id = 73662, message = "You weakened the enemy's magic!")
public static NpcStringId YOU_WEAKENED_THE_ENEMY_S_MAGIC;
@@ -8941,17 +8941,17 @@ public class NpcStringId
@ClientString(id = 73751, message = "Defeat $s1 healers and buffers.")
public static NpcStringId DEFEAT_S1_HEALERS_AND_BUFFERS;
- @ClientString(id = 73761, message = "You have defeated $s2 of $s1 healers and buffers.")
+ @ClientString(id = 73761, message = "You have defeated $s2 of $s1 healers and buffers. ")
public static NpcStringId YOU_HAVE_DEFEATED_S2_OF_S1_HEALERS_AND_BUFFERS;
@ClientString(id = 73762, message = "You have weakened the enemy!")
public static NpcStringId YOU_HAVE_WEAKENED_THE_ENEMY;
- @ClientString(id = 73851, message = "Defeat $s1 warsmiths and overlords.")
+ @ClientString(id = 73851, message = "Defeat $s1 warsmiths and overlords. ")
public static NpcStringId DEFEAT_S1_WARSMITHS_AND_OVERLORDS;
@ClientString(id = 73861, message = "You have defeated $s2 of $s1 warsmiths and overlords.")
- public static NpcStringId YOU_HAVE_DEFEATED_S2_OF_S1_WARSMITHS_AND_OVERLORDS;
+ public static NpcStringId YOU_HAVE_DEFEATED_S2_OF_S1_WARSMITHS_AND_OVERLORDS_3;
@ClientString(id = 73862, message = "You destroyed the enemy's professionals!")
public static NpcStringId YOU_DESTROYED_THE_ENEMY_S_PROFESSIONALS;
@@ -9061,7 +9061,7 @@ public class NpcStringId
@ClientString(id = 75059, message = "My suffering is washing away... Thank you.")
public static NpcStringId MY_SUFFERING_IS_WASHING_AWAY_THANK_YOU;
- @ClientString(id = 75060, message = "Your comforting feels genuine.")
+ @ClientString(id = 75060, message = "Your comforting feels genuine. ")
public static NpcStringId YOUR_COMFORTING_FEELS_GENUINE;
@ClientString(id = 75101, message = "|Lv. 95-99| Wraith' Liberation")
@@ -9226,8 +9226,8 @@ public class NpcStringId
@ClientString(id = 75957, message = "Helios Thrower Fragment")
public static NpcStringId HELIOS_THROWER_FRAGMENT;
- @ClientString(id = 75958, message = "Helios Shooter Fragment")
- public static NpcStringId HELIOS_SHOOTER_FRAGMENT;
+ @ClientString(id = 75958, message = "Helios Guardian Fragment")
+ public static NpcStringId HELIOS_GUARDIAN_FRAGMENT;
@ClientString(id = 75959, message = "Helios Buster Fragment")
public static NpcStringId HELIOS_BUSTER_FRAGMENT;
@@ -9433,8 +9433,8 @@ public class NpcStringId
@ClientString(id = 77604, message = "|Lv. 95-99| Slay Dark Lord Ekimus")
public static NpcStringId LV_95_99_SLAY_DARK_LORD_EKIMUS_2;
- @ClientString(id = 77611, message = "Break Through the Hall of Suffering")
- public static NpcStringId BREAK_THROUGH_THE_HALL_OF_SUFFERING_3;
+ @ClientString(id = 77611, message = "Conquer the Hall of Suffering")
+ public static NpcStringId CONQUER_THE_HALL_OF_SUFFERING_3;
@ClientString(id = 77612, message = "Infiltrate the Heart of Infinity")
public static NpcStringId INFILTRATE_THE_HEART_OF_INFINITY;
@@ -9841,31 +9841,31 @@ public class NpcStringId
@ClientString(id = 85714, message = "No no, no pictures! I look horrible today!")
public static NpcStringId NO_NO_NO_PICTURES_I_LOOK_HORRIBLE_TODAY;
- @ClientString(id = 85715, message = "You scared me! Geez. Oh hey, if anyone asks…you didn't see me taking a break from the fashion show, ok?")
+ @ClientString(id = 85715, message = "You scared me! Geez. Oh hey, if anyone asks...you didn't see me taking a break from the fashion show, ok?")
public static NpcStringId YOU_SCARED_ME_GEEZ_OH_HEY_IF_ANYONE_ASKS_YOU_DIDN_T_SEE_ME_TAKING_A_BREAK_FROM_THE_FASHION_SHOW_OK;
@ClientString(id = 85716, message = "Ta-da! What do you think? Like, totally trendy, right?")
public static NpcStringId TA_DA_WHAT_DO_YOU_THINK_LIKE_TOTALLY_TRENDY_RIGHT;
- @ClientString(id = 85717, message = "I see…a future lying ahead of you. Don't speak! I see…I see…yes, a trendsetter. You shall be the trendiest trendsetter! Muahaha!")
+ @ClientString(id = 85717, message = "I see...a future lying ahead of you. Don't speak! I see...I see...yes, a trendsetter. You shall be the trendiest trendsetter! Muahaha!")
public static NpcStringId I_SEE_A_FUTURE_LYING_AHEAD_OF_YOU_DON_T_SPEAK_I_SEE_I_SEE_YES_A_TRENDSETTER_YOU_SHALL_BE_THE_TRENDIEST_TRENDSETTER_MUAHAHA;
@ClientString(id = 85718, message = "You are cordially invited to this year's special fashion show featuring Sir Adenia Andron.")
public static NpcStringId YOU_ARE_CORDIALLY_INVITED_TO_THIS_YEAR_S_SPECIAL_FASHION_SHOW_FEATURING_SIR_ADENIA_ANDRON;
- @ClientString(id = 85719, message = "Whew…walking practices all day, like a newbie! It's humiliating!")
+ @ClientString(id = 85719, message = "Whew...walking practices all day, like a newbie! It's humiliating!")
public static NpcStringId WHEW_WALKING_PRACTICES_ALL_DAY_LIKE_A_NEWBIE_IT_S_HUMILIATING;
@ClientString(id = 85720, message = "Be sure to watch the fashion show! Take this little gift from me.")
public static NpcStringId BE_SURE_TO_WATCH_THE_FASHION_SHOW_TAKE_THIS_LITTLE_GIFT_FROM_ME;
- @ClientString(id = 85721, message = "You want my autograph? Then come to the fashion show! Here, you can take this.")
+ @ClientString(id = 85721, message = "You want my autograph? Then come to the fashion show! Here, you can take this. ")
public static NpcStringId YOU_WANT_MY_AUTOGRAPH_THEN_COME_TO_THE_FASHION_SHOW_HERE_YOU_CAN_TAKE_THIS;
@ClientString(id = 85722, message = "Eye-catching fashion is a must in a festival! Try on Sir Adenia Andron's high-end styles!")
public static NpcStringId EYE_CATCHING_FASHION_IS_A_MUST_IN_A_FESTIVAL_TRY_ON_SIR_ADENIA_ANDRON_S_HIGH_END_STYLES;
- @ClientString(id = 85723, message = "Haha, ha… um, I'll be going now. See you at the fashion show!")
+ @ClientString(id = 85723, message = "Haha, ha... um, I'll be going now. See you at the fashion show!")
public static NpcStringId HAHA_HA_UM_I_LL_BE_GOING_NOW_SEE_YOU_AT_THE_FASHION_SHOW;
@ClientString(id = 85724, message = "Here is a Contender's Mark! Please be sure to attend the Fantasy Isle Festival!")
@@ -9880,13 +9880,13 @@ public class NpcStringId
@ClientString(id = 85727, message = "These contenders are bloodthirsty nothings. No wonder I can't win!")
public static NpcStringId THESE_CONTENDERS_ARE_BLOODTHIRSTY_NOTHINGS_NO_WONDER_I_CAN_T_WIN;
- @ClientString(id = 85728, message = "Hey, this match is a lot like a… wait, no. It can't be…it can't be.")
+ @ClientString(id = 85728, message = "Hey, this match is a lot like a... wait, no. It can't be...it can't be.")
public static NpcStringId HEY_THIS_MATCH_IS_A_LOT_LIKE_A_WAIT_NO_IT_CAN_T_BE_IT_CAN_T_BE;
@ClientString(id = 85729, message = "So you can use the Monster Arena if you have a Contender's Mark, huh?")
public static NpcStringId SO_YOU_CAN_USE_THE_MONSTER_ARENA_IF_YOU_HAVE_A_CONTENDER_S_MARK_HUH;
- @ClientString(id = 85730, message = "Aren't there any cute monsters to look at? These are really not aesthetically appealing…")
+ @ClientString(id = 85730, message = "Aren't there any cute monsters to look at? These are really not aesthetically appealing...")
public static NpcStringId AREN_T_THERE_ANY_CUTE_MONSTERS_TO_LOOK_AT_THESE_ARE_REALLY_NOT_AESTHETICALLY_APPEALING;
@ClientString(id = 85780, message = "Ahh, how long since I last visited Fantasy Isle again?")
@@ -9901,7 +9901,7 @@ public class NpcStringId
@ClientString(id = 85783, message = "New facilities are great and all, but nothing beats the good ol' Block Checkers or Kratei's Cube.")
public static NpcStringId NEW_FACILITIES_ARE_GREAT_AND_ALL_BUT_NOTHING_BEATS_THE_GOOD_OL_BLOCK_CHECKERS_OR_KRATEI_S_CUBE;
- @ClientString(id = 85784, message = "Let's see…where should I start?")
+ @ClientString(id = 85784, message = "Let's see...where should I start?")
public static NpcStringId LET_S_SEE_WHERE_SHOULD_I_START;
@ClientString(id = 85785, message = "Pst. Hey, rumor going around. Is it true that Fantasy Isle is falling on hard times?")
@@ -10069,7 +10069,7 @@ public class NpcStringId
@ClientString(id = 90818, message = "A pumpkin ghost?")
public static NpcStringId A_PUMPKIN_GHOST;
- @ClientString(id = 90819, message = "I'm disappearing… I'll turn into a ghost!")
+ @ClientString(id = 90819, message = "I'm disappearing... I'll turn into a ghost!")
public static NpcStringId I_M_DISAPPEARING_I_LL_TURN_INTO_A_GHOST;
@ClientString(id = 90820, message = "Not my fault if it comes out all in pieces!")
@@ -10096,7 +10096,7 @@ public class NpcStringId
@ClientString(id = 90827, message = "20 seconds left! Hurry!")
public static NpcStringId TWENTY_SECONDS_LEFT_HURRY;
- @ClientString(id = 90828, message = "10 seconds left! 9…8…7…")
+ @ClientString(id = 90828, message = "10 seconds left! 9...8...7...")
public static NpcStringId TEN_SECONDS_LEFT_9_8_7;
@ClientString(id = 90829, message = "If you don't give me Monster Energy, I'll go back in 2 minutes!")
@@ -10261,8 +10261,8 @@ public class NpcStringId
@ClientString(id = 91404, message = "|Lv. 73~75| Red Libra Request - Silent Valley")
public static NpcStringId LV_73_75_RED_LIBRA_REQUEST_SILENT_VALLEY_2;
- @ClientString(id = 91405, message = "Defeat the monsters in the Silent Valley")
- public static NpcStringId DEFEAT_THE_MONSTERS_IN_THE_SILENT_VALLEY;
+ @ClientString(id = 91405, message = "Defeat monsters in the Silent Valley")
+ public static NpcStringId DEFEAT_MONSTERS_IN_THE_SILENT_VALLEY;
@ClientString(id = 91411, message = "73")
public static NpcStringId SEVENTY_THREE;
@@ -10328,7 +10328,7 @@ public class NpcStringId
public static NpcStringId DEFEAT_HUGE_ORC_2;
@ClientString(id = 91711, message = "55")
- public static NpcStringId FIFTY_FIVE_2;
+ public static NpcStringId FISTY_FIVE_2;
@ClientString(id = 91712, message = "Plains of Glory, War-Torn Plains, Silent Valley, Dragon Valley, Tower of Insolence")
public static NpcStringId PLAINS_OF_GLORY_WAR_TORN_PLAINS_SILENT_VALLEY_DRAGON_VALLEY_TOWER_OF_INSOLENCE_2;
@@ -10447,16 +10447,16 @@ public class NpcStringId
@ClientString(id = 92514, message = "Lv. 60-70, meeting requirements of the Aden's Defenders Challenge - A. Plains of Glory and War-Torn Plains")
public static NpcStringId FONT_COLOR_LEVEL_LV_60_70_FONT_MEETING_REQUIREMENTS_OF_THE_FONT_COLOR_LEVEL_ADEN_S_DEFENDERS_CHALLENGE_A_FONT_FONT_COLOR_LEVEL_PLAINS_OF_GLORY_AND_WAR_TORN_PLAINS_FONT;
- @ClientString(id = 92601, message = "|Lv. 70~79| Aden's Defenders Challenge - B")
+ @ClientString(id = 92601, message = "|Lv. 70-79| Aden's Defenders Challenge - B")
public static NpcStringId LV_70_79_ADEN_S_DEFENDERS_CHALLENGE_B;
- @ClientString(id = 92602, message = "|Lv. 70~79| Aden's Defenders Challenge - B (In progress)")
+ @ClientString(id = 92602, message = "|Lv. 70-79| Aden's Defenders Challenge - B (In progress)")
public static NpcStringId LV_70_79_ADEN_S_DEFENDERS_CHALLENGE_B_IN_PROGRESS;
- @ClientString(id = 92603, message = "|Lv. 70~79| Aden's Defenders Challenge - B (Completed)")
+ @ClientString(id = 92603, message = "|Lv. 70-79| Aden's Defenders Challenge - B (Completed)")
public static NpcStringId LV_70_79_ADEN_S_DEFENDERS_CHALLENGE_B_COMPLETED;
- @ClientString(id = 92604, message = "|Lv. 70~79| Aden's Defenders Challenge - B")
+ @ClientString(id = 92604, message = "|Lv. 70-79| Aden's Defenders Challenge - B")
public static NpcStringId LV_70_79_ADEN_S_DEFENDERS_CHALLENGE_B_2;
@ClientString(id = 92605, message = "Kill the monsters in the Silent Valley and Plains of the Lizardmen")
@@ -10543,7 +10543,7 @@ public class NpcStringId
@ClientString(id = 93704, message = "|Lv. 70+| Deton's First Request")
public static NpcStringId LV_70_DETON_S_FIRST_REQUEST_2;
- @ClientString(id = 93705, message = "Defeat monsters")
+ @ClientString(id = 93705, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_6;
@ClientString(id = 93710, message = "Talk to Deton")
@@ -10555,8 +10555,8 @@ public class NpcStringId
@ClientString(id = 93712, message = "Plains of the Lizardmen, Dragon Valley, Sel Mahum Base, Tower of Insolence, Orc Barracks")
public static NpcStringId PLAINS_OF_THE_LIZARDMEN_DRAGON_VALLEY_SEL_MAHUM_BASE_TOWER_OF_INSOLENCE_ORC_BARRACKS;
- @ClientString(id = 93713, message = "Plains of the Lizardmen Tanta LizardmanDragon Valley (west) Cave Servant, Dustwind Gargoyle, ConvictDragon Valley (east) Dragontroop SoldierSel Mahum Base Sel Mahum SniperTower of Insolence Ghost of the Tower, Haughty Judge, Corrupted Warrior, Hallate's Inspector, Platinum Tribe Shaman, Platinum Tribe Archer, Guardian Archangel, Wise Messenger of Insolence, Virtuous Guardian AngelOrc Barracks Turek Orc, Turek Orc Sniper, Turek Orc Elder")
- public static NpcStringId FONT_COLOR_LEVEL_PLAINS_OF_THE_LIZARDMEN_FONT_TANTA_LIZARDMAN_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_FONT_CAVE_SERVANT_DUSTWIND_GARGOYLE_CONVICT_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_FONT_DRAGONTROOP_SOLDIER_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_FONT_SEL_MAHUM_SNIPER_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_FONT_GHOST_OF_THE_TOWER_HAUGHTY_JUDGE_CORRUPTED_WARRIOR_HALLATE_S_INSPECTOR_PLATINUM_TRIBE_SHAMAN_PLATINUM_TRIBE_ARCHER_GUARDIAN_ARCHANGEL_WISE_MESSENGER_OF_INSOLENCE_VIRTUOUS_GUARDIAN_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_FONT_TUREK_ORC_TUREK_ORC_SNIPER_TUREK_ORC_ELDER;
+ @ClientString(id = 93713, message = "Plains of the Lizardmen: Tanta LizardmanDragon Valley (west): Cave Servant, Dustwind Gargoyle, ConvictDragon Valley (east): Dragontroop Soldier, Dragontroop Elite WizardSel Mahum Base: Sel Mahum SniperTower of Insolence: Ghost of the Tower, Haughty Judge, Corrupted Warrior, Hallate's Inspector, Platinum Tribe Shaman, Platinum Tribe Archer, Guardian Archangel, Wise Messenger of Insolence, Virtuous Guardian AngelOrc Barracks: Turek Orc, Turek Orc Sniper, Turek Orc Elder")
+ public static NpcStringId FONT_COLOR_LEVEL_PLAINS_OF_THE_LIZARDMEN_TANTA_LIZARDMAN_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_CAVE_SERVANT_DUSTWIND_GARGOYLE_CONVICT_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_DRAGONTROOP_SOLDIER_DRAGONTROOP_ELITE_WIZARD_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_SEL_MAHUM_SNIPER_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_GHOST_OF_THE_TOWER_HAUGHTY_JUDGE_CORRUPTED_WARRIOR_HALLATE_S_INSPECTOR_PLATINUM_TRIBE_SHAMAN_PLATINUM_TRIBE_ARCHER_GUARDIAN_ARCHANGEL_WISE_MESSENGER_OF_INSOLENCE_VIRTUOUS_GUARDIAN_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_TUREK_ORC_TUREK_ORC_SNIPER_TUREK_ORC_ELDER;
@ClientString(id = 93714, message = "1000")
public static NpcStringId A_HUNDRED0;
@@ -10573,7 +10573,7 @@ public class NpcStringId
@ClientString(id = 93804, message = "|Lv. 70+| Deton's Second Request")
public static NpcStringId LV_70_DETON_S_SECOND_REQUEST_2;
- @ClientString(id = 93805, message = "Defeat monsters")
+ @ClientString(id = 93805, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_7;
@ClientString(id = 93811, message = "Lv. 70+")
@@ -10582,8 +10582,8 @@ public class NpcStringId
@ClientString(id = 93812, message = "Plains of the Lizardmen, Dragon Valley, Sel Mahum Base, Tower of Insolence, Orc Barracks")
public static NpcStringId PLAINS_OF_THE_LIZARDMEN_DRAGON_VALLEY_SEL_MAHUM_BASE_TOWER_OF_INSOLENCE_ORC_BARRACKS_2;
- @ClientString(id = 93813, message = "Plains of the Lizardmen Tanta Lizardman WarriorDragon Valley (west) Cave Servant Warrior, Thunder Wyrm, Cave KeeperDragon Valley (east) Drake MinionSel Mahum Base Sel Mahum Raider, Sel Mahum WizardTower of Insolence Crendion, Corrupted Sage, Hallate's Knight, Platinum Tribe Soldier, Platinum Tribe Gladiator, Guardian Angel, Prime Messenger of Insolence, Messenger ScoutOrc Barracks Turek Orc Marksman, Turek Orc Warrior, Turek Orc Prefect")
- public static NpcStringId FONT_COLOR_LEVEL_PLAINS_OF_THE_LIZARDMEN_FONT_TANTA_LIZARDMAN_WARRIOR_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_FONT_CAVE_SERVANT_WARRIOR_THUNDER_WYRM_CAVE_KEEPER_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_FONT_DRAKE_MINION_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_FONT_SEL_MAHUM_RAIDER_SEL_MAHUM_WIZARD_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_FONT_CRENDION_CORRUPTED_SAGE_HALLATE_S_KNIGHT_PLATINUM_TRIBE_SOLDIER_PLATINUM_TRIBE_GLADIATOR_GUARDIAN_ANGEL_PRIME_MESSENGER_OF_INSOLENCE_MESSENGER_SCOUT_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_FONT_TUREK_ORC_MARKSMAN_TUREK_ORC_WARRIOR_TUREK_ORC_PREFECT;
+ @ClientString(id = 93813, message = "Plains of the Lizardmen: Tanta Lizardman WarriorDragon Valley (west): Cave Servant Warrior, Thunder Wyrm, Cave KeeperDragon Valley (east): Drake MinionSel Mahum Base: Sel Mahum Raider, Sel Mahum WizardTower of Insolence: Crendion, Corrupted Sage, Hallate's Knight, Platinum Tribe Soldier, Platinum Tribe Gladiator, Guardian Angel, Prime Messenger of Insolence, Messenger ScoutOrc Barracks: Turek Orc Marksman, Turek Orc Warrior, Turek Orc Prefect")
+ public static NpcStringId FONT_COLOR_LEVEL_PLAINS_OF_THE_LIZARDMEN_TANTA_LIZARDMAN_WARRIOR_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_CAVE_SERVANT_WARRIOR_THUNDER_WYRM_CAVE_KEEPER_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_DRAKE_MINION_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_SEL_MAHUM_RAIDER_SEL_MAHUM_WIZARD_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_CRENDION_CORRUPTED_SAGE_HALLATE_S_KNIGHT_PLATINUM_TRIBE_SOLDIER_PLATINUM_TRIBE_GLADIATOR_GUARDIAN_ANGEL_PRIME_MESSENGER_OF_INSOLENCE_MESSENGER_SCOUT_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_TUREK_ORC_MARKSMAN_TUREK_ORC_WARRIOR_TUREK_ORC_PREFECT;
@ClientString(id = 93814, message = "1000")
public static NpcStringId A_HUNDRED0_2;
@@ -10600,7 +10600,7 @@ public class NpcStringId
@ClientString(id = 93904, message = "|Lv. 70+| Deton's Third Request")
public static NpcStringId LV_70_DETON_S_THIRD_REQUEST_2;
- @ClientString(id = 93905, message = "Defeat monsters")
+ @ClientString(id = 93905, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_8;
@ClientString(id = 93911, message = "Lv. 70+")
@@ -10609,8 +10609,8 @@ public class NpcStringId
@ClientString(id = 93912, message = "Dragon Valley, Sel Mahum Base, Tower of Insolence, Orc Barracks")
public static NpcStringId DRAGON_VALLEY_SEL_MAHUM_BASE_TOWER_OF_INSOLENCE_ORC_BARRACKS;
- @ClientString(id = 93913, message = "Dragon Valley (west) Cave Servant Captain, Maluk Succubus, Gargoyle HunterDragon Valley (east) Dragontroop Lancer, Dragontroop MinionSel Mahum Base Sel Mahum Mage, Sel Mahum Knight, Sel Mahum FootmanTower of Insolence Hound of Destruction, Archer of Abyss, Hound of Grief, Hallate's Maid, Erin Ediunce, Platinum Tribe Knight, Platinum Tribe Officer, Platinum Tribe Archer, Platinum Tribe Prefect, Guardian Angel Messenger, Guiding Angel Messenger, Angel Messenger of Insolence, Mighty Messenger of Insolence, Messenger Commander, Messenger Judge, Seal Angel, Seal ArchangelOrc Barracks Turek Orc Footman, Kerr, Turek Orc Elite, Turek")
- public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_FONT_CAVE_SERVANT_CAPTAIN_MALUK_SUCCUBUS_GARGOYLE_HUNTER_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_FONT_DRAGONTROOP_LANCER_DRAGONTROOP_MINION_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_FONT_SEL_MAHUM_MAGE_SEL_MAHUM_KNIGHT_SEL_MAHUM_FOOTMAN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_FONT_HOUND_OF_DESTRUCTION_ARCHER_OF_ABYSS_HOUND_OF_GRIEF_HALLATE_S_MAID_ERIN_EDIUNCE_PLATINUM_TRIBE_KNIGHT_PLATINUM_TRIBE_OFFICER_PLATINUM_TRIBE_ARCHER_PLATINUM_TRIBE_PREFECT_GUARDIAN_ANGEL_MESSENGER_GUIDING_ANGEL_MESSENGER_ANGEL_MESSENGER_OF_INSOLENCE_MIGHTY_MESSENGER_OF_INSOLENCE_MESSENGER_COMMANDER_MESSENGER_JUDGE_SEAL_ANGEL_SEAL_ARCHANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_FONT_TUREK_ORC_FOOTMAN_KERR_TUREK_ORC_ELITE_TUREK;
+ @ClientString(id = 93913, message = "Dragon Valley (west): Cave Servant Captain, Maluk Succubus, Gargoyle HunterDragon Valley (east): Dragontroop Lancer, Dragontroop MinionSel Mahum Base: Sel Mahum Mage, Sel Mahum Knight, Sel Mahum FootmanTower of Insolence: Hound of Destruction, Archer of Abyss, Hound of Grief, Hallate's Maid, Erin Ediunce, Platinum Tribe Knight, Platinum Tribe Officer, Platinum Tribe Archer, Platinum Tribe Prefect, Guardian Angel Messenger, Guiding Angel Messenger, Angel Messenger of Insolence, Mighty Messenger of Insolence, Messenger Commander, Messenger Judge, Sealed Angel, Sealed ArchangelOrc Barracks: Turek Orc Footman, Kerr, Turek Orc Elite, Turek")
+ public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_CAVE_SERVANT_CAPTAIN_MALUK_SUCCUBUS_GARGOYLE_HUNTER_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_DRAGONTROOP_LANCER_DRAGONTROOP_MINION_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_SEL_MAHUM_MAGE_SEL_MAHUM_KNIGHT_SEL_MAHUM_FOOTMAN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_HOUND_OF_DESTRUCTION_ARCHER_OF_ABYSS_HOUND_OF_GRIEF_HALLATE_S_MAID_ERIN_EDIUNCE_PLATINUM_TRIBE_KNIGHT_PLATINUM_TRIBE_OFFICER_PLATINUM_TRIBE_ARCHER_PLATINUM_TRIBE_PREFECT_GUARDIAN_ANGEL_MESSENGER_GUIDING_ANGEL_MESSENGER_ANGEL_MESSENGER_OF_INSOLENCE_MIGHTY_MESSENGER_OF_INSOLENCE_MESSENGER_COMMANDER_MESSENGER_JUDGE_SEALED_ANGEL_SEALED_ARCHANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_TUREK_ORC_FOOTMAN_KERR_TUREK_ORC_ELITE_TUREK;
@ClientString(id = 93914, message = "2000")
public static NpcStringId TWO_THOUSAND;
@@ -10627,7 +10627,7 @@ public class NpcStringId
@ClientString(id = 94004, message = "|Lv. 70+| Deton's Fourth Request")
public static NpcStringId LV_70_DETON_S_FOURTH_REQUEST_2;
- @ClientString(id = 94005, message = "Defeat monsters")
+ @ClientString(id = 94005, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_9;
@ClientString(id = 94011, message = "Lv. 70+")
@@ -10636,8 +10636,8 @@ public class NpcStringId
@ClientString(id = 94012, message = "Dragon Valley, Sel Mahum Base, Tower of Insolence, Orc Barracks")
public static NpcStringId DRAGON_VALLEY_SEL_MAHUM_BASE_TOWER_OF_INSOLENCE_ORC_BARRACKS_2;
- @ClientString(id = 94013, message = "Dragon Valley (west) Royal Cave Servant, Cave Maiden, Blood QueenDragon Valley (east) Dragontroop WizardSel Mahum Base Sel Mahum Thief, Sel Mahum BowmanTower of Insolence Corrupted Ghost, Hallate's Commander, Platinum Tribe Shaman, Platinum Tribe Warrior, Guardian Archangel, Wise Messenger of Insolence, Virtuous Guardian Angel, Seal Guardian AngelOrc Barracks Turek Orc, Turek Orc Skirmisher")
- public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_FONT_ROYAL_CAVE_SERVANT_CAVE_MAIDEN_BLOOD_QUEEN_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_FONT_DRAGONTROOP_WIZARD_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_FONT_SEL_MAHUM_THIEF_SEL_MAHUM_BOWMAN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_FONT_CORRUPTED_GHOST_HALLATE_S_COMMANDER_PLATINUM_TRIBE_SHAMAN_PLATINUM_TRIBE_WARRIOR_GUARDIAN_ARCHANGEL_WISE_MESSENGER_OF_INSOLENCE_VIRTUOUS_GUARDIAN_ANGEL_SEAL_GUARDIAN_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_FONT_TUREK_ORC_TUREK_ORC_SKIRMISHER;
+ @ClientString(id = 94013, message = "Dragon Valley (west): Royal Cave Servant, Cave Maiden, Blood QueenDragon Valley (east): Dragontroop WizardSel Mahum Base: Sel Mahum Thief, Sel Mahum BowmanTower of Insolence: Corrupted Ghost, Hallate's Commander, Platinum Tribe Shaman, Platinum Tribe Warrior, Guardian Archangel, Wise Messenger of Insolence, Virtuous Guardian Angel, Sealed Guardian AngelOrc Barracks: Turek Orc, Turek Orc Skirmisher")
+ public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_ROYAL_CAVE_SERVANT_CAVE_MAIDEN_BLOOD_QUEEN_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_DRAGONTROOP_WIZARD_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_SEL_MAHUM_THIEF_SEL_MAHUM_BOWMAN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_CORRUPTED_GHOST_HALLATE_S_COMMANDER_PLATINUM_TRIBE_SHAMAN_PLATINUM_TRIBE_WARRIOR_GUARDIAN_ARCHANGEL_WISE_MESSENGER_OF_INSOLENCE_VIRTUOUS_GUARDIAN_ANGEL_SEALED_GUARDIAN_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_TUREK_ORC_TUREK_ORC_SKIRMISHER;
@ClientString(id = 94014, message = "1000")
public static NpcStringId A_HUNDRED0_3;
@@ -10654,7 +10654,7 @@ public class NpcStringId
@ClientString(id = 94104, message = "|Lv. 70+| Deton's Fifth Request")
public static NpcStringId LV_70_DETON_S_FIFTH_REQUEST_2;
- @ClientString(id = 94105, message = "Defeat monsters")
+ @ClientString(id = 94105, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_10;
@ClientString(id = 94111, message = "Lv. 70+")
@@ -10663,8 +10663,8 @@ public class NpcStringId
@ClientString(id = 94112, message = "Dragon Valley, Sel Mahum Base, Tower of Insolence, Orc Barracks")
public static NpcStringId DRAGON_VALLEY_SEL_MAHUM_BASE_TOWER_OF_INSOLENCE_ORC_BARRACKS_3;
- @ClientString(id = 94113, message = "Dragon Valley (west) Headless Knight, Drake, Cave BansheeDragon Valley (east) Mutated DrakeSel Mahum Base Sel Mahum Sniper, Sel Mahum WizardTower of Insolence Hallate's Inspector, Platinum Tribe Guard, Platinum Tribe Elite Soldier, Guardian Angel Messenger, Angel Messenger of Insolence, Messenger Commander, Seal AngelOrc Barracks Turek Orc Warrior, Turek Orc Shaman, Turek Orc Sniper, Turek Orc Prefect")
- public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_FONT_HEADLESS_KNIGHT_DRAKE_CAVE_BANSHEE_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_FONT_MUTATED_DRAKE_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_FONT_SEL_MAHUM_SNIPER_SEL_MAHUM_WIZARD_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_FONT_HALLATE_S_INSPECTOR_PLATINUM_TRIBE_GUARD_PLATINUM_TRIBE_ELITE_SOLDIER_GUARDIAN_ANGEL_MESSENGER_ANGEL_MESSENGER_OF_INSOLENCE_MESSENGER_COMMANDER_SEAL_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_FONT_TUREK_ORC_WARRIOR_TUREK_ORC_SHAMAN_TUREK_ORC_SNIPER_TUREK_ORC_PREFECT;
+ @ClientString(id = 94113, message = "Dragon Valley (west): Headless Knight, Drake, Cave BansheeDragon Valley (east): Mutated DrakeSel Mahum Base: Sel Mahum Sniper, Sel Mahum WizardTower of Insolence: Hallate's Inspector, Platinum Tribe Guard, Platinum Tribe Elite Soldier, Guardian Angel Messenger, Angel Messenger of Insolence, Messenger Commander, Sealed AngelOrc Barracks: Turek Orc Warrior, Turek Orc Shaman, Turek Orc Sniper, Turek Orc Prefect")
+ public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_WEST_HEADLESS_KNIGHT_DRAKE_CAVE_BANSHEE_BR1_FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_MUTATED_DRAKE_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_SEL_MAHUM_SNIPER_SEL_MAHUM_WIZARD_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_HALLATE_S_INSPECTOR_PLATINUM_TRIBE_GUARD_PLATINUM_TRIBE_ELITE_SOLDIER_GUARDIAN_ANGEL_MESSENGER_ANGEL_MESSENGER_OF_INSOLENCE_MESSENGER_COMMANDER_SEALED_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_TUREK_ORC_WARRIOR_TUREK_ORC_SHAMAN_TUREK_ORC_SNIPER_TUREK_ORC_PREFECT;
@ClientString(id = 94114, message = "1000")
public static NpcStringId A_HUNDRED0_4;
@@ -10681,7 +10681,7 @@ public class NpcStringId
@ClientString(id = 94204, message = "|Lv. 70+| Deton's Sixth Request")
public static NpcStringId LV_70_DETON_S_SIXTH_REQUEST_2;
- @ClientString(id = 94205, message = "Defeat monsters")
+ @ClientString(id = 94205, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_11;
@ClientString(id = 94211, message = "Lv. 70+")
@@ -10690,8 +10690,8 @@ public class NpcStringId
@ClientString(id = 94212, message = "Dragon Valley, Sel Mahum Base, Tower of Insolence, Orc Barracks")
public static NpcStringId DRAGON_VALLEY_SEL_MAHUM_BASE_TOWER_OF_INSOLENCE_ORC_BARRACKS_4;
- @ClientString(id = 94213, message = "Dragon Valley (east) Dragontroop Berserker, Drake MinionSel Mahum Base Sel Mahum Raider, Sel Mahum Berserker, Sel Mahum Knight, Sel Mahum BowmanTower of Insolence Platinum Tribe Soldier, Platinum Tribe Officer, Platinum Tribe Warrior, Platinum Tribe Prefect, Guardian Angel, Guiding Angel Messenger, Prime Messenger of Insolence, Mighty Messenger of Insolence, Messenger Scout, Messenger Judge, Seal Guardian Angel, Seal ArchangelOrc Barracks Turek Orc Footman, Kerr, Turek Orc Skirmisher, Turek")
- public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_FONT_DRAGONTROOP_BERSERKER_DRAKE_MINION_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_FONT_SEL_MAHUM_RAIDER_SEL_MAHUM_BERSERKER_SEL_MAHUM_KNIGHT_SEL_MAHUM_BOWMAN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_FONT_PLATINUM_TRIBE_SOLDIER_PLATINUM_TRIBE_OFFICER_PLATINUM_TRIBE_WARRIOR_PLATINUM_TRIBE_PREFECT_GUARDIAN_ANGEL_GUIDING_ANGEL_MESSENGER_PRIME_MESSENGER_OF_INSOLENCE_MIGHTY_MESSENGER_OF_INSOLENCE_MESSENGER_SCOUT_MESSENGER_JUDGE_SEAL_GUARDIAN_ANGEL_SEAL_ARCHANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_FONT_TUREK_ORC_FOOTMAN_KERR_TUREK_ORC_SKIRMISHER_TUREK;
+ @ClientString(id = 94213, message = "Dragon Valley (east): Dragontroop Berserker, Drake MinionSel Mahum Base: Sel Mahum Raider, Sel Mahum Berserker, Sel Mahum Knight, Sel Mahum BowmanTower of Insolence: Platinum Tribe Soldier, Platinum Tribe Officer, Platinum Tribe Warrior, Platinum Tribe Prefect, Guardian Angel, Guiding Angel Messenger, Prime Messenger of Insolence, Mighty Messenger of Insolence, Messenger Scout, Messenger Judge, Sealed Guardian Angel, Sealed ArchangelOrc Barracks: Turek Orc Footman, Kerr, Turek Orc Skirmisher, Turek")
+ public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_DRAGONTROOP_BERSERKER_DRAKE_MINION_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_SEL_MAHUM_RAIDER_SEL_MAHUM_BERSERKER_SEL_MAHUM_KNIGHT_SEL_MAHUM_BOWMAN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_PLATINUM_TRIBE_SOLDIER_PLATINUM_TRIBE_OFFICER_PLATINUM_TRIBE_WARRIOR_PLATINUM_TRIBE_PREFECT_GUARDIAN_ANGEL_GUIDING_ANGEL_MESSENGER_PRIME_MESSENGER_OF_INSOLENCE_MIGHTY_MESSENGER_OF_INSOLENCE_MESSENGER_SCOUT_MESSENGER_JUDGE_SEALED_GUARDIAN_ANGEL_SEALED_ARCHANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_TUREK_ORC_FOOTMAN_KERR_TUREK_ORC_SKIRMISHER_TUREK;
@ClientString(id = 94214, message = "2000")
public static NpcStringId TWO_THOUSAND_2;
@@ -10708,7 +10708,7 @@ public class NpcStringId
@ClientString(id = 94304, message = "|Lv. 70+| Deton's Seventh Request")
public static NpcStringId LV_70_DETON_S_SEVENTH_REQUEST_2;
- @ClientString(id = 94305, message = "Defeat monsters")
+ @ClientString(id = 94305, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_12;
@ClientString(id = 94311, message = "Lv. 70+")
@@ -10717,8 +10717,8 @@ public class NpcStringId
@ClientString(id = 94312, message = "Dragon Valley, Sel Mahum Base, Tower of Insolence, Orc Barracks")
public static NpcStringId DRAGON_VALLEY_SEL_MAHUM_BASE_TOWER_OF_INSOLENCE_ORC_BARRACKS_5;
- @ClientString(id = 94313, message = "Dragon Valley (east) Dragontroop Elite WizardSel Mahum Base Sel Mahum Footman, Sel Mahum Escort CaptainTower of Insolence Guardian Archangel, Wise Messenger of Insolence, Virtuous Guardian Angel, Seal AngelOrc Archer Turek Orc Marksman, Turek Orc Shaman, Turek Orc Sniper, Turek Orc Elder")
- public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_FONT_DRAGONTROOP_ELITE_WIZARD_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_FONT_SEL_MAHUM_FOOTMAN_SEL_MAHUM_ESCORT_CAPTAIN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_FONT_GUARDIAN_ARCHANGEL_WISE_MESSENGER_OF_INSOLENCE_VIRTUOUS_GUARDIAN_ANGEL_SEAL_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_ARCHER_FONT_TUREK_ORC_MARKSMAN_TUREK_ORC_SHAMAN_TUREK_ORC_SNIPER_TUREK_ORC_ELDER;
+ @ClientString(id = 94313, message = "Dragon Valley (east): Dragontroop Elite WizardSel Mahum Base: Sel Mahum Footman, Sel Mahum Escort CaptainTower of Insolence: Guardian Archangel, Wise Messenger of Insolence, Virtuous Guardian Angel, Sealed AngelOrc Barracks: Turek Orc Marksman, Turek Orc Shaman, Turek Orc Sniper, Turek Orc Elder")
+ public static NpcStringId FONT_COLOR_LEVEL_DRAGON_VALLEY_EAST_DRAGONTROOP_ELITE_WIZARD_BR1_FONT_COLOR_LEVEL_SEL_MAHUM_BASE_SEL_MAHUM_FOOTMAN_SEL_MAHUM_ESCORT_CAPTAIN_BR1_FONT_COLOR_LEVEL_TOWER_OF_INSOLENCE_GUARDIAN_ARCHANGEL_WISE_MESSENGER_OF_INSOLENCE_VIRTUOUS_GUARDIAN_ANGEL_SEALED_ANGEL_BR1_FONT_COLOR_LEVEL_ORC_BARRACKS_TUREK_ORC_MARKSMAN_TUREK_ORC_SHAMAN_TUREK_ORC_SNIPER_TUREK_ORC_ELDER;
@ClientString(id = 94314, message = "1000")
public static NpcStringId A_HUNDRED0_5;
@@ -10735,7 +10735,7 @@ public class NpcStringId
@ClientString(id = 94404, message = "|Lv. 70+| Deton's Eighth Request")
public static NpcStringId LV_70_DETON_S_EIGHTH_REQUEST_2;
- @ClientString(id = 94405, message = "Defeat monsters")
+ @ClientString(id = 94405, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_13;
@ClientString(id = 94411, message = "Lv. 70+")
@@ -10762,7 +10762,7 @@ public class NpcStringId
@ClientString(id = 94504, message = "|Lv. 70+| Deton's Ninth Request")
public static NpcStringId LV_70_DETON_S_NINTH_REQUEST_2;
- @ClientString(id = 94505, message = "Defeat monsters")
+ @ClientString(id = 94505, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_14;
@ClientString(id = 94511, message = "Lv. 70+")
@@ -10789,7 +10789,7 @@ public class NpcStringId
@ClientString(id = 94604, message = "|Lv. 70+| Deton's Tenth Request")
public static NpcStringId LV_70_DETON_S_TENTH_REQUEST_2;
- @ClientString(id = 94605, message = "Defeat monsters")
+ @ClientString(id = 94605, message = "Defeat monsters ")
public static NpcStringId DEFEAT_MONSTERS_15;
@ClientString(id = 94611, message = "Lv. 70+")
@@ -10828,7 +10828,7 @@ public class NpcStringId
@ClientString(id = 99701, message = "Ta-da! Here I am!")
public static NpcStringId TA_DA_HERE_I_AM;
- @ClientString(id = 99702, message = "What are you looking at?")
+ @ClientString(id = 99702, message = "What are you looking at? ")
public static NpcStringId WHAT_ARE_YOU_LOOKING_AT;
@ClientString(id = 99703, message = "If you give me nectar, this little Squash will grow up quickly!")
@@ -10837,7 +10837,7 @@ public class NpcStringId
@ClientString(id = 99704, message = "Are you my mommy?")
public static NpcStringId ARE_YOU_MY_MOMMY;
- @ClientString(id = 99705, message = "Fancy meeting you here!")
+ @ClientString(id = 99705, message = "Fancy meeting you here! ")
public static NpcStringId FANCY_MEETING_YOU_HERE;
@ClientString(id = 99706, message = "Are you afraid of the big-bad Wintermlon?")
@@ -10876,7 +10876,7 @@ public class NpcStringId
@ClientString(id = 99717, message = "If you let me go, I'll be your best friend.")
public static NpcStringId IF_YOU_LET_ME_GO_I_LL_BE_YOUR_BEST_FRIEND;
- @ClientString(id = 99718, message = "Fine!")
+ @ClientString(id = 99718, message = "Fine! ")
public static NpcStringId FINE;
@ClientString(id = 99719, message = "Good job! Now what are you going to do?")
@@ -10924,10 +10924,10 @@ public class NpcStringId
@ClientString(id = 99733, message = "I'm not fully grown yet! Oh well, do what you will. I'll fade away without nectar anyway!")
public static NpcStringId I_M_NOT_FULLY_GROWN_YET_OH_WELL_DO_WHAT_YOU_WILL_I_LL_FADE_AWAY_WITHOUT_NECTAR_ANYWAY;
- @ClientString(id = 99734, message = "Go ahead and hit me again. It won't do you any good!")
+ @ClientString(id = 99734, message = "Go ahead and hit me again. It won't do you any good! ")
public static NpcStringId GO_AHEAD_AND_HIT_ME_AGAIN_IT_WON_T_DO_YOU_ANY_GOOD;
- @ClientString(id = 99735, message = "Woe is me! I'm wilting!")
+ @ClientString(id = 99735, message = "Woe is me! I'm wilting! ")
public static NpcStringId WOE_IS_ME_I_M_WILTING;
@ClientString(id = 99736, message = "I'm not fully grown yet! How about some nectar to ease my pain?")
@@ -11026,7 +11026,7 @@ public class NpcStringId
@ClientString(id = 99767, message = "Only musical instruments can hurt me! Nothing else!")
public static NpcStringId ONLY_MUSICAL_INSTRUMENTS_CAN_HURT_ME_NOTHING_ELSE;
- @ClientString(id = 99768, message = "Your skills are impressive, but sadly, useless...")
+ @ClientString(id = 99768, message = "Your skills are impressive, but sadly, useless... ")
public static NpcStringId YOUR_SKILLS_ARE_IMPRESSIVE_BUT_SADLY_USELESS;
@ClientString(id = 99769, message = "Catch a Chrono for me please.")
@@ -11077,7 +11077,7 @@ public class NpcStringId
@ClientString(id = 99784, message = "Try harder or I'm out of here!")
public static NpcStringId TRY_HARDER_OR_I_M_OUT_OF_HERE;
- @ClientString(id = 99785, message = "I'm tougher than I look!")
+ @ClientString(id = 99785, message = "I'm tougher than I look! ")
public static NpcStringId I_M_TOUGHER_THAN_I_LOOK;
@ClientString(id = 99786, message = "Good strike!")
@@ -11284,7 +11284,7 @@ public class NpcStringId
@ClientString(id = 104004, message = "|Lv. 15~20| Poison Extraction")
public static NpcStringId LV_15_20_POISON_EXTRACTION_2;
- @ClientString(id = 104601, message = "|Lv.50+| The Blue Hawk's Quest")
+ @ClientString(id = 104601, message = "|Lv.50+| The Blue Hawk's Quest ")
public static NpcStringId LV_50_THE_BLUE_HAWK_S_QUEST;
@ClientString(id = 104602, message = "|Lv.50+| The Blue Hawk's Quest (In progress)")
@@ -11293,11 +11293,11 @@ public class NpcStringId
@ClientString(id = 104603, message = "|Lv.50+| The Blue Hawk's Quest (Completed)")
public static NpcStringId LV_50_THE_BLUE_HAWK_S_QUEST_COMPLETED;
- @ClientString(id = 104604, message = "|Lv.50~| The Blue Hawk's Quest")
+ @ClientString(id = 104604, message = "|Lv.50~| The Blue Hawk's Quest ")
public static NpcStringId LV_50_THE_BLUE_HAWK_S_QUEST_2;
- @ClientString(id = 104605, message = "Exploration of Primeval Isle")
- public static NpcStringId EXPLORATION_OF_PRIMEVAL_ISLE;
+ @ClientString(id = 104605, message = "Explore Primeval Isle")
+ public static NpcStringId EXPLORE_PRIMEVAL_ISLE;
@ClientString(id = 104606, message = "Go to Kairen")
public static NpcStringId GO_TO_KAIREN;
@@ -11305,17 +11305,77 @@ public class NpcStringId
@ClientString(id = 104607, message = "50")
public static NpcStringId FIFTY_3;
- @ClientString(id = 104608, message = "Primeval Isle")
+ @ClientString(id = 104608, message = "Primeval Isle ")
public static NpcStringId PRIMEVAL_ISLE;
+ @ClientString(id = 525701, message = "|Lv. 60+| Torn Map Piece - Gludio")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_GLUDIO;
+
+ @ClientString(id = 525702, message = "|Lv. 60+| Torn Map Piece - Gludio (In progress)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_GLUDIO_IN_PROGRESS;
+
+ @ClientString(id = 525703, message = "|Lv. 60+| Torn Map Piece - Gludio (Completed)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_GLUDIO_COMPLETED;
+
+ @ClientString(id = 525704, message = "|Lv. 60+| Torn Map Piece - Gludio")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_GLUDIO_2;
+
+ @ClientString(id = 525705, message = "Answer correctly to the question.")
+ public static NpcStringId ANSWER_CORRECTLY_TO_THE_QUESTION;
+
+ @ClientString(id = 525801, message = "|Lv. 60+| Torn Map Piece - Aden Castle")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ADEN_CASTLE;
+
+ @ClientString(id = 525802, message = "|Lv. 60+| Torn Map Piece - Aden Castle (In progress)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ADEN_CASTLE_IN_PROGRESS;
+
+ @ClientString(id = 525803, message = "|Lv. 60+| Torn Map Piece - Aden Castle (Completed)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ADEN_CASTLE_COMPLETED;
+
+ @ClientString(id = 525804, message = "|Lv. 60+| Torn Map Piece - Aden Castle")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ADEN_CASTLE_2;
+
+ @ClientString(id = 525805, message = "Answer correctly to the question.")
+ public static NpcStringId ANSWER_CORRECTLY_TO_THE_QUESTION_2;
+
+ @ClientString(id = 525901, message = "|Lv. 60+| Torn Map Piece - Antharas' Nest")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ANTHARAS_NEST;
+
+ @ClientString(id = 525902, message = "|Lv. 60+| Torn Map Piece - Antharas' Nest (In progress)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ANTHARAS_NEST_IN_PROGRESS;
+
+ @ClientString(id = 525903, message = "|Lv. 60+| Torn Map Piece - Antharas' Nest (Completed)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ANTHARAS_NEST_COMPLETED;
+
+ @ClientString(id = 525904, message = "|Lv. 60+| Torn Map Piece - Antharas' Nest")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_ANTHARAS_NEST_2;
+
+ @ClientString(id = 525905, message = "Answer correctly to the question.")
+ public static NpcStringId ANSWER_CORRECTLY_TO_THE_QUESTION_3;
+
+ @ClientString(id = 526001, message = "|Lv. 60+| Torn Map Piece - Ivory Tower")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_IVORY_TOWER;
+
+ @ClientString(id = 526002, message = "|Lv. 60+| Torn Map Piece - Ivory Tower (In progress)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_IVORY_TOWER_IN_PROGRESS;
+
+ @ClientString(id = 526003, message = "|Lv. 60+| Torn Map Piece - Ivory Tower (Completed)")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_IVORY_TOWER_COMPLETED;
+
+ @ClientString(id = 526004, message = "|Lv. 60+| Torn Map Piece - Ivory Tower")
+ public static NpcStringId LV_60_TORN_MAP_PIECE_IVORY_TOWER_2;
+
+ @ClientString(id = 526005, message = "Answer correctly to the question.")
+ public static NpcStringId ANSWER_CORRECTLY_TO_THE_QUESTION_4;
+
@ClientString(id = 526701, message = "Journey to Gracia")
public static NpcStringId JOURNEY_TO_GRACIA;
@ClientString(id = 526702, message = "Journey to Gracia (In progress)")
public static NpcStringId JOURNEY_TO_GRACIA_IN_PROGRESS;
- @ClientString(id = 526703, message = "Journey to Gracia (Done)")
- public static NpcStringId JOURNEY_TO_GRACIA_DONE;
+ @ClientString(id = 526703, message = "Journey to Gracia (Completed)")
+ public static NpcStringId JOURNEY_TO_GRACIA_COMPLETED;
@ClientString(id = 526704, message = "Journey to Gracia")
public static NpcStringId JOURNEY_TO_GRACIA_2;
@@ -11326,8 +11386,8 @@ public class NpcStringId
@ClientString(id = 526802, message = "To the Seed of Infinity (In progress)")
public static NpcStringId TO_THE_SEED_OF_INFINITY_IN_PROGRESS;
- @ClientString(id = 526803, message = "To the Seed of Infinity (Done)")
- public static NpcStringId TO_THE_SEED_OF_INFINITY_DONE;
+ @ClientString(id = 526803, message = "To the Seed of Infinity (Completed)")
+ public static NpcStringId TO_THE_SEED_OF_INFINITY_COMPLETED;
@ClientString(id = 526804, message = "To the Seed of Infinity")
public static NpcStringId TO_THE_SEED_OF_INFINITY_2;
@@ -11338,47 +11398,47 @@ public class NpcStringId
@ClientString(id = 526902, message = "To the Seed of Destruction (In progress)")
public static NpcStringId TO_THE_SEED_OF_DESTRUCTION_IN_PROGRESS;
- @ClientString(id = 526903, message = "To the Seed of Destruction (Done)")
- public static NpcStringId TO_THE_SEED_OF_DESTRUCTION_DONE;
+ @ClientString(id = 526903, message = "To the Seed of Destruction (Completed)")
+ public static NpcStringId TO_THE_SEED_OF_DESTRUCTION_COMPLETED;
@ClientString(id = 526904, message = "To the Seed of Destruction")
public static NpcStringId TO_THE_SEED_OF_DESTRUCTION_2;
- @ClientString(id = 527001, message = "Birth of the Seed")
- public static NpcStringId BIRTH_OF_THE_SEED;
+ @ClientString(id = 527001, message = "Investigating the Seed")
+ public static NpcStringId INVESTIGATING_THE_SEED;
- @ClientString(id = 527002, message = "Birth of the Seed (In progress)")
- public static NpcStringId BIRTH_OF_THE_SEED_IN_PROGRESS;
+ @ClientString(id = 527002, message = "Investigating the Seed (In progress)")
+ public static NpcStringId INVESTIGATING_THE_SEED_IN_PROGRESS;
- @ClientString(id = 527003, message = "Birth of the Seed (Done)")
- public static NpcStringId BIRTH_OF_THE_SEED_DONE;
+ @ClientString(id = 527003, message = "Investigating the Seed (Completed)")
+ public static NpcStringId INVESTIGATING_THE_SEED_COMPLETED;
- @ClientString(id = 527004, message = "Birth of the Seed")
- public static NpcStringId BIRTH_OF_THE_SEED_2;
+ @ClientString(id = 527004, message = "Investigating the Seed")
+ public static NpcStringId INVESTIGATING_THE_SEED_2;
- @ClientString(id = 527101, message = "The Enveloping Darkness")
- public static NpcStringId THE_ENVELOPING_DARKNESS;
+ @ClientString(id = 527101, message = "Impending Darkness")
+ public static NpcStringId IMPENDING_DARKNESS;
- @ClientString(id = 527102, message = "The Enveloping Darkness (In progress)")
- public static NpcStringId THE_ENVELOPING_DARKNESS_IN_PROGRESS;
+ @ClientString(id = 527102, message = "Impending Darkness (In progress)")
+ public static NpcStringId IMPENDING_DARKNESS_IN_PROGRESS;
- @ClientString(id = 527103, message = "The Enveloping Darkness (Done)")
- public static NpcStringId THE_ENVELOPING_DARKNESS_DONE;
+ @ClientString(id = 527103, message = "Impending Darkness (Completed)")
+ public static NpcStringId IMPENDING_DARKNESS_COMPLETED;
- @ClientString(id = 527104, message = "The Enveloping Darkness")
- public static NpcStringId THE_ENVELOPING_DARKNESS_2;
+ @ClientString(id = 527104, message = "Impending Darkness")
+ public static NpcStringId IMPENDING_DARKNESS_2;
- @ClientString(id = 527201, message = "Light Fragment")
- public static NpcStringId LIGHT_FRAGMENT;
+ @ClientString(id = 527201, message = "Light Shard")
+ public static NpcStringId LIGHT_SHARD;
- @ClientString(id = 527202, message = "Light Fragment (In progress)")
- public static NpcStringId LIGHT_FRAGMENT_IN_PROGRESS;
+ @ClientString(id = 527202, message = "Light Shard (In progress)")
+ public static NpcStringId LIGHT_SHARD_IN_PROGRESS;
- @ClientString(id = 527203, message = "Light Fragment (Done)")
- public static NpcStringId LIGHT_FRAGMENT_DONE;
+ @ClientString(id = 527203, message = "Light Shard (Completed)")
+ public static NpcStringId LIGHT_SHARD_COMPLETED;
- @ClientString(id = 527204, message = "Light Fragment")
- public static NpcStringId LIGHT_FRAGMENT_2;
+ @ClientString(id = 527204, message = "Light Shard")
+ public static NpcStringId LIGHT_SHARD_2;
@ClientString(id = 527301, message = "|Lv. 75-99| Good Day to Fly")
public static NpcStringId LV_75_99_GOOD_DAY_TO_FLY;
@@ -11587,7 +11647,7 @@ public class NpcStringId
@ClientString(id = 528904, message = "|Lv. 82-99| Fade to Black")
public static NpcStringId LV_82_99_FADE_TO_BLACK_2;
- @ClientString(id = 529001, message = "|Lv. 20~25| A Trip Begins")
+ @ClientString(id = 529001, message = "|Lv. 20-25| A Trip Begins")
public static NpcStringId LV_20_25_A_TRIP_BEGINS;
@ClientString(id = 529002, message = "|Lv. 20-25| A Trip Begins (In progress)")
@@ -11596,7 +11656,7 @@ public class NpcStringId
@ClientString(id = 529003, message = "|Lv. 20-25| A Trip Begins (Completed)")
public static NpcStringId LV_20_25_A_TRIP_BEGINS_COMPLETED;
- @ClientString(id = 529004, message = "|Lv. 20~25| A Trip Begins")
+ @ClientString(id = 529004, message = "|Lv. 20-25| A Trip Begins")
public static NpcStringId LV_20_25_A_TRIP_BEGINS_2;
@ClientString(id = 529005, message = "Gludio Castle, Bella")
@@ -11611,7 +11671,7 @@ public class NpcStringId
@ClientString(id = 529011, message = "Speak to Bathis")
public static NpcStringId SPEAK_TO_BATHIS;
- @ClientString(id = 529101, message = "|Lv. 25~30| More Experience")
+ @ClientString(id = 529101, message = "|Lv. 25-30| More Experience")
public static NpcStringId LV_25_30_MORE_EXPERIENCE;
@ClientString(id = 529102, message = "|Lv. 25-30| More Experience (In progress)")
@@ -11620,7 +11680,7 @@ public class NpcStringId
@ClientString(id = 529103, message = "|Lv. 25-30| More Experience (Completed)")
public static NpcStringId LV_25_30_MORE_EXPERIENCE_COMPLETED;
- @ClientString(id = 529104, message = "|Lv. 25~30| More Experience")
+ @ClientString(id = 529104, message = "|Lv. 25-30| More Experience")
public static NpcStringId LV_25_30_MORE_EXPERIENCE_2;
@ClientString(id = 529105, message = "Kill monsters in the Abandoned Camp")
@@ -11719,19 +11779,19 @@ public class NpcStringId
@ClientString(id = 529510, message = "Aden, Orven")
public static NpcStringId ADEN_ORVEN_2;
- @ClientString(id = 529601, message = "|Lv. 52~58| Let's Pay Respects to our Fallen Brethren")
- public static NpcStringId LV_52_58_LET_S_PAY_RESPECTS_TO_OUR_FALLEN_BRETHREN;
+ @ClientString(id = 529601, message = "|Lv. 52~58| Pay Respects to Fallen Brethren")
+ public static NpcStringId LV_52_58_PAY_RESPECTS_TO_FALLEN_BRETHREN;
- @ClientString(id = 529602, message = "|Lv. 52~58| Let's Pay Respects to our Fallen Brethren (In progress)")
- public static NpcStringId LV_52_58_LET_S_PAY_RESPECTS_TO_OUR_FALLEN_BRETHREN_IN_PROGRESS;
+ @ClientString(id = 529602, message = "|Lv. 52~58| Pay Respects to Fallen Brethren (In progress)")
+ public static NpcStringId LV_52_58_PAY_RESPECTS_TO_FALLEN_BRETHREN_IN_PROGRESS;
- @ClientString(id = 529603, message = "|Lv. 52~58| Let's Pay Respects to our Fallen Brethren (Completed)")
- public static NpcStringId LV_52_58_LET_S_PAY_RESPECTS_TO_OUR_FALLEN_BRETHREN_COMPLETED;
+ @ClientString(id = 529603, message = "|Lv. 52~58| Pay Respects to Fallen Brethren (Completed)")
+ public static NpcStringId LV_52_58_PAY_RESPECTS_TO_FALLEN_BRETHREN_COMPLETED;
- @ClientString(id = 529604, message = "|Lv. 52~58| Let's Pay Respects to our Fallen Brethren")
- public static NpcStringId LV_52_58_LET_S_PAY_RESPECTS_TO_OUR_FALLEN_BRETHREN_2;
+ @ClientString(id = 529604, message = "|Lv. 52~58| Pay Respects to Fallen Brethren")
+ public static NpcStringId LV_52_58_PAY_RESPECTS_TO_FALLEN_BRETHREN_2;
- @ClientString(id = 529605, message = "Kill monsters in the Fields of Massacre")
+ @ClientString(id = 529605, message = "Kill monsters in the Fields of Massacre ")
public static NpcStringId KILL_MONSTERS_IN_THE_FIELDS_OF_MASSACRE_2;
@ClientString(id = 529606, message = "Level 58 accomplished")
@@ -11782,17 +11842,17 @@ public class NpcStringId
@ClientString(id = 529810, message = "Aden, Orven")
public static NpcStringId ADEN_ORVEN_5;
- @ClientString(id = 529901, message = "|Lv. 45+| Get Incredible Power")
- public static NpcStringId LV_45_GET_INCREDIBLE_POWER;
+ @ClientString(id = 529901, message = "|Lv. 45~75| To Get Incredible Power")
+ public static NpcStringId LV_45_75_TO_GET_INCREDIBLE_POWER;
- @ClientString(id = 529902, message = "|Lv. 45+| Get Incredible Power (In progress)")
- public static NpcStringId LV_45_GET_INCREDIBLE_POWER_IN_PROGRESS;
+ @ClientString(id = 529902, message = "|Lv. 45~75| To Get Incredible Power (In progress)")
+ public static NpcStringId LV_45_75_TO_GET_INCREDIBLE_POWER_IN_PROGRESS;
- @ClientString(id = 529903, message = "|Lv. 45+| Get Incredible Power (Completed)")
- public static NpcStringId LV_45_GET_INCREDIBLE_POWER_COMPLETED;
+ @ClientString(id = 529903, message = "|Lv. 45~75| To Get Incredible Power (Completed)")
+ public static NpcStringId LV_45_75_TO_GET_INCREDIBLE_POWER_COMPLETED;
- @ClientString(id = 529904, message = "|Lv. 45+| Get Incredible Power")
- public static NpcStringId LV_45_GET_INCREDIBLE_POWER_2;
+ @ClientString(id = 529904, message = "|Lv. 45~75| To Get Incredible Power")
+ public static NpcStringId LV_45_75_TO_GET_INCREDIBLE_POWER_2;
@ClientString(id = 529905, message = "Kill monsters in a Transcendent Instance Zone")
public static NpcStringId KILL_MONSTERS_IN_A_TRANSCENDENT_INSTANCE_ZONE;
@@ -11806,17 +11866,17 @@ public class NpcStringId
@ClientString(id = 529912, message = "With 2nd class transfer you will become stronger. Click on class transfer icon to try changing your class.")
public static NpcStringId WITH_2ND_CLASS_TRANSFER_YOU_WILL_BECOME_STRONGER_CLICK_ON_CLASS_TRANSFER_ICON_TO_TRY_CHANGING_YOUR_CLASS;
- @ClientString(id = 530001, message = "|Lv. 65+| Cruma Tower Exploration Support")
- public static NpcStringId LV_65_CRUMA_TOWER_EXPLORATION_SUPPORT;
+ @ClientString(id = 530001, message = "|Lv. 65+| Exploring the Cruma Tower")
+ public static NpcStringId LV_65_EXPLORING_THE_CRUMA_TOWER;
- @ClientString(id = 530002, message = "|Lv. 65+| Cruma Tower Exploration Support (In progress)")
- public static NpcStringId LV_65_CRUMA_TOWER_EXPLORATION_SUPPORT_IN_PROGRESS;
+ @ClientString(id = 530002, message = "|Lv. 65+| Exploring the Cruma Tower (In progress)")
+ public static NpcStringId LV_65_EXPLORING_THE_CRUMA_TOWER_IN_PROGRESS;
- @ClientString(id = 530003, message = "|Lv. 65+| Cruma Tower Exploration Support (Completed)")
- public static NpcStringId LV_65_CRUMA_TOWER_EXPLORATION_SUPPORT_COMPLETED;
+ @ClientString(id = 530003, message = "|Lv. 65+| Exploring the Cruma Tower (Completed)")
+ public static NpcStringId LV_65_EXPLORING_THE_CRUMA_TOWER_COMPLETED;
- @ClientString(id = 530004, message = "|Lv. 65+| Cruma Tower Exploration Support")
- public static NpcStringId LV_65_CRUMA_TOWER_EXPLORATION_SUPPORT_2;
+ @ClientString(id = 530004, message = "|Lv. 65+| Exploring the Cruma Tower")
+ public static NpcStringId LV_65_EXPLORING_THE_CRUMA_TOWER_2;
@ClientString(id = 530010, message = "Defeat monsters in the Cruma Tower")
public static NpcStringId DEFEAT_MONSTERS_IN_THE_CRUMA_TOWER;
@@ -11833,17 +11893,17 @@ public class NpcStringId
@ClientString(id = 530101, message = "|Lv. 70+| Not So Silent Valley")
public static NpcStringId LV_70_NOT_SO_SILENT_VALLEY;
- @ClientString(id = 530102, message = "|Lv. 70+| Not So Silent Valley (in progress)")
+ @ClientString(id = 530102, message = "|Lv. 70+| Not So Silent Valley (In progress)")
public static NpcStringId LV_70_NOT_SO_SILENT_VALLEY_IN_PROGRESS;
- @ClientString(id = 530103, message = "|Lv. 70+| Not So Silent Valley (completed)")
+ @ClientString(id = 530103, message = "|Lv. 70+| Not So Silent Valley (Completed)")
public static NpcStringId LV_70_NOT_SO_SILENT_VALLEY_COMPLETED;
@ClientString(id = 530104, message = "|Lv. 70+| Not So Silent Valley")
public static NpcStringId LV_70_NOT_SO_SILENT_VALLEY_2;
- @ClientString(id = 530110, message = "Defeat the monsters in the Silent Valley")
- public static NpcStringId DEFEAT_THE_MONSTERS_IN_THE_SILENT_VALLEY_2;
+ @ClientString(id = 530110, message = "Defeat monsters in the Silent Valley")
+ public static NpcStringId DEFEAT_MONSTERS_IN_THE_SILENT_VALLEY_2;
@ClientString(id = 530111, message = "Monsters in the Silent Valley have been defeated.\nTalk to High Priest Orven in Aden town.")
public static NpcStringId MONSTERS_IN_THE_SILENT_VALLEY_HAVE_BEEN_DEFEATED_NTALK_TO_HIGH_PRIEST_ORVEN_IN_ADEN_TOWN;
@@ -11854,10 +11914,10 @@ public class NpcStringId
@ClientString(id = 530201, message = "|Lv. 76+| Foil Plans of the Lizardmen")
public static NpcStringId LV_76_FOIL_PLANS_OF_THE_LIZARDMEN;
- @ClientString(id = 530202, message = "|Lv. 76+| Foil Plans of the Lizardmen (in progress)")
+ @ClientString(id = 530202, message = "|Lv. 76+| Foil Plans of the Lizardmen (In progress)")
public static NpcStringId LV_76_FOIL_PLANS_OF_THE_LIZARDMEN_IN_PROGRESS;
- @ClientString(id = 530203, message = "|Lv. 76+| Foil Plans of the Lizardmen (completed)")
+ @ClientString(id = 530203, message = "|Lv. 76+| Foil Plans of the Lizardmen (Completed)")
public static NpcStringId LV_76_FOIL_PLANS_OF_THE_LIZARDMEN_COMPLETED;
@ClientString(id = 530204, message = "|Lv. 76+| Foil Plans of the Lizardmen")
@@ -11875,10 +11935,10 @@ public class NpcStringId
@ClientString(id = 530301, message = "|Lv. 78+| Symbol of Hubris")
public static NpcStringId LV_78_SYMBOL_OF_HUBRIS;
- @ClientString(id = 530302, message = "|Lv. 78+| Symbol of Hubris (in progress)")
+ @ClientString(id = 530302, message = "|Lv. 78+| Symbol of Hubris (In progress)")
public static NpcStringId LV_78_SYMBOL_OF_HUBRIS_IN_PROGRESS;
- @ClientString(id = 530303, message = "|Lv. 78+| Symbol of Hubris (completed)")
+ @ClientString(id = 530303, message = "|Lv. 78+| Symbol of Hubris (Completed)")
public static NpcStringId LV_78_SYMBOL_OF_HUBRIS_COMPLETED;
@ClientString(id = 530304, message = "|Lv. 78+| Symbol of Hubris")
@@ -11980,7 +12040,7 @@ public class NpcStringId
@ClientString(id = 530712, message = "Aden, Orven")
public static NpcStringId ADEN_ORVEN_14;
- @ClientString(id = 530801, message = "|Lv. 55-59| Not To Be Forgotten")
+ @ClientString(id = 530801, message = "|Lv. 55-59| Not To Be Forgotten ")
public static NpcStringId LV_55_59_NOT_TO_BE_FORGOTTEN;
@ClientString(id = 530802, message = "|Lv. 55-59| To Not Be Forgotten (In progress)")
@@ -12148,7 +12208,7 @@ public class NpcStringId
@ClientString(id = 532332, message = "Talk to Aymen to exit the underground training facility.")
public static NpcStringId TALK_TO_AYMEN_TO_EXIT_THE_UNDERGROUND_TRAINING_FACILITY;
- @ClientString(id = 532333, message = "Return to Shannon at Talking Island Village's basic training field.")
+ @ClientString(id = 532333, message = "Return to Shannon at Talking Island Village's basic training field. ")
public static NpcStringId RETURN_TO_SHANNON_AT_TALKING_ISLAND_VILLAGE_S_BASIC_TRAINING_FIELD;
@ClientString(id = 532401, message = "|Lv. 1-20| Finding Magister Gallint")
@@ -12202,7 +12262,7 @@ public class NpcStringId
@ClientString(id = 532731, message = "Among the 4 bookshelves, find the one containing a volume called 'The War of Gods and Giants'.")
public static NpcStringId AMONG_THE_4_BOOKSHELVES_FIND_THE_ONE_CONTAINING_A_VOLUME_CALLED_THE_WAR_OF_GODS_AND_GIANTS;
- @ClientString(id = 532732, message = "Talk to Toyron to return to the museum lobby.")
+ @ClientString(id = 532732, message = "Talk to Toyron to return to the museum lobby. ")
public static NpcStringId TALK_TO_TOYRON_TO_RETURN_TO_THE_MUSEUM_LOBBY;
@ClientString(id = 532801, message = "|Lv. 1-20| Request to Seal the Evil Fragment")
@@ -12502,17 +12562,17 @@ public class NpcStringId
@ClientString(id = 535104, message = "|Lv. 95-99| Owner of Hall")
public static NpcStringId LV_95_99_OWNER_OF_HALL_2;
- @ClientString(id = 535201, message = "|Lv. 38-99| Legacy of Cruma Tower")
- public static NpcStringId LV_38_99_LEGACY_OF_CRUMA_TOWER;
+ @ClientString(id = 535201, message = "|Lv. 38-99| Legacy of the Cruma Tower")
+ public static NpcStringId LV_38_99_LEGACY_OF_THE_CRUMA_TOWER;
- @ClientString(id = 535202, message = "|Lv. 38-99| Legacy of Cruma Tower (In progress)")
- public static NpcStringId LV_38_99_LEGACY_OF_CRUMA_TOWER_IN_PROGRESS;
+ @ClientString(id = 535202, message = "|Lv. 38-99| Legacy of the Cruma Tower (In progress)")
+ public static NpcStringId LV_38_99_LEGACY_OF_THE_CRUMA_TOWER_IN_PROGRESS;
- @ClientString(id = 535203, message = "|Lv. 38-99| Legacy of Cruma Tower (Completed)")
- public static NpcStringId LV_38_99_LEGACY_OF_CRUMA_TOWER_COMPLETED;
+ @ClientString(id = 535203, message = "|Lv. 38-99| Legacy of the Cruma Tower (Completed)")
+ public static NpcStringId LV_38_99_LEGACY_OF_THE_CRUMA_TOWER_COMPLETED;
- @ClientString(id = 535204, message = "|Lv. 38-99| Legacy of Cruma Tower")
- public static NpcStringId LV_38_99_LEGACY_OF_CRUMA_TOWER_2;
+ @ClientString(id = 535204, message = "|Lv. 38-99| Legacy of the Cruma Tower")
+ public static NpcStringId LV_38_99_LEGACY_OF_THE_CRUMA_TOWER_2;
@ClientString(id = 535301, message = "|Lv. 48-99| Certification of Value")
public static NpcStringId LV_48_99_CERTIFICATION_OF_VALUE;
@@ -12733,8 +12793,8 @@ public class NpcStringId
@ClientString(id = 537052, message = "She is always watching over.")
public static NpcStringId SHE_IS_ALWAYS_WATCHING_OVER;
- @ClientString(id = 537053, message = "The Flames of Pa'agrio shall be with you.")
- public static NpcStringId THE_FLAMES_OF_PA_AGRIO_SHALL_BE_WITH_YOU;
+ @ClientString(id = 537053, message = "May the Flames of Pa'agrio be with you!")
+ public static NpcStringId MAY_THE_FLAMES_OF_PA_AGRIO_BE_WITH_YOU;
@ClientString(id = 537054, message = "Karna Maphr! May the goddess bless you!")
public static NpcStringId KARNA_MAPHR_MAY_THE_GODDESS_BLESS_YOU;
@@ -12787,8 +12847,8 @@ public class NpcStringId
@ClientString(id = 537204, message = "|Lv. 76-81| Purgatory Volvere")
public static NpcStringId LV_76_81_PURGATORY_VOLVERE_2;
- @ClientString(id = 537250, message = "Please defeat the monster called the Bloody Succubus.")
- public static NpcStringId PLEASE_DEFEAT_THE_MONSTER_CALLED_THE_BLOODY_SUCCUBUS;
+ @ClientString(id = 537250, message = "Please defeat the monster called the Bloody Nightmare.")
+ public static NpcStringId PLEASE_DEFEAT_THE_MONSTER_CALLED_THE_BLOODY_NIGHTMARE;
@ClientString(id = 537251, message = "If what you say is true, this must be very serious.")
public static NpcStringId IF_WHAT_YOU_SAY_IS_TRUE_THIS_MUST_BE_VERY_SERIOUS;
@@ -13279,10 +13339,10 @@ public class NpcStringId
@ClientString(id = 540304, message = "|Lv. 58-61| The Guardian Giant")
public static NpcStringId LV_58_61_THE_GUARDIAN_GIANT_2;
- @ClientString(id = 540351, message = "Who is it…that threatens us…? You, with the power of the gods… why do you covet our powers?")
+ @ClientString(id = 540351, message = "Who is it...that threatens us...? You, with the power of the gods... why do you covet our powers?")
public static NpcStringId WHO_IS_IT_THAT_THREATENS_US_YOU_WITH_THE_POWER_OF_THE_GODS_WHY_DO_YOU_COVET_OUR_POWERS;
- @ClientString(id = 540352, message = "You…with the power of the gods…cease your masquerading as our masters. Or else…")
+ @ClientString(id = 540352, message = "You...with the power of the gods...cease your masquerading as our masters. Or else...")
public static NpcStringId YOU_WITH_THE_POWER_OF_THE_GODS_CEASE_YOUR_MASQUERADING_AS_OUR_MASTERS_OR_ELSE;
@ClientString(id = 540401, message = "|Lv. 61-64| Kekropus' Letter: A Hidden Meaning")
@@ -13801,10 +13861,10 @@ public class NpcStringId
@ClientString(id = 544104, message = "|Lv. 81-84| Chasing Meccadan")
public static NpcStringId LV_81_84_CHASING_MECCADAN_2;
- @ClientString(id = 544151, message = "Coveting the power of the Seal, huh? Such courage should be rewarded with…death!")
+ @ClientString(id = 544151, message = "Coveting the power of the Seal, huh? Such courage should be rewarded with...death!")
public static NpcStringId COVETING_THE_POWER_OF_THE_SEAL_HUH_SUCH_COURAGE_SHOULD_BE_REWARDED_WITH_DEATH;
- @ClientString(id = 544152, message = "Fools… you have also been used by Shillien… argh… even if I die, the Seal of Punishment will be broken…")
+ @ClientString(id = 544152, message = "Fools... you have also been used by Shillien... argh... even if I die, the Seal of Punishment will be broken...")
public static NpcStringId FOOLS_YOU_HAVE_ALSO_BEEN_USED_BY_SHILLIEN_ARGH_EVEN_IF_I_DIE_THE_SEAL_OF_PUNISHMENT_WILL_BE_BROKEN;
@ClientString(id = 544201, message = "|Lv. 99-99| The Annihilated Plains - 1")
@@ -13912,7 +13972,7 @@ public class NpcStringId
@ClientString(id = 545204, message = "|Lv. 81-99| Is it Edible?")
public static NpcStringId LV_81_99_IS_IT_EDIBLE_2;
- @ClientString(id = 545301, message = "|Lv. 95-99| Stop the Wind Dragon")
+ @ClientString(id = 545301, message = "|Lv. 95-99| Stop the Wind Dragon ")
public static NpcStringId LV_95_99_STOP_THE_WIND_DRAGON;
@ClientString(id = 545302, message = "|Lv. 95-99| Stop the Wind Dragon (In progress)")
@@ -14245,7 +14305,7 @@ public class NpcStringId
@ClientString(id = 567305, message = "Orven's Request")
public static NpcStringId ORVEN_S_REQUEST;
- @ClientString(id = 567310, message = "Talk to Orven.")
+ @ClientString(id = 567310, message = "Talk to Orven")
public static NpcStringId TALK_TO_ORVEN;
@ClientString(id = 570101, message = "|Lv. 93-99| The Road to Destruction")
@@ -15454,8 +15514,8 @@ public class NpcStringId
@ClientString(id = 578004, message = "|Lv. 52-58| A Weakened Barrier")
public static NpcStringId LV_52_58_A_WEAKENED_BARRIER_2;
- @ClientString(id = 578011, message = "Kill Monsters near the Sea of Spores")
- public static NpcStringId KILL_MONSTERS_NEAR_THE_SEA_OF_SPORES;
+ @ClientString(id = 578011, message = "Kill monsters at the Sea of Spores.")
+ public static NpcStringId KILL_MONSTERS_AT_THE_SEA_OF_SPORES;
@ClientString(id = 578101, message = "|Lv. 52-58| Ingredients to Enforcements")
public static NpcStringId LV_52_58_INGREDIENTS_TO_ENFORCEMENTS;
@@ -15508,17 +15568,17 @@ public class NpcStringId
@ClientString(id = 578353, message = "You little punk! Take that!")
public static NpcStringId YOU_LITTLE_PUNK_TAKE_THAT;
- @ClientString(id = 578401, message = "|Lv. 58-61| The Broken Device")
- public static NpcStringId LV_58_61_THE_BROKEN_DEVICE;
+ @ClientString(id = 578401, message = "|Lv. 58-61| Broken Magic Device")
+ public static NpcStringId LV_58_61_BROKEN_MAGIC_DEVICE;
- @ClientString(id = 578402, message = "|Lv. 58-61| The Broken Device (In progress)")
- public static NpcStringId LV_58_61_THE_BROKEN_DEVICE_IN_PROGRESS;
+ @ClientString(id = 578402, message = "|Lv. 58-61| Broken Magic Device (In progress)")
+ public static NpcStringId LV_58_61_BROKEN_MAGIC_DEVICE_IN_PROGRESS;
- @ClientString(id = 578403, message = "|Lv. 58-61| The Broken Device (Completed)")
- public static NpcStringId LV_58_61_THE_BROKEN_DEVICE_COMPLETED;
+ @ClientString(id = 578403, message = "|Lv. 58-61| Broken Magic Device (Completed)")
+ public static NpcStringId LV_58_61_BROKEN_MAGIC_DEVICE_COMPLETED;
- @ClientString(id = 578404, message = "|Lv. 58-61| The Broken Device")
- public static NpcStringId LV_58_61_THE_BROKEN_DEVICE_2;
+ @ClientString(id = 578404, message = "|Lv. 58-61| Broken Magic Device")
+ public static NpcStringId LV_58_61_BROKEN_MAGIC_DEVICE_2;
@ClientString(id = 578501, message = "|Lv. 61-64| Letters from the Queen: Fields of Massacre")
public static NpcStringId LV_61_64_LETTERS_FROM_THE_QUEEN_FIELDS_OF_MASSACRE;
@@ -15565,16 +15625,16 @@ public class NpcStringId
@ClientString(id = 578704, message = "|Lv. 61-65| A Spy Mission")
public static NpcStringId LV_61_65_A_SPY_MISSION_2;
- @ClientString(id = 578901, message = "|Lv. 65-69| Letters from the Queen: Swamp of Screams")
+ @ClientString(id = 578901, message = "|Lv. 65~69| Letters from the Queen: Swamp of Screams")
public static NpcStringId LV_65_69_LETTERS_FROM_THE_QUEEN_SWAMP_OF_SCREAMS;
- @ClientString(id = 578902, message = "|Ур. 65~69| Send Mail Navari, Clean up the Swamp of Screams (In progress)")
- public static NpcStringId SIXTY_FIVE_69_SEND_MAIL_NAVARI_CLEAN_UP_THE_SWAMP_OF_SCREAMS_IN_PROGRESS;
+ @ClientString(id = 578902, message = "|Lv. 65~69| Letters from the Queen: Swamp of Screams (In progress)")
+ public static NpcStringId LV_65_69_LETTERS_FROM_THE_QUEEN_SWAMP_OF_SCREAMS_IN_PROGRESS;
- @ClientString(id = 578903, message = "|Lv. 65-69| Letters from the Queen: Swamp of Screams (Completed)")
+ @ClientString(id = 578903, message = "|Lv. 65~69| Letters from the Queen: Swamp of Screams (Completed)")
public static NpcStringId LV_65_69_LETTERS_FROM_THE_QUEEN_SWAMP_OF_SCREAMS_COMPLETED;
- @ClientString(id = 578904, message = "|Lv. 65-69| Letters from the Queen: Swamp of Screams")
+ @ClientString(id = 578904, message = "|Lv. 65~69| Letters from the Queen: Swamp of Screams")
public static NpcStringId LV_65_69_LETTERS_FROM_THE_QUEEN_SWAMP_OF_SCREAMS_2;
@ClientString(id = 578911, message = "Talk to Innocentin")
@@ -15655,7 +15715,7 @@ public class NpcStringId
@ClientString(id = 579404, message = "|Lv. 65-70| Investigate the Forest")
public static NpcStringId LV_65_70_INVESTIGATE_THE_FOREST_2;
- @ClientString(id = 579411, message = "Kill the Undead near the Cursed Village")
+ @ClientString(id = 579411, message = "Kill the undead near the Cursed Village.")
public static NpcStringId KILL_THE_UNDEAD_NEAR_THE_CURSED_VILLAGE;
@ClientString(id = 579412, message = "Investigate the Tombstone")
@@ -15985,7 +16045,7 @@ public class NpcStringId
@ClientString(id = 587011, message = "Talk to Eigis Ein")
public static NpcStringId TALK_TO_EIGIS_EIN_3;
- @ClientString(id = 587012, message = "Talk to Sir Rodemai")
+ @ClientString(id = 587012, message = "Talk to Sir Rodemai ")
public static NpcStringId TALK_TO_SIR_RODEMAI;
@ClientString(id = 587013, message = "Talk to Kaien")
@@ -16264,7 +16324,7 @@ public class NpcStringId
@ClientString(id = 596603, message = "|Lv. 20-25| A Trip Begins (Completed)")
public static NpcStringId LV_20_25_A_TRIP_BEGINS_COMPLETED_2;
- @ClientString(id = 596604, message = "|Lv. 20~25| A Trip Begins")
+ @ClientString(id = 596604, message = "|Lv. 20-25| A Trip Begins")
public static NpcStringId LV_20_25_A_TRIP_BEGINS_4;
@ClientString(id = 596605, message = "Using the Gatekeeper")
@@ -16288,7 +16348,7 @@ public class NpcStringId
@ClientString(id = 596703, message = "|Lv. 25-30| More Experience (Completed)")
public static NpcStringId LV_25_30_MORE_EXPERIENCE_COMPLETED_2;
- @ClientString(id = 596704, message = "|Lv. 25~30| More Experience")
+ @ClientString(id = 596704, message = "|Lv. 25-30| More Experience")
public static NpcStringId LV_25_30_MORE_EXPERIENCE_4;
@ClientString(id = 596705, message = "Kill monsters in the Abandoned Camp")
@@ -16492,8 +16552,8 @@ public class NpcStringId
@ClientString(id = 1000028, message = "$s1. Stop kidding yourself about your own powerlessness!")
public static NpcStringId S1_STOP_KIDDING_YOURSELF_ABOUT_YOUR_OWN_POWERLESSNESS;
- @ClientString(id = 1000029, message = "$s1. I'll make you feel what true fear is!")
- public static NpcStringId S1_I_LL_MAKE_YOU_FEEL_WHAT_TRUE_FEAR_IS;
+ @ClientString(id = 1000029, message = "$s1, you will learn what the true fear is!")
+ public static NpcStringId S1_YOU_WILL_LEARN_WHAT_THE_TRUE_FEAR_IS;
@ClientString(id = 1000030, message = "You're really stupid to have challenged me. $s1! Get ready!")
public static NpcStringId YOU_RE_REALLY_STUPID_TO_HAVE_CHALLENGED_ME_S1_GET_READY;
@@ -16576,7 +16636,7 @@ public class NpcStringId
@ClientString(id = 1000056, message = "Beleth is always watching over you guys!")
public static NpcStringId BELETH_IS_ALWAYS_WATCHING_OVER_YOU_GUYS;
- @ClientString(id = 1000057, message = "That was really close! Antharas opened its eyes!")
+ @ClientString(id = 1000057, message = "That was really close! Antharas opened its eyes! ")
public static NpcStringId THAT_WAS_REALLY_CLOSE_ANTHARAS_OPENED_ITS_EYES;
@ClientString(id = 1000058, message = "You who disobey the will of Antharas! Die!")
@@ -16612,7 +16672,7 @@ public class NpcStringId
@ClientString(id = 1000068, message = "The joy of killing! The ecstasy of looting! Hey guys, let's have a go at it again!")
public static NpcStringId THE_JOY_OF_KILLING_THE_ECSTASY_OF_LOOTING_HEY_GUYS_LET_S_HAVE_A_GO_AT_IT_AGAIN;
- @ClientString(id = 1000069, message = "There really are still lots of folks in the world without fear! I'll teach you a lesson!")
+ @ClientString(id = 1000069, message = "There really are still lots of folks in the world without fear! I'll teach you a lesson! ")
public static NpcStringId THERE_REALLY_ARE_STILL_LOTS_OF_FOLKS_IN_THE_WORLD_WITHOUT_FEAR_I_LL_TEACH_YOU_A_LESSON;
@ClientString(id = 1000070, message = "If you hand over everything you've got, I'll at least spare your life!")
@@ -16630,7 +16690,7 @@ public class NpcStringId
@ClientString(id = 1000074, message = "Death is nothing more than a momentary rest...")
public static NpcStringId DEATH_IS_NOTHING_MORE_THAN_A_MOMENTARY_REST;
- @ClientString(id = 1000075, message = "Listen! This is the end of the human era! Antharas has awakened!")
+ @ClientString(id = 1000075, message = "Listen! This is the end of the human era! Antharas has awakened! ")
public static NpcStringId LISTEN_THIS_IS_THE_END_OF_THE_HUMAN_ERA_ANTHARAS_HAS_AWAKENED;
@ClientString(id = 1000076, message = "Present the lives of four people to Antharas!")
@@ -16729,13 +16789,13 @@ public class NpcStringId
@ClientString(id = 1000107, message = "I'll get revenge on you who slaughtered my compatriots!")
public static NpcStringId I_LL_GET_REVENGE_ON_YOU_WHO_SLAUGHTERED_MY_COMPATRIOTS;
- @ClientString(id = 1000108, message = "Those who are afraid should get away and those who are brave should fight!")
+ @ClientString(id = 1000108, message = "Those who are afraid should get away and those who are brave should fight! ")
public static NpcStringId THOSE_WHO_ARE_AFRAID_SHOULD_GET_AWAY_AND_THOSE_WHO_ARE_BRAVE_SHOULD_FIGHT;
@ClientString(id = 1000109, message = "I've got power from Beleth so do you think I'll be easily defeated?!")
public static NpcStringId I_VE_GOT_POWER_FROM_BELETH_SO_DO_YOU_THINK_I_LL_BE_EASILY_DEFEATED;
- @ClientString(id = 1000110, message = "I am leaving now, but soon someone will come who will teach you all a lesson!")
+ @ClientString(id = 1000110, message = "I am leaving now, but soon someone will come who will teach you all a lesson! ")
public static NpcStringId I_AM_LEAVING_NOW_BUT_SOON_SOMEONE_WILL_COME_WHO_WILL_TEACH_YOU_ALL_A_LESSON;
@ClientString(id = 1000111, message = "Hey guys, let's make a round of our territory!")
@@ -16753,7 +16813,7 @@ public class NpcStringId
@ClientString(id = 1000115, message = "Oh, I'm really hungry...")
public static NpcStringId OH_I_M_REALLY_HUNGRY;
- @ClientString(id = 1000116, message = "I smell food. Ooh...")
+ @ClientString(id = 1000116, message = "I smell food. Ooh... ")
public static NpcStringId I_SMELL_FOOD_OOH;
@ClientString(id = 1000117, message = "Ooh...")
@@ -16942,8 +17002,8 @@ public class NpcStringId
@ClientString(id = 1000178, message = "The most recent winning lottery numbers")
public static NpcStringId THE_MOST_RECENT_WINNING_LOTTERY_NUMBERS;
- @ClientString(id = 1000179, message = "Your lucky numbers have been selected above.")
- public static NpcStringId YOUR_LUCKY_NUMBERS_HAVE_BEEN_SELECTED_ABOVE;
+ @ClientString(id = 1000179, message = "Confirm your choice.")
+ public static NpcStringId CONFIRM_YOUR_CHOICE;
@ClientString(id = 1000180, message = "I wonder who it is that is lurking about..")
public static NpcStringId I_WONDER_WHO_IT_IS_THAT_IS_LURKING_ABOUT;
@@ -16957,8 +17017,8 @@ public class NpcStringId
@ClientString(id = 1000183, message = "Your powers are impressive but you must not annoy our high level sorcerer.")
public static NpcStringId YOUR_POWERS_ARE_IMPRESSIVE_BUT_YOU_MUST_NOT_ANNOY_OUR_HIGH_LEVEL_SORCERER;
- @ClientString(id = 1000184, message = "I am Barda, master of the Bandit Stronghold!")
- public static NpcStringId I_AM_BARDA_MASTER_OF_THE_BANDIT_STRONGHOLD;
+ @ClientString(id = 1000184, message = "I am Barda, boss of the Bandit Stronghold!")
+ public static NpcStringId I_AM_BARDA_BOSS_OF_THE_BANDIT_STRONGHOLD;
@ClientString(id = 1000185, message = "I, Master Barda, once owned that stronghold,")
public static NpcStringId I_MASTER_BARDA_ONCE_OWNED_THAT_STRONGHOLD;
@@ -16990,7 +17050,7 @@ public class NpcStringId
@ClientString(id = 1000194, message = "You will leave empty-handed!")
public static NpcStringId YOU_WILL_LEAVE_EMPTY_HANDED;
- @ClientString(id = 1000195, message = "Ah, so you admire my treasure, do you? Try finding it! Ha!")
+ @ClientString(id = 1000195, message = "Ah, so you admire my treasure, do you? Try finding it! Ha! ")
public static NpcStringId AH_SO_YOU_ADMIRE_MY_TREASURE_DO_YOU_TRY_FINDING_IT_HA;
@ClientString(id = 1000196, message = "Is everybody listening? Sirion has come back. Everyone chant and bow...")
@@ -17194,8 +17254,8 @@ public class NpcStringId
@ClientString(id = 1000262, message = "You fools! Today you shall learn a lesson!")
public static NpcStringId YOU_FOOLS_TODAY_YOU_SHALL_LEARN_A_LESSON;
- @ClientString(id = 1000263, message = "The past goes by... Is a new era beginning?...")
- public static NpcStringId THE_PAST_GOES_BY_IS_A_NEW_ERA_BEGINNING;
+ @ClientString(id = 1000263, message = "The past is past... Is it the beginning of a new era...?")
+ public static NpcStringId THE_PAST_IS_PAST_IS_IT_THE_BEGINNING_OF_A_NEW_ERA;
@ClientString(id = 1000264, message = "This is the garden of Eva.")
public static NpcStringId THIS_IS_THE_GARDEN_OF_EVA;
@@ -17347,11 +17407,11 @@ public class NpcStringId
@ClientString(id = 1000313, message = "Lv. 42 or lower")
public static NpcStringId LV_42_OR_LOWER;
- @ClientString(id = 1000314, message = "Level 53 or lower")
- public static NpcStringId LEVEL_53_OR_LOWER;
+ @ClientString(id = 1000314, message = "Lv. 53 or lower")
+ public static NpcStringId LV_53_OR_LOWER;
- @ClientString(id = 1000315, message = "Level 64 or lower")
- public static NpcStringId LEVEL_64_OR_LOWER;
+ @ClientString(id = 1000315, message = "Lv. 64 or lower")
+ public static NpcStringId LV_64_OR_LOWER;
@ClientString(id = 1000316, message = "No Level Limit")
public static NpcStringId NO_LEVEL_LIMIT;
@@ -17719,29 +17779,29 @@ public class NpcStringId
@ClientString(id = 1000463, message = "This is the grace of Daimon the White-eyed, the great Monster Eye Lord! Ha Ha Ha!")
public static NpcStringId THIS_IS_THE_GRACE_OF_DAIMON_THE_WHITE_EYED_THE_GREAT_MONSTER_EYE_LORD_HA_HA_HA;
- @ClientString(id = 1000464, message = "$s1! You have become a Hero of Sigel Knights. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_SIGEL_KNIGHTS_CONGRATULATIONS;
+ @ClientString(id = 1000464, message = "Congratulations, $s1! You have become the Hero of Sigel Knights.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_SIGEL_KNIGHTS;
- @ClientString(id = 1000465, message = "$s1! You have become a Hero of Tyrr Warriors. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_TYRR_WARRIORS_CONGRATULATIONS;
+ @ClientString(id = 1000465, message = "Congratulations, $s1! You have become the Hero of Tyrr Warriors.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_TYRR_WARRIORS;
- @ClientString(id = 1000466, message = "$s1! You have become a Hero of Othell Rogues. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_OTHELL_ROGUES_CONGRATULATIONS;
+ @ClientString(id = 1000466, message = "Congratulations, $s1! You have become the Hero of Othell Rogues.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_OTHELL_ROGUES;
- @ClientString(id = 1000467, message = "$s1! You have become a Hero of Yul Archers. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_YUL_ARCHERS_CONGRATULATIONS;
+ @ClientString(id = 1000467, message = "Congratulations, $s1! You have become the Hero of Yul Archers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_YUL_ARCHERS;
- @ClientString(id = 1000468, message = "$s1! You have become a Hero of Feoh Wizards. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_FEOH_WIZARDS_CONGRATULATIONS;
+ @ClientString(id = 1000468, message = "Congratulations, $s1! You have become the Hero of Feoh Wizards.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_FEOH_WIZARDS;
- @ClientString(id = 1000469, message = "$s1! You have become a Hero of Iss Enchanters. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_ISS_ENCHANTERS_CONGRATULATIONS;
+ @ClientString(id = 1000469, message = "Congratulations, $s1! You have become the Hero of Iss Enchanters.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_ISS_ENCHANTERS;
- @ClientString(id = 1000470, message = "$s1! You have become a Hero of Wynn Summoners. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_WYNN_SUMMONERS_CONGRATULATIONS;
+ @ClientString(id = 1000470, message = "Congratulations, $s1! You have become the Hero of Wynn Summoners.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_WYNN_SUMMONERS;
- @ClientString(id = 1000471, message = "$s1! You have become a Hero of Aeore Healer. Congratulations!")
- public static NpcStringId S1_YOU_HAVE_BECOME_A_HERO_OF_AEORE_HEALER_CONGRATULATIONS;
+ @ClientString(id = 1000471, message = "Congratulations, $s1! You have become the Hero of Aeore Healers.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_BECOME_THE_HERO_OF_AEORE_HEALERS;
@ClientString(id = 1000472, message = "**Unregistered**")
public static NpcStringId UNREGISTERED;
@@ -17884,8 +17944,8 @@ public class NpcStringId
@ClientString(id = 1000518, message = "Newbie Travel Token")
public static NpcStringId NEWBIE_TRAVEL_TOKEN;
- @ClientString(id = 1000519, message = "Arrogant fool! You dare to challenge me, the Ruler of Flames? Here is your reward!")
- public static NpcStringId ARROGANT_FOOL_YOU_DARE_TO_CHALLENGE_ME_THE_RULER_OF_FLAMES_HERE_IS_YOUR_REWARD;
+ @ClientString(id = 1000519, message = "$s1, you arrogant fool! You dare challenge me, the Ruler of Flames?")
+ public static NpcStringId S1_YOU_ARROGANT_FOOL_YOU_DARE_CHALLENGE_ME_THE_RULER_OF_FLAMES;
@ClientString(id = 1000520, message = "$s1!!!! You cannot hope to defeat me with your meager strength.")
public static NpcStringId S1_YOU_CANNOT_HOPE_TO_DEFEAT_ME_WITH_YOUR_MEAGER_STRENGTH;
@@ -17896,8 +17956,8 @@ public class NpcStringId
@ClientString(id = 1000522, message = "Requiem of Hatred")
public static NpcStringId REQUIEM_OF_HATRED;
- @ClientString(id = 1000523, message = "Fugue of Jubilation")
- public static NpcStringId FUGUE_OF_JUBILATION;
+ @ClientString(id = 1000523, message = "Fugue of Rapture")
+ public static NpcStringId FUGUE_OF_RAPTURE;
@ClientString(id = 1000524, message = "Frenetic Toccata")
public static NpcStringId FRENETIC_TOCCATA;
@@ -18061,8 +18121,8 @@ public class NpcStringId
@ClientString(id = 1010038, message = "Western Road of Giran")
public static NpcStringId WESTERN_ROAD_OF_GIRAN;
- @ClientString(id = 1010039, message = "Eastern Road of Gludin Village")
- public static NpcStringId EASTERN_ROAD_OF_GLUDIN_VILLAGE;
+ @ClientString(id = 1010039, message = "Gludin's Eastern Road")
+ public static NpcStringId GLUDIN_S_EASTERN_ROAD;
@ClientString(id = 1010040, message = "Entrance to the Fortress of Resistance")
public static NpcStringId ENTRANCE_TO_THE_FORTRESS_OF_RESISTANCE_2;
@@ -18208,8 +18268,8 @@ public class NpcStringId
@ClientString(id = 1010087, message = "Southern Dion")
public static NpcStringId SOUTHERN_DION;
- @ClientString(id = 1010088, message = "Entrance to Dragon Valley")
- public static NpcStringId ENTRANCE_TO_DRAGON_VALLEY;
+ @ClientString(id = 1010088, message = "Entrance to the Dragon Valley")
+ public static NpcStringId ENTRANCE_TO_THE_DRAGON_VALLEY;
@ClientString(id = 1010089, message = "Field of Silence (Lv. 81)")
public static NpcStringId FIELD_OF_SILENCE_LV_81;
@@ -18295,8 +18355,8 @@ public class NpcStringId
@ClientString(id = 1010116, message = "Cruma Tower (Lv. 40)")
public static NpcStringId CRUMA_TOWER_LV_40;
- @ClientString(id = 1010117, message = "Three-way crossroads at Dragon Valley")
- public static NpcStringId THREE_WAY_CROSSROADS_AT_DRAGON_VALLEY;
+ @ClientString(id = 1010117, message = "Dragon Valley's Crossroads")
+ public static NpcStringId DRAGON_VALLEY_S_CROSSROADS;
@ClientString(id = 1010118, message = "Breka's Stronghold (Lv. 30)")
public static NpcStringId BREKA_S_STRONGHOLD_LV_30;
@@ -18640,7 +18700,7 @@ public class NpcStringId
@ClientString(id = 1010231, message = "The Raid Boss uses the Limit Barrier.\nFocus your attacks to destroy the Limit Barrier in 15 seconds.")
public static NpcStringId THE_RAID_BOSS_USES_THE_LIMIT_BARRIER_NFOCUS_YOUR_ATTACKS_TO_DESTROY_THE_LIMIT_BARRIER_IN_15_SECONDS;
- @ClientString(id = 1010232, message = "The Raid Boss has recovered its strength!")
+ @ClientString(id = 1010232, message = "The Raid Boss has recovered its strength! ")
public static NpcStringId THE_RAID_BOSS_HAS_RECOVERED_ITS_STRENGTH;
@ClientString(id = 1010233, message = "Ivory Tower Crater (Lv. 40)")
@@ -18709,7 +18769,7 @@ public class NpcStringId
@ClientString(id = 1010419, message = "Kuh..Ooh..$s1..Enmity...Fish....")
public static NpcStringId KUH_OOH_S1_ENMITY_FISH;
- @ClientString(id = 1010420, message = "$s1?..")
+ @ClientString(id = 1010420, message = "$s1?.. ")
public static NpcStringId S1_2;
@ClientString(id = 1010421, message = "Ke, ke, ke, Rakul! Spin! Eh, eh, eh!")
@@ -18718,7 +18778,7 @@ public class NpcStringId
@ClientString(id = 1010422, message = "Ah! Fafurion! Ah! Ah!")
public static NpcStringId AH_FAFURION_AH_AH;
- @ClientString(id = 1010423, message = "Rakul! Rakul! Ra-kul!")
+ @ClientString(id = 1010423, message = "Rakul! Rakul! Ra-kul! ")
public static NpcStringId RAKUL_RAKUL_RA_KUL;
@ClientString(id = 1010424, message = "Eh..Enmity...Fish...")
@@ -18808,7 +18868,7 @@ public class NpcStringId
@ClientString(id = 1010452, message = "I have failed...")
public static NpcStringId I_HAVE_FAILED;
- @ClientString(id = 1010453, message = "Activity of life... Is stopped... Chizifc...")
+ @ClientString(id = 1010453, message = "Activity of life... Is stopped... Chizifc... ")
public static NpcStringId ACTIVITY_OF_LIFE_IS_STOPPED_CHIZIFC;
@ClientString(id = 1010454, message = "$s1... Grrr!")
@@ -18895,8 +18955,8 @@ public class NpcStringId
@ClientString(id = 1010481, message = "The Defense reduction device has been destroyed.")
public static NpcStringId THE_DEFENSE_REDUCTION_DEVICE_HAS_BEEN_DESTROYED;
- @ClientString(id = 1010482, message = "The HP regeneration reduction device will be activated in 3 min.")
- public static NpcStringId THE_HP_REGENERATION_REDUCTION_DEVICE_WILL_BE_ACTIVATED_IN_3_MIN_2;
+ @ClientString(id = 1010482, message = "The HP regeneration reduction device is destroyed.")
+ public static NpcStringId THE_HP_REGENERATION_REDUCTION_DEVICE_IS_DESTROYED;
@ClientString(id = 1010483, message = "$s1! Help me!!")
public static NpcStringId S1_HELP_ME_3;
@@ -18928,14 +18988,14 @@ public class NpcStringId
@ClientString(id = 1010492, message = "Ketra Orc Outpost (Lv. 80)")
public static NpcStringId KETRA_ORC_OUTPOST_LV_80;
- @ClientString(id = 1010493, message = "Town of Rune Guild")
- public static NpcStringId TOWN_OF_RUNE_GUILD;
+ @ClientString(id = 1010493, message = "Rune Guild")
+ public static NpcStringId RUNE_GUILD;
- @ClientString(id = 1010494, message = "Town of Rune Temple")
- public static NpcStringId TOWN_OF_RUNE_TEMPLE;
+ @ClientString(id = 1010494, message = "Rune Temple")
+ public static NpcStringId RUNE_TEMPLE;
- @ClientString(id = 1010495, message = "Town of Rune Store")
- public static NpcStringId TOWN_OF_RUNE_STORE;
+ @ClientString(id = 1010495, message = "Rune Store")
+ public static NpcStringId RUNE_STORE;
@ClientString(id = 1010496, message = "Entrance to the Forest of the Dead")
public static NpcStringId ENTRANCE_TO_THE_FOREST_OF_THE_DEAD;
@@ -18952,14 +19012,14 @@ public class NpcStringId
@ClientString(id = 1010500, message = "Entrance to Cruma Tower")
public static NpcStringId ENTRANCE_TO_CRUMA_TOWER_2;
- @ClientString(id = 1010501, message = "Cruma Tower - First Floor")
- public static NpcStringId CRUMA_TOWER_FIRST_FLOOR;
+ @ClientString(id = 1010501, message = "Cruma Tower - 1st Floor")
+ public static NpcStringId CRUMA_TOWER_1ST_FLOOR;
- @ClientString(id = 1010502, message = "Cruma Tower - Second Floor")
- public static NpcStringId CRUMA_TOWER_SECOND_FLOOR;
+ @ClientString(id = 1010502, message = "Cruma Tower - 2nd Floor")
+ public static NpcStringId CRUMA_TOWER_2ND_FLOOR;
- @ClientString(id = 1010503, message = "Cruma Tower - Third Floor")
- public static NpcStringId CRUMA_TOWER_THIRD_FLOOR;
+ @ClientString(id = 1010503, message = "Cruma Tower - 3rd Floor")
+ public static NpcStringId CRUMA_TOWER_3RD_FLOOR;
@ClientString(id = 1010504, message = "Entrance to the Devil's Isle")
public static NpcStringId ENTRANCE_TO_THE_DEVIL_S_ISLE;
@@ -19039,14 +19099,14 @@ public class NpcStringId
@ClientString(id = 1010529, message = "Shrine of Loyalty (Lv. 76)")
public static NpcStringId SHRINE_OF_LOYALTY_LV_76;
- @ClientString(id = 1010530, message = "Forge of the Gods (Lv. 78)")
- public static NpcStringId FORGE_OF_THE_GODS_LV_78;
+ @ClientString(id = 1010530, message = "Forge of Gods (Lv. 78)")
+ public static NpcStringId FORGE_OF_GODS_LV_78;
- @ClientString(id = 1010531, message = "Forge of the Gods - Top Level")
- public static NpcStringId FORGE_OF_THE_GODS_TOP_LEVEL;
+ @ClientString(id = 1010531, message = "Forge of Gods - Upper Level")
+ public static NpcStringId FORGE_OF_GODS_UPPER_LEVEL;
- @ClientString(id = 1010532, message = "Forge of the Gods - Lower Level")
- public static NpcStringId FORGE_OF_THE_GODS_LOWER_LEVEL;
+ @ClientString(id = 1010532, message = "Forge of Gods - Lower Level")
+ public static NpcStringId FORGE_OF_GODS_LOWER_LEVEL;
@ClientString(id = 1010533, message = "Entrance to the Wall of Argos")
public static NpcStringId ENTRANCE_TO_THE_WALL_OF_ARGOS;
@@ -19246,8 +19306,8 @@ public class NpcStringId
@ClientString(id = 1010598, message = "Immortal Plateau, Western Region")
public static NpcStringId IMMORTAL_PLATEAU_WESTERN_REGION;
- @ClientString(id = 1010599, message = "Bee Hive (Lv. 34)")
- public static NpcStringId BEE_HIVE_LV_34_2;
+ @ClientString(id = 1010599, message = "Bee Hive (Lv. 27)")
+ public static NpcStringId BEE_HIVE_LV_27;
@ClientString(id = 1010600, message = "Valley of Saints (Lv. 60)")
public static NpcStringId VALLEY_OF_SAINTS_LV_60;
@@ -19363,7 +19423,7 @@ public class NpcStringId
@ClientString(id = 1010637, message = "Arise, my faithful servants! You, my people who have inherited the blood. It is the calling of my daughter. The feast of blood will now begin!")
public static NpcStringId ARISE_MY_FAITHFUL_SERVANTS_YOU_MY_PEOPLE_WHO_HAVE_INHERITED_THE_BLOOD_IT_IS_THE_CALLING_OF_MY_DAUGHTER_THE_FEAST_OF_BLOOD_WILL_NOW_BEGIN;
- @ClientString(id = 1010638, message = "You may have lordship over the forest for now…but remember! The true lord will return… Enjoy your power while it lasts, if you can manage to sleep at night! Hahaha!")
+ @ClientString(id = 1010638, message = "You may have lordship over the forest for now...but remember! The true lord will return... Enjoy your power while it lasts, if you can manage to sleep at night! Hahaha!")
public static NpcStringId YOU_MAY_HAVE_LORDSHIP_OVER_THE_FOREST_FOR_NOW_BUT_REMEMBER_THE_TRUE_LORD_WILL_RETURN_ENJOY_YOUR_POWER_WHILE_IT_LASTS_IF_YOU_CAN_MANAGE_TO_SLEEP_AT_NIGHT_HAHAHA;
@ClientString(id = 1010639, message = "In 2 min. the game arena will be cleaned. Throw any items you don't need on the floor.")
@@ -19435,8 +19495,8 @@ public class NpcStringId
@ClientString(id = 1010661, message = "Goddard Town Square")
public static NpcStringId GODDARD_TOWN_SQUARE;
- @ClientString(id = 1010662, message = "Front of the Goddard Castle Gate")
- public static NpcStringId FRONT_OF_THE_GODDARD_CASTLE_GATE;
+ @ClientString(id = 1010662, message = "Goddard Castle's Gate")
+ public static NpcStringId GODDARD_CASTLE_S_GATE;
@ClientString(id = 1010663, message = "Gludio Town Square")
public static NpcStringId GLUDIO_TOWN_SQUARE;
@@ -19447,8 +19507,8 @@ public class NpcStringId
@ClientString(id = 1010665, message = "Giran Town Square")
public static NpcStringId GIRAN_TOWN_SQUARE;
- @ClientString(id = 1010666, message = "Front of the Giran Castle Gate")
- public static NpcStringId FRONT_OF_THE_GIRAN_CASTLE_GATE;
+ @ClientString(id = 1010666, message = "Giran Castle's Front Gate")
+ public static NpcStringId GIRAN_CASTLE_S_FRONT_GATE;
@ClientString(id = 1010667, message = "Southern Fortress")
public static NpcStringId SOUTHERN_FORTRESS;
@@ -19585,13 +19645,13 @@ public class NpcStringId
@ClientString(id = 1010711, message = "Seed of Annihilation Dock")
public static NpcStringId SEED_OF_ANNIHILATION_DOCK;
- @ClientString(id = 1010712, message = "Town of Aden Einhasad Temple Priest Wood")
- public static NpcStringId TOWN_OF_ADEN_EINHASAD_TEMPLE_PRIEST_WOOD;
+ @ClientString(id = 1010712, message = "Priest Wood from Aden's Temple of Einhasad")
+ public static NpcStringId PRIEST_WOOD_FROM_ADEN_S_TEMPLE_OF_EINHASAD;
- @ClientString(id = 1010713, message = "Hunters' Village Separated Soul Front")
- public static NpcStringId HUNTERS_VILLAGE_SEPARATED_SOUL_FRONT;
+ @ClientString(id = 1010713, message = "Separated Soul of Hunters' Village")
+ public static NpcStringId SEPARATED_SOUL_OF_HUNTERS_VILLAGE;
- @ClientString(id = 1010714, message = "Dragon Valley")
+ @ClientString(id = 1010714, message = "Dragon Valley ")
public static NpcStringId DRAGON_VALLEY_2;
@ClientString(id = 1010715, message = "Dragon Valley Bridge")
@@ -19669,8 +19729,8 @@ public class NpcStringId
@ClientString(id = 1010739, message = "Ruins of Ye Sagira")
public static NpcStringId RUINS_OF_YE_SAGIRA;
- @ClientString(id = 1010740, message = "Reliquary of the Giants")
- public static NpcStringId RELIQUARY_OF_THE_GIANTS;
+ @ClientString(id = 1010740, message = "Reliquary of Giants")
+ public static NpcStringId RELIQUARY_OF_GIANTS;
@ClientString(id = 1010741, message = "Faeron")
public static NpcStringId FAERON;
@@ -19777,7 +19837,7 @@ public class NpcStringId
@ClientString(id = 1032312, message = "Using the soulshot, defeat them faster!")
public static NpcStringId USING_THE_SOULSHOT_DEFEAT_THEM_FASTER;
- @ClientString(id = 1032313, message = "It's quite a walk to Ruins of Ye Sagira…")
+ @ClientString(id = 1032313, message = "It's quite a walk to Ruins of Ye Sagira...")
public static NpcStringId IT_S_QUITE_A_WALK_TO_RUINS_OF_YE_SAGIRA;
@ClientString(id = 1032314, message = "Isn't there an easier way to get there?")
@@ -19822,7 +19882,7 @@ public class NpcStringId
@ClientString(id = 1032327, message = "Use your skill attacks against them!")
public static NpcStringId USE_YOUR_SKILL_ATTACKS_AGAINST_THEM;
- @ClientString(id = 1032328, message = "Enough of this… come at me!")
+ @ClientString(id = 1032328, message = "Enough of this... come at me!")
public static NpcStringId ENOUGH_OF_THIS_COME_AT_ME;
@ClientString(id = 1032329, message = "Hunting at the beach is a bad idea.")
@@ -19972,7 +20032,7 @@ public class NpcStringId
@ClientString(id = 1034116, message = "I, Death Wound... Champion of Shillien, shall end your world.")
public static NpcStringId I_DEATH_WOUND_CHAMPION_OF_SHILLIEN_SHALL_END_YOUR_WORLD;
- @ClientString(id = 1034117, message = "Agh... humans... ha... it does not matter, your world will end anyways.")
+ @ClientString(id = 1034117, message = "Agh... humans... ha... it does not matter, your world will end anyways. ")
public static NpcStringId AGH_HUMANS_HA_IT_DOES_NOT_MATTER_YOUR_WORLD_WILL_END_ANYWAYS;
@ClientString(id = 1034118, message = "Get behind me! Get behind me!")
@@ -20098,11 +20158,11 @@ public class NpcStringId
@ClientString(id = 1110012, message = "")
public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_419_REPLY_0_15_H_BUTTON;
- @ClientString(id = 1110013, message = "")
- public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_419_REPLY_1_IT_WON_T_DISAPPEAR_BUTTON;
+ @ClientString(id = 1110013, message = "")
+ public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_419_REPLY_1_24_H_BUTTON;
- @ClientString(id = 1110014, message = "")
- public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_419_REPLY_0_24_H_BUTTON;
+ @ClientString(id = 1110014, message = "")
+ public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_419_REPLY_0_25_H_BUTTON;
@ClientString(id = 1110015, message = "")
public static NpcStringId BUTTON_ALIGN_LEFT_ICON_NORMAL_ACTION_BYPASS_H_MENU_SELECT_ASK_419_REPLY_0_NONE_OF_THE_ABOVE_BUTTON_3;
@@ -21010,14 +21070,14 @@ public class NpcStringId
@ClientString(id = 1120005, message = "Spiteful Soul of Peasant Leader (lv50)")
public static NpcStringId SPITEFUL_SOUL_OF_PEASANT_LEADER_LV50;
- @ClientString(id = 1120006, message = "The 3rd Underwater Guardian (lv60)")
- public static NpcStringId THE_3RD_UNDERWATER_GUARDIAN_LV60;
+ @ClientString(id = 1120006, message = "Third Underwater Guardian (Lv. 60)")
+ public static NpcStringId THIRD_UNDERWATER_GUARDIAN_LV_60;
@ClientString(id = 1120007, message = "Pan Dryad (lv25)")
public static NpcStringId PAN_DRYAD_LV25;
- @ClientString(id = 1120008, message = "Breka Warlock Pastu (lv34)")
- public static NpcStringId BREKA_WARLOCK_PASTU_LV34;
+ @ClientString(id = 1120008, message = "Breka Warlock Pastu (Lv. 34)")
+ public static NpcStringId BREKA_WARLOCK_PASTU_LV_34;
@ClientString(id = 1120009, message = "Stakato Queen Zyrnna (lv34)")
public static NpcStringId STAKATO_QUEEN_ZYRNNA_LV34;
@@ -21088,8 +21148,8 @@ public class NpcStringId
@ClientString(id = 1120031, message = "Timak Orc Chief Ranger (lv44)")
public static NpcStringId TIMAK_ORC_CHIEF_RANGER_LV44;
- @ClientString(id = 1120032, message = "Crazy Mechanic Golem (lv43)")
- public static NpcStringId CRAZY_MECHANIC_GOLEM_LV43;
+ @ClientString(id = 1120032, message = "Crazy Mechanical Golem (Lv. 43)")
+ public static NpcStringId CRAZY_MECHANICAL_GOLEM_LV_43;
@ClientString(id = 1120033, message = "Soulless Wild Boar (Lv. 59)")
public static NpcStringId SOULLESS_WILD_BOAR_LV_59;
@@ -21106,8 +21166,8 @@ public class NpcStringId
@ClientString(id = 1120037, message = "Rotten Tree Repiro (lv44)")
public static NpcStringId ROTTEN_TREE_REPIRO_LV44;
- @ClientString(id = 1120038, message = "Shacram (lv45)")
- public static NpcStringId SHACRAM_LV45;
+ @ClientString(id = 1120038, message = "Shacram (Lv. 45)")
+ public static NpcStringId SHACRAM_LV_45;
@ClientString(id = 1120039, message = "Wizard Isirr (lv55)")
public static NpcStringId WIZARD_ISIRR_LV55;
@@ -21121,8 +21181,8 @@ public class NpcStringId
@ClientString(id = 1120042, message = "Meana, Agent of Beres (lv30)")
public static NpcStringId MEANA_AGENT_OF_BERES_LV30;
- @ClientString(id = 1120043, message = "Icarus Sample 1 (lv40)")
- public static NpcStringId ICARUS_SAMPLE_1_LV40;
+ @ClientString(id = 1120043, message = "Icarus Sample I (Lv. 40)")
+ public static NpcStringId ICARUS_SAMPLE_I_LV_40;
@ClientString(id = 1120044, message = "Guillotine, Warden of the Execution Grounds (lv35)")
public static NpcStringId GUILLOTINE_WARDEN_OF_THE_EXECUTION_GROUNDS_LV35;
@@ -21421,8 +21481,8 @@ public class NpcStringId
@ClientString(id = 1120142, message = "Archon Susceptor (lv45)")
public static NpcStringId ARCHON_SUSCEPTOR_LV45;
- @ClientString(id = 1120143, message = "Eye of Beleth (lv35)")
- public static NpcStringId EYE_OF_BELETH_LV35;
+ @ClientString(id = 1120143, message = "Beleth' Eye (Lv. 35)")
+ public static NpcStringId BELETH_EYE_LV_35;
@ClientString(id = 1120144, message = "Skyla (lv32)")
public static NpcStringId SKYLA_LV32;
@@ -21448,8 +21508,8 @@ public class NpcStringId
@ClientString(id = 1120151, message = "Orfen's Handmaiden (lv48)")
public static NpcStringId ORFEN_S_HANDMAIDEN_LV48;
- @ClientString(id = 1120152, message = "Fairy Queen Timiniel (lv61)")
- public static NpcStringId FAIRY_QUEEN_TIMINIEL_LV61;
+ @ClientString(id = 1120152, message = "Fairy Queen Timiniel (Lv. 61)")
+ public static NpcStringId FAIRY_QUEEN_TIMINIEL_LV_61;
@ClientString(id = 1120153, message = "Freki, Betrayer of Urutu (lv25)")
public static NpcStringId FREKI_BETRAYER_OF_URUTU_LV25;
@@ -21475,8 +21535,8 @@ public class NpcStringId
@ClientString(id = 1120160, message = "Enmity Ghost Ramdal (lv65)")
public static NpcStringId ENMITY_GHOST_RAMDAL_LV65;
- @ClientString(id = 1120161, message = "Immortal Savior Mardil (lv71)")
- public static NpcStringId IMMORTAL_SAVIOR_MARDIL_LV71;
+ @ClientString(id = 1120161, message = "Immortal Savior Mardil (Lv. 71)")
+ public static NpcStringId IMMORTAL_SAVIOR_MARDIL_LV_71;
@ClientString(id = 1120162, message = "Cherub Galaxia (lv79)")
public static NpcStringId CHERUB_GALAXIA_LV79;
@@ -21823,8 +21883,8 @@ public class NpcStringId
@ClientString(id = 1120276, message = "Lazearth (lv62)")
public static NpcStringId LAZEARTH_LV62;
- @ClientString(id = 1120277, message = "Baron (lv66)")
- public static NpcStringId BARON_LV66;
+ @ClientString(id = 1120277, message = "Baron (Lv. 66)")
+ public static NpcStringId BARON_LV_66;
@ClientString(id = 1120278, message = "Ken (lv70)")
public static NpcStringId KEN_LV70;
@@ -21892,7 +21952,7 @@ public class NpcStringId
@ClientString(id = 1120299, message = "Harp (lv97)")
public static NpcStringId HARP_LV97;
- @ClientString(id = 1120300, message = "Thank you... My book... Child...")
+ @ClientString(id = 1120300, message = "Thank you... My book... Child... ")
public static NpcStringId THANK_YOU_MY_BOOK_CHILD;
@ClientString(id = 1120301, message = "Killed by $s1")
@@ -22042,7 +22102,7 @@ public class NpcStringId
@ClientString(id = 1120351, message = "All your weapons are nothing but useless junk!")
public static NpcStringId ALL_YOUR_WEAPONS_ARE_NOTHING_BUT_USELESS_JUNK;
- @ClientString(id = 1120352, message = "Oh-ho… So easy to break.")
+ @ClientString(id = 1120352, message = "Oh-ho... So easy to break.")
public static NpcStringId OH_HO_SO_EASY_TO_BREAK;
@ClientString(id = 1120353, message = "Something must have gone wrong if you see me!")
@@ -22075,7 +22135,7 @@ public class NpcStringId
@ClientString(id = 1121007, message = "Are you trying to deceive me? I'm disappointed.")
public static NpcStringId ARE_YOU_TRYING_TO_DECEIVE_ME_I_M_DISAPPOINTED;
- @ClientString(id = 1121008, message = "Time left: 30 min.")
+ @ClientString(id = 1121008, message = "Time left: 30 min. ")
public static NpcStringId TIME_LEFT_30_MIN;
@ClientString(id = 1121009, message = "Time left: 20 min.")
@@ -22414,8 +22474,8 @@ public class NpcStringId
@ClientString(id = 1300141, message = "Ugh, it hurts down to the bones...")
public static NpcStringId UGH_IT_HURTS_DOWN_TO_THE_BONES;
- @ClientString(id = 1300142, message = "I can't stand it anymore. Aah...")
- public static NpcStringId I_CAN_T_STAND_IT_ANYMORE_AAH;
+ @ClientString(id = 1300142, message = "I can't stand it anymore...")
+ public static NpcStringId I_CAN_T_STAND_IT_ANYMORE;
@ClientString(id = 1300143, message = "Aaah!")
public static NpcStringId AAAH;
@@ -22495,7 +22555,7 @@ public class NpcStringId
@ClientString(id = 1300168, message = "Let us drive out the power of darkness.")
public static NpcStringId LET_US_DRIVE_OUT_THE_POWER_OF_DARKNESS;
- @ClientString(id = 1300169, message = "Drive out the power of darkness along side our revolutionary forces.")
+ @ClientString(id = 1300169, message = "Drive out the power of darkness along side our revolutionary forces. ")
public static NpcStringId DRIVE_OUT_THE_POWER_OF_DARKNESS_ALONG_SIDE_OUR_REVOLUTIONARY_FORCES;
@ClientString(id = 1300170, message = "I feel that the powers of darkness are growing stronger.")
@@ -22504,7 +22564,7 @@ public class NpcStringId
@ClientString(id = 1300171, message = "We will execute our plan on Sunday night. If you join us, I will give you a substantial reward.")
public static NpcStringId WE_WILL_EXECUTE_OUR_PLAN_ON_SUNDAY_NIGHT_IF_YOU_JOIN_US_I_WILL_GIVE_YOU_A_SUBSTANTIAL_REWARD;
- @ClientString(id = 1300172, message = "When the world plunges into chaos, we will need your help. We hope you join us when the time comes.")
+ @ClientString(id = 1300172, message = "When the world plunges into chaos, we will need your help. We hope you join us when the time comes. ")
public static NpcStringId WHEN_THE_WORLD_PLUNGES_INTO_CHAOS_WE_WILL_NEED_YOUR_HELP_WE_HOPE_YOU_JOIN_US_WHEN_THE_TIME_COMES;
@ClientString(id = 1300173, message = "The transportation unit has appeared. You can begin attacking it if you accept a campaign quest.")
@@ -22516,25 +22576,25 @@ public class NpcStringId
@ClientString(id = 1300175, message = "The remaining troops from the transportation unit will appear in front of Rune Castle in 5 min.")
public static NpcStringId THE_REMAINING_TROOPS_FROM_THE_TRANSPORTATION_UNIT_WILL_APPEAR_IN_FRONT_OF_RUNE_CASTLE_IN_5_MIN;
- @ClientString(id = 1300176, message = "The Aden transportation unit has appeared at the east and west entrances to the Town of Aden.")
- public static NpcStringId THE_ADEN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_EAST_AND_WEST_ENTRANCES_TO_THE_TOWN_OF_ADEN;
+ @ClientString(id = 1300176, message = "The Aden Transportation Unit has appeared at the east and west entrances to Aden. ")
+ public static NpcStringId THE_ADEN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_EAST_AND_WEST_ENTRANCES_TO_ADEN;
@ClientString(id = 1300177, message = "The Rune transportation unit has appeared on the battlefield of Rune.")
public static NpcStringId THE_RUNE_TRANSPORTATION_UNIT_HAS_APPEARED_ON_THE_BATTLEFIELD_OF_RUNE;
- @ClientString(id = 1300178, message = "The Gludio transportation unit has appeared at the west entrance to the Town of Aden.")
- public static NpcStringId THE_GLUDIO_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_WEST_ENTRANCE_TO_THE_TOWN_OF_ADEN;
+ @ClientString(id = 1300178, message = "The Gludio Transportation Unit has appeared at the west entrance to Aden.")
+ public static NpcStringId THE_GLUDIO_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_WEST_ENTRANCE_TO_ADEN;
@ClientString(id = 1300179, message = "The Dion transportation unit has entered the battlefield.")
public static NpcStringId THE_DION_TRANSPORTATION_UNIT_HAS_ENTERED_THE_BATTLEFIELD;
- @ClientString(id = 1300180, message = "The Giran transportation unit has appeared at the south entrance to the Town of Aden.")
- public static NpcStringId THE_GIRAN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_SOUTH_ENTRANCE_TO_THE_TOWN_OF_ADEN;
+ @ClientString(id = 1300180, message = "The Giran Transportation Unit has appeared at the south entrance to Aden.")
+ public static NpcStringId THE_GIRAN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_SOUTH_ENTRANCE_TO_ADEN;
- @ClientString(id = 1300181, message = "The Oren transportation unit has appeared at the west entrance to the Town of Aden.")
- public static NpcStringId THE_OREN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_WEST_ENTRANCE_TO_THE_TOWN_OF_ADEN;
+ @ClientString(id = 1300181, message = "The Oren Transportation Unit has appeared at the west entrance to Aden.")
+ public static NpcStringId THE_OREN_TRANSPORTATION_UNIT_HAS_APPEARED_AT_THE_WEST_ENTRANCE_TO_ADEN;
- @ClientString(id = 1300182, message = "The Innadril transportation unit has entered the battlefield.")
+ @ClientString(id = 1300182, message = "The Innadril transportation unit has entered the battlefield. ")
public static NpcStringId THE_INNADRIL_TRANSPORTATION_UNIT_HAS_ENTERED_THE_BATTLEFIELD;
@ClientString(id = 1300183, message = "The Goddard transportation unit has appeared in the battlefield area around Rune Castle.")
@@ -22549,37 +22609,37 @@ public class NpcStringId
@ClientString(id = 1300186, message = "The Rune Transportation Unit has appeared on the battlefield.")
public static NpcStringId THE_RUNE_TRANSPORTATION_UNIT_HAS_APPEARED_ON_THE_BATTLEFIELD;
- @ClientString(id = 1300187, message = "Aah... Here...")
+ @ClientString(id = 1300187, message = "Aah... Here... ")
public static NpcStringId AAH_HERE;
- @ClientString(id = 1300188, message = "The Dark Guards shall punish you.")
+ @ClientString(id = 1300188, message = "The Dark Guards shall punish you. ")
public static NpcStringId THE_DARK_GUARDS_SHALL_PUNISH_YOU;
@ClientString(id = 1300189, message = "Congratulations, my lord. Allow me to offer you the Dimensional Castle Lord's Support Box.")
public static NpcStringId CONGRATULATIONS_MY_LORD_ALLOW_ME_TO_OFFER_YOU_THE_DIMENSIONAL_CASTLE_LORD_S_SUPPORT_BOX;
- @ClientString(id = 1300190, message = "Apologies, my lord. It seems that they do not view you as a friend.")
+ @ClientString(id = 1300190, message = "Apologies, my lord. It seems that they do not view you as a friend. ")
public static NpcStringId APOLOGIES_MY_LORD_IT_SEEMS_THAT_THEY_DO_NOT_VIEW_YOU_AS_A_FRIEND;
- @ClientString(id = 1300191, message = "Apologies, my lord. It would seem wise that you keep y our distance from them.")
+ @ClientString(id = 1300191, message = "Apologies, my lord. It would seem wise that you keep y our distance from them. ")
public static NpcStringId APOLOGIES_MY_LORD_IT_WOULD_SEEM_WISE_THAT_YOU_KEEP_Y_OUR_DISTANCE_FROM_THEM;
- @ClientString(id = 1300192, message = "The lord of Aden Castle will be happy to receive your goodwill.")
+ @ClientString(id = 1300192, message = "The lord of Aden Castle will be happy to receive your goodwill. ")
public static NpcStringId THE_LORD_OF_ADEN_CASTLE_WILL_BE_HAPPY_TO_RECEIVE_YOUR_GOODWILL;
@ClientString(id = 1300193, message = "I must say I am disappointed. You turn down our goodwill and assist Rune Castle? I see how little you think of us. Very well, I will let your will be known to the lord of Aden Castle.")
public static NpcStringId I_MUST_SAY_I_AM_DISAPPOINTED_YOU_TURN_DOWN_OUR_GOODWILL_AND_ASSIST_RUNE_CASTLE_I_SEE_HOW_LITTLE_YOU_THINK_OF_US_VERY_WELL_I_WILL_LET_YOUR_WILL_BE_KNOWN_TO_THE_LORD_OF_ADEN_CASTLE;
- @ClientString(id = 1300194, message = "The lord of Rune Castle will be happy to receive your goodwill.")
+ @ClientString(id = 1300194, message = "The lord of Rune Castle will be happy to receive your goodwill. ")
public static NpcStringId THE_LORD_OF_RUNE_CASTLE_WILL_BE_HAPPY_TO_RECEIVE_YOUR_GOODWILL;
@ClientString(id = 1300195, message = "I must say I am disappointed. You turn down our goodwill and assist Aden Castle? I see how little you think of us. Very well, I will let your will be known to the lord of Rune Castle.")
public static NpcStringId I_MUST_SAY_I_AM_DISAPPOINTED_YOU_TURN_DOWN_OUR_GOODWILL_AND_ASSIST_ADEN_CASTLE_I_SEE_HOW_LITTLE_YOU_THINK_OF_US_VERY_WELL_I_WILL_LET_YOUR_WILL_BE_KNOWN_TO_THE_LORD_OF_RUNE_CASTLE;
- @ClientString(id = 1300196, message = "Congratulations! You are the lord of the Dimensional Castle. You will find the Dimensional Manager by the throne.")
+ @ClientString(id = 1300196, message = "Congratulations! You are the lord of the Dimensional Castle. You will find the Dimensional Manager by the throne. ")
public static NpcStringId CONGRATULATIONS_YOU_ARE_THE_LORD_OF_THE_DIMENSIONAL_CASTLE_YOU_WILL_FIND_THE_DIMENSIONAL_MANAGER_BY_THE_THRONE;
- @ClientString(id = 1300197, message = "You have obtained the Dimensional Castle…! Well then, my lord, I have something for you.")
+ @ClientString(id = 1300197, message = "You have obtained the Dimensional Castle...! Well then, my lord, I have something for you.")
public static NpcStringId YOU_HAVE_OBTAINED_THE_DIMENSIONAL_CASTLE_WELL_THEN_MY_LORD_I_HAVE_SOMETHING_FOR_YOU;
@ClientString(id = 1300198, message = "I wish you luck on your next endeavors, heroes of the dimensions.")
@@ -22597,7 +22657,7 @@ public class NpcStringId
@ClientString(id = 1300202, message = "With the power of darkness, Rune's heroes have seized victory in the Dimensional Space.")
public static NpcStringId WITH_THE_POWER_OF_DARKNESS_RUNE_S_HEROES_HAVE_SEIZED_VICTORY_IN_THE_DIMENSIONAL_SPACE;
- @ClientString(id = 1300203, message = "You can feel the Dimensional Space Effect.")
+ @ClientString(id = 1300203, message = "You can feel the Dimensional Space Effect. ")
public static NpcStringId YOU_CAN_FEEL_THE_DIMENSIONAL_SPACE_EFFECT;
@ClientString(id = 1300204, message = "The heroes of Gludio Castle have won a great victory in the Dimensional Space.")
@@ -22621,11 +22681,11 @@ public class NpcStringId
@ClientString(id = 1300210, message = "The heroes of Schuttgart Castle have won a great victory in the Dimensional Space.")
public static NpcStringId THE_HEROES_OF_SCHUTTGART_CASTLE_HAVE_WON_A_GREAT_VICTORY_IN_THE_DIMENSIONAL_SPACE;
- @ClientString(id = 1300300, message = "Try entering an Academy and gain special benefits! Come find me near the Gatekeeper of the Town of Gludio for a gift. For more details, visit the Library page of our website.")
- public static NpcStringId TRY_ENTERING_AN_ACADEMY_AND_GAIN_SPECIAL_BENEFITS_COME_FIND_ME_NEAR_THE_GATEKEEPER_OF_THE_TOWN_OF_GLUDIO_FOR_A_GIFT_FOR_MORE_DETAILS_VISIT_THE_LIBRARY_PAGE_OF_OUR_WEBSITE;
+ @ClientString(id = 1300300, message = "Enter the Academy and get special benefits! Come find me near the Gatekeeper in Gludio for a gift. For more details, visit the Library page of our website.")
+ public static NpcStringId ENTER_THE_ACADEMY_AND_GET_SPECIAL_BENEFITS_COME_FIND_ME_NEAR_THE_GATEKEEPER_IN_GLUDIO_FOR_A_GIFT_FOR_MORE_DETAILS_VISIT_THE_LIBRARY_PAGE_OF_OUR_WEBSITE;
- @ClientString(id = 1300301, message = "Try entering an Academy and gain extra XP! Come find me near the Gatekeeper of the Town of Gludio for a gift. For more details, visit the Library page of our website.")
- public static NpcStringId TRY_ENTERING_AN_ACADEMY_AND_GAIN_EXTRA_XP_COME_FIND_ME_NEAR_THE_GATEKEEPER_OF_THE_TOWN_OF_GLUDIO_FOR_A_GIFT_FOR_MORE_DETAILS_VISIT_THE_LIBRARY_PAGE_OF_OUR_WEBSITE;
+ @ClientString(id = 1300301, message = "Enter the Academy and get extra XP! Come find me near the Gatekeeper in Gludio for a gift. For more details, visit the Library page of our website. ")
+ public static NpcStringId ENTER_THE_ACADEMY_AND_GET_EXTRA_XP_COME_FIND_ME_NEAR_THE_GATEKEEPER_IN_GLUDIO_FOR_A_GIFT_FOR_MORE_DETAILS_VISIT_THE_LIBRARY_PAGE_OF_OUR_WEBSITE;
@ClientString(id = 1600001, message = "Another player is currently being buffed. Please try again in a moment.")
public static NpcStringId ANOTHER_PLAYER_IS_CURRENTLY_BEING_BUFFED_PLEASE_TRY_AGAIN_IN_A_MOMENT;
@@ -22645,7 +22705,7 @@ public class NpcStringId
@ClientString(id = 1600006, message = "You've made a great choice.")
public static NpcStringId YOU_VE_MADE_A_GREAT_CHOICE;
- @ClientString(id = 1600007, message = "Thanks! I feel more relaxed…")
+ @ClientString(id = 1600007, message = "Thanks! I feel more relaxed...")
public static NpcStringId THANKS_I_FEEL_MORE_RELAXED;
@ClientString(id = 1600008, message = "Did you see that Firecracker explode?")
@@ -22681,8 +22741,8 @@ public class NpcStringId
@ClientString(id = 1600018, message = "You can only purchase a Treasure Hunter Transformation Scroll once every 12 h.")
public static NpcStringId YOU_CAN_ONLY_PURCHASE_A_TREASURE_HUNTER_TRANSFORMATION_SCROLL_ONCE_EVERY_12_H;
- @ClientString(id = 1600019, message = "If your means of arrival was a bit unconventional, then I'll be sending you back to the Town of Rune, which is the nearest town.")
- public static NpcStringId IF_YOUR_MEANS_OF_ARRIVAL_WAS_A_BIT_UNCONVENTIONAL_THEN_I_LL_BE_SENDING_YOU_BACK_TO_THE_TOWN_OF_RUNE_WHICH_IS_THE_NEAREST_TOWN;
+ @ClientString(id = 1600019, message = "Your means of arrival has been a bit unconventional. I'll send you to Rune, which is the nearest town.")
+ public static NpcStringId YOUR_MEANS_OF_ARRIVAL_HAS_BEEN_A_BIT_UNCONVENTIONAL_I_LL_SEND_YOU_TO_RUNE_WHICH_IS_THE_NEAREST_TOWN;
@ClientString(id = 1600020, message = "*Rattle*")
public static NpcStringId RATTLE;
@@ -22771,10 +22831,10 @@ public class NpcStringId
@ClientString(id = 1600048, message = "The leather machine is temporarily down. You can no longer collect fur from buffalo.")
public static NpcStringId THE_LEATHER_MACHINE_IS_TEMPORARILY_DOWN_YOU_CAN_NO_LONGER_COLLECT_FUR_FROM_BUFFALO;
- @ClientString(id = 1600049, message = "Please bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind.")
+ @ClientString(id = 1600049, message = "Please bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind. ")
public static NpcStringId PLEASE_BRING_S1_FRUIT_S_IMBUED_WITH_ENERGY_OF_WATER_S2_FRUIT_S_IMBUED_WITH_ENERGY_OF_FIRE_AND_S3_FRUIT_S_IMBUED_WITH_ENERGY_OF_WIND;
- @ClientString(id = 1600050, message = "The number of fruits needed by the chef has changed. You now need to bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind.")
+ @ClientString(id = 1600050, message = "The number of fruits needed by the chef has changed. You now need to bring $s1 Fruit(s) Imbued with Energy of Water, $s2 Fruit(s) Imbued with Energy of Fire, and $s3 Fruit(s) Imbued with Energy of Wind. ")
public static NpcStringId THE_NUMBER_OF_FRUITS_NEEDED_BY_THE_CHEF_HAS_CHANGED_YOU_NOW_NEED_TO_BRING_S1_FRUIT_S_IMBUED_WITH_ENERGY_OF_WATER_S2_FRUIT_S_IMBUED_WITH_ENERGY_OF_FIRE_AND_S3_FRUIT_S_IMBUED_WITH_ENERGY_OF_WIND;
@ClientString(id = 1600051, message = "The 4 Gathering Devices are activated. The Dark Summon Circle will soon disappear!")
@@ -22888,7 +22948,7 @@ public class NpcStringId
@ClientString(id = 1620010, message = "Find the Earth Wyrm's weakness to defeat it.")
public static NpcStringId FIND_THE_EARTH_WYRM_S_WEAKNESS_TO_DEFEAT_IT;
- @ClientString(id = 1620011, message = "Heart of Earth Wyrm has been destroyed.")
+ @ClientString(id = 1620011, message = "Heart of Earth Wyrm has been destroyed. ")
public static NpcStringId HEART_OF_EARTH_WYRM_HAS_BEEN_DESTROYED;
@ClientString(id = 1620012, message = "You probably want to leave from a dreadful scene, but you have a responsibility to watch.")
@@ -23026,7 +23086,7 @@ public class NpcStringId
@ClientString(id = 1620056, message = "I'm proud of every one of---")
public static NpcStringId I_M_PROUD_OF_EVERY_ONE_OF;
- @ClientString(id = 1620057, message = "Ugh!! If I see you in the spirit world… first round is on me.")
+ @ClientString(id = 1620057, message = "Ugh!! If I see you in the spirit world... first round is on me.")
public static NpcStringId UGH_IF_I_SEE_YOU_IN_THE_SPIRIT_WORLD_FIRST_ROUND_IS_ON_ME;
@ClientString(id = 1620058, message = "Rogin! I'm here!")
@@ -23128,7 +23188,7 @@ public class NpcStringId
@ClientString(id = 1620090, message = "Master~! -_-")
public static NpcStringId MASTER;
- @ClientString(id = 1620091, message = "…")
+ @ClientString(id = 1620091, message = "...")
public static NpcStringId EMPTY_6;
@ClientString(id = 1620092, message = "This is a hideout made with 'Shine Stone' used in Giant's Dimensional technique. Supposedly the capital of the Giants that have not been found is still in the dimensional gap somewhere...")
@@ -23239,7 +23299,7 @@ public class NpcStringId
@ClientString(id = 1622202, message = "All jails are open. Ghost of Harnak will appear soon")
public static NpcStringId ALL_JAILS_ARE_OPEN_GHOST_OF_HARNAK_WILL_APPEAR_SOON;
- @ClientString(id = 1622203, message = "Ghost of Harnak can only be hit near Soul Circle.")
+ @ClientString(id = 1622203, message = "Ghost of Harnak can only be hit near Soul Circle. ")
public static NpcStringId GHOST_OF_HARNAK_CAN_ONLY_BE_HIT_NEAR_SOUL_CIRCLE;
@ClientString(id = 1630001, message = "The Dimensional Door has opened near $s1!")
@@ -23251,10 +23311,10 @@ public class NpcStringId
@ClientString(id = 1640001, message = "$s1 extends time for $s2 sec.")
public static NpcStringId S1_EXTENDS_TIME_FOR_S2_SEC;
- @ClientString(id = 1640004, message = "$s1 has received a Valor Box!")
- public static NpcStringId S1_HAS_RECEIVED_A_VALOR_BOX;
+ @ClientString(id = 1640004, message = "$s1 has received Valor Pack!")
+ public static NpcStringId S1_HAS_RECEIVED_VALOR_PACK;
- @ClientString(id = 1640005, message = "All levels are completed.")
+ @ClientString(id = 1640005, message = "All levels are completed. ")
public static NpcStringId ALL_LEVELS_ARE_COMPLETED;
@ClientString(id = 1717800, message = "We cannot resonate with voice at the current state.")
@@ -23299,13 +23359,13 @@ public class NpcStringId
@ClientString(id = 1717813, message = "Found you! Consider it an honor to be offered up to Lord Triol.")
public static NpcStringId FOUND_YOU_CONSIDER_IT_AN_HONOR_TO_BE_OFFERED_UP_TO_LORD_TRIOL;
- @ClientString(id = 1717814, message = "So weak-looking… must be easy to snatch away.")
+ @ClientString(id = 1717814, message = "So weak-looking... must be easy to snatch away.")
public static NpcStringId SO_WEAK_LOOKING_MUST_BE_EASY_TO_SNATCH_AWAY;
- @ClientString(id = 1717815, message = "Where did they go? Hmm… we'll withdraw for now. Can't find anything to serve as offerings here.")
+ @ClientString(id = 1717815, message = "Where did they go? Hmm... we'll withdraw for now. Can't find anything to serve as offerings here.")
public static NpcStringId WHERE_DID_THEY_GO_HMM_WE_LL_WITHDRAW_FOR_NOW_CAN_T_FIND_ANYTHING_TO_SERVE_AS_OFFERINGS_HERE;
- @ClientString(id = 1717816, message = "I heard this is where I could find them… I guess I'll have to look elsewhere.")
+ @ClientString(id = 1717816, message = "I heard this is where I could find them... I guess I'll have to look elsewhere.")
public static NpcStringId I_HEARD_THIS_IS_WHERE_I_COULD_FIND_THEM_I_GUESS_I_LL_HAVE_TO_LOOK_ELSEWHERE;
@ClientString(id = 1717817, message = "Come out, Triol's Troopers! Let's bring this creature to Lord Triol!")
@@ -23569,7 +23629,7 @@ public class NpcStringId
@ClientString(id = 1800086, message = "Now I'd like to introduce the most beautiful singer in Aden. Please welcome... Leyla Mira!")
public static NpcStringId NOW_I_D_LIKE_TO_INTRODUCE_THE_MOST_BEAUTIFUL_SINGER_IN_ADEN_PLEASE_WELCOME_LEYLA_MIRA;
- @ClientString(id = 1800087, message = "Performing her latest hit!")
+ @ClientString(id = 1800087, message = " Performing her latest hit! ")
public static NpcStringId PERFORMING_HER_LATEST_HIT;
@ClientString(id = 1800088, message = "Thank you very much, Leyla!")
@@ -23761,37 +23821,37 @@ public class NpcStringId
@ClientString(id = 1800150, message = "Oink-oink! I'm really furious right now!")
public static NpcStringId OINK_OINK_I_M_REALLY_FURIOUS_RIGHT_NOW_2;
- @ClientString(id = 1800151, message = "Hall of Nightmares (Lv. 20-30)")
+ @ClientString(id = 1800151, message = "Hall of Nightmares (Lv. 20-30) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_20_30;
- @ClientString(id = 1800152, message = "Hall of Nightmares (Lv. 25-35)")
+ @ClientString(id = 1800152, message = "Hall of Nightmares (Lv. 25-35) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_25_35;
- @ClientString(id = 1800153, message = "Hall of Nightmares (Lv. 30-40)")
+ @ClientString(id = 1800153, message = "Hall of Nightmares (Lv. 30-40) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_30_40;
- @ClientString(id = 1800154, message = "Hall of Nightmares (Lv. 35-45)")
+ @ClientString(id = 1800154, message = "Hall of Nightmares (Lv. 35-45) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_35_45;
- @ClientString(id = 1800155, message = "Hall of Nightmares (Lv. 40-50)")
+ @ClientString(id = 1800155, message = "Hall of Nightmares (Lv. 40-50) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_40_50;
- @ClientString(id = 1800156, message = "Hall of Nightmares (Lv. 45-55)")
+ @ClientString(id = 1800156, message = "Hall of Nightmares (Lv. 45-55) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_45_55;
- @ClientString(id = 1800157, message = "Hall of Nightmares (Lv. 50-60)")
+ @ClientString(id = 1800157, message = "Hall of Nightmares (Lv. 50-60) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_50_60;
- @ClientString(id = 1800158, message = "Hall of Nightmares (Lv. 55-65)")
+ @ClientString(id = 1800158, message = "Hall of Nightmares (Lv. 55-65) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_55_65;
- @ClientString(id = 1800159, message = "Hall of Nightmares (Lv. 60-70)")
+ @ClientString(id = 1800159, message = "Hall of Nightmares (Lv. 60-70) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_60_70;
- @ClientString(id = 1800160, message = "Hall of Nightmares (Lv. 65-75)")
+ @ClientString(id = 1800160, message = "Hall of Nightmares (Lv. 65-75) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_65_75;
- @ClientString(id = 1800161, message = "Hall of Nightmares (Lv. 70-80)")
+ @ClientString(id = 1800161, message = "Hall of Nightmares (Lv. 70-80) ")
public static NpcStringId HALL_OF_NIGHTMARES_LV_70_80;
@ClientString(id = 1800162, message = "G Rank")
@@ -23854,7 +23914,7 @@ public class NpcStringId
@ClientString(id = 1800181, message = "There's not much I can do, but I want to help you.")
public static NpcStringId THERE_S_NOT_MUCH_I_CAN_DO_BUT_I_WANT_TO_HELP_YOU;
- @ClientString(id = 1800182, message = "$s1! Go get him!!")
+ @ClientString(id = 1800182, message = " $s1! Go get him!!")
public static NpcStringId S1_GO_GET_HIM_2;
@ClientString(id = 1800183, message = "Come out! My subordinate! I summon you to drive them out!")
@@ -24040,8 +24100,8 @@ public class NpcStringId
@ClientString(id = 1800243, message = "Attack")
public static NpcStringId ATTACK;
- @ClientString(id = 1800244, message = "Defend")
- public static NpcStringId DEFEND;
+ @ClientString(id = 1800244, message = "Defense")
+ public static NpcStringId DEFENSE;
@ClientString(id = 1800245, message = "Congratulations! You have succeeded at $s1 $s2! The instance will shortly expire.")
public static NpcStringId CONGRATULATIONS_YOU_HAVE_SUCCEEDED_AT_S1_S2_THE_INSTANCE_WILL_SHORTLY_EXPIRE;
@@ -24184,10 +24244,10 @@ public class NpcStringId
@ClientString(id = 1800291, message = "Nom nom!")
public static NpcStringId NOM_NOM;
- @ClientString(id = 1800292, message = "You've sustained $s1 damage as Tumor's shell started melting after touching the sacred seal on the shield!")
+ @ClientString(id = 1800292, message = "You've sustained $s1 damage as Tumor's shell started melting after touching the sacred seal on the shield! ")
public static NpcStringId YOU_VE_SUSTAINED_S1_DAMAGE_AS_TUMOR_S_SHELL_STARTED_MELTING_AFTER_TOUCHING_THE_SACRED_SEAL_ON_THE_SHIELD;
- @ClientString(id = 1800293, message = "You've sustained $s1 damage as Soul Coffin's shell started melting after touching the sacred seal on the shield!")
+ @ClientString(id = 1800293, message = "You've sustained $s1 damage as Soul Coffin's shell started melting after touching the sacred seal on the shield! ")
public static NpcStringId YOU_VE_SUSTAINED_S1_DAMAGE_AS_SOUL_COFFIN_S_SHELL_STARTED_MELTING_AFTER_TOUCHING_THE_SACRED_SEAL_ON_THE_SHIELD;
@ClientString(id = 1800294, message = "Raid rewards are given to the attacker <$s1>.")
@@ -24826,7 +24886,7 @@ public class NpcStringId
@ClientString(id = 1800505, message = "Even with some difficulties, expand the range of your scope where you are in charge. It will return to you as help.")
public static NpcStringId EVEN_WITH_SOME_DIFFICULTIES_EXPAND_THE_RANGE_OF_YOUR_SCOPE_WHERE_YOU_ARE_IN_CHARGE_IT_WILL_RETURN_TO_YOU_AS_HELP;
- @ClientString(id = 1800506, message = "Focus on maintaining organized surroundings to help reduce your losses.")
+ @ClientString(id = 1800506, message = "Focus on maintaining organized surroundings to help reduce your losses. ")
public static NpcStringId FOCUS_ON_MAINTAINING_ORGANIZED_SURROUNDINGS_TO_HELP_REDUCE_YOUR_LOSSES;
@ClientString(id = 1800507, message = "Luck lies ahead when waiting for people rather than following them.")
@@ -25018,7 +25078,7 @@ public class NpcStringId
@ClientString(id = 1800569, message = "Reflect upon your shortcomings before criticizing others.")
public static NpcStringId REFLECT_UPON_YOUR_SHORTCOMINGS_BEFORE_CRITICIZING_OTHERS;
- @ClientString(id = 1800570, message = "Follow-up care is always needed after an emergency evasion.")
+ @ClientString(id = 1800570, message = "Follow-up care is always needed after an emergency evasion. ")
public static NpcStringId FOLLOW_UP_CARE_IS_ALWAYS_NEEDED_AFTER_AN_EMERGENCY_EVASION;
@ClientString(id = 1800571, message = "You may look for a new challenge but vast knowledge is required.")
@@ -25027,7 +25087,7 @@ public class NpcStringId
@ClientString(id = 1800572, message = "When one puts aside their ego any misunderstanding will be solved.")
public static NpcStringId WHEN_ONE_PUTS_ASIDE_THEIR_EGO_ANY_MISUNDERSTANDING_WILL_BE_SOLVED;
- @ClientString(id = 1800573, message = "Listen to the advice that's given to you with a humble attitude.")
+ @ClientString(id = 1800573, message = "Listen to the advice that's given to you with a humble attitude. ")
public static NpcStringId LISTEN_TO_THE_ADVICE_THAT_S_GIVEN_TO_YOU_WITH_A_HUMBLE_ATTITUDE;
@ClientString(id = 1800574, message = "Equilibrium is achieved when one understands a downshift is evident after the rise.")
@@ -25045,7 +25105,7 @@ public class NpcStringId
@ClientString(id = 1800578, message = "Help each other among close friends.")
public static NpcStringId HELP_EACH_OTHER_AMONG_CLOSE_FRIENDS;
- @ClientString(id = 1800579, message = "Obsessing over a small profit will place people apart.")
+ @ClientString(id = 1800579, message = "Obsessing over a small profit will place people apart. ")
public static NpcStringId OBSESSING_OVER_A_SMALL_PROFIT_WILL_PLACE_PEOPLE_APART;
@ClientString(id = 1800580, message = "Don't cling to the result of a gamble.")
@@ -25117,7 +25177,7 @@ public class NpcStringId
@ClientString(id = 1800602, message = "Be cautious as instant recklessness may bring malicious gossip.")
public static NpcStringId BE_CAUTIOUS_AS_INSTANT_RECKLESSNESS_MAY_BRING_MALICIOUS_GOSSIP;
- @ClientString(id = 1800603, message = "Be tenacious to the end because a strong luck with winning is ahead.")
+ @ClientString(id = 1800603, message = "Be tenacious to the end because a strong luck with winning is ahead. ")
public static NpcStringId BE_TENACIOUS_TO_THE_END_BECAUSE_A_STRONG_LUCK_WITH_WINNING_IS_AHEAD;
@ClientString(id = 1800604, message = "Be kind to and care for those close to you, they may help in the future.")
@@ -25474,7 +25534,7 @@ public class NpcStringId
@ClientString(id = 1800721, message = "Now! Why don't you take up the challenge?")
public static NpcStringId NOW_WHY_DON_T_YOU_TAKE_UP_THE_CHALLENGE;
- @ClientString(id = 1800722, message = "Come on, I'll take all of you on!")
+ @ClientString(id = 1800722, message = "Come on, I'll take all of you on! ")
public static NpcStringId COME_ON_I_LL_TAKE_ALL_OF_YOU_ON;
@ClientString(id = 1800723, message = "How about it? I think I won?")
@@ -25498,7 +25558,7 @@ public class NpcStringId
@ClientString(id = 1800729, message = "You're cursed!! Oh.. What?")
public static NpcStringId YOU_RE_CURSED_OH_WHAT;
- @ClientString(id = 1800730, message = "Have you done nothing but rock-paper-scissors?!")
+ @ClientString(id = 1800730, message = "Have you done nothing but rock-paper-scissors?! ")
public static NpcStringId HAVE_YOU_DONE_NOTHING_BUT_ROCK_PAPER_SCISSORS;
@ClientString(id = 1800731, message = "Stop it, no more... I did it because I was too lonely...")
@@ -25507,7 +25567,7 @@ public class NpcStringId
@ClientString(id = 1800732, message = "I have to release Santa... How infuriating!!!")
public static NpcStringId I_HAVE_TO_RELEASE_SANTA_HOW_INFURIATING;
- @ClientString(id = 1800733, message = "I hate happy Happy Holidays!!!")
+ @ClientString(id = 1800733, message = "I hate happy Happy Holidays!!! ")
public static NpcStringId I_HATE_HAPPY_HAPPY_HOLIDAYS;
@ClientString(id = 1800734, message = "Oh. I'm bored.")
@@ -25516,7 +25576,7 @@ public class NpcStringId
@ClientString(id = 1800735, message = "Shall I go to take a look if Santa is still there? Hehe")
public static NpcStringId SHALL_I_GO_TO_TAKE_A_LOOK_IF_SANTA_IS_STILL_THERE_HEHE;
- @ClientString(id = 1800736, message = "Ho ho ho! Happy Holidays!")
+ @ClientString(id = 1800736, message = "Ho ho ho! Happy Holidays! ")
public static NpcStringId HO_HO_HO_HAPPY_HOLIDAYS;
@ClientString(id = 1800737, message = "Santa could give nice presents only if he's released from the Turkey...")
@@ -25525,19 +25585,19 @@ public class NpcStringId
@ClientString(id = 1800738, message = "Oh ho ho! Thank you! I will reward you for sure.")
public static NpcStringId OH_HO_HO_THANK_YOU_I_WILL_REWARD_YOU_FOR_SURE;
- @ClientString(id = 1800739, message = "Happy Holidays~ Well done.")
+ @ClientString(id = 1800739, message = "Happy Holidays~ Well done. ")
public static NpcStringId HAPPY_HOLIDAYS_WELL_DONE;
- @ClientString(id = 1800740, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey.")
+ @ClientString(id = 1800740, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey. ")
public static NpcStringId HAPPY_HOLIDAYS_THANK_YOU_FOR_RESCUING_ME_FROM_THAT_WRETCHED_TURKEY;
- @ClientString(id = 1800741, message = "$s1. I have prepared a gift for you.")
+ @ClientString(id = 1800741, message = "$s1. I have prepared a gift for you. ")
public static NpcStringId S1_I_HAVE_PREPARED_A_GIFT_FOR_YOU;
@ClientString(id = 1800742, message = "I have a gift for $s1.")
public static NpcStringId I_HAVE_A_GIFT_FOR_S1;
- @ClientString(id = 1800743, message = "Take a look at the inventory. I hope you like the gift I gave you.")
+ @ClientString(id = 1800743, message = "Take a look at the inventory. I hope you like the gift I gave you. ")
public static NpcStringId TAKE_A_LOOK_AT_THE_INVENTORY_I_HOPE_YOU_LIKE_THE_GIFT_I_GAVE_YOU;
@ClientString(id = 1800744, message = "Take a look at the inventory. Perhaps there might be a big present~")
@@ -25591,7 +25651,7 @@ public class NpcStringId
@ClientString(id = 1800760, message = "I'm starving. Should I go chew some grass?")
public static NpcStringId I_M_STARVING_SHOULD_I_GO_CHEW_SOME_GRASS;
- @ClientString(id = 1800761, message = "Thank you, thank you!")
+ @ClientString(id = 1800761, message = "Thank you, thank you! ")
public static NpcStringId THANK_YOU_THANK_YOU;
@ClientString(id = 1800762, message = "Whoa! Feels like my energy is back~!")
@@ -25615,7 +25675,7 @@ public class NpcStringId
@ClientString(id = 1800768, message = "My energy is overflowing!!! I don't need any Energy Potion~")
public static NpcStringId MY_ENERGY_IS_OVERFLOWING_I_DON_T_NEED_ANY_ENERGY_POTION;
- @ClientString(id = 1800769, message = "What's the matter? That's an amateur move!")
+ @ClientString(id = 1800769, message = "What's the matter? That's an amateur move! ")
public static NpcStringId WHAT_S_THE_MATTER_THAT_S_AN_AMATEUR_MOVE;
@ClientString(id = 1800770, message = "Fortune Timer: Reward increases 2 times if completed within 10 sec.!")
@@ -25771,7 +25831,7 @@ public class NpcStringId
@ClientString(id = 1800820, message = "Incredible. From now on, I'll compare all massages to this one with $s1!")
public static NpcStringId INCREDIBLE_FROM_NOW_ON_I_LL_COMPARE_ALL_MASSAGES_TO_THIS_ONE_WITH_S1;
- @ClientString(id = 1800821, message = "Isn't it tough doing it all on your own! Next time, try making a party with some comrades~")
+ @ClientString(id = 1800821, message = "Isn't it tough doing it all on your own? Next time, try making a party with some comrades~")
public static NpcStringId ISN_T_IT_TOUGH_DOING_IT_ALL_ON_YOUR_OWN_NEXT_TIME_TRY_MAKING_A_PARTY_WITH_SOME_COMRADES;
@ClientString(id = 1800822, message = "Sorry, but I'll leave my friend in your care as well~ Thanks.")
@@ -25831,7 +25891,7 @@ public class NpcStringId
@ClientString(id = 1800840, message = "I really... didn't want... to fight...")
public static NpcStringId I_REALLY_DIDN_T_WANT_TO_FIGHT;
- @ClientString(id = 1800841, message = "All 4 of Kasha's Eyes have appeared!")
+ @ClientString(id = 1800841, message = "All 4 of Kasha's Eyes have appeared! ")
public static NpcStringId ALL_4_OF_KASHA_S_EYES_HAVE_APPEARED;
@ClientString(id = 1800842, message = "Kasha's Eye emanates a foreboding curse.")
@@ -25903,7 +25963,7 @@ public class NpcStringId
@ClientString(id = 1800864, message = "I am tired! Do not wake me up again!")
public static NpcStringId I_AM_TIRED_DO_NOT_WAKE_ME_UP_AGAIN;
- @ClientString(id = 1800865, message = "Kasha's Eye is watching over you!")
+ @ClientString(id = 1800865, message = " Kasha's Eye is watching over you! ")
public static NpcStringId KASHA_S_EYE_IS_WATCHING_OVER_YOU;
@ClientString(id = 1800866, message = "The candles can lead you to Zaken. Destroy him")
@@ -26158,11 +26218,11 @@ public class NpcStringId
@ClientString(id = 1800949, message = "Sorry, but this large watermelon is disappearing here~!")
public static NpcStringId SORRY_BUT_THIS_LARGE_WATERMELON_IS_DISAPPEARING_HERE;
- @ClientString(id = 1800950, message = "Too late~! Have a good time~!")
- public static NpcStringId TOO_LATE_HAVE_A_GOOD_TIME;
+ @ClientString(id = 1800950, message = "Too late~!")
+ public static NpcStringId TOO_LATE_5;
- @ClientString(id = 1800951, message = "Ding ding~ That's the bell. Put away your weapons and try for next time~!")
- public static NpcStringId DING_DING_THAT_S_THE_BELL_PUT_AWAY_YOUR_WEAPONS_AND_TRY_FOR_NEXT_TIME;
+ @ClientString(id = 1800951, message = "Another time!")
+ public static NpcStringId ANOTHER_TIME;
@ClientString(id = 1800952, message = "Too bad~! You raised it up, too! -_-")
public static NpcStringId TOO_BAD_YOU_RAISED_IT_UP_TOO;
@@ -26755,8 +26815,8 @@ public class NpcStringId
@ClientString(id = 1801148, message = "Dopagen is disappearing in between the twisted space.")
public static NpcStringId DOPAGEN_IS_DISAPPEARING_IN_BETWEEN_THE_TWISTED_SPACE;
- @ClientString(id = 1801149, message = "Maguen appearance!!!")
- public static NpcStringId MAGUEN_APPEARANCE;
+ @ClientString(id = 1801149, message = "Maguen!")
+ public static NpcStringId MAGUEN;
@ClientString(id = 1801150, message = "Enough Maguen Plasma - Bistakon have gathered.")
public static NpcStringId ENOUGH_MAGUEN_PLASMA_BISTAKON_HAVE_GATHERED;
@@ -26893,7 +26953,7 @@ public class NpcStringId
@ClientString(id = 1801194, message = "I am Ice Queen Freya... This feeling and emotion are nothing but a part of Maliss'a memories.")
public static NpcStringId I_AM_ICE_QUEEN_FREYA_THIS_FEELING_AND_EMOTION_ARE_NOTHING_BUT_A_PART_OF_MALISS_A_MEMORIES;
- @ClientString(id = 1801195, message = "Dear $s1... Think of this as my appreciation for the gift. Take this with you. There's nothing strange about it. It's just a bit of my capriciousness...")
+ @ClientString(id = 1801195, message = "Dear $s1... Think of this as my appreciation for the gift. Take this with you. There's nothing strange about it. It's just a bit of my capriciousness... ")
public static NpcStringId DEAR_S1_THINK_OF_THIS_AS_MY_APPRECIATION_FOR_THE_GIFT_TAKE_THIS_WITH_YOU_THERE_S_NOTHING_STRANGE_ABOUT_IT_IT_S_JUST_A_BIT_OF_MY_CAPRICIOUSNESS;
@ClientString(id = 1801196, message = "The kindness of somebody is not a bad feeling... Dear $s1, I will take this gift out of respect your kindness.")
@@ -26911,7 +26971,7 @@ public class NpcStringId
@ClientString(id = 1801200, message = "The portal to the next room is now open.")
public static NpcStringId THE_PORTAL_TO_THE_NEXT_ROOM_IS_NOW_OPEN;
- @ClientString(id = 1801201, message = "Golem entered the required zone.")
+ @ClientString(id = 1801201, message = "Golem entered the required zone. ")
public static NpcStringId GOLEM_ENTERED_THE_REQUIRED_ZONE;
@ClientString(id = 1801202, message = "Golem location successful: Entry Accessed")
@@ -27022,7 +27082,7 @@ public class NpcStringId
@ClientString(id = 1801237, message = "I cannot let you stop the wraith of Shillien!")
public static NpcStringId I_CANNOT_LET_YOU_STOP_THE_WRAITH_OF_SHILLIEN;
- @ClientString(id = 1801238, message = "Ah…")
+ @ClientString(id = 1801238, message = "Ah...")
public static NpcStringId AH_2;
@ClientString(id = 1801239, message = "Halt! Your nightmares will fill you with dread!")
@@ -27037,7 +27097,7 @@ public class NpcStringId
@ClientString(id = 1801242, message = "Shillien... I have failed...")
public static NpcStringId SHILLIEN_I_HAVE_FAILED;
- @ClientString(id = 1801243, message = "To think that I could fail… impossible.")
+ @ClientString(id = 1801243, message = "To think that I could fail... impossible.")
public static NpcStringId TO_THINK_THAT_I_COULD_FAIL_IMPOSSIBLE;
@ClientString(id = 1801244, message = "Who dares to bother us?")
@@ -27208,7 +27268,7 @@ public class NpcStringId
@ClientString(id = 1801301, message = "Stop right there. I will be your opponent.")
public static NpcStringId STOP_RIGHT_THERE_I_WILL_BE_YOUR_OPPONENT;
- @ClientString(id = 1801302, message = "I will show you the justice of Aden.")
+ @ClientString(id = 1801302, message = "I will show you the justice of Aden. ")
public static NpcStringId I_WILL_SHOW_YOU_THE_JUSTICE_OF_ADEN;
@ClientString(id = 1801303, message = "It's not over yet.")
@@ -27259,7 +27319,7 @@ public class NpcStringId
@ClientString(id = 1801318, message = "For us to live, you have to treat me until this altar comes to a stop.")
public static NpcStringId FOR_US_TO_LIVE_YOU_HAVE_TO_TREAT_ME_UNTIL_THIS_ALTAR_COMES_TO_A_STOP;
- @ClientString(id = 1801319, message = "Ack! No...")
+ @ClientString(id = 1801319, message = "Ack! No... ")
public static NpcStringId ACK_NO;
@ClientString(id = 1801320, message = "I am safe, thanks to you. I will begin supporting as soon as preparations are complete.")
@@ -27283,7 +27343,7 @@ public class NpcStringId
@ClientString(id = 1801326, message = "You puny insects don't know your place. You cannot stop me.")
public static NpcStringId YOU_PUNY_INSECTS_DON_T_KNOW_YOUR_PLACE_YOU_CANNOT_STOP_ME;
- @ClientString(id = 1801327, message = "No... How could this be... I can't go back to Nihil like this...")
+ @ClientString(id = 1801327, message = "No... How could this be... I can't go back to Nihil like this... ")
public static NpcStringId NO_HOW_COULD_THIS_BE_I_CAN_T_GO_BACK_TO_NIHIL_LIKE_THIS;
@ClientString(id = 1801328, message = "Kyeeeek. Kyaaaah.")
@@ -27433,7 +27493,7 @@ public class NpcStringId
@ClientString(id = 1801376, message = "Hohoho... Do I look pitiful? That makes my anger rise.")
public static NpcStringId HOHOHO_DO_I_LOOK_PITIFUL_THAT_MAKES_MY_ANGER_RISE;
- @ClientString(id = 1801377, message = "Cry! Cry out!")
+ @ClientString(id = 1801377, message = "Cry! Cry out! ")
public static NpcStringId CRY_CRY_OUT;
@ClientString(id = 1801378, message = "See my appearance and suffer...")
@@ -27502,7 +27562,7 @@ public class NpcStringId
@ClientString(id = 1801399, message = "Heuooo...")
public static NpcStringId HEUOOO;
- @ClientString(id = 1801400, message = "Kh ah ah ah!")
+ @ClientString(id = 1801400, message = "Kh ah ah ah! ")
public static NpcStringId KH_AH_AH_AH;
@ClientString(id = 1801401, message = "Kh oh oh oh!")
@@ -27646,7 +27706,7 @@ public class NpcStringId
@ClientString(id = 1801447, message = "You have to give me time to set up! I'm losing my mind.")
public static NpcStringId YOU_HAVE_TO_GIVE_ME_TIME_TO_SET_UP_I_M_LOSING_MY_MIND;
- @ClientString(id = 1801448, message = "Focused attack!")
+ @ClientString(id = 1801448, message = "Focused attack! ")
public static NpcStringId FOCUSED_ATTACK;
@ClientString(id = 1801449, message = "Ack!")
@@ -27961,7 +28021,7 @@ public class NpcStringId
@ClientString(id = 1801552, message = "I'm getting hungry.")
public static NpcStringId I_M_GETTING_HUNGRY;
- @ClientString(id = 1801553, message = "Your kids are really cute.")
+ @ClientString(id = 1801553, message = "Your kids are really cute. ")
public static NpcStringId YOUR_KIDS_ARE_REALLY_CUTE;
@ClientString(id = 1801554, message = "Have a good and safe day.")
@@ -28057,7 +28117,7 @@ public class NpcStringId
@ClientString(id = 1801584, message = "This rat-like world!")
public static NpcStringId THIS_RAT_LIKE_WORLD;
- @ClientString(id = 1801585, message = "What a big rat. Today will be a feast.")
+ @ClientString(id = 1801585, message = "What a big rat. Today will be a feast. ")
public static NpcStringId WHAT_A_BIG_RAT_TODAY_WILL_BE_A_FEAST;
@ClientString(id = 1801586, message = "It sure is nice to be free from having to go to the bathroom.")
@@ -28147,7 +28207,7 @@ public class NpcStringId
@ClientString(id = 1801614, message = "Us! Today! Here! We shall write new history by defeating Tauti! For freedom and happiness!")
public static NpcStringId US_TODAY_HERE_WE_SHALL_WRITE_NEW_HISTORY_BY_DEFEATING_TAUTI_FOR_FREEDOM_AND_HAPPINESS;
- @ClientString(id = 1801615, message = "We are neither livestock nor pets!")
+ @ClientString(id = 1801615, message = "We are neither livestock nor pets! ")
public static NpcStringId WE_ARE_NEITHER_LIVESTOCK_NOR_PETS;
@ClientString(id = 1801616, message = "You will die! And I will live.")
@@ -28219,7 +28279,7 @@ public class NpcStringId
@ClientString(id = 1801638, message = "Boing boing! Boing boing!")
public static NpcStringId BOING_BOING_BOING_BOING;
- @ClientString(id = 1801639, message = "Aren't I cute?!")
+ @ClientString(id = 1801639, message = "Aren't I cute?! ")
public static NpcStringId AREN_T_I_CUTE;
@ClientString(id = 1801640, message = "Incubating is 1 percent luck and 99 percent effort~")
@@ -28234,13 +28294,13 @@ public class NpcStringId
@ClientString(id = 1801643, message = "If you incubate properly, there won't be any bloodshed.")
public static NpcStringId IF_YOU_INCUBATE_PROPERLY_THERE_WON_T_BE_ANY_BLOODSHED;
- @ClientString(id = 1801644, message = "You are the clan member who produced $s1, this week's winner. You have tremendous abilities and luck. I give you my master's blessing...!")
+ @ClientString(id = 1801644, message = "You are the clan member who produced $s1, this week's winner. You have tremendous abilities and luck. I give you my master's blessing...! ")
public static NpcStringId YOU_ARE_THE_CLAN_MEMBER_WHO_PRODUCED_S1_THIS_WEEK_S_WINNER_YOU_HAVE_TREMENDOUS_ABILITIES_AND_LUCK_I_GIVE_YOU_MY_MASTER_S_BLESSING;
- @ClientString(id = 1801645, message = "The clan that seized the most honor this week is $s1.")
+ @ClientString(id = 1801645, message = "The clan that seized the most honor this week is $s1. ")
public static NpcStringId THE_CLAN_THAT_SEIZED_THE_MOST_HONOR_THIS_WEEK_IS_S1;
- @ClientString(id = 1801646, message = "Is there no clan that can raise a true ultimate warrior...?")
+ @ClientString(id = 1801646, message = "Is there no clan that can raise a true ultimate warrior...? ")
public static NpcStringId IS_THERE_NO_CLAN_THAT_CAN_RAISE_A_TRUE_ULTIMATE_WARRIOR;
@ClientString(id = 1801647, message = "$s1, the Proof of Survival was acquired.")
@@ -28354,7 +28414,7 @@ public class NpcStringId
@ClientString(id = 1801683, message = "I accept defeat...!")
public static NpcStringId I_ACCEPT_DEFEAT;
- @ClientString(id = 1801684, message = "I acknowledge your tenacity...")
+ @ClientString(id = 1801684, message = "I acknowledge your tenacity... ")
public static NpcStringId I_ACKNOWLEDGE_YOUR_TENACITY;
@ClientString(id = 1801685, message = "I've lost...!")
@@ -28384,10 +28444,10 @@ public class NpcStringId
@ClientString(id = 1801693, message = "Hmm... Calibus, that fool...")
public static NpcStringId HMM_CALIBUS_THAT_FOOL;
- @ClientString(id = 1801694, message = "Only I am the true right arm of the great Guillotine!!")
+ @ClientString(id = 1801694, message = "Only I am the true right arm of the great Guillotine!! ")
public static NpcStringId ONLY_I_AM_THE_TRUE_RIGHT_ARM_OF_THE_GREAT_GUILLOTINE;
- @ClientString(id = 1801695, message = "Will you... Remember my faithfulness?!")
+ @ClientString(id = 1801695, message = "Will you... Remember my faithfulness?! ")
public static NpcStringId WILL_YOU_REMEMBER_MY_FAITHFULNESS;
@ClientString(id = 1801696, message = "Calibus... They were useless even in the past...")
@@ -28402,7 +28462,7 @@ public class NpcStringId
@ClientString(id = 1801699, message = "Ooohh!!")
public static NpcStringId OOOHH;
- @ClientString(id = 1801700, message = "Oooh...")
+ @ClientString(id = 1801700, message = "Oooh... ")
public static NpcStringId OOOH_2;
@ClientString(id = 1801701, message = "Keuk! Gulp...")
@@ -28426,13 +28486,13 @@ public class NpcStringId
@ClientString(id = 1801707, message = "This powerful forearm will give you suffering!")
public static NpcStringId THIS_POWERFUL_FOREARM_WILL_GIVE_YOU_SUFFERING;
- @ClientString(id = 1801708, message = "Hyah! Hyah! Another chilled night...")
+ @ClientString(id = 1801708, message = "Hyah! Hyah! Another chilled night... ")
public static NpcStringId HYAH_HYAH_ANOTHER_CHILLED_NIGHT;
@ClientString(id = 1801709, message = "Become! There are enough of us here...!")
public static NpcStringId BECOME_THERE_ARE_ENOUGH_OF_US_HERE;
- @ClientString(id = 1801710, message = "My heart finds rest at night...!")
+ @ClientString(id = 1801710, message = "My heart finds rest at night...! ")
public static NpcStringId MY_HEART_FINDS_REST_AT_NIGHT;
@ClientString(id = 1801711, message = "Don't come any closer.")
@@ -28477,19 +28537,19 @@ public class NpcStringId
@ClientString(id = 1801724, message = "Hello... Huhuhuhu...")
public static NpcStringId HELLO_HUHUHUHU;
- @ClientString(id = 1801725, message = "You know, so do it.")
+ @ClientString(id = 1801725, message = "You know, so do it. ")
public static NpcStringId YOU_KNOW_SO_DO_IT;
@ClientString(id = 1801726, message = "So... Kuhuhuhuhuhu!!!")
public static NpcStringId SO_KUHUHUHUHUHU;
- @ClientString(id = 1801727, message = "So, I'm saying...")
+ @ClientString(id = 1801727, message = "So, I'm saying... ")
public static NpcStringId SO_I_M_SAYING;
- @ClientString(id = 1801728, message = "What???? No way!")
+ @ClientString(id = 1801728, message = "What? No way!")
public static NpcStringId WHAT_NO_WAY;
- @ClientString(id = 1801729, message = "But still, we have no choice...")
+ @ClientString(id = 1801729, message = "But still, we have no choice... ")
public static NpcStringId BUT_STILL_WE_HAVE_NO_CHOICE;
@ClientString(id = 1801730, message = "I'm famous around here...!")
@@ -28546,7 +28606,7 @@ public class NpcStringId
@ClientString(id = 1801747, message = "Kuhahahahaha!!!")
public static NpcStringId KUHAHAHAHAHA;
- @ClientString(id = 1801748, message = "Hyah!")
+ @ClientString(id = 1801748, message = "Hyah! ")
public static NpcStringId HYAH;
@ClientString(id = 1801749, message = "I will stamp you out!")
@@ -28642,10 +28702,10 @@ public class NpcStringId
@ClientString(id = 1801779, message = "Hey, you! Help me out a little with this incubation.")
public static NpcStringId HEY_YOU_HELP_ME_OUT_A_LITTLE_WITH_THIS_INCUBATION;
- @ClientString(id = 1801780, message = "* Draco's Birth Event in Progress *")
+ @ClientString(id = 1801780, message = " * Draco's Birth Event in Progress *")
public static NpcStringId DRACO_S_BIRTH_EVENT_IN_PROGRESS;
- @ClientString(id = 1801781, message = "* Reach for Good Luck *")
+ @ClientString(id = 1801781, message = " * Reach for Good Luck *")
public static NpcStringId REACH_FOR_GOOD_LUCK;
@ClientString(id = 1801782, message = "Chaos Shield Weakened")
@@ -28660,7 +28720,7 @@ public class NpcStringId
@ClientString(id = 1801785, message = "Thank you for saving me.")
public static NpcStringId THANK_YOU_FOR_SAVING_ME_2;
- @ClientString(id = 1801786, message = "Stop the Cannon Golem from Firing")
+ @ClientString(id = 1801786, message = "Stop the Cannon Golem from Firing ")
public static NpcStringId STOP_THE_CANNON_GOLEM_FROM_FIRING;
@ClientString(id = 1801787, message = "Extract Metucella")
@@ -28693,8 +28753,8 @@ public class NpcStringId
@ClientString(id = 1801796, message = "Stop! Stop! It hurts!")
public static NpcStringId STOP_STOP_IT_HURTS;
- @ClientString(id = 1801797, message = "Cocoon destroyer! Cocoon destroyer!")
- public static NpcStringId COCOON_DESTROYER_COCOON_DESTROYER;
+ @ClientString(id = 1801797, message = "Cocoon destroyer!")
+ public static NpcStringId COCOON_DESTROYER;
@ClientString(id = 1801798, message = "Ahh, the cocoon is well-roasted!")
public static NpcStringId AHH_THE_COCOON_IS_WELL_ROASTED;
@@ -28777,7 +28837,7 @@ public class NpcStringId
@ClientString(id = 1802009, message = "Shame. You are awaited by many, it seems.")
public static NpcStringId SHAME_YOU_ARE_AWAITED_BY_MANY_IT_SEEMS;
- @ClientString(id = 1802010, message = "You unfortunate souls…I can sense your hearts growing heavier as you head her way.")
+ @ClientString(id = 1802010, message = "You unfortunate souls...I can sense your hearts growing heavier as you head her way.")
public static NpcStringId YOU_UNFORTUNATE_SOULS_I_CAN_SENSE_YOUR_HEARTS_GROWING_HEAVIER_AS_YOU_HEAD_HER_WAY;
@ClientString(id = 1802011, message = "The Vampire Adepts outside the Outer Castle Gates have all fallen.")
@@ -28915,10 +28975,10 @@ public class NpcStringId
@ClientString(id = 1802055, message = "\nA clan has defeated Gustav for the first time!")
public static NpcStringId CLAN_HALL_SIEGE_ALERT_NA_CLAN_HAS_DEFEATED_GUSTAV_FOR_THE_FIRST_TIME;
- @ClientString(id = 1802056, message = "You…our house is already fallen to wretchedness, and you dare add insult to injury!")
+ @ClientString(id = 1802056, message = "You...our house is already fallen to wretchedness, and you dare add insult to injury!")
public static NpcStringId YOU_OUR_HOUSE_IS_ALREADY_FALLEN_TO_WRETCHEDNESS_AND_YOU_DARE_ADD_INSULT_TO_INJURY;
- @ClientString(id = 1802057, message = "You don't deserve such luck…")
+ @ClientString(id = 1802057, message = "You don't deserve such luck...")
public static NpcStringId YOU_DON_T_DESERVE_SUCH_LUCK;
@ClientString(id = 1802058, message = "You don't deserve to even take such form!")
@@ -28960,10 +29020,10 @@ public class NpcStringId
@ClientString(id = 1802070, message = "You gave me the strength to escape. I will give you the strength to rise again!")
public static NpcStringId YOU_GAVE_ME_THE_STRENGTH_TO_ESCAPE_I_WILL_GIVE_YOU_THE_STRENGTH_TO_RISE_AGAIN;
- @ClientString(id = 1802071, message = "This…this is my last gift to you before I make my escape. Lidia!")
+ @ClientString(id = 1802071, message = "This...this is my last gift to you before I make my escape. Lidia!")
public static NpcStringId THIS_THIS_IS_MY_LAST_GIFT_TO_YOU_BEFORE_I_MAKE_MY_ESCAPE_LIDIA;
- @ClientString(id = 1802072, message = "Oh…mistake. Sorry about that.")
+ @ClientString(id = 1802072, message = "Oh...mistake. Sorry about that.")
public static NpcStringId OH_MISTAKE_SORRY_ABOUT_THAT;
@ClientString(id = 1802073, message = "You cold-blooded monsters! Curse be upon you all! You will not live to escape this place!")
@@ -28987,10 +29047,10 @@ public class NpcStringId
@ClientString(id = 1802079, message = "Vampires in Lidia's room become invincible.")
public static NpcStringId VAMPIRES_IN_LIDIA_S_ROOM_BECOME_INVINCIBLE;
- @ClientString(id = 1802080, message = "Demolished Throne Stronghold will become conquerable again in $s1 min.")
+ @ClientString(id = 1802080, message = "Demolished Throne Stronghold will become conquerable again in $s1 min. ")
public static NpcStringId DEMOLISHED_THRONE_STRONGHOLD_WILL_BECOME_CONQUERABLE_AGAIN_IN_S1_MIN;
- @ClientString(id = 1802081, message = "I will make my leave, Master…")
+ @ClientString(id = 1802081, message = "I will make my leave, Master... ")
public static NpcStringId I_WILL_MAKE_MY_LEAVE_MASTER;
@ClientString(id = 1802082, message = "You can only hit me with a Multi Hammer!")
@@ -29113,7 +29173,7 @@ public class NpcStringId
@ClientString(id = 1802121, message = "The Buffalo are being attacked! Use the Multi Hammer to defeat the Silvermane White Tiger.")
public static NpcStringId THE_BUFFALO_ARE_BEING_ATTACKED_USE_THE_MULTI_HAMMER_TO_DEFEAT_THE_SILVERMANE_WHITE_TIGER;
- @ClientString(id = 1802122, message = "Dismantle the Broken Guardian Robot to recycle its parts.")
+ @ClientString(id = 1802122, message = "Dismantle the Broken Guardian Robot to recycle its parts. ")
public static NpcStringId DISMANTLE_THE_BROKEN_GUARDIAN_ROBOT_TO_RECYCLE_ITS_PARTS;
@ClientString(id = 1802123, message = "Your Request Progress increases with the speed with which you dismantle the broken robot.")
@@ -29173,13 +29233,13 @@ public class NpcStringId
@ClientString(id = 1802141, message = "You can obtain the Multi Hammer through the Clan Request Assistant.")
public static NpcStringId YOU_CAN_OBTAIN_THE_MULTI_HAMMER_THROUGH_THE_CLAN_REQUEST_ASSISTANT;
- @ClientString(id = 1802142, message = "Zzz… Zzz…")
+ @ClientString(id = 1802142, message = "Zzz... Zzz...")
public static NpcStringId ZZZ_ZZZ;
@ClientString(id = 1802143, message = "A white tiger! A white tiger!")
public static NpcStringId A_WHITE_TIGER_A_WHITE_TIGER;
- @ClientString(id = 1802144, message = "Hmm… Do you think you can break through Lord Nurka's formation? Have fun! Hahaha!")
+ @ClientString(id = 1802144, message = "Hmm... Do you think you can break through Lord Nurka's formation? Have fun! Hahaha!")
public static NpcStringId HMM_DO_YOU_THINK_YOU_CAN_BREAK_THROUGH_LORD_NURKA_S_FORMATION_HAVE_FUN_HAHAHA;
@ClientString(id = 1802145, message = "Man, just that time when everyone's resting. Consider yourself lucky!")
@@ -29305,16 +29365,16 @@ public class NpcStringId
@ClientString(id = 1802185, message = "Charlotte appears while looking around fretfully.")
public static NpcStringId CHARLOTTE_APPEARS_WHILE_LOOKING_AROUND_FRETFULLY;
- @ClientString(id = 1802186, message = "Whew…just watching from the shadows scared me out of my wits!")
+ @ClientString(id = 1802186, message = "Whew...just watching from the shadows scared me out of my wits! ")
public static NpcStringId WHEW_JUST_WATCHING_FROM_THE_SHADOWS_SCARED_ME_OUT_OF_MY_WITS;
- @ClientString(id = 1802187, message = "News! News! Boss monsters are showing up at the Elven Village!")
- public static NpcStringId NEWS_NEWS_BOSS_MONSTERS_ARE_SHOWING_UP_AT_THE_ELVEN_VILLAGE;
+ @ClientString(id = 1802187, message = "Breaking news! Boss monsters have appeared in the Elven Village!")
+ public static NpcStringId BREAKING_NEWS_BOSS_MONSTERS_HAVE_APPEARED_IN_THE_ELVEN_VILLAGE;
@ClientString(id = 1802188, message = "Lyn Draco appears due to $s1.")
public static NpcStringId LYN_DRACO_APPEARS_DUE_TO_S1;
- @ClientString(id = 1802189, message = "I'll be back…")
+ @ClientString(id = 1802189, message = "I'll be back...")
public static NpcStringId I_LL_BE_BACK_2;
@ClientString(id = 1802190, message = "Who called me? I'm gonna tell Mom!")
@@ -29335,59 +29395,59 @@ public class NpcStringId
@ClientString(id = 1802195, message = "You won't lay a finger on His Majesty Travis!")
public static NpcStringId YOU_WON_T_LAY_A_FINGER_ON_HIS_MAJESTY_TRAVIS;
- @ClientString(id = 1802196, message = "What is this sickening aura…?")
+ @ClientString(id = 1802196, message = "What is this sickening aura...?")
public static NpcStringId WHAT_IS_THIS_SICKENING_AURA;
@ClientString(id = 1802197, message = "His Majesty Travis has charged me with the duty to protect. And protect I shall!")
public static NpcStringId HIS_MAJESTY_TRAVIS_HAS_CHARGED_ME_WITH_THE_DUTY_TO_PROTECT_AND_PROTECT_I_SHALL;
- @ClientString(id = 1802198, message = "I hear His Majesty's voice…I hear it every waking moment…")
+ @ClientString(id = 1802198, message = "I hear His Majesty's voice...I hear it every waking moment...")
public static NpcStringId I_HEAR_HIS_MAJESTY_S_VOICE_I_HEAR_IT_EVERY_WAKING_MOMENT;
@ClientString(id = 1802199, message = "Hah! My body is hale yet!")
public static NpcStringId HAH_MY_BODY_IS_HALE_YET;
- @ClientString(id = 1802200, message = "Behold…my power!")
+ @ClientString(id = 1802200, message = "Behold...my power!")
public static NpcStringId BEHOLD_MY_POWER;
- @ClientString(id = 1802201, message = "A long slumber has come to an end…")
+ @ClientString(id = 1802201, message = "A long slumber has come to an end...")
public static NpcStringId A_LONG_SLUMBER_HAS_COME_TO_AN_END;
- @ClientString(id = 1802202, message = "Long have I waited for His Majesty's call…")
+ @ClientString(id = 1802202, message = "Long have I waited for His Majesty's call... ")
public static NpcStringId LONG_HAVE_I_WAITED_FOR_HIS_MAJESTY_S_CALL;
@ClientString(id = 1802203, message = "I will destroy you, just as I have destroyed the enemy forces!")
public static NpcStringId I_WILL_DESTROY_YOU_JUST_AS_I_HAVE_DESTROYED_THE_ENEMY_FORCES;
- @ClientString(id = 1802204, message = "You…!")
+ @ClientString(id = 1802204, message = "You...!")
public static NpcStringId YOU;
- @ClientString(id = 1802205, message = "What...what is this power…?")
+ @ClientString(id = 1802205, message = "What...what is this power...?")
public static NpcStringId WHAT_WHAT_IS_THIS_POWER;
- @ClientString(id = 1802206, message = "My strength has not yet fully returned…")
+ @ClientString(id = 1802206, message = "My strength has not yet fully returned...")
public static NpcStringId MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED;
@ClientString(id = 1802207, message = "I will not lose!")
public static NpcStringId I_WILL_NOT_LOSE;
- @ClientString(id = 1802208, message = "I will remember you…")
+ @ClientString(id = 1802208, message = "I will remember you...")
public static NpcStringId I_WILL_REMEMBER_YOU;
- @ClientString(id = 1802209, message = "How dare you try to harm me with your evil schemes!")
- public static NpcStringId HOW_DARE_YOU_TRY_TO_HARM_ME_WITH_YOUR_EVIL_SCHEMES;
+ @ClientString(id = 1802209, message = "Do you want to kill me?")
+ public static NpcStringId DO_YOU_WANT_TO_KILL_ME;
- @ClientString(id = 1802210, message = "Feel for yourself…the strength of my will!")
+ @ClientString(id = 1802210, message = "Feel for yourself...the strength of my will!")
public static NpcStringId FEEL_FOR_YOURSELF_THE_STRENGTH_OF_MY_WILL;
- @ClientString(id = 1802211, message = "I don't have much time left…")
+ @ClientString(id = 1802211, message = "I don't have much time left...")
public static NpcStringId I_DON_T_HAVE_MUCH_TIME_LEFT;
- @ClientString(id = 1802212, message = "Such deadly aura… haven't felt the likes of this in years!")
+ @ClientString(id = 1802212, message = "Such deadly aura... haven't felt the likes of this in years!")
public static NpcStringId SUCH_DEADLY_AURA_HAVEN_T_FELT_THE_LIKES_OF_THIS_IN_YEARS;
- @ClientString(id = 1802213, message = "How dare you try to harm me with your evil schemes!")
- public static NpcStringId HOW_DARE_YOU_TRY_TO_HARM_ME_WITH_YOUR_EVIL_SCHEMES_2;
+ @ClientString(id = 1802213, message = "Do you want to kill me?")
+ public static NpcStringId DO_YOU_WANT_TO_KILL_ME_2;
@ClientString(id = 1802214, message = "His Majesty Travis has ordered immediate execution!")
public static NpcStringId HIS_MAJESTY_TRAVIS_HAS_ORDERED_IMMEDIATE_EXECUTION;
@@ -29404,10 +29464,10 @@ public class NpcStringId
@ClientString(id = 1802218, message = "What would you know of loyalty?!")
public static NpcStringId WHAT_WOULD_YOU_KNOW_OF_LOYALTY;
- @ClientString(id = 1802219, message = "A mysterious power has taken residence in me…")
+ @ClientString(id = 1802219, message = "A mysterious power has taken residence in me...")
public static NpcStringId A_MYSTERIOUS_POWER_HAS_TAKEN_RESIDENCE_IN_ME;
- @ClientString(id = 1802220, message = "My ears…they keep ringing!")
+ @ClientString(id = 1802220, message = "My ears...they keep ringing!")
public static NpcStringId MY_EARS_THEY_KEEP_RINGING;
@ClientString(id = 1802221, message = "What is this! So disorienting!")
@@ -29416,22 +29476,22 @@ public class NpcStringId
@ClientString(id = 1802222, message = "So you killed my comrades, did you?!")
public static NpcStringId SO_YOU_KILLED_MY_COMRADES_DID_YOU;
- @ClientString(id = 1802223, message = "I will avenge my fallen comrades…")
+ @ClientString(id = 1802223, message = "I will avenge my fallen comrades...")
public static NpcStringId I_WILL_AVENGE_MY_FALLEN_COMRADES;
- @ClientString(id = 1802224, message = "Let me be blind…let me be deaf… but I will not stop!!")
+ @ClientString(id = 1802224, message = "Let me be blind...let me be deaf... but I will not stop!!")
public static NpcStringId LET_ME_BE_BLIND_LET_ME_BE_DEAF_BUT_I_WILL_NOT_STOP;
- @ClientString(id = 1802225, message = "Remember our history…our glorious history!")
+ @ClientString(id = 1802225, message = "Remember our history...our glorious history!")
public static NpcStringId REMEMBER_OUR_HISTORY_OUR_GLORIOUS_HISTORY;
- @ClientString(id = 1802226, message = "I cannot…I will not…back down!")
+ @ClientString(id = 1802226, message = "I cannot...I will not...back down!")
public static NpcStringId I_CANNOT_I_WILL_NOT_BACK_DOWN;
- @ClientString(id = 1802227, message = "A mountain of corpses…")
+ @ClientString(id = 1802227, message = "A mountain of corpses...")
public static NpcStringId A_MOUNTAIN_OF_CORPSES;
- @ClientString(id = 1802228, message = "My slumbering muscles begin to wake…")
+ @ClientString(id = 1802228, message = "My slumbering muscles begin to wake...")
public static NpcStringId MY_SLUMBERING_MUSCLES_BEGIN_TO_WAKE;
@ClientString(id = 1802229, message = "No use trying your petty tricks!")
@@ -29443,7 +29503,7 @@ public class NpcStringId
@ClientString(id = 1802231, message = "We haven't even begun yet.")
public static NpcStringId WE_HAVEN_T_EVEN_BEGUN_YET;
- @ClientString(id = 1802232, message = "Are you watching? Watch… and feel what true fear is!")
+ @ClientString(id = 1802232, message = "Are you watching? Watch... and feel what true fear is!")
public static NpcStringId ARE_YOU_WATCHING_WATCH_AND_FEEL_WHAT_TRUE_FEAR_IS;
@ClientString(id = 1802233, message = "Who are you? You weren't here before..")
@@ -29464,7 +29524,7 @@ public class NpcStringId
@ClientString(id = 1802238, message = "Today's your judgment day!")
public static NpcStringId TODAY_S_YOUR_JUDGMENT_DAY;
- @ClientString(id = 1802239, message = "Fool…")
+ @ClientString(id = 1802239, message = "Fool...")
public static NpcStringId FOOL;
@ClientString(id = 1802240, message = "You idiot!")
@@ -29473,10 +29533,10 @@ public class NpcStringId
@ClientString(id = 1802241, message = "I will end that sorry life.")
public static NpcStringId I_WILL_END_THAT_SORRY_LIFE;
- @ClientString(id = 1802242, message = "Well, what do you know… you're gutsier than you look.")
+ @ClientString(id = 1802242, message = "Well, what do you know... you're gutsier than you look.")
public static NpcStringId WELL_WHAT_DO_YOU_KNOW_YOU_RE_GUTSIER_THAN_YOU_LOOK;
- @ClientString(id = 1802243, message = "So this is the end…")
+ @ClientString(id = 1802243, message = "So this is the end...")
public static NpcStringId SO_THIS_IS_THE_END;
@ClientString(id = 1802244, message = "May Aden live on forever!")
@@ -29494,16 +29554,16 @@ public class NpcStringId
@ClientString(id = 1802248, message = "Do you have any idea who I am?!")
public static NpcStringId DO_YOU_HAVE_ANY_IDEA_WHO_I_AM;
- @ClientString(id = 1802249, message = "Cough…wheeze…")
+ @ClientString(id = 1802249, message = "Cough...wheeze...")
public static NpcStringId COUGH_WHEEZE;
- @ClientString(id = 1802250, message = "My strength has not yet fully returned…")
+ @ClientString(id = 1802250, message = "My strength has not yet fully returned...")
public static NpcStringId MY_STRENGTH_HAS_NOT_YET_FULLY_RETURNED_2;
@ClientString(id = 1802251, message = "Be gone, I say!")
public static NpcStringId BE_GONE_I_SAY;
- @ClientString(id = 1802252, message = "Imbecile…")
+ @ClientString(id = 1802252, message = "Imbecile...")
public static NpcStringId IMBECILE;
@ClientString(id = 1802253, message = "Shame on you!")
@@ -29512,22 +29572,22 @@ public class NpcStringId
@ClientString(id = 1802254, message = "Are you not ashamed before the gods?!")
public static NpcStringId ARE_YOU_NOT_ASHAMED_BEFORE_THE_GODS;
- @ClientString(id = 1802255, message = "Shillien… Shillien. Such is the name imprinted in my memory…")
+ @ClientString(id = 1802255, message = "Shillien... Shillien. Such is the name imprinted in my memory...")
public static NpcStringId SHILLIEN_SHILLIEN_SUCH_IS_THE_NAME_IMPRINTED_IN_MY_MEMORY;
@ClientString(id = 1802256, message = "I am Travis! I shall not bow down to you!")
public static NpcStringId I_AM_TRAVIS_I_SHALL_NOT_BOW_DOWN_TO_YOU;
- @ClientString(id = 1802257, message = "Not enough time…not enough time at all.")
+ @ClientString(id = 1802257, message = "Not enough time...not enough time at all.")
public static NpcStringId NOT_ENOUGH_TIME_NOT_ENOUGH_TIME_AT_ALL;
- @ClientString(id = 1802258, message = "No…argh…")
+ @ClientString(id = 1802258, message = "No...argh...")
public static NpcStringId NO_ARGH;
- @ClientString(id = 1802259, message = "How…how dare you do such a foul thing!")
+ @ClientString(id = 1802259, message = "How...how dare you do such a foul thing!")
public static NpcStringId HOW_HOW_DARE_YOU_DO_SUCH_A_FOUL_THING;
- @ClientString(id = 1802260, message = "You will pay… upon my word you will pay!!")
+ @ClientString(id = 1802260, message = "You will pay... upon my word you will pay!!")
public static NpcStringId YOU_WILL_PAY_UPON_MY_WORD_YOU_WILL_PAY;
@ClientString(id = 1802261, message = "A powerful wind begins to blow.")
@@ -29536,16 +29596,16 @@ public class NpcStringId
@ClientString(id = 1802262, message = "Aghh! It's Lindvior! Lindvior's up in the sky!")
public static NpcStringId AGHH_IT_S_LINDVIOR_LINDVIOR_S_UP_IN_THE_SKY;
- @ClientString(id = 1802263, message = "A dragon has begun attacking from north of the Town of Giran!")
- public static NpcStringId A_DRAGON_HAS_BEGUN_ATTACKING_FROM_NORTH_OF_THE_TOWN_OF_GIRAN;
+ @ClientString(id = 1802263, message = "A dragon is attacking the north of Giran!")
+ public static NpcStringId A_DRAGON_IS_ATTACKING_THE_NORTH_OF_GIRAN;
- @ClientString(id = 1802264, message = "A dragon has begun attacking from north of Talking Island Village!")
- public static NpcStringId A_DRAGON_HAS_BEGUN_ATTACKING_FROM_NORTH_OF_TALKING_ISLAND_VILLAGE;
+ @ClientString(id = 1802264, message = "A dragon is attacking the north of the Talking Island!")
+ public static NpcStringId A_DRAGON_IS_ATTACKING_THE_NORTH_OF_THE_TALKING_ISLAND;
- @ClientString(id = 1802265, message = "A dragon has begun attacking from south of the Town of Aden!")
- public static NpcStringId A_DRAGON_HAS_BEGUN_ATTACKING_FROM_SOUTH_OF_THE_TOWN_OF_ADEN;
+ @ClientString(id = 1802265, message = "A dragon is attacking the south of Aden!")
+ public static NpcStringId A_DRAGON_IS_ATTACKING_THE_SOUTH_OF_ADEN;
- @ClientString(id = 1802266, message = "Please…stop the dragon…")
+ @ClientString(id = 1802266, message = "Please...stop the dragon...")
public static NpcStringId PLEASE_STOP_THE_DRAGON;
@ClientString(id = 1802267, message = "Thank you! I'll be going to protect the village now that you're here!")
@@ -29557,10 +29617,10 @@ public class NpcStringId
@ClientString(id = 1802269, message = "Well, how is this?!")
public static NpcStringId WELL_HOW_IS_THIS;
- @ClientString(id = 1802270, message = "We did it! All right, I'll be on my way to protect the village!")
- public static NpcStringId WE_DID_IT_ALL_RIGHT_I_LL_BE_ON_MY_WAY_TO_PROTECT_THE_VILLAGE;
+ @ClientString(id = 1802270, message = "We did it! All right, I'll be on my way to protecting the village!")
+ public static NpcStringId WE_DID_IT_ALL_RIGHT_I_LL_BE_ON_MY_WAY_TO_PROTECTING_THE_VILLAGE;
- @ClientString(id = 1802271, message = "We did it! We…defeated…")
+ @ClientString(id = 1802271, message = "We did it! We...defeated...")
public static NpcStringId WE_DID_IT_WE_DEFEATED;
@ClientString(id = 1802272, message = "Nornil Error. Nornil Error.")
@@ -29584,11 +29644,11 @@ public class NpcStringId
@ClientString(id = 1802278, message = "Golems United. Power Increased. Golems United. Power Increased.")
public static NpcStringId GOLEMS_UNITED_POWER_INCREASED_GOLEMS_UNITED_POWER_INCREASED;
- @ClientString(id = 1802279, message = "Some HP is restored.")
- public static NpcStringId SOME_HP_IS_RESTORED;
+ @ClientString(id = 1802279, message = "Some HP is recovered.")
+ public static NpcStringId SOME_HP_IS_RECOVERED;
- @ClientString(id = 1802280, message = "HP is restored.")
- public static NpcStringId HP_IS_RESTORED;
+ @ClientString(id = 1802280, message = "HP is being recovered.")
+ public static NpcStringId HP_IS_BEING_RECOVERED;
@ClientString(id = 1802281, message = "HP is greatly restored.")
public static NpcStringId HP_IS_GREATLY_RESTORED;
@@ -29650,7 +29710,7 @@ public class NpcStringId
@ClientString(id = 1802300, message = "Find the prison key carried by the Nerva Orcs, and get me out of here! I'll make it worth your while, I promise.")
public static NpcStringId FIND_THE_PRISON_KEY_CARRIED_BY_THE_NERVA_ORCS_AND_GET_ME_OUT_OF_HERE_I_LL_MAKE_IT_WORTH_YOUR_WHILE_I_PROMISE;
- @ClientString(id = 1802301, message = "What… what's happening to my body? Argh..!")
+ @ClientString(id = 1802301, message = "What... what's happening to my body? Argh..!")
public static NpcStringId WHAT_WHAT_S_HAPPENING_TO_MY_BODY_ARGH;
@ClientString(id = 1802302, message = "Help me, my comrades! Come out of your hiding and help me!")
@@ -29695,8 +29755,8 @@ public class NpcStringId
@ClientString(id = 1802315, message = "Come now, exalted warriors of Raider's Crossroads!")
public static NpcStringId COME_NOW_EXALTED_WARRIORS_OF_RAIDER_S_CROSSROADS;
- @ClientString(id = 1802316, message = "I am the commander in chief of this place!")
- public static NpcStringId I_AM_THE_COMMANDER_IN_CHIEF_OF_THIS_PLACE;
+ @ClientString(id = 1802316, message = "I am the commander-in-chief! Listen to my words!")
+ public static NpcStringId I_AM_THE_COMMANDER_IN_CHIEF_LISTEN_TO_MY_WORDS;
@ClientString(id = 1802317, message = "Fearsome Watchman")
public static NpcStringId FEARSOME_WATCHMAN;
@@ -29719,7 +29779,7 @@ public class NpcStringId
@ClientString(id = 1802323, message = "So who's gonna take me on?!")
public static NpcStringId SO_WHO_S_GONNA_TAKE_ME_ON;
- @ClientString(id = 1802324, message = "Ye who covet the power of Chaos…come to me.")
+ @ClientString(id = 1802324, message = "Ye who covet the power of Chaos...come to me.")
public static NpcStringId YE_WHO_COVET_THE_POWER_OF_CHAOS_COME_TO_ME;
@ClientString(id = 1802325, message = "Speak with the Agent of Chaos if you desire power.")
@@ -29755,19 +29815,19 @@ public class NpcStringId
@ClientString(id = 1802336, message = "Ready? Let me know.")
public static NpcStringId READY_LET_ME_KNOW;
- @ClientString(id = 1802337, message = "Something ominous in there… I hope you're really ready for this. Let me know.")
+ @ClientString(id = 1802337, message = "Something ominous in there... I hope you're really ready for this. Let me know.")
public static NpcStringId SOMETHING_OMINOUS_IN_THERE_I_HOPE_YOU_RE_REALLY_READY_FOR_THIS_LET_ME_KNOW;
@ClientString(id = 1802338, message = "Good work! You're really something!")
public static NpcStringId GOOD_WORK_YOU_RE_REALLY_SOMETHING;
- @ClientString(id = 1802339, message = "I can't…let it end like this…")
+ @ClientString(id = 1802339, message = "I can't...let it end like this...")
public static NpcStringId I_CAN_T_LET_IT_END_LIKE_THIS;
- @ClientString(id = 1802340, message = "Whew, that's more than I thought I could handle! I need to take cover for a bit,.")
+ @ClientString(id = 1802340, message = "Whew, that's more than I thought I could handle! I need to take cover for a bit,. ")
public static NpcStringId WHEW_THAT_S_MORE_THAN_I_THOUGHT_I_COULD_HANDLE_I_NEED_TO_TAKE_COVER_FOR_A_BIT;
- @ClientString(id = 1802341, message = "Dance time! Show me what ya got!")
+ @ClientString(id = 1802341, message = "Dance time! Show me what ya got! ")
public static NpcStringId DANCE_TIME_SHOW_ME_WHAT_YA_GOT;
@ClientString(id = 1802342, message = "Equip the 9th Anniversary Instrument. You can get it from Angel Cat right here.")
@@ -29779,7 +29839,7 @@ public class NpcStringId
@ClientString(id = 1802344, message = "Aak, there goes the Hide!")
public static NpcStringId AAK_THERE_GOES_THE_HIDE;
- @ClientString(id = 1802345, message = "Nooo…avenge me!")
+ @ClientString(id = 1802345, message = "Nooo...avenge me!")
public static NpcStringId NOOO_AVENGE_ME;
@ClientString(id = 1802346, message = "I come to help a comrade in need!")
@@ -29806,7 +29866,7 @@ public class NpcStringId
@ClientString(id = 1802353, message = "It sure seems sturdy, but would this really be able to stop the sacrifices? Hm.")
public static NpcStringId IT_SURE_SEEMS_STURDY_BUT_WOULD_THIS_REALLY_BE_ABLE_TO_STOP_THE_SACRIFICES_HM;
- @ClientString(id = 1802354, message = "We did make this Generator at Lady Jenna's suggestion, but…I'm still nervous.")
+ @ClientString(id = 1802354, message = "We did make this Generator at Lady Jenna's suggestion, but...I'm still nervous.")
public static NpcStringId WE_DID_MAKE_THIS_GENERATOR_AT_LADY_JENNA_S_SUGGESTION_BUT_I_M_STILL_NERVOUS;
@ClientString(id = 1802355, message = "Rumors have it that Lindvior is headed this way.")
@@ -29896,7 +29956,7 @@ public class NpcStringId
@ClientString(id = 1802383, message = "$s1 is giving out gifts. Everyone gather around!")
public static NpcStringId S1_IS_GIVING_OUT_GIFTS_EVERYONE_GATHER_AROUND;
- @ClientString(id = 1802384, message = "You've already received a gift from me! I can only give one per person, you know.")
+ @ClientString(id = 1802384, message = "You've already received a gift from me! I can only give one per person, you know. ")
public static NpcStringId YOU_VE_ALREADY_RECEIVED_A_GIFT_FROM_ME_I_CAN_ONLY_GIVE_ONE_PER_PERSON_YOU_KNOW;
@ClientString(id = 1802385, message = "Here, a special gift for $s1. Take it, go on.")
@@ -29917,13 +29977,13 @@ public class NpcStringId
@ClientString(id = 1802390, message = "Ow, my back. Isn't there a doctor around here?")
public static NpcStringId OW_MY_BACK_ISN_T_THERE_A_DOCTOR_AROUND_HERE;
- @ClientString(id = 1802391, message = "I hope everyone has had a great year! Ho ho ho!")
+ @ClientString(id = 1802391, message = "I hope everyone has had a great year! Ho ho ho! ")
public static NpcStringId I_HOPE_EVERYONE_HAS_HAD_A_GREAT_YEAR_HO_HO_HO;
@ClientString(id = 1802392, message = "Hope your new year is a happy one, everyone! Ho ho ho!")
public static NpcStringId HOPE_YOUR_NEW_YEAR_IS_A_HAPPY_ONE_EVERYONE_HO_HO_HO;
- @ClientString(id = 1802393, message = "Is there no Mrs. Claus around here? I hate being lonely on Christmas…")
+ @ClientString(id = 1802393, message = "Is there no Mrs. Claus around here? I hate being lonely on Christmas...")
public static NpcStringId IS_THERE_NO_MRS_CLAUS_AROUND_HERE_I_HATE_BEING_LONELY_ON_CHRISTMAS;
@ClientString(id = 1802394, message = "You cannot teleport from the GM Consultation Service.")
@@ -30001,7 +30061,7 @@ public class NpcStringId
@ClientString(id = 1802418, message = "You may fall into danger with a sudden attack, so be careful!")
public static NpcStringId YOU_MAY_FALL_INTO_DANGER_WITH_A_SUDDEN_ATTACK_SO_BE_CAREFUL;
- @ClientString(id = 1802419, message = "$s1, thank you for saving me. I wish you good fortune...")
+ @ClientString(id = 1802419, message = "$s1, thank you for saving me. I wish you good fortune... ")
public static NpcStringId S1_THANK_YOU_FOR_SAVING_ME_I_WISH_YOU_GOOD_FORTUNE;
@ClientString(id = 1802420, message = "Gasp... gasp...")
@@ -30010,7 +30070,7 @@ public class NpcStringId
@ClientString(id = 1802421, message = "My body... what happened?")
public static NpcStringId MY_BODY_WHAT_HAPPENED;
- @ClientString(id = 1802422, message = "Please, take my power. It is not much, but…")
+ @ClientString(id = 1802422, message = "Please, take my power. It is not much, but...")
public static NpcStringId PLEASE_TAKE_MY_POWER_IT_IS_NOT_MUCH_BUT;
@ClientString(id = 1802423, message = "$s1! I will not forget this, you nasty little grunt!")
@@ -30181,10 +30241,10 @@ public class NpcStringId
@ClientString(id = 1802479, message = "Mayday! Mayday! We need backup! We need backup!")
public static NpcStringId MAYDAY_MAYDAY_WE_NEED_BACKUP_WE_NEED_BACKUP;
- @ClientString(id = 1802480, message = "Whoa, this is actualy kinda scary… I'll need to retreat after a few token blows!")
+ @ClientString(id = 1802480, message = "Whoa, this is actualy kinda scary... I'll need to retreat after a few token blows!")
public static NpcStringId WHOA_THIS_IS_ACTUALY_KINDA_SCARY_I_LL_NEED_TO_RETREAT_AFTER_A_FEW_TOKEN_BLOWS;
- @ClientString(id = 1802481, message = "You have gained 5 extra minutes for defeating the Hiding Tracker.")
+ @ClientString(id = 1802481, message = "You have gained 5 extra minutes for defeating the Hiding Tracker. ")
public static NpcStringId YOU_HAVE_GAINED_5_EXTRA_MINUTES_FOR_DEFEATING_THE_HIDING_TRACKER;
@ClientString(id = 1802482, message = "The Yehan Brothers have emerged from the innermost hall.")
@@ -30208,7 +30268,7 @@ public class NpcStringId
@ClientString(id = 1802488, message = "You cannot teleport while in a transformed state.")
public static NpcStringId YOU_CANNOT_TELEPORT_WHILE_IN_A_TRANSFORMED_STATE;
- @ClientString(id = 1802489, message = "Raid Herald Linea has appeared.")
+ @ClientString(id = 1802489, message = "Raid Herald Linea has appeared. ")
public static NpcStringId RAID_HERALD_LINEA_HAS_APPEARED;
@ClientString(id = 1802490, message = "Frintezza is playing my victory song!")
@@ -30223,16 +30283,16 @@ public class NpcStringId
@ClientString(id = 1802493, message = "Magic and arrows, hm? Well, take a dose of Tauti's Typhoon!")
public static NpcStringId MAGIC_AND_ARROWS_HM_WELL_TAKE_A_DOSE_OF_TAUTI_S_TYPHOON;
- @ClientString(id = 1802494, message = "Talk to Victory for reward.")
+ @ClientString(id = 1802494, message = " Talk to Victory for reward.")
public static NpcStringId TALK_TO_VICTORY_FOR_REWARD;
- @ClientString(id = 1802495, message = "Talk to Defeat for reward.")
+ @ClientString(id = 1802495, message = " Talk to Defeat for reward.")
public static NpcStringId TALK_TO_DEFEAT_FOR_REWARD;
@ClientString(id = 1802496, message = "The Repository is attacked! Fight! Fight!")
public static NpcStringId THE_REPOSITORY_IS_ATTACKED_FIGHT_FIGHT;
- @ClientString(id = 1802497, message = "Argh! Who is…hiding there…?")
+ @ClientString(id = 1802497, message = "Argh! Who is...hiding there...?")
public static NpcStringId ARGH_WHO_IS_HIDING_THERE;
@ClientString(id = 1802498, message = "A smart Giant, huh? Well, hand it over! The Kartia's Seed is ours!")
@@ -30241,10 +30301,10 @@ public class NpcStringId
@ClientString(id = 1802499, message = "Kartia's Seed! Got it!")
public static NpcStringId KARTIA_S_SEED_GOT_IT;
- @ClientString(id = 1802500, message = "You worthless Giant…curse you for eternity!")
+ @ClientString(id = 1802500, message = "You worthless Giant...curse you for eternity!")
public static NpcStringId YOU_WORTHLESS_GIANT_CURSE_YOU_FOR_ETERNITY;
- @ClientString(id = 1802501, message = "Thank you…thank you for helping!")
+ @ClientString(id = 1802501, message = "Thank you...thank you for helping!")
public static NpcStringId THANK_YOU_THANK_YOU_FOR_HELPING;
@ClientString(id = 1802502, message = "Thank you. You are kind.")
@@ -30313,8 +30373,8 @@ public class NpcStringId
@ClientString(id = 1802523, message = "Read the Mysterious Letter in your inventory.")
public static NpcStringId READ_THE_MYSTERIOUS_LETTER_IN_YOUR_INVENTORY;
- @ClientString(id = 1802524, message = "You can now access the Subclass! Talk to Raina again.")
- public static NpcStringId YOU_CAN_NOW_ACCESS_THE_SUBCLASS_TALK_TO_RAINA_AGAIN;
+ @ClientString(id = 1802524, message = "Now you can choose a subclass! Talk to Raina again.")
+ public static NpcStringId NOW_YOU_CAN_CHOOSE_A_SUBCLASS_TALK_TO_RAINA_AGAIN;
@ClientString(id = 1802525, message = "You have reached Anghel Waterfall! Go inside the cave.")
public static NpcStringId YOU_HAVE_REACHED_ANGHEL_WATERFALL_GO_INSIDE_THE_CAVE;
@@ -30334,13 +30394,13 @@ public class NpcStringId
@ClientString(id = 1802530, message = "Use the Clearest Water in your inventory.")
public static NpcStringId USE_THE_CLEAREST_WATER_IN_YOUR_INVENTORY;
- @ClientString(id = 1802531, message = "You can now access the Dual Class! Talk to Raina in Talking Island Village for more details.")
- public static NpcStringId YOU_CAN_NOW_ACCESS_THE_DUAL_CLASS_TALK_TO_RAINA_IN_TALKING_ISLAND_VILLAGE_FOR_MORE_DETAILS;
+ @ClientString(id = 1802531, message = "Now you can choose a dual class! Talk to Raina in Talking Island Village for more details.")
+ public static NpcStringId NOW_YOU_CAN_CHOOSE_A_DUAL_CLASS_TALK_TO_RAINA_IN_TALKING_ISLAND_VILLAGE_FOR_MORE_DETAILS;
@ClientString(id = 1802532, message = "You will kneel to me!")
public static NpcStringId YOU_WILL_KNEEL_TO_ME;
- @ClientString(id = 1802533, message = "The dead are calling…and I answer!")
+ @ClientString(id = 1802533, message = "The dead are calling...and I answer! ")
public static NpcStringId THE_DEAD_ARE_CALLING_AND_I_ANSWER;
@ClientString(id = 1802534, message = "Kill, all you cursed soldiers! Kill everything!")
@@ -30364,7 +30424,7 @@ public class NpcStringId
@ClientString(id = 1802540, message = "Kill them! Don't let them get away with the fragment!")
public static NpcStringId KILL_THEM_DON_T_LET_THEM_GET_AWAY_WITH_THE_FRAGMENT;
- @ClientString(id = 1802541, message = "To Queen Navari of Faeron!")
+ @ClientString(id = 1802541, message = "To Queen Navari of Faeron! ")
public static NpcStringId TO_QUEEN_NAVARI_OF_FAERON;
@ClientString(id = 1802542, message = "Cursed Ertheia! I will kill you all!")
@@ -30397,46 +30457,46 @@ public class NpcStringId
@ClientString(id = 1802551, message = "You can gather more Quality Mucrokian Hide.")
public static NpcStringId YOU_CAN_GATHER_MORE_QUALITY_MUCROKIAN_HIDE;
- @ClientString(id = 1802552, message = "Alligator Island is a good hunting zone for Lv. 40 or above.")
+ @ClientString(id = 1802552, message = "Alligator Island is a good hunting zone for Lv. 40 or above. ")
public static NpcStringId ALLIGATOR_ISLAND_IS_A_GOOD_HUNTING_ZONE_FOR_LV_40_OR_ABOVE;
- @ClientString(id = 1802553, message = "Outlaw Forest is a good hunting zone for Lv. 46 or above.")
+ @ClientString(id = 1802553, message = "Outlaw Forest is a good hunting zone for Lv. 46 or above. ")
public static NpcStringId OUTLAW_FOREST_IS_A_GOOD_HUNTING_ZONE_FOR_LV_46_OR_ABOVE;
- @ClientString(id = 1802554, message = "Sea of Spores is a good hunting zone for Lv. 52 or above.")
+ @ClientString(id = 1802554, message = "Sea of Spores is a good hunting zone for Lv. 52 or above. ")
public static NpcStringId SEA_OF_SPORES_IS_A_GOOD_HUNTING_ZONE_FOR_LV_52_OR_ABOVE;
- @ClientString(id = 1802555, message = "Forsaken Plains ia a good hunting zone for Lv. 58 or above.")
+ @ClientString(id = 1802555, message = "Forsaken Plains ia a good hunting zone for Lv. 58 or above. ")
public static NpcStringId FORSAKEN_PLAINS_IA_A_GOOD_HUNTING_ZONE_FOR_LV_58_OR_ABOVE;
- @ClientString(id = 1802556, message = "Fields of Massacre is a good hunting zone for Lv. 61 or above.")
+ @ClientString(id = 1802556, message = "Fields of Massacre is a good hunting zone for Lv. 61 or above. ")
public static NpcStringId FIELDS_OF_MASSACRE_IS_A_GOOD_HUNTING_ZONE_FOR_LV_61_OR_ABOVE;
- @ClientString(id = 1802557, message = "Swamp of Screams ia a good hunting zone for Lv. 65 or above.")
+ @ClientString(id = 1802557, message = "Swamp of Screams ia a good hunting zone for Lv. 65 or above. ")
public static NpcStringId SWAMP_OF_SCREAMS_IA_A_GOOD_HUNTING_ZONE_FOR_LV_65_OR_ABOVE;
- @ClientString(id = 1802558, message = "Forest of the Dead is a good hunting zone for Lv. 65 or above.")
+ @ClientString(id = 1802558, message = "Forest of the Dead is a good hunting zone for Lv. 65 or above. ")
public static NpcStringId FOREST_OF_THE_DEAD_IS_A_GOOD_HUNTING_ZONE_FOR_LV_65_OR_ABOVE;
- @ClientString(id = 1802559, message = "Wall of Argos is a good hunting zone for Lv. 70 or above.")
+ @ClientString(id = 1802559, message = "Wall of Argos is a good hunting zone for Lv. 70 or above. ")
public static NpcStringId WALL_OF_ARGOS_IS_A_GOOD_HUNTING_ZONE_FOR_LV_70_OR_ABOVE;
- @ClientString(id = 1802560, message = "Varka Silenos Barracks is a good hunting zone for Lv. 76 or above.")
+ @ClientString(id = 1802560, message = "Varka Silenos Barracks is a good hunting zone for Lv. 76 or above. ")
public static NpcStringId VARKA_SILENOS_BARRACKS_IS_A_GOOD_HUNTING_ZONE_FOR_LV_76_OR_ABOVE;
- @ClientString(id = 1802561, message = "Ketra Orc Outpost is a good hunting zone for Lv. 76 or above.")
+ @ClientString(id = 1802561, message = "Ketra Orc Outpost is a good hunting zone for Lv. 76 or above. ")
public static NpcStringId KETRA_ORC_OUTPOST_IS_A_GOOD_HUNTING_ZONE_FOR_LV_76_OR_ABOVE;
- @ClientString(id = 1802562, message = "Den of Evil is a good hunting zone for Lv. 81 or above.")
+ @ClientString(id = 1802562, message = "Den of Evil is a good hunting zone for Lv. 81 or above. ")
public static NpcStringId DEN_OF_EVIL_IS_A_GOOD_HUNTING_ZONE_FOR_LV_81_OR_ABOVE;
- @ClientString(id = 1802563, message = "Sel Mahum Training Grounds is a good hunting zone for Lv. 81 or above.")
+ @ClientString(id = 1802563, message = "Sel Mahum Training Grounds is a good hunting zone for Lv. 81 or above. ")
public static NpcStringId SEL_MAHUM_TRAINING_GROUNDS_IS_A_GOOD_HUNTING_ZONE_FOR_LV_81_OR_ABOVE;
- @ClientString(id = 1802564, message = "Plains of the Lizardmen is a good hunting zone for Lv. 81 or above.")
+ @ClientString(id = 1802564, message = "Plains of the Lizardmen is a good hunting zone for Lv. 81 or above. ")
public static NpcStringId PLAINS_OF_THE_LIZARDMEN_IS_A_GOOD_HUNTING_ZONE_FOR_LV_81_OR_ABOVE;
- @ClientString(id = 1802565, message = "Field of Silence and Field or Whispers are good hunting zones for Lv. 81 or above.")
+ @ClientString(id = 1802565, message = "Field of Silence and Field or Whispers are good hunting zones for Lv. 81 or above. ")
public static NpcStringId FIELD_OF_SILENCE_AND_FIELD_OR_WHISPERS_ARE_GOOD_HUNTING_ZONES_FOR_LV_81_OR_ABOVE;
@ClientString(id = 1802566, message = "Grow stronger here until you receive the next letter from Kekropus at Lv. 46!")
@@ -30469,13 +30529,13 @@ public class NpcStringId
@ClientString(id = 1802575, message = "Dimensional Warp Lv. $s1")
public static NpcStringId DIMENSIONAL_WARP_LV_S1;
- @ClientString(id = 1802576, message = "I thought I had warned you all.")
+ @ClientString(id = 1802576, message = "I thought I had warned you all. ")
public static NpcStringId I_THOUGHT_I_HAD_WARNED_YOU_ALL;
- @ClientString(id = 1802577, message = "No more talk! Only judgment!")
+ @ClientString(id = 1802577, message = "No more talk! Only judgment! ")
public static NpcStringId NO_MORE_TALK_ONLY_JUDGMENT;
- @ClientString(id = 1802578, message = "Ultimate Defense!")
+ @ClientString(id = 1802578, message = "Ultimate Defense! ")
public static NpcStringId ULTIMATE_DEFENSE;
@ClientString(id = 1802579, message = "You will regret getting this far!")
@@ -30484,23 +30544,23 @@ public class NpcStringId
@ClientString(id = 1802580, message = "Crush them all! We must destroy the barrier!")
public static NpcStringId CRUSH_THEM_ALL_WE_MUST_DESTROY_THE_BARRIER;
- @ClientString(id = 1802581, message = "Congratulations! You are now a Noblesse.")
- public static NpcStringId CONGRATULATIONS_YOU_ARE_NOW_A_NOBLESSE;
+ @ClientString(id = 1802581, message = "Congratulations, $s1! You are now a Noblesse.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_ARE_NOW_A_NOBLESSE;
- @ClientString(id = 1802582, message = "Congratulations! You can now access a subclass.")
- public static NpcStringId CONGRATULATIONS_YOU_CAN_NOW_ACCESS_A_SUBCLASS;
+ @ClientString(id = 1802582, message = "Congratulations, $s1! You have now access to a subclass.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_NOW_ACCESS_TO_A_SUBCLASS;
- @ClientString(id = 1802583, message = "Congratulations! You can now access a dual class.")
- public static NpcStringId CONGRATULATIONS_YOU_CAN_NOW_ACCESS_A_DUAL_CLASS;
+ @ClientString(id = 1802583, message = "Congratulations, $s1! You have now access to a dual class.")
+ public static NpcStringId CONGRATULATIONS_S1_YOU_HAVE_NOW_ACCESS_TO_A_DUAL_CLASS;
@ClientString(id = 1802584, message = "Click on the Summoning Stone to talk to Lanya the water spirit!")
public static NpcStringId CLICK_ON_THE_SUMMONING_STONE_TO_TALK_TO_LANYA_THE_WATER_SPIRIT;
- @ClientString(id = 1802585, message = "You can access the subclass through Raina in Talking Island Village.")
- public static NpcStringId YOU_CAN_ACCESS_THE_SUBCLASS_THROUGH_RAINA_IN_TALKING_ISLAND_VILLAGE;
+ @ClientString(id = 1802585, message = "You can choose a dual class through Raina in Talking Island Village.")
+ public static NpcStringId YOU_CAN_CHOOSE_A_DUAL_CLASS_THROUGH_RAINA_IN_TALKING_ISLAND_VILLAGE;
- @ClientString(id = 1802586, message = "You can access the dual class through Raina in Talking Island Village.")
- public static NpcStringId YOU_CAN_ACCESS_THE_DUAL_CLASS_THROUGH_RAINA_IN_TALKING_ISLAND_VILLAGE;
+ @ClientString(id = 1802586, message = "You can choose a dual class through Raina in Talking Island Village.")
+ public static NpcStringId YOU_CAN_CHOOSE_A_DUAL_CLASS_THROUGH_RAINA_IN_TALKING_ISLAND_VILLAGE_2;
@ClientString(id = 1802587, message = "Try using the teleport scroll Levian gave you.")
public static NpcStringId TRY_USING_THE_TELEPORT_SCROLL_LEVIAN_GAVE_YOU;
@@ -30520,19 +30580,19 @@ public class NpcStringId
@ClientString(id = 1802592, message = "Try using the teleport scroll Sylvain gave you to go to Cruma Tower.")
public static NpcStringId TRY_USING_THE_TELEPORT_SCROLL_SYLVAIN_GAVE_YOU_TO_GO_TO_CRUMA_TOWER_2;
- @ClientString(id = 1802593, message = "The surrounding energy has dissipated.")
+ @ClientString(id = 1802593, message = "The surrounding energy has dissipated. ")
public static NpcStringId THE_SURROUNDING_ENERGY_HAS_DISSIPATED;
- @ClientString(id = 1802594, message = "Do you know who it is that you face? It is best that you run now.")
+ @ClientString(id = 1802594, message = "Do you know who it is that you face? It is best that you run now. ")
public static NpcStringId DO_YOU_KNOW_WHO_IT_IS_THAT_YOU_FACE_IT_IS_BEST_THAT_YOU_RUN_NOW;
- @ClientString(id = 1802595, message = "I commend your tenacity in coming this far. But now, it ends.")
+ @ClientString(id = 1802595, message = "I commend your tenacity in coming this far. But now, it ends. ")
public static NpcStringId I_COMMEND_YOUR_TENACITY_IN_COMING_THIS_FAR_BUT_NOW_IT_ENDS;
- @ClientString(id = 1802596, message = "Do you see this sword? The light that screams with the life of those it has killed?")
+ @ClientString(id = 1802596, message = "Do you see this sword? The light that screams with the life of those it has killed? ")
public static NpcStringId DO_YOU_SEE_THIS_SWORD_THE_LIGHT_THAT_SCREAMS_WITH_THE_LIFE_OF_THOSE_IT_HAS_KILLED;
- @ClientString(id = 1802597, message = "Look into my eyes, and see what countless others have seen before their death.")
+ @ClientString(id = 1802597, message = "Look into my eyes, and see what countless others have seen before their death. ")
public static NpcStringId LOOK_INTO_MY_EYES_AND_SEE_WHAT_COUNTLESS_OTHERS_HAVE_SEEN_BEFORE_THEIR_DEATH;
@ClientString(id = 1802598, message = "I will show you what true power is!")
@@ -30544,14 +30604,14 @@ public class NpcStringId
@ClientString(id = 1802600, message = "You go no further.")
public static NpcStringId YOU_GO_NO_FURTHER;
- @ClientString(id = 1802601, message = "You have a blessed scroll of resurrection, yes? Then run!")
+ @ClientString(id = 1802601, message = "You have a blessed scroll of resurrection, yes? Then run! ")
public static NpcStringId YOU_HAVE_A_BLESSED_SCROLL_OF_RESURRECTION_YES_THEN_RUN;
@ClientString(id = 1802602, message = "Try using the teleport scroll Nerupa gave yout o go to the Valley of Saints.")
public static NpcStringId TRY_USING_THE_TELEPORT_SCROLL_NERUPA_GAVE_YOUT_O_GO_TO_THE_VALLEY_OF_SAINTS;
- @ClientString(id = 1802603, message = "Try using the teleport scroll Innocentin gave you to go to the Forge of the Gods.")
- public static NpcStringId TRY_USING_THE_TELEPORT_SCROLL_INNOCENTIN_GAVE_YOU_TO_GO_TO_THE_FORGE_OF_THE_GODS;
+ @ClientString(id = 1802603, message = "Use Scroll of Escape: Forge of Gods given to you by Innocentin.")
+ public static NpcStringId USE_SCROLL_OF_ESCAPE_FORGE_OF_GODS_GIVEN_TO_YOU_BY_INNOCENTIN;
@ClientString(id = 1802604, message = "Try using the teleport scroll Vulcan gave you to go to Ivory Tower.")
public static NpcStringId TRY_USING_THE_TELEPORT_SCROLL_VULCAN_GAVE_YOU_TO_GO_TO_IVORY_TOWER;
@@ -30577,7 +30637,7 @@ public class NpcStringId
@ClientString(id = 1802611, message = "Magister Ayanthe has sent a letter.\nClick the question-mark icon to read.")
public static NpcStringId MAGISTER_AYANTHE_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ;
- @ClientString(id = 1802612, message = "Such monsters in a place like this…! Unbelievable!")
+ @ClientString(id = 1802612, message = "Such monsters in a place like this...! Unbelievable!")
public static NpcStringId SUCH_MONSTERS_IN_A_PLACE_LIKE_THIS_UNBELIEVABLE;
@ClientString(id = 1802613, message = "Be on your toes!")
@@ -30595,10 +30655,10 @@ public class NpcStringId
@ClientString(id = 1802617, message = "Ricky is not here.\nTry searching another Kiku's Cave.")
public static NpcStringId RICKY_IS_NOT_HERE_NTRY_SEARCHING_ANOTHER_KIKU_S_CAVE;
- @ClientString(id = 1802618, message = "Talk to Katalin to leave the training grounds.")
+ @ClientString(id = 1802618, message = " Talk to Katalin to leave the training grounds.")
public static NpcStringId TALK_TO_KATALIN_TO_LEAVE_THE_TRAINING_GROUNDS;
- @ClientString(id = 1802619, message = "Talk to Ayanthe to leave the training grounds.")
+ @ClientString(id = 1802619, message = " Talk to Ayanthe to leave the training grounds.")
public static NpcStringId TALK_TO_AYANTHE_TO_LEAVE_THE_TRAINING_GROUNDS;
@ClientString(id = 1802620, message = "Check your equipment in your inventory.")
@@ -30610,8 +30670,8 @@ public class NpcStringId
@ClientString(id = 1802622, message = "\n")
public static NpcStringId N;
- @ClientString(id = 1802623, message = "Return to Raymond of the Town of Gludio.")
- public static NpcStringId RETURN_TO_RAYMOND_OF_THE_TOWN_OF_GLUDIO;
+ @ClientString(id = 1802623, message = "Return to High Priest Raymond in Gludio.")
+ public static NpcStringId RETURN_TO_HIGH_PRIEST_RAYMOND_IN_GLUDIO;
@ClientString(id = 1802624, message = "Dimensional Imp!")
public static NpcStringId DIMENSIONAL_IMP;
@@ -30622,13 +30682,13 @@ public class NpcStringId
@ClientString(id = 1802626, message = "Abyssal Imp!")
public static NpcStringId ABYSSAL_IMP;
- @ClientString(id = 1802627, message = "I'm outta here as soon as I find some treasure.")
+ @ClientString(id = 1802627, message = "I'm outta here as soon as I find some treasure. ")
public static NpcStringId I_M_OUTTA_HERE_AS_SOON_AS_I_FIND_SOME_TREASURE;
@ClientString(id = 1802628, message = "You didn't forget your escape scrolls, did you? Because I'm about to use this key to use my ultimate skill!")
public static NpcStringId YOU_DIDN_T_FORGET_YOUR_ESCAPE_SCROLLS_DID_YOU_BECAUSE_I_M_ABOUT_TO_USE_THIS_KEY_TO_USE_MY_ULTIMATE_SKILL;
- @ClientString(id = 1802629, message = "My ultimate skill is…Lv. 36 Retreat!")
+ @ClientString(id = 1802629, message = "My ultimate skill is...Lv. 36 Retreat!")
public static NpcStringId MY_ULTIMATE_SKILL_IS_LV_36_RETREAT;
@ClientString(id = 1802630, message = "I'm not helping you cuz I feel sorry or anything!")
@@ -30670,7 +30730,7 @@ public class NpcStringId
@ClientString(id = 1802642, message = "That's the monster that attacked Faeron. You're outmatched here. Go ahead; I'll catch up.")
public static NpcStringId THAT_S_THE_MONSTER_THAT_ATTACKED_FAERON_YOU_RE_OUTMATCHED_HERE_GO_AHEAD_I_LL_CATCH_UP;
- @ClientString(id = 1802643, message = "Follow Ricky!")
+ @ClientString(id = 1802643, message = " Follow Ricky!")
public static NpcStringId FOLLOW_RICKY;
@ClientString(id = 1802644, message = "Ricky has found Leira.")
@@ -30703,10 +30763,10 @@ public class NpcStringId
@ClientString(id = 1802653, message = "Run if you wish to live.")
public static NpcStringId RUN_IF_YOU_WISH_TO_LIVE;
- @ClientString(id = 1802654, message = "A dragon appears, confused by the dimensional gale!")
+ @ClientString(id = 1802654, message = " A dragon appears, confused by the dimensional gale!")
public static NpcStringId A_DRAGON_APPEARS_CONFUSED_BY_THE_DIMENSIONAL_GALE;
- @ClientString(id = 1802655, message = "You have been branded with the Reaper's Seal due to $s1's Red Energy.")
+ @ClientString(id = 1802655, message = "You have been branded with the Reaper's Seal due to $s1's Red Energy. ")
public static NpcStringId YOU_HAVE_BEEN_BRANDED_WITH_THE_REAPER_S_SEAL_DUE_TO_S1_S_RED_ENERGY;
@ClientString(id = 1802656, message = "You can go to Underground Lv. 3 using the elevator in the back.")
@@ -30733,7 +30793,7 @@ public class NpcStringId
@ClientString(id = 1802663, message = "Tug-o-war? You can call me champi-ah!!")
public static NpcStringId TUG_O_WAR_YOU_CAN_CALL_ME_CHAMPI_AH;
- @ClientString(id = 1802664, message = "I believe I can flyyy!")
+ @ClientString(id = 1802664, message = "I believe I can flyyy! ")
public static NpcStringId I_BELIEVE_I_CAN_FLYYY;
@ClientString(id = 1802665, message = "Is that a love poke? Heh.")
@@ -30748,7 +30808,7 @@ public class NpcStringId
@ClientString(id = 1802668, message = "This choice cannot be reversed.")
public static NpcStringId THIS_CHOICE_CANNOT_BE_REVERSED;
- @ClientString(id = 1802669, message = "Lada has sent a letter.\nClick the question-mark icon to read.")
+ @ClientString(id = 1802669, message = " Lada has sent a letter.\nClick the question-mark icon to read.")
public static NpcStringId LADA_HAS_SENT_A_LETTER_NCLICK_THE_QUESTION_MARK_ICON_TO_READ;
@ClientString(id = 1802670, message = "Grow stronger here until you receive the next letter from Queen Navari at Lv. 30!")
@@ -30784,7 +30844,7 @@ public class NpcStringId
@ClientString(id = 1802680, message = "Thank you! What a delicious carrot.")
public static NpcStringId THANK_YOU_WHAT_A_DELICIOUS_CARROT;
- @ClientString(id = 1802681, message = "So good…so good.")
+ @ClientString(id = 1802681, message = "So good...so good.")
public static NpcStringId SO_GOOD_SO_GOOD;
@ClientString(id = 1802682, message = "This is a true carrot! A true carrot!")
@@ -30796,7 +30856,7 @@ public class NpcStringId
@ClientString(id = 1802684, message = "You just don't understand.")
public static NpcStringId YOU_JUST_DON_T_UNDERSTAND;
- @ClientString(id = 1802685, message = "A carrot is much better than sticks. But some horses do like sticks better…")
+ @ClientString(id = 1802685, message = "A carrot is much better than sticks. But some horses do like sticks better...")
public static NpcStringId A_CARROT_IS_MUCH_BETTER_THAN_STICKS_BUT_SOME_HORSES_DO_LIKE_STICKS_BETTER;
@ClientString(id = 1802686, message = "Carrot! Carroticious! Carrogant!")
@@ -30856,16 +30916,16 @@ public class NpcStringId
@ClientString(id = 1802704, message = "The instanced zone will close soon!")
public static NpcStringId THE_INSTANCED_ZONE_WILL_CLOSE_SOON;
- @ClientString(id = 1802705, message = "Nooo…not enough Vitality yet!")
+ @ClientString(id = 1802705, message = "Nooo...not enough Vitality yet!")
public static NpcStringId NOOO_NOT_ENOUGH_VITALITY_YET;
- @ClientString(id = 1802706, message = "Ow, ow! It hurts…")
+ @ClientString(id = 1802706, message = "Ow, ow! It hurts...")
public static NpcStringId OW_OW_IT_HURTS;
- @ClientString(id = 1802707, message = "It tizzes and bungles! Tingles and…ow!")
+ @ClientString(id = 1802707, message = "It tizzes and bungles! Tingles and...ow!")
public static NpcStringId IT_TIZZES_AND_BUNGLES_TINGLES_AND_OW;
- @ClientString(id = 1802708, message = "Ergh, stop, stop…")
+ @ClientString(id = 1802708, message = "Ergh, stop, stop...")
public static NpcStringId ERGH_STOP_STOP;
@ClientString(id = 1802709, message = "You think you can stop me from getting ow!")
@@ -31033,7 +31093,7 @@ public class NpcStringId
@ClientString(id = 1802763, message = "Michaela's Death (Wise)")
public static NpcStringId MICHAELA_S_DEATH_WISE;
- @ClientString(id = 1802764, message = "Speak with the Newbie Helper.")
+ @ClientString(id = 1802764, message = " Speak with the Newbie Helper.")
public static NpcStringId SPEAK_WITH_THE_NEWBIE_HELPER;
@ClientString(id = 1802765, message = "Hey, loser! Ha ha! Better luck next time!")
@@ -31111,7 +31171,7 @@ public class NpcStringId
@ClientString(id = 1803275, message = "Raid Boss went back to normal.")
public static NpcStringId RAID_BOSS_WENT_BACK_TO_NORMAL;
- @ClientString(id = 1803276, message = "And we now have a winner! Thank you for bringing us Energy of Insolence, $s1!")
+ @ClientString(id = 1803276, message = "And we now have a winner! Thank you for bringing us Energy of Insolence, $s1! ")
public static NpcStringId AND_WE_NOW_HAVE_A_WINNER_THANK_YOU_FOR_BRINGING_US_ENERGY_OF_INSOLENCE_S1;
@ClientString(id = 1803277, message = "1 minute! Energy of Insolence! Only one person will get the reward!")
@@ -31129,14 +31189,14 @@ public class NpcStringId
@ClientString(id = 1803281, message = "You can feel the Dark Energy.")
public static NpcStringId YOU_CAN_FEEL_THE_DARK_ENERGY;
- @ClientString(id = 1803282, message = "The Dark Energy is going to disappear soon.")
+ @ClientString(id = 1803282, message = "The Dark Energy is going to disappear soon. ")
public static NpcStringId THE_DARK_ENERGY_IS_GOING_TO_DISAPPEAR_SOON;
@ClientString(id = 1803283, message = "$s1 receives an Unidentified Rock.")
public static NpcStringId S1_RECEIVES_AN_UNIDENTIFIED_ROCK;
- @ClientString(id = 1803284, message = "Heavenly Rift will be gone in 5 minutes.")
- public static NpcStringId HEAVENLY_RIFT_WILL_BE_GONE_IN_5_MINUTES;
+ @ClientString(id = 1803284, message = "You will leave the Heavenly Rift in 5 min. ")
+ public static NpcStringId YOU_WILL_LEAVE_THE_HEAVENLY_RIFT_IN_5_MIN;
@ClientString(id = 1803285, message = "You receive an Unidentified Rock.")
public static NpcStringId YOU_RECEIVE_AN_UNIDENTIFIED_ROCK;
@@ -31156,7 +31216,7 @@ public class NpcStringId
@ClientString(id = 1803290, message = "My servants can keep me safe! I have nothing to fear!")
public static NpcStringId MY_SERVANTS_CAN_KEEP_ME_SAFE_I_HAVE_NOTHING_TO_FEAR;
- @ClientString(id = 1803291, message = "It's time to fight monsters!")
+ @ClientString(id = 1803291, message = "It's time to fight monsters! ")
public static NpcStringId IT_S_TIME_TO_FIGHT_MONSTERS;
@ClientString(id = 1803292, message = "Today's brave warrior is named $s1!")
@@ -31180,8 +31240,8 @@ public class NpcStringId
@ClientString(id = 1803298, message = "Unworldly Overseer has been destroyed, and $s1 and $s2 receive the Key from the Depths of the Dungeon of Abyss.")
public static NpcStringId UNWORLDLY_OVERSEER_HAS_BEEN_DESTROYED_AND_S1_AND_S2_RECEIVE_THE_KEY_FROM_THE_DEPTHS_OF_THE_DUNGEON_OF_ABYSS;
- @ClientString(id = 1803299, message = "$s1 wins! But the next dreadful monster is already spoiling for a fight.")
- public static NpcStringId S1_WINS_BUT_THE_NEXT_DREADFUL_MONSTER_IS_ALREADY_SPOILING_FOR_A_FIGHT;
+ @ClientString(id = 1803299, message = "$s1 wins! But another dreadful monster has already appeared.")
+ public static NpcStringId S1_WINS_BUT_ANOTHER_DREADFUL_MONSTER_HAS_ALREADY_APPEARED;
@ClientString(id = 1803300, message = "Monster wins! You can't overpower our beasts.")
public static NpcStringId MONSTER_WINS_YOU_CAN_T_OVERPOWER_OUR_BEASTS;
@@ -31213,7 +31273,7 @@ public class NpcStringId
@ClientString(id = 1803309, message = "Die and join our ranks!")
public static NpcStringId DIE_AND_JOIN_OUR_RANKS;
- @ClientString(id = 1803310, message = "That's what I call a hunt!")
+ @ClientString(id = 1803310, message = "That's what I call a hunt! ")
public static NpcStringId THAT_S_WHAT_I_CALL_A_HUNT;
@ClientString(id = 1803311, message = "I will eat you for dinner!")
@@ -31237,7 +31297,7 @@ public class NpcStringId
@ClientString(id = 1803317, message = "You're doomed! Hahaha!")
public static NpcStringId YOU_RE_DOOMED_HAHAHA;
- @ClientString(id = 1803318, message = "Khe-eh!")
+ @ClientString(id = 1803318, message = "Khe-eh! ")
public static NpcStringId KHE_EH;
@ClientString(id = 1803319, message = "I smell blood!")
@@ -31324,7 +31384,7 @@ public class NpcStringId
@ClientString(id = 1803346, message = "I'm your helper Roa!")
public static NpcStringId I_M_YOUR_HELPER_ROA;
- @ClientString(id = 1803347, message = "Would you really hit me?")
+ @ClientString(id = 1803347, message = "Would you really hit me? ")
public static NpcStringId WOULD_YOU_REALLY_HIT_ME;
@ClientString(id = 1803348, message = "Aaa! How dare you!")
@@ -31345,37 +31405,37 @@ public class NpcStringId
@ClientString(id = 1803353, message = "The lord of Gludio is dead. The seal is available now.")
public static NpcStringId THE_LORD_OF_GLUDIO_IS_DEAD_THE_SEAL_IS_AVAILABLE_NOW;
- @ClientString(id = 1803354, message = "$s1 receives C-grade Weapon Pack after fighting Dragonbloods.")
+ @ClientString(id = 1803354, message = "$s1 receives C-grade Weapon Pack after fighting Dragonbloods. ")
public static NpcStringId S1_RECEIVES_C_GRADE_WEAPON_PACK_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803355, message = "$s1 receives C-grade Weapon Pack and other rewards after fighting Dragonbloods.")
+ @ClientString(id = 1803355, message = "$s1 receives C-grade Weapon Pack and other rewards after fighting Dragonbloods. ")
public static NpcStringId S1_RECEIVES_C_GRADE_WEAPON_PACK_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803356, message = "$s1 receives C-grade Armor Pack after fighting Dragonbloods.")
+ @ClientString(id = 1803356, message = "$s1 receives C-grade Armor Pack after fighting Dragonbloods. ")
public static NpcStringId S1_RECEIVES_C_GRADE_ARMOR_PACK_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803357, message = "$s1 receives C-grade Armor Pack and other rewards after fighting Dragonbloods.")
+ @ClientString(id = 1803357, message = "$s1 receives C-grade Armor Pack and other rewards after fighting Dragonbloods. ")
public static NpcStringId S1_RECEIVES_C_GRADE_ARMOR_PACK_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803358, message = "$s1 receives a C-grade Accessories Supply Box after fighting Dragonbloods")
+ @ClientString(id = 1803358, message = "$s1 receives a C-grade Accessories Supply Box after fighting Dragonbloods ")
public static NpcStringId S1_RECEIVES_A_C_GRADE_ACCESSORIES_SUPPLY_BOX_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803359, message = "$s1 receives a C-grade Accessories Supply Box and other rewards after fighting Dragonbloods")
+ @ClientString(id = 1803359, message = "$s1 receives a C-grade Accessories Supply Box and other rewards after fighting Dragonbloods ")
public static NpcStringId S1_RECEIVES_A_C_GRADE_ACCESSORIES_SUPPLY_BOX_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803360, message = "$s1 has obtained Mid-grade Life Stone after fighting Dragonbloods.")
+ @ClientString(id = 1803360, message = "$s1 has obtained Mid-grade Life Stone after fighting Dragonbloods. ")
public static NpcStringId S1_HAS_OBTAINED_MID_GRADE_LIFE_STONE_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803361, message = "$s1 has obtained Mid-grade Life Stone and other rewards after fighting Dragonbloods.")
+ @ClientString(id = 1803361, message = "$s1 has obtained Mid-grade Life Stone and other rewards after fighting Dragonbloods. ")
public static NpcStringId S1_HAS_OBTAINED_MID_GRADE_LIFE_STONE_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803362, message = "$s1 receives a Low-grade Life Stone after fighting Dragonbloods.")
+ @ClientString(id = 1803362, message = "$s1 receives a Low-grade Life Stone after fighting Dragonbloods. ")
public static NpcStringId S1_RECEIVES_A_LOW_GRADE_LIFE_STONE_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803363, message = "$s1 receives a High-grade Life Stone after fighting Dragonbloods")
+ @ClientString(id = 1803363, message = "$s1 receives a High-grade Life Stone after fighting Dragonbloods ")
public static NpcStringId S1_RECEIVES_A_HIGH_GRADE_LIFE_STONE_AFTER_FIGHTING_DRAGONBLOODS;
- @ClientString(id = 1803364, message = "$s1 receives a High-grade Life Stone and other rewards after fighting Dragonbloods")
+ @ClientString(id = 1803364, message = "$s1 receives a High-grade Life Stone and other rewards after fighting Dragonbloods ")
public static NpcStringId S1_RECEIVES_A_HIGH_GRADE_LIFE_STONE_AND_OTHER_REWARDS_AFTER_FIGHTING_DRAGONBLOODS;
@ClientString(id = 1803365, message = "Unworldly Overseer has been destroyed, and $s1 receives the Key from the Depths of the Dungeon of Abyss.")
@@ -31597,7 +31657,7 @@ public class NpcStringId
@ClientString(id = 1803438, message = "Barbarians! You can't treat Roa this way!")
public static NpcStringId BARBARIANS_YOU_CAN_T_TREAT_ROA_THIS_WAY;
- @ClientString(id = 1803439, message = "Roa! It's dangerous here!")
+ @ClientString(id = 1803439, message = "Roa! It's dangerous here! ")
public static NpcStringId ROA_IT_S_DANGEROUS_HERE;
@ClientString(id = 1803440, message = "Don't hurt Roa! How rude!")
@@ -31618,7 +31678,7 @@ public class NpcStringId
@ClientString(id = 1803445, message = "Whoosh!")
public static NpcStringId WHOOSH;
- @ClientString(id = 1803446, message = "Spores... Our land... Inexorable fate...")
+ @ClientString(id = 1803446, message = "Spores... Our land... Inexorable fate... ")
public static NpcStringId SPORES_OUR_LAND_INEXORABLE_FATE;
@ClientString(id = 1803447, message = "I will be handsomely paid for this win!")
@@ -31804,7 +31864,7 @@ public class NpcStringId
@ClientString(id = 1803631, message = "You're the weakest! Shoo!")
public static NpcStringId YOU_RE_THE_WEAKEST_SHOO;
- @ClientString(id = 1803632, message = "Not bad. Let's go to the deck, it's time to finish with it.")
+ @ClientString(id = 1803632, message = "Not bad. Let's go to the deck, it's time to finish with it. ")
public static NpcStringId NOT_BAD_LET_S_GO_TO_THE_DECK_IT_S_TIME_TO_FINISH_WITH_IT;
@ClientString(id = 1803633, message = "How far the Zaken's curse has spread.")
@@ -31840,13 +31900,13 @@ public class NpcStringId
@ClientString(id = 1803643, message = "Be careful! You are about to face the last Ol Mahum!")
public static NpcStringId BE_CAREFUL_YOU_ARE_ABOUT_TO_FACE_THE_LAST_OL_MAHUM;
- @ClientString(id = 1803644, message = "Come what may - it is not your fault.")
+ @ClientString(id = 1803644, message = "Come what may - it is not your fault. ")
public static NpcStringId COME_WHAT_MAY_IT_IS_NOT_YOUR_FAULT;
@ClientString(id = 1803645, message = "Bring over and surrender your precious gold treasure to me!")
public static NpcStringId BRING_OVER_AND_SURRENDER_YOUR_PRECIOUS_GOLD_TREASURE_TO_ME_2;
- @ClientString(id = 1803646, message = "I'm covered in Kraven's blood… You will be punished!")
+ @ClientString(id = 1803646, message = "I'm covered in Kraven's blood... You will be punished!")
public static NpcStringId I_M_COVERED_IN_KRAVEN_S_BLOOD_YOU_WILL_BE_PUNISHED;
@ClientString(id = 1803647, message = "Who is real? It is not easy to tell!")
@@ -31864,7 +31924,7 @@ public class NpcStringId
@ClientString(id = 1803651, message = "Where is Leo? Where have you hidden him?")
public static NpcStringId WHERE_IS_LEO_WHERE_HAVE_YOU_HIDDEN_HIM;
- @ClientString(id = 1803652, message = "It is just the beginning… You will fail!")
+ @ClientString(id = 1803652, message = "It is just the beginning... You will fail!")
public static NpcStringId IT_IS_JUST_THE_BEGINNING_YOU_WILL_FAIL;
@ClientString(id = 1803653, message = "We are nothing like these Varka weaklings!")
@@ -31885,7 +31945,7 @@ public class NpcStringId
@ClientString(id = 1803658, message = "I'll make everyone feel this pain!")
public static NpcStringId I_LL_MAKE_EVERYONE_FEEL_THIS_PAIN;
- @ClientString(id = 1803659, message = "You worthless scum… I will break you!")
+ @ClientString(id = 1803659, message = "You worthless scum... I will break you!")
public static NpcStringId YOU_WORTHLESS_SCUM_I_WILL_BREAK_YOU;
@ClientString(id = 1803660, message = "There is nothing you can do!")
@@ -31915,13 +31975,13 @@ public class NpcStringId
@ClientString(id = 1803668, message = "What a lovely day! The treasure is mine!")
public static NpcStringId WHAT_A_LOVELY_DAY_THE_TREASURE_IS_MINE;
- @ClientString(id = 1803669, message = "Wow! This was a pure success!")
+ @ClientString(id = 1803669, message = "Wow! This was a pure success! ")
public static NpcStringId WOW_THIS_WAS_A_PURE_SUCCESS;
@ClientString(id = 1803670, message = "The treasure chest is over there! Come, quickly!")
public static NpcStringId THE_TREASURE_CHEST_IS_OVER_THERE_COME_QUICKLY;
- @ClientString(id = 1803671, message = "There, that's the treasure chest! Let's see…")
+ @ClientString(id = 1803671, message = "There, that's the treasure chest! Let's see...")
public static NpcStringId THERE_THAT_S_THE_TREASURE_CHEST_LET_S_SEE;
@ClientString(id = 1803672, message = "The treasure is ours! We will rule the world!")
@@ -31930,13 +31990,13 @@ public class NpcStringId
@ClientString(id = 1803673, message = "I see the treasure chest! Come on, let's go!")
public static NpcStringId I_SEE_THE_TREASURE_CHEST_COME_ON_LET_S_GO;
- @ClientString(id = 1803674, message = "$s1, that's the treasure… It's our lucky day!")
+ @ClientString(id = 1803674, message = "$s1, that's the treasure... It's our lucky day! ")
public static NpcStringId S1_THAT_S_THE_TREASURE_IT_S_OUR_LUCKY_DAY;
@ClientString(id = 1803675, message = "Those guys with $s1 got lucky!")
public static NpcStringId THOSE_GUYS_WITH_S1_GOT_LUCKY;
- @ClientString(id = 1803676, message = "If only you knew how much effort it took us to find this treasure… Thank you.")
+ @ClientString(id = 1803676, message = "If only you knew how much effort it took us to find this treasure... Thank you.")
public static NpcStringId IF_ONLY_YOU_KNEW_HOW_MUCH_EFFORT_IT_TOOK_US_TO_FIND_THIS_TREASURE_THANK_YOU;
@ClientString(id = 1803677, message = "The countdown is on! The last raid has begun!")
@@ -31948,7 +32008,7 @@ public class NpcStringId
@ClientString(id = 1803679, message = "The chest is empty!")
public static NpcStringId THE_CHEST_IS_EMPTY;
- @ClientString(id = 1803680, message = "Don't think that treasure hunting is going to be easy…")
+ @ClientString(id = 1803680, message = "Don't think that treasure hunting is going to be easy...")
public static NpcStringId DON_T_THINK_THAT_TREASURE_HUNTING_IS_GOING_TO_BE_EASY;
@ClientString(id = 1803681, message = "Oh! This is a treasure chest!")
@@ -31957,7 +32017,7 @@ public class NpcStringId
@ClientString(id = 1803682, message = "I see a chest full of treasures!")
public static NpcStringId I_SEE_A_CHEST_FULL_OF_TREASURES;
- @ClientString(id = 1803683, message = "Antharas is trying to escape.")
+ @ClientString(id = 1803683, message = "Antharas is trying to escape. ")
public static NpcStringId ANTHARAS_IS_TRYING_TO_ESCAPE;
@ClientString(id = 1803684, message = "Balthus Knights are looking for mercenaries!")
@@ -32038,7 +32098,7 @@ public class NpcStringId
@ClientString(id = 1803709, message = "I will sacrifice you for the sake of Shillien's return!")
public static NpcStringId I_WILL_SACRIFICE_YOU_FOR_THE_SAKE_OF_SHILLIEN_S_RETURN;
- @ClientString(id = 1803710, message = "So, here are the ones who have woken me up… Prepare to die!")
+ @ClientString(id = 1803710, message = "So, here are the ones who have woken me up... Prepare to die!")
public static NpcStringId SO_HERE_ARE_THE_ONES_WHO_HAVE_WOKEN_ME_UP_PREPARE_TO_DIE;
@ClientString(id = 1803711, message = "I will show you the power of Einhasad's envoy!")
@@ -32074,13 +32134,13 @@ public class NpcStringId
@ClientString(id = 1803721, message = "You are strong, aren't you?")
public static NpcStringId YOU_ARE_STRONG_AREN_T_YOU;
- @ClientString(id = 1803722, message = "Ugh, is it possible…")
+ @ClientString(id = 1803722, message = "Ugh, is it possible...")
public static NpcStringId UGH_IS_IT_POSSIBLE;
@ClientString(id = 1803723, message = "No! I will not perish!")
public static NpcStringId NO_I_WILL_NOT_PERISH;
- @ClientString(id = 1803724, message = "Oh, no… I am really… sorry…")
+ @ClientString(id = 1803724, message = "Oh, no... I am really... sorry...")
public static NpcStringId OH_NO_I_AM_REALLY_SORRY;
@ClientString(id = 1803725, message = "It wasn't easy to get there.")
@@ -32089,7 +32149,7 @@ public class NpcStringId
@ClientString(id = 1803726, message = "I see that you would like to listen my speech, but I don't have many chances to survive.")
public static NpcStringId I_SEE_THAT_YOU_WOULD_LIKE_TO_LISTEN_MY_SPEECH_BUT_I_DON_T_HAVE_MANY_CHANCES_TO_SURVIVE;
- @ClientString(id = 1803727, message = "$s1, I will help you!")
+ @ClientString(id = 1803727, message = "$s1, I will help you! ")
public static NpcStringId S1_I_WILL_HELP_YOU;
@ClientString(id = 1803728, message = "Weakening")
@@ -32098,22 +32158,22 @@ public class NpcStringId
@ClientString(id = 1803729, message = "Blue has ruined everything.")
public static NpcStringId BLUE_HAS_RUINED_EVERYTHING;
- @ClientString(id = 1803730, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Armor Merchant Jackson.")
+ @ClientString(id = 1803730, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Armor Merchant Jackson. ")
public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_ARMOR_MERCHANT_JACKSON;
- @ClientString(id = 1803731, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Grocer Herbiel.")
+ @ClientString(id = 1803731, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Grocer Herbiel. ")
public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_GROCER_HERBIEL;
- @ClientString(id = 1803732, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Grocer Vollodos.")
+ @ClientString(id = 1803732, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Grocer Vollodos. ")
public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_GROCER_VOLLODOS;
- @ClientString(id = 1803733, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Accessory Merchant Uska.")
+ @ClientString(id = 1803733, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Accessory Merchant Uska. ")
public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_ACCESSORY_MERCHANT_USKA;
- @ClientString(id = 1803734, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Head Priest of the Earth Gerald.")
+ @ClientString(id = 1803734, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Head Priest of the Earth Gerald. ")
public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_HEAD_PRIEST_OF_THE_EARTH_GERALD;
- @ClientString(id = 1803735, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Captain Bathis in Gludio.")
+ @ClientString(id = 1803735, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Captain Bathis in Gludio. ")
public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_CAPTAIN_BATHIS_IN_GLUDIO;
@ClientString(id = 1803736, message = "Do you think a talking cake is a miracle? It's only the beginning!")
@@ -32152,7 +32212,7 @@ public class NpcStringId
@ClientString(id = 1803747, message = "You are not as hopeless as I thought. So, let us be friends, shall we?")
public static NpcStringId YOU_ARE_NOT_AS_HOPELESS_AS_I_THOUGHT_SO_LET_US_BE_FRIENDS_SHALL_WE;
- @ClientString(id = 1803748, message = "I'll kill anyone who stands in my way!")
+ @ClientString(id = 1803748, message = "I'll kill anyone who stands in my way! ")
public static NpcStringId I_LL_KILL_ANYONE_WHO_STANDS_IN_MY_WAY;
@ClientString(id = 1803749, message = "You've received the Blue Gemstone. Now talk to Newbie Helper.")
@@ -32206,7 +32266,7 @@ public class NpcStringId
@ClientString(id = 1803768, message = "You've found me! Aren't you a lucky one! Oink! And now catch me if you can, before I run away. Oink-oink!")
public static NpcStringId YOU_VE_FOUND_ME_AREN_T_YOU_A_LUCKY_ONE_OINK_AND_NOW_CATCH_ME_IF_YOU_CAN_BEFORE_I_RUN_AWAY_OINK_OINK;
- @ClientString(id = 1803769, message = "The mission is complete.\nUse the Scroll of Escape in your inventory to return to High Priest Orven in Aden.")
+ @ClientString(id = 1803769, message = "The mission is complete.\nUse the Scroll of Escape in your inventory to return to High Priest Orven in Aden. ")
public static NpcStringId THE_MISSION_IS_COMPLETE_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_HIGH_PRIEST_ORVEN_IN_ADEN;
@ClientString(id = 1803770, message = "Glory to the heroes who have defeated Lord Ishka!")
@@ -32233,14 +32293,14 @@ public class NpcStringId
@ClientString(id = 1803777, message = "Lord Ishka, the Guardian of Dragon Valley, is near.")
public static NpcStringId LORD_ISHKA_THE_GUARDIAN_OF_DRAGON_VALLEY_IS_NEAR;
- @ClientString(id = 1803778, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Trader Reahen.")
+ @ClientString(id = 1803778, message = "You've killed all the monsters.\nUse the Scroll of Escape in your inventory to return to Trader Reahen. ")
public static NpcStringId YOU_VE_KILLED_ALL_THE_MONSTERS_NUSE_THE_SCROLL_OF_ESCAPE_IN_YOUR_INVENTORY_TO_RETURN_TO_TRADER_REAHEN;
@ClientString(id = 1803779, message = "Reinforced")
public static NpcStringId REINFORCED;
- @ClientString(id = 1803780, message = "There are extremely powerful monsters detected in the Tower of Insolence.")
- public static NpcStringId THERE_ARE_EXTREMELY_POWERFUL_MONSTERS_DETECTED_IN_THE_TOWER_OF_INSOLENCE;
+ @ClientString(id = 1803780, message = "Extremely powerful monsters have been detected in the Tower of Insolence.")
+ public static NpcStringId EXTREMELY_POWERFUL_MONSTERS_HAVE_BEEN_DETECTED_IN_THE_TOWER_OF_INSOLENCE;
@ClientString(id = 1803781, message = "Step forward, you worthless creatures who challenge my authority! You are doomed to die, Lord Ishka has no mercy.")
public static NpcStringId STEP_FORWARD_YOU_WORTHLESS_CREATURES_WHO_CHALLENGE_MY_AUTHORITY_YOU_ARE_DOOMED_TO_DIE_LORD_ISHKA_HAS_NO_MERCY;
@@ -32281,7 +32341,7 @@ public class NpcStringId
@ClientString(id = 1803793, message = "Kill Gremlins to get Blue Gemstone.")
public static NpcStringId KILL_GREMLINS_TO_GET_BLUE_GEMSTONE;
- @ClientString(id = 1803794, message = "The element is active. You can open the character info window to navigate your spirit.")
+ @ClientString(id = 1803794, message = "The element is active. You can open the character info window to navigate your spirit. ")
public static NpcStringId THE_ELEMENT_IS_ACTIVE_YOU_CAN_OPEN_THE_CHARACTER_INFO_WINDOW_TO_NAVIGATE_YOUR_SPIRIT;
@ClientString(id = 1803795, message = "$s1's critical attack is really powerful!")
@@ -32296,8 +32356,8 @@ public class NpcStringId
@ClientString(id = 1803798, message = "$s1, is something wrong? Why are you doing this to me?")
public static NpcStringId S1_IS_SOMETHING_WRONG_WHY_ARE_YOU_DOING_THIS_TO_ME;
- @ClientString(id = 1803799, message = "Ouch! That hurts! Stop it stop it stop it!")
- public static NpcStringId OUCH_THAT_HURTS_STOP_IT_STOP_IT_STOP_IT;
+ @ClientString(id = 1803799, message = "Ouch! That hurts! Stop it, $s1!")
+ public static NpcStringId OUCH_THAT_HURTS_STOP_IT_S1;
@ClientString(id = 1803800, message = "$s1, let's take a breath.")
public static NpcStringId S1_LET_S_TAKE_A_BREATH;
@@ -32878,13 +32938,13 @@ public class NpcStringId
@ClientString(id = 1803993, message = "Golden Pig is dead.")
public static NpcStringId GOLDEN_PIG_IS_DEAD;
- @ClientString(id = 1803994, message = "Speak to Head Trainer Kilremange")
+ @ClientString(id = 1803994, message = " Speak to Head Trainer Kilremange")
public static NpcStringId SPEAK_TO_HEAD_TRAINER_KILREMANGE;
- @ClientString(id = 1803995, message = "$s1 obtains an Improved Scroll: Enchant Weapon!")
+ @ClientString(id = 1803995, message = " $s1 obtains an Improved Scroll: Enchant Weapon!")
public static NpcStringId S1_OBTAINS_AN_IMPROVED_SCROLL_ENCHANT_WEAPON;
- @ClientString(id = 1803996, message = "$s1 obtains an Improved Scroll: Enchant Armor!")
+ @ClientString(id = 1803996, message = " $s1 obtains an Improved Scroll: Enchant Armor!")
public static NpcStringId S1_OBTAINS_AN_IMPROVED_SCROLL_ENCHANT_ARMOR;
@ClientString(id = 1803997, message = "Golden Pig has disappeared from the Forest of the Ancients.")
@@ -32896,7 +32956,7 @@ public class NpcStringId
@ClientString(id = 1803999, message = "If you run, I’ll spare your life!")
public static NpcStringId IF_YOU_RUN_I_LL_SPARE_YOUR_LIFE;
- @ClientString(id = 1804000, message = "If you want to lead a dog's life, just say it.")
+ @ClientString(id = 1804000, message = "If you want to lead a dog's life, just say it. ")
public static NpcStringId IF_YOU_WANT_TO_LEAD_A_DOG_S_LIFE_JUST_SAY_IT;
@ClientString(id = 1804001, message = "Soon Aden will fall under the heel of orcs. If you don’t capitulate now, you’ll be enslaved!")
@@ -32998,10 +33058,10 @@ public class NpcStringId
@ClientString(id = 1804033, message = "Oh, no... I can’t use my powers anymore. I will prepare my army.")
public static NpcStringId OH_NO_I_CAN_T_USE_MY_POWERS_ANYMORE_I_WILL_PREPARE_MY_ARMY;
- @ClientString(id = 1804034, message = "The Clan Stronghold Device can be captured.")
+ @ClientString(id = 1804034, message = "The Clan Stronghold Device can be captured. ")
public static NpcStringId THE_CLAN_STRONGHOLD_DEVICE_CAN_BE_CAPTURED;
- @ClientString(id = 1804035, message = "At-tack sig-nal de-tec-ted “$s1“")
+ @ClientString(id = 1804035, message = "At-tack sig-nal de-tec-ted $s1")
public static NpcStringId AT_TACK_SIG_NAL_DE_TEC_TED_S1;
@ClientString(id = 1804036, message = "Antharas’ Follower Karim appeared")
@@ -33058,13 +33118,13 @@ public class NpcStringId
@ClientString(id = 1804053, message = "You don’t have the right to be at the festival! Go back to the 1st floor!")
public static NpcStringId YOU_DON_T_HAVE_THE_RIGHT_TO_BE_AT_THE_FESTIVAL_GO_BACK_TO_THE_1ST_FLOOR;
- @ClientString(id = 1804054, message = "Congratulations, $s1! Not bad, not bad al all, squeak!")
+ @ClientString(id = 1804054, message = "Congratulations, $s1! Not bad, not bad al all, squeak! ")
public static NpcStringId CONGRATULATIONS_S1_NOT_BAD_NOT_BAD_AL_ALL_SQUEAK;
- @ClientString(id = 1804055, message = "Who do you think you are? Squeak! I won't turn a blind eye to that! Charge, squeak!")
+ @ClientString(id = 1804055, message = "Who do you think you are? Squeak! I won't turn a blind eye to that! Charge, squeak! ")
public static NpcStringId WHO_DO_YOU_THINK_YOU_ARE_SQUEAK_I_WON_T_TURN_A_BLIND_EYE_TO_THAT_CHARGE_SQUEAK;
- @ClientString(id = 1804056, message = "Help, squeak! It hurts, squeak!")
+ @ClientString(id = 1804056, message = "Help, squeak! It hurts, squeak! ")
public static NpcStringId HELP_SQUEAK_IT_HURTS_SQUEAK;
@ClientString(id = 1804057, message = "Charge, squeak! I won't let you off, squeak!")
@@ -33130,7 +33190,7 @@ public class NpcStringId
@ClientString(id = 1804077, message = "Seal Stone disappears after resonating with the statue.")
public static NpcStringId SEAL_STONE_DISAPPEARS_AFTER_RESONATING_WITH_THE_STATUE;
- @ClientString(id = 1804078, message = "So, here are the ones who have woken me up… Prepare to die!")
+ @ClientString(id = 1804078, message = "So, here are the ones who have woken me up... Prepare to die!")
public static NpcStringId SO_HERE_ARE_THE_ONES_WHO_HAVE_WOKEN_ME_UP_PREPARE_TO_DIE_2;
@ClientString(id = 1804079, message = "Baium has left.")
@@ -33151,8 +33211,8 @@ public class NpcStringId
@ClientString(id = 1804084, message = "Punish the intruder who has awaken me!")
public static NpcStringId PUNISH_THE_INTRUDER_WHO_HAS_AWAKEN_ME;
- @ClientString(id = 1804085, message = "$s1 obtains a Sealed Pet Necklace!")
- public static NpcStringId S1_OBTAINS_A_SEALED_PET_NECKLACE;
+ @ClientString(id = 1804085, message = "$s1 has obtained Sealed Pet Necklace!")
+ public static NpcStringId S1_HAS_OBTAINED_SEALED_PET_NECKLACE;
@ClientString(id = 1804086, message = "There is an intruder at the training grounds! Alarm!")
public static NpcStringId THERE_IS_AN_INTRUDER_AT_THE_TRAINING_GROUNDS_ALARM;
@@ -33160,17 +33220,17 @@ public class NpcStringId
@ClientString(id = 1804087, message = "Pet rescuing event has finished!\nReceive your reward from Caro.")
public static NpcStringId PET_RESCUING_EVENT_HAS_FINISHED_NRECEIVE_YOUR_REWARD_FROM_CARO;
- @ClientString(id = 1804088, message = "You have succeeded in defeating Zaken!\nReceive your reward from Paulia.")
- public static NpcStringId YOU_HAVE_SUCCEEDED_IN_DEFEATING_ZAKEN_NRECEIVE_YOUR_REWARD_FROM_PAULIA;
+ @ClientString(id = 1804088, message = "You have defeated Zaken!\nGet your reward from Beiron.")
+ public static NpcStringId YOU_HAVE_DEFEATED_ZAKEN_NGET_YOUR_REWARD_FROM_BEIRON;
- @ClientString(id = 1804089, message = "You have succeeded in defeating Zaken!\nTalk to Paulia to teleport.")
- public static NpcStringId YOU_HAVE_SUCCEEDED_IN_DEFEATING_ZAKEN_NTALK_TO_PAULIA_TO_TELEPORT;
+ @ClientString(id = 1804089, message = "You have defeated Zaken!\nTalk to Beiron to teleport.")
+ public static NpcStringId YOU_HAVE_DEFEATED_ZAKEN_NTALK_TO_BEIRON_TO_TELEPORT;
@ClientString(id = 1804090, message = "You have succeeded in defeating Queen Ant!\nReceive your reward from Jio.")
public static NpcStringId YOU_HAVE_SUCCEEDED_IN_DEFEATING_QUEEN_ANT_NRECEIVE_YOUR_REWARD_FROM_JIO;
- @ClientString(id = 1804091, message = "Only characters of Lv. 85 and above can move to Hellbound.")
- public static NpcStringId ONLY_CHARACTERS_OF_LV_85_AND_ABOVE_CAN_MOVE_TO_HELLBOUND;
+ @ClientString(id = 1804091, message = "Only characters of Lv. 85+ can go to Hellbound.")
+ public static NpcStringId ONLY_CHARACTERS_OF_LV_85_CAN_GO_TO_HELLBOUND;
@ClientString(id = 1804092, message = "At the moment it is impossible to teleport to Hellbound.")
public static NpcStringId AT_THE_MOMENT_IT_IS_IMPOSSIBLE_TO_TELEPORT_TO_HELLBOUND;
@@ -33205,8 +33265,8 @@ public class NpcStringId
@ClientString(id = 1804102, message = "The energy of malicious curse is felt.")
public static NpcStringId THE_ENERGY_OF_MALICIOUS_CURSE_IS_FELT;
- @ClientString(id = 1804103, message = "You have succeeded in defeating Orfen!\nReceive your reward from Beiron.")
- public static NpcStringId YOU_HAVE_SUCCEEDED_IN_DEFEATING_ORFEN_NRECEIVE_YOUR_REWARD_FROM_BEIRON;
+ @ClientString(id = 1804103, message = "You have defeated Orfen!\nGet your reward from Beiron.")
+ public static NpcStringId YOU_HAVE_DEFEATED_ORFEN_NGET_YOUR_REWARD_FROM_BEIRON;
@ClientString(id = 1804104, message = "In the name of Orfen, I can never forgive you who are invading this place!")
public static NpcStringId IN_THE_NAME_OF_ORFEN_I_CAN_NEVER_FORGIVE_YOU_WHO_ARE_INVADING_THIS_PLACE_2;
@@ -33268,8 +33328,8 @@ public class NpcStringId
@ClientString(id = 1804123, message = "Dan-ger de-tec-ted. At-tack mo-de.")
public static NpcStringId DAN_GER_DE_TEC_TED_AT_TACK_MO_DE;
- @ClientString(id = 1804124, message = "You have succeeded in defeating the Core!\nReceive your reward from Beiron.")
- public static NpcStringId YOU_HAVE_SUCCEEDED_IN_DEFEATING_THE_CORE_NRECEIVE_YOUR_REWARD_FROM_BEIRON;
+ @ClientString(id = 1804124, message = "You have defeated the Core!\nGet your reward from Beiron.")
+ public static NpcStringId YOU_HAVE_DEFEATED_THE_CORE_NGET_YOUR_REWARD_FROM_BEIRON;
@ClientString(id = 1804125, message = "Zaken's Headquarters")
public static NpcStringId ZAKEN_S_HEADQUARTERS;
@@ -33280,8 +33340,8 @@ public class NpcStringId
@ClientString(id = 1804127, message = "Orfen's Lair")
public static NpcStringId ORFEN_S_LAIR;
- @ClientString(id = 1804128, message = "Cruma Tower's Central Control Room")
- public static NpcStringId CRUMA_TOWER_S_CENTRAL_CONTROL_ROOM;
+ @ClientString(id = 1804128, message = "Cruma's Central Control Room")
+ public static NpcStringId CRUMA_S_CENTRAL_CONTROL_ROOM;
@ClientString(id = 1804129, message = "Tower of Insolence (14th Floor)")
public static NpcStringId TOWER_OF_INSOLENCE_14TH_FLOOR;
@@ -33298,8 +33358,8 @@ public class NpcStringId
@ClientString(id = 1804133, message = "You have come to the Fantasy Isle to find me... I will punish you!")
public static NpcStringId YOU_HAVE_COME_TO_THE_FANTASY_ISLE_TO_FIND_ME_I_WILL_PUNISH_YOU;
- @ClientString(id = 1804134, message = "You have succeeded in defeating Trix!\nReceive your reward from Lynn.")
- public static NpcStringId YOU_HAVE_SUCCEEDED_IN_DEFEATING_TRIX_NRECEIVE_YOUR_REWARD_FROM_LYNN;
+ @ClientString(id = 1804134, message = "You have defeated Trix!\nGet your reward from Lynn.")
+ public static NpcStringId YOU_HAVE_DEFEATED_TRIX_NGET_YOUR_REWARD_FROM_LYNN;
@ClientString(id = 1804135, message = "I will make you feel the true terror of abyss!")
public static NpcStringId I_WILL_MAKE_YOU_FEEL_THE_TRUE_TERROR_OF_ABYSS;
@@ -33349,8 +33409,8 @@ public class NpcStringId
@ClientString(id = 1804150, message = "Hit the lantern filled with Fire Lord Blaze's energy and make a wish.")
public static NpcStringId HIT_THE_LANTERN_FILLED_WITH_FIRE_LORD_BLAZE_S_ENERGY_AND_MAKE_A_WISH;
- @ClientString(id = 1804151, message = "Boss Weapon")
- public static NpcStringId BOSS_WEAPON;
+ @ClientString(id = 1804151, message = "Frost Lord's Weapon")
+ public static NpcStringId FROST_LORD_S_WEAPON;
@ClientString(id = 1804152, message = "Common Weapon")
public static NpcStringId COMMON_WEAPON;
@@ -33400,38 +33460,38 @@ public class NpcStringId
@ClientString(id = 1804167, message = "Talisman")
public static NpcStringId TALISMAN;
- @ClientString(id = 1804168, message = "Agathion")
- public static NpcStringId AGATHION;
+ @ClientString(id = 1804168, message = "Black Frozen Core")
+ public static NpcStringId BLACK_FROZEN_CORE;
@ClientString(id = 1804169, message = "Belt")
public static NpcStringId BELT;
- @ClientString(id = 1804170, message = "Jewel")
- public static NpcStringId JEWEL;
+ @ClientString(id = 1804170, message = "Magic Powder - Event")
+ public static NpcStringId MAGIC_POWDER_EVENT;
@ClientString(id = 1804171, message = "Misc.")
public static NpcStringId MISC_3;
- @ClientString(id = 1804172, message = "Talk to Queen Andra")
+ @ClientString(id = 1804172, message = " Talk to Queen Andra")
public static NpcStringId TALK_TO_QUEEN_ANDRA;
- @ClientString(id = 1804173, message = "Doll Blader")
- public static NpcStringId DOLL_BLADER;
+ @ClientString(id = 1804173, message = "Boss' Weapon and Talisman")
+ public static NpcStringId BOSS_WEAPON_AND_TALISMAN;
@ClientString(id = 1804174, message = "Elixir")
public static NpcStringId ELIXIR;
- @ClientString(id = 1804175, message = "Update Event")
- public static NpcStringId UPDATE_EVENT;
+ @ClientString(id = 1804175, message = "Anniversary Event")
+ public static NpcStringId ANNIVERSARY_EVENT;
- @ClientString(id = 1804176, message = "Aden_temporary")
- public static NpcStringId ADEN_TEMPORARY;
+ @ClientString(id = 1804176, message = "Doll")
+ public static NpcStringId DOLL;
- @ClientString(id = 1804177, message = "Talking Island_temporary")
- public static NpcStringId TALKING_ISLAND_TEMPORARY;
+ @ClientString(id = 1804177, message = "Mysterious Crystal")
+ public static NpcStringId MYSTERIOUS_CRYSTAL;
@ClientString(id = 1804178, message = "Talking Island_temporary")
- public static NpcStringId TALKING_ISLAND_TEMPORARY_2;
+ public static NpcStringId TALKING_ISLAND_TEMPORARY;
@ClientString(id = 1804179, message = "Make the sacred blood sacrifice to Keber. Attack!")
public static NpcStringId MAKE_THE_SACRED_BLOOD_SACRIFICE_TO_KEBER_ATTACK;
@@ -33454,7 +33514,7 @@ public class NpcStringId
@ClientString(id = 1804185, message = "You will not be forgiven... I will be back and you'll regret it.")
public static NpcStringId YOU_WILL_NOT_BE_FORGIVEN_I_WILL_BE_BACK_AND_YOU_LL_REGRET_IT;
- @ClientString(id = 1804186, message = "Looks like you're way too weak to beat me.")
+ @ClientString(id = 1804186, message = "Looks like you're way too weak to beat me. ")
public static NpcStringId LOOKS_LIKE_YOU_RE_WAY_TOO_WEAK_TO_BEAT_ME;
@ClientString(id = 1804187, message = "Sea of Spores Guard appears")
@@ -33508,18 +33568,744 @@ public class NpcStringId
@ClientString(id = 1804203, message = "Tulan appears")
public static NpcStringId TULAN_APPEARS;
- @ClientString(id = 1804209, message = "The portal to Hellbound is temporarily out of operation, maintenance is under way. Currently it is impossible to enter Hellbound.")
- public static NpcStringId THE_PORTAL_TO_HELLBOUND_IS_TEMPORARILY_OUT_OF_OPERATION_MAINTENANCE_IS_UNDER_WAY_CURRENTLY_IT_IS_IMPOSSIBLE_TO_ENTER_HELLBOUND;
+ @ClientString(id = 1804204, message = "The enemies will be upon us in any minute! Get ready!")
+ public static NpcStringId THE_ENEMIES_WILL_BE_UPON_US_IN_ANY_MINUTE_GET_READY;
- @ClientString(id = 1804337, message = "Guards! To arms!.")
+ @ClientString(id = 1804205, message = "Only the bravest can get into the Bandit Stronghold!")
+ public static NpcStringId ONLY_THE_BRAVEST_CAN_GET_INTO_THE_BANDIT_STRONGHOLD;
+
+ @ClientString(id = 1804206, message = "I won't forget... I'll be back...")
+ public static NpcStringId I_WON_T_FORGET_I_LL_BE_BACK;
+
+ @ClientString(id = 1804207, message = "Rare Accessories Lv. 5")
+ public static NpcStringId RARE_ACCESSORIES_LV_5;
+
+ @ClientString(id = 1804208, message = "Enchant Scroll")
+ public static NpcStringId ENCHANT_SCROLL;
+
+ @ClientString(id = 1804209, message = "The warp gate to Hellbound is under maintenance at the moment and cannot be used.")
+ public static NpcStringId THE_WARP_GATE_TO_HELLBOUND_IS_UNDER_MAINTENANCE_AT_THE_MOMENT_AND_CANNOT_BE_USED;
+
+ @ClientString(id = 1804210, message = "Queen Freya is here!")
+ public static NpcStringId QUEEN_FREYA_IS_HERE;
+
+ @ClientString(id = 1804211, message = "Ice Freya is here!")
+ public static NpcStringId ICE_FREYA_IS_HERE;
+
+ @ClientString(id = 1804212, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON;
+
+ @ClientString(id = 1804213, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_2;
+
+ @ClientString(id = 1804214, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_3;
+
+ @ClientString(id = 1804215, message = "Growth Mark")
+ public static NpcStringId GROWTH_MARK;
+
+ @ClientString(id = 1804216, message = "Common Weapon")
+ public static NpcStringId COMMON_WEAPON_2;
+
+ @ClientString(id = 1804217, message = "Purge Weapon")
+ public static NpcStringId PURGE_WEAPON_2;
+
+ @ClientString(id = 1804218, message = "Frost Lord's Weapon")
+ public static NpcStringId FROST_LORD_S_WEAPON_2;
+
+ @ClientString(id = 1804219, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_4;
+
+ @ClientString(id = 1804220, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_5;
+
+ @ClientString(id = 1804221, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR;
+
+ @ClientString(id = 1804222, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_2;
+
+ @ClientString(id = 1804223, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_3;
+
+ @ClientString(id = 1804224, message = "Growth Mark")
+ public static NpcStringId GROWTH_MARK_2;
+
+ @ClientString(id = 1804225, message = "Heavy Armor")
+ public static NpcStringId HEAVY_ARMOR_2;
+
+ @ClientString(id = 1804226, message = "Light Armor")
+ public static NpcStringId LIGHT_ARMOR_2;
+
+ @ClientString(id = 1804227, message = "Robe")
+ public static NpcStringId ROBE_2;
+
+ @ClientString(id = 1804228, message = "Misc.")
+ public static NpcStringId MISC_4;
+
+ @ClientString(id = 1804229, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_4;
+
+ @ClientString(id = 1804230, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_5;
+
+ @ClientString(id = 1804231, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK;
+
+ @ClientString(id = 1804232, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_2;
+
+ @ClientString(id = 1804233, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_3;
+
+ @ClientString(id = 1804234, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_4;
+
+ @ClientString(id = 1804235, message = "*")
+ public static NpcStringId EMPTY_15;
+
+ @ClientString(id = 1804236, message = "**")
+ public static NpcStringId EMPTY_16;
+
+ @ClientString(id = 1804237, message = "***")
+ public static NpcStringId EMPTY_17;
+
+ @ClientString(id = 1804238, message = "(*)")
+ public static NpcStringId EMPTY_18;
+
+ @ClientString(id = 1804239, message = "(**)")
+ public static NpcStringId EMPTY_19;
+
+ @ClientString(id = 1804240, message = "(***)")
+ public static NpcStringId EMPTY_20;
+
+ @ClientString(id = 1804241, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY;
+
+ @ClientString(id = 1804242, message = "Kit: New Battle")
+ public static NpcStringId KIT_NEW_BATTLE;
+
+ @ClientString(id = 1804243, message = "Kit: Battle Chronicles")
+ public static NpcStringId KIT_BATTLE_CHRONICLES;
+
+ @ClientString(id = 1804244, message = "Growth Mark")
+ public static NpcStringId GROWTH_MARK_3;
+
+ @ClientString(id = 1804245, message = "Talisman")
+ public static NpcStringId TALISMAN_2;
+
+ @ClientString(id = 1804246, message = "Belt")
+ public static NpcStringId BELT_2;
+
+ @ClientString(id = 1804247, message = "Misc.")
+ public static NpcStringId MISC_5;
+
+ @ClientString(id = 1804248, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_2;
+
+ @ClientString(id = 1804249, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_3;
+
+ @ClientString(id = 1804250, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_4;
+
+ @ClientString(id = 1804251, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC;
+
+ @ClientString(id = 1804252, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_2;
+
+ @ClientString(id = 1804253, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_3;
+
+ @ClientString(id = 1804254, message = "Antharas Expedition")
+ public static NpcStringId ANTHARAS_EXPEDITION;
+
+ @ClientString(id = 1804255, message = "Elixir")
+ public static NpcStringId ELIXIR_2;
+
+ @ClientString(id = 1804256, message = "Black Frozen Core")
+ public static NpcStringId BLACK_FROZEN_CORE_2;
+
+ @ClientString(id = 1804257, message = "Enchant Scroll")
+ public static NpcStringId ENCHANT_SCROLL_2;
+
+ @ClientString(id = 1804258, message = "Dyes")
+ public static NpcStringId DYES_2;
+
+ @ClientString(id = 1804259, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_4;
+
+ @ClientString(id = 1804260, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_5;
+
+ @ClientString(id = 1804261, message = "Time-limited_event")
+ public static NpcStringId TIME_LIMITED_EVENT;
+
+ @ClientString(id = 1804262, message = "Special Support Supply Box")
+ public static NpcStringId SPECIAL_SUPPORT_SUPPLY_BOX;
+
+ @ClientString(id = 1804263, message = "Enchant Scroll")
+ public static NpcStringId ENCHANT_SCROLL_3;
+
+ @ClientString(id = 1804264, message = "Relic Special Craft")
+ public static NpcStringId RELIC_SPECIAL_CRAFT;
+
+ @ClientString(id = 1804265, message = "Elixir Powder")
+ public static NpcStringId ELIXIR_POWDER;
+
+ @ClientString(id = 1804266, message = "Support Supply")
+ public static NpcStringId SUPPORT_SUPPLY;
+
+ @ClientString(id = 1804267, message = "Talisman of Elmoreden")
+ public static NpcStringId TALISMAN_OF_ELMOREDEN;
+
+ @ClientString(id = 1804268, message = "Ancient Coin")
+ public static NpcStringId ANCIENT_COIN;
+
+ @ClientString(id = 1804269, message = "Limited Craft")
+ public static NpcStringId LIMITED_CRAFT;
+
+ @ClientString(id = 1804270, message = "Golden Wheel Guild")
+ public static NpcStringId GOLDEN_WHEEL_GUILD;
+
+ @ClientString(id = 1804271, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_6;
+
+ @ClientString(id = 1804272, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_7;
+
+ @ClientString(id = 1804273, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_8;
+
+ @ClientString(id = 1804274, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_9;
+
+ @ClientString(id = 1804275, message = "Purge Weapon")
+ public static NpcStringId PURGE_WEAPON_3;
+
+ @ClientString(id = 1804276, message = "Frost Lord's Weapon")
+ public static NpcStringId FROST_LORD_S_WEAPON_3;
+
+ @ClientString(id = 1804277, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_10;
+
+ @ClientString(id = 1804278, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_11;
+
+ @ClientString(id = 1804279, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_12;
+
+ @ClientString(id = 1804280, message = "Time-limited_weapon")
+ public static NpcStringId TIME_LIMITED_WEAPON_13;
+
+ @ClientString(id = 1804281, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_6;
+
+ @ClientString(id = 1804282, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_7;
+
+ @ClientString(id = 1804283, message = "Heavy Armor")
+ public static NpcStringId HEAVY_ARMOR_3;
+
+ @ClientString(id = 1804284, message = "Light Armor")
+ public static NpcStringId LIGHT_ARMOR_3;
+
+ @ClientString(id = 1804285, message = "Robe")
+ public static NpcStringId ROBE_3;
+
+ @ClientString(id = 1804286, message = "Misc.")
+ public static NpcStringId MISC_6;
+
+ @ClientString(id = 1804287, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_8;
+
+ @ClientString(id = 1804288, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_9;
+
+ @ClientString(id = 1804289, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_10;
+
+ @ClientString(id = 1804290, message = "Time-limited_armor")
+ public static NpcStringId TIME_LIMITED_ARMOR_11;
+
+ @ClientString(id = 1804291, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_5;
+
+ @ClientString(id = 1804292, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_6;
+
+ @ClientString(id = 1804293, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_7;
+
+ @ClientString(id = 1804294, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_8;
+
+ @ClientString(id = 1804295, message = "Transformation Sealbooks")
+ public static NpcStringId TRANSFORMATION_SEALBOOKS_2;
+
+ @ClientString(id = 1804296, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_9;
+
+ @ClientString(id = 1804297, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_10;
+
+ @ClientString(id = 1804298, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_11;
+
+ @ClientString(id = 1804299, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_12;
+
+ @ClientString(id = 1804300, message = "Time-limited_spellbook")
+ public static NpcStringId TIME_LIMITED_SPELLBOOK_13;
+
+ @ClientString(id = 1804301, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_5;
+
+ @ClientString(id = 1804302, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_6;
+
+ @ClientString(id = 1804303, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_7;
+
+ @ClientString(id = 1804304, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_8;
+
+ @ClientString(id = 1804305, message = "Rare accessories")
+ public static NpcStringId RARE_ACCESSORIES_2;
+
+ @ClientString(id = 1804306, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_9;
+
+ @ClientString(id = 1804307, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_10;
+
+ @ClientString(id = 1804308, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_11;
+
+ @ClientString(id = 1804309, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_12;
+
+ @ClientString(id = 1804310, message = "Time-limited_accessory")
+ public static NpcStringId TIME_LIMITED_ACCESSORY_13;
+
+ @ClientString(id = 1804311, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_6;
+
+ @ClientString(id = 1804312, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_7;
+
+ @ClientString(id = 1804313, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_8;
+
+ @ClientString(id = 1804314, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_9;
+
+ @ClientString(id = 1804315, message = "Elixir")
+ public static NpcStringId ELIXIR_3;
+
+ @ClientString(id = 1804316, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_10;
+
+ @ClientString(id = 1804317, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_11;
+
+ @ClientString(id = 1804318, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_12;
+
+ @ClientString(id = 1804319, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_13;
+
+ @ClientString(id = 1804320, message = "Time-limited_misc.")
+ public static NpcStringId TIME_LIMITED_MISC_14;
+
+ @ClientString(id = 1804321, message = "Time-limited_event")
+ public static NpcStringId TIME_LIMITED_EVENT_2;
+
+ @ClientString(id = 1804322, message = "Time-limited_event")
+ public static NpcStringId TIME_LIMITED_EVENT_3;
+
+ @ClientString(id = 1804323, message = "Frost Lord's Weapon")
+ public static NpcStringId FROST_LORD_S_WEAPON_4;
+
+ @ClientString(id = 1804324, message = "Dolls and Dye Powders")
+ public static NpcStringId DOLLS_AND_DYE_POWDERS;
+
+ @ClientString(id = 1804325, message = "Common Armor")
+ public static NpcStringId COMMON_ARMOR_2;
+
+ @ClientString(id = 1804326, message = "Frozen Canyon (Event)")
+ public static NpcStringId FROZEN_CANYON_EVENT;
+
+ @ClientString(id = 1804327, message = "Valentine's Day Event")
+ public static NpcStringId VALENTINE_S_DAY_EVENT;
+
+ @ClientString(id = 1804328, message = "Time-limited_event")
+ public static NpcStringId TIME_LIMITED_EVENT_4;
+
+ @ClientString(id = 1804329, message = "Time-limited_event")
+ public static NpcStringId TIME_LIMITED_EVENT_5;
+
+ @ClientString(id = 1804330, message = "Time-limited_event")
+ public static NpcStringId TIME_LIMITED_EVENT_6;
+
+ @ClientString(id = 1804331, message = "You have defeated the Ice Queen!\nGet your reward from Jinia.")
+ public static NpcStringId YOU_HAVE_DEFEATED_THE_ICE_QUEEN_NGET_YOUR_REWARD_FROM_JINIA;
+
+ @ClientString(id = 1804332, message = "It's so cold here! Why don't you put your Eskimo Outfit on?")
+ public static NpcStringId IT_S_SO_COLD_HERE_WHY_DON_T_YOU_PUT_YOUR_ESKIMO_OUTFIT_ON;
+
+ @ClientString(id = 1804333, message = "$s1 is under the Fortune Time effect.\nAdditional reward for destroying the target within the set time.")
+ public static NpcStringId S1_IS_UNDER_THE_FORTUNE_TIME_EFFECT_NADDITIONAL_REWARD_FOR_DESTROYING_THE_TARGET_WITHIN_THE_SET_TIME;
+
+ @ClientString(id = 1804334, message = "$s1 drops additional reward because of the effect.")
+ public static NpcStringId S1_DROPS_ADDITIONAL_REWARD_BECAUSE_OF_THE_EFFECT;
+
+ @ClientString(id = 1804335, message = "Creator... The counsellor's order... fulfilled...")
+ public static NpcStringId CREATOR_THE_COUNSELLOR_S_ORDER_FULFILLED;
+
+ @ClientString(id = 1804336, message = "Heathen blasphemers of this holy place and our lord! You will be punished!")
+ public static NpcStringId HEATHEN_BLASPHEMERS_OF_THIS_HOLY_PLACE_AND_OUR_LORD_YOU_WILL_BE_PUNISHED;
+
+ @ClientString(id = 1804337, message = "Guards! To arms!")
public static NpcStringId GUARDS_TO_ARMS;
@ClientString(id = 1804338, message = "Behold the Lord's power!")
- public static NpcStringId BEHOLD_THE_LORDS_POWER;
+ public static NpcStringId BEHOLD_THE_LORD_S_POWER;
- @ClientString(id = 1804339, message = "You will learn what the true fear is!!")
+ @ClientString(id = 1804339, message = "You will learn what the true fear is!")
public static NpcStringId YOU_WILL_LEARN_WHAT_THE_TRUE_FEAR_IS;
+ @ClientString(id = 1804340, message = "Cold air is suffocating...")
+ public static NpcStringId COLD_AIR_IS_SUFFOCATING;
+
+ @ClientString(id = 1804341, message = "Soon everything will disappear. Talk to the messenger to get your reward.")
+ public static NpcStringId SOON_EVERYTHING_WILL_DISAPPEAR_TALK_TO_THE_MESSENGER_TO_GET_YOUR_REWARD;
+
+ @ClientString(id = 1804342, message = "Begin stage 1!")
+ public static NpcStringId BEGIN_STAGE_1_3;
+
+ @ClientString(id = 1804343, message = "Begin stage 2!")
+ public static NpcStringId BEGIN_STAGE_2_3;
+
+ @ClientString(id = 1804344, message = "Begin stage 3!")
+ public static NpcStringId BEGIN_STAGE_3_3;
+
+ @ClientString(id = 1804345, message = "Begin stage 4")
+ public static NpcStringId BEGIN_STAGE_4_2;
+
+ @ClientString(id = 1804346, message = "Begin stage 5!")
+ public static NpcStringId BEGIN_STAGE_5;
+
+ @ClientString(id = 1804347, message = "Garden of Changes' Slayer has appeared!")
+ public static NpcStringId GARDEN_OF_CHANGES_SLAYER_HAS_APPEARED;
+
+ @ClientString(id = 1804348, message = "Moo! Moo!")
+ public static NpcStringId MOO_MOO;
+
+ @ClientString(id = 1804349, message = "Good luck, moo!")
+ public static NpcStringId GOOD_LUCK_MOO;
+
+ @ClientString(id = 1804350, message = "Don't let them kill me!")
+ public static NpcStringId DON_T_LET_THEM_KILL_ME;
+
+ @ClientString(id = 1804351, message = "Please protect me!")
+ public static NpcStringId PLEASE_PROTECT_ME;
+
+ @ClientString(id = 1804352, message = "I'm at half health already!")
+ public static NpcStringId I_M_AT_HALF_HEALTH_ALREADY;
+
+ @ClientString(id = 1804353, message = "Kill them, hurry up!")
+ public static NpcStringId KILL_THEM_HURRY_UP;
+
+ @ClientString(id = 1804354, message = "I'm growing weaker by the second!")
+ public static NpcStringId I_M_GROWING_WEAKER_BY_THE_SECOND;
+
+ @ClientString(id = 1804355, message = "I can't take it any more...")
+ public static NpcStringId I_CAN_T_TAKE_IT_ANY_MORE;
+
+ @ClientString(id = 1804356, message = "I'm dying, moo!")
+ public static NpcStringId I_M_DYING_MOO;
+
+ @ClientString(id = 1804357, message = "You have failed to protect the Bull from monsters.")
+ public static NpcStringId YOU_HAVE_FAILED_TO_PROTECT_THE_BULL_FROM_MONSTERS;
+
+ @ClientString(id = 1804358, message = "Please protect me!")
+ public static NpcStringId PLEASE_PROTECT_ME_2;
+
+ @ClientString(id = 1804359, message = "Thank you! I wish you happiness!")
+ public static NpcStringId THANK_YOU_I_WISH_YOU_HAPPINESS;
+
+ @ClientString(id = 1804360, message = "$s1 wins! But another dreadful monster has already appeared.")
+ public static NpcStringId S1_WINS_BUT_ANOTHER_DREADFUL_MONSTER_HAS_ALREADY_APPEARED_2;
+
+ @ClientString(id = 1804361, message = "Insignificant human... Be gone!")
+ public static NpcStringId INSIGNIFICANT_HUMAN_BE_GONE;
+
+ @ClientString(id = 1804362, message = "I will show the full power of the pirate king! You won’t forget me even in hell!")
+ public static NpcStringId I_WILL_SHOW_THE_FULL_POWER_OF_THE_PIRATE_KING_YOU_WON_T_FORGET_ME_EVEN_IN_HELL;
+
+ @ClientString(id = 1804363, message = "Apherus appears in the Garden of Genesis.")
+ public static NpcStringId APHERUS_APPEARS_IN_THE_GARDEN_OF_GENESIS;
+
+ @ClientString(id = 1804364, message = "You will return to your server shortly.")
+ public static NpcStringId YOU_WILL_RETURN_TO_YOUR_SERVER_SHORTLY;
+
+ @ClientString(id = 1804365, message = "Only characters of Lv. 85+ can fight Antharas.")
+ public static NpcStringId ONLY_CHARACTERS_OF_LV_85_CAN_FIGHT_ANTHARAS;
+
+ @ClientString(id = 1804366, message = "Now it is impossible to fight Antharas.")
+ public static NpcStringId NOW_IT_IS_IMPOSSIBLE_TO_FIGHT_ANTHARAS;
+
+ @ClientString(id = 1804367, message = "The warp gate to Antharas is under maintenance at the moment and cannot be used.")
+ public static NpcStringId THE_WARP_GATE_TO_ANTHARAS_IS_UNDER_MAINTENANCE_AT_THE_MOMENT_AND_CANNOT_BE_USED;
+
+ @ClientString(id = 1804368, message = "My name is Efri, and I'm currently investigating the Forgotten Primeval Garden.\nPlease defeat monsters there so that I could complete all the necessary preparations. When you're done, report to me right away.")
+ public static NpcStringId MY_NAME_IS_EFRI_AND_I_M_CURRENTLY_INVESTIGATING_THE_FORGOTTEN_PRIMEVAL_GARDEN_NPLEASE_DEFEAT_MONSTERS_THERE_SO_THAT_I_COULD_COMPLETE_ALL_THE_NECESSARY_PREPARATIONS_WHEN_YOU_RE_DONE_REPORT_TO_ME_RIGHT_AWAY;
+
+ @ClientString(id = 1804369, message = "Well, I think, now I'll manage by myself.\nUse Teleport Scroll: Efri from your inventory to summon me.")
+ public static NpcStringId WELL_I_THINK_NOW_I_LL_MANAGE_BY_MYSELF_NUSE_TELEPORT_SCROLL_EFRI_FROM_YOUR_INVENTORY_TO_SUMMON_ME;
+
+ @ClientString(id = 1804370, message = "Elmoreden's Lady and her Watchers appear.")
+ public static NpcStringId ELMOREDEN_S_LADY_AND_HER_WATCHERS_APPEAR;
+
+ @ClientString(id = 1804371, message = "Juny from the Special Replenishment Squad has appeared on the Giran square.")
+ public static NpcStringId JUNY_FROM_THE_SPECIAL_REPLENISHMENT_SQUAD_HAS_APPEARED_ON_THE_GIRAN_SQUARE;
+
+ @ClientString(id = 1804372, message = "Battlefield Marketeer Mammon has appeared on the Giran square.")
+ public static NpcStringId BATTLEFIELD_MARKETEER_MAMMON_HAS_APPEARED_ON_THE_GIRAN_SQUARE;
+
+ @ClientString(id = 1804373, message = "Battlefield Marketeer Mammon has appeared on the Aden square.")
+ public static NpcStringId BATTLEFIELD_MARKETEER_MAMMON_HAS_APPEARED_ON_THE_ADEN_SQUARE;
+
+ @ClientString(id = 1804374, message = "Deal with my guards first!")
+ public static NpcStringId DEAL_WITH_MY_GUARDS_FIRST;
+
+ @ClientString(id = 1804375, message = "$s1 gets Scroll: Enchant Aden Cloak. Congratulations!")
+ public static NpcStringId S1_GETS_SCROLL_ENCHANT_ADEN_CLOAK_CONGRATULATIONS;
+
+ @ClientString(id = 1804376, message = "$s1 gets Aden Cloak. Congratulations!")
+ public static NpcStringId S1_GETS_ADEN_CLOAK_CONGRATULATIONS;
+
+ @ClientString(id = 1804377, message = "The treasure chest in the Aden Castle will disappear in $s1 min. To claim it, talk to Lionel Hunter in the Resurrection area.")
+ public static NpcStringId THE_TREASURE_CHEST_IN_THE_ADEN_CASTLE_WILL_DISAPPEAR_IN_S1_MIN_TO_CLAIM_IT_TALK_TO_LIONEL_HUNTER_IN_THE_RESURRECTION_AREA;
+
+ @ClientString(id = 1804378, message = "The treasure chest in the Aden Castle will disappear shortly. To claim it, talk to Lionel Hunter in the Resurrection area.")
+ public static NpcStringId THE_TREASURE_CHEST_IN_THE_ADEN_CASTLE_WILL_DISAPPEAR_SHORTLY_TO_CLAIM_IT_TALK_TO_LIONEL_HUNTER_IN_THE_RESURRECTION_AREA;
+
+ @ClientString(id = 1804379, message = "Who dares to come to the Steel Citadel?")
+ public static NpcStringId WHO_DARES_TO_COME_TO_THE_STEEL_CITADEL;
+
+ @ClientString(id = 1804380, message = "$s1 deals the last blow to Darion!")
+ public static NpcStringId S1_DEALS_THE_LAST_BLOW_TO_DARION;
+
+ @ClientString(id = 1804381, message = "The hidden Beleth' Treasure Chest appears.")
+ public static NpcStringId THE_HIDDEN_BELETH_TREASURE_CHEST_APPEARS;
+
+ @ClientString(id = 1804382, message = "The Inner Objects for Capture and Hero's Weapon appear.")
+ public static NpcStringId THE_INNER_OBJECTS_FOR_CAPTURE_AND_HERO_S_WEAPON_APPEAR;
+
+ @ClientString(id = 1804383, message = "The Central Objects for Capture and Golem Mammoth appear.")
+ public static NpcStringId THE_CENTRAL_OBJECTS_FOR_CAPTURE_AND_GOLEM_MAMMOTH_APPEAR;
+
+ @ClientString(id = 1804384, message = "I've descended into the dark abyss and come out recharged and revitalized!")
+ public static NpcStringId I_VE_DESCENDED_INTO_THE_DARK_ABYSS_AND_COME_OUT_RECHARGED_AND_REVITALIZED;
+
+ @ClientString(id = 1804385, message = "The Outer Object for Capture appears.")
+ public static NpcStringId THE_OUTER_OBJECT_FOR_CAPTURE_APPEARS;
+
+ @ClientString(id = 1804386, message = "Sel Mahum Guardian appears.")
+ public static NpcStringId SEL_MAHUM_GUARDIAN_APPEARS;
+
+ @ClientString(id = 1804387, message = "Enhanced with Spirit Ore")
+ public static NpcStringId ENHANCED_WITH_SPIRIT_ORE;
+
+ @ClientString(id = 1804388, message = "Enhanced with Spirit")
+ public static NpcStringId ENHANCED_WITH_SPIRIT;
+
+ @ClientString(id = 1804389, message = "Enhanced with Grace")
+ public static NpcStringId ENHANCED_WITH_GRACE;
+
+ @ClientString(id = 1804390, message = "Enhanced with Supplies")
+ public static NpcStringId ENHANCED_WITH_SUPPLIES;
+
+ @ClientString(id = 1804391, message = "I will fight to the death!")
+ public static NpcStringId I_WILL_FIGHT_TO_THE_DEATH;
+
+ @ClientString(id = 1804392, message = "Don't forget that Bee Hive is a training ground for pets. If you're not a pet, don't come!")
+ public static NpcStringId DON_T_FORGET_THAT_BEE_HIVE_IS_A_TRAINING_GROUND_FOR_PETS_IF_YOU_RE_NOT_A_PET_DON_T_COME;
+
+ @ClientString(id = 1804393, message = "I am the ruler of Bee Hive! Your attacks are nothing more than bee stings to me!")
+ public static NpcStringId I_AM_THE_RULER_OF_BEE_HIVE_YOUR_ATTACKS_ARE_NOTHING_MORE_THAN_BEE_STINGS_TO_ME;
+
+ @ClientString(id = 1804394, message = "You are not pets, but you still want me to surrender... Die!")
+ public static NpcStringId YOU_ARE_NOT_PETS_BUT_YOU_STILL_WANT_ME_TO_SURRENDER_DIE;
+
+ @ClientString(id = 1804395, message = "The Cave Control Device is deactivated.")
+ public static NpcStringId THE_CAVE_CONTROL_DEVICE_IS_DEACTIVATED;
+
+ @ClientString(id = 1804396, message = "At-tack sig-nal from con-trol de-vice $s1 de-tec-ted")
+ public static NpcStringId AT_TACK_SIG_NAL_FROM_CON_TROL_DE_VICE_S1_DE_TEC_TED;
+
+ @ClientString(id = 1804397, message = "Master Gustav, my horse's been stolen!")
+ public static NpcStringId MASTER_GUSTAV_MY_HORSE_S_BEEN_STOLEN;
+
+ @ClientString(id = 1804398, message = "There are horses in the manor. I'll open the gates for you, and we'll take a rest.")
+ public static NpcStringId THERE_ARE_HORSES_IN_THE_MANOR_I_LL_OPEN_THE_GATES_FOR_YOU_AND_WE_LL_TAKE_A_REST;
+
+ @ClientString(id = 1804399, message = "Fantasy Steward's Death (1/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_1_4;
+
+ @ClientString(id = 1804400, message = "Fantasy Steward's Death (2/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_2_4;
+
+ @ClientString(id = 1804401, message = "Fantasy Steward's Death (3/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_3_4;
+
+ @ClientString(id = 1804402, message = "Here is my horse! Let's take a break.")
+ public static NpcStringId HERE_IS_MY_HORSE_LET_S_TAKE_A_BREAK;
+
+ @ClientString(id = 1804403, message = "Who are you, and how dare you enter my manor!")
+ public static NpcStringId WHO_ARE_YOU_AND_HOW_DARE_YOU_ENTER_MY_MANOR;
+
+ @ClientString(id = 1804404, message = "I won't forgive you for intruding in Gustav's manor!")
+ public static NpcStringId I_WON_T_FORGIVE_YOU_FOR_INTRUDING_IN_GUSTAV_S_MANOR;
+
+ @ClientString(id = 1804405, message = "Leaving already? Let's play a bit more!")
+ public static NpcStringId LEAVING_ALREADY_LET_S_PLAY_A_BIT_MORE;
+
+ @ClientString(id = 1804406, message = "Human... Find the Holy Grail... It has answers to your questions...")
+ public static NpcStringId HUMAN_FIND_THE_HOLY_GRAIL_IT_HAS_ANSWERS_TO_YOUR_QUESTIONS;
+
+ @ClientString(id = 1804407, message = "Fantasy Steward's Death (1/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_1_4_2;
+
+ @ClientString(id = 1804408, message = "Fantasy Steward's Death (2/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_2_4_2;
+
+ @ClientString(id = 1804409, message = "Fantasy Steward's Death (3/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_3_4_2;
+
+ @ClientString(id = 1804410, message = "Go to the last room... The Holy Grail is inside.")
+ public static NpcStringId GO_TO_THE_LAST_ROOM_THE_HOLY_GRAIL_IS_INSIDE;
+
+ @ClientString(id = 1804411, message = "Are you brave enough to cross this broken bridge?")
+ public static NpcStringId ARE_YOU_BRAVE_ENOUGH_TO_CROSS_THIS_BROKEN_BRIDGE;
+
+ @ClientString(id = 1804412, message = "How dare you, human! Gabrielle will kill you for that!")
+ public static NpcStringId HOW_DARE_YOU_HUMAN_GABRIELLE_WILL_KILL_YOU_FOR_THAT;
+
+ @ClientString(id = 1804413, message = "Gabrielle is not needed. I'll deal with it myself.")
+ public static NpcStringId GABRIELLE_IS_NOT_NEEDED_I_LL_DEAL_WITH_IT_MYSELF;
+
+ @ClientString(id = 1804414, message = "Ha ha ha... Human against Gabrielle... Stupid! Where is the true Holy Grail?")
+ public static NpcStringId HA_HA_HA_HUMAN_AGAINST_GABRIELLE_STUPID_WHERE_IS_THE_TRUE_HOLY_GRAIL;
+
+ @ClientString(id = 1804415, message = "Haughty Ventus... Haughty Ventus! Go through all the rooms, to Ventus' Temple.")
+ public static NpcStringId HAUGHTY_VENTUS_HAUGHTY_VENTUS_GO_THROUGH_ALL_THE_ROOMS_TO_VENTUS_TEMPLE;
+
+ @ClientString(id = 1804416, message = "Fantasy Steward's Death (1/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_1_4_3;
+
+ @ClientString(id = 1804417, message = "Fantasy Steward's Death (2/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_2_4_3;
+
+ @ClientString(id = 1804418, message = "Fantasy Steward's Death (3/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_3_4_3;
+
+ @ClientString(id = 1804419, message = "First deal with those enslaved by Ventus.")
+ public static NpcStringId FIRST_DEAL_WITH_THOSE_ENSLAVED_BY_VENTUS;
+
+ @ClientString(id = 1804420, message = "Gladiators are going to use ancient powers to create an army and enslave us all.")
+ public static NpcStringId GLADIATORS_ARE_GOING_TO_USE_ANCIENT_POWERS_TO_CREATE_AN_ARMY_AND_ENSLAVE_US_ALL;
+
+ @ClientString(id = 1804421, message = "Use the ballista to destroy Ventus' statue.")
+ public static NpcStringId USE_THE_BALLISTA_TO_DESTROY_VENTUS_STATUE;
+
+ @ClientString(id = 1804422, message = "I've been having such a nice dream, but someone has interrupted it... Do you know what price you'll have to pay for waking me up?")
+ public static NpcStringId I_VE_BEEN_HAVING_SUCH_A_NICE_DREAM_BUT_SOMEONE_HAS_INTERRUPTED_IT_DO_YOU_KNOW_WHAT_PRICE_YOU_LL_HAVE_TO_PAY_FOR_WAKING_ME_UP;
+
+ @ClientString(id = 1804423, message = "Master Ventus, don't you worry! I'll deal with it myself.")
+ public static NpcStringId MASTER_VENTUS_DON_T_YOU_WORRY_I_LL_DEAL_WITH_IT_MYSELF;
+
+ @ClientString(id = 1804424, message = "Oh Ventus... Haughty Ventus! I wish it were not a dream...")
+ public static NpcStringId OH_VENTUS_HAUGHTY_VENTUS_I_WISH_IT_WERE_NOT_A_DREAM;
+
+ @ClientString(id = 1804425, message = "Pirate Captain Krateth appears! Run!")
+ public static NpcStringId PIRATE_CAPTAIN_KRATETH_APPEARS_RUN;
+
+ @ClientString(id = 1804426, message = "The tomb operation is just an excuse! Scared, huh?")
+ public static NpcStringId THE_TOMB_OPERATION_IS_JUST_AN_EXCUSE_SCARED_HUH;
+
+ @ClientString(id = 1804427, message = "No time to explain! We have to fight Pirate Captain Krateth!")
+ public static NpcStringId NO_TIME_TO_EXPLAIN_WE_HAVE_TO_FIGHT_PIRATE_CAPTAIN_KRATETH;
+
+ @ClientString(id = 1804428, message = "Where am I...? Eternal loaylty to pirates... How foolish!")
+ public static NpcStringId WHERE_AM_I_ETERNAL_LOAYLTY_TO_PIRATES_HOW_FOOLISH;
+
+ @ClientString(id = 1804429, message = "Tehee! So you've come to the Red Dragons. Aren't you afraid, even a little bit? You must be mad, tehee!")
+ public static NpcStringId TEHEE_SO_YOU_VE_COME_TO_THE_RED_DRAGONS_AREN_T_YOU_AFRAID_EVEN_A_LITTLE_BIT_YOU_MUST_BE_MAD_TEHEE;
+
+ @ClientString(id = 1804430, message = "Fantasy Steward's Death (1/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_1_4_4;
+
+ @ClientString(id = 1804431, message = "Fantasy Steward's Death (2/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_2_4_4;
+
+ @ClientString(id = 1804432, message = "Fantasy Steward's Death (3/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_3_4_4;
+
+ @ClientString(id = 1804433, message = "Oh mighty Tiat, our enemies are weakened, it's time to defeat them once and for all!")
+ public static NpcStringId OH_MIGHTY_TIAT_OUR_ENEMIES_ARE_WEAKENED_IT_S_TIME_TO_DEFEAT_THEM_ONCE_AND_FOR_ALL;
+
+ @ClientString(id = 1804434, message = "Tehee, it's time to go back, isn't it? Or are you still pressing forward? Tehee!")
+ public static NpcStringId TEHEE_IT_S_TIME_TO_GO_BACK_ISN_T_IT_OR_ARE_YOU_STILL_PRESSING_FORWARD_TEHEE;
+
+ @ClientString(id = 1804435, message = "I was bored to death, but here you come! What a fresh view, tehee! Come, come inside!")
+ public static NpcStringId I_WAS_BORED_TO_DEATH_BUT_HERE_YOU_COME_WHAT_A_FRESH_VIEW_TEHEE_COME_COME_INSIDE;
+
+ @ClientString(id = 1804436, message = "Those weak Adeners? Bah! Let's kill them and press for the Aden Castle!")
+ public static NpcStringId THOSE_WEAK_ADENERS_BAH_LET_S_KILL_THEM_AND_PRESS_FOR_THE_ADEN_CASTLE;
+
+ @ClientString(id = 1804437, message = "I'm going to Aden. Commander Assistant, follow me!")
+ public static NpcStringId I_M_GOING_TO_ADEN_COMMANDER_ASSISTANT_FOLLOW_ME;
+
+ @ClientString(id = 1804438, message = "Tehee, it's more amusing than I thought! You understand that I could easily win, right? It's just a dream, tehee!")
+ public static NpcStringId TEHEE_IT_S_MORE_AMUSING_THAN_I_THOUGHT_YOU_UNDERSTAND_THAT_I_COULD_EASILY_WIN_RIGHT_IT_S_JUST_A_DREAM_TEHEE;
+
+ @ClientString(id = 1804439, message = "The Cat Guild's king is in trouble. Please help him.")
+ public static NpcStringId THE_CAT_GUILD_S_KING_IS_IN_TROUBLE_PLEASE_HELP_HIM;
+
+ @ClientString(id = 1804440, message = "Fantasy Steward's Death (1/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_1_4_5;
+
+ @ClientString(id = 1804441, message = "Fantasy Steward's Death (2/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_2_4_5;
+
+ @ClientString(id = 1804442, message = "Fantasy Steward's Death (3/4)")
+ public static NpcStringId FANTASY_STEWARD_S_DEATH_3_4_5;
+
+ @ClientString(id = 1804443, message = "What's the fuss? Those willing to address the king, come to me!")
+ public static NpcStringId WHAT_S_THE_FUSS_THOSE_WILLING_TO_ADDRESS_THE_KING_COME_TO_ME;
+
+ @ClientString(id = 1804444, message = "What? Are you telling me, the king, what to do? Know your place!")
+ public static NpcStringId WHAT_ARE_YOU_TELLING_ME_THE_KING_WHAT_TO_DO_KNOW_YOUR_PLACE;
+
+ @ClientString(id = 1804445, message = "Have I fallen? Then advise me!")
+ public static NpcStringId HAVE_I_FALLEN_THEN_ADVISE_ME;
+
+ @ClientString(id = 1804446, message = "Do you really think you can talk to the king?")
+ public static NpcStringId DO_YOU_REALLY_THINK_YOU_CAN_TALK_TO_THE_KING;
+
+ @ClientString(id = 1804447, message = "Whew, as I thought, the fall has stopped...")
+ public static NpcStringId WHEW_AS_I_THOUGHT_THE_FALL_HAS_STOPPED;
+
+ @ClientString(id = 1804448, message = "Nightmare Watcher")
+ public static NpcStringId NIGHTMARE_WATCHER;
+
+ @ClientString(id = 1804449, message = "I don't know if it's bravery or imprudence. I'll just leave you to it.")
+ public static NpcStringId I_DON_T_KNOW_IF_IT_S_BRAVERY_OR_IMPRUDENCE_I_LL_JUST_LEAVE_YOU_TO_IT;
+
@ClientString(id = 1810363, message = "You are too far from the corpse.")
public static NpcStringId YOU_ARE_TOO_FAR_FROM_THE_CORPSE;
@@ -33859,14 +34645,14 @@ public class NpcStringId
@ClientString(id = 1811144, message = "Istina calls her creatures with tremendous anger.")
public static NpcStringId ISTINA_CALLS_HER_CREATURES_WITH_TREMENDOUS_ANGER;
- @ClientString(id = 1811145, message = "Maguen stole $s1 pieces of bio-energy residue.")
- public static NpcStringId MAGUEN_STOLE_S1_PIECES_OF_BIO_ENERGY_RESIDUE;
+ @ClientString(id = 1811145, message = "Maguen has stolen $s1 pieces of bio-energy residue.")
+ public static NpcStringId MAGUEN_HAS_STOLEN_S1_PIECES_OF_BIO_ENERGY_RESIDUE;
@ClientString(id = 1811146, message = "Soldier Tie received $s1 pieces of bio-energy residue.")
public static NpcStringId SOLDIER_TIE_RECEIVED_S1_PIECES_OF_BIO_ENERGY_RESIDUE;
- @ClientString(id = 1811147, message = "Maguen gets surprised and gives $s1 pieces of bio-energy residue.")
- public static NpcStringId MAGUEN_GETS_SURPRISED_AND_GIVES_S1_PIECES_OF_BIO_ENERGY_RESIDUE;
+ @ClientString(id = 1811147, message = "Maguen is surprised and loses $s1 pieces of bio-energy residue.")
+ public static NpcStringId MAGUEN_IS_SURPRISED_AND_LOSES_S1_PIECES_OF_BIO_ENERGY_RESIDUE;
@ClientString(id = 1811148, message = "Istina spreads the reflecting protective sheet.")
public static NpcStringId ISTINA_SPREADS_THE_REFLECTING_PROTECTIVE_SHEET;
@@ -33901,7 +34687,7 @@ public class NpcStringId
@ClientString(id = 1811158, message = "Pfft! This one is a miss. I wasted too much strength. Whoa~!")
public static NpcStringId PFFT_THIS_ONE_IS_A_MISS_I_WASTED_TOO_MUCH_STRENGTH_WHOA;
- @ClientString(id = 1811159, message = "It's not very easy to gather this much residue, but you can probably gather more.")
+ @ClientString(id = 1811159, message = "It's not very easy to gather this much residue, but you can probably gather more. ")
public static NpcStringId IT_S_NOT_VERY_EASY_TO_GATHER_THIS_MUCH_RESIDUE_BUT_YOU_CAN_PROBABLY_GATHER_MORE;
@ClientString(id = 1811160, message = "I'm sorry, but we can't accept residue with questionable sources. Let me destroy this.")
@@ -34060,7 +34846,7 @@ public class NpcStringId
@ClientString(id = 1811211, message = "Messenger, tell the allies of the alliance! I command you to charge Istina's Habitat!")
public static NpcStringId MESSENGER_TELL_THE_ALLIES_OF_THE_ALLIANCE_I_COMMAND_YOU_TO_CHARGE_ISTINA_S_HABITAT;
- @ClientString(id = 1811212, message = "Messenger, tell the allies of the alliance! We're not doing well here in Seed of Annihilation, but supply must be provided!")
+ @ClientString(id = 1811212, message = "Messenger, tell the allies of the alliance! We're not doing well here in Seed of Annihilation, but supply must be provided! ")
public static NpcStringId MESSENGER_TELL_THE_ALLIES_OF_THE_ALLIANCE_WE_RE_NOT_DOING_WELL_HERE_IN_SEED_OF_ANNIHILATION_BUT_SUPPLY_MUST_BE_PROVIDED;
@ClientString(id = 1811213, message = "I, Hermuncus, give my power to those who fight for me.")
@@ -34081,7 +34867,7 @@ public class NpcStringId
@ClientString(id = 1811218, message = "Dimensional Rifter summoned you.")
public static NpcStringId DIMENSIONAL_RIFTER_SUMMONED_YOU;
- @ClientString(id = 1811219, message = "When you move outside of the area, Teredor gets ready to summon subordinates.")
+ @ClientString(id = 1811219, message = "When you move outside of the area, Teredor gets ready to summon subordinates. ")
public static NpcStringId WHEN_YOU_MOVE_OUTSIDE_OF_THE_AREA_TEREDOR_GETS_READY_TO_SUMMON_SUBORDINATES;
@ClientString(id = 1811220, message = "Teredor summons subordinate because you moved out of Teredor's area")
@@ -34147,8 +34933,8 @@ public class NpcStringId
@ClientString(id = 1811240, message = "You may not teleport while using instance zone.")
public static NpcStringId YOU_MAY_NOT_TELEPORT_WHILE_USING_INSTANCE_ZONE;
- @ClientString(id = 1811241, message = "You cannot teleport in combat.")
- public static NpcStringId YOU_CANNOT_TELEPORT_IN_COMBAT;
+ @ClientString(id = 1811241, message = "You cannot teleport while in combat mode.")
+ public static NpcStringId YOU_CANNOT_TELEPORT_WHILE_IN_COMBAT_MODE;
@ClientString(id = 1811242, message = "Can't manage soulshots.")
public static NpcStringId CAN_T_MANAGE_SOULSHOTS;
@@ -34165,7 +34951,7 @@ public class NpcStringId
@ClientString(id = 1811246, message = "Tell me about moving to Aden Continent.")
public static NpcStringId TELL_ME_ABOUT_MOVING_TO_ADEN_CONTINENT;
- @ClientString(id = 1811247, message = "Hmm… is this still a decent weapon?")
+ @ClientString(id = 1811247, message = "Hmm... is this still a decent weapon?")
public static NpcStringId HMM_IS_THIS_STILL_A_DECENT_WEAPON;
@ClientString(id = 1811248, message = "Spiritshots are mixed!")
@@ -34180,7 +34966,7 @@ public class NpcStringId
@ClientString(id = 1811251, message = "It's a miracle that the Talking Island has restored.")
public static NpcStringId IT_S_A_MIRACLE_THAT_THE_TALKING_ISLAND_HAS_RESTORED;
- @ClientString(id = 1811252, message = "Every race built a piece of this Village.")
+ @ClientString(id = 1811252, message = "Every race built a piece of this village.")
public static NpcStringId EVERY_RACE_BUILT_A_PIECE_OF_THIS_VILLAGE;
@ClientString(id = 1811253, message = "Wow!")
@@ -34261,13 +35047,13 @@ public class NpcStringId
@ClientString(id = 1811278, message = "Why are you annoying me! My Subordinates will fight back..!")
public static NpcStringId WHY_ARE_YOU_ANNOYING_ME_MY_SUBORDINATES_WILL_FIGHT_BACK;
- @ClientString(id = 1811279, message = "The spell will complete soon. My illusions will make you go in pain. Get ready..!")
+ @ClientString(id = 1811279, message = "The spell will complete soon. My illusions will make you go in pain. Get ready..! ")
public static NpcStringId THE_SPELL_WILL_COMPLETE_SOON_MY_ILLUSIONS_WILL_MAKE_YOU_GO_IN_PAIN_GET_READY;
@ClientString(id = 1811280, message = "I will put you to sleep with my subordinates. In your tomb!")
public static NpcStringId I_WILL_PUT_YOU_TO_SLEEP_WITH_MY_SUBORDINATES_IN_YOUR_TOMB;
- @ClientString(id = 1811281, message = "Aggressive greetings. Try hard.")
+ @ClientString(id = 1811281, message = "Aggressive greetings. Try hard. ")
public static NpcStringId AGGRESSIVE_GREETINGS_TRY_HARD;
@ClientString(id = 1811282, message = "Attack all of a sudden... Try me.")
@@ -34291,19 +35077,19 @@ public class NpcStringId
@ClientString(id = 1811288, message = "Stop them from approaching the town!!")
public static NpcStringId STOP_THEM_FROM_APPROACHING_THE_TOWN;
- @ClientString(id = 1811289, message = "The Seven Signs ended…")
+ @ClientString(id = 1811289, message = "The Seven Signs ended...")
public static NpcStringId THE_SEVEN_SIGNS_ENDED;
@ClientString(id = 1811290, message = "We need to find her weakness...")
public static NpcStringId WE_NEED_TO_FIND_HER_WEAKNESS;
- @ClientString(id = 1811291, message = "Is it better to end destiny or start destiny…")
+ @ClientString(id = 1811291, message = "Is it better to end destiny or start destiny...")
public static NpcStringId IS_IT_BETTER_TO_END_DESTINY_OR_START_DESTINY;
@ClientString(id = 1811292, message = "Look at all the newbies. Ha ha ha.")
public static NpcStringId LOOK_AT_ALL_THE_NEWBIES_HA_HA_HA;
- @ClientString(id = 1811293, message = "Tis a scratch…")
+ @ClientString(id = 1811293, message = "Tis a scratch...")
public static NpcStringId TIS_A_SCRATCH;
@ClientString(id = 1811294, message = "And now your journey begins.")
@@ -34321,10 +35107,10 @@ public class NpcStringId
@ClientString(id = 1811298, message = "$s1 has demonstrated respect.")
public static NpcStringId S1_HAS_DEMONSTRATED_RESPECT;
- @ClientString(id = 1811299, message = "$s1, your empathy is appreciated.")
+ @ClientString(id = 1811299, message = "$s1, your empathy is appreciated. ")
public static NpcStringId S1_YOUR_EMPATHY_IS_APPRECIATED;
- @ClientString(id = 1811300, message = "Thank you for attending this mourning service. It is alright to show your sorrow…")
+ @ClientString(id = 1811300, message = "Thank you for attending this mourning service. It is alright to show your sorrow...")
public static NpcStringId THANK_YOU_FOR_ATTENDING_THIS_MOURNING_SERVICE_IT_IS_ALRIGHT_TO_SHOW_YOUR_SORROW;
@ClientString(id = 1811301, message = "The name is Janson... Bow your head and show some respect for the dead.")
@@ -34345,8 +35131,8 @@ public class NpcStringId
@ClientString(id = 1811306, message = "If I'm here, it feels like time has stopped.")
public static NpcStringId IF_I_M_HERE_IT_FEELS_LIKE_TIME_HAS_STOPPED;
- @ClientString(id = 1811307, message = "Perhaps even the village becomes dangerous?")
- public static NpcStringId PERHAPS_EVEN_THE_VILLAGE_BECOMES_DANGEROUS;
+ @ClientString(id = 1811307, message = "May the village also be in danger?")
+ public static NpcStringId MAY_THE_VILLAGE_ALSO_BE_IN_DANGER;
@ClientString(id = 1811308, message = "Speak with me about traveling around Aden.")
public static NpcStringId SPEAK_WITH_ME_ABOUT_TRAVELING_AROUND_ADEN;
@@ -34405,7 +35191,7 @@ public class NpcStringId
@ClientString(id = 1811326, message = "Thank you! And now you die!")
public static NpcStringId THANK_YOU_AND_NOW_YOU_DIE;
- @ClientString(id = 1811327, message = "It's time to turn that frown upside down… it's party town!")
+ @ClientString(id = 1811327, message = "It's time to turn that frown upside down... it's party town!")
public static NpcStringId IT_S_TIME_TO_TURN_THAT_FROWN_UPSIDE_DOWN_IT_S_PARTY_TOWN;
@ClientString(id = 1811328, message = "Enjoy the festivities!")
@@ -34438,7 +35224,7 @@ public class NpcStringId
@ClientString(id = 1811337, message = "$s1 seems a little shy.")
public static NpcStringId S1_SEEMS_A_LITTLE_SHY;
- @ClientString(id = 1811338, message = "Wahaha~ How fun!")
+ @ClientString(id = 1811338, message = "Wahaha~ How fun! ")
public static NpcStringId WAHAHA_HOW_FUN;
@ClientString(id = 1811339, message = "Put your hands up!")
@@ -34468,8 +35254,8 @@ public class NpcStringId
@ClientString(id = 1811347, message = "Replenish ballista magic power")
public static NpcStringId REPLENISH_BALLISTA_MAGIC_POWER;
- @ClientString(id = 1811740, message = "Apherus Garden Door was opened.")
- public static NpcStringId APHERUS_GARDEN_DOOR_WAS_OPENED;
+ @ClientString(id = 1811740, message = "Apherus' Garden is open.")
+ public static NpcStringId APHERUS_GARDEN_IS_OPEN;
@ClientString(id = 1811750, message = "Intruder! I will let you know the strength of my power!")
public static NpcStringId INTRUDER_I_WILL_LET_YOU_KNOW_THE_STRENGTH_OF_MY_POWER;
@@ -34492,7 +35278,7 @@ public class NpcStringId
@ClientString(id = 1900001, message = "Now! Why don't you take the challenge?")
public static NpcStringId NOW_WHY_DON_T_YOU_TAKE_THE_CHALLENGE;
- @ClientString(id = 1900002, message = "Come on, I'll take all of you on!")
+ @ClientString(id = 1900002, message = "Come on, I'll take all of you on! ")
public static NpcStringId COME_ON_I_LL_TAKE_ALL_OF_YOU_ON_2;
@ClientString(id = 1900003, message = "Well? I win, right?")
@@ -34516,7 +35302,7 @@ public class NpcStringId
@ClientString(id = 1900009, message = "Curse you!! Huh... What...?")
public static NpcStringId CURSE_YOU_HUH_WHAT;
- @ClientString(id = 1900010, message = "Have you done nothing but rock-paper-scissors?!")
+ @ClientString(id = 1900010, message = "Have you done nothing but rock-paper-scissors?! ")
public static NpcStringId HAVE_YOU_DONE_NOTHING_BUT_ROCK_PAPER_SCISSORS_2;
@ClientString(id = 1900011, message = "Stop it, no more... I did it because I was too lonely...")
@@ -34525,7 +35311,7 @@ public class NpcStringId
@ClientString(id = 1900012, message = "I have to release Santa... How infuriating!!!")
public static NpcStringId I_HAVE_TO_RELEASE_SANTA_HOW_INFURIATING_2;
- @ClientString(id = 1900013, message = "I hate happy Happy Holidays!!!")
+ @ClientString(id = 1900013, message = "I hate happy Happy Holidays!!! ")
public static NpcStringId I_HATE_HAPPY_HAPPY_HOLIDAYS_2;
@ClientString(id = 1900014, message = "Oh. I'm bored.")
@@ -34534,7 +35320,7 @@ public class NpcStringId
@ClientString(id = 1900015, message = "Shall I go to see if Santa is still there? Hehe~")
public static NpcStringId SHALL_I_GO_TO_SEE_IF_SANTA_IS_STILL_THERE_HEHE;
- @ClientString(id = 1900016, message = "Oh ho ho.... Happy Holidays!!")
+ @ClientString(id = 1900016, message = "Oh ho ho.... Happy Holidays!! ")
public static NpcStringId OH_HO_HO_HAPPY_HOLIDAYS;
@ClientString(id = 1900017, message = "Santa can give nice presents only if he's released from the Turkey...")
@@ -34543,10 +35329,10 @@ public class NpcStringId
@ClientString(id = 1900018, message = "Oh ho ho! Thank you! I will reward you for sure.")
public static NpcStringId OH_HO_HO_THANK_YOU_I_WILL_REWARD_YOU_FOR_SURE_2;
- @ClientString(id = 1900019, message = "Happy Holidays~ Well done.")
+ @ClientString(id = 1900019, message = "Happy Holidays~ Well done. ")
public static NpcStringId HAPPY_HOLIDAYS_WELL_DONE_2;
- @ClientString(id = 1900020, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey.")
+ @ClientString(id = 1900020, message = "Happy Holidays~ Thank you for rescuing me from that wretched Turkey. ")
public static NpcStringId HAPPY_HOLIDAYS_THANK_YOU_FOR_RESCUING_ME_FROM_THAT_WRETCHED_TURKEY_2;
@ClientString(id = 1900021, message = "$s1. I have prepared a gift for you.")
@@ -34555,7 +35341,7 @@ public class NpcStringId
@ClientString(id = 1900022, message = "I have a gift for $s1.")
public static NpcStringId I_HAVE_A_GIFT_FOR_S1_2;
- @ClientString(id = 1900023, message = "Take a look at the inventory. I hope you like the gift I gave you.")
+ @ClientString(id = 1900023, message = "Take a look at the inventory. I hope you like the gift I gave you. ")
public static NpcStringId TAKE_A_LOOK_AT_THE_INVENTORY_I_HOPE_YOU_LIKE_THE_GIFT_I_GAVE_YOU_2;
@ClientString(id = 1900024, message = "Take a look at the inventory. Perhaps there will be a big present~")
@@ -34933,7 +35719,7 @@ public class NpcStringId
@ClientString(id = 1900148, message = "Death! Death is near! No one can do anything about it! Muhaha... Ahhahahaha!")
public static NpcStringId DEATH_DEATH_IS_NEAR_NO_ONE_CAN_DO_ANYTHING_ABOUT_IT_MUHAHA_AHHAHAHAHA;
- @ClientString(id = 1900149, message = "Everyone.. Turn into flesh! Kekekeke...")
+ @ClientString(id = 1900149, message = "Everyone.. Turn into flesh! Kekekeke... ")
public static NpcStringId EVERYONE_TURN_INTO_FLESH_KEKEKEKE;
@ClientString(id = 1900150, message = "Black color ate.. all... of red blood! Understand?!")
@@ -34954,13 +35740,13 @@ public class NpcStringId
@ClientString(id = 1900155, message = "It's not yet complete! Death! Is not yet complete!")
public static NpcStringId IT_S_NOT_YET_COMPLETE_DEATH_IS_NOT_YET_COMPLETE;
- @ClientString(id = 1900156, message = "No.. I.. can't die like this. Go...go away!")
+ @ClientString(id = 1900156, message = "No.. I.. can't die like this. Go...go away! ")
public static NpcStringId NO_I_CAN_T_DIE_LIKE_THIS_GO_GO_AWAY;
- @ClientString(id = 1900157, message = "I saw.. blood.. torn flesh... getting...sucked into... the ground...")
+ @ClientString(id = 1900157, message = "I saw.. blood.. torn flesh... getting...sucked into... the ground... ")
public static NpcStringId I_SAW_BLOOD_TORN_FLESH_GETTING_SUCKED_INTO_THE_GROUND;
- @ClientString(id = 1900158, message = "Ughh.... blood.. drips... bone.... crushed...")
+ @ClientString(id = 1900158, message = "Ughh.... blood.. drips... bone.... crushed... ")
public static NpcStringId UGHH_BLOOD_DRIPS_BONE_CRUSHED;
@ClientString(id = 1900159, message = "Voice.. was good... as if you're possessed... No! I'm already possessed!")
@@ -35005,7 +35791,7 @@ public class NpcStringId
@ClientString(id = 1900172, message = "Sweet voice. Hehe.. You die if you get possessed by that sound. Like them! Hehe...hahaha!")
public static NpcStringId SWEET_VOICE_HEHE_YOU_DIE_IF_YOU_GET_POSSESSED_BY_THAT_SOUND_LIKE_THEM_HEHE_HAHAHA;
- @ClientString(id = 1900173, message = "They will resurrect. She will... They will... Heh...")
+ @ClientString(id = 1900173, message = "They will resurrect. She will... They will... Heh... ")
public static NpcStringId THEY_WILL_RESURRECT_SHE_WILL_THEY_WILL_HEH;
@ClientString(id = 1900174, message = "Dead.. or alive... I don't want to see anything..")
@@ -35017,7 +35803,7 @@ public class NpcStringId
@ClientString(id = 1900176, message = "Even if you try, it's useless. Die with me. Keheheh!")
public static NpcStringId EVEN_IF_YOU_TRY_IT_S_USELESS_DIE_WITH_ME_KEHEHEH;
- @ClientString(id = 1900177, message = "Dark voice.. Can you hear? I.. can hear.. But... I don't want to..")
+ @ClientString(id = 1900177, message = "Dark voice.. Can you hear? I.. can hear.. But... I don't want to.. ")
public static NpcStringId DARK_VOICE_CAN_YOU_HEAR_I_CAN_HEAR_BUT_I_DON_T_WANT_TO;
@ClientString(id = 1900178, message = "I can still hear the sound.. of flesh and bones grinding. Hehehehe!")
@@ -35029,16 +35815,16 @@ public class NpcStringId
@ClientString(id = 1900180, message = "You don't want to die? But, you'll die soon. Keheheh!")
public static NpcStringId YOU_DON_T_WANT_TO_DIE_BUT_YOU_LL_DIE_SOON_KEHEHEH;
- @ClientString(id = 1900181, message = "There's no chance! No chance at all! You! And I will! Become red flesh! Keheheh!")
+ @ClientString(id = 1900181, message = "There's no chance! No chance at all! You! And I will! Become red flesh! Keheheh! ")
public static NpcStringId THERE_S_NO_CHANCE_NO_CHANCE_AT_ALL_YOU_AND_I_WILL_BECOME_RED_FLESH_KEHEHEH;
@ClientString(id = 1900182, message = "Die! Before she swallows you! Die!")
public static NpcStringId DIE_BEFORE_SHE_SWALLOWS_YOU_DIE;
- @ClientString(id = 1900183, message = "Don't wanna die. But, I can't live either. Sniff... Sniff...")
+ @ClientString(id = 1900183, message = "Don't wanna die. But, I can't live either. Sniff... Sniff... ")
public static NpcStringId DON_T_WANNA_DIE_BUT_I_CAN_T_LIVE_EITHER_SNIFF_SNIFF;
- @ClientString(id = 1900184, message = "Eek! Don't kill me! I don't wanna die. I don't wanna become a patty of meat.. No.. No!")
+ @ClientString(id = 1900184, message = "Eek! Don't kill me! I don't wanna die. I don't wanna become a patty of meat.. No.. No! ")
public static NpcStringId EEK_DON_T_KILL_ME_I_DON_T_WANNA_DIE_I_DON_T_WANNA_BECOME_A_PATTY_OF_MEAT_NO_NO;
@ClientString(id = 1900185, message = "I can hear.. the bone crushing sound..")
@@ -35059,10 +35845,10 @@ public class NpcStringId
@ClientString(id = 1900190, message = "Nothing comes out neither from inside or outside.")
public static NpcStringId NOTHING_COMES_OUT_NEITHER_FROM_INSIDE_OR_OUTSIDE;
- @ClientString(id = 1900191, message = "As it didn't exist")
+ @ClientString(id = 1900191, message = "As it didn't exist ")
public static NpcStringId AS_IT_DIDN_T_EXIST;
- @ClientString(id = 1900192, message = "It left nothing behind..")
+ @ClientString(id = 1900192, message = "It left nothing behind.. ")
public static NpcStringId IT_LEFT_NOTHING_BEHIND;
@ClientString(id = 1900193, message = "Should we report it to the kingdom?")
@@ -35074,205 +35860,205 @@ public class NpcStringId
@ClientString(id = 1900195, message = "We'll begin internal purification process.")
public static NpcStringId WE_LL_BEGIN_INTERNAL_PURIFICATION_PROCESS;
- @ClientString(id = 1900196, message = "Thank you.")
+ @ClientString(id = 1900196, message = "Thank you. ")
public static NpcStringId THANK_YOU_2;
- @ClientString(id = 1900197, message = "Nothing can be found.")
+ @ClientString(id = 1900197, message = "Nothing can be found. ")
public static NpcStringId NOTHING_CAN_BE_FOUND;
- @ClientString(id = 1900198, message = "As if it didn't exist from the beginning")
+ @ClientString(id = 1900198, message = "As if it didn't exist from the beginning ")
public static NpcStringId AS_IF_IT_DIDN_T_EXIST_FROM_THE_BEGINNING;
- @ClientString(id = 1900199, message = "Hmm...")
+ @ClientString(id = 1900199, message = "Hmm... ")
public static NpcStringId HMM_2;
- @ClientString(id = 1900200, message = "I heard the witness went crazy after this incident.")
+ @ClientString(id = 1900200, message = "I heard the witness went crazy after this incident. ")
public static NpcStringId I_HEARD_THE_WITNESS_WENT_CRAZY_AFTER_THIS_INCIDENT;
- @ClientString(id = 1900201, message = "I think we must begin purifying this bad aura before we do anything.")
+ @ClientString(id = 1900201, message = "I think we must begin purifying this bad aura before we do anything. ")
public static NpcStringId I_THINK_WE_MUST_BEGIN_PURIFYING_THIS_BAD_AURA_BEFORE_WE_DO_ANYTHING;
- @ClientString(id = 1900202, message = "I will report to Kingdom.")
+ @ClientString(id = 1900202, message = "I will report to Kingdom. ")
public static NpcStringId I_WILL_REPORT_TO_KINGDOM;
- @ClientString(id = 1900203, message = "Yes. You can do that.")
+ @ClientString(id = 1900203, message = "Yes. You can do that. ")
public static NpcStringId YES_YOU_CAN_DO_THAT;
- @ClientString(id = 1900204, message = "From what I heard from the witness, I heard the monsters were completely ripped apart and absorbed into the ground.")
+ @ClientString(id = 1900204, message = "From what I heard from the witness, I heard the monsters were completely ripped apart and absorbed into the ground. ")
public static NpcStringId FROM_WHAT_I_HEARD_FROM_THE_WITNESS_I_HEARD_THE_MONSTERS_WERE_COMPLETELY_RIPPED_APART_AND_ABSORBED_INTO_THE_GROUND;
- @ClientString(id = 1900205, message = "He's a crazy man, so it's not so credible...")
+ @ClientString(id = 1900205, message = "He's a crazy man, so it's not so credible... ")
public static NpcStringId HE_S_A_CRAZY_MAN_SO_IT_S_NOT_SO_CREDIBLE;
- @ClientString(id = 1900206, message = "Sigh.. It doesn't make sense that this brutal scene has nothing left behind.")
+ @ClientString(id = 1900206, message = "Sigh.. It doesn't make sense that this brutal scene has nothing left behind. ")
public static NpcStringId SIGH_IT_DOESN_T_MAKE_SENSE_THAT_THIS_BRUTAL_SCENE_HAS_NOTHING_LEFT_BEHIND;
@ClientString(id = 1900207, message = "What can I even do?")
public static NpcStringId WHAT_CAN_I_EVEN_DO;
- @ClientString(id = 1900208, message = "Let's report it to the kingdom first.")
+ @ClientString(id = 1900208, message = "Let's report it to the kingdom first. ")
public static NpcStringId LET_S_REPORT_IT_TO_THE_KINGDOM_FIRST;
@ClientString(id = 1900209, message = "I see.")
public static NpcStringId I_SEE;
- @ClientString(id = 1900210, message = "A crazy man said all the monsters were shredded and absorbed into the ground.")
+ @ClientString(id = 1900210, message = "A crazy man said all the monsters were shredded and absorbed into the ground. ")
public static NpcStringId A_CRAZY_MAN_SAID_ALL_THE_MONSTERS_WERE_SHREDDED_AND_ABSORBED_INTO_THE_GROUND;
- @ClientString(id = 1900211, message = "What do you think?")
+ @ClientString(id = 1900211, message = "What do you think? ")
public static NpcStringId WHAT_DO_YOU_THINK;
- @ClientString(id = 1900212, message = "Unbelievable words from unbelievable man.")
+ @ClientString(id = 1900212, message = "Unbelievable words from unbelievable man. ")
public static NpcStringId UNBELIEVABLE_WORDS_FROM_UNBELIEVABLE_MAN;
- @ClientString(id = 1900213, message = "I think so too. But, there's no practical way to explain why the monsters have disappeared.")
+ @ClientString(id = 1900213, message = "I think so too. But, there's no practical way to explain why the monsters have disappeared. ")
public static NpcStringId I_THINK_SO_TOO_BUT_THERE_S_NO_PRACTICAL_WAY_TO_EXPLAIN_WHY_THE_MONSTERS_HAVE_DISAPPEARED;
- @ClientString(id = 1900214, message = "Well... Whatever the case, we'll begin internal purification process.")
+ @ClientString(id = 1900214, message = "Well... Whatever the case, we'll begin internal purification process. ")
public static NpcStringId WELL_WHATEVER_THE_CASE_WE_LL_BEGIN_INTERNAL_PURIFICATION_PROCESS;
- @ClientString(id = 1900215, message = "Yes. Then I will report back to the Kingdom.")
+ @ClientString(id = 1900215, message = "Yes. Then I will report back to the Kingdom. ")
public static NpcStringId YES_THEN_I_WILL_REPORT_BACK_TO_THE_KINGDOM;
- @ClientString(id = 1900216, message = "I can't believe it.")
+ @ClientString(id = 1900216, message = "I can't believe it. ")
public static NpcStringId I_CAN_T_BELIEVE_IT;
- @ClientString(id = 1900217, message = "Monsters all disappeared at once...")
+ @ClientString(id = 1900217, message = "Monsters all disappeared at once... ")
public static NpcStringId MONSTERS_ALL_DISAPPEARED_AT_ONCE;
- @ClientString(id = 1900218, message = "I never felt this kind of deep darkness before.")
+ @ClientString(id = 1900218, message = "I never felt this kind of deep darkness before. ")
public static NpcStringId I_NEVER_FELT_THIS_KIND_OF_DEEP_DARKNESS_BEFORE;
- @ClientString(id = 1900219, message = "I wonder if we can purify this.")
+ @ClientString(id = 1900219, message = "I wonder if we can purify this. ")
public static NpcStringId I_WONDER_IF_WE_CAN_PURIFY_THIS;
- @ClientString(id = 1900220, message = "This may be difficult, but please.")
+ @ClientString(id = 1900220, message = "This may be difficult, but please. ")
public static NpcStringId THIS_MAY_BE_DIFFICULT_BUT_PLEASE;
- @ClientString(id = 1900221, message = "Stop outsiders from approaching.")
+ @ClientString(id = 1900221, message = "Stop outsiders from approaching. ")
public static NpcStringId STOP_OUTSIDERS_FROM_APPROACHING;
- @ClientString(id = 1900222, message = "I see.")
+ @ClientString(id = 1900222, message = "I see. ")
public static NpcStringId I_SEE_2;
@ClientString(id = 1900223, message = "Sigh..")
public static NpcStringId SIGH;
- @ClientString(id = 1900224, message = "Other places can't seem to find anything either.")
+ @ClientString(id = 1900224, message = "Other places can't seem to find anything either. ")
public static NpcStringId OTHER_PLACES_CAN_T_SEEM_TO_FIND_ANYTHING_EITHER;
- @ClientString(id = 1900225, message = "If it's even possible for all monsters to disappear from all catacombs and necropolis...")
+ @ClientString(id = 1900225, message = "If it's even possible for all monsters to disappear from all catacombs and necropolis... ")
public static NpcStringId IF_IT_S_EVEN_POSSIBLE_FOR_ALL_MONSTERS_TO_DISAPPEAR_FROM_ALL_CATACOMBS_AND_NECROPOLIS;
- @ClientString(id = 1900226, message = "The witness went crazy. He's not being very helpful.")
+ @ClientString(id = 1900226, message = "The witness went crazy. He's not being very helpful. ")
public static NpcStringId THE_WITNESS_WENT_CRAZY_HE_S_NOT_BEING_VERY_HELPFUL;
@ClientString(id = 1900227, message = "I think we must eliminate this dark aura first.")
public static NpcStringId I_THINK_WE_MUST_ELIMINATE_THIS_DARK_AURA_FIRST;
- @ClientString(id = 1900228, message = "I think you should investigate afterwards.")
+ @ClientString(id = 1900228, message = "I think you should investigate afterwards. ")
public static NpcStringId I_THINK_YOU_SHOULD_INVESTIGATE_AFTERWARDS;
- @ClientString(id = 1900229, message = "Thank you.")
+ @ClientString(id = 1900229, message = "Thank you. ")
public static NpcStringId THANK_YOU_3;
- @ClientString(id = 1900230, message = "Do you think it's possible for all monsters to disappear at once?")
+ @ClientString(id = 1900230, message = "Do you think it's possible for all monsters to disappear at once? ")
public static NpcStringId DO_YOU_THINK_IT_S_POSSIBLE_FOR_ALL_MONSTERS_TO_DISAPPEAR_AT_ONCE;
@ClientString(id = 1900231, message = "I.. don't believe that it's possible.")
public static NpcStringId I_DON_T_BELIEVE_THAT_IT_S_POSSIBLE;
- @ClientString(id = 1900232, message = "I don't think it's possible...")
+ @ClientString(id = 1900232, message = "I don't think it's possible... ")
public static NpcStringId I_DON_T_THINK_IT_S_POSSIBLE;
- @ClientString(id = 1900233, message = "The witness went crazy. His words are meaningless.")
+ @ClientString(id = 1900233, message = "The witness went crazy. His words are meaningless. ")
public static NpcStringId THE_WITNESS_WENT_CRAZY_HIS_WORDS_ARE_MEANINGLESS;
- @ClientString(id = 1900234, message = "Sigh.. It's tiring trying to guess.")
+ @ClientString(id = 1900234, message = "Sigh.. It's tiring trying to guess. ")
public static NpcStringId SIGH_IT_S_TIRING_TRYING_TO_GUESS;
- @ClientString(id = 1900235, message = "First.. Please take care of the purification process.")
+ @ClientString(id = 1900235, message = "First.. Please take care of the purification process. ")
public static NpcStringId FIRST_PLEASE_TAKE_CARE_OF_THE_PURIFICATION_PROCESS;
- @ClientString(id = 1900236, message = "Then I will report back to the Kingdom.")
+ @ClientString(id = 1900236, message = "Then I will report back to the Kingdom. ")
public static NpcStringId THEN_I_WILL_REPORT_BACK_TO_THE_KINGDOM;
- @ClientString(id = 1900237, message = "I see.")
+ @ClientString(id = 1900237, message = "I see. ")
public static NpcStringId I_SEE_3;
- @ClientString(id = 1900238, message = "I'm worried.")
+ @ClientString(id = 1900238, message = "I'm worried. ")
public static NpcStringId I_M_WORRIED;
- @ClientString(id = 1900239, message = "Other places can't seem to find anything either.")
+ @ClientString(id = 1900239, message = "Other places can't seem to find anything either. ")
public static NpcStringId OTHER_PLACES_CAN_T_SEEM_TO_FIND_ANYTHING_EITHER_2;
@ClientString(id = 1900240, message = "Do you think it's possible for all monsters to disappear from all catacombs and necropolis?")
public static NpcStringId DO_YOU_THINK_IT_S_POSSIBLE_FOR_ALL_MONSTERS_TO_DISAPPEAR_FROM_ALL_CATACOMBS_AND_NECROPOLIS;
- @ClientString(id = 1900241, message = "The witness went crazy. He's not being very helpful.")
+ @ClientString(id = 1900241, message = "The witness went crazy. He's not being very helpful. ")
public static NpcStringId THE_WITNESS_WENT_CRAZY_HE_S_NOT_BEING_VERY_HELPFUL_2;
- @ClientString(id = 1900242, message = "I think we must eliminate this dark aura first.")
+ @ClientString(id = 1900242, message = "I think we must eliminate this dark aura first. ")
public static NpcStringId I_THINK_WE_MUST_ELIMINATE_THIS_DARK_AURA_FIRST_2;
@ClientString(id = 1900243, message = "Thank you.")
public static NpcStringId THANK_YOU_4;
- @ClientString(id = 1900244, message = "Ahh.. What should we do with this situation...")
+ @ClientString(id = 1900244, message = "Ahh.. What should we do with this situation... ")
public static NpcStringId AHH_WHAT_SHOULD_WE_DO_WITH_THIS_SITUATION;
- @ClientString(id = 1900245, message = "Calm down.")
+ @ClientString(id = 1900245, message = "Calm down. ")
public static NpcStringId CALM_DOWN;
@ClientString(id = 1900246, message = "Does it even make sense that all monsters from Catacomb and Necropolis disappeared?")
public static NpcStringId DOES_IT_EVEN_MAKE_SENSE_THAT_ALL_MONSTERS_FROM_CATACOMB_AND_NECROPOLIS_DISAPPEARED;
- @ClientString(id = 1900247, message = "This has never happened in the past.")
+ @ClientString(id = 1900247, message = "This has never happened in the past. ")
public static NpcStringId THIS_HAS_NEVER_HAPPENED_IN_THE_PAST;
- @ClientString(id = 1900248, message = "First.. Calm down...")
+ @ClientString(id = 1900248, message = "First.. Calm down... ")
public static NpcStringId FIRST_CALM_DOWN;
- @ClientString(id = 1900249, message = "Shillien... Shillien isn’t going to be resurrected...")
+ @ClientString(id = 1900249, message = "Shillien... Shillien isn’t going to be resurrected... ")
public static NpcStringId SHILLIEN_SHILLIEN_ISN_T_GOING_TO_BE_RESURRECTED;
- @ClientString(id = 1900250, message = "Sigh.. First... I will start with purification process.")
+ @ClientString(id = 1900250, message = "Sigh.. First... I will start with purification process. ")
public static NpcStringId SIGH_FIRST_I_WILL_START_WITH_PURIFICATION_PROCESS;
- @ClientString(id = 1900251, message = "When you're calm, please report to the kingdom.")
+ @ClientString(id = 1900251, message = "When you're calm, please report to the kingdom. ")
public static NpcStringId WHEN_YOU_RE_CALM_PLEASE_REPORT_TO_THE_KINGDOM;
- @ClientString(id = 1900252, message = "What do you think?")
+ @ClientString(id = 1900252, message = "What do you think? ")
public static NpcStringId WHAT_DO_YOU_THINK_2;
- @ClientString(id = 1900253, message = "This doesn't seem like an ordinary situation.")
+ @ClientString(id = 1900253, message = "This doesn't seem like an ordinary situation. ")
public static NpcStringId THIS_DOESN_T_SEEM_LIKE_AN_ORDINARY_SITUATION;
- @ClientString(id = 1900254, message = "If that crazy man's words are true... Monsters... May have been... absorbed by Shillien.")
+ @ClientString(id = 1900254, message = "If that crazy man's words are true... Monsters... May have been... absorbed by Shillien. ")
public static NpcStringId IF_THAT_CRAZY_MAN_S_WORDS_ARE_TRUE_MONSTERS_MAY_HAVE_BEEN_ABSORBED_BY_SHILLIEN;
- @ClientString(id = 1900255, message = "Shillien.. I don't even know how to report for this.")
+ @ClientString(id = 1900255, message = "Shillien.. I don't even know how to report for this. ")
public static NpcStringId SHILLIEN_I_DON_T_EVEN_KNOW_HOW_TO_REPORT_FOR_THIS;
- @ClientString(id = 1900256, message = "I will purify this place first.")
+ @ClientString(id = 1900256, message = "I will purify this place first. ")
public static NpcStringId I_WILL_PURIFY_THIS_PLACE_FIRST;
- @ClientString(id = 1900257, message = "Thank you.")
+ @ClientString(id = 1900257, message = "Thank you. ")
public static NpcStringId THANK_YOU_5;
- @ClientString(id = 1900258, message = "What he said is out of ordinary.")
+ @ClientString(id = 1900258, message = "What he said is out of ordinary. ")
public static NpcStringId WHAT_HE_SAID_IS_OUT_OF_ORDINARY;
- @ClientString(id = 1900259, message = "The monsters were shredded into pieces and absorbed into the ground...")
+ @ClientString(id = 1900259, message = "The monsters were shredded into pieces and absorbed into the ground... ")
public static NpcStringId THE_MONSTERS_WERE_SHREDDED_INTO_PIECES_AND_ABSORBED_INTO_THE_GROUND;
- @ClientString(id = 1900260, message = "This is not something any person can do.")
+ @ClientString(id = 1900260, message = "This is not something any person can do. ")
public static NpcStringId THIS_IS_NOT_SOMETHING_ANY_PERSON_CAN_DO;
- @ClientString(id = 1900261, message = "Then... I see... Shillien sounds like a viable theory.")
+ @ClientString(id = 1900261, message = "Then... I see... Shillien sounds like a viable theory. ")
public static NpcStringId THEN_I_SEE_SHILLIEN_SOUNDS_LIKE_A_VIABLE_THEORY;
- @ClientString(id = 1900262, message = "It may not be the truth.")
+ @ClientString(id = 1900262, message = "It may not be the truth. ")
public static NpcStringId IT_MAY_NOT_BE_THE_TRUTH;
@ClientString(id = 1900263, message = "You may be correct.")
@@ -35281,34 +36067,34 @@ public class NpcStringId
@ClientString(id = 1900264, message = "We should report to the Kingdom first.")
public static NpcStringId WE_SHOULD_REPORT_TO_THE_KINGDOM_FIRST;
- @ClientString(id = 1900265, message = "I see.")
+ @ClientString(id = 1900265, message = "I see. ")
public static NpcStringId I_SEE_4;
- @ClientString(id = 1900266, message = "Ha.. I have no idea.")
+ @ClientString(id = 1900266, message = "Ha.. I have no idea. ")
public static NpcStringId HA_I_HAVE_NO_IDEA;
@ClientString(id = 1900267, message = "I can't find any trace. Any trace of the monsters!")
public static NpcStringId I_CAN_T_FIND_ANY_TRACE_ANY_TRACE_OF_THE_MONSTERS;
- @ClientString(id = 1900268, message = "Calm down.")
+ @ClientString(id = 1900268, message = "Calm down. ")
public static NpcStringId CALM_DOWN_2;
- @ClientString(id = 1900269, message = "No race can do such thing.")
+ @ClientString(id = 1900269, message = "No race can do such thing. ")
public static NpcStringId NO_RACE_CAN_DO_SUCH_THING;
@ClientString(id = 1900270, message = "If anyone could... he would be 'God.'")
public static NpcStringId IF_ANYONE_COULD_HE_WOULD_BE_GOD;
- @ClientString(id = 1900271, message = "First.. We'll purify this evil aura.")
+ @ClientString(id = 1900271, message = "First.. We'll purify this evil aura. ")
public static NpcStringId FIRST_WE_LL_PURIFY_THIS_EVIL_AURA;
- @ClientString(id = 1900272, message = "Thank you.")
+ @ClientString(id = 1900272, message = "Thank you. ")
public static NpcStringId THANK_YOU_6;
- @ClientString(id = 1900273, message = "We'll go into investigation when the purification is complete.")
+ @ClientString(id = 1900273, message = "We'll go into investigation when the purification is complete. ")
public static NpcStringId WE_LL_GO_INTO_INVESTIGATION_WHEN_THE_PURIFICATION_IS_COMPLETE;
- @ClientString(id = 1900274, message = "I see.")
+ @ClientString(id = 1900274, message = "I see. ")
public static NpcStringId I_SEE_5;
@ClientString(id = 1900275, message = "What do you think about what that crazy man said?")
@@ -35323,40 +36109,40 @@ public class NpcStringId
@ClientString(id = 1900278, message = "You're putting too much weight into it.")
public static NpcStringId YOU_RE_PUTTING_TOO_MUCH_WEIGHT_INTO_IT;
- @ClientString(id = 1900279, message = "It's unrealistic that all monsters would disappear at once.")
+ @ClientString(id = 1900279, message = "It's unrealistic that all monsters would disappear at once. ")
public static NpcStringId IT_S_UNREALISTIC_THAT_ALL_MONSTERS_WOULD_DISAPPEAR_AT_ONCE;
- @ClientString(id = 1900280, message = "Even if you believe that... there's really not much we can do.")
+ @ClientString(id = 1900280, message = "Even if you believe that... there's really not much we can do. ")
public static NpcStringId EVEN_IF_YOU_BELIEVE_THAT_THERE_S_REALLY_NOT_MUCH_WE_CAN_DO;
- @ClientString(id = 1900281, message = "Please purify inside of the building.")
+ @ClientString(id = 1900281, message = "Please purify inside of the building. ")
public static NpcStringId PLEASE_PURIFY_INSIDE_OF_THE_BUILDING;
- @ClientString(id = 1900282, message = "I see.")
+ @ClientString(id = 1900282, message = "I see. ")
public static NpcStringId I_SEE_6;
- @ClientString(id = 1900283, message = "It's a strange thing.")
+ @ClientString(id = 1900283, message = "It's a strange thing. ")
public static NpcStringId IT_S_A_STRANGE_THING;
- @ClientString(id = 1900284, message = "Right. It's definitely not a human being can do.")
+ @ClientString(id = 1900284, message = "Right. It's definitely not a human being can do. ")
public static NpcStringId RIGHT_IT_S_DEFINITELY_NOT_A_HUMAN_BEING_CAN_DO;
- @ClientString(id = 1900285, message = "Monsters all disappeared at once...")
+ @ClientString(id = 1900285, message = "Monsters all disappeared at once... ")
public static NpcStringId MONSTERS_ALL_DISAPPEARED_AT_ONCE_2;
- @ClientString(id = 1900286, message = "Do you think God did this?")
+ @ClientString(id = 1900286, message = "Do you think God did this? ")
public static NpcStringId DO_YOU_THINK_GOD_DID_THIS;
@ClientString(id = 1900287, message = "Someone who can do this... is probably... Goddess of Death...")
public static NpcStringId SOMEONE_WHO_CAN_DO_THIS_IS_PROBABLY_GODDESS_OF_DEATH;
- @ClientString(id = 1900288, message = "That's the worst guess.")
+ @ClientString(id = 1900288, message = "That's the worst guess. ")
public static NpcStringId THAT_S_THE_WORST_GUESS;
- @ClientString(id = 1900289, message = "I think it's best that we do not tell the Kingdom yet.")
+ @ClientString(id = 1900289, message = "I think it's best that we do not tell the Kingdom yet. ")
public static NpcStringId I_THINK_IT_S_BEST_THAT_WE_DO_NOT_TELL_THE_KINGDOM_YET;
- @ClientString(id = 1900290, message = "We must find something that can be a clue...")
+ @ClientString(id = 1900290, message = "We must find something that can be a clue... ")
public static NpcStringId WE_MUST_FIND_SOMETHING_THAT_CAN_BE_A_CLUE;
@ClientString(id = 1910172, message = "Show respect to the heroes who defeated the evil dragon and protected this Aden world!")
@@ -35392,10 +36178,10 @@ public class NpcStringId
@ClientString(id = 1911118, message = "If you wish to see hell, I will grant you your wish.")
public static NpcStringId IF_YOU_WISH_TO_SEE_HELL_I_WILL_GRANT_YOU_YOUR_WISH;
- @ClientString(id = 1911119, message = "Elapsed Time:")
+ @ClientString(id = 1911119, message = "Elapsed Time: ")
public static NpcStringId ELAPSED_TIME;
- @ClientString(id = 1911120, message = "Time Left")
+ @ClientString(id = 1911120, message = "Time Left ")
public static NpcStringId TIME_LEFT_2;
@ClientString(id = 2000000, message = "Is this the surface world?")
@@ -35419,7 +36205,7 @@ public class NpcStringId
@ClientString(id = 2000006, message = "Young master Skooldie! It's time to go home. Where are you?")
public static NpcStringId YOUNG_MASTER_SKOOLDIE_IT_S_TIME_TO_GO_HOME_WHERE_ARE_YOU;
- @ClientString(id = 2000007, message = "You rude above world people! Stop being so discourteous!")
+ @ClientString(id = 2000007, message = "You rude above world people! Stop being so discourteous! ")
public static NpcStringId YOU_RUDE_ABOVE_WORLD_PEOPLE_STOP_BEING_SO_DISCOURTEOUS;
@ClientString(id = 2000008, message = "You above world people! Feel the amazing power of this great Norhand!")
@@ -35471,7 +36257,7 @@ public class NpcStringId
public static NpcStringId HEY_LET_S_DUKE_IT_OUT_YOU_AND_ME_HAVEN_T_WORKED_UP_A_SWEAT_FOR_A_WHILE;
@ClientString(id = 2000024, message = "Ouch! That hurts! Stop it stop it stop it!")
- public static NpcStringId OUCH_THAT_HURTS_STOP_IT_STOP_IT_STOP_IT_2;
+ public static NpcStringId OUCH_THAT_HURTS_STOP_IT_STOP_IT_STOP_IT;
@ClientString(id = 2000025, message = "How could you do that to me! I'm the Great Captain Uthanka, back after being gone for, like, ever!")
public static NpcStringId HOW_COULD_YOU_DO_THAT_TO_ME_I_M_THE_GREAT_CAPTAIN_UTHANKA_BACK_AFTER_BEING_GONE_FOR_LIKE_EVER;
@@ -35494,7 +36280,7 @@ public class NpcStringId
@ClientString(id = 2000031, message = "It seems your fate ends here.")
public static NpcStringId IT_SEEMS_YOUR_FATE_ENDS_HERE;
- @ClientString(id = 2000032, message = "You're an interesting one… I can feel the power of the giants from you, and you're not even a giant!")
+ @ClientString(id = 2000032, message = "You're an interesting one... I can feel the power of the giants from you, and you're not even a giant!")
public static NpcStringId YOU_RE_AN_INTERESTING_ONE_I_CAN_FEEL_THE_POWER_OF_THE_GIANTS_FROM_YOU_AND_YOU_RE_NOT_EVEN_A_GIANT;
@ClientString(id = 2000033, message = "Display your dominance over either Kajin or Beryn,#and the other one will submit to you.")
@@ -35512,19 +36298,19 @@ public class NpcStringId
@ClientString(id = 2000037, message = "Back in those days, nobodies like you wouldn't have stood a chance against the likes of me.")
public static NpcStringId BACK_IN_THOSE_DAYS_NOBODIES_LIKE_YOU_WOULDN_T_HAVE_STOOD_A_CHANCE_AGAINST_THE_LIKES_OF_ME;
- @ClientString(id = 2000038, message = "Well, all that came to an end when Ye Sagira crashed onto the Talking Island because of Shillien's resurrection, so it's all done and past, I guess…")
+ @ClientString(id = 2000038, message = "Well, all that came to an end when Ye Sagira crashed onto the Talking Island because of Shillien's resurrection, so it's all done and past, I guess...")
public static NpcStringId WELL_ALL_THAT_CAME_TO_AN_END_WHEN_YE_SAGIRA_CRASHED_ONTO_THE_TALKING_ISLAND_BECAUSE_OF_SHILLIEN_S_RESURRECTION_SO_IT_S_ALL_DONE_AND_PAST_I_GUESS;
@ClientString(id = 2000039, message = "If it hadn't been for that, this island would have stayed under my great rule.")
public static NpcStringId IF_IT_HADN_T_BEEN_FOR_THAT_THIS_ISLAND_WOULD_HAVE_STAYED_UNDER_MY_GREAT_RULE;
- @ClientString(id = 2000040, message = "Ah, the good old days…")
+ @ClientString(id = 2000040, message = "Ah, the good old days...")
public static NpcStringId AH_THE_GOOD_OLD_DAYS;
@ClientString(id = 2000041, message = "What, still here? You were actually listening?")
public static NpcStringId WHAT_STILL_HERE_YOU_WERE_ACTUALLY_LISTENING;
- @ClientString(id = 2000042, message = "Ahem, eh, well, thanks…")
+ @ClientString(id = 2000042, message = "Ahem, eh, well, thanks...")
public static NpcStringId AHEM_EH_WELL_THANKS;
@ClientString(id = 2000043, message = "Well, since you stayed to hear my story, I can't let you leave empty-handed now, can I?")
@@ -35536,7 +36322,7 @@ public class NpcStringId
@ClientString(id = 2000045, message = "It's in your pouch, so use it well, you hear?")
public static NpcStringId IT_S_IN_YOUR_POUCH_SO_USE_IT_WELL_YOU_HEAR;
- @ClientString(id = 2000046, message = "Man, I'm tired… I forgot how much talking can wear you out!")
+ @ClientString(id = 2000046, message = "Man, I'm tired... I forgot how much talking can wear you out!")
public static NpcStringId MAN_I_M_TIRED_I_FORGOT_HOW_MUCH_TALKING_CAN_WEAR_YOU_OUT;
@ClientString(id = 2000047, message = "Only one ruler left! Let's finish this up!")
@@ -35545,7 +36331,7 @@ public class NpcStringId
@ClientString(id = 2000048, message = "Everyone watch out for ice shards when debuffing.")
public static NpcStringId EVERYONE_WATCH_OUT_FOR_ICE_SHARDS_WHEN_DEBUFFING;
- @ClientString(id = 2000049, message = "So sleepy… better finish this fast so I can go sleep!")
+ @ClientString(id = 2000049, message = "So sleepy... better finish this fast so I can go sleep!")
public static NpcStringId SO_SLEEPY_BETTER_FINISH_THIS_FAST_SO_I_CAN_GO_SLEEP;
@ClientString(id = 2000050, message = "Now, don't make yourself look stupid. Finish it clean.")
@@ -35623,7 +36409,7 @@ public class NpcStringId
@ClientString(id = 2000074, message = "I think this is as far as I can go in helping you, $s1. I will bow out now.")
public static NpcStringId I_THINK_THIS_IS_AS_FAR_AS_I_CAN_GO_IN_HELPING_YOU_S1_I_WILL_BOW_OUT_NOW;
- @ClientString(id = 2000075, message = "I want a slushie…oh, if only I could have a slushie…hey, if you bring me 10 of each ingredient, I'll make you a Summer Slushie!")
+ @ClientString(id = 2000075, message = "I want a slushie...oh, if only I could have a slushie...hey, if you bring me 10 of each ingredient, I'll make you a Summer Slushie!")
public static NpcStringId I_WANT_A_SLUSHIE_OH_IF_ONLY_I_COULD_HAVE_A_SLUSHIE_HEY_IF_YOU_BRING_ME_10_OF_EACH_INGREDIENT_I_LL_MAKE_YOU_A_SUMMER_SLUSHIE;
@ClientString(id = 2000076, message = "I'll give you a Boss Accessory Pack if you bring me 15 Summer Slushies!")
@@ -35635,44 +36421,44 @@ public class NpcStringId
@ClientString(id = 2000078, message = "Thanks! I'll be counting on you next time too!")
public static NpcStringId THANKS_I_LL_BE_COUNTING_ON_YOU_NEXT_TIME_TOO;
- @ClientString(id = 2000079, message = "Oh come on… you have to bring me the right materials!")
+ @ClientString(id = 2000079, message = "Oh come on... you have to bring me the right materials!")
public static NpcStringId OH_COME_ON_YOU_HAVE_TO_BRING_ME_THE_RIGHT_MATERIALS;
@ClientString(id = 2000080, message = "Aghh! Zombies! Zombies!")
public static NpcStringId AGHH_ZOMBIES_ZOMBIES;
- @ClientString(id = 2000081, message = "Ugh…please, someone get rid of these zombies…")
+ @ClientString(id = 2000081, message = "Ugh...please, someone get rid of these zombies...")
public static NpcStringId UGH_PLEASE_SOMEONE_GET_RID_OF_THESE_ZOMBIES;
- @ClientString(id = 2000082, message = "I've been bitten by a zombie…someone help me…")
+ @ClientString(id = 2000082, message = "I've been bitten by a zombie...someone help me...")
public static NpcStringId I_VE_BEEN_BITTEN_BY_A_ZOMBIE_SOMEONE_HELP_ME;
@ClientString(id = 2000083, message = "Is there no hero that can save us?")
public static NpcStringId IS_THERE_NO_HERO_THAT_CAN_SAVE_US;
- @ClientString(id = 2000084, message = "Einhasad, dear goddess…please save us…")
+ @ClientString(id = 2000084, message = "Einhasad, dear goddess...please save us...")
public static NpcStringId EINHASAD_DEAR_GODDESS_PLEASE_SAVE_US;
@ClientString(id = 2000085, message = "We have to protect the Crystal of Protection if we want to stop these blasted zombies.")
public static NpcStringId WE_HAVE_TO_PROTECT_THE_CRYSTAL_OF_PROTECTION_IF_WE_WANT_TO_STOP_THESE_BLASTED_ZOMBIES;
- @ClientString(id = 2000086, message = "Filthy creatures of Shillien… the town will be ruined if we don't stop the zombies.")
- public static NpcStringId FILTHY_CREATURES_OF_SHILLIEN_THE_TOWN_WILL_BE_RUINED_IF_WE_DON_T_STOP_THE_ZOMBIES;
+ @ClientString(id = 2000086, message = "Filthy creatures of Shillien... The town will fall into chaos if we don't stop the zombies.")
+ public static NpcStringId FILTHY_CREATURES_OF_SHILLIEN_THE_TOWN_WILL_FALL_INTO_CHAOS_IF_WE_DON_T_STOP_THE_ZOMBIES;
@ClientString(id = 2000087, message = "I can't partake in the battle because I have to defend the Crystal of Protection. Please, someone stop these zombies.")
public static NpcStringId I_CAN_T_PARTAKE_IN_THE_BATTLE_BECAUSE_I_HAVE_TO_DEFEND_THE_CRYSTAL_OF_PROTECTION_PLEASE_SOMEONE_STOP_THESE_ZOMBIES;
- @ClientString(id = 2000088, message = "Zombies are rising at the outskirts of the Town of Gludio, and coming this way.")
- public static NpcStringId ZOMBIES_ARE_RISING_AT_THE_OUTSKIRTS_OF_THE_TOWN_OF_GLUDIO_AND_COMING_THIS_WAY;
+ @ClientString(id = 2000088, message = "Zombies have appeared at the outskirts of Gludio, and are coming this way.")
+ public static NpcStringId ZOMBIES_HAVE_APPEARED_AT_THE_OUTSKIRTS_OF_GLUDIO_AND_ARE_COMING_THIS_WAY;
- @ClientString(id = 2000089, message = "Zombies are rising at the outskirts of the Town of Aden, and coming this way.")
- public static NpcStringId ZOMBIES_ARE_RISING_AT_THE_OUTSKIRTS_OF_THE_TOWN_OF_ADEN_AND_COMING_THIS_WAY;
+ @ClientString(id = 2000089, message = "Zombies have appeared at the outskirts of Aden, and are coming this way.")
+ public static NpcStringId ZOMBIES_HAVE_APPEARED_AT_THE_OUTSKIRTS_OF_ADEN_AND_ARE_COMING_THIS_WAY;
- @ClientString(id = 2000090, message = "Zombies are rising at the outskirts of the Town of Schuttgart, and coming this way.")
- public static NpcStringId ZOMBIES_ARE_RISING_AT_THE_OUTSKIRTS_OF_THE_TOWN_OF_SCHUTTGART_AND_COMING_THIS_WAY;
+ @ClientString(id = 2000090, message = "Zombies have appeared at the outskirts of Schuttgart, and are coming this way.")
+ public static NpcStringId ZOMBIES_HAVE_APPEARED_AT_THE_OUTSKIRTS_OF_SCHUTTGART_AND_ARE_COMING_THIS_WAY;
- @ClientString(id = 2000091, message = "Zombies are rising at the outskirts of Talking Island Village, and coming this way.")
- public static NpcStringId ZOMBIES_ARE_RISING_AT_THE_OUTSKIRTS_OF_TALKING_ISLAND_VILLAGE_AND_COMING_THIS_WAY;
+ @ClientString(id = 2000091, message = "Zombies have appeared at the outskirts of Talking Island Village, and are coming this way.")
+ public static NpcStringId ZOMBIES_HAVE_APPEARED_AT_THE_OUTSKIRTS_OF_TALKING_ISLAND_VILLAGE_AND_ARE_COMING_THIS_WAY;
@ClientString(id = 2000092, message = "The age of chaos and darkness has come. I shall guide you to darkness.")
public static NpcStringId THE_AGE_OF_CHAOS_AND_DARKNESS_HAS_COME_I_SHALL_GUIDE_YOU_TO_DARKNESS;
@@ -35680,7 +36466,7 @@ public class NpcStringId
@ClientString(id = 2000093, message = "I will make you invincible with the power of this plague.")
public static NpcStringId I_WILL_MAKE_YOU_INVINCIBLE_WITH_THE_POWER_OF_THIS_PLAGUE;
- @ClientString(id = 2000094, message = "Humans…so complacent and weak after years of peace. How about I let you spread the fear of pestilence unto them?")
+ @ClientString(id = 2000094, message = "Humans...so complacent and weak after years of peace. How about I let you spread the fear of pestilence unto them?")
public static NpcStringId HUMANS_SO_COMPLACENT_AND_WEAK_AFTER_YEARS_OF_PEACE_HOW_ABOUT_I_LET_YOU_SPREAD_THE_FEAR_OF_PESTILENCE_UNTO_THEM;
@ClientString(id = 2000095, message = "For the prosperity of my people, I will use my power on Jermann and Jermann only. I cannot overpower my own people.")
@@ -35743,17 +36529,17 @@ public class NpcStringId
@ClientString(id = 2000114, message = "What are you supposed to be? Get out of my way!")
public static NpcStringId WHAT_ARE_YOU_SUPPOSED_TO_BE_GET_OUT_OF_MY_WAY;
- @ClientString(id = 2000115, message = "Congratulations! You have won the Monster Duel with 3 wins and obtained the bonus item!")
- public static NpcStringId CONGRATULATIONS_YOU_HAVE_WON_THE_MONSTER_DUEL_WITH_3_WINS_AND_OBTAINED_THE_BONUS_ITEM;
+ @ClientString(id = 2000115, message = "$s1 has won in 3 rounds and gets a bonus reward. Congratulations!")
+ public static NpcStringId S1_HAS_WON_IN_3_ROUNDS_AND_GETS_A_BONUS_REWARD_CONGRATULATIONS;
@ClientString(id = 2000116, message = "Calculating results for the final round. Please wait a moment.")
public static NpcStringId CALCULATING_RESULTS_FOR_THE_FINAL_ROUND_PLEASE_WAIT_A_MOMENT;
- @ClientString(id = 2000117, message = "You have lost with $s1 wins, $s2 ties, and $s3 losses.")
- public static NpcStringId YOU_HAVE_LOST_WITH_S1_WINS_S2_TIES_AND_S3_LOSSES;
+ @ClientString(id = 2000117, message = "You have lost. Your final score: wins - $s1, draws - $s2, losses - $s3.")
+ public static NpcStringId YOU_HAVE_LOST_YOUR_FINAL_SCORE_WINS_S1_DRAWS_S2_LOSSES_S3;
- @ClientString(id = 2000118, message = "You have tied with $s1 wins, $s2 ties, and $s3 losses.")
- public static NpcStringId YOU_HAVE_TIED_WITH_S1_WINS_S2_TIES_AND_S3_LOSSES;
+ @ClientString(id = 2000118, message = "Draw! Your final score: wins - $s1, draws - $s2, losses - $s3.")
+ public static NpcStringId DRAW_YOUR_FINAL_SCORE_WINS_S1_DRAWS_S2_LOSSES_S3;
@ClientString(id = 2000119, message = "Do you have any idea how much that outfit costs? Watch your step, will ya?!")
public static NpcStringId DO_YOU_HAVE_ANY_IDEA_HOW_MUCH_THAT_OUTFIT_COSTS_WATCH_YOUR_STEP_WILL_YA;
@@ -35770,7 +36556,7 @@ public class NpcStringId
@ClientString(id = 2000123, message = "You know what kind of guests are coming to the show today, don't you? Get your acts together!")
public static NpcStringId YOU_KNOW_WHAT_KIND_OF_GUESTS_ARE_COMING_TO_THE_SHOW_TODAY_DON_T_YOU_GET_YOUR_ACTS_TOGETHER;
- @ClientString(id = 2000124, message = "I…I wanna go home…")
+ @ClientString(id = 2000124, message = "I...I wanna go home...")
public static NpcStringId I_I_WANNA_GO_HOME;
@ClientString(id = 2000125, message = "Show start! Come on, snap snap!")
@@ -35800,13 +36586,13 @@ public class NpcStringId
@ClientString(id = 2000133, message = "This closes tonight's fashion show, ladies and gentlemen! Come again tomorrow!")
public static NpcStringId THIS_CLOSES_TONIGHT_S_FASHION_SHOW_LADIES_AND_GENTLEMEN_COME_AGAIN_TOMORROW;
- @ClientString(id = 2000134, message = "Um…like this?")
+ @ClientString(id = 2000134, message = "Um...like this?")
public static NpcStringId UM_LIKE_THIS;
@ClientString(id = 2000135, message = "Ok, let me try that again.")
public static NpcStringId OK_LET_ME_TRY_THAT_AGAIN;
- @ClientString(id = 2000136, message = "I think I'm getting the hang of it…")
+ @ClientString(id = 2000136, message = "I think I'm getting the hang of it...")
public static NpcStringId I_THINK_I_M_GETTING_THE_HANG_OF_IT;
@ClientString(id = 2000137, message = "Drat, not again.")
@@ -35863,7 +36649,7 @@ public class NpcStringId
@ClientString(id = 2000154, message = "I shall defeat you.")
public static NpcStringId I_SHALL_DEFEAT_YOU_2;
- @ClientString(id = 2000155, message = "I look west.")
+ @ClientString(id = 2000155, message = "I look west. ")
public static NpcStringId I_LOOK_WEST;
@ClientString(id = 2000156, message = "Eve will bring you great fortune.")
@@ -35887,13 +36673,13 @@ public class NpcStringId
@ClientString(id = 2000162, message = "Get away from Master Uthanka, now!")
public static NpcStringId GET_AWAY_FROM_MASTER_UTHANKA_NOW;
- @ClientString(id = 2000163, message = "Mas…ter… Uthan…ka…")
+ @ClientString(id = 2000163, message = "Mas...ter... Uthan...ka...")
public static NpcStringId MAS_TER_UTHAN_KA;
@ClientString(id = 2000164, message = "$s1 is inflicted with the Blood Seal. Only $s1 can face Bloody Katura for the next 30 seconds.")
public static NpcStringId S1_IS_INFLICTED_WITH_THE_BLOOD_SEAL_ONLY_S1_CAN_FACE_BLOODY_KATURA_FOR_THE_NEXT_30_SECONDS;
- @ClientString(id = 2000165, message = "Katura Queen is summoning minions…")
+ @ClientString(id = 2000165, message = "Katura Queen is summoning minions...")
public static NpcStringId KATURA_QUEEN_IS_SUMMONING_MINIONS;
@ClientString(id = 2000166, message = "Katura Queen is in defensive mode. Now is your chance to inflict additional damage!")
@@ -35914,7 +36700,7 @@ public class NpcStringId
@ClientString(id = 2000171, message = "Lunatic Lord is in defensive mode. Now is your chance to inflict additional damage!")
public static NpcStringId LUNATIC_LORD_IS_IN_DEFENSIVE_MODE_NOW_IS_YOUR_CHANCE_TO_INFLICT_ADDITIONAL_DAMAGE;
- @ClientString(id = 2000172, message = "Lunatic Lord is summoning minions…")
+ @ClientString(id = 2000172, message = "Lunatic Lord is summoning minions...")
public static NpcStringId LUNATIC_LORD_IS_SUMMONING_MINIONS;
@ClientString(id = 2000173, message = "Lunatic Lord is weakened by the simultaneous death of his minions.")
@@ -35926,7 +36712,7 @@ public class NpcStringId
@ClientString(id = 2000175, message = "You have defeated Lunatic Lord and won the battle of Lunatic Kamaloka.")
public static NpcStringId YOU_HAVE_DEFEATED_LUNATIC_LORD_AND_WON_THE_BATTLE_OF_LUNATIC_KAMALOKA;
- @ClientString(id = 2000176, message = "Those hit with the Poison Blast are suffering from Dimensional Poisoning.")
+ @ClientString(id = 2000176, message = "Those hit with the Poison Blast are suffering from Dimensional Poisoning. ")
public static NpcStringId THOSE_HIT_WITH_THE_POISON_BLAST_ARE_SUFFERING_FROM_DIMENSIONAL_POISONING;
@ClientString(id = 2000177, message = "Lunatic Lord is enraged by the death of his minion!")
@@ -35938,7 +36724,7 @@ public class NpcStringId
@ClientString(id = 2000179, message = "$s1 has become a target for the Blood Seal due to failing to kill Bloody Katura within 30 seconds.")
public static NpcStringId S1_HAS_BECOME_A_TARGET_FOR_THE_BLOOD_SEAL_DUE_TO_FAILING_TO_KILL_BLOODY_KATURA_WITHIN_30_SECONDS;
- @ClientString(id = 2000180, message = "Bloody Katura is vulnerable for 5 seconds!")
+ @ClientString(id = 2000180, message = "Bloody Katura is vulnerable for 5 seconds! ")
public static NpcStringId BLOODY_KATURA_IS_VULNERABLE_FOR_5_SECONDS;
@ClientString(id = 2000181, message = "Bloody Katura's death has lifted the Blood Seal.")
@@ -35947,13 +36733,13 @@ public class NpcStringId
@ClientString(id = 2000182, message = "A Kamaloka Chest has appeared. You can loot after battle!")
public static NpcStringId A_KAMALOKA_CHEST_HAS_APPEARED_YOU_CAN_LOOT_AFTER_BATTLE;
- @ClientString(id = 2000183, message = "$s1 has used 1 Kamaloka Secret Chest Key.")
+ @ClientString(id = 2000183, message = "$s1 has used 1 Kamaloka Secret Chest Key. ")
public static NpcStringId S1_HAS_USED_1_KAMALOKA_SECRET_CHEST_KEY;
@ClientString(id = 2000184, message = "Kamaloka Secret Chest is open!")
public static NpcStringId KAMALOKA_SECRET_CHEST_IS_OPEN;
- @ClientString(id = 2000185, message = "$s1 has used 1 Kamaloka Secret Chest Key.")
+ @ClientString(id = 2000185, message = "$s1 has used 1 Kamaloka Secret Chest Key. ")
public static NpcStringId S1_HAS_USED_1_KAMALOKA_SECRET_CHEST_KEY_2;
@ClientString(id = 2000186, message = "Kamaloka Chest is open!")
@@ -35962,28 +36748,28 @@ public class NpcStringId
@ClientString(id = 2000187, message = "Victory! You scored $s1 points.")
public static NpcStringId VICTORY_YOU_SCORED_S1_POINTS;
- @ClientString(id = 2000188, message = "The enemy has retreated, ending the battle. You scored $s1 points.")
+ @ClientString(id = 2000188, message = "The enemy has retreated, ending the battle. You scored $s1 points. ")
public static NpcStringId THE_ENEMY_HAS_RETREATED_ENDING_THE_BATTLE_YOU_SCORED_S1_POINTS;
- @ClientString(id = 2000189, message = "The Altar's protection is gone, leaving it vulnerable for the next 5 min.")
+ @ClientString(id = 2000189, message = "The Altar's protection is gone, leaving it vulnerable for the next 5 min. ")
public static NpcStringId THE_ALTAR_S_PROTECTION_IS_GONE_LEAVING_IT_VULNERABLE_FOR_THE_NEXT_5_MIN;
- @ClientString(id = 2000190, message = "The Fire Altar is destroyed. You get the Fire Altar's Blessing for 5 min.")
+ @ClientString(id = 2000190, message = "The Fire Altar is destroyed. You get the Fire Altar's Blessing for 5 min. ")
public static NpcStringId THE_FIRE_ALTAR_IS_DESTROYED_YOU_GET_THE_FIRE_ALTAR_S_BLESSING_FOR_5_MIN;
- @ClientString(id = 2000191, message = "The Water Altar is destroyed. You get the Water Altar's Blessing for 5 min.")
+ @ClientString(id = 2000191, message = "The Water Altar is destroyed. You get the Water Altar's Blessing for 5 min. ")
public static NpcStringId THE_WATER_ALTAR_IS_DESTROYED_YOU_GET_THE_WATER_ALTAR_S_BLESSING_FOR_5_MIN;
- @ClientString(id = 2000192, message = "The Earth Altar is destroyed. You get the Earth Altar's Blessing for 5 min.")
+ @ClientString(id = 2000192, message = "The Earth Altar is destroyed. You get the Earth Altar's Blessing for 5 min. ")
public static NpcStringId THE_EARTH_ALTAR_IS_DESTROYED_YOU_GET_THE_EARTH_ALTAR_S_BLESSING_FOR_5_MIN;
- @ClientString(id = 2000193, message = "The Dark Altar is destroyed. You get the Dark Altar's Blessing for 5 min.")
+ @ClientString(id = 2000193, message = "The Dark Altar is destroyed. You get the Dark Altar's Blessing for 5 min. ")
public static NpcStringId THE_DARK_ALTAR_IS_DESTROYED_YOU_GET_THE_DARK_ALTAR_S_BLESSING_FOR_5_MIN;
- @ClientString(id = 2000194, message = "You have failed to destroy the altar, rendering it invincible again under Katura Queen's defenses.")
+ @ClientString(id = 2000194, message = "You have failed to destroy the altar, rendering it invincible again under Katura Queen's defenses. ")
public static NpcStringId YOU_HAVE_FAILED_TO_DESTROY_THE_ALTAR_RENDERING_IT_INVINCIBLE_AGAIN_UNDER_KATURA_QUEEN_S_DEFENSES;
- @ClientString(id = 2000195, message = "Katura Queen's minions are being summoned at the altar!")
+ @ClientString(id = 2000195, message = "Katura Queen's minions are being summoned at the altar! ")
public static NpcStringId KATURA_QUEEN_S_MINIONS_ARE_BEING_SUMMONED_AT_THE_ALTAR;
@ClientString(id = 2000196, message = "You have defeated Bloody Katura.")
@@ -36010,8 +36796,8 @@ public class NpcStringId
@ClientString(id = 2000203, message = "A monster has been automatically designated.")
public static NpcStringId A_MONSTER_HAS_BEEN_AUTOMATICALLY_DESIGNATED;
- @ClientString(id = 2000204, message = "Congratulations! You are the victor with $s1 wins and $s3 losses!")
- public static NpcStringId CONGRATULATIONS_YOU_ARE_THE_VICTOR_WITH_S1_WINS_AND_S3_LOSSES;
+ @ClientString(id = 2000204, message = "Congratulations! You are victorious. Your final score: wins - $s1, draws - $s2, losses - $s3.")
+ public static NpcStringId CONGRATULATIONS_YOU_ARE_VICTORIOUS_YOUR_FINAL_SCORE_WINS_S1_DRAWS_S2_LOSSES_S3;
@ClientString(id = 2010001, message = "Welcome to Ancient City Arcan!")
public static NpcStringId WELCOME_TO_ANCIENT_CITY_ARCAN;
@@ -36277,7 +37063,7 @@ public class NpcStringId
@ClientString(id = 2010088, message = "Then create more offerings of Shillien!")
public static NpcStringId THEN_CREATE_MORE_OFFERINGS_OF_SHILLIEN;
- @ClientString(id = 2010089, message = "Kimerian ran away. Let's return to the village and talk.")
+ @ClientString(id = 2010089, message = "Kimerian ran away. Let's return to the village and talk. ")
public static NpcStringId KIMERIAN_RAN_AWAY_LET_S_RETURN_TO_THE_VILLAGE_AND_TALK;
@ClientString(id = 2010090, message = "You did a lot of work! Let's go back to the village and have a congratulatory drink!")
@@ -36331,7 +37117,7 @@ public class NpcStringId
@ClientString(id = 2010106, message = "Thank you for saving me!")
public static NpcStringId THANK_YOU_FOR_SAVING_ME_3;
- @ClientString(id = 2010107, message = "You did it well.")
+ @ClientString(id = 2010107, message = "You did it well. ")
public static NpcStringId YOU_DID_IT_WELL;
@ClientString(id = 2010108, message = "Protect the spirits of light!")
@@ -36397,19 +37183,19 @@ public class NpcStringId
@ClientString(id = 2621101, message = "Setting the Device")
public static NpcStringId SETTING_THE_DEVICE;
- @ClientString(id = 3000102, message = "If you want to get a Magic Fire from us,")
+ @ClientString(id = 3000102, message = "If you want to get a Magic Fire from us, ")
public static NpcStringId IF_YOU_WANT_TO_GET_A_MAGIC_FIRE_FROM_US;
- @ClientString(id = 3000103, message = "Only the Magic Fan skill will incite the flames.")
+ @ClientString(id = 3000103, message = "Only the Magic Fan skill will incite the flames. ")
public static NpcStringId ONLY_THE_MAGIC_FAN_SKILL_WILL_INCITE_THE_FLAMES;
- @ClientString(id = 3000104, message = "Let’s work together, friend!")
+ @ClientString(id = 3000104, message = "Let’s work together, friend! ")
public static NpcStringId LET_S_WORK_TOGETHER_FRIEND;
@ClientString(id = 3000105, message = "The Magic Fan has 2 skills.")
public static NpcStringId THE_MAGIC_FAN_HAS_2_SKILLS;
- @ClientString(id = 3000106, message = "you should check whether you have a Magic Fan equipped.")
+ @ClientString(id = 3000106, message = "you should check whether you have a Magic Fan equipped. ")
public static NpcStringId YOU_SHOULD_CHECK_WHETHER_YOU_HAVE_A_MAGIC_FAN_EQUIPPED;
@ClientString(id = 3000107, message = "Oh my! How dare you, without a Magic Fan!")
@@ -36421,13 +37207,13 @@ public class NpcStringId
@ClientString(id = 3000109, message = "When you equip the Magic Fan, you will get 2 skills.")
public static NpcStringId WHEN_YOU_EQUIP_THE_MAGIC_FAN_YOU_WILL_GET_2_SKILLS;
- @ClientString(id = 3000110, message = "A Magic Fan?")
+ @ClientString(id = 3000110, message = "A Magic Fan? ")
public static NpcStringId A_MAGIC_FAN;
- @ClientString(id = 3000111, message = "I am so angry! If you dance, perhaps we will quell our anger.")
+ @ClientString(id = 3000111, message = "I am so angry! If you dance, perhaps we will quell our anger. ")
public static NpcStringId I_AM_SO_ANGRY_IF_YOU_DANCE_PERHAPS_WE_WILL_QUELL_OUR_ANGER;
- @ClientString(id = 3000112, message = "Dancing time!")
+ @ClientString(id = 3000112, message = "Dancing time! ")
public static NpcStringId DANCING_TIME;
@ClientString(id = 3000113, message = "Just try to see what happens if you make a wish without a Magic Fire! I... I will burn you to ashes!")
@@ -36466,7 +37252,7 @@ public class NpcStringId
@ClientString(id = 3000124, message = "Don’t forget our bright flames!")
public static NpcStringId DON_T_FORGET_OUR_BRIGHT_FLAMES;
- @ClientString(id = 3000125, message = "The festival of flames begins!")
+ @ClientString(id = 3000125, message = "The festival of flames begins! ")
public static NpcStringId THE_FESTIVAL_OF_FLAMES_BEGINS;
@ClientString(id = 3000126, message = "After the festival of flames ends, Victory will appear.")
@@ -36481,7 +37267,7 @@ public class NpcStringId
@ClientString(id = 3000129, message = "At some point your memories became mine and they turned into our memories.")
public static NpcStringId AT_SOME_POINT_YOUR_MEMORIES_BECAME_MINE_AND_THEY_TURNED_INTO_OUR_MEMORIES;
- @ClientString(id = 3000130, message = "You can get rewards if you talk to 'Victory'.")
+ @ClientString(id = 3000130, message = " You can get rewards if you talk to 'Victory'. ")
public static NpcStringId YOU_CAN_GET_REWARDS_IF_YOU_TALK_TO_VICTORY;
@ClientString(id = 3000131, message = "Thank you for your unwavering faith for all this time.")
@@ -36631,11 +37417,11 @@ public class NpcStringId
@ClientString(id = 8888106, message = "The increased grasp of dark energy causes the ground to shake.")
public static NpcStringId THE_INCREASED_GRASP_OF_DARK_ENERGY_CAUSES_THE_GROUND_TO_SHAKE;
- @ClientString(id = 8888107, message = "There's bright power emanating from the center of the town.")
- public static NpcStringId THERE_S_BRIGHT_POWER_EMANATING_FROM_THE_CENTER_OF_THE_TOWN;
+ @ClientString(id = 8888107, message = "Light power seeps out from the town center.")
+ public static NpcStringId LIGHT_POWER_SEEPS_OUT_FROM_THE_TOWN_CENTER;
- @ClientString(id = 8888108, message = "Dark power seeps out from the middle of the town.")
- public static NpcStringId DARK_POWER_SEEPS_OUT_FROM_THE_MIDDLE_OF_THE_TOWN;
+ @ClientString(id = 8888108, message = "Dark power seeps out from the town center.")
+ public static NpcStringId DARK_POWER_SEEPS_OUT_FROM_THE_TOWN_CENTER;
@ClientString(id = 8888109, message = "Please, let us go!")
public static NpcStringId PLEASE_LET_US_GO;
@@ -36667,7 +37453,7 @@ public class NpcStringId
@ClientString(id = 8888118, message = "You feel yourself being dragged to another location.")
public static NpcStringId YOU_FEEL_YOURSELF_BEING_DRAGGED_TO_ANOTHER_LOCATION;
- @ClientString(id = 8888119, message = "On your way to the spirit world of light, you suddenly feel a dark aura surrounding you.")
+ @ClientString(id = 8888119, message = "On your way to the spirit world of light, you suddenly feel a dark aura surrounding you. ")
public static NpcStringId ON_YOUR_WAY_TO_THE_SPIRIT_WORLD_OF_LIGHT_YOU_SUDDENLY_FEEL_A_DARK_AURA_SURROUNDING_YOU;
@ClientString(id = 8888120, message = "$s1...You ended up giving rotting dark to them! Darkness will never disappear. I will be back!")
@@ -36748,7 +37534,7 @@ public class NpcStringId
@ClientString(id = 10307004, message = "$s1, be careful. Sad... my fairies!")
public static NpcStringId S1_BE_CAREFUL_SAD_MY_FAIRIES;
- @ClientString(id = 10307005, message = "$s1, a treason!")
+ @ClientString(id = 10307005, message = "$s1, a treason! ")
public static NpcStringId S1_A_TREASON;
@ClientString(id = 10307006, message = "Traitor Crystalline Golem")
@@ -36790,34 +37576,34 @@ public class NpcStringId
@ClientString(id = 10338004, message = "Find Hermuncus.")
public static NpcStringId FIND_HERMUNCUS_3;
- @ClientString(id = 10338005, message = "Break the seal.")
+ @ClientString(id = 10338005, message = "Break the seal. ")
public static NpcStringId BREAK_THE_SEAL;
- @ClientString(id = 10338006, message = "Free me from this binding of light!")
+ @ClientString(id = 10338006, message = "Free me from this binding of light! ")
public static NpcStringId FREE_ME_FROM_THIS_BINDING_OF_LIGHT;
- @ClientString(id = 10338007, message = "Destroy the Ghost of Harnak… this corrupted creature.")
+ @ClientString(id = 10338007, message = "Destroy the Ghost of Harnak... this corrupted creature. ")
public static NpcStringId DESTROY_THE_GHOST_OF_HARNAK_THIS_CORRUPTED_CREATURE;
- @ClientString(id = 10338008, message = "Free me... And I promise you the power of Giants!")
+ @ClientString(id = 10338008, message = "Free me... And I promise you the power of Giants! ")
public static NpcStringId FREE_ME_AND_I_PROMISE_YOU_THE_POWER_OF_GIANTS;
- @ClientString(id = 10338009, message = "Fight for me... The true leader of all the races!")
+ @ClientString(id = 10338009, message = "Fight for me... The true leader of all the races! ")
public static NpcStringId FIGHT_FOR_ME_THE_TRUE_LEADER_OF_ALL_THE_RACES;
- @ClientString(id = 10338010, message = "You may use Scroll of Afterlife from Hermuncus to Awaken.")
+ @ClientString(id = 10338010, message = "You may use Scroll of Afterlife from Hermuncus to Awaken. ")
public static NpcStringId YOU_MAY_USE_SCROLL_OF_AFTERLIFE_FROM_HERMUNCUS_TO_AWAKEN;
- @ClientString(id = 10338011, message = "An intruder… interesting.")
+ @ClientString(id = 10338011, message = "An intruder... interesting.")
public static NpcStringId AN_INTRUDER_INTERESTING;
- @ClientString(id = 10338012, message = "Prove your worth…")
+ @ClientString(id = 10338012, message = "Prove your worth... ")
public static NpcStringId PROVE_YOUR_WORTH;
@ClientString(id = 10338013, message = "Only those strong enough shall proceed.")
public static NpcStringId ONLY_THOSE_STRONG_ENOUGH_SHALL_PROCEED;
- @ClientString(id = 10338014, message = "Are you against the will of light?")
+ @ClientString(id = 10338014, message = "Are you against the will of light? ")
public static NpcStringId ARE_YOU_AGAINST_THE_WILL_OF_LIGHT;
@ClientString(id = 10338015, message = "Come! Attack me if you dare!")
@@ -36829,7 +37615,7 @@ public class NpcStringId
@ClientString(id = 10338017, message = "It's the end for you traitor!")
public static NpcStringId IT_S_THE_END_FOR_YOU_TRAITOR;
- @ClientString(id = 10338018, message = "Haha…")
+ @ClientString(id = 10338018, message = "Haha...")
public static NpcStringId HAHA;
@ClientString(id = 10338019, message = "I want to hear you cry.")
@@ -36841,52 +37627,52 @@ public class NpcStringId
@ClientString(id = 10338021, message = "Lets see what you are made of!")
public static NpcStringId LETS_SEE_WHAT_YOU_ARE_MADE_OF;
- @ClientString(id = 10338022, message = "You will not free Hermuncus.")
+ @ClientString(id = 10338022, message = "You will not free Hermuncus. ")
public static NpcStringId YOU_WILL_NOT_FREE_HERMUNCUS;
@ClientString(id = 10338023, message = "You'll have to kill us first!")
public static NpcStringId YOU_LL_HAVE_TO_KILL_US_FIRST;
- @ClientString(id = 10338024, message = "Trying to free Hermuncus…")
+ @ClientString(id = 10338024, message = "Trying to free Hermuncus... ")
public static NpcStringId TRYING_TO_FREE_HERMUNCUS;
@ClientString(id = 10338025, message = "Repent and your death will be quick!")
public static NpcStringId REPENT_AND_YOUR_DEATH_WILL_BE_QUICK;
- @ClientString(id = 10338026, message = "You will never break the seal!")
+ @ClientString(id = 10338026, message = "You will never break the seal! ")
public static NpcStringId YOU_WILL_NEVER_BREAK_THE_SEAL;
@ClientString(id = 10338027, message = "Die traitor!")
public static NpcStringId DIE_TRAITOR;
- @ClientString(id = 10338028, message = "Only the light may pass.")
+ @ClientString(id = 10338028, message = "Only the light may pass. ")
public static NpcStringId ONLY_THE_LIGHT_MAY_PASS;
- @ClientString(id = 10338029, message = "You are not light. You may not pass.")
+ @ClientString(id = 10338029, message = "You are not light. You may not pass. ")
public static NpcStringId YOU_ARE_NOT_LIGHT_YOU_MAY_NOT_PASS;
- @ClientString(id = 10338030, message = "Prove your worth…")
+ @ClientString(id = 10338030, message = "Prove your worth... ")
public static NpcStringId PROVE_YOUR_WORTH_2;
- @ClientString(id = 10338031, message = "Are you strong or weak... Of the Light or darkness…")
+ @ClientString(id = 10338031, message = "Are you strong or weak... Of the Light or darkness...")
public static NpcStringId ARE_YOU_STRONG_OR_WEAK_OF_THE_LIGHT_OR_DARKNESS;
- @ClientString(id = 10338032, message = "Only those of light may pass. Others must prove their strength.")
+ @ClientString(id = 10338032, message = "Only those of light may pass. Others must prove their strength. ")
public static NpcStringId ONLY_THOSE_OF_LIGHT_MAY_PASS_OTHERS_MUST_PROVE_THEIR_STRENGTH;
- @ClientString(id = 10338033, message = "Warrior. I've finally got out of seal of light thanks to you.")
+ @ClientString(id = 10338033, message = "Warrior. I've finally got out of seal of light thanks to you. ")
public static NpcStringId WARRIOR_I_VE_FINALLY_GOT_OUT_OF_SEAL_OF_LIGHT_THANKS_TO_YOU;
@ClientString(id = 10338034, message = "Is strength to defend the world what you wanted?")
public static NpcStringId IS_STRENGTH_TO_DEFEND_THE_WORLD_WHAT_YOU_WANTED;
- @ClientString(id = 10338035, message = "I will awaken you...")
+ @ClientString(id = 10338035, message = "I will awaken you... ")
public static NpcStringId I_WILL_AWAKEN_YOU;
- @ClientString(id = 10338036, message = "Receive this power form the ancient Giant.")
+ @ClientString(id = 10338036, message = "Receive this power form the ancient Giant. ")
public static NpcStringId RECEIVE_THIS_POWER_FORM_THE_ANCIENT_GIANT;
- @ClientString(id = 10338037, message = "Use this new power when the time is right.")
+ @ClientString(id = 10338037, message = "Use this new power when the time is right. ")
public static NpcStringId USE_THIS_NEW_POWER_WHEN_THE_TIME_IS_RIGHT;
@ClientString(id = 10363001, message = "Resurrected Soul")
@@ -36895,7 +37681,7 @@ public class NpcStringId
@ClientString(id = 11021701, message = "I saw they use not only Hermuncus' Minion teleports but Sayune too.")
public static NpcStringId I_SAW_THEY_USE_NOT_ONLY_HERMUNCUS_MINION_TELEPORTS_BUT_SAYUNE_TOO;
- @ClientString(id = 11021702, message = "It's because they have become Awaken… the power of the Giant's.")
+ @ClientString(id = 11021702, message = "It's because they have become Awaken... the power of the Giant's.")
public static NpcStringId IT_S_BECAUSE_THEY_HAVE_BECOME_AWAKEN_THE_POWER_OF_THE_GIANT_S;
@ClientString(id = 11021703, message = "Duh, you can't use Sayune without powers of Giants in the first place.")
@@ -37183,7 +37969,7 @@ public class NpcStringId
@ClientString(id = 14211714, message = "Meddler")
public static NpcStringId MEDDLER;
- @ClientString(id = 14211715, message = "Honorable warriors have driven off Lindvior, the evil wind dragon!")
+ @ClientString(id = 14211715, message = "Honorable warriors have driven off Lindvior, the evil wind dragon! ")
public static NpcStringId HONORABLE_WARRIORS_HAVE_DRIVEN_OFF_LINDVIOR_THE_EVIL_WIND_DRAGON;
@ClientString(id = 14211716, message = "Beleth's Appearance")
@@ -37198,7 +37984,7 @@ public class NpcStringId
@ClientString(id = 17171749, message = "Congratulations! You will now graduate from the Clan Academy and leave your current clan. You can now join a clan as a regular member without being subject to any penalties.")
public static NpcStringId CONGRATULATIONS_YOU_WILL_NOW_GRADUATE_FROM_THE_CLAN_ACADEMY_AND_LEAVE_YOUR_CURRENT_CLAN_YOU_CAN_NOW_JOIN_A_CLAN_AS_A_REGULAR_MEMBER_WITHOUT_BEING_SUBJECT_TO_ANY_PENALTIES;
- @ClientString(id = 17171750, message = "Congratulations! After graduating the clan academy, you quit the clan.")
+ @ClientString(id = 17171750, message = "Congratulations! After graduating the clan academy, you quit the clan. ")
public static NpcStringId CONGRATULATIONS_AFTER_GRADUATING_THE_CLAN_ACADEMY_YOU_QUIT_THE_CLAN;
@ClientString(id = 17171751, message = "The graduate may join the clan without any penalty.")
@@ -37231,7 +38017,7 @@ public class NpcStringId
@ClientString(id = 17178303, message = "Behemoth and Tarrasque, rise with the powers of the ground and help me.")
public static NpcStringId BEHEMOTH_AND_TARRASQUE_RISE_WITH_THE_POWERS_OF_THE_GROUND_AND_HELP_ME;
- @ClientString(id = 17178304, message = "Not enough... I will have to go myself.")
+ @ClientString(id = 17178304, message = "Not enough... I will have to go myself. ")
public static NpcStringId NOT_ENOUGH_I_WILL_HAVE_TO_GO_MYSELF;
@ClientString(id = 17178305, message = "Children. With noble your sacrifice, give them pain!")
@@ -37330,7 +38116,7 @@ public class NpcStringId
@ClientString(id = 17178336, message = "This.. We brought this to support the backup, but we could give these to you.")
public static NpcStringId THIS_WE_BROUGHT_THIS_TO_SUPPORT_THE_BACKUP_BUT_WE_COULD_GIVE_THESE_TO_YOU;
- @ClientString(id = 17178337, message = "Courageous ones, come and take the Balthus Knights' reward.")
+ @ClientString(id = 17178337, message = "Courageous ones, come and take the Balthus Knights' reward. ")
public static NpcStringId COURAGEOUS_ONES_COME_AND_TAKE_THE_BALTHUS_KNIGHTS_REWARD;
@ClientString(id = 17178338, message = "Are there those who didn't receive the rewards yet? Come and get it from me.")
@@ -37369,7 +38155,7 @@ public class NpcStringId
@ClientString(id = 17178349, message = "Urgh...")
public static NpcStringId URGH_3;
- @ClientString(id = 17178350, message = "Ahhk…")
+ @ClientString(id = 17178350, message = "Ahhk...")
public static NpcStringId AHHK_2;
@ClientString(id = 17178351, message = "Darn it!! Dying here like this!!!!")
@@ -37426,7 +38212,7 @@ public class NpcStringId
@ClientString(id = 44440007, message = "I'm su.. suffering...")
public static NpcStringId I_M_SU_SUFFERING;
- @ClientString(id = 44440008, message = "No more….")
+ @ClientString(id = 44440008, message = "No more....")
public static NpcStringId NO_MORE;
@ClientString(id = 44440009, message = "Attracted to $s1")
@@ -37534,7 +38320,7 @@ public class NpcStringId
@ClientString(id = 44440043, message = "Image")
public static NpcStringId IMAGE;
- @ClientString(id = 44440044, message = "Flame of darkness...!")
+ @ClientString(id = 44440044, message = "Flame of darkness!")
public static NpcStringId FLAME_OF_DARKNESS;
@ClientString(id = 901900139, message = "Lukpie~! I'm Lukpie, the spirit that loves Adena~")
@@ -37543,13 +38329,13 @@ public class NpcStringId
@ClientString(id = 901900140, message = "Lukpie~! I want to eat Adena... Give me Adena!")
public static NpcStringId LUKPIE_I_WANT_TO_EAT_ADENA_GIVE_ME_ADENA;
- @ClientString(id = 901900141, message = "Lukpie~! If I eat too much Adena, my wings disappear…")
+ @ClientString(id = 901900141, message = "Lukpie~! If I eat too much Adena, my wings disappear...")
public static NpcStringId LUKPIE_IF_I_EAT_TOO_MUCH_ADENA_MY_WINGS_DISAPPEAR;
@ClientString(id = 901900142, message = "Yummy. Thanks! Lukpie~!")
public static NpcStringId YUMMY_THANKS_LUKPIE;
- @ClientString(id = 901900143, message = "Grrrr... Yuck…")
+ @ClientString(id = 901900143, message = "Grrrr... Yuck...")
public static NpcStringId GRRRR_YUCK;
@ClientString(id = 901900144, message = "Lukpie~! Adena is so good! My body is getting bigger!")
@@ -37570,10 +38356,10 @@ public class NpcStringId
@ClientString(id = 901900149, message = "Oh! My wing...ehk! Are you going to hit me? Scary Scary! Bad things will happen when you hit me!")
public static NpcStringId OH_MY_WING_EHK_ARE_YOU_GOING_TO_HIT_ME_SCARY_SCARY_BAD_THINGS_WILL_HAPPEN_WHEN_YOU_HIT_ME;
- @ClientString(id = 901900150, message = "The evil Earth Dragon Antharas has been defeated by brave heroes!")
+ @ClientString(id = 901900150, message = "The evil Earth Dragon Antharas has been defeated by brave heroes! ")
public static NpcStringId THE_EVIL_EARTH_DRAGON_ANTHARAS_HAS_BEEN_DEFEATED_BY_BRAVE_HEROES;
- @ClientString(id = 901900151, message = "The evil Fire Dragon Valakas has been defeated!")
+ @ClientString(id = 901900151, message = "The evil Fire Dragon Valakas has been defeated! ")
public static NpcStringId THE_EVIL_FIRE_DRAGON_VALAKAS_HAS_BEEN_DEFEATED;
@ClientString(id = 901900152, message = "To serve him now means you will be able to escape a worse situation.")
@@ -37582,7 +38368,7 @@ public class NpcStringId
@ClientString(id = 901900153, message = "Oh goddess of destruction, forgive us...")
public static NpcStringId OH_GODDESS_OF_DESTRUCTION_FORGIVE_US;
- @ClientString(id = 901900154, message = "When the sky turns blood red and the earth begins to crumble… from the darkness… she will return.")
+ @ClientString(id = 901900154, message = "When the sky turns blood red and the earth begins to crumble... from the darkness... she will return.")
public static NpcStringId WHEN_THE_SKY_TURNS_BLOOD_RED_AND_THE_EARTH_BEGINS_TO_CRUMBLE_FROM_THE_DARKNESS_SHE_WILL_RETURN;
@ClientString(id = 901900155, message = "Energy of earth is gathering near Antharas' legs.")
@@ -37645,13 +38431,13 @@ public class NpcStringId
@ClientString(id = 901900174, message = "Praise the achievement of the heroes and receive Tersi's blessing!")
public static NpcStringId PRAISE_THE_ACHIEVEMENT_OF_THE_HEROES_AND_RECEIVE_TERSI_S_BLESSING_2;
- @ClientString(id = 901900175, message = "Ugh… I think this is it for me…")
+ @ClientString(id = 901900175, message = "Ugh... I think this is it for me...")
public static NpcStringId UGH_I_THINK_THIS_IS_IT_FOR_ME;
@ClientString(id = 901900176, message = "Valakas forcefully recalls the summoner or the summoned pet.")
public static NpcStringId VALAKAS_FORCEFULLY_RECALLS_THE_SUMMONER_OR_THE_SUMMONED_PET;
- @ClientString(id = 901900177, message = "Plague, new nightmare (Lv. 80-85)")
+ @ClientString(id = 901900177, message = "Plague, new nightmare (Lv. 80-85) ")
public static NpcStringId PLAGUE_NEW_NIGHTMARE_LV_80_85;
static
diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/SystemMessageId.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/SystemMessageId.java
index 582386438f..c4b48c8f6c 100644
--- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/SystemMessageId.java
+++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/SystemMessageId.java
@@ -46,8 +46,8 @@ public class SystemMessageId
@ClientString(id = 0, message = "You have been disconnected from the server.")
public static SystemMessageId YOU_HAVE_BEEN_DISCONNECTED_FROM_THE_SERVER;
- @ClientString(id = 1, message = "The server will be coming down in $s1 second(s). Please find a safe place to log out.")
- public static SystemMessageId THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECOND_S_PLEASE_FIND_A_SAFE_PLACE_TO_LOG_OUT;
+ @ClientString(id = 1, message = "The server will be shut down in $s1 sec. Please find a safe place to log out.")
+ public static SystemMessageId THE_SERVER_WILL_BE_SHUT_DOWN_IN_S1_SEC_PLEASE_FIND_A_SAFE_PLACE_TO_LOG_OUT;
@ClientString(id = 2, message = "$s1 does not exist.")
public static SystemMessageId S1_DOES_NOT_EXIST;
@@ -118,16 +118,16 @@ public class SystemMessageId
@ClientString(id = 24, message = "Not enough MP.")
public static SystemMessageId NOT_ENOUGH_MP;
- @ClientString(id = 25, message = "Rejuvenating HP.")
- public static SystemMessageId REJUVENATING_HP;
+ @ClientString(id = 25, message = "Recovers HP.")
+ public static SystemMessageId RECOVERS_HP;
- @ClientString(id = 26, message = "Rejuvenating MP.")
- public static SystemMessageId REJUVENATING_MP;
+ @ClientString(id = 26, message = "Recovering MP.")
+ public static SystemMessageId RECOVERING_MP;
@ClientString(id = 27, message = "Your casting has been interrupted.")
public static SystemMessageId YOUR_CASTING_HAS_BEEN_INTERRUPTED;
- @ClientString(id = 28, message = "You have obtained $s1 Adena.")
+ @ClientString(id = 28, message = "You have obtained $s1 adena.")
public static SystemMessageId YOU_HAVE_OBTAINED_S1_ADENA;
@ClientString(id = 29, message = "You have obtained $s2 $s1.")
@@ -181,17 +181,17 @@ public class SystemMessageId
@ClientString(id = 45, message = "You have acquired $s1 XP.")
public static SystemMessageId YOU_HAVE_ACQUIRED_S1_XP;
- @ClientString(id = 46, message = "You use $s1.")
- public static SystemMessageId YOU_USE_S1;
+ @ClientString(id = 46, message = "You've used $s1.")
+ public static SystemMessageId YOU_VE_USED_S1;
- @ClientString(id = 47, message = "You begin to use a(n) $s1.")
- public static SystemMessageId YOU_BEGIN_TO_USE_A_N_S1;
+ @ClientString(id = 47, message = "You are using $s1.")
+ public static SystemMessageId YOU_ARE_USING_S1;
@ClientString(id = 48, message = "$s1 is not available at this time: being prepared for reuse.")
public static SystemMessageId S1_IS_NOT_AVAILABLE_AT_THIS_TIME_BEING_PREPARED_FOR_REUSE;
- @ClientString(id = 49, message = "You have equipped your $s1.")
- public static SystemMessageId YOU_HAVE_EQUIPPED_YOUR_S1;
+ @ClientString(id = 49, message = "You have equipped $s1.")
+ public static SystemMessageId YOU_HAVE_EQUIPPED_S1;
@ClientString(id = 50, message = "Your target cannot be found.")
public static SystemMessageId YOUR_TARGET_CANNOT_BE_FOUND;
@@ -199,11 +199,11 @@ public class SystemMessageId
@ClientString(id = 51, message = "You cannot use this on yourself.")
public static SystemMessageId YOU_CANNOT_USE_THIS_ON_YOURSELF;
- @ClientString(id = 52, message = "You have acquired $s1 Adena.")
- public static SystemMessageId YOU_HAVE_ACQUIRED_S1_ADENA;
+ @ClientString(id = 52, message = "You have obtained $s1 adena.")
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_ADENA_2;
- @ClientString(id = 53, message = "You have obtained $s1 ($s2 pc(s).).")
- public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2_PC_S;
+ @ClientString(id = 53, message = "You have obtained $s1 x$s2.")
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_X_S2;
@ClientString(id = 54, message = "You have acquired $s1.")
public static SystemMessageId YOU_HAVE_ACQUIRED_S1;
@@ -232,14 +232,14 @@ public class SystemMessageId
@ClientString(id = 62, message = "Your $s1 has been successfully enchanted.")
public static SystemMessageId YOUR_S1_HAS_BEEN_SUCCESSFULLY_ENCHANTED;
- @ClientString(id = 63, message = "+$s1 $s2 has been enchanted.")
- public static SystemMessageId S1_S2_HAS_BEEN_ENCHANTED;
+ @ClientString(id = 63, message = "$s2 has been enchanted for +$s1.")
+ public static SystemMessageId S2_HAS_BEEN_ENCHANTED_FOR_S1;
@ClientString(id = 64, message = "$s1 has been crystallized.")
public static SystemMessageId S1_HAS_BEEN_CRYSTALLIZED;
- @ClientString(id = 65, message = "+$s1 $s2 has been crystallized.")
- public static SystemMessageId S1_S2_HAS_BEEN_CRYSTALLIZED;
+ @ClientString(id = 65, message = "$s2 +$s1 has been crystallized.")
+ public static SystemMessageId S2_S1_HAS_BEEN_CRYSTALLIZED;
@ClientString(id = 66, message = "$c1 is inviting you to join a party. Do you accept?")
public static SystemMessageId C1_IS_INVITING_YOU_TO_JOIN_A_PARTY_DO_YOU_ACCEPT;
@@ -256,13 +256,13 @@ public class SystemMessageId
@ClientString(id = 70, message = "Do you wish to disperse the clan, $s1?")
public static SystemMessageId DO_YOU_WISH_TO_DISPERSE_THE_CLAN_S1;
- @ClientString(id = 71, message = "How much $s1(s) do you wish to discard?")
+ @ClientString(id = 71, message = "How much $s1(s) do you wish to discard? ")
public static SystemMessageId HOW_MUCH_S1_S_DO_YOU_WISH_TO_DISCARD;
- @ClientString(id = 72, message = "How many pieces of $s1 do you want to move?")
+ @ClientString(id = 72, message = "How many pieces of $s1 do you want to move? ")
public static SystemMessageId HOW_MANY_PIECES_OF_S1_DO_YOU_WANT_TO_MOVE;
- @ClientString(id = 73, message = "How much $s1(s) do you wish to destroy?")
+ @ClientString(id = 73, message = "How much $s1(s) do you wish to destroy? ")
public static SystemMessageId HOW_MUCH_S1_S_DO_YOU_WISH_TO_DESTROY;
@ClientString(id = 74, message = "Do you wish to destroy your $s1?")
@@ -295,11 +295,11 @@ public class SystemMessageId
@ClientString(id = 83, message = "Please select your gender.")
public static SystemMessageId PLEASE_SELECT_YOUR_GENDER;
- @ClientString(id = 84, message = "You may not attack in a peaceful zone.")
- public static SystemMessageId YOU_MAY_NOT_ATTACK_IN_A_PEACEFUL_ZONE;
+ @ClientString(id = 84, message = "You cannot attack in a peaceful zone.")
+ public static SystemMessageId YOU_CANNOT_ATTACK_IN_A_PEACEFUL_ZONE;
- @ClientString(id = 85, message = "You may not attack this target in a peaceful zone.")
- public static SystemMessageId YOU_MAY_NOT_ATTACK_THIS_TARGET_IN_A_PEACEFUL_ZONE;
+ @ClientString(id = 85, message = "You cannot attack this target in a peaceful zone.")
+ public static SystemMessageId YOU_CANNOT_ATTACK_THIS_TARGET_IN_A_PEACEFUL_ZONE;
@ClientString(id = 86, message = "Please enter your ID.")
public static SystemMessageId PLEASE_ENTER_YOUR_ID;
@@ -349,8 +349,8 @@ public class SystemMessageId
@ClientString(id = 101, message = "You cannot exit the game while in combat.")
public static SystemMessageId YOU_CANNOT_EXIT_THE_GAME_WHILE_IN_COMBAT;
- @ClientString(id = 102, message = "You cannot restart while in combat.")
- public static SystemMessageId YOU_CANNOT_RESTART_WHILE_IN_COMBAT;
+ @ClientString(id = 102, message = "You cannot restart the game while in combat mode.")
+ public static SystemMessageId YOU_CANNOT_RESTART_THE_GAME_WHILE_IN_COMBAT_MODE;
@ClientString(id = 103, message = "This ID is currently logged in.")
public static SystemMessageId THIS_ID_IS_CURRENTLY_LOGGED_IN;
@@ -418,10 +418,10 @@ public class SystemMessageId
@ClientString(id = 124, message = "$c1 has cancelled the trade.")
public static SystemMessageId C1_HAS_CANCELLED_THE_TRADE;
- @ClientString(id = 125, message = "Do you wish to exit the game?")
+ @ClientString(id = 125, message = "Do you wish to exit the game? ")
public static SystemMessageId DO_YOU_WISH_TO_EXIT_THE_GAME;
- @ClientString(id = 126, message = "Do you wish to exit to the character select screen?")
+ @ClientString(id = 126, message = "Do you wish to exit to the character select screen? ")
public static SystemMessageId DO_YOU_WISH_TO_EXIT_TO_THE_CHARACTER_SELECT_SCREEN;
@ClientString(id = 127, message = "You have been disconnected from the server. Please login again.")
@@ -589,8 +589,8 @@ public class SystemMessageId
@ClientString(id = 181, message = "Cannot see target.")
public static SystemMessageId CANNOT_SEE_TARGET;
- @ClientString(id = 182, message = "Do you wish to stop the currently selected quest?")
- public static SystemMessageId DO_YOU_WISH_TO_STOP_THE_CURRENTLY_SELECTED_QUEST;
+ @ClientString(id = 182, message = "Do you wish to stop current quest $s1?")
+ public static SystemMessageId DO_YOU_WISH_TO_STOP_CURRENT_QUEST_S1;
@ClientString(id = 183, message = "There are too many users on the server. Please try again later.")
public static SystemMessageId THERE_ARE_TOO_MANY_USERS_ON_THE_SERVER_PLEASE_TRY_AGAIN_LATER;
@@ -664,7 +664,7 @@ public class SystemMessageId
@ClientString(id = 206, message = "Please enter the name of the clan you wish to declare war on.")
public static SystemMessageId PLEASE_ENTER_THE_NAME_OF_THE_CLAN_YOU_WISH_TO_DECLARE_WAR_ON;
- @ClientString(id = 207, message = "$s2 of the clan $s1 requests a declaration of war. Do you accept?")
+ @ClientString(id = 207, message = "$s2 of the clan $s1 requests a declaration of war. Do you accept? ")
public static SystemMessageId S2_OF_THE_CLAN_S1_REQUESTS_A_DECLARATION_OF_WAR_DO_YOU_ACCEPT;
@ClientString(id = 208, message = "Please include file type when entering file path.")
@@ -691,8 +691,8 @@ public class SystemMessageId
@ClientString(id = 215, message = "A clan war with Clan $s1 has started. The clan that cancels the war first will lose 500 Clan Reputation points. If your clan member gets killed by the other clan, XP decreases by 1/4 of the amount that decreases in hunting zones.")
public static SystemMessageId A_CLAN_WAR_WITH_CLAN_S1_HAS_STARTED_THE_CLAN_THAT_CANCELS_THE_WAR_FIRST_WILL_LOSE_500_CLAN_REPUTATION_POINTS_IF_YOUR_CLAN_MEMBER_GETS_KILLED_BY_THE_OTHER_CLAN_XP_DECREASES_BY_1_4_OF_THE_AMOUNT_THAT_DECREASES_IN_HUNTING_ZONES;
- @ClientString(id = 216, message = "War with the $s1 clan has ended.")
- public static SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED;
+ @ClientString(id = 216, message = "The war with the clan '$s1' is over.")
+ public static SystemMessageId THE_WAR_WITH_THE_CLAN_S1_IS_OVER;
@ClientString(id = 217, message = "You have won the war over the $s1 clan!")
public static SystemMessageId YOU_HAVE_WON_THE_WAR_OVER_THE_S1_CLAN;
@@ -706,8 +706,8 @@ public class SystemMessageId
@ClientString(id = 220, message = "The clan war ends in $s1 min.")
public static SystemMessageId THE_CLAN_WAR_ENDS_IN_S1_MIN;
- @ClientString(id = 221, message = "The time limit for the clan war is up. War is over.")
- public static SystemMessageId THE_TIME_LIMIT_FOR_THE_CLAN_WAR_IS_UP_WAR_IS_OVER;
+ @ClientString(id = 221, message = "War time is over. War with $s1 clan is finished.")
+ public static SystemMessageId WAR_TIME_IS_OVER_WAR_WITH_S1_CLAN_IS_FINISHED;
@ClientString(id = 222, message = "$s1 has joined the clan.")
public static SystemMessageId S1_HAS_JOINED_THE_CLAN;
@@ -808,13 +808,13 @@ public class SystemMessageId
@ClientString(id = 254, message = "A clan leader cannot personally surrender.")
public static SystemMessageId A_CLAN_LEADER_CANNOT_PERSONALLY_SURRENDER;
- @ClientString(id = 255, message = "The $s1 Clan has requested to end war. Do you agree?")
+ @ClientString(id = 255, message = "The $s1 Clan has requested to end war. Do you agree? ")
public static SystemMessageId THE_S1_CLAN_HAS_REQUESTED_TO_END_WAR_DO_YOU_AGREE;
@ClientString(id = 256, message = "Enter a title.")
public static SystemMessageId ENTER_A_TITLE;
- @ClientString(id = 257, message = "Do you offer the $s1 clan a proposal to end the war?")
+ @ClientString(id = 257, message = "Do you offer the $s1 clan a proposal to end the war? ")
public static SystemMessageId DO_YOU_OFFER_THE_S1_CLAN_A_PROPOSAL_TO_END_THE_WAR;
@ClientString(id = 258, message = "You are not involved in a clan war.")
@@ -832,8 +832,8 @@ public class SystemMessageId
@ClientString(id = 262, message = "Clan name's length is incorrect.")
public static SystemMessageId CLAN_NAME_S_LENGTH_IS_INCORRECT;
- @ClientString(id = 263, message = "You have already requested the dissolution of your clan.")
- public static SystemMessageId YOU_HAVE_ALREADY_REQUESTED_THE_DISSOLUTION_OF_YOUR_CLAN;
+ @ClientString(id = 263, message = "You have already requested the dissolution of $s1 clan.")
+ public static SystemMessageId YOU_HAVE_ALREADY_REQUESTED_THE_DISSOLUTION_OF_S1_CLAN;
@ClientString(id = 264, message = "You cannot dissolve a clan while engaged in a war.")
public static SystemMessageId YOU_CANNOT_DISSOLVE_A_CLAN_WHILE_ENGAGED_IN_A_WAR;
@@ -880,8 +880,8 @@ public class SystemMessageId
@ClientString(id = 278, message = "You do not have enough SP to learn this skill.")
public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_SP_TO_LEARN_THIS_SKILL;
- @ClientString(id = 279, message = "You do not have enough Adena.")
- public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ADENA;
+ @ClientString(id = 279, message = "Not enough adena.")
+ public static SystemMessageId NOT_ENOUGH_ADENA;
@ClientString(id = 280, message = "You don't have any items for sale.")
public static SystemMessageId YOU_DON_T_HAVE_ANY_ITEMS_FOR_SALE;
@@ -940,26 +940,26 @@ public class SystemMessageId
@ClientString(id = 298, message = "You have dropped $s1.")
public static SystemMessageId YOU_HAVE_DROPPED_S1;
- @ClientString(id = 299, message = "$c1 has obtained $s3 $s2.")
- public static SystemMessageId C1_HAS_OBTAINED_S3_S2;
+ @ClientString(id = 299, message = "$c1 has obtained $s2 x$s3.")
+ public static SystemMessageId C1_HAS_OBTAINED_S2_X_S3;
@ClientString(id = 300, message = "$c1 has obtained $s2.")
public static SystemMessageId C1_HAS_OBTAINED_S2;
- @ClientString(id = 301, message = "$s2 $s1(s) disappeared.")
- public static SystemMessageId S2_S1_S_DISAPPEARED;
+ @ClientString(id = 301, message = "$s1 x$s2 disappeared.")
+ public static SystemMessageId S1_X_S2_DISAPPEARED;
@ClientString(id = 302, message = "$s1 disappeared.")
public static SystemMessageId S1_DISAPPEARED;
- @ClientString(id = 303, message = "Select item to enchant.")
- public static SystemMessageId SELECT_ITEM_TO_ENCHANT;
+ @ClientString(id = 303, message = "Select an item for enchanting.")
+ public static SystemMessageId SELECT_AN_ITEM_FOR_ENCHANTING;
- @ClientString(id = 304, message = "Clan member $s1 has logged into game.")
- public static SystemMessageId CLAN_MEMBER_S1_HAS_LOGGED_INTO_GAME;
+ @ClientString(id = 304, message = "Clan member $s1 has logged in.")
+ public static SystemMessageId CLAN_MEMBER_S1_HAS_LOGGED_IN;
- @ClientString(id = 305, message = "The player declined to join your party.")
- public static SystemMessageId THE_PLAYER_DECLINED_TO_JOIN_YOUR_PARTY;
+ @ClientString(id = 305, message = "The player has declined to join your party.")
+ public static SystemMessageId THE_PLAYER_HAS_DECLINED_TO_JOIN_YOUR_PARTY;
@ClientString(id = 306, message = "Failed to delete the character.")
public static SystemMessageId FAILED_TO_DELETE_THE_CHARACTER;
@@ -967,8 +967,8 @@ public class SystemMessageId
@ClientString(id = 307, message = "You cannot trade with a warehouse keeper.")
public static SystemMessageId YOU_CANNOT_TRADE_WITH_A_WAREHOUSE_KEEPER;
- @ClientString(id = 308, message = "The player declined your clan invitation.")
- public static SystemMessageId THE_PLAYER_DECLINED_YOUR_CLAN_INVITATION;
+ @ClientString(id = 308, message = "The player has declined to join your clan.")
+ public static SystemMessageId THE_PLAYER_HAS_DECLINED_TO_JOIN_YOUR_CLAN;
@ClientString(id = 309, message = "The clan member is dismissed.")
public static SystemMessageId THE_CLAN_MEMBER_IS_DISMISSED;
@@ -1039,7 +1039,7 @@ public class SystemMessageId
@ClientString(id = 331, message = "You have acquired $s1 SP.")
public static SystemMessageId YOU_HAVE_ACQUIRED_S1_SP;
- @ClientString(id = 332, message = "Do you want to be restored?")
+ @ClientString(id = 332, message = "Do you want to be restored? ")
public static SystemMessageId DO_YOU_WANT_TO_BE_RESTORED;
@ClientString(id = 333, message = "You've received $s1 damage from Core's barrier.")
@@ -1060,8 +1060,8 @@ public class SystemMessageId
@ClientString(id = 338, message = "You do not have enough soulshots for that.")
public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_SOULSHOTS_FOR_THAT;
- @ClientString(id = 339, message = "Cannot use soulshots.")
- public static SystemMessageId CANNOT_USE_SOULSHOTS;
+ @ClientString(id = 339, message = "You cannot use Soulshots.")
+ public static SystemMessageId YOU_CANNOT_USE_SOULSHOTS;
@ClientString(id = 340, message = "Your private store is now open for business.")
public static SystemMessageId YOUR_PRIVATE_STORE_IS_NOW_OPEN_FOR_BUSINESS;
@@ -1147,8 +1147,8 @@ public class SystemMessageId
@ClientString(id = 367, message = "You cannot remove that clan character at this time.")
public static SystemMessageId YOU_CANNOT_REMOVE_THAT_CLAN_CHARACTER_AT_THIS_TIME;
- @ClientString(id = 368, message = "+$s1 $s2 equipped.")
- public static SystemMessageId S1_S2_EQUIPPED;
+ @ClientString(id = 368, message = "You have equipped +$s1 $s2.")
+ public static SystemMessageId YOU_HAVE_EQUIPPED_S1_S2;
@ClientString(id = 369, message = "You have obtained +$s1 $s2.")
public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2;
@@ -1156,20 +1156,20 @@ public class SystemMessageId
@ClientString(id = 370, message = "Failed to pick up +$s1$s2.")
public static SystemMessageId FAILED_TO_PICK_UP_S1_S2;
- @ClientString(id = 371, message = "+$s1 $s2 obtained.")
- public static SystemMessageId S1_S2_OBTAINED;
+ @ClientString(id = 371, message = "You have obtained +$s1 $s2.")
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2_2;
@ClientString(id = 372, message = "Failed to obtain +$s1 $s2.")
public static SystemMessageId FAILED_TO_OBTAIN_S1_S2;
- @ClientString(id = 373, message = "You are trying to destroy +$s1 $s2. Do you wish to continue?")
+ @ClientString(id = 373, message = "You are trying to destroy +$s1 $s2. Do you wish to continue? ")
public static SystemMessageId YOU_ARE_TRYING_TO_DESTROY_S1_S2_DO_YOU_WISH_TO_CONTINUE;
- @ClientString(id = 374, message = "You are attempting to crystallize +$s1 $s2. Do you wish to continue?")
+ @ClientString(id = 374, message = "You are attempting to crystallize +$s1 $s2. Do you wish to continue? ")
public static SystemMessageId YOU_ARE_ATTEMPTING_TO_CRYSTALLIZE_S1_S2_DO_YOU_WISH_TO_CONTINUE;
- @ClientString(id = 375, message = "+$s1 $s2 has been dropped.")
- public static SystemMessageId S1_S2_HAS_BEEN_DROPPED;
+ @ClientString(id = 375, message = "The character died and dropped +$s1 $s2.")
+ public static SystemMessageId THE_CHARACTER_DIED_AND_DROPPED_S1_S2;
@ClientString(id = 376, message = "$c1 has obtained +$s2 $s3.")
public static SystemMessageId C1_HAS_OBTAINED_S2_S3;
@@ -1186,7 +1186,7 @@ public class SystemMessageId
@ClientString(id = 380, message = "$c1 purchased $s3 $s2(s).")
public static SystemMessageId C1_PURCHASED_S3_S2_S;
- @ClientString(id = 381, message = "The game client encountered an error and was unable to connect to the petition server.")
+ @ClientString(id = 381, message = "The game client encountered an error and was unable to connect to the petition server. ")
public static SystemMessageId THE_GAME_CLIENT_ENCOUNTERED_AN_ERROR_AND_WAS_UNABLE_TO_CONNECT_TO_THE_PETITION_SERVER;
@ClientString(id = 382, message = "Currently there are no users that have checked out a GM ID.")
@@ -1240,10 +1240,10 @@ public class SystemMessageId
@ClientString(id = 398, message = "There is no time left on this account.")
public static SystemMessageId THERE_IS_NO_TIME_LEFT_ON_THIS_ACCOUNT;
- @ClientString(id = 399, message = "System error.")
+ @ClientString(id = 399, message = "System error. ")
public static SystemMessageId SYSTEM_ERROR;
- @ClientString(id = 400, message = "You are attempting to drop $s1. Do you wish to continue?")
+ @ClientString(id = 400, message = "You are attempting to drop $s1. Do you wish to continue? ")
public static SystemMessageId YOU_ARE_ATTEMPTING_TO_DROP_S1_DO_YOU_WISH_TO_CONTINUE;
@ClientString(id = 401, message = "Too many active quests.")
@@ -1291,7 +1291,7 @@ public class SystemMessageId
@ClientString(id = 415, message = "Siege is underway")
public static SystemMessageId SIEGE_IS_UNDERWAY;
- @ClientString(id = 416, message = "You cannot exchange with other characters at this time.")
+ @ClientString(id = 416, message = "You cannot exchange with other characters at this time. ")
public static SystemMessageId YOU_CANNOT_EXCHANGE_WITH_OTHER_CHARACTERS_AT_THIS_TIME;
@ClientString(id = 417, message = "$s1 has been unequipped.")
@@ -1426,10 +1426,10 @@ public class SystemMessageId
@ClientString(id = 460, message = "either directly from the PlayNC Store or from any leading games retailer.")
public static SystemMessageId EITHER_DIRECTLY_FROM_THE_PLAYNC_STORE_OR_FROM_ANY_LEADING_GAMES_RETAILER;
- @ClientString(id = 461, message = "Access failed.")
- public static SystemMessageId ACCESS_FAILED;
+ @ClientString(id = 461, message = "You are unable to connect to the server.")
+ public static SystemMessageId YOU_ARE_UNABLE_TO_CONNECT_TO_THE_SERVER_2;
- @ClientString(id = 462, message = "Please try again later.")
+ @ClientString(id = 462, message = "Please try again later")
public static SystemMessageId PLEASE_TRY_AGAIN_LATER;
@ClientString(id = 463, message = ".")
@@ -1474,8 +1474,8 @@ public class SystemMessageId
@ClientString(id = 476, message = "Please adjust the image size to 8x12.")
public static SystemMessageId PLEASE_ADJUST_THE_IMAGE_SIZE_TO_8X12;
- @ClientString(id = 477, message = "No response. Invitation to join an alliance has been cancelled.")
- public static SystemMessageId NO_RESPONSE_INVITATION_TO_JOIN_AN_ALLIANCE_HAS_BEEN_CANCELLED;
+ @ClientString(id = 477, message = "No response. The invitation to join the alliance is cancelled.")
+ public static SystemMessageId NO_RESPONSE_THE_INVITATION_TO_JOIN_THE_ALLIANCE_IS_CANCELLED;
@ClientString(id = 478, message = "No response. Your entrance to the alliance has been cancelled.")
public static SystemMessageId NO_RESPONSE_YOUR_ENTRANCE_TO_THE_ALLIANCE_HAS_BEEN_CANCELLED;
@@ -1612,7 +1612,7 @@ public class SystemMessageId
@ClientString(id = 522, message = "Failed to dismiss the clan from the alliance.")
public static SystemMessageId FAILED_TO_DISMISS_THE_CLAN_FROM_THE_ALLIANCE;
- @ClientString(id = 523, message = "The alliance is disbanded.")
+ @ClientString(id = 523, message = "The alliance is disbanded. ")
public static SystemMessageId THE_ALLIANCE_IS_DISBANDED;
@ClientString(id = 524, message = "Failed to disband the alliance.")
@@ -1639,8 +1639,8 @@ public class SystemMessageId
@ClientString(id = 531, message = "You do not have enough Spiritshot for that.")
public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_SPIRITSHOT_FOR_THAT;
- @ClientString(id = 532, message = "You may not use Spiritshots.")
- public static SystemMessageId YOU_MAY_NOT_USE_SPIRITSHOTS;
+ @ClientString(id = 532, message = "You cannot use Spiritshots.")
+ public static SystemMessageId YOU_CANNOT_USE_SPIRITSHOTS;
@ClientString(id = 533, message = "Your spiritshot has been enabled.")
public static SystemMessageId YOUR_SPIRITSHOT_HAS_BEEN_ENABLED;
@@ -1651,8 +1651,8 @@ public class SystemMessageId
@ClientString(id = 535, message = "Enter a name for your pet.")
public static SystemMessageId ENTER_A_NAME_FOR_YOUR_PET;
- @ClientString(id = 536, message = "How much Adena do you wish to transfer to your Inventory?")
- public static SystemMessageId HOW_MUCH_ADENA_DO_YOU_WISH_TO_TRANSFER_TO_YOUR_INVENTORY;
+ @ClientString(id = 536, message = "How many adena do you want to transfer to your inventory?")
+ public static SystemMessageId HOW_MANY_ADENA_DO_YOU_WANT_TO_TRANSFER_TO_YOUR_INVENTORY;
@ClientString(id = 537, message = "How much will you transfer?")
public static SystemMessageId HOW_MUCH_WILL_YOU_TRANSFER;
@@ -1684,7 +1684,7 @@ public class SystemMessageId
@ClientString(id = 546, message = "Your pet cannot carry any more items.")
public static SystemMessageId YOUR_PET_CANNOT_CARRY_ANY_MORE_ITEMS_2;
- @ClientString(id = 547, message = "Summoning your pet…")
+ @ClientString(id = 547, message = "Summoning your pet...")
public static SystemMessageId SUMMONING_YOUR_PET;
@ClientString(id = 548, message = "Your pet's name can be up to 8 characters in length.")
@@ -1714,7 +1714,7 @@ public class SystemMessageId
@ClientString(id = 556, message = "You cannot move in this state.")
public static SystemMessageId YOU_CANNOT_MOVE_IN_THIS_STATE;
- @ClientString(id = 557, message = "As your pet is currently out, its summoning item cannot be destroyed.")
+ @ClientString(id = 557, message = "As your pet is currently out, its summoning item cannot be destroyed. ")
public static SystemMessageId AS_YOUR_PET_IS_CURRENTLY_OUT_ITS_SUMMONING_ITEM_CANNOT_BE_DESTROYED;
@ClientString(id = 558, message = "As your pet is currently summoned, you cannot discard the summoning item.")
@@ -1780,8 +1780,8 @@ public class SystemMessageId
@ClientString(id = 578, message = "You cannot summon during combat.")
public static SystemMessageId YOU_CANNOT_SUMMON_DURING_COMBAT;
- @ClientString(id = 579, message = "A pet cannot be unsummoned during battle.")
- public static SystemMessageId A_PET_CANNOT_BE_UNSUMMONED_DURING_BATTLE;
+ @ClientString(id = 579, message = "A pet cannot be recalled in combat.")
+ public static SystemMessageId A_PET_CANNOT_BE_RECALLED_IN_COMBAT;
@ClientString(id = 580, message = "You may not summon multiple pets at the same time.")
public static SystemMessageId YOU_MAY_NOT_SUMMON_MULTIPLE_PETS_AT_THE_SAME_TIME;
@@ -1900,11 +1900,11 @@ public class SystemMessageId
@ClientString(id = 618, message = "$s1 has been removed from your Ignore List.")
public static SystemMessageId S1_HAS_BEEN_REMOVED_FROM_YOUR_IGNORE_LIST;
- @ClientString(id = 619, message = "$s1 has placed you on his/her Ignore List.")
- public static SystemMessageId S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST;
+ @ClientString(id = 619, message = "$c1 has placed you on his/her Ignore List.")
+ public static SystemMessageId C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST;
- @ClientString(id = 620, message = "$s1 has placed you on his/her Ignore List.")
- public static SystemMessageId S1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST_2;
+ @ClientString(id = 620, message = "$c1 has placed you on his/her Ignore List.")
+ public static SystemMessageId C1_HAS_PLACED_YOU_ON_HIS_HER_IGNORE_LIST_2;
@ClientString(id = 621, message = "Game connection attempted through a restricted IP.")
public static SystemMessageId GAME_CONNECTION_ATTEMPTED_THROUGH_A_RESTRICTED_IP;
@@ -1927,7 +1927,7 @@ public class SystemMessageId
@ClientString(id = 627, message = "Clan battle has been refused because you did not respond to $s1's war proclamation.")
public static SystemMessageId CLAN_BATTLE_HAS_BEEN_REFUSED_BECAUSE_YOU_DID_NOT_RESPOND_TO_S1_S_WAR_PROCLAMATION;
- @ClientString(id = 628, message = "You have already been at war with the $s1 clan: 5 days must pass before you can declare war again.")
+ @ClientString(id = 628, message = "You have already been at war with the $s1 clan: 5 days must pass before you can declare war again. ")
public static SystemMessageId YOU_HAVE_ALREADY_BEEN_AT_WAR_WITH_THE_S1_CLAN_5_DAYS_MUST_PASS_BEFORE_YOU_CAN_DECLARE_WAR_AGAIN;
@ClientString(id = 629, message = "Your opponent has exceeded the number of simultaneous alliance battles allowed.")
@@ -1937,7 +1937,7 @@ public class SystemMessageId
public static SystemMessageId WAR_WITH_CLAN_S1_HAS_BEGUN;
@ClientString(id = 631, message = "The war with the clan '$s1' is over.")
- public static SystemMessageId THE_WAR_WITH_THE_CLAN_S1_IS_OVER;
+ public static SystemMessageId THE_WAR_WITH_THE_CLAN_S1_IS_OVER_2;
@ClientString(id = 632, message = "You have won the war over the $s1 clan!")
public static SystemMessageId YOU_HAVE_WON_THE_WAR_OVER_THE_S1_CLAN_2;
@@ -1951,10 +1951,10 @@ public class SystemMessageId
@ClientString(id = 635, message = "The time limit for the clan war has exceeded. The war with the clan '$s1' is over.")
public static SystemMessageId THE_TIME_LIMIT_FOR_THE_CLAN_WAR_HAS_EXCEEDED_THE_WAR_WITH_THE_CLAN_S1_IS_OVER;
- @ClientString(id = 636, message = "You are not involved in a clan war.")
+ @ClientString(id = 636, message = "You are not involved in a clan war. ")
public static SystemMessageId YOU_ARE_NOT_INVOLVED_IN_A_CLAN_WAR_2;
- @ClientString(id = 637, message = "A clan ally has registered itself to the opponent.")
+ @ClientString(id = 637, message = "A clan ally has registered itself to the opponent. ")
public static SystemMessageId A_CLAN_ALLY_HAS_REGISTERED_ITSELF_TO_THE_OPPONENT;
@ClientString(id = 638, message = "You have already requested a Castle Siege.")
@@ -2032,8 +2032,8 @@ public class SystemMessageId
@ClientString(id = 662, message = "The other player is rejecting friend invitations.")
public static SystemMessageId THE_OTHER_PLAYER_IS_REJECTING_FRIEND_INVITATIONS;
- @ClientString(id = 663, message = "The siege time has been declared for $s2. It is not possible to change the time after a siege time has been declared. Do you want to continue?")
- public static SystemMessageId THE_SIEGE_TIME_HAS_BEEN_DECLARED_FOR_S2_IT_IS_NOT_POSSIBLE_TO_CHANGE_THE_TIME_AFTER_A_SIEGE_TIME_HAS_BEEN_DECLARED_DO_YOU_WANT_TO_CONTINUE;
+ @ClientString(id = 663, message = "The siege time has been declared for $s1. It is not possible to change the time after a siege time has been declared. Do you want to continue?")
+ public static SystemMessageId THE_SIEGE_TIME_HAS_BEEN_DECLARED_FOR_S1_IT_IS_NOT_POSSIBLE_TO_CHANGE_THE_TIME_AFTER_A_SIEGE_TIME_HAS_BEEN_DECLARED_DO_YOU_WANT_TO_CONTINUE;
@ClientString(id = 664, message = "Please choose a person to receive.")
public static SystemMessageId PLEASE_CHOOSE_A_PERSON_TO_RECEIVE;
@@ -2044,10 +2044,10 @@ public class SystemMessageId
@ClientString(id = 666, message = "A request for ceasefire has been received from $s1 alliance. Do you agree?")
public static SystemMessageId A_REQUEST_FOR_CEASEFIRE_HAS_BEEN_RECEIVED_FROM_S1_ALLIANCE_DO_YOU_AGREE;
- @ClientString(id = 667, message = "You are registering on the attacking side of the $s1 siege. Do you want to continue?")
+ @ClientString(id = 667, message = "You are registering on the attacking side of the $s1 siege. Do you want to continue? ")
public static SystemMessageId YOU_ARE_REGISTERING_ON_THE_ATTACKING_SIDE_OF_THE_S1_SIEGE_DO_YOU_WANT_TO_CONTINUE;
- @ClientString(id = 668, message = "You are registering on the defending side of the $s1 siege. Do you want to continue?")
+ @ClientString(id = 668, message = "You are registering on the defending side of the $s1 siege. Do you want to continue? ")
public static SystemMessageId YOU_ARE_REGISTERING_ON_THE_DEFENDING_SIDE_OF_THE_S1_SIEGE_DO_YOU_WANT_TO_CONTINUE;
@ClientString(id = 669, message = "You are canceling your application to participate in the $s1 castle siege. Do you want to continue?")
@@ -2104,13 +2104,13 @@ public class SystemMessageId
@ClientString(id = 686, message = "You've received $s1 damage from magic.")
public static SystemMessageId YOU_VE_RECEIVED_S1_DAMAGE_FROM_MAGIC;
- @ClientString(id = 687, message = "You cannot move while frozen. Please wait.")
+ @ClientString(id = 687, message = "You cannot move while frozen. Please wait. ")
public static SystemMessageId YOU_CANNOT_MOVE_WHILE_FROZEN_PLEASE_WAIT;
@ClientString(id = 688, message = "Castle-owning clans are automatically registered on the defending side.")
public static SystemMessageId CASTLE_OWNING_CLANS_ARE_AUTOMATICALLY_REGISTERED_ON_THE_DEFENDING_SIDE;
- @ClientString(id = 689, message = "A clan that owns a castle cannot participate in another siege.")
+ @ClientString(id = 689, message = "A clan that owns a castle cannot participate in another siege. ")
public static SystemMessageId A_CLAN_THAT_OWNS_A_CASTLE_CANNOT_PARTICIPATE_IN_ANOTHER_SIEGE;
@ClientString(id = 690, message = "You cannot register as an attacker because you are in an alliance with the castle-owning clan.")
@@ -2194,7 +2194,7 @@ public class SystemMessageId
@ClientString(id = 716, message = "If a base camp does not exist, resurrection is not possible.")
public static SystemMessageId IF_A_BASE_CAMP_DOES_NOT_EXIST_RESURRECTION_IS_NOT_POSSIBLE;
- @ClientString(id = 717, message = "The guardian tower has been destroyed and resurrection is not possible.")
+ @ClientString(id = 717, message = "The guardian tower has been destroyed and resurrection is not possible. ")
public static SystemMessageId THE_GUARDIAN_TOWER_HAS_BEEN_DESTROYED_AND_RESURRECTION_IS_NOT_POSSIBLE;
@ClientString(id = 718, message = "The castle gates cannot be opened and closed during a siege.")
@@ -2242,8 +2242,8 @@ public class SystemMessageId
@ClientString(id = 732, message = "$c1 has received a request for a consultation with the GM.")
public static SystemMessageId C1_HAS_RECEIVED_A_REQUEST_FOR_A_CONSULTATION_WITH_THE_GM;
- @ClientString(id = 733, message = "You have submitted maximum number of petitions today. You cannot submit more petitions.")
- public static SystemMessageId YOU_HAVE_SUBMITTED_MAXIMUM_NUMBER_OF_PETITIONS_TODAY_YOU_CANNOT_SUBMIT_MORE_PETITIONS;
+ @ClientString(id = 733, message = "You have submitted maximum number of total of $s1 petitions today. You cannot submit more petitions. ")
+ public static SystemMessageId YOU_HAVE_SUBMITTED_MAXIMUM_NUMBER_OF_TOTAL_OF_S1_PETITIONS_TODAY_YOU_CANNOT_SUBMIT_MORE_PETITIONS;
@ClientString(id = 734, message = "You have failed at submitting a petition on behalf of someone else. $c1 already submitted a petition.")
public static SystemMessageId YOU_HAVE_FAILED_AT_SUBMITTING_A_PETITION_ON_BEHALF_OF_SOMEONE_ELSE_C1_ALREADY_SUBMITTED_A_PETITION;
@@ -2308,8 +2308,8 @@ public class SystemMessageId
@ClientString(id = 754, message = "Time left this week: $s1 h. $s2 min.")
public static SystemMessageId TIME_LEFT_THIS_WEEK_S1_H_S2_MIN;
- @ClientString(id = 755, message = "Time left this week: $s2 min.")
- public static SystemMessageId TIME_LEFT_THIS_WEEK_S2_MIN;
+ @ClientString(id = 755, message = "Time left this week: $s1 min.")
+ public static SystemMessageId TIME_LEFT_THIS_WEEK_S1_MIN;
@ClientString(id = 756, message = "This week's available time is over.")
public static SystemMessageId THIS_WEEK_S_AVAILABLE_TIME_IS_OVER;
@@ -2320,8 +2320,8 @@ public class SystemMessageId
@ClientString(id = 758, message = "You can play $s1 h. $s2 min. more this week.")
public static SystemMessageId YOU_CAN_PLAY_S1_H_S2_MIN_MORE_THIS_WEEK;
- @ClientString(id = 759, message = "You can play $s2 min. more this week.")
- public static SystemMessageId YOU_CAN_PLAY_S2_MIN_MORE_THIS_WEEK;
+ @ClientString(id = 759, message = "You can play $s1 min. more this week.")
+ public static SystemMessageId YOU_CAN_PLAY_S1_MIN_MORE_THIS_WEEK;
@ClientString(id = 760, message = "$c1 will be able to join your clan in 24 h. after leaving the previous one.")
public static SystemMessageId C1_WILL_BE_ABLE_TO_JOIN_YOUR_CLAN_IN_24_H_AFTER_LEAVING_THE_PREVIOUS_ONE;
@@ -2506,8 +2506,8 @@ public class SystemMessageId
@ClientString(id = 820, message = "Monster Race $s2 will begin in $s1 min.")
public static SystemMessageId MONSTER_RACE_S2_WILL_BEGIN_IN_S1_MIN;
- @ClientString(id = 821, message = "Monster Race $s2 will begin in 30 sec.")
- public static SystemMessageId MONSTER_RACE_S2_WILL_BEGIN_IN_30_SEC;
+ @ClientString(id = 821, message = "Monster Race $s1 will begin in 30 sec.")
+ public static SystemMessageId MONSTER_RACE_S1_WILL_BEGIN_IN_30_SEC;
@ClientString(id = 822, message = "Monster Race $s1 is about to begin! Countdown in 5 sec.")
public static SystemMessageId MONSTER_RACE_S1_IS_ABOUT_TO_BEGIN_COUNTDOWN_IN_5_SEC;
@@ -2665,20 +2665,20 @@ public class SystemMessageId
@ClientString(id = 873, message = "That character does not exist.")
public static SystemMessageId THAT_CHARACTER_DOES_NOT_EXIST;
- @ClientString(id = 874, message = "The capacity of the warehouse has been exceeded.")
+ @ClientString(id = 874, message = "The capacity of the warehouse has been exceeded. ")
public static SystemMessageId THE_CAPACITY_OF_THE_WAREHOUSE_HAS_BEEN_EXCEEDED;
@ClientString(id = 875, message = "The transport of the cargo has been canceled.")
public static SystemMessageId THE_TRANSPORT_OF_THE_CARGO_HAS_BEEN_CANCELED;
- @ClientString(id = 876, message = "Error during mailing.")
- public static SystemMessageId ERROR_DURING_MAILING;
+ @ClientString(id = 876, message = "Error when sending mail.")
+ public static SystemMessageId ERROR_WHEN_SENDING_MAIL;
- @ClientString(id = 877, message = "The symbol has been added.")
- public static SystemMessageId THE_SYMBOL_HAS_BEEN_ADDED;
+ @ClientString(id = 877, message = "Pattern added.")
+ public static SystemMessageId PATTERN_ADDED;
- @ClientString(id = 878, message = "The symbol has been deleted.")
- public static SystemMessageId THE_SYMBOL_HAS_BEEN_DELETED;
+ @ClientString(id = 878, message = "Pattern was deleted.")
+ public static SystemMessageId PATTERN_WAS_DELETED;
@ClientString(id = 879, message = "The manor system is currently under maintenance.")
public static SystemMessageId THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE;
@@ -2740,19 +2740,19 @@ public class SystemMessageId
@ClientString(id = 898, message = "Only characters level 10 or above are authorized to make recommendations.")
public static SystemMessageId ONLY_CHARACTERS_LEVEL_10_OR_ABOVE_ARE_AUTHORIZED_TO_MAKE_RECOMMENDATIONS;
- @ClientString(id = 899, message = "The symbol cannot be drawn.")
- public static SystemMessageId THE_SYMBOL_CANNOT_BE_DRAWN;
+ @ClientString(id = 899, message = "You cannot make a pattern.")
+ public static SystemMessageId YOU_CANNOT_MAKE_A_PATTERN;
- @ClientString(id = 900, message = "No slot exists to draw the symbol.")
- public static SystemMessageId NO_SLOT_EXISTS_TO_DRAW_THE_SYMBOL;
+ @ClientString(id = 900, message = "You have no free pattern slots.")
+ public static SystemMessageId YOU_HAVE_NO_FREE_PATTERN_SLOTS;
- @ClientString(id = 901, message = "The symbol information cannot be found.")
- public static SystemMessageId THE_SYMBOL_INFORMATION_CANNOT_BE_FOUND;
+ @ClientString(id = 901, message = "No pattern information can be found.")
+ public static SystemMessageId NO_PATTERN_INFORMATION_CAN_BE_FOUND;
@ClientString(id = 902, message = "You don't possess the correct number of items.")
public static SystemMessageId YOU_DON_T_POSSESS_THE_CORRECT_NUMBER_OF_ITEMS;
- @ClientString(id = 903, message = "You may not submit a petition while frozen. Be patient.")
+ @ClientString(id = 903, message = "You may not submit a petition while frozen. Be patient. ")
public static SystemMessageId YOU_MAY_NOT_SUBMIT_A_PETITION_WHILE_FROZEN_BE_PATIENT;
@ClientString(id = 904, message = "Items cannot be discarded while in a private store.")
@@ -2851,8 +2851,8 @@ public class SystemMessageId
@ClientString(id = 935, message = "You do not have enough funds in the clan warehouse for the Manor to operate.")
public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_FUNDS_IN_THE_CLAN_WAREHOUSE_FOR_THE_MANOR_TO_OPERATE;
- @ClientString(id = 936, message = "Use $s1.")
- public static SystemMessageId USE_S1;
+ @ClientString(id = 936, message = "You are using $s1.")
+ public static SystemMessageId YOU_ARE_USING_S1_2;
@ClientString(id = 937, message = "Currently preparing for private workshop.")
public static SystemMessageId CURRENTLY_PREPARING_FOR_PRIVATE_WORKSHOP;
@@ -2941,8 +2941,8 @@ public class SystemMessageId
@ClientString(id = 965, message = "Chatting is now permitted.")
public static SystemMessageId CHATTING_IS_NOW_PERMITTED_2;
- @ClientString(id = 966, message = "Chatting is currently prohibited. If you try to chat before the prohibition is removed, the prohibition time will increase even further.")
- public static SystemMessageId CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER;
+ @ClientString(id = 966, message = "Chatting is currently prohibited. If you try to chat before the prohibition is removed, the prohibition time will increase even further. $s1 sec of prohibition is left.")
+ public static SystemMessageId CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER_S1_SEC_OF_PROHIBITION_IS_LEFT;
@ClientString(id = 967, message = "Do you accept $c1's party invitation? (Item Distribution: Random including spoil.)")
public static SystemMessageId DO_YOU_ACCEPT_C1_S_PARTY_INVITATION_ITEM_DISTRIBUTION_RANDOM_INCLUDING_SPOIL;
@@ -3136,14 +3136,14 @@ public class SystemMessageId
@ClientString(id = 1030, message = "")
public static SystemMessageId PARTY_INFORMATION;
- @ClientString(id = 1031, message = "Looting method: Finders Keepers")
- public static SystemMessageId LOOTING_METHOD_FINDERS_KEEPERS;
+ @ClientString(id = 1031, message = "Loot: Finders Keepers")
+ public static SystemMessageId LOOT_FINDERS_KEEPERS;
- @ClientString(id = 1032, message = "Looting method: Random.")
- public static SystemMessageId LOOTING_METHOD_RANDOM;
+ @ClientString(id = 1032, message = "Loot: Random")
+ public static SystemMessageId LOOT_RANDOM;
- @ClientString(id = 1033, message = "Looting method: Random including spoil.")
- public static SystemMessageId LOOTING_METHOD_RANDOM_INCLUDING_SPOIL;
+ @ClientString(id = 1033, message = "Loot: Random including Spoils")
+ public static SystemMessageId LOOT_RANDOM_INCLUDING_SPOILS;
@ClientString(id = 1034, message = "Looting method: By turn.")
public static SystemMessageId LOOTING_METHOD_BY_TURN;
@@ -3235,8 +3235,8 @@ public class SystemMessageId
@ClientString(id = 1063, message = "The Petition service is unavailable from $s1 till $s2. If you become trapped or unable to move, please use the '/unstuck' command.")
public static SystemMessageId THE_PETITION_SERVICE_IS_UNAVAILABLE_FROM_S1_TILL_S2_IF_YOU_BECOME_TRAPPED_OR_UNABLE_TO_MOVE_PLEASE_USE_THE_UNSTUCK_COMMAND;
- @ClientString(id = 1064, message = "+$s1 $s2 unequipped.")
- public static SystemMessageId S1_S2_UNEQUIPPED;
+ @ClientString(id = 1064, message = "Item +$s1 $s2 unequipped.")
+ public static SystemMessageId ITEM_S1_S2_UNEQUIPPED;
@ClientString(id = 1065, message = "While operating a private store or workshop, you cannot discard, destroy, or trade an item.")
public static SystemMessageId WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM;
@@ -3451,8 +3451,8 @@ public class SystemMessageId
@ClientString(id = 1135, message = "While you are engaged in combat, you cannot operate a private store or private workshop.")
public static SystemMessageId WHILE_YOU_ARE_ENGAGED_IN_COMBAT_YOU_CANNOT_OPERATE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP;
- @ClientString(id = 1136, message = "Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the game server. Please use another game server.")
- public static SystemMessageId SINCE_THERE_WAS_AN_ACCOUNT_THAT_USED_THIS_IP_AND_ATTEMPTED_TO_LOG_IN_ILLEGALLY_THIS_ACCOUNT_IS_NOT_ALLOWED_TO_CONNECT_TO_THE_GAME_SERVER_PLEASE_USE_ANOTHER_GAME_SERVER;
+ @ClientString(id = 1136, message = "Since there was an account that used this IP and attempted to log in illegally, this account is not allowed to connect to the game server for $s1 more min. Please use another game server.")
+ public static SystemMessageId SINCE_THERE_WAS_AN_ACCOUNT_THAT_USED_THIS_IP_AND_ATTEMPTED_TO_LOG_IN_ILLEGALLY_THIS_ACCOUNT_IS_NOT_ALLOWED_TO_CONNECT_TO_THE_GAME_SERVER_FOR_S1_MORE_MIN_PLEASE_USE_ANOTHER_GAME_SERVER;
@ClientString(id = 1137, message = "$c1 harvested $s3 $s2(s).")
public static SystemMessageId C1_HARVESTED_S3_S2_S;
@@ -3472,7 +3472,7 @@ public class SystemMessageId
@ClientString(id = 1142, message = "Since $s1 already exists nearby, you cannot summon it again.")
public static SystemMessageId SINCE_S1_ALREADY_EXISTS_NEARBY_YOU_CANNOT_SUMMON_IT_AGAIN;
- @ClientString(id = 1143, message = "Since you do not have enough items to maintain the servitor's stay, the servitor has disappeared.")
+ @ClientString(id = 1143, message = "Since you do not have enough items to maintain the servitor's stay, the servitor has disappeared. ")
public static SystemMessageId SINCE_YOU_DO_NOT_HAVE_ENOUGH_ITEMS_TO_MAINTAIN_THE_SERVITOR_S_STAY_THE_SERVITOR_HAS_DISAPPEARED;
@ClientString(id = 1144, message = "You don't have anybody to chat with in the game.")
@@ -3487,7 +3487,7 @@ public class SystemMessageId
@ClientString(id = 1147, message = "$s3 $s2(s) have been created for $c1 at the price of $s4 Adena.")
public static SystemMessageId S3_S2_S_HAVE_BEEN_CREATED_FOR_C1_AT_THE_PRICE_OF_S4_ADENA;
- @ClientString(id = 1148, message = "$c1 created $s3 $s2(s) at the price of $s4 Adena.")
+ @ClientString(id = 1148, message = "$c1 created $s3 $s2(s) at the price of $s4 Adena. ")
public static SystemMessageId C1_CREATED_S3_S2_S_AT_THE_PRICE_OF_S4_ADENA;
@ClientString(id = 1149, message = "You failed to create $s2 for $c1 at the price of $s3 Adena.")
@@ -3508,13 +3508,13 @@ public class SystemMessageId
@ClientString(id = 1154, message = "$s3 $s2(s) have been purchased from $c1 for $s4 Adena.")
public static SystemMessageId S3_S2_S_HAVE_BEEN_PURCHASED_FROM_C1_FOR_S4_ADENA;
- @ClientString(id = 1155, message = "+$s2 $s3 has been sold to $c1 for $s4 adena.")
- public static SystemMessageId S2_S3_HAS_BEEN_SOLD_TO_C1_FOR_S4_ADENA;
+ @ClientString(id = 1155, message = "Item +$s2 $s3 has been sold to $c1 for $s4 adena.")
+ public static SystemMessageId ITEM_S2_S3_HAS_BEEN_SOLD_TO_C1_FOR_S4_ADENA;
- @ClientString(id = 1156, message = "+$s2 $s3 has been purchased from $c1 for $s4 Adena.")
- public static SystemMessageId S2_S3_HAS_BEEN_PURCHASED_FROM_C1_FOR_S4_ADENA;
+ @ClientString(id = 1156, message = "Item +$s2 $s3 has been purchased from $c1 for $s4 adena.")
+ public static SystemMessageId ITEM_S2_S3_HAS_BEEN_PURCHASED_FROM_C1_FOR_S4_ADENA;
- @ClientString(id = 1157, message = "The preview state only lasts for 10 seconds. If you wish to continue, click OK.")
+ @ClientString(id = 1157, message = "The preview state only lasts for 10 seconds. If you wish to continue, click OK. ")
public static SystemMessageId THE_PREVIEW_STATE_ONLY_LASTS_FOR_10_SECONDS_IF_YOU_WISH_TO_CONTINUE_CLICK_OK;
@ClientString(id = 1158, message = "You cannot dismount from this elevation.")
@@ -3598,7 +3598,7 @@ public class SystemMessageId
@ClientString(id = 1184, message = "This is a period when server statistics are calculated.")
public static SystemMessageId THIS_IS_A_PERIOD_WHEN_SERVER_STATISTICS_ARE_CALCULATED;
- @ClientString(id = 1185, message = "days left until deletion.")
+ @ClientString(id = 1185, message = " days left until deletion.")
public static SystemMessageId DAYS_LEFT_UNTIL_DELETION;
@ClientString(id = 1186, message = "To create a new account, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).")
@@ -3607,7 +3607,7 @@ public class SystemMessageId
@ClientString(id = 1187, message = "If you've forgotten your account information or password, please visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).")
public static SystemMessageId IF_YOU_VE_FORGOTTEN_YOUR_ACCOUNT_INFORMATION_OR_PASSWORD_PLEASE_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM;
- @ClientString(id = 1188, message = "Your selected target can no longer receive a recommendation.")
+ @ClientString(id = 1188, message = "Your selected target can no longer receive a recommendation. ")
public static SystemMessageId YOUR_SELECTED_TARGET_CAN_NO_LONGER_RECEIVE_A_RECOMMENDATION;
@ClientString(id = 1189, message = "The temporary alliance of the Castle Attacker team is in effect. It will be dissolved when the Castle Lord is replaced.")
@@ -3649,8 +3649,8 @@ public class SystemMessageId
@ClientString(id = 1201, message = "Please select the quest you wish to abort.")
public static SystemMessageId PLEASE_SELECT_THE_QUEST_YOU_WISH_TO_ABORT;
- @ClientString(id = 1202, message = "= $s1 ($s2 Alliance)")
- public static SystemMessageId S1_S2_ALLIANCE_2;
+ @ClientString(id = 1202, message = "= $s1 (No alliance)")
+ public static SystemMessageId S1_NO_ALLIANCE;
@ClientString(id = 1203, message = "There is no clan war in progress.")
public static SystemMessageId THERE_IS_NO_CLAN_WAR_IN_PROGRESS;
@@ -3667,8 +3667,8 @@ public class SystemMessageId
@ClientString(id = 1207, message = "Please make an entry in the field.")
public static SystemMessageId PLEASE_MAKE_AN_ENTRY_IN_THE_FIELD;
- @ClientString(id = 1208, message = "$c1 died and dropped $s3 $s2(s).")
- public static SystemMessageId C1_DIED_AND_DROPPED_S3_S2_S;
+ @ClientString(id = 1208, message = "$c1 died and dropped $s2 x$s3. ")
+ public static SystemMessageId C1_DIED_AND_DROPPED_S2_X_S3;
@ClientString(id = 1209, message = "Congratulations. Your raid was successful.")
public static SystemMessageId CONGRATULATIONS_YOUR_RAID_WAS_SUCCESSFUL;
@@ -3724,8 +3724,8 @@ public class SystemMessageId
@ClientString(id = 1226, message = "We are now leaving for Talking Island.")
public static SystemMessageId WE_ARE_NOW_LEAVING_FOR_TALKING_ISLAND;
- @ClientString(id = 1227, message = "You have $c1 unread messages.")
- public static SystemMessageId YOU_HAVE_C1_UNREAD_MESSAGES;
+ @ClientString(id = 1227, message = "You have $s1 unread messages.")
+ public static SystemMessageId YOU_HAVE_S1_UNREAD_MESSAGES;
@ClientString(id = 1228, message = "$c1 has blocked you. You cannot send mail to this character.")
public static SystemMessageId C1_HAS_BLOCKED_YOU_YOU_CANNOT_SEND_MAIL_TO_THIS_CHARACTER;
@@ -3733,16 +3733,16 @@ public class SystemMessageId
@ClientString(id = 1229, message = "No more messages may be sent at this time. Each account is allowed 10 messages per day.")
public static SystemMessageId NO_MORE_MESSAGES_MAY_BE_SENT_AT_THIS_TIME_EACH_ACCOUNT_IS_ALLOWED_10_MESSAGES_PER_DAY;
- @ClientString(id = 1230, message = "You are limited to five recipients at a time.")
+ @ClientString(id = 1230, message = "You are limited to five recipients at a time. ")
public static SystemMessageId YOU_ARE_LIMITED_TO_FIVE_RECIPIENTS_AT_A_TIME;
@ClientString(id = 1231, message = "You've sent mail.")
public static SystemMessageId YOU_VE_SENT_MAIL;
- @ClientString(id = 1232, message = "The message was not sent.")
+ @ClientString(id = 1232, message = "The message was not sent. ")
public static SystemMessageId THE_MESSAGE_WAS_NOT_SENT;
- @ClientString(id = 1233, message = "You've got mail.")
+ @ClientString(id = 1233, message = "You've got mail. ")
public static SystemMessageId YOU_VE_GOT_MAIL;
@ClientString(id = 1234, message = "The mail has been stored in your temporary mailbox.")
@@ -3751,7 +3751,7 @@ public class SystemMessageId
@ClientString(id = 1235, message = "Do you wish to delete all your friends?")
public static SystemMessageId DO_YOU_WISH_TO_DELETE_ALL_YOUR_FRIENDS;
- @ClientString(id = 1236, message = "Please enter security card number.")
+ @ClientString(id = 1236, message = "Please enter security card number. ")
public static SystemMessageId PLEASE_ENTER_SECURITY_CARD_NUMBER;
@ClientString(id = 1237, message = "Please enter the card number for number $s1.")
@@ -3769,7 +3769,7 @@ public class SystemMessageId
@ClientString(id = 1241, message = "Seven Signs: The Lords of Dawn have won.")
public static SystemMessageId SEVEN_SIGNS_THE_LORDS_OF_DAWN_HAVE_WON;
- @ClientString(id = 1242, message = "Users who have not verified their age may not log in between the hours of 10:00 p.m. and 6:00 a.m.")
+ @ClientString(id = 1242, message = "Users who have not verified their age may not log in between the hours of 10:00 p.m. and 6:00 a.m. ")
public static SystemMessageId USERS_WHO_HAVE_NOT_VERIFIED_THEIR_AGE_MAY_NOT_LOG_IN_BETWEEN_THE_HOURS_OF_10_00_P_M_AND_6_00_A_M;
@ClientString(id = 1243, message = "The security card number is invalid.")
@@ -3787,7 +3787,7 @@ public class SystemMessageId
@ClientString(id = 1247, message = "The corpse is too old. The skill cannot be used.")
public static SystemMessageId THE_CORPSE_IS_TOO_OLD_THE_SKILL_CANNOT_BE_USED;
- @ClientString(id = 1248, message = "You are out of feed. Mount status canceled.")
+ @ClientString(id = 1248, message = "You are out of feed. Mount status canceled. ")
public static SystemMessageId YOU_ARE_OUT_OF_FEED_MOUNT_STATUS_CANCELED;
@ClientString(id = 1249, message = "You may only ride a wyvern while you're riding a strider.")
@@ -3826,7 +3826,7 @@ public class SystemMessageId
@ClientString(id = 1260, message = "Seven Signs: Preparations have begun for the next quest event.")
public static SystemMessageId SEVEN_SIGNS_PREPARATIONS_HAVE_BEGUN_FOR_THE_NEXT_QUEST_EVENT;
- @ClientString(id = 1261, message = "Seven Signs: The quest event period has begun. Speak with a Priest of Dawn or Priestess of Dusk if you wish to participate in the event.")
+ @ClientString(id = 1261, message = "Seven Signs: The quest event period has begun. Speak with a Priest of Dawn or Priestess of Dusk if you wish to participate in the event. ")
public static SystemMessageId SEVEN_SIGNS_THE_QUEST_EVENT_PERIOD_HAS_BEGUN_SPEAK_WITH_A_PRIEST_OF_DAWN_OR_PRIESTESS_OF_DUSK_IF_YOU_WISH_TO_PARTICIPATE_IN_THE_EVENT;
@ClientString(id = 1262, message = "Seven Signs: Quest event has ended. Results are being tallied.")
@@ -3838,7 +3838,7 @@ public class SystemMessageId
@ClientString(id = 1264, message = "This soul crystal cannot currently absorb souls. Absorption has failed.")
public static SystemMessageId THIS_SOUL_CRYSTAL_CANNOT_CURRENTLY_ABSORB_SOULS_ABSORPTION_HAS_FAILED;
- @ClientString(id = 1265, message = "You can't absorb souls without a soul stone.")
+ @ClientString(id = 1265, message = "You can't absorb souls without a soul stone. ")
public static SystemMessageId YOU_CAN_T_ABSORB_SOULS_WITHOUT_A_SOUL_STONE;
@ClientString(id = 1266, message = "The exchange has ended.")
@@ -4009,7 +4009,7 @@ public class SystemMessageId
@ClientString(id = 1321, message = "Enter the name of the group you wish to add.")
public static SystemMessageId ENTER_THE_NAME_OF_THE_GROUP_YOU_WISH_TO_ADD;
- @ClientString(id = 1322, message = "Select the group and enter the new name.")
+ @ClientString(id = 1322, message = "Select the group and enter the new name. ")
public static SystemMessageId SELECT_THE_GROUP_AND_ENTER_THE_NEW_NAME;
@ClientString(id = 1323, message = "Select the group you wish to delete and click the OK button.")
@@ -4057,7 +4057,7 @@ public class SystemMessageId
@ClientString(id = 1337, message = "This will terminate the replay. Do you wish to continue?")
public static SystemMessageId THIS_WILL_TERMINATE_THE_REPLAY_DO_YOU_WISH_TO_CONTINUE;
- @ClientString(id = 1338, message = "You have exceeded the maximum amount that may be transferred at one time.")
+ @ClientString(id = 1338, message = "You have exceeded the maximum amount that may be transferred at one time. ")
public static SystemMessageId YOU_HAVE_EXCEEDED_THE_MAXIMUM_AMOUNT_THAT_MAY_BE_TRANSFERRED_AT_ONE_TIME;
@ClientString(id = 1339, message = "Once a macro is assigned to a shortcut, it cannot be run as part of a new macro.")
@@ -4081,7 +4081,7 @@ public class SystemMessageId
@ClientString(id = 1345, message = "Click on the OK button after you have selected a contact name.")
public static SystemMessageId CLICK_ON_THE_OK_BUTTON_AFTER_YOU_HAVE_SELECTED_A_CONTACT_NAME;
- @ClientString(id = 1346, message = "You are currently entering a chat message.")
+ @ClientString(id = 1346, message = "You are currently entering a chat message. ")
public static SystemMessageId YOU_ARE_CURRENTLY_ENTERING_A_CHAT_MESSAGE;
@ClientString(id = 1347, message = "The Lineage II messenger could not carry out the task you requested.")
@@ -4093,7 +4093,7 @@ public class SystemMessageId
@ClientString(id = 1349, message = "$s1 has left the chat room.")
public static SystemMessageId S1_HAS_LEFT_THE_CHAT_ROOM;
- @ClientString(id = 1350, message = "Your status will be changed to indicate that you are 'off-line.' All chat windows currently open will be closed.")
+ @ClientString(id = 1350, message = "Your status will be changed to indicate that you are 'off-line.' All chat windows currently open will be closed. ")
public static SystemMessageId YOUR_STATUS_WILL_BE_CHANGED_TO_INDICATE_THAT_YOU_ARE_OFF_LINE_ALL_CHAT_WINDOWS_CURRENTLY_OPEN_WILL_BE_CLOSED;
@ClientString(id = 1351, message = "Click the Delete button after selecting the contact you wish to remove.")
@@ -4105,7 +4105,7 @@ public class SystemMessageId
@ClientString(id = 1353, message = "You can set the option to show your status as always being off-line to all of your contacts.")
public static SystemMessageId YOU_CAN_SET_THE_OPTION_TO_SHOW_YOUR_STATUS_AS_ALWAYS_BEING_OFF_LINE_TO_ALL_OF_YOUR_CONTACTS;
- @ClientString(id = 1354, message = "You are not allowed to chat with a contact while a chatting block is imposed.")
+ @ClientString(id = 1354, message = "You are not allowed to chat with a contact while a chatting block is imposed. ")
public static SystemMessageId YOU_ARE_NOT_ALLOWED_TO_CHAT_WITH_A_CONTACT_WHILE_A_CHATTING_BLOCK_IS_IMPOSED;
@ClientString(id = 1355, message = "That contact is currently blocked from chatting.")
@@ -4138,19 +4138,19 @@ public class SystemMessageId
@ClientString(id = 1364, message = "The request for an alliance war has been rejected.")
public static SystemMessageId THE_REQUEST_FOR_AN_ALLIANCE_WAR_HAS_BEEN_REJECTED;
- @ClientString(id = 1365, message = "$s2 of $s1 clan has surrendered as an individual.")
+ @ClientString(id = 1365, message = "$s2 of $s1 clan has surrendered as an individual. ")
public static SystemMessageId S2_OF_S1_CLAN_HAS_SURRENDERED_AS_AN_INDIVIDUAL;
@ClientString(id = 1366, message = "In order to delete a group, you must not have any contacts listed under that group. Please transfer your contact(s) to another group before continuing with deletion.")
public static SystemMessageId IN_ORDER_TO_DELETE_A_GROUP_YOU_MUST_NOT_HAVE_ANY_CONTACTS_LISTED_UNDER_THAT_GROUP_PLEASE_TRANSFER_YOUR_CONTACT_S_TO_ANOTHER_GROUP_BEFORE_CONTINUING_WITH_DELETION;
- @ClientString(id = 1367, message = "Only members of the group are allowed to add records.")
+ @ClientString(id = 1367, message = "Only members of the group are allowed to add records. ")
public static SystemMessageId ONLY_MEMBERS_OF_THE_GROUP_ARE_ALLOWED_TO_ADD_RECORDS;
@ClientString(id = 1368, message = "You can not try those items on at the same time.")
public static SystemMessageId YOU_CAN_NOT_TRY_THOSE_ITEMS_ON_AT_THE_SAME_TIME;
- @ClientString(id = 1369, message = "You've exceeded the maximum.")
+ @ClientString(id = 1369, message = "You've exceeded the maximum. ")
public static SystemMessageId YOU_VE_EXCEEDED_THE_MAXIMUM;
@ClientString(id = 1370, message = "Your message to $c1 did not reach its recipient. You cannot send mail to the GM staff.")
@@ -4189,7 +4189,7 @@ public class SystemMessageId
@ClientString(id = 1381, message = "The party leader has obtained $s2 $s1(s).")
public static SystemMessageId THE_PARTY_LEADER_HAS_OBTAINED_S2_S1_S;
- @ClientString(id = 1382, message = "To fulfill the quest, you must bring the chosen weapon. Are you sure you want to choose this weapon?")
+ @ClientString(id = 1382, message = "To fulfill the quest, you must bring the chosen weapon. Are you sure you want to choose this weapon? ")
public static SystemMessageId TO_FULFILL_THE_QUEST_YOU_MUST_BRING_THE_CHOSEN_WEAPON_ARE_YOU_SURE_YOU_WANT_TO_CHOOSE_THIS_WEAPON;
@ClientString(id = 1383, message = "Are you sure you want to exchange?")
@@ -4222,7 +4222,7 @@ public class SystemMessageId
@ClientString(id = 1392, message = "$c1 has left the party room.")
public static SystemMessageId C1_HAS_LEFT_THE_PARTY_ROOM;
- @ClientString(id = 1393, message = "You have been ousted from the party room.")
+ @ClientString(id = 1393, message = "You have been ousted from the party room. ")
public static SystemMessageId YOU_HAVE_BEEN_OUSTED_FROM_THE_PARTY_ROOM;
@ClientString(id = 1394, message = "$c1 has been kicked from the party room.")
@@ -4258,8 +4258,8 @@ public class SystemMessageId
@ClientString(id = 1404, message = "The owner of the private workshop has changed the price for creating this item. Please check the new price before trying again.")
public static SystemMessageId THE_OWNER_OF_THE_PRIVATE_WORKSHOP_HAS_CHANGED_THE_PRICE_FOR_CREATING_THIS_ITEM_PLEASE_CHECK_THE_NEW_PRICE_BEFORE_TRYING_AGAIN;
- @ClientString(id = 1405, message = "$s1 CP has been restored.")
- public static SystemMessageId S1_CP_HAS_BEEN_RESTORED;
+ @ClientString(id = 1405, message = "You recover $s1 CP.")
+ public static SystemMessageId YOU_RECOVER_S1_CP;
@ClientString(id = 1406, message = "$s2 CP has been restored by $c1.")
public static SystemMessageId S2_CP_HAS_BEEN_RESTORED_BY_C1;
@@ -4282,8 +4282,8 @@ public class SystemMessageId
@ClientString(id = 1412, message = "Remaining prepaid time: $s1 min.")
public static SystemMessageId REMAINING_PREPAID_TIME_S1_MIN;
- @ClientString(id = 1413, message = "You do not meet the requirements to enter that party room.")
- public static SystemMessageId YOU_DO_NOT_MEET_THE_REQUIREMENTS_TO_ENTER_THAT_PARTY_ROOM;
+ @ClientString(id = 1413, message = "You don't meet the requirements to enter a party room.")
+ public static SystemMessageId YOU_DON_T_MEET_THE_REQUIREMENTS_TO_ENTER_A_PARTY_ROOM;
@ClientString(id = 1414, message = "The width and length should be 100 or more grids and less than 5,000 grids respectively.")
public static SystemMessageId THE_WIDTH_AND_LENGTH_SHOULD_BE_100_OR_MORE_GRIDS_AND_LESS_THAN_5_000_GRIDS_RESPECTIVELY;
@@ -4459,8 +4459,8 @@ public class SystemMessageId
@ClientString(id = 1471, message = "You cannot do that while fishing.")
public static SystemMessageId YOU_CANNOT_DO_THAT_WHILE_FISHING_3;
- @ClientString(id = 1472, message = "You look oddly at the fishing pole in disbelief and realize that you can't attack anything with this.")
- public static SystemMessageId YOU_LOOK_ODDLY_AT_THE_FISHING_POLE_IN_DISBELIEF_AND_REALIZE_THAT_YOU_CAN_T_ATTACK_ANYTHING_WITH_THIS;
+ @ClientString(id = 1472, message = "You cannot attack while fishing.")
+ public static SystemMessageId YOU_CANNOT_ATTACK_WHILE_FISHING;
@ClientString(id = 1473, message = "Not enough $s1.")
public static SystemMessageId NOT_ENOUGH_S1;
@@ -4468,7 +4468,7 @@ public class SystemMessageId
@ClientString(id = 1474, message = "$s1 is not available.")
public static SystemMessageId S1_IS_NOT_AVAILABLE;
- @ClientString(id = 1475, message = "$s1 in your pet's possession has been dropped.")
+ @ClientString(id = 1475, message = "$s1 in your pet's possession has been dropped. ")
public static SystemMessageId S1_IN_YOUR_PET_S_POSSESSION_HAS_BEEN_DROPPED;
@ClientString(id = 1476, message = "+$s1$s2 in your pet's possession have been dropped.")
@@ -4513,13 +4513,13 @@ public class SystemMessageId
@ClientString(id = 1489, message = "The Innadril cruise service has been delayed.")
public static SystemMessageId THE_INNADRIL_CRUISE_SERVICE_HAS_BEEN_DELAYED;
- @ClientString(id = 1490, message = "Traded $s2 of $s1 crops.")
- public static SystemMessageId TRADED_S2_OF_S1_CROPS;
+ @ClientString(id = 1490, message = "Crops sold: $s1 x$s2.")
+ public static SystemMessageId CROPS_SOLD_S1_X_S2;
@ClientString(id = 1491, message = "Failed in trading $s2 of $s1 crops.")
public static SystemMessageId FAILED_IN_TRADING_S2_OF_S1_CROPS;
- @ClientString(id = 1492, message = "You will be taken to the Olympic Stadium in $s1 sec.")
+ @ClientString(id = 1492, message = "You will be taken to the Olympic Stadium in $s1 sec. ")
public static SystemMessageId YOU_WILL_BE_TAKEN_TO_THE_OLYMPIC_STADIUM_IN_S1_SEC;
@ClientString(id = 1493, message = "Your opponent made haste with their tail between their legs; the match has been cancelled.")
@@ -4549,8 +4549,8 @@ public class SystemMessageId
@ClientString(id = 1501, message = "Character $c1 does not meet the conditions. Only characters who have changed two or more classes can participate in Olympiad.")
public static SystemMessageId CHARACTER_C1_DOES_NOT_MEET_THE_CONDITIONS_ONLY_CHARACTERS_WHO_HAVE_CHANGED_TWO_OR_MORE_CLASSES_CAN_PARTICIPATE_IN_OLYMPIAD;
- @ClientString(id = 1502, message = "You have already been registered on the match waiting list.")
- public static SystemMessageId YOU_HAVE_ALREADY_BEEN_REGISTERED_ON_THE_MATCH_WAITING_LIST;
+ @ClientString(id = 1502, message = "$c1 has already been registered on the match waiting list.")
+ public static SystemMessageId C1_HAS_ALREADY_BEEN_REGISTERED_ON_THE_MATCH_WAITING_LIST;
@ClientString(id = 1503, message = "You've been registered for the Olympiad class matches.")
public static SystemMessageId YOU_VE_BEEN_REGISTERED_FOR_THE_OLYMPIAD_CLASS_MATCHES;
@@ -4705,10 +4705,10 @@ public class SystemMessageId
@ClientString(id = 1553, message = "Cargo has arrived at Rune Village.")
public static SystemMessageId CARGO_HAS_ARRIVED_AT_RUNE_VILLAGE;
- @ClientString(id = 1554, message = "Cargo has arrived at the Town of Goddard.")
- public static SystemMessageId CARGO_HAS_ARRIVED_AT_THE_TOWN_OF_GODDARD;
+ @ClientString(id = 1554, message = "The cargo has arrived in Goddard.")
+ public static SystemMessageId THE_CARGO_HAS_ARRIVED_IN_GODDARD;
- @ClientString(id = 1555, message = "Do you want to cancel character deletion?")
+ @ClientString(id = 1555, message = "Do you want to cancel character deletion? ")
public static SystemMessageId DO_YOU_WANT_TO_CANCEL_CHARACTER_DELETION;
@ClientString(id = 1556, message = "Your clan notice has been saved.")
@@ -4726,8 +4726,8 @@ public class SystemMessageId
@ClientString(id = 1560, message = "The crop quantity should be more than $s1 and less than $s2 .")
public static SystemMessageId THE_CROP_QUANTITY_SHOULD_BE_MORE_THAN_S1_AND_LESS_THAN_S2;
- @ClientString(id = 1561, message = "$s1 has declared a Clan War. The war will automatically start if you kill more than 5 clan members in a week.")
- public static SystemMessageId S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_MORE_THAN_5_CLAN_MEMBERS_IN_A_WEEK;
+ @ClientString(id = 1561, message = "$s1 Has declared a Clan War. The war will automatically start if you kill more than 5 $s1 clan members in a week.")
+ public static SystemMessageId S1_HAS_DECLARED_A_CLAN_WAR_THE_WAR_WILL_AUTOMATICALLY_START_IF_YOU_KILL_MORE_THAN_5_S1_CLAN_MEMBERS_IN_A_WEEK;
@ClientString(id = 1562, message = "You have declared a Clan War with $s1.")
public static SystemMessageId YOU_HAVE_DECLARED_A_CLAN_WAR_WITH_S1;
@@ -4843,10 +4843,10 @@ public class SystemMessageId
@ClientString(id = 1599, message = "You cannot 'observe' while you are in combat!")
public static SystemMessageId YOU_CANNOT_OBSERVE_WHILE_YOU_ARE_IN_COMBAT;
- @ClientString(id = 1600, message = "Tomorrow's items will ALL be set to 0. Do you wish to continue?")
+ @ClientString(id = 1600, message = "Tomorrow's items will ALL be set to 0. Do you wish to continue? ")
public static SystemMessageId TOMORROW_S_ITEMS_WILL_ALL_BE_SET_TO_0_DO_YOU_WISH_TO_CONTINUE;
- @ClientString(id = 1601, message = "Tomorrow's items will all be set to the same value as today's items. Do you wish to continue?")
+ @ClientString(id = 1601, message = "Tomorrow's items will all be set to the same value as today's items. Do you wish to continue? ")
public static SystemMessageId TOMORROW_S_ITEMS_WILL_ALL_BE_SET_TO_THE_SAME_VALUE_AS_TODAY_S_ITEMS_DO_YOU_WISH_TO_CONTINUE;
@ClientString(id = 1602, message = "Only a party leader can access the Command Channel.")
@@ -4870,7 +4870,7 @@ public class SystemMessageId
@ClientString(id = 1608, message = "Due to insufficient Adena you cannot buy another castle.")
public static SystemMessageId DUE_TO_INSUFFICIENT_ADENA_YOU_CANNOT_BUY_ANOTHER_CASTLE;
- @ClientString(id = 1609, message = "War has already been declared against that clan… but I'll make note that you really don't like them.")
+ @ClientString(id = 1609, message = "War has already been declared against that clan... but I'll make note that you really don't like them.")
public static SystemMessageId WAR_HAS_ALREADY_BEEN_DECLARED_AGAINST_THAT_CLAN_BUT_I_LL_MAKE_NOTE_THAT_YOU_REALLY_DON_T_LIKE_THEM;
@ClientString(id = 1610, message = "Fool! You cannot declare war against your own clan!")
@@ -4894,7 +4894,7 @@ public class SystemMessageId
@ClientString(id = 1616, message = "The Command Channel has been activated.")
public static SystemMessageId THE_COMMAND_CHANNEL_HAS_BEEN_ACTIVATED;
- @ClientString(id = 1617, message = "Command Chat cannot be used because you are not an alliance leader or party leader.")
+ @ClientString(id = 1617, message = "Command Chat cannot be used because you are not an alliance leader or party leader. ")
public static SystemMessageId COMMAND_CHAT_CANNOT_BE_USED_BECAUSE_YOU_ARE_NOT_AN_ALLIANCE_LEADER_OR_PARTY_LEADER;
@ClientString(id = 1618, message = "The ferry from Rune Harbor for Gludin Harbor is delayed.")
@@ -5008,17 +5008,17 @@ public class SystemMessageId
@ClientString(id = 1654, message = "Failed to record the replay file.")
public static SystemMessageId FAILED_TO_RECORD_THE_REPLAY_FILE;
- @ClientString(id = 1655, message = "You've caught… Goldeen!")
+ @ClientString(id = 1655, message = "You've caught... Goldeen!")
public static SystemMessageId YOU_VE_CAUGHT_GOLDEEN;
@ClientString(id = 1656, message = "You have successfully traded the item with the NPC.")
public static SystemMessageId YOU_HAVE_SUCCESSFULLY_TRADED_THE_ITEM_WITH_THE_NPC;
- @ClientString(id = 1657, message = "$c1 has earned $s2 points in the Olympiad Games.")
- public static SystemMessageId C1_HAS_EARNED_S2_POINTS_IN_THE_OLYMPIAD_GAMES;
+ @ClientString(id = 1657, message = "$c1 has earned Olympiad points x$s2.")
+ public static SystemMessageId C1_HAS_EARNED_OLYMPIAD_POINTS_X_S2;
- @ClientString(id = 1658, message = "$c1 has lost $s2 points in the Olympiad Games.")
- public static SystemMessageId C1_HAS_LOST_S2_POINTS_IN_THE_OLYMPIAD_GAMES;
+ @ClientString(id = 1658, message = "$c1 has lost Olympiad points x$s2.")
+ public static SystemMessageId C1_HAS_LOST_OLYMPIAD_POINTS_X_S2;
@ClientString(id = 1659, message = "Current Location: $s1 / $s2 / $s3 (Imperial Cemetery)")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_IMPERIAL_CEMETERY;
@@ -5026,8 +5026,8 @@ public class SystemMessageId
@ClientString(id = 1660, message = "Channel Creator: $c1")
public static SystemMessageId CHANNEL_CREATOR_C1;
- @ClientString(id = 1661, message = "$c1 has obtained $s2 ($s3 pc(s).).")
- public static SystemMessageId C1_HAS_OBTAINED_S2_S3_PC_S;
+ @ClientString(id = 1661, message = "$c1 has obtained $s2 x$s3.")
+ public static SystemMessageId C1_HAS_OBTAINED_S2_X_S3_2;
@ClientString(id = 1662, message = "The fish are no longer biting here because you've caught too many! Try fishing in another location.")
public static SystemMessageId THE_FISH_ARE_NO_LONGER_BITING_HERE_BECAUSE_YOU_VE_CAUGHT_TOO_MANY_TRY_FISHING_IN_ANOTHER_LOCATION;
@@ -5041,8 +5041,8 @@ public class SystemMessageId
@ClientString(id = 1665, message = "You've worn that fish out! It can't even pull the bobber under the water!")
public static SystemMessageId YOU_VE_WORN_THAT_FISH_OUT_IT_CAN_T_EVEN_PULL_THE_BOBBER_UNDER_THE_WATER;
- @ClientString(id = 1666, message = "+$s1 $s2 obtained.")
- public static SystemMessageId S1_S2_OBTAINED_2;
+ @ClientString(id = 1666, message = "You have obtained +$s1 $s2.")
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_S2_3;
@ClientString(id = 1667, message = "Lethal Strike!")
public static SystemMessageId LETHAL_STRIKE;
@@ -5164,8 +5164,8 @@ public class SystemMessageId
@ClientString(id = 1706, message = "You can spend your PA Points for a further $s1 h.")
public static SystemMessageId YOU_CAN_SPEND_YOUR_PA_POINTS_FOR_A_FURTHER_S1_H;
- @ClientString(id = 1707, message = "You earned $s1 PA Point(s).")
- public static SystemMessageId YOU_EARNED_S1_PA_POINT_S;
+ @ClientString(id = 1707, message = "You've earned PA points x$s1.")
+ public static SystemMessageId YOU_VE_EARNED_PA_POINTS_X_S1;
@ClientString(id = 1708, message = "Double points! You earned $s1 PA Point(s).")
public static SystemMessageId DOUBLE_POINTS_YOU_EARNED_S1_PA_POINT_S;
@@ -5260,7 +5260,7 @@ public class SystemMessageId
@ClientString(id = 1738, message = "Your clan has already established a Clan Academy.")
public static SystemMessageId YOUR_CLAN_HAS_ALREADY_ESTABLISHED_A_CLAN_ACADEMY;
- @ClientString(id = 1739, message = "Would you like to create a Clan Academy?")
+ @ClientString(id = 1739, message = "Would you like to create a Clan Academy? ")
public static SystemMessageId WOULD_YOU_LIKE_TO_CREATE_A_CLAN_ACADEMY;
@ClientString(id = 1740, message = "Please enter the name of the Clan Academy.")
@@ -5284,7 +5284,7 @@ public class SystemMessageId
@ClientString(id = 1746, message = "You have already joined a Clan Academy.")
public static SystemMessageId YOU_HAVE_ALREADY_JOINED_A_CLAN_ACADEMY;
- @ClientString(id = 1747, message = "$s1 has sent you an invitation to join the Clan Academy belonging to the $s2 clan. Do you accept?")
+ @ClientString(id = 1747, message = "$s1 has sent you an invitation to join the Clan Academy belonging to the $s2 clan. Do you accept? ")
public static SystemMessageId S1_HAS_SENT_YOU_AN_INVITATION_TO_JOIN_THE_CLAN_ACADEMY_BELONGING_TO_THE_S2_CLAN_DO_YOU_ACCEPT;
@ClientString(id = 1748, message = "Clan Academy member $s1 has successfully Awakened, obtaining $s2 Clan Reputation.")
@@ -5311,16 +5311,16 @@ public class SystemMessageId
@ClientString(id = 1755, message = "$s1 has become $s2's mentor.")
public static SystemMessageId S1_HAS_BECOME_S2_S_MENTOR;
- @ClientString(id = 1756, message = "Your apprentice $c1, has logged in.")
- public static SystemMessageId YOUR_APPRENTICE_C1_HAS_LOGGED_IN;
+ @ClientString(id = 1756, message = "Your mentee $s1 has logged in.")
+ public static SystemMessageId YOUR_MENTEE_S1_HAS_LOGGED_IN;
- @ClientString(id = 1757, message = "Your apprentice, $c1 , has logged out.")
- public static SystemMessageId YOUR_APPRENTICE_C1_HAS_LOGGED_OUT;
+ @ClientString(id = 1757, message = "Your mentee $c1 has logged out.")
+ public static SystemMessageId YOUR_MENTEE_C1_HAS_LOGGED_OUT;
- @ClientString(id = 1758, message = "Your sponsor, $c1 , has logged in.")
+ @ClientString(id = 1758, message = "Your sponsor $c1 has logged in.")
public static SystemMessageId YOUR_SPONSOR_C1_HAS_LOGGED_IN;
- @ClientString(id = 1759, message = "Your sponsor, $c1 , has logged out.")
+ @ClientString(id = 1759, message = "Your sponsor $c1 has logged out.")
public static SystemMessageId YOUR_SPONSOR_C1_HAS_LOGGED_OUT;
@ClientString(id = 1760, message = "Clan member $c1's title has been changed to $s2.")
@@ -5335,17 +5335,17 @@ public class SystemMessageId
@ClientString(id = 1763, message = "$s2, $c1's mentee, is dismissed.")
public static SystemMessageId S2_C1_S_MENTEE_IS_DISMISSED;
- @ClientString(id = 1764, message = "This item can only be worn by a member of the Clan Academy.")
+ @ClientString(id = 1764, message = "This item can only be worn by a member of the Clan Academy. ")
public static SystemMessageId THIS_ITEM_CAN_ONLY_BE_WORN_BY_A_MEMBER_OF_THE_CLAN_ACADEMY;
@ClientString(id = 1765, message = "As a graduate of the Clan Academy, you can no longer wear this item.")
public static SystemMessageId AS_A_GRADUATE_OF_THE_CLAN_ACADEMY_YOU_CAN_NO_LONGER_WEAR_THIS_ITEM;
- @ClientString(id = 1766, message = "An application to join the clan has been sent to $c1 in $s2.")
- public static SystemMessageId AN_APPLICATION_TO_JOIN_THE_CLAN_HAS_BEEN_SENT_TO_C1_IN_S2;
+ @ClientString(id = 1766, message = "An application to join the clan is sent to $c1 in $s2.")
+ public static SystemMessageId AN_APPLICATION_TO_JOIN_THE_CLAN_IS_SENT_TO_C1_IN_S2;
- @ClientString(id = 1767, message = "An application to join the Clan Academy has been sent to $c1.")
- public static SystemMessageId AN_APPLICATION_TO_JOIN_THE_CLAN_ACADEMY_HAS_BEEN_SENT_TO_C1;
+ @ClientString(id = 1767, message = "An application to join the Clan Academy is sent to $c1.")
+ public static SystemMessageId AN_APPLICATION_TO_JOIN_THE_CLAN_ACADEMY_IS_SENT_TO_C1;
@ClientString(id = 1768, message = "$c1 has invited you to join the Clan Academy of $s2 clan. Would you like to join?")
public static SystemMessageId C1_HAS_INVITED_YOU_TO_JOIN_THE_CLAN_ACADEMY_OF_S2_CLAN_WOULD_YOU_LIKE_TO_JOIN;
@@ -5359,53 +5359,53 @@ public class SystemMessageId
@ClientString(id = 1771, message = "Now that your clan level is above Level 5, it can accumulate Clan Reputation.")
public static SystemMessageId NOW_THAT_YOUR_CLAN_LEVEL_IS_ABOVE_LEVEL_5_IT_CAN_ACCUMULATE_CLAN_REPUTATION;
- @ClientString(id = 1772, message = "Since your clan was defeated in a siege, $s1 point(s) have been deducted from your Clan Reputation and given to the opposing clan.")
- public static SystemMessageId SINCE_YOUR_CLAN_WAS_DEFEATED_IN_A_SIEGE_S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_CLAN_REPUTATION_AND_GIVEN_TO_THE_OPPOSING_CLAN;
+ @ClientString(id = 1772, message = "Your clan has lost the siege. Clan reputation points -$s1.")
+ public static SystemMessageId YOUR_CLAN_HAS_LOST_THE_SIEGE_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1773, message = "Since your clan emerged victorious from the siege, $s1 point(s) have been added to your Clan Reputation.")
- public static SystemMessageId SINCE_YOUR_CLAN_EMERGED_VICTORIOUS_FROM_THE_SIEGE_S1_POINT_S_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1773, message = "Your clan has won the siege. Clan reputation points +$s1.")
+ public static SystemMessageId YOUR_CLAN_HAS_WON_THE_SIEGE_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1774, message = "Your clan's newly acquired contested clan hall has added $s1 point(s) to your Clan Reputation.")
- public static SystemMessageId YOUR_CLAN_S_NEWLY_ACQUIRED_CONTESTED_CLAN_HALL_HAS_ADDED_S1_POINT_S_TO_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1774, message = "Your clan has taken the Clan Hall. Clan reputation points +$s1.")
+ public static SystemMessageId YOUR_CLAN_HAS_TAKEN_THE_CLAN_HALL_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1775, message = "Clan member $c1 has been in the highest-ranked party in the Festival of Darkness. Clan reputation points: +$s2.")
+ @ClientString(id = 1775, message = "Clan member $c1 has been in the highest-ranked party in the Festival of Darkness. Clan reputation points +$s2.")
public static SystemMessageId CLAN_MEMBER_C1_HAS_BEEN_IN_THE_HIGHEST_RANKED_PARTY_IN_THE_FESTIVAL_OF_DARKNESS_CLAN_REPUTATION_POINTS_S2;
- @ClientString(id = 1776, message = "Clan member $c1 was named a hero. $s2 points have been added to your Clan Reputation.")
- public static SystemMessageId CLAN_MEMBER_C1_WAS_NAMED_A_HERO_S2_POINTS_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1776, message = "Clan member $c1 has become the Hero. Clan reputation points +$s2.")
+ public static SystemMessageId CLAN_MEMBER_C1_HAS_BECOME_THE_HERO_CLAN_REPUTATION_POINTS_S2;
- @ClientString(id = 1777, message = "You have successfully completed a clan quest. $s1 point(s) have been added to your Clan Reputation.")
- public static SystemMessageId YOU_HAVE_SUCCESSFULLY_COMPLETED_A_CLAN_QUEST_S1_POINT_S_HAVE_BEEN_ADDED_TO_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1777, message = "You have successfully completed a clan quest. Clan reputation points +$s1.")
+ public static SystemMessageId YOU_HAVE_SUCCESSFULLY_COMPLETED_A_CLAN_QUEST_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1778, message = "An opposing clan has captured your clan's contested clan hall. $s1 point(s) have been deducted from your Clan Reputation.")
- public static SystemMessageId AN_OPPOSING_CLAN_HAS_CAPTURED_YOUR_CLAN_S_CONTESTED_CLAN_HALL_S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1778, message = "An opposing clan has taken your Clan Hall. Clan reputation points -$s1.")
+ public static SystemMessageId AN_OPPOSING_CLAN_HAS_TAKEN_YOUR_CLAN_HALL_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1779, message = "After losing the contested clan hall, 300 points have been deducted from your Clan Reputation.")
- public static SystemMessageId AFTER_LOSING_THE_CONTESTED_CLAN_HALL_300_POINTS_HAVE_BEEN_DEDUCTED_FROM_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1779, message = "After losing the clan hall, your clan reputation points -300.")
+ public static SystemMessageId AFTER_LOSING_THE_CLAN_HALL_YOUR_CLAN_REPUTATION_POINTS_300;
- @ClientString(id = 1780, message = "Your clan has captured your opponent's contested clan hall. $s1 point(s) have been deducted from your opponent's Clan Reputation.")
- public static SystemMessageId YOUR_CLAN_HAS_CAPTURED_YOUR_OPPONENT_S_CONTESTED_CLAN_HALL_S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_OPPONENT_S_CLAN_REPUTATION;
+ @ClientString(id = 1780, message = "Your clan has taken your opponent's Clan Hall. The enemy's clan reputation points -$s1.")
+ public static SystemMessageId YOUR_CLAN_HAS_TAKEN_YOUR_OPPONENT_S_CLAN_HALL_THE_ENEMY_S_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1781, message = "Your clan has added $s1 point(s) to its Clan Reputation.")
- public static SystemMessageId YOUR_CLAN_HAS_ADDED_S1_POINT_S_TO_ITS_CLAN_REPUTATION;
+ @ClientString(id = 1781, message = "Clan reputation points +$s1.")
+ public static SystemMessageId CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1782, message = "Your clan member, $c1, was killed. $s2 point(s) have been deducted from your Clan Reputation and added to your opponent's Clan Reputation.")
- public static SystemMessageId YOUR_CLAN_MEMBER_C1_WAS_KILLED_S2_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_CLAN_REPUTATION_AND_ADDED_TO_YOUR_OPPONENT_S_CLAN_REPUTATION;
+ @ClientString(id = 1782, message = "Your clan member $c1 has been killed. Your clan reputation points -$s2, the same amount added to the enemy.")
+ public static SystemMessageId YOUR_CLAN_MEMBER_C1_HAS_BEEN_KILLED_YOUR_CLAN_REPUTATION_POINTS_S2_THE_SAME_AMOUNT_ADDED_TO_THE_ENEMY;
- @ClientString(id = 1783, message = "For killing an opposing clan member, $s1 point(s) have been deducted from your opponents' Clan Reputation.")
- public static SystemMessageId FOR_KILLING_AN_OPPOSING_CLAN_MEMBER_S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_OPPONENTS_CLAN_REPUTATION;
+ @ClientString(id = 1783, message = "For killing an opposing clan's member, the enemy's clan reputation points -$s1.")
+ public static SystemMessageId FOR_KILLING_AN_OPPOSING_CLAN_S_MEMBER_THE_ENEMY_S_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1784, message = "Your clan has failed to defend the castle. $s1 point(s) have been deducted from your Clan Reputation and added to your opponents'.")
- public static SystemMessageId YOUR_CLAN_HAS_FAILED_TO_DEFEND_THE_CASTLE_S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_CLAN_REPUTATION_AND_ADDED_TO_YOUR_OPPONENTS;
+ @ClientString(id = 1784, message = "Your clan has failed to defend the castle. Clan reputation points -$s1, the same amount added to the enemy.")
+ public static SystemMessageId YOUR_CLAN_HAS_FAILED_TO_DEFEND_THE_CASTLE_CLAN_REPUTATION_POINTS_S1_THE_SAME_AMOUNT_ADDED_TO_THE_ENEMY;
- @ClientString(id = 1785, message = "The clan you belong to has been initialized. $s1 point(s) have been deducted from your Clan Reputation.")
- public static SystemMessageId THE_CLAN_YOU_BELONG_TO_HAS_BEEN_INITIALIZED_S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1785, message = "Your clan's status has been reset. Clan reputation points -$s1.")
+ public static SystemMessageId YOUR_CLAN_S_STATUS_HAS_BEEN_RESET_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1786, message = "Your clan has failed to defend the castle. $s1 point(s) have been deducted from your Clan Reputation.")
- public static SystemMessageId YOUR_CLAN_HAS_FAILED_TO_DEFEND_THE_CASTLE_S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_YOUR_CLAN_REPUTATION;
+ @ClientString(id = 1786, message = "Your clan has failed to defend the castle. Clan reputation points -$s1.")
+ public static SystemMessageId YOUR_CLAN_HAS_FAILED_TO_DEFEND_THE_CASTLE_CLAN_REPUTATION_POINTS_S1;
- @ClientString(id = 1787, message = "$s1 point(s) have been deducted from the clan's Reputation.")
- public static SystemMessageId S1_POINT_S_HAVE_BEEN_DEDUCTED_FROM_THE_CLAN_S_REPUTATION;
+ @ClientString(id = 1787, message = "Clan reputation points -$s1.")
+ public static SystemMessageId CLAN_REPUTATION_POINTS_S1_2;
@ClientString(id = 1788, message = "The clan skill $s1 has been added.")
public static SystemMessageId THE_CLAN_SKILL_S1_HAS_BEEN_ADDED;
@@ -5617,8 +5617,8 @@ public class SystemMessageId
@ClientString(id = 1857, message = "$c1 is the owner of the cursed weapon and cannot participate in the Olympiad.")
public static SystemMessageId C1_IS_THE_OWNER_OF_THE_CURSED_WEAPON_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD;
- @ClientString(id = 1858, message = "$c1 is currently dead and cannot participate in the Olympiad.")
- public static SystemMessageId C1_IS_CURRENTLY_DEAD_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD;
+ @ClientString(id = 1858, message = "$c1 is dead and cannot participate in the Olympiad.")
+ public static SystemMessageId C1_IS_DEAD_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD;
@ClientString(id = 1859, message = "You have exceeded the quantity that can be moved at one time.")
public static SystemMessageId YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_MOVED_AT_ONE_TIME;
@@ -5653,7 +5653,7 @@ public class SystemMessageId
@ClientString(id = 1869, message = "$c1 has granted the Command Channel's master party the privilege of item looting.")
public static SystemMessageId C1_HAS_GRANTED_THE_COMMAND_CHANNEL_S_MASTER_PARTY_THE_PRIVILEGE_OF_ITEM_LOOTING;
- @ClientString(id = 1870, message = "A Command Channel with looting rights already exists.")
+ @ClientString(id = 1870, message = "A Command Channel with looting rights already exists. ")
public static SystemMessageId A_COMMAND_CHANNEL_WITH_LOOTING_RIGHTS_ALREADY_EXISTS;
@ClientString(id = 1871, message = "Do you want to dismiss $c1 from the clan?")
@@ -5665,8 +5665,8 @@ public class SystemMessageId
@ClientString(id = 1873, message = "PA's fixed time left: $s1 h. $s2 min.")
public static SystemMessageId PA_S_FIXED_TIME_LEFT_S1_H_S2_MIN;
- @ClientString(id = 1874, message = "This user's time left: $s1 h. $s2 min.")
- public static SystemMessageId THIS_USER_S_TIME_LEFT_S1_H_S2_MIN;
+ @ClientString(id = 1874, message = "This user's time left: $s1 min.")
+ public static SystemMessageId THIS_USER_S_TIME_LEFT_S1_MIN;
@ClientString(id = 1875, message = "PA's fixed time left: $s1 min.")
public static SystemMessageId PA_S_FIXED_TIME_LEFT_S1_MIN;
@@ -5710,8 +5710,8 @@ public class SystemMessageId
@ClientString(id = 1888, message = "Invalid serial number. Your attempt to enter the number has failed 5 times. Please try again in 4 h..")
public static SystemMessageId INVALID_SERIAL_NUMBER_YOUR_ATTEMPT_TO_ENTER_THE_NUMBER_HAS_FAILED_5_TIMES_PLEASE_TRY_AGAIN_IN_4_H;
- @ClientString(id = 1889, message = "Congratulations! You have received $s1.")
- public static SystemMessageId CONGRATULATIONS_YOU_HAVE_RECEIVED_S1;
+ @ClientString(id = 1889, message = "Congratulations! You have obtained $s1.")
+ public static SystemMessageId CONGRATULATIONS_YOU_HAVE_OBTAINED_S1;
@ClientString(id = 1890, message = "Since you have already used this coupon, you may not use this serial number.")
public static SystemMessageId SINCE_YOU_HAVE_ALREADY_USED_THIS_COUPON_YOU_MAY_NOT_USE_THIS_SERIAL_NUMBER;
@@ -5725,8 +5725,8 @@ public class SystemMessageId
@ClientString(id = 1893, message = "This file cannot be replayed.")
public static SystemMessageId THIS_FILE_CANNOT_BE_REPLAYED;
- @ClientString(id = 1894, message = "A subclass cannot be created or changed while you are over your weight limit.")
- public static SystemMessageId A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_WHILE_YOU_ARE_OVER_YOUR_WEIGHT_LIMIT;
+ @ClientString(id = 1894, message = "You cannot create or change a dual class while you have overweight.")
+ public static SystemMessageId YOU_CANNOT_CREATE_OR_CHANGE_A_DUAL_CLASS_WHILE_YOU_HAVE_OVERWEIGHT;
@ClientString(id = 1895, message = "$c1 is in an area which blocks summoning or teleporting.")
public static SystemMessageId C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING;
@@ -5746,8 +5746,8 @@ public class SystemMessageId
@ClientString(id = 1900, message = "$c1 has entered the party room.")
public static SystemMessageId C1_HAS_ENTERED_THE_PARTY_ROOM;
- @ClientString(id = 1901, message = "$c1 has sent an invitation to room <$s2>.")
- public static SystemMessageId C1_HAS_SENT_AN_INVITATION_TO_ROOM_S2;
+ @ClientString(id = 1901, message = "$s1 has sent an invitation to room <$s2>.")
+ public static SystemMessageId S1_HAS_SENT_AN_INVITATION_TO_ROOM_S2;
@ClientString(id = 1902, message = "Incompatible item grade. This item cannot be used.")
public static SystemMessageId INCOMPATIBLE_ITEM_GRADE_THIS_ITEM_CANNOT_BE_USED;
@@ -5755,11 +5755,11 @@ public class SystemMessageId
@ClientString(id = 1903, message = "To request an NC OTP service, run the cell phone NC OTP service,\nand enter the displayed NC OTP number within 1 min. If you did not make the request,\nleave this part blank, and press the login button.")
public static SystemMessageId TO_REQUEST_AN_NC_OTP_SERVICE_RUN_THE_CELL_PHONE_NC_OTP_SERVICE_NAND_ENTER_THE_DISPLAYED_NC_OTP_NUMBER_WITHIN_1_MIN_IF_YOU_DID_NOT_MAKE_THE_REQUEST_NLEAVE_THIS_PART_BLANK_AND_PRESS_THE_LOGIN_BUTTON;
- @ClientString(id = 1904, message = "A subclass may not be created or changed while a servitor is summoned.")
- public static SystemMessageId A_SUBCLASS_MAY_NOT_BE_CREATED_OR_CHANGED_WHILE_A_SERVITOR_IS_SUMMONED;
+ @ClientString(id = 1904, message = "You cannot create or change a subclass while a servitor is summoned.")
+ public static SystemMessageId YOU_CANNOT_CREATE_OR_CHANGE_A_SUBCLASS_WHILE_A_SERVITOR_IS_SUMMONED;
- @ClientString(id = 1905, message = "$s2 from $s1 will be replaced with $c4 from $s3.")
- public static SystemMessageId S2_FROM_S1_WILL_BE_REPLACED_WITH_C4_FROM_S3;
+ @ClientString(id = 1905, message = "$c2 $s1 replaced with $c4 $s3.")
+ public static SystemMessageId C2_S1_REPLACED_WITH_C4_S3;
@ClientString(id = 1906, message = "Select the combat unit\nto transfer to.")
public static SystemMessageId SELECT_THE_COMBAT_UNIT_NTO_TRANSFER_TO;
@@ -5803,7 +5803,7 @@ public class SystemMessageId
@ClientString(id = 1919, message = "The Olympiad registration period has ended.")
public static SystemMessageId THE_OLYMPIAD_REGISTRATION_PERIOD_HAS_ENDED;
- @ClientString(id = 1920, message = "Your account is currently inactive because you have not logged into the game for some time. You may reactivate your account by visit the Support Center on the 4Game website (https://eu.4gamesupport.com/).")
+ @ClientString(id = 1920, message = "Your account is currently inactive because you have not logged into the game for some time. You may reactivate your account by visit the Support Center on the 4Game website (https://eu.4gamesupport.com/). ")
public static SystemMessageId YOUR_ACCOUNT_IS_CURRENTLY_INACTIVE_BECAUSE_YOU_HAVE_NOT_LOGGED_INTO_THE_GAME_FOR_SOME_TIME_YOU_MAY_REACTIVATE_YOUR_ACCOUNT_BY_VISIT_THE_SUPPORT_CENTER_ON_THE_4GAME_WEBSITE_HTTPS_EU_4GAMESUPPORT_COM;
@ClientString(id = 1921, message = "$s2 H. $s3 min. have passed after killing $s1. Current Kill Points: $s4, additionally you can obtain $s5 adena. KP will be reset if the Cursed Weapon is dropped or destroyed. Clan members cannot be targeted.")
@@ -5992,8 +5992,8 @@ public class SystemMessageId
@ClientString(id = 1982, message = "$s1's remaining Mana is now 0, and the item has disappeared.")
public static SystemMessageId S1_S_REMAINING_MANA_IS_NOW_0_AND_THE_ITEM_HAS_DISAPPEARED;
- @ClientString(id = 1983, message = "$s1")
- public static SystemMessageId S1_2;
+ @ClientString(id = 1983, message = "x$s1")
+ public static SystemMessageId X_S1;
@ClientString(id = 1984, message = "Press the Augment button to begin.")
public static SystemMessageId PRESS_THE_AUGMENT_BUTTON_TO_BEGIN;
@@ -6005,7 +6005,7 @@ public class SystemMessageId
public static SystemMessageId S1_S_OWNER_S2;
@ClientString(id = 1987, message = "$s1")
- public static SystemMessageId S1_3;
+ public static SystemMessageId S1_2;
@ClientString(id = 1988, message = "The ferry has arrived at Primeval Isle.")
public static SystemMessageId THE_FERRY_HAS_ARRIVED_AT_PRIMEVAL_ISLE;
@@ -6133,7 +6133,7 @@ public class SystemMessageId
@ClientString(id = 2029, message = "$c1 is currently teleporting and cannot participate in the Olympiad.")
public static SystemMessageId C1_IS_CURRENTLY_TELEPORTING_AND_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD;
- @ClientString(id = 2030, message = "Logging in…")
+ @ClientString(id = 2030, message = "Logging in...")
public static SystemMessageId LOGGING_IN;
@ClientString(id = 2031, message = "Please wait a moment.")
@@ -6142,8 +6142,8 @@ public class SystemMessageId
@ClientString(id = 2032, message = "It is not the right time for purchasing the item.")
public static SystemMessageId IT_IS_NOT_THE_RIGHT_TIME_FOR_PURCHASING_THE_ITEM;
- @ClientString(id = 2033, message = "A subclass cannot be created or changed because you have exceeded your inventory limit.")
- public static SystemMessageId A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_BECAUSE_YOU_HAVE_EXCEEDED_YOUR_INVENTORY_LIMIT;
+ @ClientString(id = 2033, message = "You cannot create or change a subclass while you have no free space in your inventory.")
+ public static SystemMessageId YOU_CANNOT_CREATE_OR_CHANGE_A_SUBCLASS_WHILE_YOU_HAVE_NO_FREE_SPACE_IN_YOUR_INVENTORY;
@ClientString(id = 2034, message = "The item can be obtained in $s1 h. $s2 min.")
public static SystemMessageId THE_ITEM_CAN_BE_OBTAINED_IN_S1_H_S2_MIN;
@@ -6241,8 +6241,8 @@ public class SystemMessageId
@ClientString(id = 2065, message = "That item cannot be taken off.")
public static SystemMessageId THAT_ITEM_CANNOT_BE_TAKEN_OFF;
- @ClientString(id = 2066, message = "That weapon cannot perform any attacks.")
- public static SystemMessageId THAT_WEAPON_CANNOT_PERFORM_ANY_ATTACKS;
+ @ClientString(id = 2066, message = "You cannot attack with this weapon.")
+ public static SystemMessageId YOU_CANNOT_ATTACK_WITH_THIS_WEAPON;
@ClientString(id = 2067, message = "That weapon cannot use any other skill except the weapon's skill.")
public static SystemMessageId THAT_WEAPON_CANNOT_USE_ANY_OTHER_SKILL_EXCEPT_THE_WEAPON_S_SKILL;
@@ -6292,8 +6292,8 @@ public class SystemMessageId
@ClientString(id = 2082, message = "You cannot have more than 999.9 billion Adena.")
public static SystemMessageId YOU_CANNOT_HAVE_MORE_THAN_999_9_BILLION_ADENA;
- @ClientString(id = 2083, message = "The auction has begun.")
- public static SystemMessageId THE_AUCTION_HAS_BEGUN;
+ @ClientString(id = 2083, message = "Auction $s1 has begun.")
+ public static SystemMessageId AUCTION_S1_HAS_BEGUN;
@ClientString(id = 2084, message = "Enemy Blood Pledges have intruded into the fortress.")
public static SystemMessageId ENEMY_BLOOD_PLEDGES_HAVE_INTRUDED_INTO_THE_FORTRESS;
@@ -6313,8 +6313,8 @@ public class SystemMessageId
@ClientString(id = 2089, message = "The fortress battle starts in $s1 sec.")
public static SystemMessageId THE_FORTRESS_BATTLE_STARTS_IN_S1_SEC;
- @ClientString(id = 2090, message = "The fortress battle has begun.")
- public static SystemMessageId THE_FORTRESS_BATTLE_HAS_BEGUN;
+ @ClientString(id = 2090, message = "$s1 fortress battle has begun.")
+ public static SystemMessageId S1_FORTRESS_BATTLE_HAS_BEGUN;
@ClientString(id = 2091, message = "Your account can only be used after changing your password and secret question. \n Services will be available after changing your password and secret question from 4Game website (https://eu.4game.com).")
public static SystemMessageId YOUR_ACCOUNT_CAN_ONLY_BE_USED_AFTER_CHANGING_YOUR_PASSWORD_AND_SECRET_QUESTION_N_SERVICES_WILL_BE_AVAILABLE_AFTER_CHANGING_YOUR_PASSWORD_AND_SECRET_QUESTION_FROM_4GAME_WEBSITE_HTTPS_EU_4GAME_COM;
@@ -6343,8 +6343,8 @@ public class SystemMessageId
@ClientString(id = 2099, message = "$c1's item requirement is not sufficient and cannot be entered.")
public static SystemMessageId C1_S_ITEM_REQUIREMENT_IS_NOT_SUFFICIENT_AND_CANNOT_BE_ENTERED;
- @ClientString(id = 2100, message = "$c1 may not re-enter yet.")
- public static SystemMessageId C1_MAY_NOT_RE_ENTER_YET;
+ @ClientString(id = 2100, message = "$c1 cannot enter yet.")
+ public static SystemMessageId C1_CANNOT_ENTER_YET;
@ClientString(id = 2101, message = "You are not currently in a party, so you cannot enter.")
public static SystemMessageId YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER;
@@ -6451,8 +6451,8 @@ public class SystemMessageId
@ClientString(id = 2135, message = "Because of your Fatigue level, this is not allowed.")
public static SystemMessageId BECAUSE_OF_YOUR_FATIGUE_LEVEL_THIS_IS_NOT_ALLOWED;
- @ClientString(id = 2136, message = "A clan name change application has been submitted.")
- public static SystemMessageId A_CLAN_NAME_CHANGE_APPLICATION_HAS_BEEN_SUBMITTED;
+ @ClientString(id = 2136, message = "You've applied for the clan name change.")
+ public static SystemMessageId YOU_VE_APPLIED_FOR_THE_CLAN_NAME_CHANGE;
@ClientString(id = 2137, message = "You are about to bid $s1 item with $s2 Adena. Will you continue?")
public static SystemMessageId YOU_ARE_ABOUT_TO_BID_S1_ITEM_WITH_S2_ADENA_WILL_YOU_CONTINUE;
@@ -6559,8 +6559,8 @@ public class SystemMessageId
@ClientString(id = 2171, message = "This item cannot be crystallized.")
public static SystemMessageId THIS_ITEM_CANNOT_BE_CRYSTALLIZED;
- @ClientString(id = 2172, message = "+$s1 $s2: auction has ended.")
- public static SystemMessageId S1_S2_AUCTION_HAS_ENDED;
+ @ClientString(id = 2172, message = "Auction for +$s1 $s2 has ended.")
+ public static SystemMessageId AUCTION_FOR_S1_S2_HAS_ENDED;
@ClientString(id = 2173, message = "$s1's auction has ended.")
public static SystemMessageId S1_S_AUCTION_HAS_ENDED;
@@ -6574,8 +6574,8 @@ public class SystemMessageId
@ClientString(id = 2176, message = "$s1's $s2 attribute has been removed.")
public static SystemMessageId S1_S_S2_ATTRIBUTE_HAS_BEEN_REMOVED;
- @ClientString(id = 2177, message = "+$s1 $s2's attribute has been removed.")
- public static SystemMessageId S1_S2_S_ATTRIBUTE_HAS_BEEN_REMOVED;
+ @ClientString(id = 2177, message = "+$s1 $s2's $s3 attribute has been removed.")
+ public static SystemMessageId S1_S2_S_S3_ATTRIBUTE_HAS_BEEN_REMOVED;
@ClientString(id = 2178, message = "Attribute removal has failed.")
public static SystemMessageId ATTRIBUTE_REMOVAL_HAS_FAILED;
@@ -6604,8 +6604,8 @@ public class SystemMessageId
@ClientString(id = 2186, message = "You can't absorb more Souls.")
public static SystemMessageId YOU_CAN_T_ABSORB_MORE_SOULS;
- @ClientString(id = 2187, message = "The target is located where you cannot charge.")
- public static SystemMessageId THE_TARGET_IS_LOCATED_WHERE_YOU_CANNOT_CHARGE;
+ @ClientString(id = 2187, message = "You cannot attack the target.")
+ public static SystemMessageId YOU_CANNOT_ATTACK_THE_TARGET;
@ClientString(id = 2188, message = "Another enchantment is in progress. Please complete the previous task, then try again")
public static SystemMessageId ANOTHER_ENCHANTMENT_IS_IN_PROGRESS_PLEASE_COMPLETE_THE_PREVIOUS_TASK_THEN_TRY_AGAIN;
@@ -6613,7 +6613,7 @@ public class SystemMessageId
@ClientString(id = 2189, message = "Location: $s1 / $s2 / $s3 (near Kamael Village)")
public static SystemMessageId LOCATION_S1_S2_S3_NEAR_KAMAEL_VILLAGE;
- @ClientString(id = 2190, message = "Current location: $s1 / $s2 / $s3 (near the Refugee Camp)")
+ @ClientString(id = 2190, message = "Current location: $s1 / $s2 / $s3 (near the Refugee Camp) ")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NEAR_THE_REFUGEE_CAMP;
@ClientString(id = 2191, message = "To apply selected options, the game needs to be reloaded. If you don't apply now, it will be applied when you start the game next time. Will you apply now?")
@@ -6640,11 +6640,11 @@ public class SystemMessageId
@ClientString(id = 2198, message = "You currently have the highest bid in an item auction.")
public static SystemMessageId YOU_CURRENTLY_HAVE_THE_HIGHEST_BID_IN_AN_ITEM_AUCTION;
- @ClientString(id = 2199, message = "You cannot enter this Instance Zone while the NPC server is down.")
- public static SystemMessageId YOU_CANNOT_ENTER_THIS_INSTANCE_ZONE_WHILE_THE_NPC_SERVER_IS_DOWN;
+ @ClientString(id = 2199, message = "You cannot enter the instance zone while NPC service is unavailable.")
+ public static SystemMessageId YOU_CANNOT_ENTER_THE_INSTANCE_ZONE_WHILE_NPC_SERVICE_IS_UNAVAILABLE;
- @ClientString(id = 2200, message = "This Instance Zone will be terminated as the NPC server is down. You will be forcibly removed from the dungeon shortly.")
- public static SystemMessageId THIS_INSTANCE_ZONE_WILL_BE_TERMINATED_AS_THE_NPC_SERVER_IS_DOWN_YOU_WILL_BE_FORCIBLY_REMOVED_FROM_THE_DUNGEON_SHORTLY;
+ @ClientString(id = 2200, message = "The instance zone is not available because NPC service is out of operation. Now you will be teleported outside.")
+ public static SystemMessageId THE_INSTANCE_ZONE_IS_NOT_AVAILABLE_BECAUSE_NPC_SERVICE_IS_OUT_OF_OPERATION_NOW_YOU_WILL_BE_TELEPORTED_OUTSIDE;
@ClientString(id = 2201, message = "$s1 year(s) $s2 month(s) $s3 day(s)")
public static SystemMessageId S1_YEAR_S_S2_MONTH_S_S3_DAY_S;
@@ -6883,8 +6883,8 @@ public class SystemMessageId
@ClientString(id = 2279, message = "You can no longer add a quest to the Quest Alerts.")
public static SystemMessageId YOU_CAN_NO_LONGER_ADD_A_QUEST_TO_THE_QUEST_ALERTS;
- @ClientString(id = 2280, message = "Damage is decreased because $c1 resisted $c2's magic.")
- public static SystemMessageId DAMAGE_IS_DECREASED_BECAUSE_C1_RESISTED_C2_S_MAGIC;
+ @ClientString(id = 2280, message = "$c1 has resisted $c2's magic, damage is decreased.")
+ public static SystemMessageId C1_HAS_RESISTED_C2_S_MAGIC_DAMAGE_IS_DECREASED;
@ClientString(id = 2281, message = "$c1 inflicted $s3 damage on $c2 and $s4 damage on the damage transfer target.")
public static SystemMessageId C1_INFLICTED_S3_DAMAGE_ON_C2_AND_S4_DAMAGE_ON_THE_DAMAGE_TRANSFER_TARGET;
@@ -6949,8 +6949,8 @@ public class SystemMessageId
@ClientString(id = 2301, message = "Current Location: Castle Inside the Steel Citadel")
public static SystemMessageId CURRENT_LOCATION_CASTLE_INSIDE_THE_STEEL_CITADEL;
- @ClientString(id = 2302, message = "You have some transferred items! Talk to a Game Assistant in any town to get them.")
- public static SystemMessageId YOU_HAVE_SOME_TRANSFERRED_ITEMS_TALK_TO_A_GAME_ASSISTANT_IN_ANY_TOWN_TO_GET_THEM;
+ @ClientString(id = 2302, message = "You have some transferred items! Talk to the Game Assistant to get them.")
+ public static SystemMessageId YOU_HAVE_SOME_TRANSFERRED_ITEMS_TALK_TO_THE_GAME_ASSISTANT_TO_GET_THEM;
@ClientString(id = 2303, message = "$s1 will be available again in $s2 sec.")
public static SystemMessageId S1_WILL_BE_AVAILABLE_AGAIN_IN_S2_SEC;
@@ -7021,8 +7021,8 @@ public class SystemMessageId
@ClientString(id = 2325, message = "Another teleport is taking place. Please try again once the teleport in process ends.")
public static SystemMessageId ANOTHER_TELEPORT_IS_TAKING_PLACE_PLEASE_TRY_AGAIN_ONCE_THE_TELEPORT_IN_PROCESS_ENDS;
- @ClientString(id = 2326, message = "You have acquired 50 Clan Reputation.")
- public static SystemMessageId YOU_HAVE_ACQUIRED_50_CLAN_REPUTATION;
+ @ClientString(id = 2326, message = "You've gained 50 clan reputation points.")
+ public static SystemMessageId YOU_VE_GAINED_50_CLAN_REPUTATION_POINTS;
@ClientString(id = 2327, message = "You don't have enough Fame to do that.")
public static SystemMessageId YOU_DON_T_HAVE_ENOUGH_FAME_TO_DO_THAT;
@@ -7033,7 +7033,7 @@ public class SystemMessageId
@ClientString(id = 2329, message = "Sayha's Grace Level $s1 $s2")
public static SystemMessageId SAYHA_S_GRACE_LEVEL_S1_S2;
- @ClientString(id = 2330, message = ": XP/SP boosted by $s1%%.")
+ @ClientString(id = 2330, message = " : XP/SP boosted by $s1%%.")
public static SystemMessageId XP_SP_BOOSTED_BY_S1;
@ClientString(id = 2331, message = " $s1")
@@ -7123,8 +7123,8 @@ public class SystemMessageId
@ClientString(id = 2359, message = "You cannot teleport because you do not have a teleport item.")
public static SystemMessageId YOU_CANNOT_TELEPORT_BECAUSE_YOU_DO_NOT_HAVE_A_TELEPORT_ITEM;
- @ClientString(id = 2360, message = "Scrolls: $s1 pc(s).")
- public static SystemMessageId SCROLLS_S1_PC_S;
+ @ClientString(id = 2360, message = "Scrolls x$s1")
+ public static SystemMessageId SCROLLS_X_S1;
@ClientString(id = 2361, message = "Current location: $s1")
public static SystemMessageId CURRENT_LOCATION_S1;
@@ -7168,8 +7168,8 @@ public class SystemMessageId
@ClientString(id = 2374, message = "The match is over!")
public static SystemMessageId THE_MATCH_IS_OVER;
- @ClientString(id = 2375, message = "The minion pet cannot be returned because there is not much time remaining until it leaves.")
- public static SystemMessageId THE_MINION_PET_CANNOT_BE_RETURNED_BECAUSE_THERE_IS_NOT_MUCH_TIME_REMAINING_UNTIL_IT_LEAVES;
+ @ClientString(id = 2375, message = "You cannot recall a pet that is on the point of running away.")
+ public static SystemMessageId YOU_CANNOT_RECALL_A_PET_THAT_IS_ON_THE_POINT_OF_RUNNING_AWAY;
@ClientString(id = 2376, message = "Items from Game Assistants cannot be exchanged.")
public static SystemMessageId ITEMS_FROM_GAME_ASSISTANTS_CANNOT_BE_EXCHANGED;
@@ -7198,14 +7198,14 @@ public class SystemMessageId
@ClientString(id = 2384, message = "This item does not meet the requirements for the enhancement scroll.")
public static SystemMessageId THIS_ITEM_DOES_NOT_MEET_THE_REQUIREMENTS_FOR_THE_ENHANCEMENT_SCROLL;
- @ClientString(id = 2385, message = "Incorrect Lucky Enchant Stone.")
- public static SystemMessageId INCORRECT_LUCKY_ENCHANT_STONE;
+ @ClientString(id = 2385, message = "You can't use this enchant stone.")
+ public static SystemMessageId YOU_CAN_T_USE_THIS_ENCHANT_STONE;
- @ClientString(id = 2386, message = "This item is not compatible with the Lucky Enchant Stone used.")
- public static SystemMessageId THIS_ITEM_IS_NOT_COMPATIBLE_WITH_THE_LUCKY_ENCHANT_STONE_USED;
+ @ClientString(id = 2386, message = "You can't use this enchant stone with this item.")
+ public static SystemMessageId YOU_CAN_T_USE_THIS_ENCHANT_STONE_WITH_THIS_ITEM;
- @ClientString(id = 2387, message = "Failed to enter Lucky Enchant Stone.")
- public static SystemMessageId FAILED_TO_ENTER_LUCKY_ENCHANT_STONE;
+ @ClientString(id = 2387, message = "Failed to register an enchant stone.")
+ public static SystemMessageId FAILED_TO_REGISTER_AN_ENCHANT_STONE;
@ClientString(id = 2388, message = "A party cannot be formed in this area.")
public static SystemMessageId A_PARTY_CANNOT_BE_FORMED_IN_THIS_AREA;
@@ -7223,7 +7223,7 @@ public class SystemMessageId
public static SystemMessageId ITEMS_FROM_GAME_ASSISTANTS_CANNOT_BE_LOCATED_BECAUSE_OF_A_TEMPORARY_CONNECTION_ERROR;
@ClientString(id = 2393, message = "You earned $s1 PA Point(s).")
- public static SystemMessageId YOU_EARNED_S1_PA_POINT_S_2;
+ public static SystemMessageId YOU_EARNED_S1_PA_POINT_S;
@ClientString(id = 2394, message = "That skill cannot be used because your servitor lacks sufficient MP.")
public static SystemMessageId THAT_SKILL_CANNOT_BE_USED_BECAUSE_YOUR_SERVITOR_LACKS_SUFFICIENT_MP;
@@ -7234,11 +7234,11 @@ public class SystemMessageId
@ClientString(id = 2396, message = "That servitor skill cannot be used because it is recharging.")
public static SystemMessageId THAT_SERVITOR_SKILL_CANNOT_BE_USED_BECAUSE_IT_IS_RECHARGING;
- @ClientString(id = 2397, message = "Please use a My Teleport Scroll.")
- public static SystemMessageId PLEASE_USE_A_MY_TELEPORT_SCROLL;
+ @ClientString(id = 2397, message = "Use My Teleport Scroll to open them.")
+ public static SystemMessageId USE_MY_TELEPORT_SCROLL_TO_OPEN_THEM;
- @ClientString(id = 2398, message = "You have no open My Teleports slots.")
- public static SystemMessageId YOU_HAVE_NO_OPEN_MY_TELEPORTS_SLOTS;
+ @ClientString(id = 2398, message = "No slots available.")
+ public static SystemMessageId NO_SLOTS_AVAILABLE;
@ClientString(id = 2399, message = "$s1 expires in $s2 min.")
public static SystemMessageId S1_EXPIRES_IN_S2_MIN;
@@ -7252,10 +7252,10 @@ public class SystemMessageId
@ClientString(id = 2402, message = "The Territory War registration period is over.")
public static SystemMessageId THE_TERRITORY_WAR_REGISTRATION_PERIOD_IS_OVER;
- @ClientString(id = 2403, message = "The Territory War begins in 10 min.!")
+ @ClientString(id = 2403, message = "The Territory War begins in 10 min.")
public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_10_MIN;
- @ClientString(id = 2404, message = "The Territory War begins in 5 min.!")
+ @ClientString(id = 2404, message = "The Territory War begins in 5 min.")
public static SystemMessageId THE_TERRITORY_WAR_BEGINS_IN_5_MIN;
@ClientString(id = 2405, message = "The Territory War begins in 1 min.")
@@ -7297,7 +7297,7 @@ public class SystemMessageId
@ClientString(id = 2417, message = "Do you really want to cancel your Aerial Cleft registration?")
public static SystemMessageId DO_YOU_REALLY_WANT_TO_CANCEL_YOUR_AERIAL_CLEFT_REGISTRATION;
- @ClientString(id = 2418, message = "The Aerial Cleft registration is cancelled.")
+ @ClientString(id = 2418, message = "The Aerial Cleft registration is cancelled. ")
public static SystemMessageId THE_AERIAL_CLEFT_REGISTRATION_IS_CANCELLED;
@ClientString(id = 2419, message = "The Aerial Cleft has been activated. Flight transformation will be possible in approximately 40 seconds.")
@@ -7519,7 +7519,7 @@ public class SystemMessageId
@ClientString(id = 2491, message = "Your airship cannot teleport because due to low fuel.")
public static SystemMessageId YOUR_AIRSHIP_CANNOT_TELEPORT_BECAUSE_DUE_TO_LOW_FUEL;
- @ClientString(id = 2492, message = "The airship is summoned. It will depart in $s1 min.")
+ @ClientString(id = 2492, message = "The airship is summoned. It will depart in $s1 min. ")
public static SystemMessageId THE_AIRSHIP_IS_SUMMONED_IT_WILL_DEPART_IN_S1_MIN;
@ClientString(id = 2493, message = "Enter chat mode is automatically enabled when you are in a flying transformation state.")
@@ -7546,20 +7546,20 @@ public class SystemMessageId
@ClientString(id = 2500, message = "Your collection has succeeded.")
public static SystemMessageId YOUR_COLLECTION_HAS_SUCCEEDED;
- @ClientString(id = 2501, message = "You will be moved to the previous chatting channel tab.")
- public static SystemMessageId YOU_WILL_BE_MOVED_TO_THE_PREVIOUS_CHATTING_CHANNEL_TAB;
+ @ClientString(id = 2501, message = "Switches to the previous chat tab.")
+ public static SystemMessageId SWITCHES_TO_THE_PREVIOUS_CHAT_TAB;
- @ClientString(id = 2502, message = "You will be moved to the next chatting channel tab.")
- public static SystemMessageId YOU_WILL_BE_MOVED_TO_THE_NEXT_CHATTING_CHANNEL_TAB;
+ @ClientString(id = 2502, message = "Switches to the next chat tab.")
+ public static SystemMessageId SWITCHES_TO_THE_NEXT_CHAT_TAB;
- @ClientString(id = 2504, message = "You may enter the chatting content.")
- public static SystemMessageId YOU_MAY_ENTER_THE_CHATTING_CONTENT;
+ @ClientString(id = 2504, message = "You can begin chatting.")
+ public static SystemMessageId YOU_CAN_BEGIN_CHATTING;
- @ClientString(id = 2505, message = "Opens /closes the Inventory window.")
+ @ClientString(id = 2505, message = "Opens/closes the Inventory window.")
public static SystemMessageId OPENS_CLOSES_THE_INVENTORY_WINDOW;
- @ClientString(id = 2506, message = "Temporarily hides all open windows.")
- public static SystemMessageId TEMPORARILY_HIDES_ALL_OPEN_WINDOWS;
+ @ClientString(id = 2506, message = "Shows/hides UI.")
+ public static SystemMessageId SHOWS_HIDES_UI;
@ClientString(id = 2507, message = "Closes all open windows.")
public static SystemMessageId CLOSES_ALL_OPEN_WINDOWS;
@@ -7573,218 +7573,218 @@ public class SystemMessageId
@ClientString(id = 2510, message = "The buff in the party window is toggled. Buff for one input, debuff for two inputs, a song and dance for three inputs, turnoff for 4 inputs")
public static SystemMessageId THE_BUFF_IN_THE_PARTY_WINDOW_IS_TOGGLED_BUFF_FOR_ONE_INPUT_DEBUFF_FOR_TWO_INPUTS_A_SONG_AND_DANCE_FOR_THREE_INPUTS_TURNOFF_FOR_4_INPUTS;
- @ClientString(id = 2511, message = "Activates or deactivates minimum frame function.")
- public static SystemMessageId ACTIVATES_OR_DEACTIVATES_MINIMUM_FRAME_FUNCTION;
+ @ClientString(id = 2511, message = "Activates/deactivates minimal graphics settings.")
+ public static SystemMessageId ACTIVATES_DEACTIVATES_MINIMAL_GRAPHICS_SETTINGS;
- @ClientString(id = 2512, message = "Opens/closes the Friend Manager window.")
- public static SystemMessageId OPENS_CLOSES_THE_FRIEND_MANAGER_WINDOW;
+ @ClientString(id = 2512, message = "Opens/closes the Contacts window.")
+ public static SystemMessageId OPENS_CLOSES_THE_CONTACTS_WINDOW;
- @ClientString(id = 2513, message = "Assign 1st slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_1ST_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2513, message = "A shortcut to the 1st slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_1ST_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2514, message = "Assign 2nd slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_2ND_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2514, message = "A shortcut to the 2nd slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_2ND_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2515, message = "Assign 3rd slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_3RD_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2515, message = "A shortcut to the 3rd slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_3RD_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2516, message = "Assign 4th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_4TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2516, message = "A shortcut to the 4th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_4TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2517, message = "Assign 5th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_5TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2517, message = "A shortcut to the 5th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_5TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2518, message = "Assign 6th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_6TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2518, message = "A shortcut to the 6th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_6TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2519, message = "Assign 7th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_7TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2519, message = "A shortcut to the 7th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_7TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2520, message = "Assign 8th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_8TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2520, message = "A shortcut to the 8th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_8TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2521, message = "Assign 9th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_9TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2521, message = "A shortcut to the 9th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_9TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2522, message = "Assign 10th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_10TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2522, message = "A shortcut to the 10th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_10TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2523, message = "Assign 11th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_11TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2523, message = "A shortcut to the 11th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_11TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2524, message = "Assign 12th slot shortcut in the shortcut base window.")
- public static SystemMessageId ASSIGN_12TH_SLOT_SHORTCUT_IN_THE_SHORTCUT_BASE_WINDOW;
+ @ClientString(id = 2524, message = "A shortcut to the 12th slot on the 1st shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_12TH_SLOT_ON_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2525, message = "Assign 1st slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_1ST_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2525, message = "A shortcut to the 1st slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_1ST_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2526, message = "Assign 2nd slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_2ND_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2526, message = "A shortcut to the 2nd slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_2ND_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2527, message = "Assign 3rd slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_3RD_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2527, message = "A shortcut to the 3rd slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_3RD_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2528, message = "Assign 4th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_4TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2528, message = "A shortcut to the 4th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_4TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2529, message = "Assign 5th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_5TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2529, message = "A shortcut to the 5th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_5TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2530, message = "Assign 6th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_6TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2530, message = "A shortcut to the 6th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_6TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2531, message = "Assign 7th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_7TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2531, message = "A shortcut to the 7th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_7TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2532, message = "Assign 8th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_8TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2532, message = "A shortcut to the 8th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_8TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2533, message = "Assign 9th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_9TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2533, message = "A shortcut to the 9th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_9TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2534, message = "Assign 10th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_10TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2534, message = "A shortcut to the 10th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_10TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2535, message = "Assign 11th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_11TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2535, message = "A shortcut to the 11th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_11TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2536, message = "Assign 12th slot shortcut in the 1st shortcut expanded window.")
- public static SystemMessageId ASSIGN_12TH_SLOT_SHORTCUT_IN_THE_1ST_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2536, message = "A shortcut to the 12th slot on the 2nd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_12TH_SLOT_ON_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2537, message = "Assign 1st slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_1ST_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2537, message = "A shortcut to the 1st slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_1ST_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2538, message = "Assign 2nd slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_2ND_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2538, message = "A shortcut to the 2nd slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_2ND_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2539, message = "Assign 3rd slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_3RD_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2539, message = "A shortcut to the 3rd slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_3RD_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2540, message = "Assign 4th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_4TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2540, message = "A shortcut to the 4th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_4TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2541, message = "Assign 5th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_5TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2541, message = "A shortcut to the 5th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_5TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2542, message = "Assign 6th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_6TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2542, message = "A shortcut to the 6th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_6TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2543, message = "Assign 7th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_7TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2543, message = "A shortcut to the 7th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_7TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2544, message = "Assign 8th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_8TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2544, message = "A shortcut to the 8th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_8TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2545, message = "Assign 9th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_9TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2545, message = "A shortcut to the 9th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_9TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2546, message = "Assign 10th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_10TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2546, message = "A shortcut to the 10th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_10TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2547, message = "Assign 11th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_11TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2547, message = "A shortcut to the 11th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_11TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2548, message = "Assign 12th slot shortcut in the 2nd shortcut expanded window.")
- public static SystemMessageId ASSIGN_12TH_SLOT_SHORTCUT_IN_THE_2ND_SHORTCUT_EXPANDED_WINDOW;
+ @ClientString(id = 2548, message = "A shortcut to the 12th slot on the 3rd shortcut panel.")
+ public static SystemMessageId A_SHORTCUT_TO_THE_12TH_SLOT_ON_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2549, message = "Move to the shortcut base window's shortcut page 1.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_1;
+ @ClientString(id = 2549, message = "Switches to the 1st shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_1ST_SHORTCUT_PANEL;
- @ClientString(id = 2550, message = "Move to the shortcut base window's shortcut page 2.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_2;
+ @ClientString(id = 2550, message = "Switches to the 2nd shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_2ND_SHORTCUT_PANEL;
- @ClientString(id = 2551, message = "Move to the shortcut base window's shortcut page 3.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_3;
+ @ClientString(id = 2551, message = "Switches to the 3rd shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_3RD_SHORTCUT_PANEL;
- @ClientString(id = 2552, message = "Move to the shortcut base window's shortcut page 4.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_4;
+ @ClientString(id = 2552, message = "Switches to the 4th shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_4TH_SHORTCUT_PANEL;
- @ClientString(id = 2553, message = "Move to the shortcut base window's shortcut page 5.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_5;
+ @ClientString(id = 2553, message = "Switches to the 5th shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_5TH_SHORTCUT_PANEL;
- @ClientString(id = 2554, message = "Move to the shortcut base window's shortcut page 6.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_6;
+ @ClientString(id = 2554, message = "Switches to the 6th shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_6TH_SHORTCUT_PANEL;
- @ClientString(id = 2555, message = "Move to the shortcut base window's shortcut page 7.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_7;
+ @ClientString(id = 2555, message = "Switches to the 7th shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_7TH_SHORTCUT_PANEL;
- @ClientString(id = 2556, message = "Move to the shortcut base window's shortcut page 8.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_8;
+ @ClientString(id = 2556, message = "Switches to the 8th shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_8TH_SHORTCUT_PANEL;
- @ClientString(id = 2557, message = "Move to the shortcut base window's shortcut page 9.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_9;
+ @ClientString(id = 2557, message = "Switches to the 9th shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_9TH_SHORTCUT_PANEL;
- @ClientString(id = 2558, message = "Move to the shortcut base window's shortcut page 10.")
- public static SystemMessageId MOVE_TO_THE_SHORTCUT_BASE_WINDOW_S_SHORTCUT_PAGE_10;
+ @ClientString(id = 2558, message = "Switches to the 10th shortcut panel.")
+ public static SystemMessageId SWITCHES_TO_THE_10TH_SHORTCUT_PANEL;
- @ClientString(id = 2559, message = "Open and close action window that the character can do.")
- public static SystemMessageId OPEN_AND_CLOSE_ACTION_WINDOW_THAT_THE_CHARACTER_CAN_DO;
+ @ClientString(id = 2559, message = "Opens/closes the Actions window.")
+ public static SystemMessageId OPENS_CLOSES_THE_ACTIONS_WINDOW;
- @ClientString(id = 2560, message = "Opens and closes the game bulletin board.")
- public static SystemMessageId OPENS_AND_CLOSES_THE_GAME_BULLETIN_BOARD;
+ @ClientString(id = 2560, message = "Opens/closes the Community window.")
+ public static SystemMessageId OPENS_CLOSES_THE_COMMUNITY_WINDOW;
@ClientString(id = 2561, message = "Opens and closes the calculator.")
public static SystemMessageId OPENS_AND_CLOSES_THE_CALCULATOR;
- @ClientString(id = 2562, message = "You may hide and view the chatting window.")
- public static SystemMessageId YOU_MAY_HIDE_AND_VIEW_THE_CHATTING_WINDOW;
+ @ClientString(id = 2562, message = "Opens/closes the Chat window.")
+ public static SystemMessageId OPENS_CLOSES_THE_CHAT_WINDOW;
- @ClientString(id = 2563, message = "Opens and closes the clan window, confirming information of the included clan and performs the various set-ups related to the clan.")
- public static SystemMessageId OPENS_AND_CLOSES_THE_CLAN_WINDOW_CONFIRMING_INFORMATION_OF_THE_INCLUDED_CLAN_AND_PERFORMS_THE_VARIOUS_SET_UPS_RELATED_TO_THE_CLAN;
+ @ClientString(id = 2563, message = "Opens/closes the Clan window.")
+ public static SystemMessageId OPENS_CLOSES_THE_CLAN_WINDOW;
@ClientString(id = 2564, message = "Opens/closes the Character Status window.")
public static SystemMessageId OPENS_CLOSES_THE_CHARACTER_STATUS_WINDOW;
- @ClientString(id = 2565, message = "Opens and closes the help window.")
- public static SystemMessageId OPENS_AND_CLOSES_THE_HELP_WINDOW;
+ @ClientString(id = 2565, message = "Opens/closes the Help window.")
+ public static SystemMessageId OPENS_CLOSES_THE_HELP_WINDOW;
- @ClientString(id = 2566, message = "Opens or closes the inventory window.")
- public static SystemMessageId OPENS_OR_CLOSES_THE_INVENTORY_WINDOW;
+ @ClientString(id = 2566, message = "Opens/closes the Inventory window.")
+ public static SystemMessageId OPENS_CLOSES_THE_INVENTORY_WINDOW_2;
@ClientString(id = 2567, message = "Opens/closes the Macro window.")
public static SystemMessageId OPENS_CLOSES_THE_MACRO_WINDOW;
- @ClientString(id = 2568, message = "Opens and closes the skill window, displaying the list of skills that you can use.")
- public static SystemMessageId OPENS_AND_CLOSES_THE_SKILL_WINDOW_DISPLAYING_THE_LIST_OF_SKILLS_THAT_YOU_CAN_USE;
+ @ClientString(id = 2568, message = "Opens/closes the Skills windows.")
+ public static SystemMessageId OPENS_CLOSES_THE_SKILLS_WINDOWS;
@ClientString(id = 2569, message = "Not used")
public static SystemMessageId NOT_USED;
- @ClientString(id = 2570, message = "Opens and closes the mini map, showing detailed information about the game world.")
- public static SystemMessageId OPENS_AND_CLOSES_THE_MINI_MAP_SHOWING_DETAILED_INFORMATION_ABOUT_THE_GAME_WORLD;
+ @ClientString(id = 2570, message = "Opens/closes the world map. ")
+ public static SystemMessageId OPENS_CLOSES_THE_WORLD_MAP;
- @ClientString(id = 2571, message = "Opens/closes the Options window.")
- public static SystemMessageId OPENS_CLOSES_THE_OPTIONS_WINDOW;
+ @ClientString(id = 2571, message = "Opens/closes the Settings window.")
+ public static SystemMessageId OPENS_CLOSES_THE_SETTINGS_WINDOW;
- @ClientString(id = 2572, message = "Open and close the party matching window, useful in organizing a party by helping to easily find other members looking for a party.")
- public static SystemMessageId OPEN_AND_CLOSE_THE_PARTY_MATCHING_WINDOW_USEFUL_IN_ORGANIZING_A_PARTY_BY_HELPING_TO_EASILY_FIND_OTHER_MEMBERS_LOOKING_FOR_A_PARTY;
+ @ClientString(id = 2572, message = "Opens/closes the Party Search window.")
+ public static SystemMessageId OPENS_CLOSES_THE_PARTY_SEARCH_WINDOW;
- @ClientString(id = 2573, message = "Open and close the quest journal, displaying the progress of quests.")
- public static SystemMessageId OPEN_AND_CLOSE_THE_QUEST_JOURNAL_DISPLAYING_THE_PROGRESS_OF_QUESTS;
+ @ClientString(id = 2573, message = "Opens/closes the Quest window.")
+ public static SystemMessageId OPENS_CLOSES_THE_QUEST_WINDOW;
- @ClientString(id = 2574, message = "Hides or re-opens the Radar Map, which always appears by default.")
- public static SystemMessageId HIDES_OR_RE_OPENS_THE_RADAR_MAP_WHICH_ALWAYS_APPEARS_BY_DEFAULT;
+ @ClientString(id = 2574, message = "Opens/closes the Radar window.")
+ public static SystemMessageId OPENS_CLOSES_THE_RADAR_WINDOW;
- @ClientString(id = 2575, message = "Hide or show the status window, the window will show by default.")
- public static SystemMessageId HIDE_OR_SHOW_THE_STATUS_WINDOW_THE_WINDOW_WILL_SHOW_BY_DEFAULT;
+ @ClientString(id = 2575, message = "Hides/shows the Status panel.")
+ public static SystemMessageId HIDES_SHOWS_THE_STATUS_PANEL;
- @ClientString(id = 2576, message = "Opens and closes the system menu window, enables detailed menu selection.")
- public static SystemMessageId OPENS_AND_CLOSES_THE_SYSTEM_MENU_WINDOW_ENABLES_DETAILED_MENU_SELECTION;
+ @ClientString(id = 2576, message = "Opens/closes the General Menu.")
+ public static SystemMessageId OPENS_CLOSES_THE_GENERAL_MENU;
- @ClientString(id = 2577, message = "Show or hide items dropped on the ground.")
- public static SystemMessageId SHOW_OR_HIDE_ITEMS_DROPPED_ON_THE_GROUND;
+ @ClientString(id = 2577, message = "Shows/hides items on the ground.")
+ public static SystemMessageId SHOWS_HIDES_ITEMS_ON_THE_GROUND;
- @ClientString(id = 2578, message = "Send whispers to a targeted character.")
- public static SystemMessageId SEND_WHISPERS_TO_A_TARGETED_CHARACTER;
+ @ClientString(id = 2578, message = "Sends a private message to a target character.")
+ public static SystemMessageId SENDS_A_PRIVATE_MESSAGE_TO_A_TARGET_CHARACTER;
@ClientString(id = 2579, message = "Turns off all game sounds.")
public static SystemMessageId TURNS_OFF_ALL_GAME_SOUNDS;
- @ClientString(id = 2580, message = "Expands each shortcut window.")
- public static SystemMessageId EXPANDS_EACH_SHORTCUT_WINDOW;
+ @ClientString(id = 2580, message = "Adds a new shortcut panel.")
+ public static SystemMessageId ADDS_A_NEW_SHORTCUT_PANEL;
- @ClientString(id = 2581, message = "Reset all positions of all windows.")
- public static SystemMessageId RESET_ALL_POSITIONS_OF_ALL_WINDOWS;
+ @ClientString(id = 2581, message = "Resets positions of all windows.")
+ public static SystemMessageId RESETS_POSITIONS_OF_ALL_WINDOWS;
@ClientString(id = 2582, message = "Spin my character or mountable to the left.")
public static SystemMessageId SPIN_MY_CHARACTER_OR_MOUNTABLE_TO_THE_LEFT;
@@ -7792,14 +7792,14 @@ public class SystemMessageId
@ClientString(id = 2583, message = "Spin my character or mountable to the right.")
public static SystemMessageId SPIN_MY_CHARACTER_OR_MOUNTABLE_TO_THE_RIGHT;
- @ClientString(id = 2584, message = "Spin my character or mountable forward.")
- public static SystemMessageId SPIN_MY_CHARACTER_OR_MOUNTABLE_FORWARD;
+ @ClientString(id = 2584, message = "Moves your character or mount forward.")
+ public static SystemMessageId MOVES_YOUR_CHARACTER_OR_MOUNT_FORWARD;
- @ClientString(id = 2585, message = "Spin my character or mountable to the rear.")
- public static SystemMessageId SPIN_MY_CHARACTER_OR_MOUNTABLE_TO_THE_REAR;
+ @ClientString(id = 2585, message = "Moves your character or mount backward.")
+ public static SystemMessageId MOVES_YOUR_CHARACTER_OR_MOUNT_BACKWARD;
- @ClientString(id = 2586, message = "Change character's direction to match the camera's POV.")
- public static SystemMessageId CHANGE_CHARACTER_S_DIRECTION_TO_MATCH_THE_CAMERA_S_POV;
+ @ClientString(id = 2586, message = "Changes your character's direction to match the camera's PoV.")
+ public static SystemMessageId CHANGES_YOUR_CHARACTER_S_DIRECTION_TO_MATCH_THE_CAMERA_S_POV;
@ClientString(id = 2587, message = "Not used")
public static SystemMessageId NOT_USED_2;
@@ -7807,8 +7807,8 @@ public class SystemMessageId
@ClientString(id = 2588, message = "Not used")
public static SystemMessageId NOT_USED_3;
- @ClientString(id = 2589, message = "Character or the mount turns around 180 degrees. It's useful to turn back quickly during game play.")
- public static SystemMessageId CHARACTER_OR_THE_MOUNT_TURNS_AROUND_180_DEGREES_IT_S_USEFUL_TO_TURN_BACK_QUICKLY_DURING_GAME_PLAY;
+ @ClientString(id = 2589, message = "Turns your camera 180 degrees. Useful for quickly checking behind your back.")
+ public static SystemMessageId TURNS_YOUR_CAMERA_180_DEGREES_USEFUL_FOR_QUICKLY_CHECKING_BEHIND_YOUR_BACK;
@ClientString(id = 2590, message = "Opens the GM manager window.")
public static SystemMessageId OPENS_THE_GM_MANAGER_WINDOW_2;
@@ -7816,14 +7816,14 @@ public class SystemMessageId
@ClientString(id = 2591, message = "Opens the GM petition window.")
public static SystemMessageId OPENS_THE_GM_PETITION_WINDOW_2;
- @ClientString(id = 2593, message = "Turns the view point of character or the mount into first person POV.")
- public static SystemMessageId TURNS_THE_VIEW_POINT_OF_CHARACTER_OR_THE_MOUNT_INTO_FIRST_PERSON_POV;
+ @ClientString(id = 2593, message = "Moves the camera closer to your character or mount.")
+ public static SystemMessageId MOVES_THE_CAMERA_CLOSER_TO_YOUR_CHARACTER_OR_MOUNT;
- @ClientString(id = 2594, message = "Turns the view point of character or the mount into third person POV.")
- public static SystemMessageId TURNS_THE_VIEW_POINT_OF_CHARACTER_OR_THE_MOUNT_INTO_THIRD_PERSON_POV;
+ @ClientString(id = 2594, message = "Moves the camera farther from your character or mount.")
+ public static SystemMessageId MOVES_THE_CAMERA_FARTHER_FROM_YOUR_CHARACTER_OR_MOUNT;
- @ClientString(id = 2595, message = "Reset the viewing point of my character or mountable.")
- public static SystemMessageId RESET_THE_VIEWING_POINT_OF_MY_CHARACTER_OR_MOUNTABLE;
+ @ClientString(id = 2595, message = "Returns to the default camera settings.")
+ public static SystemMessageId RETURNS_TO_THE_DEFAULT_CAMERA_SETTINGS;
@ClientString(id = 2596, message = "No translation required")
public static SystemMessageId NO_TRANSLATION_REQUIRED;
@@ -7981,7 +7981,7 @@ public class SystemMessageId
@ClientString(id = 2748, message = "You have been reported as an illegal program user and cannot report other users.")
public static SystemMessageId YOU_HAVE_BEEN_REPORTED_AS_AN_ILLEGAL_PROGRAM_USER_AND_CANNOT_REPORT_OTHER_USERS;
- @ClientString(id = 2749, message = "You have reached your crystallization limit and cannot crystallize any more.")
+ @ClientString(id = 2749, message = "You have reached your crystallization limit and cannot crystallize any more. ")
public static SystemMessageId YOU_HAVE_REACHED_YOUR_CRYSTALLIZATION_LIMIT_AND_CANNOT_CRYSTALLIZE_ANY_MORE;
@ClientString(id = 2750, message = "The $s1 ward has been destroyed! $c2 now has the territory ward.")
@@ -7993,8 +7993,8 @@ public class SystemMessageId
@ClientString(id = 2752, message = "The war for $s1 has been declared.")
public static SystemMessageId THE_WAR_FOR_S1_HAS_BEEN_DECLARED;
- @ClientString(id = 2753, message = "This type of attack is prohibited when allied troops are the target.")
- public static SystemMessageId THIS_TYPE_OF_ATTACK_IS_PROHIBITED_WHEN_ALLIED_TROOPS_ARE_THE_TARGET;
+ @ClientString(id = 2753, message = "You cannot attack your ally.")
+ public static SystemMessageId YOU_CANNOT_ATTACK_YOUR_ALLY;
@ClientString(id = 2754, message = "You cannot be simultaneously registered for PvP matches such as the Olympiad, Underground Coliseum, Aerial Cleft, Kratei's Cube, and Handy's Block Checkers.")
public static SystemMessageId YOU_CANNOT_BE_SIMULTANEOUSLY_REGISTERED_FOR_PVP_MATCHES_SUCH_AS_THE_OLYMPIAD_UNDERGROUND_COLISEUM_AERIAL_CLEFT_KRATEI_S_CUBE_AND_HANDY_S_BLOCK_CHECKERS;
@@ -8080,8 +8080,8 @@ public class SystemMessageId
@ClientString(id = 2781, message = "Number of units: $s1")
public static SystemMessageId NUMBER_OF_UNITS_S1;
- @ClientString(id = 2782, message = "Number of people: $s1")
- public static SystemMessageId NUMBER_OF_PEOPLE_S1;
+ @ClientString(id = 2782, message = "$s1")
+ public static SystemMessageId S1_3;
@ClientString(id = 2783, message = "No one is left from the opposing team, thus victory is yours.")
public static SystemMessageId NO_ONE_IS_LEFT_FROM_THE_OPPOSING_TEAM_THUS_VICTORY_IS_YOURS;
@@ -8182,76 +8182,76 @@ public class SystemMessageId
@ClientString(id = 2815, message = "No translation required")
public static SystemMessageId NO_TRANSLATION_REQUIRED_20;
- @ClientString(id = 2816, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 1 slot.")
+ @ClientString(id = 2816, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 1 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_1_SLOT;
- @ClientString(id = 2817, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 2 slot.")
+ @ClientString(id = 2817, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 2 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_2_SLOT;
- @ClientString(id = 2818, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 3 slot.")
+ @ClientString(id = 2818, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 3 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_3_SLOT;
- @ClientString(id = 2819, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 4 slot.")
+ @ClientString(id = 2819, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 4 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_4_SLOT;
- @ClientString(id = 2820, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 5 slot.")
+ @ClientString(id = 2820, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 5 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_5_SLOT;
- @ClientString(id = 2821, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 6 slot.")
+ @ClientString(id = 2821, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 6 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_6_SLOT;
- @ClientString(id = 2822, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 7 slot.")
+ @ClientString(id = 2822, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 7 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_7_SLOT;
- @ClientString(id = 2823, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 8 slot.")
+ @ClientString(id = 2823, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 8 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_8_SLOT;
- @ClientString(id = 2824, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 9 slot.")
+ @ClientString(id = 2824, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 9 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_9_SLOT;
- @ClientString(id = 2825, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 10 slot.")
+ @ClientString(id = 2825, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 10 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_10_SLOT;
- @ClientString(id = 2826, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 11 slot.")
+ @ClientString(id = 2826, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 11 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_11_SLOT;
- @ClientString(id = 2827, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 12 slot.")
+ @ClientString(id = 2827, message = "Designate a shortcut key for the Flying Transformed Object Exclusive use shortcut window's No 12 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_FLYING_TRANSFORMED_OBJECT_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_12_SLOT;
- @ClientString(id = 2828, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 1 slot.")
+ @ClientString(id = 2828, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 1 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_1_SLOT;
- @ClientString(id = 2829, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 2 slot.")
+ @ClientString(id = 2829, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 2 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_2_SLOT;
- @ClientString(id = 2830, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 3 slot.")
+ @ClientString(id = 2830, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 3 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_3_SLOT;
- @ClientString(id = 2831, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 4 slot.")
+ @ClientString(id = 2831, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 4 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_4_SLOT;
- @ClientString(id = 2832, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 5 slot.")
+ @ClientString(id = 2832, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 5 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_5_SLOT;
- @ClientString(id = 2833, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 6 slot.")
+ @ClientString(id = 2833, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 6 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_6_SLOT;
- @ClientString(id = 2834, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 7 slot.")
+ @ClientString(id = 2834, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 7 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_7_SLOT;
- @ClientString(id = 2835, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 8 slot.")
+ @ClientString(id = 2835, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 8 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_8_SLOT;
- @ClientString(id = 2836, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 9 slot.")
+ @ClientString(id = 2836, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 9 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_9_SLOT;
- @ClientString(id = 2837, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 10 slot.")
+ @ClientString(id = 2837, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 10 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_10_SLOT;
- @ClientString(id = 2838, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 11 slot.")
+ @ClientString(id = 2838, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 11 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_11_SLOT;
- @ClientString(id = 2839, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 12 slot.")
+ @ClientString(id = 2839, message = "Designate a shortcut key for the Mountable Exclusive use shortcut window's No 12 slot. ")
public static SystemMessageId DESIGNATE_A_SHORTCUT_KEY_FOR_THE_MOUNTABLE_EXCLUSIVE_USE_SHORTCUT_WINDOW_S_NO_12_SLOT;
@ClientString(id = 2840, message = "Execute the designated shortcut's action/skill/macro.")
@@ -8269,8 +8269,8 @@ public class SystemMessageId
@ClientString(id = 2844, message = "Mount moves toward the ground.")
public static SystemMessageId MOUNT_MOVES_TOWARD_THE_GROUND;
- @ClientString(id = 2845, message = "Character or the mount moves forward automatically.")
- public static SystemMessageId CHARACTER_OR_THE_MOUNT_MOVES_FORWARD_AUTOMATICALLY;
+ @ClientString(id = 2845, message = "Moves your character or mount forward automatically.")
+ public static SystemMessageId MOVES_YOUR_CHARACTER_OR_MOUNT_FORWARD_AUTOMATICALLY;
@ClientString(id = 2846, message = "No translation required")
public static SystemMessageId NO_TRANSLATION_REQUIRED_21;
@@ -8293,11 +8293,11 @@ public class SystemMessageId
@ClientString(id = 2852, message = "Stop the mountable.")
public static SystemMessageId STOP_THE_MOUNTABLE;
- @ClientString(id = 2853, message = "Character or mount moves to the left.")
- public static SystemMessageId CHARACTER_OR_MOUNT_MOVES_TO_THE_LEFT;
+ @ClientString(id = 2853, message = "Moves your character or mount to the left.")
+ public static SystemMessageId MOVES_YOUR_CHARACTER_OR_MOUNT_TO_THE_LEFT;
- @ClientString(id = 2854, message = "Character or mount moves to the right.")
- public static SystemMessageId CHARACTER_OR_MOUNT_MOVES_TO_THE_RIGHT;
+ @ClientString(id = 2854, message = "Moves your character or mount to the right.")
+ public static SystemMessageId MOVES_YOUR_CHARACTER_OR_MOUNT_TO_THE_RIGHT;
@ClientString(id = 2855, message = "No translation required")
public static SystemMessageId NO_TRANSLATION_REQUIRED_26;
@@ -8305,8 +8305,8 @@ public class SystemMessageId
@ClientString(id = 2856, message = "No translation required")
public static SystemMessageId NO_TRANSLATION_REQUIRED_27;
- @ClientString(id = 2857, message = "In event zone you can hide or show HP gage.")
- public static SystemMessageId IN_EVENT_ZONE_YOU_CAN_HIDE_OR_SHOW_HP_GAGE;
+ @ClientString(id = 2857, message = "Shows/hides your HP gauge in event zones.")
+ public static SystemMessageId SHOWS_HIDES_YOUR_HP_GAUGE_IN_EVENT_ZONES;
@ClientString(id = 2858, message = "View the Arena Bulletin.")
public static SystemMessageId VIEW_THE_ARENA_BULLETIN;
@@ -8314,8 +8314,8 @@ public class SystemMessageId
@ClientString(id = 2859, message = "Hide the Arena Bulletin.")
public static SystemMessageId HIDE_THE_ARENA_BULLETIN;
- @ClientString(id = 2860, message = "Rotate the next target enemy.")
- public static SystemMessageId ROTATE_THE_NEXT_TARGET_ENEMY;
+ @ClientString(id = 2860, message = "Changes the next target order.")
+ public static SystemMessageId CHANGES_THE_NEXT_TARGET_ORDER;
@ClientString(id = 2861, message = "Attack the targeted enemy. (Arena only)")
public static SystemMessageId ATTACK_THE_TARGETED_ENEMY_ARENA_ONLY;
@@ -8329,8 +8329,8 @@ public class SystemMessageId
@ClientString(id = 2864, message = "Change the target enemy in the order of closest distance. (Arena only)")
public static SystemMessageId CHANGE_THE_TARGET_ENEMY_IN_THE_ORDER_OF_CLOSEST_DISTANCE_ARENA_ONLY;
- @ClientString(id = 2865, message = "Auto-hunting: on/ off")
- public static SystemMessageId AUTO_HUNTING_ON_OFF;
+ @ClientString(id = 2865, message = "Turns on/off the auto-hunting mode.")
+ public static SystemMessageId TURNS_ON_OFF_THE_AUTO_HUNTING_MODE;
@ClientString(id = 2866, message = "Opens/closes the Teleport window.")
public static SystemMessageId OPENS_CLOSES_THE_TELEPORT_WINDOW;
@@ -8368,7 +8368,7 @@ public class SystemMessageId
@ClientString(id = 2908, message = "As you are leaving the hostile environment, the airship's speed has been returned to normal.")
public static SystemMessageId AS_YOU_ARE_LEAVING_THE_HOSTILE_ENVIRONMENT_THE_AIRSHIP_S_SPEED_HAS_BEEN_RETURNED_TO_NORMAL;
- @ClientString(id = 2909, message = "A servitor cannot be summoned while on an airship.")
+ @ClientString(id = 2909, message = "A servitor cannot be summoned while on an airship. ")
public static SystemMessageId A_SERVITOR_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP;
@ClientString(id = 2910, message = "You have entered an incorrect command.")
@@ -8383,7 +8383,7 @@ public class SystemMessageId
@ClientString(id = 2913, message = "Clan $s1 has succeeded in capturing $s2's territory ward.")
public static SystemMessageId CLAN_S1_HAS_SUCCEEDED_IN_CAPTURING_S2_S_TERRITORY_WARD;
- @ClientString(id = 2914, message = "The Territory War will begin in 20 min.! Territory related functions (i.e.: battleground channel, Disguise Scrolls, Transformations, etc...) can now be used.")
+ @ClientString(id = 2914, message = "The Territory War will begin in 20 min. Territory related functions (i.e.: battleground channel, Disguise Scrolls, Transformations, etc.) can now be used.")
public static SystemMessageId THE_TERRITORY_WAR_WILL_BEGIN_IN_20_MIN_TERRITORY_RELATED_FUNCTIONS_I_E_BATTLEGROUND_CHANNEL_DISGUISE_SCROLLS_TRANSFORMATIONS_ETC_CAN_NOW_BE_USED;
@ClientString(id = 2915, message = "This clan member cannot withdraw or be expelled while participating in a territory war.")
@@ -8578,11 +8578,11 @@ public class SystemMessageId
@ClientString(id = 2985, message = "Unavailable while the enchanting is in process.")
public static SystemMessageId UNAVAILABLE_WHILE_THE_ENCHANTING_IS_IN_PROCESS;
- @ClientString(id = 2986, message = "Please set the amount of Adena to send.")
- public static SystemMessageId PLEASE_SET_THE_AMOUNT_OF_ADENA_TO_SEND;
+ @ClientString(id = 2986, message = "Set the amount of adena to send.")
+ public static SystemMessageId SET_THE_AMOUNT_OF_ADENA_TO_SEND;
- @ClientString(id = 2987, message = "Please set the amount of adena to receive.")
- public static SystemMessageId PLEASE_SET_THE_AMOUNT_OF_ADENA_TO_RECEIVE;
+ @ClientString(id = 2987, message = "Set the amount of adena to receive.")
+ public static SystemMessageId SET_THE_AMOUNT_OF_ADENA_TO_RECEIVE;
@ClientString(id = 2988, message = "You could not cancel receipt because your inventory is full.")
public static SystemMessageId YOU_COULD_NOT_CANCEL_RECEIPT_BECAUSE_YOUR_INVENTORY_IS_FULL;
@@ -8590,8 +8590,8 @@ public class SystemMessageId
@ClientString(id = 2989, message = "Dimensional item $s1 is being used.")
public static SystemMessageId DIMENSIONAL_ITEM_S1_IS_BEING_USED;
- @ClientString(id = 2990, message = "$s2 unit(s) of dimensional item $s1 were consumed.")
- public static SystemMessageId S2_UNIT_S_OF_DIMENSIONAL_ITEM_S1_WERE_CONSUMED;
+ @ClientString(id = 2990, message = "Used: $s2 pcs. of $s1 dimensional item.")
+ public static SystemMessageId USED_S2_PCS_OF_S1_DIMENSIONAL_ITEM;
@ClientString(id = 2991, message = "True input must be entered by someone over 15 years old.")
public static SystemMessageId TRUE_INPUT_MUST_BE_ENTERED_BY_SOMEONE_OVER_15_YEARS_OLD;
@@ -8653,8 +8653,8 @@ public class SystemMessageId
@ClientString(id = 3010, message = "Mail successfully returned.")
public static SystemMessageId MAIL_SUCCESSFULLY_RETURNED;
- @ClientString(id = 3011, message = "Mail successfully cancelled.")
- public static SystemMessageId MAIL_SUCCESSFULLY_CANCELLED;
+ @ClientString(id = 3011, message = "You've cancelled sending a mail.")
+ public static SystemMessageId YOU_VE_CANCELLED_SENDING_A_MAIL;
@ClientString(id = 3012, message = "Mail successfully received.")
public static SystemMessageId MAIL_SUCCESSFULLY_RECEIVED;
@@ -8818,11 +8818,11 @@ public class SystemMessageId
@ClientString(id = 3065, message = "Current location: Inside the Chamber of Delusion")
public static SystemMessageId CURRENT_LOCATION_INSIDE_THE_CHAMBER_OF_DELUSION;
- @ClientString(id = 3066, message = "You cannot receive or send mail with attached items in non-peace zone regions.")
- public static SystemMessageId YOU_CANNOT_RECEIVE_OR_SEND_MAIL_WITH_ATTACHED_ITEMS_IN_NON_PEACE_ZONE_REGIONS;
+ @ClientString(id = 3066, message = "The mailbox functions can be used only in peace zones. Outside of them you can only check its contents.")
+ public static SystemMessageId THE_MAILBOX_FUNCTIONS_CAN_BE_USED_ONLY_IN_PEACE_ZONES_OUTSIDE_OF_THEM_YOU_CAN_ONLY_CHECK_ITS_CONTENTS;
- @ClientString(id = 3067, message = "$s1 canceled the sent mail.")
- public static SystemMessageId S1_CANCELED_THE_SENT_MAIL;
+ @ClientString(id = 3067, message = "$s1 has cancelled sending a mail.")
+ public static SystemMessageId S1_HAS_CANCELLED_SENDING_A_MAIL;
@ClientString(id = 3068, message = "The mail was returned due to the exceeded waiting time.")
public static SystemMessageId THE_MAIL_WAS_RETURNED_DUE_TO_THE_EXCEEDED_WAITING_TIME;
@@ -8840,7 +8840,7 @@ public class SystemMessageId
public static SystemMessageId S1_ACQUIRED_THE_ATTACHED_ITEM_TO_YOUR_MAIL;
@ClientString(id = 3073, message = "You have obtained $s1 x$s2.")
- public static SystemMessageId YOU_HAVE_OBTAINED_S1_X_S2;
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_X_S2_2;
@ClientString(id = 3074, message = "The allowed length for recipient exceeded.")
public static SystemMessageId THE_ALLOWED_LENGTH_FOR_RECIPIENT_EXCEEDED;
@@ -9172,7 +9172,7 @@ public class SystemMessageId
@ClientString(id = 3183, message = "Oh furious winds of light, slice through the darkness and defeat this evil!")
public static SystemMessageId OH_FURIOUS_WINDS_OF_LIGHT_SLICE_THROUGH_THE_DARKNESS_AND_DEFEAT_THIS_EVIL;
- @ClientString(id = 3184, message = "To die this way... Such a shameful defeat... Sirra... How could you do this to me…")
+ @ClientString(id = 3184, message = "To die this way... Such a shameful defeat... Sirra... How could you do this to me...")
public static SystemMessageId TO_DIE_THIS_WAY_SUCH_A_SHAMEFUL_DEFEAT_SIRRA_HOW_COULD_YOU_DO_THIS_TO_ME;
@ClientString(id = 3185, message = "Meet your end, Freya.")
@@ -9181,7 +9181,7 @@ public class SystemMessageId
@ClientString(id = 3186, message = "Ah-hahahaha! Ice Queen, really? You didn't deserve this power.")
public static SystemMessageId AH_HAHAHAHA_ICE_QUEEN_REALLY_YOU_DIDN_T_DESERVE_THIS_POWER;
- @ClientString(id = 3187, message = "Oh, this feeling. So familiar…now all this power is mine!")
+ @ClientString(id = 3187, message = "Oh, this feeling. So familiar...now all this power is mine!")
public static SystemMessageId OH_THIS_FEELING_SO_FAMILIAR_NOW_ALL_THIS_POWER_IS_MINE;
@ClientString(id = 3188, message = "You who feel warm life force coursing through your veins.")
@@ -9220,7 +9220,7 @@ public class SystemMessageId
@ClientString(id = 3199, message = "How would you like to live an eternity inside my ice?")
public static SystemMessageId HOW_WOULD_YOU_LIKE_TO_LIVE_AN_ETERNITY_INSIDE_MY_ICE;
- @ClientString(id = 3200, message = "Oh, great power of destruction. Come forth and obey me!")
+ @ClientString(id = 3200, message = "Oh, great power of destruction. Come forth and obey me! ")
public static SystemMessageId OH_GREAT_POWER_OF_DESTRUCTION_COME_FORTH_AND_OBEY_ME;
@ClientString(id = 3201, message = "The deep cold and its unwavering eternity. Cover this world with your frigid silence.")
@@ -9256,8 +9256,8 @@ public class SystemMessageId
@ClientString(id = 3211, message = "You will be directed to the webpage for $s1. Do you wish to continue?")
public static SystemMessageId YOU_WILL_BE_DIRECTED_TO_THE_WEBPAGE_FOR_S1_DO_YOU_WISH_TO_CONTINUE;
- @ClientString(id = 3212, message = "When your pet's hunger gauge is at 0%%, you cannot use your pet.")
- public static SystemMessageId WHEN_YOUR_PET_S_HUNGER_GAUGE_IS_AT_0_YOU_CANNOT_USE_YOUR_PET;
+ @ClientString(id = 3212, message = "When your pet's satiety reaches 0, you cannot control it.")
+ public static SystemMessageId WHEN_YOUR_PET_S_SATIETY_REACHES_0_YOU_CANNOT_CONTROL_IT;
@ClientString(id = 3213, message = "Your pet is starving and will not obey until it gets it's food. Feed your pet!")
public static SystemMessageId YOUR_PET_IS_STARVING_AND_WILL_NOT_OBEY_UNTIL_IT_GETS_IT_S_FOOD_FEED_YOUR_PET;
@@ -9268,14 +9268,14 @@ public class SystemMessageId
@ClientString(id = 3215, message = "The name $s1 doesn't exist. Please try another name.")
public static SystemMessageId THE_NAME_S1_DOESN_T_EXIST_PLEASE_TRY_ANOTHER_NAME;
- @ClientString(id = 3216, message = "The name already exists on the added list.")
- public static SystemMessageId THE_NAME_ALREADY_EXISTS_ON_THE_ADDED_LIST;
+ @ClientString(id = 3216, message = "The character is already in the list.")
+ public static SystemMessageId THE_CHARACTER_IS_ALREADY_IN_THE_LIST;
@ClientString(id = 3217, message = "The name is not currently registered.")
public static SystemMessageId THE_NAME_IS_NOT_CURRENTLY_REGISTERED;
- @ClientString(id = 3218, message = "Do you really wish to remove $s1 from the list?")
- public static SystemMessageId DO_YOU_REALLY_WISH_TO_REMOVE_S1_FROM_THE_LIST;
+ @ClientString(id = 3218, message = "Do you want to remove $s1 from the list?")
+ public static SystemMessageId DO_YOU_WANT_TO_REMOVE_S1_FROM_THE_LIST;
@ClientString(id = 3219, message = "$s1 was successfully deleted from your Contact List.")
public static SystemMessageId S1_WAS_SUCCESSFULLY_DELETED_FROM_YOUR_CONTACT_LIST;
@@ -9334,7 +9334,7 @@ public class SystemMessageId
@ClientString(id = 3237, message = "now I'll make you disappear as well.")
public static SystemMessageId NOW_I_LL_MAKE_YOU_DISAPPEAR_AS_WELL;
- @ClientString(id = 3238, message = "Are you… Jude van Etina? This can't be!")
+ @ClientString(id = 3238, message = "Are you... Jude van Etina? This can't be!")
public static SystemMessageId ARE_YOU_JUDE_VAN_ETINA_THIS_CAN_T_BE;
@ClientString(id = 3239, message = "You'd be hundreds of years old!")
@@ -9364,10 +9364,10 @@ public class SystemMessageId
@ClientString(id = 3247, message = "Argh... Ha ha ha, pretty impressive, as if you cut from the fabric of the gods.")
public static SystemMessageId ARGH_HA_HA_HA_PRETTY_IMPRESSIVE_AS_IF_YOU_CUT_FROM_THE_FABRIC_OF_THE_GODS;
- @ClientString(id = 3248, message = "Yes... You're doing well…")
+ @ClientString(id = 3248, message = "Yes... You're doing well...")
public static SystemMessageId YES_YOU_RE_DOING_WELL;
- @ClientString(id = 3249, message = "I don't know what you are talking about…")
+ @ClientString(id = 3249, message = "I don't know what you are talking about...")
public static SystemMessageId I_DON_T_KNOW_WHAT_YOU_ARE_TALKING_ABOUT;
@ClientString(id = 3250, message = "But I will not allow you to have your way so easily, Etis van Etina.")
@@ -9385,8 +9385,8 @@ public class SystemMessageId
@ClientString(id = 3254, message = "An error has occurred at the arena, and all matches will handled at no cost.")
public static SystemMessageId AN_ERROR_HAS_OCCURRED_AT_THE_ARENA_AND_ALL_MATCHES_WILL_HANDLED_AT_NO_COST;
- @ClientString(id = 3255, message = "Arcane Shield decreased your MP instead of HP.")
- public static SystemMessageId ARCANE_SHIELD_DECREASED_YOUR_MP_INSTEAD_OF_HP;
+ @ClientString(id = 3255, message = "Arcane Shield $s1 decreased your MP instead of HP.")
+ public static SystemMessageId ARCANE_SHIELD_S1_DECREASED_YOUR_MP_INSTEAD_OF_HP;
@ClientString(id = 3256, message = "MP became 0 and the Arcane Shield is disappearing.")
public static SystemMessageId MP_BECAME_0_AND_THE_ARCANE_SHIELD_IS_DISAPPEARING;
@@ -9448,12 +9448,12 @@ public class SystemMessageId
@ClientString(id = 3275, message = "The Angel Nevit's Blessing effect has ended. Continue your journey, and you will surely meet her favor again sometime soon.")
public static SystemMessageId THE_ANGEL_NEVIT_S_BLESSING_EFFECT_HAS_ENDED_CONTINUE_YOUR_JOURNEY_AND_YOU_WILL_SURELY_MEET_HER_FAVOR_AGAIN_SOMETIME_SOON;
- @ClientString(id = 3276, message = "Angel Nevit's descent. Bonus time: $s1")
- public static SystemMessageId ANGEL_NEVIT_S_DESCENT_BONUS_TIME_S1;
-
- @ClientString(id = 3277, message = "Nevit's Advent Blessing: $s1")
+ @ClientString(id = 3276, message = "Nevit's Advent Blessing: $s1")
public static SystemMessageId NEVIT_S_ADVENT_BLESSING_S1;
+ @ClientString(id = 3277, message = "Angel Nevit's descent. Bonus time: $s1")
+ public static SystemMessageId ANGEL_NEVIT_S_DESCENT_BONUS_TIME_S1;
+
@ClientString(id = 3278, message = "(allowed after $s1 second(s))")
public static SystemMessageId ALLOWED_AFTER_S1_SECOND_S;
@@ -9472,8 +9472,8 @@ public class SystemMessageId
@ClientString(id = 3283, message = "You cannot declare defeat as it has not been 7 days since starting a clan war with Clan $s1.")
public static SystemMessageId YOU_CANNOT_DECLARE_DEFEAT_AS_IT_HAS_NOT_BEEN_7_DAYS_SINCE_STARTING_A_CLAN_WAR_WITH_CLAN_S1;
- @ClientString(id = 3284, message = "The war ended by your Defeat Declaration with the $s1 clan.")
- public static SystemMessageId THE_WAR_ENDED_BY_YOUR_DEFEAT_DECLARATION_WITH_THE_S1_CLAN;
+ @ClientString(id = 3284, message = "The war is over as you've admitted defeat from the clan '$s1'. You've lost.")
+ public static SystemMessageId THE_WAR_IS_OVER_AS_YOU_VE_ADMITTED_DEFEAT_FROM_THE_CLAN_S1_YOU_VE_LOST;
@ClientString(id = 3285, message = "The war ended by the $s1 clan's Defeat Declaration. You have won the Clan War over the $s1 clan.")
public static SystemMessageId THE_WAR_ENDED_BY_THE_S1_CLAN_S_DEFEAT_DECLARATION_YOU_HAVE_WON_THE_CLAN_WAR_OVER_THE_S1_CLAN;
@@ -9485,19 +9485,19 @@ public class SystemMessageId
public static SystemMessageId YOU_CAN_T_DECLARE_A_WAR_BECAUSE_THE_7_DAY_PERIOD_HASN_T_PASSED_AFTER_ENDING_A_CLAN_WAR;
@ClientString(id = 3288, message = "War with the $s1 clan has ended.")
- public static SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED_2;
+ public static SystemMessageId WAR_WITH_THE_S1_CLAN_HAS_ENDED;
@ClientString(id = 3289, message = "This account has already received a gift. The gift can only be given once per account.")
public static SystemMessageId THIS_ACCOUNT_HAS_ALREADY_RECEIVED_A_GIFT_THE_GIFT_CAN_ONLY_BE_GIVEN_ONCE_PER_ACCOUNT;
- @ClientString(id = 3290, message = "Maguen stole $s1 pieces of bio-energy residue.")
- public static SystemMessageId MAGUEN_STOLE_S1_PIECES_OF_BIO_ENERGY_RESIDUE;
+ @ClientString(id = 3290, message = "Maguen has stolen $s1 pieces of bio-energy residue.")
+ public static SystemMessageId MAGUEN_HAS_STOLEN_S1_PIECES_OF_BIO_ENERGY_RESIDUE;
@ClientString(id = 3291, message = "$s1 pieces of bio-energy residue is acquired.")
public static SystemMessageId S1_PIECES_OF_BIO_ENERGY_RESIDUE_IS_ACQUIRED;
- @ClientString(id = 3292, message = "Your friend $s1 just logged out.")
- public static SystemMessageId YOUR_FRIEND_S1_JUST_LOGGED_OUT;
+ @ClientString(id = 3292, message = "Your friend $s1 has logged out.")
+ public static SystemMessageId YOUR_FRIEND_S1_HAS_LOGGED_OUT;
@ClientString(id = 3293, message = "To use 24hz service, a desktop player\nexclusively for 24hz needs to be installed.\n\nAre you ready to install now?")
public static SystemMessageId TO_USE_24HZ_SERVICE_A_DESKTOP_PLAYER_NEXCLUSIVELY_FOR_24HZ_NEEDS_TO_BE_INSTALLED_N_NARE_YOU_READY_TO_INSTALL_NOW;
@@ -9536,7 +9536,7 @@ public class SystemMessageId
public static SystemMessageId S1_H_S2_MIN;
@ClientString(id = 3305, message = "Number of people: $s1")
- public static SystemMessageId NUMBER_OF_PEOPLE_S1_2;
+ public static SystemMessageId NUMBER_OF_PEOPLE_S1;
@ClientString(id = 3306, message = "You are declaring Clan War against $s1. If you withdraw from the war, your clan will lose 500 Reputation points. Proceed?")
public static SystemMessageId YOU_ARE_DECLARING_CLAN_WAR_AGAINST_S1_IF_YOU_WITHDRAW_FROM_THE_WAR_YOUR_CLAN_WILL_LOSE_500_REPUTATION_POINTS_PROCEED;
@@ -9739,8 +9739,8 @@ public class SystemMessageId
@ClientString(id = 3372, message = "The item that you searched does not exist or the request has failed.")
public static SystemMessageId THE_ITEM_THAT_YOU_SEARCHED_DOES_NOT_EXIST_OR_THE_REQUEST_HAS_FAILED;
- @ClientString(id = 3373, message = "The item that you searched does not exist.")
- public static SystemMessageId THE_ITEM_THAT_YOU_SEARCHED_DOES_NOT_EXIST;
+ @ClientString(id = 3373, message = "The item is not found.")
+ public static SystemMessageId THE_ITEM_IS_NOT_FOUND;
@ClientString(id = 3374, message = "The search range is too wide. Please reset the range.")
public static SystemMessageId THE_SEARCH_RANGE_IS_TOO_WIDE_PLEASE_RESET_THE_RANGE;
@@ -9904,8 +9904,8 @@ public class SystemMessageId
@ClientString(id = 3427, message = "Cancel Sale has failed.")
public static SystemMessageId CANCEL_SALE_HAS_FAILED;
- @ClientString(id = 3428, message = "The following item sale is being cancelled.\n\nItem to Cancel:\n<$s1>\n\nPrice:\n<$s2>\n\nSale Fee:\n<$s3>\n\nDo you want to continue with the cancellation? (The fee is not refundable.)")
- public static SystemMessageId THE_FOLLOWING_ITEM_SALE_IS_BEING_CANCELLED_N_NITEM_TO_CANCEL_N_S1_N_NPRICE_N_S2_N_NSALE_FEE_N_S3_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_CANCELLATION_THE_FEE_IS_NOT_REFUNDABLE;
+ @ClientString(id = 3428, message = "The following item sale is being cancelled.\n\nItem to Cancel:\n<$s1>\n\nPrice:\n<$s2>\n\nSale Fee:\n<$s3>\n\nDo you want to continue with the cancellation?\n(The fee is not refundable.)")
+ public static SystemMessageId THE_FOLLOWING_ITEM_SALE_IS_BEING_CANCELLED_N_NITEM_TO_CANCEL_N_S1_N_NPRICE_N_S2_N_NSALE_FEE_N_S3_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_CANCELLATION_N_THE_FEE_IS_NOT_REFUNDABLE;
@ClientString(id = 3429, message = "The following item sale is being cancelled.\n\nItem to Sell:\n\n<$s1>\n<$s2> units\n\nUnit Price:\n<$s3>\n\nTotal Sale Price:\n<$s4>\n\nSale Fee:\n<$s5>\n\nDo you want to continue with the cancellation? (The fee is not refundable.)")
public static SystemMessageId THE_FOLLOWING_ITEM_SALE_IS_BEING_CANCELLED_N_NITEM_TO_SELL_N_N_S1_N_S2_UNITS_N_NUNIT_PRICE_N_S3_N_NTOTAL_SALE_PRICE_N_S4_N_NSALE_FEE_N_S5_N_NDO_YOU_WANT_TO_CONTINUE_WITH_THE_CANCELLATION_THE_FEE_IS_NOT_REFUNDABLE;
@@ -9913,8 +9913,8 @@ public class SystemMessageId
@ClientString(id = 3430, message = "Congratulations! You will now graduate from the Clan Academy and leave your current clan. You can now join a clan without being subject to any penalties.")
public static SystemMessageId CONGRATULATIONS_YOU_WILL_NOW_GRADUATE_FROM_THE_CLAN_ACADEMY_AND_LEAVE_YOUR_CURRENT_CLAN_YOU_CAN_NOW_JOIN_A_CLAN_WITHOUT_BEING_SUBJECT_TO_ANY_PENALTIES_2;
- @ClientString(id = 3431, message = "The war with the clan '$s1' has ended in a tie.")
- public static SystemMessageId THE_WAR_WITH_THE_CLAN_S1_HAS_ENDED_IN_A_TIE;
+ @ClientString(id = 3431, message = "The war with $s1 clan is over. The war with the $s1 clan has ended in a tie.")
+ public static SystemMessageId THE_WAR_WITH_S1_CLAN_IS_OVER_THE_WAR_WITH_THE_S1_CLAN_HAS_ENDED_IN_A_TIE;
@ClientString(id = 3432, message = "Stage 1")
public static SystemMessageId STAGE_1;
@@ -9970,8 +9970,8 @@ public class SystemMessageId
@ClientString(id = 3449, message = "The party does not exist, and you are again registered on the waiting list.")
public static SystemMessageId THE_PARTY_DOES_NOT_EXIST_AND_YOU_ARE_AGAIN_REGISTERED_ON_THE_WAITING_LIST;
- @ClientString(id = 3450, message = "The player declined to join your party.")
- public static SystemMessageId THE_PLAYER_DECLINED_TO_JOIN_YOUR_PARTY_2;
+ @ClientString(id = 3450, message = "The invitation to join your party is declined.")
+ public static SystemMessageId THE_INVITATION_TO_JOIN_YOUR_PARTY_IS_DECLINED;
@ClientString(id = 3451, message = "Request of replacement player is not allowed in the area.")
public static SystemMessageId REQUEST_OF_REPLACEMENT_PLAYER_IS_NOT_ALLOWED_IN_THE_AREA;
@@ -10012,8 +10012,8 @@ public class SystemMessageId
@ClientString(id = 3463, message = "$c1 used $s3 on $c2.")
public static SystemMessageId C1_USED_S3_ON_C2;
- @ClientString(id = 3464, message = "The war with the clan '$s1' has ended in a tie.")
- public static SystemMessageId THE_WAR_WITH_THE_CLAN_S1_HAS_ENDED_IN_A_TIE_2;
+ @ClientString(id = 3464, message = "The war with $s1 clan is over. The war with the $s1 clan has ended in a tie.")
+ public static SystemMessageId THE_WAR_WITH_S1_CLAN_IS_OVER_THE_WAR_WITH_THE_S1_CLAN_HAS_ENDED_IN_A_TIE_2;
@ClientString(id = 3465, message = "Your bid for the Provisional Clan Hall won.")
public static SystemMessageId YOUR_BID_FOR_THE_PROVISIONAL_CLAN_HALL_WON;
@@ -10024,8 +10024,8 @@ public class SystemMessageId
@ClientString(id = 3467, message = "Clan Level requirements for bidding are not met.")
public static SystemMessageId CLAN_LEVEL_REQUIREMENTS_FOR_BIDDING_ARE_NOT_MET;
- @ClientString(id = 3468, message = "You made a bid at $s1.")
- public static SystemMessageId YOU_MADE_A_BID_AT_S1;
+ @ClientString(id = 3468, message = "You've made a bid at $s1.")
+ public static SystemMessageId YOU_VE_MADE_A_BID_AT_S1;
@ClientString(id = 3469, message = "You already made a bid for the Provisional Clan Hall.")
public static SystemMessageId YOU_ALREADY_MADE_A_BID_FOR_THE_PROVISIONAL_CLAN_HALL;
@@ -10093,8 +10093,8 @@ public class SystemMessageId
@ClientString(id = 3490, message = "The item you registered has been sold.")
public static SystemMessageId THE_ITEM_YOU_REGISTERED_HAS_BEEN_SOLD;
- @ClientString(id = 3491, message = "$s1 has been sold.")
- public static SystemMessageId S1_HAS_BEEN_SOLD;
+ @ClientString(id = 3491, message = "$s1: sold.")
+ public static SystemMessageId S1_SOLD;
@ClientString(id = 3492, message = "The registration period for the item you registered has expired.")
public static SystemMessageId THE_REGISTRATION_PERIOD_FOR_THE_ITEM_YOU_REGISTERED_HAS_EXPIRED;
@@ -10114,17 +10114,17 @@ public class SystemMessageId
@ClientString(id = 3497, message = "You cannot request to auction several clan halls at once, or request to auction clan halls during castle sieges or clan hall wars.")
public static SystemMessageId YOU_CANNOT_REQUEST_TO_AUCTION_SEVERAL_CLAN_HALLS_AT_ONCE_OR_REQUEST_TO_AUCTION_CLAN_HALLS_DURING_CASTLE_SIEGES_OR_CLAN_HALL_WARS;
- @ClientString(id = 3498, message = "You cannot receive a symbol because you are below the required level.")
- public static SystemMessageId YOU_CANNOT_RECEIVE_A_SYMBOL_BECAUSE_YOU_ARE_BELOW_THE_REQUIRED_LEVEL;
+ @ClientString(id = 3498, message = "Your level is not enough for making a pattern.")
+ public static SystemMessageId YOUR_LEVEL_IS_NOT_ENOUGH_FOR_MAKING_A_PATTERN;
- @ClientString(id = 3499, message = "You cannot receive a symbol because you don't have enough Adena.")
- public static SystemMessageId YOU_CANNOT_RECEIVE_A_SYMBOL_BECAUSE_YOU_DON_T_HAVE_ENOUGH_ADENA;
+ @ClientString(id = 3499, message = "Not enough adena for making a pattern.")
+ public static SystemMessageId NOT_ENOUGH_ADENA_FOR_MAKING_A_PATTERN;
- @ClientString(id = 3500, message = "You cannot receive a symbol because you don't have enough dye.")
- public static SystemMessageId YOU_CANNOT_RECEIVE_A_SYMBOL_BECAUSE_YOU_DON_T_HAVE_ENOUGH_DYE;
+ @ClientString(id = 3500, message = "Not enough dyes for making a pattern.")
+ public static SystemMessageId NOT_ENOUGH_DYES_FOR_MAKING_A_PATTERN;
- @ClientString(id = 3501, message = "You cannot receive a symbol because you don't meet the class requirements.")
- public static SystemMessageId YOU_CANNOT_RECEIVE_A_SYMBOL_BECAUSE_YOU_DON_T_MEET_THE_CLASS_REQUIREMENTS;
+ @ClientString(id = 3501, message = "Your class is not eligible for making a pattern.")
+ public static SystemMessageId YOUR_CLASS_IS_NOT_ELIGIBLE_FOR_MAKING_A_PATTERN;
@ClientString(id = 3502, message = "<$s1> \nitem does not exist in the Sale List.")
public static SystemMessageId S1_NITEM_DOES_NOT_EXIST_IN_THE_SALE_LIST;
@@ -10258,22 +10258,22 @@ public class SystemMessageId
@ClientString(id = 3545, message = "Goddess! I betrayed my friends for you. Was it right? Was it worth it?")
public static SystemMessageId GODDESS_I_BETRAYED_MY_FRIENDS_FOR_YOU_WAS_IT_RIGHT_WAS_IT_WORTH_IT;
- @ClientString(id = 3546, message = "How long has it been since I've had a visitor…?")
+ @ClientString(id = 3546, message = "How long has it been since I've had a visitor...?")
public static SystemMessageId HOW_LONG_HAS_IT_BEEN_SINCE_I_VE_HAD_A_VISITOR;
@ClientString(id = 3547, message = "Do you know who I am? Or do you just want to know what my crime was?")
public static SystemMessageId DO_YOU_KNOW_WHO_I_AM_OR_DO_YOU_JUST_WANT_TO_KNOW_WHAT_MY_CRIME_WAS;
- @ClientString(id = 3548, message = "Learn now from me about the tragic past…filled with agony, sorrow…")
+ @ClientString(id = 3548, message = "Learn now from me about the tragic past...filled with agony, sorrow...")
public static SystemMessageId LEARN_NOW_FROM_ME_ABOUT_THE_TRAGIC_PAST_FILLED_WITH_AGONY_SORROW;
- @ClientString(id = 3549, message = "…and learn about the heartless witch that you worship as a goddess! Haha…")
+ @ClientString(id = 3549, message = "...and learn about the heartless witch that you worship as a goddess! Haha...")
public static SystemMessageId AND_LEARN_ABOUT_THE_HEARTLESS_WITCH_THAT_YOU_WORSHIP_AS_A_GODDESS_HAHA;
@ClientString(id = 3550, message = "The goddess imprisoned us. She saw us as incomplete, malformed.")
public static SystemMessageId THE_GODDESS_IMPRISONED_US_SHE_SAW_US_AS_INCOMPLETE_MALFORMED;
- @ClientString(id = 3551, message = "We defied her…urghh!")
+ @ClientString(id = 3551, message = "We defied her...urghh!")
public static SystemMessageId WE_DEFIED_HER_URGHH;
@ClientString(id = 3552, message = "Genesis! We gathered at the Garden of Genesis and pleaded to her for mercy.")
@@ -10282,7 +10282,7 @@ public class SystemMessageId
@ClientString(id = 3553, message = "But Octavis, blinded by the false promises of the light, betrayed us.")
public static SystemMessageId BUT_OCTAVIS_BLINDED_BY_THE_FALSE_PROMISES_OF_THE_LIGHT_BETRAYED_US;
- @ClientString(id = 3554, message = "It doesn't matter either way…as long as you listen to me.")
+ @ClientString(id = 3554, message = "It doesn't matter either way...as long as you listen to me.")
public static SystemMessageId IT_DOESN_T_MATTER_EITHER_WAY_AS_LONG_AS_YOU_LISTEN_TO_ME;
@ClientString(id = 3555, message = "You have come this far.")
@@ -10291,7 +10291,7 @@ public class SystemMessageId
@ClientString(id = 3556, message = "Now choose.")
public static SystemMessageId NOW_CHOOSE;
- @ClientString(id = 3557, message = "Betray the goddess, and plunge into the depths of hell…")
+ @ClientString(id = 3557, message = "Betray the goddess, and plunge into the depths of hell...")
public static SystemMessageId BETRAY_THE_GODDESS_AND_PLUNGE_INTO_THE_DEPTHS_OF_HELL;
@ClientString(id = 3558, message = "Or remain the radiant hero of Orbis.")
@@ -10303,10 +10303,10 @@ public class SystemMessageId
@ClientString(id = 3560, message = "The darkness will swallow me soon.")
public static SystemMessageId THE_DARKNESS_WILL_SWALLOW_ME_SOON;
- @ClientString(id = 3561, message = "Leave this place…")
+ @ClientString(id = 3561, message = "Leave this place...")
public static SystemMessageId LEAVE_THIS_PLACE;
- @ClientString(id = 3562, message = "Before…before your light is tainted by the dark…")
+ @ClientString(id = 3562, message = "Before...before your light is tainted by the dark...")
public static SystemMessageId BEFORE_BEFORE_YOUR_LIGHT_IS_TAINTED_BY_THE_DARK;
@ClientString(id = 3563, message = "However, free warrior...You must go towards the light...")
@@ -10348,7 +10348,7 @@ public class SystemMessageId
@ClientString(id = 3575, message = "The resurrection was a success, but... incomplete.")
public static SystemMessageId THE_RESURRECTION_WAS_A_SUCCESS_BUT_INCOMPLETE;
- @ClientString(id = 3576, message = "Haha…")
+ @ClientString(id = 3576, message = "Haha...")
public static SystemMessageId HAHA;
@ClientString(id = 3577, message = "Ah, but it seems we have a little rat watching us.")
@@ -10360,13 +10360,13 @@ public class SystemMessageId
@ClientString(id = 3579, message = "As for you, I will deal with you myself.")
public static SystemMessageId AS_FOR_YOU_I_WILL_DEAL_WITH_YOU_MYSELF;
- @ClientString(id = 3580, message = "Kyaaaaa...Hyaaaaa… Hayah!")
+ @ClientString(id = 3580, message = "Kyaaaaa...Hyaaaaa... Hayah!")
public static SystemMessageId KYAAAAA_HYAAAAA_HAYAH;
- @ClientString(id = 3581, message = "Hahaha… Defeat wasn't part of my plan. But, it doesn't matter... My research is almost complete…")
+ @ClientString(id = 3581, message = "Hahaha... Defeat wasn't part of my plan. But, it doesn't matter... My research is almost complete...")
public static SystemMessageId HAHAHA_DEFEAT_WASN_T_PART_OF_MY_PLAN_BUT_IT_DOESN_T_MATTER_MY_RESEARCH_IS_ALMOST_COMPLETE;
- @ClientString(id = 3582, message = "I have done it all… for the glory of our goddess…")
+ @ClientString(id = 3582, message = "I have done it all... for the glory of our goddess...")
public static SystemMessageId I_HAVE_DONE_IT_ALL_FOR_THE_GLORY_OF_OUR_GODDESS;
@ClientString(id = 3583, message = "For her... I welcome death...")
@@ -10396,7 +10396,7 @@ public class SystemMessageId
@ClientString(id = 3591, message = "Kiyaaaaa......")
public static SystemMessageId KIYAAAAA;
- @ClientString(id = 3592, message = "How…how can this be? How can you allow my destruction, Shillien? No, my goddess, no!")
+ @ClientString(id = 3592, message = "How...how can this be? How can you allow my destruction, Shillien? No, my goddess, no!")
public static SystemMessageId HOW_HOW_CAN_THIS_BE_HOW_CAN_YOU_ALLOW_MY_DESTRUCTION_SHILLIEN_NO_MY_GODDESS_NO;
@ClientString(id = 3593, message = "Haha, weaklings! You can't even scratch my Spirit Stone with a pathetic effort like that.")
@@ -10417,7 +10417,7 @@ public class SystemMessageId
@ClientString(id = 3598, message = "He summoned Baylor to guard the Crystal Cavern, where he holds Parme.")
public static SystemMessageId HE_SUMMONED_BAYLOR_TO_GUARD_THE_CRYSTAL_CAVERN_WHERE_HE_HOLDS_PARME;
- @ClientString(id = 3599, message = "Thanks to the efforts of valiant heroes, Baylor fell…")
+ @ClientString(id = 3599, message = "Thanks to the efforts of valiant heroes, Baylor fell...")
public static SystemMessageId THANKS_TO_THE_EFFORTS_OF_VALIANT_HEROES_BAYLOR_FELL;
@ClientString(id = 3600, message = "...and the magical barrier surrounding the Crystal Cavern shattered.")
@@ -10429,7 +10429,7 @@ public class SystemMessageId
@ClientString(id = 3602, message = "He summoned the High Demon Balok.")
public static SystemMessageId HE_SUMMONED_THE_HIGH_DEMON_BALOK;
- @ClientString(id = 3603, message = "We must vanquish this new warden…")
+ @ClientString(id = 3603, message = "We must vanquish this new warden...")
public static SystemMessageId WE_MUST_VANQUISH_THIS_NEW_WARDEN;
@ClientString(id = 3604, message = "...f we are to free the Crystal Oracle from Beleth's devious machinations.")
@@ -10465,8 +10465,8 @@ public class SystemMessageId
@ClientString(id = 3614, message = "You cannot set ESC key as a short cut key.")
public static SystemMessageId YOU_CANNOT_SET_ESC_KEY_AS_A_SHORT_CUT_KEY;
- @ClientString(id = 3615, message = "You have acquired $s1 Fame.")
- public static SystemMessageId YOU_HAVE_ACQUIRED_S1_FAME;
+ @ClientString(id = 3615, message = "Personal Reputation +$s1.")
+ public static SystemMessageId PERSONAL_REPUTATION_S1;
@ClientString(id = 3616, message = "You have maximum amount of Fame, so you may not acquire any more.")
public static SystemMessageId YOU_HAVE_MAXIMUM_AMOUNT_OF_FAME_SO_YOU_MAY_NOT_ACQUIRE_ANY_MORE;
@@ -10522,7 +10522,7 @@ public class SystemMessageId
@ClientString(id = 3633, message = "An even larger sea of blood will soon flood the continent.")
public static SystemMessageId AN_EVEN_LARGER_SEA_OF_BLOOD_WILL_SOON_FLOOD_THE_CONTINENT;
- @ClientString(id = 3634, message = "The forces of light are losing power. Before the world entire is engulfed in darkness…")
+ @ClientString(id = 3634, message = "The forces of light are losing power. Before the world entire is engulfed in darkness...")
public static SystemMessageId THE_FORCES_OF_LIGHT_ARE_LOSING_POWER_BEFORE_THE_WORLD_ENTIRE_IS_ENGULFED_IN_DARKNESS;
@ClientString(id = 3635, message = "You must come to me. Break the seal that binds me.")
@@ -10534,11 +10534,11 @@ public class SystemMessageId
@ClientString(id = 3637, message = "Go to the Talking Island Museum. My assistant will tell you where I am.")
public static SystemMessageId GO_TO_THE_TALKING_ISLAND_MUSEUM_MY_ASSISTANT_WILL_TELL_YOU_WHERE_I_AM;
- @ClientString(id = 3638, message = "I...I await you here. Hurry…find me.")
+ @ClientString(id = 3638, message = "I...I await you here. Hurry...find me.")
public static SystemMessageId I_I_AWAIT_YOU_HERE_HURRY_FIND_ME;
- @ClientString(id = 3639, message = "$s1 Clan Reputation has been consumed.")
- public static SystemMessageId S1_CLAN_REPUTATION_HAS_BEEN_CONSUMED;
+ @ClientString(id = 3639, message = "$s1 clan reputation points spent.")
+ public static SystemMessageId S1_CLAN_REPUTATION_POINTS_SPENT;
@ClientString(id = 3640, message = "$s1 Fame has been consumed.")
public static SystemMessageId S1_FAME_HAS_BEEN_CONSUMED;
@@ -10567,7 +10567,7 @@ public class SystemMessageId
@ClientString(id = 3648, message = "You cannot use skills in the corresponding region.")
public static SystemMessageId YOU_CANNOT_USE_SKILLS_IN_THE_CORRESPONDING_REGION;
- @ClientString(id = 3649, message = "Hahahaha…")
+ @ClientString(id = 3649, message = "Hahahaha...")
public static SystemMessageId HAHAHAHA;
@ClientString(id = 3650, message = "Struggle all you want to, soon my resurrection will be complete...")
@@ -10618,13 +10618,13 @@ public class SystemMessageId
@ClientString(id = 3665, message = "If you execute 24hz in the full screen mode, it switches to window mode.")
public static SystemMessageId IF_YOU_EXECUTE_24HZ_IN_THE_FULL_SCREEN_MODE_IT_SWITCHES_TO_WINDOW_MODE;
- @ClientString(id = 3666, message = "<$s1>'s <$s2> attribute is changing to <$s3> attribute. Do you really want to change?")
+ @ClientString(id = 3666, message = "<$s1>'s <$s2> attribute is changing to <$s3> attribute. Do you really want to change? ")
public static SystemMessageId S1_S_S2_ATTRIBUTE_IS_CHANGING_TO_S3_ATTRIBUTE_DO_YOU_REALLY_WANT_TO_CHANGE;
- @ClientString(id = 3667, message = "Please choose the attribute that you want to change first.")
+ @ClientString(id = 3667, message = "Please choose the attribute that you want to change first. ")
public static SystemMessageId PLEASE_CHOOSE_THE_ATTRIBUTE_THAT_YOU_WANT_TO_CHANGE_FIRST;
- @ClientString(id = 3668, message = "<$s1>'s <$s2> attribute has successfully changed to <$s3> attribute.")
+ @ClientString(id = 3668, message = "<$s1>'s <$s2> attribute has successfully changed to <$s3> attribute. ")
public static SystemMessageId S1_S_S2_ATTRIBUTE_HAS_SUCCESSFULLY_CHANGED_TO_S3_ATTRIBUTE;
@ClientString(id = 3669, message = "The item for changing an attribute does not exist.")
@@ -10705,17 +10705,17 @@ public class SystemMessageId
@ClientString(id = 3694, message = "You must Awaken in order to become a mentor.")
public static SystemMessageId YOU_MUST_AWAKEN_IN_ORDER_TO_BECOME_A_MENTOR;
- @ClientString(id = 3695, message = "Your mentee $s1 has connected.")
- public static SystemMessageId YOUR_MENTEE_S1_HAS_CONNECTED;
+ @ClientString(id = 3695, message = "Your mentee $s1 is online.")
+ public static SystemMessageId YOUR_MENTEE_S1_IS_ONLINE;
- @ClientString(id = 3696, message = "Your mentor $s1 has connected.")
- public static SystemMessageId YOUR_MENTOR_S1_HAS_CONNECTED;
+ @ClientString(id = 3696, message = "Your mentor $s1 is online.")
+ public static SystemMessageId YOUR_MENTOR_S1_IS_ONLINE;
- @ClientString(id = 3697, message = "Your mentee $s1 has disconnected.")
- public static SystemMessageId YOUR_MENTEE_S1_HAS_DISCONNECTED;
+ @ClientString(id = 3697, message = "Your mentee $s1 has logged out.")
+ public static SystemMessageId YOUR_MENTEE_S1_HAS_LOGGED_OUT;
- @ClientString(id = 3698, message = "Your mentor $s1 has disconnected.")
- public static SystemMessageId YOUR_MENTOR_S1_HAS_DISCONNECTED;
+ @ClientString(id = 3698, message = "Your mentor $s1 has logged out.")
+ public static SystemMessageId YOUR_MENTOR_S1_HAS_LOGGED_OUT;
@ClientString(id = 3699, message = "$s1 has declined becoming your mentee.")
public static SystemMessageId S1_HAS_DECLINED_BECOMING_YOUR_MENTEE;
@@ -10753,8 +10753,8 @@ public class SystemMessageId
@ClientString(id = 3710, message = "Invitation can occur only when the mentee is in main class status.")
public static SystemMessageId INVITATION_CAN_OCCUR_ONLY_WHEN_THE_MENTEE_IS_IN_MAIN_CLASS_STATUS;
- @ClientString(id = 3711, message = "Do you want to end the mentoring? After that the mentor cannot bond with another mentee for 2 days.")
- public static SystemMessageId DO_YOU_WANT_TO_END_THE_MENTORING_AFTER_THAT_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS;
+ @ClientString(id = 3711, message = "Do you want to end the mentoring of $s1? After that the mentor cannot bond with another mentee for 2 days.")
+ public static SystemMessageId DO_YOU_WANT_TO_END_THE_MENTORING_OF_S1_AFTER_THAT_THE_MENTOR_CANNOT_BOND_WITH_ANOTHER_MENTEE_FOR_2_DAYS;
@ClientString(id = 3712, message = "The target has been already robbed.")
public static SystemMessageId THE_TARGET_HAS_BEEN_ALREADY_ROBBED;
@@ -10891,16 +10891,16 @@ public class SystemMessageId
@ClientString(id = 3756, message = "Are you sure you want to quit?")
public static SystemMessageId ARE_YOU_SURE_YOU_WANT_TO_QUIT;
- @ClientString(id = 3757, message = "Darkness spreads… contaminating even my waters' energy...")
+ @ClientString(id = 3757, message = "Darkness spreads... contaminating even my waters' energy...")
public static SystemMessageId DARKNESS_SPREADS_CONTAMINATING_EVEN_MY_WATERS_ENERGY;
- @ClientString(id = 3758, message = "Please, brave warriors… help me…")
+ @ClientString(id = 3758, message = "Please, brave warriors... help me...")
public static SystemMessageId PLEASE_BRAVE_WARRIORS_HELP_ME;
@ClientString(id = 3759, message = "I am Eva, the goddess of water.")
public static SystemMessageId I_AM_EVA_THE_GODDESS_OF_WATER;
- @ClientString(id = 3760, message = "You brave few… who have answered my call…")
+ @ClientString(id = 3760, message = "You brave few... who have answered my call...")
public static SystemMessageId YOU_BRAVE_FEW_WHO_HAVE_ANSWERED_MY_CALL;
@ClientString(id = 3761, message = "I desperately need your aid.")
@@ -11038,7 +11038,7 @@ public class SystemMessageId
@ClientString(id = 3805, message = "There will be wind of blood and waves of blood...")
public static SystemMessageId THERE_WILL_BE_WIND_OF_BLOOD_AND_WAVES_OF_BLOOD;
- @ClientString(id = 3806, message = "Lots of things disappeared… and died due to the resurrection of darkness.")
+ @ClientString(id = 3806, message = "Lots of things disappeared... and died due to the resurrection of darkness.")
public static SystemMessageId LOTS_OF_THINGS_DISAPPEARED_AND_DIED_DUE_TO_THE_RESURRECTION_OF_DARKNESS;
@ClientString(id = 3807, message = "Warrior, don't forget about the bloody past and fight against destruction.")
@@ -11047,7 +11047,7 @@ public class SystemMessageId
@ClientString(id = 3808, message = "Someday, I will find you and give you new power.")
public static SystemMessageId SOMEDAY_I_WILL_FIND_YOU_AND_GIVE_YOU_NEW_POWER;
- @ClientString(id = 3809, message = "I request")
+ @ClientString(id = 3809, message = " I request")
public static SystemMessageId I_REQUEST;
@ClientString(id = 3810, message = "The clan hall war begins!")
@@ -11125,7 +11125,7 @@ public class SystemMessageId
@ClientString(id = 3834, message = "$s1 has requested clan member summoning.")
public static SystemMessageId S1_HAS_REQUESTED_CLAN_MEMBER_SUMMONING;
- @ClientString(id = 3835, message = "Summoning $s1…")
+ @ClientString(id = 3835, message = "Summoning $s1...")
public static SystemMessageId SUMMONING_S1;
@ClientString(id = 3836, message = "Cancelled the summoning of $s1.")
@@ -11134,7 +11134,7 @@ public class SystemMessageId
@ClientString(id = 3837, message = "A clan quest is starting.")
public static SystemMessageId A_CLAN_QUEST_IS_STARTING;
- @ClientString(id = 3838, message = "What is a clan request? It's a clan activity designed to help a clan become a more solid, powerful organization. With badges of each dwarf guild you've obtained through request activities, you can increase clan level and purchase various rewards.
Also, clans of level 5 or higher can obtain Clan Reputation after successfully finishing a clan request.
(You can increase clan level through the Grand Master in any village.)")
+ @ClientString(id = 3838, message = "What is a clan request? It's a clan activity designed to help a clan become a more solid, powerful organization. With badges of each dwarf guild you've obtained through request activities, you can increase clan level and purchase various rewards.
Also, clans of level 5 or higher can obtain Clan Reputation after successfully finishing a clan request.
(You can increase clan level through the Grand Master in any village.) ")
public static SystemMessageId WHAT_IS_A_FONT_COLOR_FFDF4C_CLAN_REQUEST_FONT_IT_S_A_CLAN_ACTIVITY_DESIGNED_TO_HELP_A_CLAN_BECOME_A_MORE_SOLID_POWERFUL_ORGANIZATION_WITH_BADGES_OF_EACH_DWARF_GUILD_YOU_VE_OBTAINED_THROUGH_REQUEST_ACTIVITIES_YOU_CAN_INCREASE_CLAN_LEVEL_AND_PURCHASE_VARIOUS_REWARDS_BR_BR_ALSO_CLANS_OF_LEVEL_5_OR_HIGHER_CAN_OBTAIN_CLAN_REPUTATION_AFTER_SUCCESSFULLY_FINISHING_A_CLAN_REQUEST_BR_BR_YOU_CAN_INCREASE_CLAN_LEVEL_THROUGH_THE_GRAND_MASTER_IN_ANY_VILLAGE;
@ClientString(id = 3839, message = "Go to the clan request area.")
@@ -11161,8 +11161,8 @@ public class SystemMessageId
@ClientString(id = 3846, message = "You cannot use $s1.")
public static SystemMessageId YOU_CANNOT_USE_S1;
- @ClientString(id = 3847, message = "Use $s1.")
- public static SystemMessageId USE_S1_2;
+ @ClientString(id = 3847, message = "You are using $s1.")
+ public static SystemMessageId YOU_ARE_USING_S1_3;
@ClientString(id = 3848, message = "Balthus Knights have given the grand prize away: $s2. The winner: $s1.")
public static SystemMessageId BALTHUS_KNIGHTS_HAVE_GIVEN_THE_GRAND_PRIZE_AWAY_S2_THE_WINNER_S1;
@@ -11287,8 +11287,8 @@ public class SystemMessageId
@ClientString(id = 3888, message = "The Balthus Knights' event is in progress.")
public static SystemMessageId THE_BALTHUS_KNIGHTS_EVENT_IS_IN_PROGRESS;
- @ClientString(id = 3889, message = "The Balthus Knights' Event has begun. Characters of level 40 or higher may participate in it.")
- public static SystemMessageId THE_BALTHUS_KNIGHTS_EVENT_HAS_BEGUN_CHARACTERS_OF_LEVEL_40_OR_HIGHER_MAY_PARTICIPATE_IN_IT;
+ @ClientString(id = 3889, message = "The Balthus Knights' Event has begun. Characters of level 65 or higher may participate in it.")
+ public static SystemMessageId THE_BALTHUS_KNIGHTS_EVENT_HAS_BEGUN_CHARACTERS_OF_LEVEL_65_OR_HIGHER_MAY_PARTICIPATE_IN_IT;
@ClientString(id = 3890, message = "All buffs like Rosy Seductions and Art of Seduction will be removed. Sayha's Grace will remain.")
public static SystemMessageId ALL_BUFFS_LIKE_ROSY_SEDUCTIONS_AND_ART_OF_SEDUCTION_WILL_BE_REMOVED_SAYHA_S_GRACE_WILL_REMAIN;
@@ -11344,46 +11344,46 @@ public class SystemMessageId
@ClientString(id = 3907, message = "$s1 can no longer be a mentee.")
public static SystemMessageId S1_CAN_NO_LONGER_BE_A_MENTEE;
- @ClientString(id = 4001, message = "You can change your character's hair style.")
+ @ClientString(id = 4001, message = "You can change your character's hair style. ")
public static SystemMessageId YOU_CAN_CHANGE_YOUR_CHARACTER_S_HAIR_STYLE;
- @ClientString(id = 4002, message = "You can change your character's face.")
+ @ClientString(id = 4002, message = "You can change your character's face. ")
public static SystemMessageId YOU_CAN_CHANGE_YOUR_CHARACTER_S_FACE;
@ClientString(id = 4003, message = "The style selected will be reset.")
public static SystemMessageId THE_STYLE_SELECTED_WILL_BE_RESET;
- @ClientString(id = 4004, message = "The style change was successful.")
+ @ClientString(id = 4004, message = "The style change was successful. ")
public static SystemMessageId THE_STYLE_CHANGE_WAS_SUCCESSFUL;
- @ClientString(id = 4005, message = "The style change was not successful.")
+ @ClientString(id = 4005, message = "The style change was not successful. ")
public static SystemMessageId THE_STYLE_CHANGE_WAS_NOT_SUCCESSFUL;
- @ClientString(id = 4006, message = "The style selected does not exist.")
+ @ClientString(id = 4006, message = "The style selected does not exist. ")
public static SystemMessageId THE_STYLE_SELECTED_DOES_NOT_EXIST;
- @ClientString(id = 4007, message = "The style change was not successful.")
+ @ClientString(id = 4007, message = "The style change was not successful. ")
public static SystemMessageId THE_STYLE_CHANGE_WAS_NOT_SUCCESSFUL_2;
- @ClientString(id = 4008, message = "Change to selected style.")
+ @ClientString(id = 4008, message = "Change to selected style. ")
public static SystemMessageId CHANGE_TO_SELECTED_STYLE;
- @ClientString(id = 4009, message = "Failed to purchase due to insufficient Adena.")
+ @ClientString(id = 4009, message = "Failed to purchase due to insufficient Adena. ")
public static SystemMessageId FAILED_TO_PURCHASE_DUE_TO_INSUFFICIENT_ADENA;
- @ClientString(id = 4010, message = "Item to be traded does not exist.")
+ @ClientString(id = 4010, message = "Item to be traded does not exist. ")
public static SystemMessageId ITEM_TO_BE_TRADED_DOES_NOT_EXIST;
- @ClientString(id = 4011, message = "This item has been sold out.")
+ @ClientString(id = 4011, message = "This item has been sold out. ")
public static SystemMessageId THIS_ITEM_HAS_BEEN_SOLD_OUT;
- @ClientString(id = 4012, message = "Please try again after completing your current task.")
+ @ClientString(id = 4012, message = "Please try again after completing your current task. ")
public static SystemMessageId PLEASE_TRY_AGAIN_AFTER_COMPLETING_YOUR_CURRENT_TASK;
- @ClientString(id = 4013, message = "Before using the Beauty Shop")
+ @ClientString(id = 4013, message = "Before using the Beauty Shop ")
public static SystemMessageId BEFORE_USING_THE_BEAUTY_SHOP;
- @ClientString(id = 4014, message = "Current appearance")
+ @ClientString(id = 4014, message = "Current appearance ")
public static SystemMessageId CURRENT_APPEARANCE;
@ClientString(id = 4015, message = "Restoring the appearance to before using the Beauty Shop")
@@ -11395,10 +11395,10 @@ public class SystemMessageId
@ClientString(id = 4017, message = "Restoration to previous appearance complete.")
public static SystemMessageId RESTORATION_TO_PREVIOUS_APPEARANCE_COMPLETE;
- @ClientString(id = 4018, message = "Failed to restore appearance to previous style.")
+ @ClientString(id = 4018, message = "Failed to restore appearance to previous style. ")
public static SystemMessageId FAILED_TO_RESTORE_APPEARANCE_TO_PREVIOUS_STYLE;
- @ClientString(id = 4019, message = "Leaving Beauty Shop.")
+ @ClientString(id = 4019, message = "Leaving Beauty Shop. ")
public static SystemMessageId LEAVING_BEAUTY_SHOP;
@ClientString(id = 4020, message = "Hair style would make the equipped hair accessory invisible. Proceed with purchase?")
@@ -11407,13 +11407,13 @@ public class SystemMessageId
@ClientString(id = 4021, message = "There is no style to be changed.")
public static SystemMessageId THERE_IS_NO_STYLE_TO_BE_CHANGED;
- @ClientString(id = 4022, message = "Restoring appearance…")
+ @ClientString(id = 4022, message = "Restoring appearance...")
public static SystemMessageId RESTORING_APPEARANCE;
@ClientString(id = 4023, message = "Failed to restore the appearance due to insufficient Adena.")
public static SystemMessageId FAILED_TO_RESTORE_THE_APPEARANCE_DUE_TO_INSUFFICIENT_ADENA;
- @ClientString(id = 4024, message = "Requesting purchase…")
+ @ClientString(id = 4024, message = "Requesting purchase...")
public static SystemMessageId REQUESTING_PURCHASE;
@ClientString(id = 4025, message = "No style to restore.")
@@ -11431,37 +11431,37 @@ public class SystemMessageId
@ClientString(id = 4029, message = "Crafting Critical!")
public static SystemMessageId CRAFTING_CRITICAL;
- @ClientString(id = 4030, message = "The selected target cannot be resurrected due to Clan Resurrection Lock.")
- public static SystemMessageId THE_SELECTED_TARGET_CANNOT_BE_RESURRECTED_DUE_TO_CLAN_RESURRECTION_LOCK;
+ @ClientString(id = 4030, message = "The target cannot be resurrected with the Clan Resurrection effect.")
+ public static SystemMessageId THE_TARGET_CANNOT_BE_RESURRECTED_WITH_THE_CLAN_RESURRECTION_EFFECT;
- @ClientString(id = 4031, message = "Only the clan leader or someone with rank management authority may register the clan.")
+ @ClientString(id = 4031, message = "Only the clan leader or someone with rank management authority may register the clan. ")
public static SystemMessageId ONLY_THE_CLAN_LEADER_OR_SOMEONE_WITH_RANK_MANAGEMENT_AUTHORITY_MAY_REGISTER_THE_CLAN;
- @ClientString(id = 4032, message = "You may register the clan in $s1 min. due to the deletion of the previous entry.")
+ @ClientString(id = 4032, message = "You may register the clan in $s1 min. due to the deletion of the previous entry. ")
public static SystemMessageId YOU_MAY_REGISTER_THE_CLAN_IN_S1_MIN_DUE_TO_THE_DELETION_OF_THE_PREVIOUS_ENTRY;
- @ClientString(id = 4033, message = "You can view the list of characters who have applied to the clan. Those without a clan can be entered on the waiting list.")
- public static SystemMessageId YOU_CAN_VIEW_THE_LIST_OF_CHARACTERS_WHO_HAVE_APPLIED_TO_THE_CLAN_THOSE_WITHOUT_A_CLAN_CAN_BE_ENTERED_ON_THE_WAITING_LIST;
+ @ClientString(id = 4033, message = "You are viewing the list of characters without clan who have applied to join one. ")
+ public static SystemMessageId YOU_ARE_VIEWING_THE_LIST_OF_CHARACTERS_WITHOUT_CLAN_WHO_HAVE_APPLIED_TO_JOIN_ONE;
@ClientString(id = 4034, message = "You can edit the clan information, but deleting Clan Info results in a 5-min. penalty.")
public static SystemMessageId YOU_CAN_EDIT_THE_CLAN_INFORMATION_BUT_DELETING_CLAN_INFO_RESULTS_IN_A_5_MIN_PENALTY;
- @ClientString(id = 4035, message = "Only the clan leader or someone with rank management authority may change clan information.")
+ @ClientString(id = 4035, message = "Only the clan leader or someone with rank management authority may change clan information. ")
public static SystemMessageId ONLY_THE_CLAN_LEADER_OR_SOMEONE_WITH_RANK_MANAGEMENT_AUTHORITY_MAY_CHANGE_CLAN_INFORMATION;
- @ClientString(id = 4036, message = "Cancelling entry applications results in a 5-min. penalty.")
+ @ClientString(id = 4036, message = "Cancelling entry applications results in a 5-min. penalty. ")
public static SystemMessageId CANCELLING_ENTRY_APPLICATIONS_RESULTS_IN_A_5_MIN_PENALTY;
@ClientString(id = 4037, message = "Entered into list. Entries are in order of Clan Reputation, recalculated every day at 6:30 am. You can edit the text, but if you delete the text, you cannot enter clan information for 5 min. Entered text will be automatically deleted after 30 d.")
public static SystemMessageId ENTERED_INTO_LIST_ENTRIES_ARE_IN_ORDER_OF_CLAN_REPUTATION_RECALCULATED_EVERY_DAY_AT_6_30_AM_YOU_CAN_EDIT_THE_TEXT_BUT_IF_YOU_DELETE_THE_TEXT_YOU_CANNOT_ENTER_CLAN_INFORMATION_FOR_5_MIN_ENTERED_TEXT_WILL_BE_AUTOMATICALLY_DELETED_AFTER_30_D;
- @ClientString(id = 4038, message = "You may apply for entry in $s1 min. after cancelling your application.")
+ @ClientString(id = 4038, message = "You may apply for entry in $s1 min. after cancelling your application. ")
public static SystemMessageId YOU_MAY_APPLY_FOR_ENTRY_IN_S1_MIN_AFTER_CANCELLING_YOUR_APPLICATION;
- @ClientString(id = 4039, message = "Entry application complete. Use 'My Application' to check or cancel your application. Application is automatically cancelled after 30 d.; if you cancel application, you cannot apply again for 5 min.")
+ @ClientString(id = 4039, message = "Entry application complete. Use 'My Application' to check or cancel your application. Application is automatically cancelled after 30 d.; if you cancel application, you cannot apply again for 5 min. ")
public static SystemMessageId ENTRY_APPLICATION_COMPLETE_USE_MY_APPLICATION_TO_CHECK_OR_CANCEL_YOUR_APPLICATION_APPLICATION_IS_AUTOMATICALLY_CANCELLED_AFTER_30_D_IF_YOU_CANCEL_APPLICATION_YOU_CANNOT_APPLY_AGAIN_FOR_5_MIN;
- @ClientString(id = 4040, message = "Entry application cancelled. You may apply to a new clan after 5 min.")
+ @ClientString(id = 4040, message = "Entry application cancelled. You may apply to a new clan after 5 min. ")
public static SystemMessageId ENTRY_APPLICATION_CANCELLED_YOU_MAY_APPLY_TO_A_NEW_CLAN_AFTER_5_MIN;
@ClientString(id = 4041, message = "The clan you selected is no longer taking applications as it has too many applicants.")
@@ -11470,16 +11470,16 @@ public class SystemMessageId
@ClientString(id = 4042, message = "$s1 has rejected clan entry application.")
public static SystemMessageId S1_HAS_REJECTED_CLAN_ENTRY_APPLICATION;
- @ClientString(id = 4043, message = "You have joined the waiting list. If you do not join any clan in 30 d., your character will be removed from the list. If Exit Waiting List is used, you will not be able to join the waiting list for 5 min.")
+ @ClientString(id = 4043, message = "You have joined the waiting list. If you do not join any clan in 30 d., your character will be removed from the list. If Exit Waiting List is used, you will not be able to join the waiting list for 5 min. ")
public static SystemMessageId YOU_HAVE_JOINED_THE_WAITING_LIST_IF_YOU_DO_NOT_JOIN_ANY_CLAN_IN_30_D_YOUR_CHARACTER_WILL_BE_REMOVED_FROM_THE_LIST_IF_EXIT_WAITING_LIST_IS_USED_YOU_WILL_NOT_BE_ABLE_TO_JOIN_THE_WAITING_LIST_FOR_5_MIN;
@ClientString(id = 4044, message = "You may join the waiting list after $s1 min. due to deleting from the waiting list.")
public static SystemMessageId YOU_MAY_JOIN_THE_WAITING_LIST_AFTER_S1_MIN_DUE_TO_DELETING_FROM_THE_WAITING_LIST;
- @ClientString(id = 4045, message = "Turning on Optimization Uniform function. Please wait 3 seconds to turn it off.")
+ @ClientString(id = 4045, message = "Turning on Optimization Uniform function. Please wait 3 seconds to turn it off. ")
public static SystemMessageId TURNING_ON_OPTIMIZATION_UNIFORM_FUNCTION_PLEASE_WAIT_3_SECONDS_TO_TURN_IT_OFF;
- @ClientString(id = 4046, message = "Turning off Optimization Uniform function. Please wait 3 seconds to turn it on.")
+ @ClientString(id = 4046, message = "Turning off Optimization Uniform function. Please wait 3 seconds to turn it on. ")
public static SystemMessageId TURNING_OFF_OPTIMIZATION_UNIFORM_FUNCTION_PLEASE_WAIT_3_SECONDS_TO_TURN_IT_ON;
@ClientString(id = 4047, message = "You cannot use this function in the world zone.")
@@ -11503,22 +11503,22 @@ public class SystemMessageId
@ClientString(id = 4053, message = "Free players can create up to 2 characters. Please delete a character if you wish to make a create a new one.")
public static SystemMessageId FREE_PLAYERS_CAN_CREATE_UP_TO_2_CHARACTERS_PLEASE_DELETE_A_CHARACTER_IF_YOU_WISH_TO_MAKE_A_CREATE_A_NEW_ONE;
- @ClientString(id = 4054, message = "You can send mail $s1 time for the rest of today.")
+ @ClientString(id = 4054, message = "You can send mail $s1 time for the rest of today. ")
public static SystemMessageId YOU_CAN_SEND_MAIL_S1_TIME_FOR_THE_REST_OF_TODAY;
- @ClientString(id = 4055, message = "You have used up the mail allowance for the day. The mail allowance resets every day at 6:30am.")
+ @ClientString(id = 4055, message = "You have used up the mail allowance for the day. The mail allowance resets every day at 6:30am. ")
public static SystemMessageId YOU_HAVE_USED_UP_THE_MAIL_ALLOWANCE_FOR_THE_DAY_THE_MAIL_ALLOWANCE_RESETS_EVERY_DAY_AT_6_30AM;
- @ClientString(id = 4056, message = "Free players cannot attach items or Adena onto mail.")
+ @ClientString(id = 4056, message = "Free players cannot attach items or Adena onto mail. ")
public static SystemMessageId FREE_PLAYERS_CANNOT_ATTACH_ITEMS_OR_ADENA_ONTO_MAIL;
- @ClientString(id = 4057, message = "Free players cannot create a clan.")
+ @ClientString(id = 4057, message = "Free players cannot create a clan. ")
public static SystemMessageId FREE_PLAYERS_CANNOT_CREATE_A_CLAN;
@ClientString(id = 4058, message = "You cannot declare war if your clan leader is a free player.")
public static SystemMessageId YOU_CANNOT_DECLARE_WAR_IF_YOUR_CLAN_LEADER_IS_A_FREE_PLAYER;
- @ClientString(id = 4059, message = "You cannot use the clan warehouse if your clan leader is a free player.")
+ @ClientString(id = 4059, message = "You cannot use the clan warehouse if your clan leader is a free player. ")
public static SystemMessageId YOU_CANNOT_USE_THE_CLAN_WAREHOUSE_IF_YOUR_CLAN_LEADER_IS_A_FREE_PLAYER;
@ClientString(id = 4060, message = "You cannot participate in a clan hall war if your clan leader is a free player.")
@@ -11578,22 +11578,22 @@ public class SystemMessageId
@ClientString(id = 4078, message = "Congratulations! $s1 has reached Lv. 85. Further mysteries of Aden will be revealed to you in $s2 second(s).")
public static SystemMessageId CONGRATULATIONS_S1_HAS_REACHED_LV_85_FURTHER_MYSTERIES_OF_ADEN_WILL_BE_REVEALED_TO_YOU_IN_S2_SECOND_S;
- @ClientString(id = 4079, message = "You cannot play a disabled character. Please select an enabled character.")
+ @ClientString(id = 4079, message = "You cannot play a disabled character. Please select an enabled character. ")
public static SystemMessageId YOU_CANNOT_PLAY_A_DISABLED_CHARACTER_PLEASE_SELECT_AN_ENABLED_CHARACTER;
- @ClientString(id = 4080, message = "We hope you enjoyed your free trial of Lineage II. With a play pass, you can go beyond Lv. 85 to explore an even more exciting and expansive world in Aden.")
+ @ClientString(id = 4080, message = "We hope you enjoyed your free trial of Lineage II. With a play pass, you can go beyond Lv. 85 to explore an even more exciting and expansive world in Aden. ")
public static SystemMessageId WE_HOPE_YOU_ENJOYED_YOUR_FREE_TRIAL_OF_LINEAGE_II_WITH_A_PLAY_PASS_YOU_CAN_GO_BEYOND_LV_85_TO_EXPLORE_AN_EVEN_MORE_EXCITING_AND_EXPANSIVE_WORLD_IN_ADEN;
@ClientString(id = 4081, message = "You've exceeded the maximum amount of the game clients launched simultaneously.")
public static SystemMessageId YOU_VE_EXCEEDED_THE_MAXIMUM_AMOUNT_OF_THE_GAME_CLIENTS_LAUNCHED_SIMULTANEOUSLY;
- @ClientString(id = 4082, message = "Path to Awakening If you are a new player, you can earn free rewards as you level up by visiting the following website: http://truly-free.lineage2.com/path. Log in with your Lineage II account and claim the rewards when you reach each milestone. Don't miss out!")
+ @ClientString(id = 4082, message = "Path to Awakening If you are a new player, you can earn free rewards as you level up by visiting the following website: http://truly-free.lineage2.com/path. Log in with your Lineage II account and claim the rewards when you reach each milestone. Don't miss out! ")
public static SystemMessageId FONT_COLOR_FFDF4C_PATH_TO_AWAKENING_FONT_BR_IF_YOU_ARE_A_NEW_PLAYER_YOU_CAN_EARN_FREE_REWARDS_AS_YOU_LEVEL_UP_BY_VISITING_THE_FOLLOWING_WEBSITE_HTTP_TRULY_FREE_LINEAGE2_COM_PATH_LOG_IN_WITH_YOUR_LINEAGE_II_ACCOUNT_AND_CLAIM_THE_REWARDS_WHEN_YOU_REACH_EACH_MILESTONE_DON_T_MISS_OUT;
- @ClientString(id = 4083, message = "Welcome to Lineage II! Please select a character you can use for free, or purchase a Lineage II play pass.")
+ @ClientString(id = 4083, message = "Welcome to Lineage II! Please select a character you can use for free, or purchase a Lineage II play pass. ")
public static SystemMessageId WELCOME_TO_LINEAGE_II_BR_PLEASE_SELECT_A_CHARACTER_YOU_CAN_USE_FOR_FREE_OR_PURCHASE_A_LINEAGE_II_PLAY_PASS;
- @ClientString(id = 4084, message = "You cannot use the selected character. Please select a character you can use for free, or purchase a Lineage II play pass.")
+ @ClientString(id = 4084, message = "You cannot use the selected character. Please select a character you can use for free, or purchase a Lineage II play pass. ")
public static SystemMessageId YOU_CANNOT_USE_THE_SELECTED_CHARACTER_BR_PLEASE_SELECT_A_CHARACTER_YOU_CAN_USE_FOR_FREE_OR_PURCHASE_A_LINEAGE_II_PLAY_PASS;
@ClientString(id = 4085, message = "You cannot use the $s1 skill due to insufficient summon points.")
@@ -11614,13 +11614,13 @@ public class SystemMessageId
@ClientString(id = 4090, message = "Returning players will receive free passes as a welcome-back gift. The pass must be retrieved within 24 h..\n\nClick 'Receive' to go to the website for the pass. This will log you out of the game. Do you wish to proceed?\n\n(Click Cancel if you have already registered the pass.)")
public static SystemMessageId RETURNING_PLAYERS_WILL_RECEIVE_FREE_PASSES_AS_A_WELCOME_BACK_GIFT_THE_PASS_MUST_BE_RETRIEVED_WITHIN_24_H_N_NCLICK_RECEIVE_TO_GO_TO_THE_WEBSITE_FOR_THE_PASS_THIS_WILL_LOG_YOU_OUT_OF_THE_GAME_DO_YOU_WISH_TO_PROCEED_N_N_CLICK_CANCEL_IF_YOU_HAVE_ALREADY_REGISTERED_THE_PASS;
- @ClientString(id = 4091, message = "This quest cannot be deleted.")
+ @ClientString(id = 4091, message = "This quest cannot be deleted. ")
public static SystemMessageId THIS_QUEST_CANNOT_BE_DELETED;
- @ClientString(id = 4092, message = "A free player will have limited access to rights as clan leader. Will you transfer clan leadership?")
+ @ClientString(id = 4092, message = "A free player will have limited access to rights as clan leader. Will you transfer clan leadership? ")
public static SystemMessageId A_FREE_PLAYER_WILL_HAVE_LIMITED_ACCESS_TO_RIGHTS_AS_CLAN_LEADER_WILL_YOU_TRANSFER_CLAN_LEADERSHIP;
- @ClientString(id = 4093, message = "You have limited access to rights as clan leader as you are a free player.")
+ @ClientString(id = 4093, message = "You have limited access to rights as clan leader as you are a free player. ")
public static SystemMessageId YOU_HAVE_LIMITED_ACCESS_TO_RIGHTS_AS_CLAN_LEADER_AS_YOU_ARE_A_FREE_PLAYER;
@ClientString(id = 4094, message = "Use the system message window.")
@@ -11632,13 +11632,13 @@ public class SystemMessageId
@ClientString(id = 4096, message = "$s1, you qualify for inactive player benefits. Log in to the Lineage II homepage within $s2 h. $s3 min. to get your PA.")
public static SystemMessageId S1_YOU_QUALIFY_FOR_INACTIVE_PLAYER_BENEFITS_LOG_IN_TO_THE_LINEAGE_II_HOMEPAGE_WITHIN_S2_H_S3_MIN_TO_GET_YOUR_PA;
- @ClientString(id = 4097, message = "Teleport in progress. Please try again later.")
+ @ClientString(id = 4097, message = "Teleport in progress. Please try again later. ")
public static SystemMessageId TELEPORT_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 4098, message = "You cannot summon a servitor when teleporting. Please try again later.")
+ @ClientString(id = 4098, message = "You cannot summon a servitor when teleporting. Please try again later. ")
public static SystemMessageId YOU_CANNOT_SUMMON_A_SERVITOR_WHEN_TELEPORTING_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 4099, message = "100,000,000 Adena will be spent on a reset. Proceed?")
+ @ClientString(id = 4099, message = "100,000,000 Adena will be spent on a reset. Proceed? ")
public static SystemMessageId ONE_HUNDRED_MILION_ADENA_WILL_BE_SPENT_ON_A_RESET_PROCEED;
@ClientString(id = 4100, message = "You may register the clan after $s1 min. due to the deletion of the previous entry.")
@@ -11650,7 +11650,7 @@ public class SystemMessageId
@ClientString(id = 4102, message = "You may join the waiting list after $s1 sec. due to deleting from the waiting list.")
public static SystemMessageId YOU_MAY_JOIN_THE_WAITING_LIST_AFTER_S1_SEC_DUE_TO_DELETING_FROM_THE_WAITING_LIST;
- @ClientString(id = 4103, message = "The Prophecy skill cannot be reset due to insufficient Adena.")
+ @ClientString(id = 4103, message = "The Prophecy skill cannot be reset due to insufficient Adena. ")
public static SystemMessageId THE_PROPHECY_SKILL_CANNOT_BE_RESET_DUE_TO_INSUFFICIENT_ADENA;
@ClientString(id = 4104, message = "Shout cannot be used by characters Lv. $s1 or lower.")
@@ -11665,10 +11665,10 @@ public class SystemMessageId
@ClientString(id = 4107, message = "Characters Lv. $s1 or lower can respond to a whisper, but cannot initiate it.")
public static SystemMessageId CHARACTERS_LV_S1_OR_LOWER_CAN_RESPOND_TO_A_WHISPER_BUT_CANNOT_INITIATE_IT;
- @ClientString(id = 4108, message = "Pet summon/ seal or riding in progress. Please try again later.")
+ @ClientString(id = 4108, message = "Pet summon/ seal or riding in progress. Please try again later. ")
public static SystemMessageId PET_SUMMON_SEAL_OR_RIDING_IN_PROGRESS_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 4109, message = "Cannot ride while summoning / sealing pet. Please try again later.")
+ @ClientString(id = 4109, message = "Cannot ride while summoning / sealing pet. Please try again later. ")
public static SystemMessageId CANNOT_RIDE_WHILE_SUMMONING_SEALING_PET_PLEASE_TRY_AGAIN_LATER;
@ClientString(id = 4110, message = "Dormant accounts will receive support through in-game mail containing equipment and supplies. (only for characters that have completed the 2nd Class Transfer)")
@@ -11689,16 +11689,16 @@ public class SystemMessageId
@ClientString(id = 4115, message = "You have dropped $s1.")
public static SystemMessageId YOU_HAVE_DROPPED_S1_2;
- @ClientString(id = 4116, message = "The augment effects of $s2 imbued by $s1 have been removed.")
- public static SystemMessageId THE_AUGMENT_EFFECTS_OF_S2_IMBUED_BY_S1_HAVE_BEEN_REMOVED;
+ @ClientString(id = 4116, message = "The augment effects of $s2 imbued by $s1 are removed.")
+ public static SystemMessageId THE_AUGMENT_EFFECTS_OF_S2_IMBUED_BY_S1_ARE_REMOVED;
- @ClientString(id = 4117, message = "$s1$s2 has been restored to its previous appearance, as its temporary modification has expired.")
+ @ClientString(id = 4117, message = "$s1$s2 has been restored to its previous appearance, as its temporary modification has expired. ")
public static SystemMessageId S1_S2_HAS_BEEN_RESTORED_TO_ITS_PREVIOUS_APPEARANCE_AS_ITS_TEMPORARY_MODIFICATION_HAS_EXPIRED;
- @ClientString(id = 4118, message = "The other dimension is closed, you can't teleport there.")
+ @ClientString(id = 4118, message = "The other dimension is closed, you can't teleport there. ")
public static SystemMessageId THE_OTHER_DIMENSION_IS_CLOSED_YOU_CAN_T_TELEPORT_THERE;
- @ClientString(id = 4119, message = "The other dimension is overcrowded, you can't teleport there.")
+ @ClientString(id = 4119, message = "The other dimension is overcrowded, you can't teleport there. ")
public static SystemMessageId THE_OTHER_DIMENSION_IS_OVERCROWDED_YOU_CAN_T_TELEPORT_THERE;
@ClientString(id = 4120, message = "You can't teleport to the other dimension while your servitor is summoned.")
@@ -11710,28 +11710,28 @@ public class SystemMessageId
@ClientString(id = 4122, message = "You cannot register/cancel while using the Beauty Shop.")
public static SystemMessageId YOU_CANNOT_REGISTER_CANCEL_WHILE_USING_THE_BEAUTY_SHOP;
- @ClientString(id = 4123, message = "You cannot use the Beauty Shop while using the automatic replacement.")
+ @ClientString(id = 4123, message = "You cannot use the Beauty Shop while using the automatic replacement. ")
public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_USING_THE_AUTOMATIC_REPLACEMENT;
- @ClientString(id = 4124, message = "You cannot participate in the Olympiad while using the Beauty Shop.")
+ @ClientString(id = 4124, message = "You cannot participate in the Olympiad while using the Beauty Shop. ")
public static SystemMessageId YOU_CANNOT_PARTICIPATE_IN_THE_OLYMPIAD_WHILE_USING_THE_BEAUTY_SHOP;
- @ClientString(id = 4125, message = "You have been entered on the waiting list again as the replacement player does not fit the requirements.")
+ @ClientString(id = 4125, message = "You have been entered on the waiting list again as the replacement player does not fit the requirements. ")
public static SystemMessageId YOU_HAVE_BEEN_ENTERED_ON_THE_WAITING_LIST_AGAIN_AS_THE_REPLACEMENT_PLAYER_DOES_NOT_FIT_THE_REQUIREMENTS;
@ClientString(id = 4126, message = "You cannot use the Beauty Shop while registering in the Ceremony of Chaos.")
public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERING_IN_THE_CEREMONY_OF_CHAOS;
- @ClientString(id = 4127, message = "You cannot use the Beauty Shop while registering in the Olympiad.")
+ @ClientString(id = 4127, message = "You cannot use the Beauty Shop while registering in the Olympiad. ")
public static SystemMessageId YOU_CANNOT_USE_THE_BEAUTY_SHOP_WHILE_REGISTERING_IN_THE_OLYMPIAD;
@ClientString(id = 4128, message = "Your wish has been entered successfully into the Wish Tree.")
public static SystemMessageId YOUR_WISH_HAS_BEEN_ENTERED_SUCCESSFULLY_INTO_THE_WISH_TREE;
- @ClientString(id = 4129, message = "Go to the event page to view the wish entered into the Wish Tree?")
+ @ClientString(id = 4129, message = "Go to the event page to view the wish entered into the Wish Tree? ")
public static SystemMessageId GO_TO_THE_EVENT_PAGE_TO_VIEW_THE_WISH_ENTERED_INTO_THE_WISH_TREE;
- @ClientString(id = 4130, message = "Failed to enter wish. Please try again by clicking on the wish link.")
+ @ClientString(id = 4130, message = "Failed to enter wish. Please try again by clicking on the wish link. ")
public static SystemMessageId FAILED_TO_ENTER_WISH_PLEASE_TRY_AGAIN_BY_CLICKING_ON_THE_WISH_LINK;
@ClientString(id = 4131, message = "Inventory weight/ slot has been filled to 80%% or more. You cannot enter a wish or obtain rewards in this state. Please organize your inventory and try again.")
@@ -11740,7 +11740,7 @@ public class SystemMessageId
@ClientString(id = 4132, message = "You have already been rewarded for entering a wish. You can only make 1 wish per character.")
public static SystemMessageId YOU_HAVE_ALREADY_BEEN_REWARDED_FOR_ENTERING_A_WISH_YOU_CAN_ONLY_MAKE_1_WISH_PER_CHARACTER;
- @ClientString(id = 4133, message = "When you log in with a new account, a new account item will be given to the first character to log into each server for 1 week.")
+ @ClientString(id = 4133, message = "When you log in with a new account, a new account item will be given to the first character to log into each server for 1 week. ")
public static SystemMessageId WHEN_YOU_LOG_IN_WITH_A_NEW_ACCOUNT_A_NEW_ACCOUNT_ITEM_WILL_BE_GIVEN_TO_THE_FIRST_CHARACTER_TO_LOG_INTO_EACH_SERVER_FOR_1_WEEK;
@ClientString(id = 4134, message = "You cannot change your wish once entered. Proceed?")
@@ -11761,8 +11761,8 @@ public class SystemMessageId
@ClientString(id = 4139, message = "Party Matching usable.")
public static SystemMessageId PARTY_MATCHING_USABLE;
- @ClientString(id = 4140, message = "The attribute enchant of $s2 will be performed at $s1 and $s2.")
- public static SystemMessageId THE_ATTRIBUTE_ENCHANT_OF_S2_WILL_BE_PERFORMED_AT_S1_AND_S2;
+ @ClientString(id = 4140, message = "Enchanting $s3 with $s1 x$s2.")
+ public static SystemMessageId ENCHANTING_S3_WITH_S1_X_S2;
@ClientString(id = 4141, message = "Enchanting is complete.\n\n\n$s1 x $s2\n\n\n$s3\n\n\n$s4\n\n\n$s5")
public static SystemMessageId ENCHANTING_IS_COMPLETE_N_N_PERFORMED_ENCHANT_N_S1_X_S2_N_N_SUCCESSFUL_ENCHANT_N_S3_N_N_FAILED_ENCHANT_N_S4_N_N_UNUSED_ENHANCEMENT_STONES_N_S5;
@@ -11782,14 +11782,14 @@ public class SystemMessageId
@ClientString(id = 4146, message = "Please register the Enchant Scroll.")
public static SystemMessageId PLEASE_REGISTER_THE_ENCHANT_SCROLL;
- @ClientString(id = 4147, message = "You cannot delete items while enchanting attributes.")
+ @ClientString(id = 4147, message = "You cannot delete items while enchanting attributes. ")
public static SystemMessageId YOU_CANNOT_DELETE_ITEMS_WHILE_ENCHANTING_ATTRIBUTES;
- @ClientString(id = 4148, message = "You cannot destroy or crystallize items while enchanting attributes.")
+ @ClientString(id = 4148, message = "You cannot destroy or crystallize items while enchanting attributes. ")
public static SystemMessageId YOU_CANNOT_DESTROY_OR_CRYSTALLIZE_ITEMS_WHILE_ENCHANTING_ATTRIBUTES;
- @ClientString(id = 4149, message = "Warning!\n\nIf the enchanting attempt fails, the item will be destroyed or crystallized.\nContinue anyway?")
- public static SystemMessageId WARNING_N_NIF_THE_ENCHANTING_ATTEMPT_FAILS_THE_ITEM_WILL_BE_DESTROYED_OR_CRYSTALLIZED_NCONTINUE_ANYWAY;
+ @ClientString(id = 4149, message = "Warning!\n\nIn case of failure, the item will be destroyed or crystallized.\nContinue anyway?")
+ public static SystemMessageId WARNING_N_NIN_CASE_OF_FAILURE_THE_ITEM_WILL_BE_DESTROYED_OR_CRYSTALLIZED_NCONTINUE_ANYWAY;
@ClientString(id = 4150, message = "Adena distribution has started.")
public static SystemMessageId ADENA_DISTRIBUTION_HAS_STARTED;
@@ -11797,14 +11797,14 @@ public class SystemMessageId
@ClientString(id = 4151, message = "Adena distribution has been cancelled.")
public static SystemMessageId ADENA_DISTRIBUTION_HAS_BEEN_CANCELLED;
- @ClientString(id = 4152, message = "The adena in possession has been decreased. Adena distribution has been cancelled.")
+ @ClientString(id = 4152, message = "The adena in possession has been decreased. Adena distribution has been cancelled. ")
public static SystemMessageId THE_ADENA_IN_POSSESSION_HAS_BEEN_DECREASED_ADENA_DISTRIBUTION_HAS_BEEN_CANCELLED;
@ClientString(id = 4153, message = "The distribution participants have changed. Adena distribution has been cancelled.")
public static SystemMessageId THE_DISTRIBUTION_PARTICIPANTS_HAVE_CHANGED_ADENA_DISTRIBUTION_HAS_BEEN_CANCELLED;
- @ClientString(id = 4154, message = "You cannot proceed as you are not in an alliance or party.")
- public static SystemMessageId YOU_CANNOT_PROCEED_AS_YOU_ARE_NOT_IN_AN_ALLIANCE_OR_PARTY;
+ @ClientString(id = 4154, message = "You cannot distribute adena if you are not a member of an alliance or a command channel.")
+ public static SystemMessageId YOU_CANNOT_DISTRIBUTE_ADENA_IF_YOU_ARE_NOT_A_MEMBER_OF_AN_ALLIANCE_OR_A_COMMAND_CHANNEL;
@ClientString(id = 4155, message = "You cannot proceed as you are not an alliance leader or party leader.")
public static SystemMessageId YOU_CANNOT_PROCEED_AS_YOU_ARE_NOT_AN_ALLIANCE_LEADER_OR_PARTY_LEADER;
@@ -11812,10 +11812,10 @@ public class SystemMessageId
@ClientString(id = 4156, message = "You cannot proceed as you are not a party leader.")
public static SystemMessageId YOU_CANNOT_PROCEED_AS_YOU_ARE_NOT_A_PARTY_LEADER;
- @ClientString(id = 4157, message = "You do not have enough Adena.")
- public static SystemMessageId YOU_DO_NOT_HAVE_ENOUGH_ADENA_2;
+ @ClientString(id = 4157, message = "Not enough adena.")
+ public static SystemMessageId NOT_ENOUGH_ADENA_2;
- @ClientString(id = 4158, message = "Only Adena distribution can proceed.")
+ @ClientString(id = 4158, message = "Only Adena distribution can proceed. ")
public static SystemMessageId ONLY_ADENA_DISTRIBUTION_CAN_PROCEED;
@ClientString(id = 4159, message = "Adena was not distributed to $s1.")
@@ -11824,7 +11824,7 @@ public class SystemMessageId
@ClientString(id = 4160, message = "You did not receive Adena distribution.")
public static SystemMessageId YOU_DID_NOT_RECEIVE_ADENA_DISTRIBUTION;
- @ClientString(id = 4161, message = "Distribution cannot proceed as there is insufficient Adena for distribution.")
+ @ClientString(id = 4161, message = "Distribution cannot proceed as there is insufficient Adena for distribution. ")
public static SystemMessageId DISTRIBUTION_CANNOT_PROCEED_AS_THERE_IS_INSUFFICIENT_ADENA_FOR_DISTRIBUTION;
@ClientString(id = 4162, message = "My Apostle Lilith!")
@@ -11926,8 +11926,8 @@ public class SystemMessageId
@ClientString(id = 4194, message = "Available points: $s1")
public static SystemMessageId AVAILABLE_POINTS_S1;
- @ClientString(id = 4195, message = "Reach level 85 to use the ability.")
- public static SystemMessageId REACH_LEVEL_85_TO_USE_THE_ABILITY;
+ @ClientString(id = 4195, message = "Reach Lv. 85 to use.")
+ public static SystemMessageId REACH_LV_85_TO_USE;
@ClientString(id = 4196, message = "The requested operation has failed. Please try again.")
public static SystemMessageId THE_REQUESTED_OPERATION_HAS_FAILED_PLEASE_TRY_AGAIN;
@@ -11938,7 +11938,7 @@ public class SystemMessageId
@ClientString(id = 4198, message = "When there is mail with an attached item, the character cannot be deleted. Please organize the mailbox and try again.")
public static SystemMessageId WHEN_THERE_IS_MAIL_WITH_AN_ATTACHED_ITEM_THE_CHARACTER_CANNOT_BE_DELETED_BR_PLEASE_ORGANIZE_THE_MAILBOX_AND_TRY_AGAIN;
- @ClientString(id = 4199, message = "Please equip the hair accessory and try again.")
+ @ClientString(id = 4199, message = "Please equip the hair accessory and try again. ")
public static SystemMessageId PLEASE_EQUIP_THE_HAIR_ACCESSORY_AND_TRY_AGAIN;
@ClientString(id = 4200, message = "You will move to the website. Do you wish to continue?")
@@ -11947,16 +11947,16 @@ public class SystemMessageId
@ClientString(id = 4201, message = "You are not in a party and can't send messages to the party chat.")
public static SystemMessageId YOU_ARE_NOT_IN_A_PARTY_AND_CAN_T_SEND_MESSAGES_TO_THE_PARTY_CHAT;
- @ClientString(id = 4202, message = "You are not in a clan.")
+ @ClientString(id = 4202, message = "You are not in a clan. ")
public static SystemMessageId YOU_ARE_NOT_IN_A_CLAN;
- @ClientString(id = 4203, message = "You are not in an alliance.")
+ @ClientString(id = 4203, message = "You are not in an alliance. ")
public static SystemMessageId YOU_ARE_NOT_IN_AN_ALLIANCE;
@ClientString(id = 4204, message = "Only Heroes can enter the Hero channel.")
public static SystemMessageId ONLY_HEROES_CAN_ENTER_THE_HERO_CHANNEL;
- @ClientString(id = 4205, message = "Sayune cannot be used while taking other actions.")
+ @ClientString(id = 4205, message = "Sayune cannot be used while taking other actions. ")
public static SystemMessageId SAYUNE_CANNOT_BE_USED_WHILE_TAKING_OTHER_ACTIONS;
@ClientString(id = 4206, message = "You gained Ability Points as a bonus!")
@@ -11983,8 +11983,8 @@ public class SystemMessageId
@ClientString(id = 4213, message = "Use Raid Points to increase Clan Reputation by 50 points?")
public static SystemMessageId USE_RAID_POINTS_TO_INCREASE_CLAN_REPUTATION_BY_50_POINTS;
- @ClientString(id = 4214, message = "$c1 has increased Clan Reputation by $s2 points.")
- public static SystemMessageId C1_HAS_INCREASED_CLAN_REPUTATION_BY_S2_POINTS;
+ @ClientString(id = 4214, message = "$c1 increases clan Reputation for $s2.")
+ public static SystemMessageId C1_INCREASES_CLAN_REPUTATION_FOR_S2;
@ClientString(id = 4215, message = "You cannot participate in the Ceremony of Chaos while fishing.")
public static SystemMessageId YOU_CANNOT_PARTICIPATE_IN_THE_CEREMONY_OF_CHAOS_WHILE_FISHING;
@@ -12007,8 +12007,8 @@ public class SystemMessageId
@ClientString(id = 4221, message = "This is not a valid combination.")
public static SystemMessageId THIS_IS_NOT_A_VALID_COMBINATION;
- @ClientString(id = 4222, message = "This item does not exist.")
- public static SystemMessageId THIS_ITEM_DOES_NOT_EXIST;
+ @ClientString(id = 4222, message = "No required materials.")
+ public static SystemMessageId NO_REQUIRED_MATERIALS;
@ClientString(id = 4223, message = "You cannot do that while trading.")
public static SystemMessageId YOU_CANNOT_DO_THAT_WHILE_TRADING;
@@ -12037,8 +12037,8 @@ public class SystemMessageId
@ClientString(id = 4231, message = "Talk to Defeat for rewards.")
public static SystemMessageId TALK_TO_DEFEAT_FOR_REWARDS;
- @ClientString(id = 4232, message = "Please select the items to combine.")
- public static SystemMessageId PLEASE_SELECT_THE_ITEMS_TO_COMBINE;
+ @ClientString(id = 4232, message = "Select items for compounding.")
+ public static SystemMessageId SELECT_ITEMS_FOR_COMPOUNDING;
@ClientString(id = 4233, message = "Press Start to combine.")
public static SystemMessageId PRESS_START_TO_COMBINE;
@@ -12046,11 +12046,11 @@ public class SystemMessageId
@ClientString(id = 4234, message = "Failure to combine will result in the loss of some or all ingredients. Continue?")
public static SystemMessageId FAILURE_TO_COMBINE_WILL_RESULT_IN_THE_LOSS_OF_SOME_OR_ALL_INGREDIENTS_CONTINUE;
- @ClientString(id = 4235, message = "Congratulations! You have successfully combined items into $s1.")
- public static SystemMessageId CONGRATULATIONS_YOU_HAVE_SUCCESSFULLY_COMBINED_ITEMS_INTO_S1;
+ @ClientString(id = 4235, message = "You have successfully combined the items, and received $s1.")
+ public static SystemMessageId YOU_HAVE_SUCCESSFULLY_COMBINED_THE_ITEMS_AND_RECEIVED_S1;
- @ClientString(id = 4236, message = "You have failed to combine the items.")
- public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS;
+ @ClientString(id = 4236, message = "You have failed to combine the items, and lost $s1.")
+ public static SystemMessageId YOU_HAVE_FAILED_TO_COMBINE_THE_ITEMS_AND_LOST_S1;
@ClientString(id = 4237, message = "You cannot equip $s1 without equipping a brooch.")
public static SystemMessageId YOU_CANNOT_EQUIP_S1_WITHOUT_EQUIPPING_A_BROOCH;
@@ -12163,7 +12163,7 @@ public class SystemMessageId
@ClientString(id = 4273, message = "No one lays a finger on my sister!")
public static SystemMessageId NO_ONE_LAYS_A_FINGER_ON_MY_SISTER;
- @ClientString(id = 4274, message = "Ni... Ni... Nidrah! Ugh... Urrrgh...")
+ @ClientString(id = 4274, message = "Ni... Ni... Nidrah! Ugh... Urrrgh... ")
public static SystemMessageId NI_NI_NIDRAH_UGH_URRRGH;
@ClientString(id = 4275, message = "That is my cue. Til next time!")
@@ -12193,7 +12193,7 @@ public class SystemMessageId
@ClientString(id = 4283, message = "The Material Realm is still new to us.")
public static SystemMessageId THE_MATERIAL_REALM_IS_STILL_NEW_TO_US;
- @ClientString(id = 4284, message = "The High Priest has repeatedly attempted to reach Lord Sayha…")
+ @ClientString(id = 4284, message = "The High Priest has repeatedly attempted to reach Lord Sayha...")
public static SystemMessageId THE_HIGH_PRIEST_HAS_REPEATEDLY_ATTEMPTED_TO_REACH_LORD_SAYHA;
@ClientString(id = 4285, message = "But there has been only silence.")
@@ -12208,7 +12208,7 @@ public class SystemMessageId
@ClientString(id = 4288, message = "If not for that man Kain, we may have been overrun by the monsters that stormed our town.")
public static SystemMessageId IF_NOT_FOR_THAT_MAN_KAIN_WE_MAY_HAVE_BEEN_OVERRUN_BY_THE_MONSTERS_THAT_STORMED_OUR_TOWN;
- @ClientString(id = 4289, message = "Hopefully Archmage Venir's delegation has met success in the main continent.")
+ @ClientString(id = 4289, message = "Hopefully Archmage Venir's delegation has met success in the main continent. ")
public static SystemMessageId HOPEFULLY_ARCHMAGE_VENIR_S_DELEGATION_HAS_MET_SUCCESS_IN_THE_MAIN_CONTINENT;
@ClientString(id = 4290, message = "We can only depend on the help of others at this time.")
@@ -12226,13 +12226,13 @@ public class SystemMessageId
@ClientString(id = 4294, message = "Aden, what will your destiny be?")
public static SystemMessageId ADEN_WHAT_WILL_YOUR_DESTINY_BE;
- @ClientString(id = 4295, message = "My children…beware the influence of darkness.")
+ @ClientString(id = 4295, message = "My children...beware the influence of darkness.")
public static SystemMessageId MY_CHILDREN_BEWARE_THE_INFLUENCE_OF_DARKNESS;
- @ClientString(id = 4296, message = "You cannot use or reset Ability Points while participating in the Olympiad or Ceremony of Chaos.")
+ @ClientString(id = 4296, message = "You cannot use or reset Ability Points while participating in the Olympiad or Ceremony of Chaos. ")
public static SystemMessageId YOU_CANNOT_USE_OR_RESET_ABILITY_POINTS_WHILE_PARTICIPATING_IN_THE_OLYMPIAD_OR_CEREMONY_OF_CHAOS;
- @ClientString(id = 4297, message = "Soulshot/Spiritshot Damage")
+ @ClientString(id = 4297, message = "Soulshot/ Spiritshot Damage")
public static SystemMessageId SOULSHOT_SPIRITSHOT_DAMAGE;
@ClientString(id = 4298, message = "If enchanting fails, your enchant value will drop by 3!")
@@ -12244,17 +12244,17 @@ public class SystemMessageId
@ClientString(id = 4300, message = "Current location: $s1 / $s2 / $s3 (Nightmare Kamaloka)")
public static SystemMessageId CURRENT_LOCATION_S1_S2_S3_NIGHTMARE_KAMALOKA;
- @ClientString(id = 4301, message = "Character creation successful!")
- public static SystemMessageId CHARACTER_CREATION_SUCCESSFUL;
+ @ClientString(id = 4301, message = "The character has been created. You'll be able to access the Legacy server after the maintenance on May 28th.")
+ public static SystemMessageId THE_CHARACTER_HAS_BEEN_CREATED_YOU_LL_BE_ABLE_TO_ACCESS_THE_LEGACY_SERVER_AFTER_THE_MAINTENANCE_ON_MAY_28TH;
- @ClientString(id = 4302, message = "You may only create 1 character. There is a 3-min. cooldown for character deletion.")
- public static SystemMessageId YOU_MAY_ONLY_CREATE_1_CHARACTER_THERE_IS_A_3_MIN_COOLDOWN_FOR_CHARACTER_DELETION;
+ @ClientString(id = 4302, message = "You may create only 1 character. You'll be able to access the Legacy server after the maintenance on May 28th. Deleting a character will take 3 min.")
+ public static SystemMessageId YOU_MAY_CREATE_ONLY_1_CHARACTER_YOU_LL_BE_ABLE_TO_ACCESS_THE_LEGACY_SERVER_AFTER_THE_MAINTENANCE_ON_MAY_28TH_DELETING_A_CHARACTER_WILL_TAKE_3_MIN;
@ClientString(id = 4303, message = "You cannot fish as you do not meet the requirements.")
public static SystemMessageId YOU_CANNOT_FISH_AS_YOU_DO_NOT_MEET_THE_REQUIREMENTS;
- @ClientString(id = 4304, message = "You may create a character at this time for the Classic Server.")
- public static SystemMessageId YOU_MAY_CREATE_A_CHARACTER_AT_THIS_TIME_FOR_THE_CLASSIC_SERVER;
+ @ClientString(id = 4304, message = "Now you may create a character for the Legacy server. The access will be open after the maintenance on May 28th.")
+ public static SystemMessageId NOW_YOU_MAY_CREATE_A_CHARACTER_FOR_THE_LEGACY_SERVER_THE_ACCESS_WILL_BE_OPEN_AFTER_THE_MAINTENANCE_ON_MAY_28TH;
@ClientString(id = 4305, message = "The gods have forsaken us.")
public static SystemMessageId THE_GODS_HAVE_FORSAKEN_US;
@@ -12271,7 +12271,7 @@ public class SystemMessageId
@ClientString(id = 4309, message = "Become the Exalted!")
public static SystemMessageId BECOME_THE_EXALTED;
- @ClientString(id = 4310, message = "Repeatable quests available: $s1. This quest is available $s2 time(s) a week for every account. This number is being reset every week during the routine maintenance.")
+ @ClientString(id = 4310, message = "Repeatable quests available: $s1. This quest is available $s2 time(s) a week for every account. This number is being reset every week during the routine maintenance. ")
public static SystemMessageId REPEATABLE_QUESTS_AVAILABLE_S1_THIS_QUEST_IS_AVAILABLE_S2_TIME_S_A_WEEK_FOR_EVERY_ACCOUNT_THIS_NUMBER_IS_BEING_RESET_EVERY_WEEK_DURING_THE_ROUTINE_MAINTENANCE;
@ClientString(id = 4311, message = "I have been waiting for you. My blade will pierce you.")
@@ -12310,8 +12310,8 @@ public class SystemMessageId
@ClientString(id = 4322, message = "You can redeem your reward now.")
public static SystemMessageId YOU_CAN_REDEEM_YOUR_REWARD_NOW;
- @ClientString(id = 4323, message = "$s1 Exp")
- public static SystemMessageId S1_EXP;
+ @ClientString(id = 4323, message = "$s1 XP")
+ public static SystemMessageId S1_XP;
@ClientString(id = 4324, message = "Number of monsters: $s1")
public static SystemMessageId NUMBER_OF_MONSTERS_S1;
@@ -12319,11 +12319,11 @@ public class SystemMessageId
@ClientString(id = 4325, message = "Less than $s1 min.")
public static SystemMessageId LESS_THAN_S1_MIN;
- @ClientString(id = 4326, message = "Choose a weapon.")
- public static SystemMessageId CHOOSE_A_WEAPON;
+ @ClientString(id = 4326, message = "Choose equipment")
+ public static SystemMessageId CHOOSE_EQUIPMENT;
- @ClientString(id = 4327, message = "Choose a weapon in which you want to insert Soul Crystal.")
- public static SystemMessageId CHOOSE_A_WEAPON_IN_WHICH_YOU_WANT_TO_INSERT_SOUL_CRYSTAL;
+ @ClientString(id = 4327, message = "Choose a weapon, which you want to use to insert a Soul Crystal.")
+ public static SystemMessageId CHOOSE_A_WEAPON_WHICH_YOU_WANT_TO_USE_TO_INSERT_A_SOUL_CRYSTAL;
@ClientString(id = 4328, message = "Enter a Soul Crystal to the slot.\nClick on the Start button to go on to the next step.")
public static SystemMessageId ENTER_A_SOUL_CRYSTAL_TO_THE_SLOT_NCLICK_ON_THE_START_BUTTON_TO_GO_ON_TO_THE_NEXT_STEP;
@@ -12337,14 +12337,14 @@ public class SystemMessageId
@ClientString(id = 4331, message = "This effect is already in use.")
public static SystemMessageId THIS_EFFECT_IS_ALREADY_IN_USE;
- @ClientString(id = 4332, message = "If the crystal is changed, the current effect disappears.\nContinue?")
- public static SystemMessageId IF_THE_CRYSTAL_IS_CHANGED_THE_CURRENT_EFFECT_DISAPPEARS_NCONTINUE;
+ @ClientString(id = 4332, message = "If you insert and new crystal instead of the current one, the old one will disappear.\nContinue?")
+ public static SystemMessageId IF_YOU_INSERT_AND_NEW_CRYSTAL_INSTEAD_OF_THE_CURRENT_ONE_THE_OLD_ONE_WILL_DISAPPEAR_NCONTINUE;
@ClientString(id = 4333, message = "Successfully inserted Soul Crystal!")
public static SystemMessageId SUCCESSFULLY_INSERTED_SOUL_CRYSTAL;
- @ClientString(id = 4334, message = "There was an error. Please, try again later.")
- public static SystemMessageId THERE_WAS_AN_ERROR_PLEASE_TRY_AGAIN_LATER;
+ @ClientString(id = 4334, message = "An error has occurred. Please try again later.")
+ public static SystemMessageId AN_ERROR_HAS_OCCURRED_PLEASE_TRY_AGAIN_LATER;
@ClientString(id = 4335, message = "To finish soul crystal insertion and get the effect, click on Confirm button.")
public static SystemMessageId TO_FINISH_SOUL_CRYSTAL_INSERTION_AND_GET_THE_EFFECT_CLICK_ON_CONFIRM_BUTTON;
@@ -12502,8 +12502,8 @@ public class SystemMessageId
@ClientString(id = 4386, message = "Not enough adena in the clan warehouse.")
public static SystemMessageId NOT_ENOUGH_ADENA_IN_THE_CLAN_WAREHOUSE_2;
- @ClientString(id = 4387, message = "Not enough $s1 in the clan warehouse.")
- public static SystemMessageId NOT_ENOUGH_S1_IN_THE_CLAN_WAREHOUSE;
+ @ClientString(id = 4387, message = "There's not enough $s1 in the clan's warehouse.")
+ public static SystemMessageId THERE_S_NOT_ENOUGH_S1_IN_THE_CLAN_S_WAREHOUSE;
@ClientString(id = 4388, message = "Not enough $s1 and $s2 in the clan warehouse.")
public static SystemMessageId NOT_ENOUGH_S1_AND_S2_IN_THE_CLAN_WAREHOUSE;
@@ -12598,7 +12598,7 @@ public class SystemMessageId
@ClientString(id = 4418, message = "There is not enough inventory space. It is not possible to combine the items. Make sure you gave at least 2 slots.")
public static SystemMessageId THERE_IS_NOT_ENOUGH_INVENTORY_SPACE_IT_IS_NOT_POSSIBLE_TO_COMBINE_THE_ITEMS_MAKE_SURE_YOU_GAVE_AT_LEAST_2_SLOTS;
- @ClientString(id = 4419, message = "The auction for $s1 will begin in 24 h..")
+ @ClientString(id = 4419, message = "The auction for $s1 will begin in 24 h.")
public static SystemMessageId THE_AUCTION_FOR_S1_WILL_BEGIN_IN_24_H;
@ClientString(id = 4420, message = "The auction for $s1 is in progress.")
@@ -12649,7 +12649,7 @@ public class SystemMessageId
@ClientString(id = 4435, message = "Keucereus Defense - Invasion declared")
public static SystemMessageId KEUCEREUS_DEFENSE_INVASION_DECLARED;
- @ClientString(id = 4436, message = "$s1 Territory")
+ @ClientString(id = 4436, message = "$s1 Territory ")
public static SystemMessageId S1_TERRITORY;
@ClientString(id = 4437, message = "$s1 appeared - Click it to track down.")
@@ -12802,25 +12802,25 @@ public class SystemMessageId
@ClientString(id = 4486, message = "Lineage 2 will always be by your side.")
public static SystemMessageId LINEAGE_2_WILL_ALWAYS_BE_BY_YOUR_SIDE;
- @ClientString(id = 4487, message = "You cannot exchange items during the number card game.")
+ @ClientString(id = 4487, message = "You cannot exchange items during the number card game. ")
public static SystemMessageId YOU_CANNOT_EXCHANGE_ITEMS_DURING_THE_NUMBER_CARD_GAME;
- @ClientString(id = 4488, message = "You cannot send a request to a character who is playing the number card game.")
+ @ClientString(id = 4488, message = "You cannot send a request to a character who is playing the number card game. ")
public static SystemMessageId YOU_CANNOT_SEND_A_REQUEST_TO_A_CHARACTER_WHO_IS_PLAYING_THE_NUMBER_CARD_GAME;
- @ClientString(id = 4489, message = "You cannot send or receive attached items during the number card game. You can only read or send mail.")
+ @ClientString(id = 4489, message = "You cannot send or receive attached items during the number card game. You can only read or send mail. ")
public static SystemMessageId YOU_CANNOT_SEND_OR_RECEIVE_ATTACHED_ITEMS_DURING_THE_NUMBER_CARD_GAME_YOU_CAN_ONLY_READ_OR_SEND_MAIL;
- @ClientString(id = 4490, message = "The number card game has ended because you are too far from the event NPC.")
+ @ClientString(id = 4490, message = "The number card game has ended because you are too far from the event NPC. ")
public static SystemMessageId THE_NUMBER_CARD_GAME_HAS_ENDED_BECAUSE_YOU_ARE_TOO_FAR_FROM_THE_EVENT_NPC;
- @ClientString(id = 4491, message = "You cannot do Couple Actions during the number card game.")
+ @ClientString(id = 4491, message = "You cannot do Couple Actions during the number card game. ")
public static SystemMessageId YOU_CANNOT_DO_COUPLE_ACTIONS_DURING_THE_NUMBER_CARD_GAME;
@ClientString(id = 4492, message = "$c1 is playing the number card game. You cannot request Couple Actions.")
public static SystemMessageId C1_IS_PLAYING_THE_NUMBER_CARD_GAME_YOU_CANNOT_REQUEST_COUPLE_ACTIONS;
- @ClientString(id = 4493, message = "Guess the number on my card!")
+ @ClientString(id = 4493, message = "Guess the number on my card! ")
public static SystemMessageId GUESS_THE_NUMBER_ON_MY_CARD;
@ClientString(id = 4494, message = "The number is higher!")
@@ -12829,7 +12829,7 @@ public class SystemMessageId
@ClientString(id = 4495, message = "The number is lower!")
public static SystemMessageId THE_NUMBER_IS_LOWER;
- @ClientString(id = 4496, message = "I can't believe it... I lost!")
+ @ClientString(id = 4496, message = "I can't believe it... I lost! ")
public static SystemMessageId I_CAN_T_BELIEVE_IT_I_LOST;
@ClientString(id = 4497, message = "I won! Haha.")
@@ -13018,8 +13018,8 @@ public class SystemMessageId
@ClientString(id = 4558, message = "All clan characteristics were reset.")
public static SystemMessageId ALL_CLAN_CHARACTERISTICS_WERE_RESET;
- @ClientString(id = 4559, message = "System error. Please try again.")
- public static SystemMessageId SYSTEM_ERROR_PLEASE_TRY_AGAIN;
+ @ClientString(id = 4559, message = "An error has occurred. Please try again later.")
+ public static SystemMessageId AN_ERROR_HAS_OCCURRED_PLEASE_TRY_AGAIN_LATER_2;
@ClientString(id = 4560, message = "Cannot extend the seal activation time any longer.")
public static SystemMessageId CANNOT_EXTEND_THE_SEAL_ACTIVATION_TIME_ANY_LONGER;
@@ -13039,8 +13039,8 @@ public class SystemMessageId
@ClientString(id = 4565, message = "None")
public static SystemMessageId NONE_2;
- @ClientString(id = 4566, message = "Locked")
- public static SystemMessageId LOCKED;
+ @ClientString(id = 4566, message = "Not Available")
+ public static SystemMessageId NOT_AVAILABLE;
@ClientString(id = 4567, message = "The above item will be activated. Are you sure you want to continue?")
public static SystemMessageId THE_ABOVE_ITEM_WILL_BE_ACTIVATED_ARE_YOU_SURE_YOU_WANT_TO_CONTINUE;
@@ -13132,7 +13132,7 @@ public class SystemMessageId
@ClientString(id = 4596, message = "Hire/position mercenaries")
public static SystemMessageId HIRE_POSITION_MERCENARIES;
- @ClientString(id = 4597, message = "Manor settings and use blacksmith")
+ @ClientString(id = 4597, message = "Manor settings and use blacksmith ")
public static SystemMessageId MANOR_SETTINGS_AND_USE_BLACKSMITH;
@ClientString(id = 4598, message = "Increase the number of clan members ($s1)")
@@ -13183,7 +13183,7 @@ public class SystemMessageId
@ClientString(id = 4613, message = "- Physical hardiness and dynamic weapon mastery - Specializes in two-handed swords and spears - Able to suddenly increase P. Atk.")
public static SystemMessageId PHYSICAL_HARDINESS_AND_DYNAMIC_WEAPON_MASTERY_BR_SPECIALIZES_IN_TWO_HANDED_SWORDS_AND_SPEARS_BR_ABLE_TO_SUDDENLY_INCREASE_P_ATK;
- @ClientString(id = 4614, message = "By the will of the Chaos, the power of Sapyros, the Stormy Leader of the ancient giants, has been combined with the ancient power of fire. This power made the warriors of the Orc race not only strength but formidable defenses as well.")
+ @ClientString(id = 4614, message = "By the will of the Chaos, the power of Sapyros, the Stormy Leader of the ancient giants, has been combined with the ancient power of fire. This power made the warriors of the Orc race not only strength but formidable defenses as well. ")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_SAPYROS_THE_STORMY_LEADER_OF_THE_ANCIENT_GIANTS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_FIRE_THIS_POWER_MADE_THE_WARRIORS_OF_THE_ORC_RACE_NOT_ONLY_STRENGTH_BUT_FORMIDABLE_DEFENSES_AS_WELL;
@ClientString(id = 4615, message = "- Physical hardiness and dynamic weapon mastery - Specializes in fist weapons - Specializes in attacks using Momentum")
@@ -13243,7 +13243,7 @@ public class SystemMessageId
@ClientString(id = 4633, message = "- Highest P. Atk. among similar classes - Great damage dealt in short time")
public static SystemMessageId HIGHEST_P_ATK_AMONG_SIMILAR_CLASSES_BR_GREAT_DAMAGE_DEALT_IN_SHORT_TIME;
- @ClientString(id = 4634, message = "By the will of the Chaos, the power of Cranigg, the ancient giant hero with the Third Eye, has been combined with the ancient power of darkness. Ghost Sentinels, now endowed with explosive power and concentration, became feared archers throughout the land.")
+ @ClientString(id = 4634, message = "By the will of the Chaos, the power of Cranigg, the ancient giant hero with the Third Eye, has been combined with the ancient power of darkness. Ghost Sentinels, now endowed with explosive power and concentration, became feared archers throughout the land. ")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_CRANIGG_THE_ANCIENT_GIANT_HERO_WITH_THE_THIRD_EYE_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_DARKNESS_GHOST_SENTINELS_NOW_ENDOWED_WITH_EXPLOSIVE_POWER_AND_CONCENTRATION_BECAME_FEARED_ARCHERS_THROUGHOUT_THE_LAND;
@ClientString(id = 4635, message = "- Great PvP skills")
@@ -13279,13 +13279,13 @@ public class SystemMessageId
@ClientString(id = 4645, message = "- High P. Def. paired with debuffs - Specializes in PvP")
public static SystemMessageId HIGH_P_DEF_PAIRED_WITH_DEBUFFS_BR_SPECIALIZES_IN_PVP;
- @ClientString(id = 4646, message = "By the will of the Chaos, the power of Soltkreig, one of the 7 Sages of the giants, has been stacked with the ancient power of Katenar the giant. This has resulted in powers that rival even those of the giants.")
+ @ClientString(id = 4646, message = "By the will of the Chaos, the power of Soltkreig, one of the 7 Sages of the giants, has been stacked with the ancient power of Katenar the giant. This has resulted in powers that rival even those of the giants. ")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_SOLTKREIG_ONE_OF_THE_7_SAGES_OF_THE_GIANTS_HAS_BEEN_STACKED_WITH_THE_ANCIENT_POWER_OF_KATENAR_THE_GIANT_THIS_HAS_RESULTED_IN_POWERS_THAT_RIVAL_EVEN_THOSE_OF_THE_GIANTS;
@ClientString(id = 4647, message = "- Party buffer specializing in skills - Shortened skill cooldowns - Use AoE Mutation to aid party")
public static SystemMessageId PARTY_BUFFER_SPECIALIZING_IN_SKILLS_BR_SHORTENED_SKILL_COOLDOWNS_BR_USE_AOE_MUTATION_TO_AID_PARTY;
- @ClientString(id = 4648, message = "By the will of the Chaos, the power of Leister, the giant that commanded the war between the giants and the gods, has been combined with the ancient power of light. As a result, Hierophants can now use other magnificent holy skills.")
+ @ClientString(id = 4648, message = "By the will of the Chaos, the power of Leister, the giant that commanded the war between the giants and the gods, has been combined with the ancient power of light. As a result, Hierophants can now use other magnificent holy skills. ")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LEISTER_THE_GIANT_THAT_COMMANDED_THE_WAR_BETWEEN_THE_GIANTS_AND_THE_GODS_HAS_BEEN_COMBINED_WITH_THE_ANCIENT_POWER_OF_LIGHT_AS_A_RESULT_HIEROPHANTS_CAN_NOW_USE_OTHER_MAGNIFICENT_HOLY_SKILLS;
@ClientString(id = 4649, message = "- Party buffer based on self-defense - Use AoE Silence to aid party")
@@ -13297,7 +13297,7 @@ public class SystemMessageId
@ClientString(id = 4651, message = "- Party buffer based on attack - Use AoE Petrify to aid party")
public static SystemMessageId PARTY_BUFFER_BASED_ON_ATTACK_BR_USE_AOE_PETRIFY_TO_AID_PARTY;
- @ClientString(id = 4652, message = "By the will of the Chaos, the power of Leister, the commander of the Giants' army in the war with the gods, has been combined with the energy of Light. It maximizes the strength of not only the Spectral Dancer but of their entire party.")
+ @ClientString(id = 4652, message = "By the will of the Chaos, the power of Leister, the commander of the Giants' army in the war with the gods, has been combined with the energy of Light. It maximizes the strength of not only the Spectral Dancer but of their entire party. ")
public static SystemMessageId BY_THE_WILL_OF_THE_CHAOS_THE_POWER_OF_LEISTER_THE_COMMANDER_OF_THE_GIANTS_ARMY_IN_THE_WAR_WITH_THE_GODS_HAS_BEEN_COMBINED_WITH_THE_ENERGY_OF_LIGHT_IT_MAXIMIZES_THE_STRENGTH_OF_NOT_ONLY_THE_SPECTRAL_DANCER_BUT_OF_THEIR_ENTIRE_PARTY;
@ClientString(id = 4653, message = "- Buffer specializing in clan wars and PvP - Restrain standard P. Atk. To aid in clan war - Specializes in clan-level buffs and CP boosts")
@@ -13363,17 +13363,17 @@ public class SystemMessageId
@ClientString(id = 4673, message = "- Specializes in magical two-handed weapons - Close-range Damage Spells - Uses Wind for Defense")
public static SystemMessageId SPECIALIZES_IN_MAGICAL_TWO_HANDED_WEAPONS_BR_CLOSE_RANGE_DAMAGE_SPELLS_BR_USES_WIND_FOR_DEFENSE;
- @ClientString(id = 4674, message = "Able to tap into the power of the wind god, Sayha's Seers can diffuse themselves into the wind for transport or defenses. Their talents account for their extraordinary survivability.")
+ @ClientString(id = 4674, message = "Able to tap into the power of the wind god, Sayha's Seers can diffuse themselves into the wind for transport or defenses. Their talents account for their extraordinary survivability. ")
public static SystemMessageId ABLE_TO_TAP_INTO_THE_POWER_OF_THE_WIND_GOD_SAYHA_S_SEERS_CAN_DIFFUSE_THEMSELVES_INTO_THE_WIND_FOR_TRANSPORT_OR_DEFENSES_THEIR_TALENTS_ACCOUNT_FOR_THEIR_EXTRAORDINARY_SURVIVABILITY;
- @ClientString(id = 4675, message = "Clan Bulletin")
- public static SystemMessageId CLAN_BULLETIN;
+ @ClientString(id = 4675, message = "Bulletin")
+ public static SystemMessageId BULLETIN;
@ClientString(id = 4676, message = "Use the clan crest/title")
public static SystemMessageId USE_THE_CLAN_CREST_TITLE;
- @ClientString(id = 4677, message = "Participate in the Ceremony of Chaos")
- public static SystemMessageId PARTICIPATE_IN_THE_CEREMONY_OF_CHAOS;
+ @ClientString(id = 4677, message = "Ceremony of Chaos Participation")
+ public static SystemMessageId CEREMONY_OF_CHAOS_PARTICIPATION;
@ClientString(id = 4678, message = "Bid/own auctionable Clan Hall")
public static SystemMessageId BID_OWN_AUCTIONABLE_CLAN_HALL;
@@ -13402,11 +13402,11 @@ public class SystemMessageId
@ClientString(id = 4686, message = "You cannot enter because a party member does not belong to your clan.")
public static SystemMessageId YOU_CANNOT_ENTER_BECAUSE_A_PARTY_MEMBER_DOES_NOT_BELONG_TO_YOUR_CLAN;
- @ClientString(id = 4687, message = "<$s1> activated. You can buy it in the clan shop.")
+ @ClientString(id = 4687, message = "<$s1> activated. You can buy it in the Clan Shop.")
public static SystemMessageId S1_ACTIVATED_YOU_CAN_BUY_IT_IN_THE_CLAN_SHOP;
- @ClientString(id = 4688, message = "<$s1> purchased <$s2> from the Clan Shop.")
- public static SystemMessageId S1_PURCHASED_S2_FROM_THE_CLAN_SHOP;
+ @ClientString(id = 4688, message = "$s1 has bought $s2 from the Clan Shop.")
+ public static SystemMessageId S1_HAS_BOUGHT_S2_FROM_THE_CLAN_SHOP;
@ClientString(id = 4689, message = "Cannot use this function consecutively. Please try again later.")
public static SystemMessageId CANNOT_USE_THIS_FUNCTION_CONSECUTIVELY_PLEASE_TRY_AGAIN_LATER;
@@ -13426,8 +13426,8 @@ public class SystemMessageId
@ClientString(id = 4694, message = "Earned the Clan Development Points.")
public static SystemMessageId EARNED_THE_CLAN_DEVELOPMENT_POINTS;
- @ClientString(id = 4695, message = "Your clan has added $s1 point(s) to its Clan Reputation.")
- public static SystemMessageId YOUR_CLAN_HAS_ADDED_S1_POINT_S_TO_ITS_CLAN_REPUTATION_2;
+ @ClientString(id = 4695, message = "Clan reputation points +$s1.")
+ public static SystemMessageId CLAN_REPUTATION_POINTS_S1_3;
@ClientString(id = 4696, message = "Reset $s1 to default settings.")
public static SystemMessageId RESET_S1_TO_DEFAULT_SETTINGS;
@@ -13438,74 +13438,74 @@ public class SystemMessageId
@ClientString(id = 4698, message = "Changed the clan privileges.")
public static SystemMessageId CHANGED_THE_CLAN_PRIVILEGES;
- @ClientString(id = 4699, message = "Clan Shop available")
- public static SystemMessageId CLAN_SHOP_AVAILABLE;
+ @ClientString(id = 4699, message = "Shop available")
+ public static SystemMessageId SHOP_AVAILABLE;
@ClientString(id = 4700, message = "This dummy message is not displayed on the chat window.")
public static SystemMessageId THIS_DUMMY_MESSAGE_IS_NOT_DISPLAYED_ON_THE_CHAT_WINDOW;
- @ClientString(id = 4701, message = "You can easily configure the graphic quality with presets. A higher value means more visual effects. Note that a high value may reduce game performance.")
- public static SystemMessageId YOU_CAN_EASILY_CONFIGURE_THE_GRAPHIC_QUALITY_WITH_PRESETS_A_HIGHER_VALUE_MEANS_MORE_VISUAL_EFFECTS_NOTE_THAT_A_HIGH_VALUE_MAY_REDUCE_GAME_PERFORMANCE;
+ @ClientString(id = 4701, message = "You can configure the graphics quality with presets. A higher value means more visual effects, however, it might decrease your computer performance.")
+ public static SystemMessageId YOU_CAN_CONFIGURE_THE_GRAPHICS_QUALITY_WITH_PRESETS_A_HIGHER_VALUE_MEANS_MORE_VISUAL_EFFECTS_HOWEVER_IT_MIGHT_DECREASE_YOUR_COMPUTER_PERFORMANCE;
@ClientString(id = 4702, message = "Reduces the resources allocated to the game windows running in the background. Use this option to increase performance of other software running simultaneously with the game.")
public static SystemMessageId REDUCES_THE_RESOURCES_ALLOCATED_TO_THE_GAME_WINDOWS_RUNNING_IN_THE_BACKGROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE_OF_OTHER_SOFTWARE_RUNNING_SIMULTANEOUSLY_WITH_THE_GAME;
- @ClientString(id = 4703, message = "Hides the tags for items on the ground. Use this option to increase performance.")
- public static SystemMessageId HIDES_THE_TAGS_FOR_ITEMS_ON_THE_GROUND_USE_THIS_OPTION_TO_INCREASE_PERFORMANCE;
+ @ClientString(id = 4703, message = "Hides items on the ground. Turning it on may increase FPS.")
+ public static SystemMessageId HIDES_ITEMS_ON_THE_GROUND_TURNING_IT_ON_MAY_INCREASE_FPS;
@ClientString(id = 4704, message = "You can chose between Full Screen Mode, Window Mode, and Full Window Mode.")
public static SystemMessageId YOU_CAN_CHOSE_BETWEEN_FULL_SCREEN_MODE_WINDOW_MODE_AND_FULL_WINDOW_MODE;
- @ClientString(id = 4705, message = "Adjusts the screen resolution.")
- public static SystemMessageId ADJUSTS_THE_SCREEN_RESOLUTION;
+ @ClientString(id = 4705, message = "Adjusts screen resolution.")
+ public static SystemMessageId ADJUSTS_SCREEN_RESOLUTION;
@ClientString(id = 4706, message = "Adjusts the refresh rate.")
public static SystemMessageId ADJUSTS_THE_REFRESH_RATE;
- @ClientString(id = 4707, message = "Adjusts the brightness.")
- public static SystemMessageId ADJUSTS_THE_BRIGHTNESS;
+ @ClientString(id = 4707, message = "Adjusts brightness.")
+ public static SystemMessageId ADJUSTS_BRIGHTNESS;
- @ClientString(id = 4708, message = "Adjust texture quality. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_TEXTURE_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4708, message = "Adjusts texture quality. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_TEXTURE_QUALITY_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4709, message = "Adjust modeling quality. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_MODELING_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4709, message = "Adjusts PC/NPC render quality. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_PC_NPC_RENDER_QUALITY_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4710, message = "Adjust motion quality. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_MOTION_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4710, message = "Adjusts animation quality. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_ANIMATION_QUALITY_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4711, message = "Adjust effect quality. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_EFFECT_QUALITY_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4711, message = "Adjusts effect quality. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_EFFECT_QUALITY_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4712, message = "Adjust terrain expression range. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_TERRAIN_EXPRESSION_RANGE_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4712, message = "Adjusts terrain display range. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_TERRAIN_DISPLAY_RANGE_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4713, message = "Adjust character expression range. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_CHARACTER_EXPRESSION_RANGE_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4713, message = "Adjusts character display range. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_CHARACTER_DISPLAY_RANGE_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4714, message = "Adjust weather effect. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_WEATHER_EFFECT_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4714, message = "Adjusts weather effect quality. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_WEATHER_EFFECT_QUALITY_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4715, message = "Adjust the number of characters displayed at the same time. If this is set too high, performance might decrease.")
- public static SystemMessageId ADJUST_THE_NUMBER_OF_CHARACTERS_DISPLAYED_AT_THE_SAME_TIME_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4715, message = "Adjusts the number of characters shown at the same time. If set too high, FPS may decrease.")
+ public static SystemMessageId ADJUSTS_THE_NUMBER_OF_CHARACTERS_SHOWN_AT_THE_SAME_TIME_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
- @ClientString(id = 4716, message = "Improve the aliasing of characters and objects. If this is set too high, performance might decrease.")
- public static SystemMessageId IMPROVE_THE_ALIASING_OF_CHARACTERS_AND_OBJECTS_IF_THIS_IS_SET_TOO_HIGH_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4716, message = "Improves aliasing of characters and objects. If set too high, FPS may decrease. ")
+ public static SystemMessageId IMPROVES_ALIASING_OF_CHARACTERS_AND_OBJECTS_IF_SET_TOO_HIGH_FPS_MAY_DECREASE;
@ClientString(id = 4717, message = "A higher setting value further sophisticates water reflection effects. This may downgrade system performance.")
public static SystemMessageId A_HIGHER_SETTING_VALUE_FURTHER_SOPHISTICATES_WATER_REFLECTION_EFFECTS_THIS_MAY_DOWNGRADE_SYSTEM_PERFORMANCE;
- @ClientString(id = 4718, message = "Adjust glow effect and HDR rendering. If you use this function, performance might decrease.")
- public static SystemMessageId ADJUST_GLOW_EFFECT_AND_HDR_RENDERING_IF_YOU_USE_THIS_FUNCTION_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4718, message = "Activates GLOW effects and HDR rendering. Turning it on may decrease FPS.")
+ public static SystemMessageId ACTIVATES_GLOW_EFFECTS_AND_HDR_RENDERING_TURNING_IT_ON_MAY_DECREASE_FPS;
- @ClientString(id = 4719, message = "Use improved shader effect.")
- public static SystemMessageId USE_IMPROVED_SHADER_EFFECT;
+ @ClientString(id = 4719, message = "Activates improved shader effects.")
+ public static SystemMessageId ACTIVATES_IMPROVED_SHADER_EFFECTS;
- @ClientString(id = 4720, message = "Displays the shadow of characters and objects. Using this option may reduce game performance.")
- public static SystemMessageId DISPLAYS_THE_SHADOW_OF_CHARACTERS_AND_OBJECTS_USING_THIS_OPTION_MAY_REDUCE_GAME_PERFORMANCE;
+ @ClientString(id = 4720, message = "Displays shadows of characters and objects. Turning it on may decrease FPS.")
+ public static SystemMessageId DISPLAYS_SHADOWS_OF_CHARACTERS_AND_OBJECTS_TURNING_IT_ON_MAY_DECREASE_FPS;
- @ClientString(id = 4721, message = "This shows every background object. Using this function may downgrade performance.")
- public static SystemMessageId THIS_SHOWS_EVERY_BACKGROUND_OBJECT_USING_THIS_FUNCTION_MAY_DOWNGRADE_PERFORMANCE;
+ @ClientString(id = 4721, message = "Displays more terrain objects. Turning it on may decrease FPS.")
+ public static SystemMessageId DISPLAYS_MORE_TERRAIN_OBJECTS_TURNING_IT_ON_MAY_DECREASE_FPS;
@ClientString(id = 4722, message = "Use GPU for improved performance.")
public static SystemMessageId USE_GPU_FOR_IMPROVED_PERFORMANCE;
@@ -13513,8 +13513,8 @@ public class SystemMessageId
@ClientString(id = 4723, message = "Reduces the texture and modeling quality to maintain the minimum frame rate.")
public static SystemMessageId REDUCES_THE_TEXTURE_AND_MODELING_QUALITY_TO_MAINTAIN_THE_MINIMUM_FRAME_RATE;
- @ClientString(id = 4724, message = "Apply out-focus effect to the background. If you check this setting, performance might decrease.")
- public static SystemMessageId APPLY_OUT_FOCUS_EFFECT_TO_THE_BACKGROUND_IF_YOU_CHECK_THIS_SETTING_PERFORMANCE_MIGHT_DECREASE;
+ @ClientString(id = 4724, message = "Activates background blurring. Turning it on may decrease FPS.")
+ public static SystemMessageId ACTIVATES_BACKGROUND_BLURRING_TURNING_IT_ON_MAY_DECREASE_FPS;
@ClientString(id = 4725, message = "Water expression becomes more realistic. Using this function may downgrade performance.")
public static SystemMessageId WATER_EXPRESSION_BECOMES_MORE_REALISTIC_USING_THIS_FUNCTION_MAY_DOWNGRADE_PERFORMANCE;
@@ -13528,50 +13528,50 @@ public class SystemMessageId
@ClientString(id = 4728, message = "Use keyboard security.")
public static SystemMessageId USE_KEYBOARD_SECURITY;
- @ClientString(id = 4729, message = "Game pad control is supported.")
- public static SystemMessageId GAME_PAD_CONTROL_IS_SUPPORTED;
+ @ClientString(id = 4729, message = "Enables a controller.")
+ public static SystemMessageId ENABLES_A_CONTROLLER;
@ClientString(id = 4730, message = "Match view point and moving direction.")
public static SystemMessageId MATCH_VIEW_POINT_AND_MOVING_DIRECTION;
- @ClientString(id = 4731, message = "Right-click not to use the function for reverting to default view point.")
- public static SystemMessageId RIGHT_CLICK_NOT_TO_USE_THE_FUNCTION_FOR_REVERTING_TO_DEFAULT_VIEW_POINT;
+ @ClientString(id = 4731, message = "Disables reverting to the default view point by clicking the right mouse button.")
+ public static SystemMessageId DISABLES_REVERTING_TO_THE_DEFAULT_VIEW_POINT_BY_CLICKING_THE_RIGHT_MOUSE_BUTTON;
- @ClientString(id = 4732, message = "Reverse zoom-in/out of the mouse wheel.")
- public static SystemMessageId REVERSE_ZOOM_IN_OUT_OF_THE_MOUSE_WHEEL;
+ @ClientString(id = 4732, message = "Inverts mouse wheel direction when zooming in/out.")
+ public static SystemMessageId INVERTS_MOUSE_WHEEL_DIRECTION_WHEN_ZOOMING_IN_OUT;
@ClientString(id = 4733, message = "Right-click to open a simple menu.")
public static SystemMessageId RIGHT_CLICK_TO_OPEN_A_SIMPLE_MENU;
- @ClientString(id = 4734, message = "Mute all.")
- public static SystemMessageId MUTE_ALL;
+ @ClientString(id = 4734, message = "Mutes all sounds.")
+ public static SystemMessageId MUTES_ALL_SOUNDS;
- @ClientString(id = 4735, message = "Adjusts the master volume.")
- public static SystemMessageId ADJUSTS_THE_MASTER_VOLUME;
+ @ClientString(id = 4735, message = "Adjusts master volume.")
+ public static SystemMessageId ADJUSTS_MASTER_VOLUME;
- @ClientString(id = 4736, message = "Adjust volume of the background music.")
- public static SystemMessageId ADJUST_VOLUME_OF_THE_BACKGROUND_MUSIC;
+ @ClientString(id = 4736, message = "Adjusts volume of background music.")
+ public static SystemMessageId ADJUSTS_VOLUME_OF_BACKGROUND_MUSIC;
- @ClientString(id = 4737, message = "Adjust volume of sound effects.")
- public static SystemMessageId ADJUST_VOLUME_OF_SOUND_EFFECTS;
+ @ClientString(id = 4737, message = "Adjusts volume of sound effects.")
+ public static SystemMessageId ADJUSTS_VOLUME_OF_SOUND_EFFECTS;
- @ClientString(id = 4738, message = "Adjust volume of environmental sounds.")
- public static SystemMessageId ADJUST_VOLUME_OF_ENVIRONMENTAL_SOUNDS;
+ @ClientString(id = 4738, message = "Adjusts volume of background sounds.")
+ public static SystemMessageId ADJUSTS_VOLUME_OF_BACKGROUND_SOUNDS;
- @ClientString(id = 4739, message = "Adjust volume of the system voice.")
- public static SystemMessageId ADJUST_VOLUME_OF_THE_SYSTEM_VOICE;
+ @ClientString(id = 4739, message = "Adjusts volume of system messages.")
+ public static SystemMessageId ADJUSTS_VOLUME_OF_SYSTEM_MESSAGES;
- @ClientString(id = 4740, message = "Adjust volume of NPC voices.")
- public static SystemMessageId ADJUST_VOLUME_OF_NPC_VOICES;
+ @ClientString(id = 4740, message = "Adjusts volume of NPC voices.")
+ public static SystemMessageId ADJUSTS_VOLUME_OF_NPC_VOICES;
- @ClientString(id = 4741, message = "Listen to the tutorial voice.")
- public static SystemMessageId LISTEN_TO_THE_TUTORIAL_VOICE;
+ @ClientString(id = 4741, message = "Enables the tutorial voiceover.")
+ public static SystemMessageId ENABLES_THE_TUTORIAL_VOICEOVER;
@ClientString(id = 4742, message = "Display symbols appropriate for the specific chatting type in the window.")
public static SystemMessageId DISPLAY_SYMBOLS_APPROPRIATE_FOR_THE_SPECIFIC_CHATTING_TYPE_IN_THE_WINDOW;
- @ClientString(id = 4743, message = "Press the Enter key to start chatting.")
- public static SystemMessageId PRESS_THE_ENTER_KEY_TO_START_CHATTING;
+ @ClientString(id = 4743, message = "Allows to start chatting by pressing the Enter key.")
+ public static SystemMessageId ALLOWS_TO_START_CHATTING_BY_PRESSING_THE_ENTER_KEY;
@ClientString(id = 4744, message = "Show standard chat.")
public static SystemMessageId SHOW_STANDARD_CHAT;
@@ -13609,14 +13609,14 @@ public class SystemMessageId
@ClientString(id = 4755, message = "Show command leader's chat as a screen message.")
public static SystemMessageId SHOW_COMMAND_LEADER_S_CHAT_AS_A_SCREEN_MESSAGE;
- @ClientString(id = 4756, message = "Show damage during a battle.")
- public static SystemMessageId SHOW_DAMAGE_DURING_A_BATTLE;
+ @ClientString(id = 4756, message = "Show damage in battle")
+ public static SystemMessageId SHOW_DAMAGE_IN_BATTLE;
@ClientString(id = 4757, message = "Show messages about the consumption of consumable items.")
public static SystemMessageId SHOW_MESSAGES_ABOUT_THE_CONSUMPTION_OF_CONSUMABLE_ITEMS;
- @ClientString(id = 4758, message = "Show damage during a battle.")
- public static SystemMessageId SHOW_DAMAGE_DURING_A_BATTLE_2;
+ @ClientString(id = 4758, message = "Show damage in battle")
+ public static SystemMessageId SHOW_DAMAGE_IN_BATTLE_2;
@ClientString(id = 4759, message = "Show consumable items' usage status.")
public static SystemMessageId SHOW_CONSUMABLE_ITEMS_USAGE_STATUS;
@@ -13627,23 +13627,23 @@ public class SystemMessageId
@ClientString(id = 4761, message = "Delete the entered keyword.")
public static SystemMessageId DELETE_THE_ENTERED_KEYWORD;
- @ClientString(id = 4762, message = "Make rules about item acquiring during a party hunt.")
- public static SystemMessageId MAKE_RULES_ABOUT_ITEM_ACQUIRING_DURING_A_PARTY_HUNT;
+ @ClientString(id = 4762, message = "Sets a default looting mode for party hunting.")
+ public static SystemMessageId SETS_A_DEFAULT_LOOTING_MODE_FOR_PARTY_HUNTING;
- @ClientString(id = 4763, message = "Do not receive duel requests.")
- public static SystemMessageId DO_NOT_RECEIVE_DUEL_REQUESTS;
+ @ClientString(id = 4763, message = "Automatically declines all duel requests.")
+ public static SystemMessageId AUTOMATICALLY_DECLINES_ALL_DUEL_REQUESTS;
- @ClientString(id = 4764, message = "Do not receive individual trade requests.")
- public static SystemMessageId DO_NOT_RECEIVE_INDIVIDUAL_TRADE_REQUESTS;
+ @ClientString(id = 4764, message = "Automatically declines all trade requests.")
+ public static SystemMessageId AUTOMATICALLY_DECLINES_ALL_TRADE_REQUESTS;
- @ClientString(id = 4765, message = "Do not receive party requests.")
+ @ClientString(id = 4765, message = "Do not receive party requests. ")
public static SystemMessageId DO_NOT_RECEIVE_PARTY_REQUESTS;
- @ClientString(id = 4766, message = "Do not receive friend requests.")
+ @ClientString(id = 4766, message = "Do not receive friend requests. ")
public static SystemMessageId DO_NOT_RECEIVE_FRIEND_REQUESTS;
- @ClientString(id = 4767, message = "Do not receive couple emote requests.")
- public static SystemMessageId DO_NOT_RECEIVE_COUPLE_EMOTE_REQUESTS;
+ @ClientString(id = 4767, message = "Automatically declines all couple emote requests. ")
+ public static SystemMessageId AUTOMATICALLY_DECLINES_ALL_COUPLE_EMOTE_REQUESTS;
@ClientString(id = 4768, message = "Run the automatic substitute function when you log into the game.")
public static SystemMessageId RUN_THE_AUTOMATIC_SUBSTITUTE_FUNCTION_WHEN_YOU_LOG_INTO_THE_GAME;
@@ -13663,8 +13663,8 @@ public class SystemMessageId
@ClientString(id = 4773, message = "Lock the radar map so it doesn't rotate according to the character's direction.")
public static SystemMessageId LOCK_THE_RADAR_MAP_SO_IT_DOESN_T_ROTATE_ACCORDING_TO_THE_CHARACTER_S_DIRECTION;
- @ClientString(id = 4774, message = "Show the name of the region whenever it changes.")
- public static SystemMessageId SHOW_THE_NAME_OF_THE_REGION_WHENEVER_IT_CHANGES;
+ @ClientString(id = 4774, message = "Shows the name of the current zone whenever it changes.")
+ public static SystemMessageId SHOWS_THE_NAME_OF_THE_CURRENT_ZONE_WHENEVER_IT_CHANGES;
@ClientString(id = 4775, message = "Show information useful for game play on the loading screen.")
public static SystemMessageId SHOW_INFORMATION_USEFUL_FOR_GAME_PLAY_ON_THE_LOADING_SCREEN;
@@ -13672,17 +13672,17 @@ public class SystemMessageId
@ClientString(id = 4776, message = "Show the tutorial that teaches basic game play.")
public static SystemMessageId SHOW_THE_TUTORIAL_THAT_TEACHES_BASIC_GAME_PLAY;
- @ClientString(id = 4777, message = "Use the cursor made specifically for the game.")
- public static SystemMessageId USE_THE_CURSOR_MADE_SPECIFICALLY_FOR_THE_GAME;
+ @ClientString(id = 4777, message = "Uses the cursor made specifically for the game.")
+ public static SystemMessageId USES_THE_CURSOR_MADE_SPECIFICALLY_FOR_THE_GAME;
- @ClientString(id = 4778, message = "Hide PA Points.")
- public static SystemMessageId HIDE_PA_POINTS;
+ @ClientString(id = 4778, message = "Hides information about PA points.")
+ public static SystemMessageId HIDES_INFORMATION_ABOUT_PA_POINTS;
- @ClientString(id = 4779, message = "Display effects that show quest destinations.")
- public static SystemMessageId DISPLAY_EFFECTS_THAT_SHOW_QUEST_DESTINATIONS;
+ @ClientString(id = 4779, message = "Displays effects that show quest destinations.")
+ public static SystemMessageId DISPLAYS_EFFECTS_THAT_SHOW_QUEST_DESTINATIONS;
- @ClientString(id = 4780, message = "Sets the quality of the screenshot images.")
- public static SystemMessageId SETS_THE_QUALITY_OF_THE_SCREENSHOT_IMAGES;
+ @ClientString(id = 4780, message = "Sets the quality of screenshot images.")
+ public static SystemMessageId SETS_THE_QUALITY_OF_SCREENSHOT_IMAGES;
@ClientString(id = 4781, message = "Make inactive windows translucent.")
public static SystemMessageId MAKE_INACTIVE_WINDOWS_TRANSLUCENT;
@@ -13690,146 +13690,146 @@ public class SystemMessageId
@ClientString(id = 4782, message = "Hides PC speech bubbles.")
public static SystemMessageId HIDES_PC_SPEECH_BUBBLES;
- @ClientString(id = 4783, message = "Hides PC speech bubbles.")
- public static SystemMessageId HIDES_PC_SPEECH_BUBBLES_2;
+ @ClientString(id = 4783, message = "Hides NPC speech bubbles.")
+ public static SystemMessageId HIDES_NPC_SPEECH_BUBBLES;
- @ClientString(id = 4784, message = "Do not show private stores.")
- public static SystemMessageId DO_NOT_SHOW_PRIVATE_STORES;
+ @ClientString(id = 4784, message = "Hides private store messages.")
+ public static SystemMessageId HIDES_PRIVATE_STORE_MESSAGES;
- @ClientString(id = 4785, message = "Do not show private workshops.")
- public static SystemMessageId DO_NOT_SHOW_PRIVATE_WORKSHOPS;
+ @ClientString(id = 4785, message = "Hides private workshop messages.")
+ public static SystemMessageId HIDES_PRIVATE_WORKSHOP_MESSAGES;
- @ClientString(id = 4786, message = "Turn on or off all name information.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_NAME_INFORMATION;
+ @ClientString(id = 4786, message = "Turns on/off all name display options.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_NAME_DISPLAY_OPTIONS;
- @ClientString(id = 4787, message = "Display my name.")
- public static SystemMessageId DISPLAY_MY_NAME;
+ @ClientString(id = 4787, message = "Shows your character's name.")
+ public static SystemMessageId SHOWS_YOUR_CHARACTER_S_NAME;
- @ClientString(id = 4788, message = "Display names of monsters.")
- public static SystemMessageId DISPLAY_NAMES_OF_MONSTERS;
+ @ClientString(id = 4788, message = "Shows monster names.")
+ public static SystemMessageId SHOWS_MONSTER_NAMES;
- @ClientString(id = 4789, message = "Display names of other players.")
- public static SystemMessageId DISPLAY_NAMES_OF_OTHER_PLAYERS;
+ @ClientString(id = 4789, message = "Shows names of other players.")
+ public static SystemMessageId SHOWS_NAMES_OF_OTHER_PLAYERS;
- @ClientString(id = 4790, message = "Display clan member name.")
- public static SystemMessageId DISPLAY_CLAN_MEMBER_NAME;
+ @ClientString(id = 4790, message = "Shows names of clan members.")
+ public static SystemMessageId SHOWS_NAMES_OF_CLAN_MEMBERS;
- @ClientString(id = 4791, message = "Display names of party members.")
- public static SystemMessageId DISPLAY_NAMES_OF_PARTY_MEMBERS;
+ @ClientString(id = 4791, message = "Shows names of party members.")
+ public static SystemMessageId SHOWS_NAMES_OF_PARTY_MEMBERS;
- @ClientString(id = 4792, message = "Display names of other players.")
- public static SystemMessageId DISPLAY_NAMES_OF_OTHER_PLAYERS_2;
+ @ClientString(id = 4792, message = "Shows names of other players.")
+ public static SystemMessageId SHOWS_NAMES_OF_OTHER_PLAYERS_2;
- @ClientString(id = 4793, message = "Turn on or off status of all gauges.")
- public static SystemMessageId TURN_ON_OR_OFF_STATUS_OF_ALL_GAUGES;
+ @ClientString(id = 4793, message = "Turns on/off all HP gauge display options.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_HP_GAUGE_DISPLAY_OPTIONS;
- @ClientString(id = 4794, message = "Display my gauge status.")
- public static SystemMessageId DISPLAY_MY_GAUGE_STATUS;
+ @ClientString(id = 4794, message = "Shows your character's HP gauge.")
+ public static SystemMessageId SHOWS_YOUR_CHARACTER_S_HP_GAUGE;
- @ClientString(id = 4795, message = "Display gauge status of party members.")
- public static SystemMessageId DISPLAY_GAUGE_STATUS_OF_PARTY_MEMBERS;
+ @ClientString(id = 4795, message = "Shows HP gauges of party members.")
+ public static SystemMessageId SHOWS_HP_GAUGES_OF_PARTY_MEMBERS;
@ClientString(id = 4796, message = "Show servitor gauge.")
public static SystemMessageId SHOW_SERVITOR_GAUGE;
- @ClientString(id = 4797, message = "Show party members' servitors gauge.")
- public static SystemMessageId SHOW_PARTY_MEMBERS_SERVITORS_GAUGE;
+ @ClientString(id = 4797, message = "Shows HP gauges of party members' servitors.")
+ public static SystemMessageId SHOWS_HP_GAUGES_OF_PARTY_MEMBERS_SERVITORS;
- @ClientString(id = 4798, message = "Show NPC gauge.")
- public static SystemMessageId SHOW_NPC_GAUGE;
+ @ClientString(id = 4798, message = "Shows NPCs' HP gauges.")
+ public static SystemMessageId SHOWS_NPCS_HP_GAUGES;
@ClientString(id = 4799, message = "Show enemies' servitors gauge.")
public static SystemMessageId SHOW_ENEMIES_SERVITORS_GAUGE_2;
- @ClientString(id = 4800, message = "Turn on or off all information about targets.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_INFORMATION_ABOUT_TARGETS;
+ @ClientString(id = 4800, message = "Turns on/off all target info display options.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_TARGET_INFO_DISPLAY_OPTIONS;
- @ClientString(id = 4801, message = "Display casting bar of targeted skills.")
- public static SystemMessageId DISPLAY_CASTING_BAR_OF_TARGETED_SKILLS;
+ @ClientString(id = 4801, message = "Shows targets' skill casting bars.")
+ public static SystemMessageId SHOWS_TARGETS_SKILL_CASTING_BARS;
- @ClientString(id = 4802, message = "Display abnormal status of all targets.")
- public static SystemMessageId DISPLAY_ABNORMAL_STATUS_OF_ALL_TARGETS;
+ @ClientString(id = 4802, message = "Shows debuffs applied on targets.")
+ public static SystemMessageId SHOWS_DEBUFFS_APPLIED_ON_TARGETS;
- @ClientString(id = 4803, message = "Turn on or off all my damage text.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_MY_DAMAGE_TEXT;
+ @ClientString(id = 4803, message = "Turns on/off all combat text options for your character.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_COMBAT_TEXT_OPTIONS_FOR_YOUR_CHARACTER;
- @ClientString(id = 4804, message = "Display my HP recovery.")
- public static SystemMessageId DISPLAY_MY_HP_RECOVERY;
+ @ClientString(id = 4804, message = "Shows the amount of your recovered HP.")
+ public static SystemMessageId SHOWS_THE_AMOUNT_OF_YOUR_RECOVERED_HP;
- @ClientString(id = 4805, message = "Display my Mana recovery.")
- public static SystemMessageId DISPLAY_MY_MANA_RECOVERY;
+ @ClientString(id = 4805, message = "Shows the amount of your recovered MP.")
+ public static SystemMessageId SHOWS_THE_AMOUNT_OF_YOUR_RECOVERED_MP;
- @ClientString(id = 4806, message = "Display my XP acquiring.")
- public static SystemMessageId DISPLAY_MY_XP_ACQUIRING;
+ @ClientString(id = 4806, message = "Shows the amount of your acquired XP.")
+ public static SystemMessageId SHOWS_THE_AMOUNT_OF_YOUR_ACQUIRED_XP;
- @ClientString(id = 4807, message = "Display my SP acquiring.")
- public static SystemMessageId DISPLAY_MY_SP_ACQUIRING;
+ @ClientString(id = 4807, message = "Shows the amount of your acquired SP.")
+ public static SystemMessageId SHOWS_THE_AMOUNT_OF_YOUR_ACQUIRED_SP;
- @ClientString(id = 4808, message = "Display my normal damage.")
- public static SystemMessageId DISPLAY_MY_NORMAL_DAMAGE;
+ @ClientString(id = 4808, message = "Shows your basic damage.")
+ public static SystemMessageId SHOWS_YOUR_BASIC_DAMAGE;
- @ClientString(id = 4809, message = "Display my constant damage.")
- public static SystemMessageId DISPLAY_MY_CONSTANT_DAMAGE;
+ @ClientString(id = 4809, message = "Shows your continuous damage.")
+ public static SystemMessageId SHOWS_YOUR_CONTINUOUS_DAMAGE;
- @ClientString(id = 4810, message = "Display my critical hits.")
- public static SystemMessageId DISPLAY_MY_CRITICAL_HITS;
+ @ClientString(id = 4810, message = "Shows your critical hits.")
+ public static SystemMessageId SHOWS_YOUR_CRITICAL_HITS;
- @ClientString(id = 4811, message = "Display my immunity success.")
- public static SystemMessageId DISPLAY_MY_IMMUNITY_SUCCESS;
+ @ClientString(id = 4811, message = "Shows when you are immune to something.")
+ public static SystemMessageId SHOWS_WHEN_YOU_ARE_IMMUNE_TO_SOMETHING;
- @ClientString(id = 4812, message = "Display my resistance success.")
- public static SystemMessageId DISPLAY_MY_RESISTANCE_SUCCESS;
+ @ClientString(id = 4812, message = "Shows when you've resisted a magic skill.")
+ public static SystemMessageId SHOWS_WHEN_YOU_VE_RESISTED_A_MAGIC_SKILL;
- @ClientString(id = 4813, message = "Display my blocking success.")
- public static SystemMessageId DISPLAY_MY_BLOCKING_SUCCESS;
+ @ClientString(id = 4813, message = "Shows when an attack is blocked.")
+ public static SystemMessageId SHOWS_WHEN_AN_ATTACK_IS_BLOCKED;
- @ClientString(id = 4814, message = "Display my evasion success.")
- public static SystemMessageId DISPLAY_MY_EVASION_SUCCESS;
+ @ClientString(id = 4814, message = "Shows when you've evaded an attack.")
+ public static SystemMessageId SHOWS_WHEN_YOU_VE_EVADED_AN_ATTACK;
- @ClientString(id = 4815, message = "Turn on or off all damage text of attack targets.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_DAMAGE_TEXT_OF_ATTACK_TARGETS;
+ @ClientString(id = 4815, message = "Turns on/off all combat text options for hostile targets.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_COMBAT_TEXT_OPTIONS_FOR_HOSTILE_TARGETS;
- @ClientString(id = 4816, message = "Display normal damage of attack targets.")
- public static SystemMessageId DISPLAY_NORMAL_DAMAGE_OF_ATTACK_TARGETS;
+ @ClientString(id = 4816, message = "Shows basic damage dealt to hostile targets.")
+ public static SystemMessageId SHOWS_BASIC_DAMAGE_DEALT_TO_HOSTILE_TARGETS;
- @ClientString(id = 4817, message = "Display constant damage of attack targets.")
- public static SystemMessageId DISPLAY_CONSTANT_DAMAGE_OF_ATTACK_TARGETS;
+ @ClientString(id = 4817, message = "Shows continuos damage dealt to hostile targets.")
+ public static SystemMessageId SHOWS_CONTINUOS_DAMAGE_DEALT_TO_HOSTILE_TARGETS;
- @ClientString(id = 4818, message = "Display critical hits of attack targets.")
- public static SystemMessageId DISPLAY_CRITICAL_HITS_OF_ATTACK_TARGETS;
+ @ClientString(id = 4818, message = "Shows critical hits of hostile targets.")
+ public static SystemMessageId SHOWS_CRITICAL_HITS_OF_HOSTILE_TARGETS;
- @ClientString(id = 4819, message = "Display over-hits of attack targets.")
- public static SystemMessageId DISPLAY_OVER_HITS_OF_ATTACK_TARGETS;
+ @ClientString(id = 4819, message = "Shows over-hits dealt to hostile targets.")
+ public static SystemMessageId SHOWS_OVER_HITS_DEALT_TO_HOSTILE_TARGETS;
- @ClientString(id = 4820, message = "Display immunity success of attack targets.")
- public static SystemMessageId DISPLAY_IMMUNITY_SUCCESS_OF_ATTACK_TARGETS;
+ @ClientString(id = 4820, message = "Shows when hostile targets are immune to something.")
+ public static SystemMessageId SHOWS_WHEN_HOSTILE_TARGETS_ARE_IMMUNE_TO_SOMETHING;
- @ClientString(id = 4821, message = "Display resistance success of attack targets.")
- public static SystemMessageId DISPLAY_RESISTANCE_SUCCESS_OF_ATTACK_TARGETS;
+ @ClientString(id = 4821, message = "Shows when hostile targets have resisted a magic skill.")
+ public static SystemMessageId SHOWS_WHEN_HOSTILE_TARGETS_HAVE_RESISTED_A_MAGIC_SKILL;
- @ClientString(id = 4822, message = "Display blocking success of attack targets.")
- public static SystemMessageId DISPLAY_BLOCKING_SUCCESS_OF_ATTACK_TARGETS;
+ @ClientString(id = 4822, message = "Shows when an attack is blocked.")
+ public static SystemMessageId SHOWS_WHEN_AN_ATTACK_IS_BLOCKED_2;
- @ClientString(id = 4823, message = "Display evasion success of attack targets.")
- public static SystemMessageId DISPLAY_EVASION_SUCCESS_OF_ATTACK_TARGETS;
+ @ClientString(id = 4823, message = "Shows when hostile targets have evaded an attack.")
+ public static SystemMessageId SHOWS_WHEN_HOSTILE_TARGETS_HAVE_EVADED_AN_ATTACK;
- @ClientString(id = 4824, message = "Turn on or off all damage text of recovery targets.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_DAMAGE_TEXT_OF_RECOVERY_TARGETS;
+ @ClientString(id = 4824, message = "Turns on/off all combat text options for friendly targets.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_COMBAT_TEXT_OPTIONS_FOR_FRIENDLY_TARGETS;
- @ClientString(id = 4825, message = "Display HP recovery of recovery targets.")
- public static SystemMessageId DISPLAY_HP_RECOVERY_OF_RECOVERY_TARGETS;
+ @ClientString(id = 4825, message = "Shows the amount of HP recovered by friendly targets.")
+ public static SystemMessageId SHOWS_THE_AMOUNT_OF_HP_RECOVERED_BY_FRIENDLY_TARGETS;
- @ClientString(id = 4826, message = "Display Mana recovery of recovery targets.")
- public static SystemMessageId DISPLAY_MANA_RECOVERY_OF_RECOVERY_TARGETS;
+ @ClientString(id = 4826, message = "Shows the amount of MP recovered by friendly targets.")
+ public static SystemMessageId SHOWS_THE_AMOUNT_OF_MP_RECOVERED_BY_FRIENDLY_TARGETS;
- @ClientString(id = 4827, message = "Display critical hits of recovery targets.")
- public static SystemMessageId DISPLAY_CRITICAL_HITS_OF_RECOVERY_TARGETS;
+ @ClientString(id = 4827, message = "Shows critical hits of friendly targets.")
+ public static SystemMessageId SHOWS_CRITICAL_HITS_OF_FRIENDLY_TARGETS;
- @ClientString(id = 4828, message = "Display immunity success of recovery targets.")
- public static SystemMessageId DISPLAY_IMMUNITY_SUCCESS_OF_RECOVERY_TARGETS;
+ @ClientString(id = 4828, message = "Shows when friendly targets are immune to something.")
+ public static SystemMessageId SHOWS_WHEN_FRIENDLY_TARGETS_ARE_IMMUNE_TO_SOMETHING;
- @ClientString(id = 4829, message = "Turn on or off all damage text of servitors.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_DAMAGE_TEXT_OF_SERVITORS;
+ @ClientString(id = 4829, message = "Turns on/off all combat text options for servitors.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_COMBAT_TEXT_OPTIONS_FOR_SERVITORS;
@ClientString(id = 4830, message = "Display HP recovery of servitors.")
public static SystemMessageId DISPLAY_HP_RECOVERY_OF_SERVITORS;
@@ -13837,140 +13837,140 @@ public class SystemMessageId
@ClientString(id = 4831, message = "Display Mana recovery of servitors.")
public static SystemMessageId DISPLAY_MANA_RECOVERY_OF_SERVITORS;
- @ClientString(id = 4832, message = "Display XP acquiring of servitors.")
- public static SystemMessageId DISPLAY_XP_ACQUIRING_OF_SERVITORS;
+ @ClientString(id = 4832, message = "Shows the amount of XP acquired by servitors.")
+ public static SystemMessageId SHOWS_THE_AMOUNT_OF_XP_ACQUIRED_BY_SERVITORS;
- @ClientString(id = 4833, message = "Display normal damage of servitors.")
- public static SystemMessageId DISPLAY_NORMAL_DAMAGE_OF_SERVITORS;
+ @ClientString(id = 4833, message = "Shows basic damage dealt to servitors.")
+ public static SystemMessageId SHOWS_BASIC_DAMAGE_DEALT_TO_SERVITORS;
- @ClientString(id = 4834, message = "Display constant damage of servitors.")
- public static SystemMessageId DISPLAY_CONSTANT_DAMAGE_OF_SERVITORS;
+ @ClientString(id = 4834, message = "Shows continuos damage dealt to servitors.")
+ public static SystemMessageId SHOWS_CONTINUOS_DAMAGE_DEALT_TO_SERVITORS;
- @ClientString(id = 4835, message = "Display critical hits of servitors.")
- public static SystemMessageId DISPLAY_CRITICAL_HITS_OF_SERVITORS;
+ @ClientString(id = 4835, message = "Shows critical hits of servitors.")
+ public static SystemMessageId SHOWS_CRITICAL_HITS_OF_SERVITORS;
@ClientString(id = 4836, message = "Display immunity success of servitors.")
public static SystemMessageId DISPLAY_IMMUNITY_SUCCESS_OF_SERVITORS;
- @ClientString(id = 4837, message = "Display resistance success of servitors.")
- public static SystemMessageId DISPLAY_RESISTANCE_SUCCESS_OF_SERVITORS;
+ @ClientString(id = 4837, message = "Shows when servitors have resisted a magic skill.")
+ public static SystemMessageId SHOWS_WHEN_SERVITORS_HAVE_RESISTED_A_MAGIC_SKILL;
- @ClientString(id = 4838, message = "Display evasion success of servitors.")
- public static SystemMessageId DISPLAY_EVASION_SUCCESS_OF_SERVITORS;
+ @ClientString(id = 4838, message = "Shows when servitors have evaded an attack.")
+ public static SystemMessageId SHOWS_WHEN_SERVITORS_HAVE_EVADED_AN_ATTACK;
- @ClientString(id = 4839, message = "Return all windows to their default locations.")
- public static SystemMessageId RETURN_ALL_WINDOWS_TO_THEIR_DEFAULT_LOCATIONS;
+ @ClientString(id = 4839, message = "Returns all windows to their default locations.")
+ public static SystemMessageId RETURNS_ALL_WINDOWS_TO_THEIR_DEFAULT_LOCATIONS;
- @ClientString(id = 4840, message = "Reset the settings of the selected tab.")
- public static SystemMessageId RESET_THE_SETTINGS_OF_THE_SELECTED_TAB;
+ @ClientString(id = 4840, message = "Resets all window settings.")
+ public static SystemMessageId RESETS_ALL_WINDOW_SETTINGS;
- @ClientString(id = 4841, message = "Apply changes and close the window.")
- public static SystemMessageId APPLY_CHANGES_AND_CLOSE_THE_WINDOW;
+ @ClientString(id = 4841, message = "Applies changes and closes the window.")
+ public static SystemMessageId APPLIES_CHANGES_AND_CLOSES_THE_WINDOW;
- @ClientString(id = 4842, message = "Apply changes.")
- public static SystemMessageId APPLY_CHANGES;
+ @ClientString(id = 4842, message = "Applies changes.")
+ public static SystemMessageId APPLIES_CHANGES;
- @ClientString(id = 4843, message = "Do not apply changes, and close the window.")
- public static SystemMessageId DO_NOT_APPLY_CHANGES_AND_CLOSE_THE_WINDOW;
+ @ClientString(id = 4843, message = "Closes the window without applying changes.")
+ public static SystemMessageId CLOSES_THE_WINDOW_WITHOUT_APPLYING_CHANGES;
- @ClientString(id = 4844, message = "Turn on or off all speech balloon information.")
- public static SystemMessageId TURN_ON_OR_OFF_ALL_SPEECH_BALLOON_INFORMATION;
+ @ClientString(id = 4844, message = "Turns on/off all pop-up dialogues.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_POP_UP_DIALOGUES;
@ClientString(id = 4845, message = "Select channel from selected tabs.")
public static SystemMessageId SELECT_CHANNEL_FROM_SELECTED_TABS;
- @ClientString(id = 4846, message = "Set selected channel's message to default.")
+ @ClientString(id = 4846, message = "Set selected channel's message to default. ")
public static SystemMessageId SET_SELECTED_CHANNEL_S_MESSAGE_TO_DEFAULT;
- @ClientString(id = 4847, message = "Show system messages.")
+ @ClientString(id = 4847, message = "Show system messages. ")
public static SystemMessageId SHOW_SYSTEM_MESSAGES;
- @ClientString(id = 4848, message = "Make chat window translucent.")
+ @ClientString(id = 4848, message = "Make chat window translucent. ")
public static SystemMessageId MAKE_CHAT_WINDOW_TRANSLUCENT;
- @ClientString(id = 4849, message = "Alert with sound effects when there is a new message that contains keywords.")
+ @ClientString(id = 4849, message = "Alert with sound effects when there is a new message that contains keywords. ")
public static SystemMessageId ALERT_WITH_SOUND_EFFECTS_WHEN_THERE_IS_A_NEW_MESSAGE_THAT_CONTAINS_KEYWORDS_2;
- @ClientString(id = 4850, message = "Enter keywords for alerts.")
+ @ClientString(id = 4850, message = "Enter keywords for alerts. ")
public static SystemMessageId ENTER_KEYWORDS_FOR_ALERTS;
- @ClientString(id = 4851, message = "Reset all chat option settings.")
+ @ClientString(id = 4851, message = "Reset all chat option settings. ")
public static SystemMessageId RESET_ALL_CHAT_OPTION_SETTINGS;
- @ClientString(id = 4852, message = "Close current favorite chat window.")
+ @ClientString(id = 4852, message = "Close current favorite chat window. ")
public static SystemMessageId CLOSE_CURRENT_FAVORITE_CHAT_WINDOW;
- @ClientString(id = 4853, message = "View character details such as level, HP, MP, etc.")
+ @ClientString(id = 4853, message = "View character details such as level, HP, MP, etc. ")
public static SystemMessageId VIEW_CHARACTER_DETAILS_SUCH_AS_LEVEL_HP_MP_ETC;
- @ClientString(id = 4854, message = "View inventory.")
+ @ClientString(id = 4854, message = "View inventory. ")
public static SystemMessageId VIEW_INVENTORY;
@ClientString(id = 4855, message = "Use standard emotes, social emotes, and marks.")
public static SystemMessageId USE_STANDARD_EMOTES_SOCIAL_EMOTES_AND_MARKS;
- @ClientString(id = 4856, message = "Learn new skills or use learned skills.")
+ @ClientString(id = 4856, message = "Learn new skills or use learned skills. ")
public static SystemMessageId LEARN_NEW_SKILLS_OR_USE_LEARNED_SKILLS;
- @ClientString(id = 4857, message = "View quests currently in progress.")
+ @ClientString(id = 4857, message = "View quests currently in progress. ")
public static SystemMessageId VIEW_QUESTS_CURRENTLY_IN_PROGRESS;
- @ClientString(id = 4858, message = "View clan-related information such as clans, clan wars, requests, etc.")
+ @ClientString(id = 4858, message = "View clan-related information such as clans, clan wars, requests, etc. ")
public static SystemMessageId VIEW_CLAN_RELATED_INFORMATION_SUCH_AS_CLANS_CLAN_WARS_REQUESTS_ETC;
@ClientString(id = 4859, message = "View Lineage II world map.")
public static SystemMessageId VIEW_LINEAGE_II_WORLD_MAP;
- @ClientString(id = 4860, message = "Check various background settings.")
+ @ClientString(id = 4860, message = "Check various background settings. ")
public static SystemMessageId CHECK_VARIOUS_BACKGROUND_SETTINGS;
- @ClientString(id = 4861, message = "Log out and return to the Login screen.")
+ @ClientString(id = 4861, message = "Log out and return to the Login screen. ")
public static SystemMessageId LOG_OUT_AND_RETURN_TO_THE_LOGIN_SCREEN;
- @ClientString(id = 4862, message = "Completely close the game.")
+ @ClientString(id = 4862, message = "Completely close the game. ")
public static SystemMessageId COMPLETELY_CLOSE_THE_GAME;
- @ClientString(id = 4863, message = "Manage friends, block list, and mentoring.")
+ @ClientString(id = 4863, message = "Manage friends, block list, and mentoring. ")
public static SystemMessageId MANAGE_FRIENDS_BLOCK_LIST_AND_MENTORING;
- @ClientString(id = 4864, message = "Look for party members.")
+ @ClientString(id = 4864, message = "Look for party members. ")
public static SystemMessageId LOOK_FOR_PARTY_MEMBERS;
- @ClientString(id = 4865, message = "Use mail and fee billing.")
+ @ClientString(id = 4865, message = "Use mail and fee billing. ")
public static SystemMessageId USE_MAIL_AND_FEE_BILLING;
- @ClientString(id = 4866, message = "Chat with friends through Windows Live Messenger.")
+ @ClientString(id = 4866, message = "Chat with friends through Windows Live Messenger. ")
public static SystemMessageId CHAT_WITH_FRIENDS_THROUGH_WINDOWS_LIVE_MESSENGER;
- @ClientString(id = 4867, message = "Summon shortcut settings.")
+ @ClientString(id = 4867, message = "Summon shortcut settings. ")
public static SystemMessageId SUMMON_SHORTCUT_SETTINGS;
- @ClientString(id = 4868, message = "Edit macros.")
+ @ClientString(id = 4868, message = "Edit macros. ")
public static SystemMessageId EDIT_MACROS;
- @ClientString(id = 4869, message = "View various records within the world.")
+ @ClientString(id = 4869, message = "View various records within the world. ")
public static SystemMessageId VIEW_VARIOUS_RECORDS_WITHIN_THE_WORLD;
- @ClientString(id = 4870, message = "View Instance Zone usage status.")
+ @ClientString(id = 4870, message = "View Instance Zone usage status. ")
public static SystemMessageId VIEW_INSTANCE_ZONE_USAGE_STATUS;
- @ClientString(id = 4871, message = "You can view clan information and request entry into clan.")
+ @ClientString(id = 4871, message = "You can view clan information and request entry into clan. ")
public static SystemMessageId YOU_CAN_VIEW_CLAN_INFORMATION_AND_REQUEST_ENTRY_INTO_CLAN;
@ClientString(id = 4872, message = "View PA Points.")
public static SystemMessageId VIEW_PA_POINTS;
- @ClientString(id = 4873, message = "View inventory.")
+ @ClientString(id = 4873, message = "View inventory. ")
public static SystemMessageId VIEW_INVENTORY_2;
- @ClientString(id = 4874, message = "Right/ left click the mouse simultaneously to move.")
- public static SystemMessageId RIGHT_LEFT_CLICK_THE_MOUSE_SIMULTANEOUSLY_TO_MOVE;
+ @ClientString(id = 4874, message = "Enables moving by clicking simultaneously both mouse buttons. ")
+ public static SystemMessageId ENABLES_MOVING_BY_CLICKING_SIMULTANEOUSLY_BOTH_MOUSE_BUTTONS;
- @ClientString(id = 4875, message = "Display the names of yourself and your servitor.")
- public static SystemMessageId DISPLAY_THE_NAMES_OF_YOURSELF_AND_YOUR_SERVITOR;
+ @ClientString(id = 4875, message = "Shows names of your servitors.")
+ public static SystemMessageId SHOWS_NAMES_OF_YOUR_SERVITORS;
- @ClientString(id = 4876, message = "Display the names of another player's character and their servitor.")
- public static SystemMessageId DISPLAY_THE_NAMES_OF_ANOTHER_PLAYER_S_CHARACTER_AND_THEIR_SERVITOR;
+ @ClientString(id = 4876, message = "Shows names of others' servitors.")
+ public static SystemMessageId SHOWS_NAMES_OF_OTHERS_SERVITORS;
@ClientString(id = 4877, message = "Reset the settings of the activated Chat tab.")
public static SystemMessageId RESET_THE_SETTINGS_OF_THE_ACTIVATED_CHAT_TAB;
@@ -13978,10 +13978,10 @@ public class SystemMessageId
@ClientString(id = 4878, message = "Use the 1:1 inquiry service.")
public static SystemMessageId USE_THE_1_1_INQUIRY_SERVICE;
- @ClientString(id = 4879, message = "View the guide.")
+ @ClientString(id = 4879, message = "View the guide. ")
public static SystemMessageId VIEW_THE_GUIDE;
- @ClientString(id = 4880, message = "View the forums.")
+ @ClientString(id = 4880, message = "View the forums. ")
public static SystemMessageId VIEW_THE_FORUMS;
@ClientString(id = 4881, message = "Go to the Lineage II homepage.")
@@ -13990,77 +13990,77 @@ public class SystemMessageId
@ClientString(id = 4882, message = "Edit the main menu.")
public static SystemMessageId EDIT_THE_MAIN_MENU;
- @ClientString(id = 4883, message = "Reset the main menu settings.")
+ @ClientString(id = 4883, message = "Reset the main menu settings. ")
public static SystemMessageId RESET_THE_MAIN_MENU_SETTINGS;
- @ClientString(id = 4884, message = "Re-edit the main menu. The edits made until now will not be saved.")
+ @ClientString(id = 4884, message = "Re-edit the main menu. The edits made until now will not be saved. ")
public static SystemMessageId RE_EDIT_THE_MAIN_MENU_THE_EDITS_MADE_UNTIL_NOW_WILL_NOT_BE_SAVED;
- @ClientString(id = 4885, message = "Finish editing and save changes.")
+ @ClientString(id = 4885, message = "Finish editing and save changes. ")
public static SystemMessageId FINISH_EDITING_AND_SAVE_CHANGES;
- @ClientString(id = 4886, message = "Finish editing without saving changes.")
+ @ClientString(id = 4886, message = "Finish editing without saving changes. ")
public static SystemMessageId FINISH_EDITING_WITHOUT_SAVING_CHANGES;
- @ClientString(id = 4887, message = "Show or hide the detailed settings of the graphic quality.")
- public static SystemMessageId SHOW_OR_HIDE_THE_DETAILED_SETTINGS_OF_THE_GRAPHIC_QUALITY;
+ @ClientString(id = 4887, message = "Shows/hides detailed graphics settings.")
+ public static SystemMessageId SHOWS_HIDES_DETAILED_GRAPHICS_SETTINGS;
- @ClientString(id = 4888, message = "Change the quality of the performance setting quickly according to the pre-configured setting value.")
- public static SystemMessageId CHANGE_THE_QUALITY_OF_THE_PERFORMANCE_SETTING_QUICKLY_ACCORDING_TO_THE_PRE_CONFIGURED_SETTING_VALUE;
+ @ClientString(id = 4888, message = "Changes graphics quality settings to pre-configured values.")
+ public static SystemMessageId CHANGES_GRAPHICS_QUALITY_SETTINGS_TO_PRE_CONFIGURED_VALUES;
- @ClientString(id = 4889, message = "Change the quality of the environment expression setting quickly according to the pre-configured setting value.")
- public static SystemMessageId CHANGE_THE_QUALITY_OF_THE_ENVIRONMENT_EXPRESSION_SETTING_QUICKLY_ACCORDING_TO_THE_PRE_CONFIGURED_SETTING_VALUE;
+ @ClientString(id = 4889, message = "Changes background quality settings to pre-configured values.")
+ public static SystemMessageId CHANGES_BACKGROUND_QUALITY_SETTINGS_TO_PRE_CONFIGURED_VALUES;
- @ClientString(id = 4890, message = "Change every interactivity togglable between Accept and Reject.")
- public static SystemMessageId CHANGE_EVERY_INTERACTIVITY_TOGGLABLE_BETWEEN_ACCEPT_AND_REJECT;
+ @ClientString(id = 4890, message = "Turns on/off all interaction options.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_INTERACTION_OPTIONS;
- @ClientString(id = 4891, message = "Enable or disable the damage texts of every object.")
- public static SystemMessageId ENABLE_OR_DISABLE_THE_DAMAGE_TEXTS_OF_EVERY_OBJECT;
+ @ClientString(id = 4891, message = "Turns on/off all combat text options.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_COMBAT_TEXT_OPTIONS;
- @ClientString(id = 4892, message = "Using this function will show the system messages only in the dedicated window. System messages in the channels will become deactivated.")
- public static SystemMessageId USING_THIS_FUNCTION_WILL_SHOW_THE_SYSTEM_MESSAGES_ONLY_IN_THE_DEDICATED_WINDOW_SYSTEM_MESSAGES_IN_THE_CHANNELS_WILL_BECOME_DEACTIVATED;
+ @ClientString(id = 4892, message = "Shows system messages only in a separate window. System messages in chat channels will be deactivated.")
+ public static SystemMessageId SHOWS_SYSTEM_MESSAGES_ONLY_IN_A_SEPARATE_WINDOW_SYSTEM_MESSAGES_IN_CHAT_CHANNELS_WILL_BE_DEACTIVATED;
@ClientString(id = 4893, message = "Choose current chat tab. Changes will not affect common chat.")
public static SystemMessageId CHOOSE_CURRENT_CHAT_TAB_CHANGES_WILL_NOT_AFFECT_COMMON_CHAT;
- @ClientString(id = 4894, message = "Change the quality of the visual effect settings quickly according to the pre-configured setting value.")
- public static SystemMessageId CHANGE_THE_QUALITY_OF_THE_VISUAL_EFFECT_SETTINGS_QUICKLY_ACCORDING_TO_THE_PRE_CONFIGURED_SETTING_VALUE;
+ @ClientString(id = 4894, message = "Changes visual effect quality settings to pre-configured values.")
+ public static SystemMessageId CHANGES_VISUAL_EFFECT_QUALITY_SETTINGS_TO_PRE_CONFIGURED_VALUES;
- @ClientString(id = 4895, message = "Selects all hostile targets.")
- public static SystemMessageId SELECTS_ALL_HOSTILE_TARGETS;
+ @ClientString(id = 4895, message = "Sets anyone hostile to your character as a target.")
+ public static SystemMessageId SETS_ANYONE_HOSTILE_TO_YOUR_CHARACTER_AS_A_TARGET;
- @ClientString(id = 4896, message = "Selects a hostile monster (Excludes hostile PC's Servitors).")
- public static SystemMessageId SELECTS_A_HOSTILE_MONSTER_EXCLUDES_HOSTILE_PC_S_SERVITORS;
+ @ClientString(id = 4896, message = "Sets a hostile monster (excluding PCs' servitors) as a target.")
+ public static SystemMessageId SETS_A_HOSTILE_MONSTER_EXCLUDING_PCS_SERVITORS_AS_A_TARGET;
- @ClientString(id = 4897, message = "Selects a hostile PC (Excludes hostile PC's Servitors).")
- public static SystemMessageId SELECTS_A_HOSTILE_PC_EXCLUDES_HOSTILE_PC_S_SERVITORS;
+ @ClientString(id = 4897, message = "Sets a hostile PC (excluding PCs' servitors) as a target.")
+ public static SystemMessageId SETS_A_HOSTILE_PC_EXCLUDING_PCS_SERVITORS_AS_A_TARGET;
- @ClientString(id = 4898, message = "Selects a friendly NPC.")
- public static SystemMessageId SELECTS_A_FRIENDLY_NPC;
+ @ClientString(id = 4898, message = "Sets a friendly NPC as a target.")
+ public static SystemMessageId SETS_A_FRIENDLY_NPC_AS_A_TARGET;
@ClientString(id = 4899, message = "Hide the servitors of other PCs in peaceful zones.")
public static SystemMessageId HIDE_THE_SERVITORS_OF_OTHER_PCS_IN_PEACEFUL_ZONES;
- @ClientString(id = 4900, message = "Reject a regular user's invitation to a party.")
- public static SystemMessageId REJECT_A_REGULAR_USER_S_INVITATION_TO_A_PARTY;
+ @ClientString(id = 4900, message = "Rejects party requests from regular users.")
+ public static SystemMessageId REJECTS_PARTY_REQUESTS_FROM_REGULAR_USERS;
- @ClientString(id = 4901, message = "Reject a friend's invitation to a party.")
- public static SystemMessageId REJECT_A_FRIEND_S_INVITATION_TO_A_PARTY;
+ @ClientString(id = 4901, message = "Rejects party requests from friends.")
+ public static SystemMessageId REJECTS_PARTY_REQUESTS_FROM_FRIENDS;
- @ClientString(id = 4902, message = "Reject a clan member's invitation to a party.")
- public static SystemMessageId REJECT_A_CLAN_MEMBER_S_INVITATION_TO_A_PARTY;
+ @ClientString(id = 4902, message = "Rejects party requests from clan members.")
+ public static SystemMessageId REJECTS_PARTY_REQUESTS_FROM_CLAN_MEMBERS;
- @ClientString(id = 4903, message = "Turn on/off to reject party invitations from everyone.")
- public static SystemMessageId TURN_ON_OFF_TO_REJECT_PARTY_INVITATIONS_FROM_EVERYONE;
+ @ClientString(id = 4903, message = "Turns on/off all party request rejection options.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_PARTY_REQUEST_REJECTION_OPTIONS;
- @ClientString(id = 4904, message = "Reject a regular user's friend request.")
- public static SystemMessageId REJECT_A_REGULAR_USER_S_FRIEND_REQUEST;
+ @ClientString(id = 4904, message = "Rejects friend requests from regular users.")
+ public static SystemMessageId REJECTS_FRIEND_REQUESTS_FROM_REGULAR_USERS;
- @ClientString(id = 4905, message = "Reject a clan member's friend request.")
- public static SystemMessageId REJECT_A_CLAN_MEMBER_S_FRIEND_REQUEST;
+ @ClientString(id = 4905, message = "Rejects friend requests from clan members.")
+ public static SystemMessageId REJECTS_FRIEND_REQUESTS_FROM_CLAN_MEMBERS;
- @ClientString(id = 4906, message = "Turn on/off to reject friend requests from everyone.")
- public static SystemMessageId TURN_ON_OFF_TO_REJECT_FRIEND_REQUESTS_FROM_EVERYONE;
+ @ClientString(id = 4906, message = "Turns on/off all friend request rejection options.")
+ public static SystemMessageId TURNS_ON_OFF_ALL_FRIEND_REQUEST_REJECTION_OPTIONS;
@ClientString(id = 4907, message = "Shows equipment of other characters, even if they are transformed.")
public static SystemMessageId SHOWS_EQUIPMENT_OF_OTHER_CHARACTERS_EVEN_IF_THEY_ARE_TRANSFORMED;
@@ -14071,8 +14071,14 @@ public class SystemMessageId
@ClientString(id = 4909, message = "The character's name is not shown in the world chat.")
public static SystemMessageId THE_CHARACTER_S_NAME_IS_NOT_SHOWN_IN_THE_WORLD_CHAT;
- @ClientString(id = 4910, message = "Mute sounds in minimized window.")
- public static SystemMessageId MUTE_SOUNDS_IN_MINIMIZED_WINDOW;
+ @ClientString(id = 4910, message = "Mutes sounds in the minimized window.")
+ public static SystemMessageId MUTES_SOUNDS_IN_THE_MINIMIZED_WINDOW;
+
+ @ClientString(id = 4911, message = "Counterattack if a hostile character (3rd level of Einhasad Overseeing) attacks.")
+ public static SystemMessageId COUNTERATTACK_IF_A_HOSTILE_CHARACTER_3RD_LEVEL_OF_EINHASAD_OVERSEEING_ATTACKS;
+
+ @ClientString(id = 4912, message = "Notification volume settings")
+ public static SystemMessageId NOTIFICATION_VOLUME_SETTINGS;
@ClientString(id = 5000, message = "Your account has been restricted due to an account theft issue. If you have an email address registered to your account information, please check your inbox for an email with details. If there is no theft, please visit the 4game website (https://eu.4gamesupport.com) 1:1 Customer Service Center and file a petition. For more detail, please visit 1:1 Customer Service Center.")
public static SystemMessageId YOUR_ACCOUNT_HAS_BEEN_RESTRICTED_DUE_TO_AN_ACCOUNT_THEFT_ISSUE_IF_YOU_HAVE_AN_EMAIL_ADDRESS_REGISTERED_TO_YOUR_ACCOUNT_INFORMATION_PLEASE_CHECK_YOUR_INBOX_FOR_AN_EMAIL_WITH_DETAILS_IF_THERE_IS_NO_THEFT_PLEASE_VISIT_THE_FONT_COLOR_FFDF4C_4GAME_WEBSITE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_L2_RU_HTTPS_EU_4GAMESUPPORT_COM_A_FONT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT_AND_FILE_A_PETITION_FOR_MORE_DETAIL_PLEASE_VISIT_FONT_COLOR_FFDF4C_1_1_CUSTOMER_SERVICE_CENTER_FONT;
@@ -14320,8 +14326,8 @@ public class SystemMessageId
@ClientString(id = 5107, message = "$s1 will be your attack attribute from now on.")
public static SystemMessageId S1_WILL_BE_YOUR_ATTACK_ATTRIBUTE_FROM_NOW_ON;
- @ClientString(id = 5108, message = "$s1 has evolved to Lv. $s2. Can grow up to Lv. 10 after evolving.")
- public static SystemMessageId S1_HAS_EVOLVED_TO_LV_S2_CAN_GROW_UP_TO_LV_10_AFTER_EVOLVING;
+ @ClientString(id = 5108, message = "$s1 has evolved to Stage $s2. It can be upgraded up to Lv. 10 after evolving.")
+ public static SystemMessageId S1_HAS_EVOLVED_TO_STAGE_S2_IT_CAN_BE_UPGRADED_UP_TO_LV_10_AFTER_EVOLVING;
@ClientString(id = 5109, message = "$s1 has evolved to Lv. $s2!")
public static SystemMessageId S1_HAS_EVOLVED_TO_LV_S2;
@@ -14416,8 +14422,8 @@ public class SystemMessageId
@ClientString(id = 5139, message = "$s1 Attribute Critical Damage")
public static SystemMessageId S1_ATTRIBUTE_CRITICAL_DAMAGE;
- @ClientString(id = 5140, message = "$s1 has been used. You can use it $s2 times more.")
- public static SystemMessageId S1_HAS_BEEN_USED_YOU_CAN_USE_IT_S2_TIMES_MORE;
+ @ClientString(id = 5140, message = "You use $s1. It can be used $s2 time(s) more.")
+ public static SystemMessageId YOU_USE_S1_IT_CAN_BE_USED_S2_TIME_S_MORE;
@ClientString(id = 5141, message = "$s1 is used. $s1 will be lost because it has been used the maximum amount of times.")
public static SystemMessageId S1_IS_USED_S1_WILL_BE_LOST_BECAUSE_IT_HAS_BEEN_USED_THE_MAXIMUM_AMOUNT_OF_TIMES;
@@ -14449,11 +14455,11 @@ public class SystemMessageId
@ClientString(id = 5150, message = "Unable to absorb because reached maximum level.")
public static SystemMessageId UNABLE_TO_ABSORB_BECAUSE_REACHED_MAXIMUM_LEVEL;
- @ClientString(id = 5151, message = "Precaution for loss of $s1 Attribute XP")
- public static SystemMessageId PRECAUTION_FOR_LOSS_OF_S1_ATTRIBUTE_XP;
+ @ClientString(id = 5151, message = "$s1 Attribute XP is required.")
+ public static SystemMessageId S1_ATTRIBUTE_XP_IS_REQUIRED;
- @ClientString(id = 5152, message = "Not enough to proceed with reset.")
- public static SystemMessageId NOT_ENOUGH_ADENA_TO_PROCEED_WITH_RESET;
+ @ClientString(id = 5152, message = "Not enough adena to reset.")
+ public static SystemMessageId NOT_ENOUGH_ADENA_TO_RESET;
@ClientString(id = 5153, message = "Editing for Attribute has been cancelled.")
public static SystemMessageId EDITING_FOR_ATTRIBUTE_HAS_BEEN_CANCELLED;
@@ -14482,8 +14488,8 @@ public class SystemMessageId
@ClientString(id = 5161, message = "$s1 uses Attribute Attack.")
public static SystemMessageId S1_USES_ATTRIBUTE_ATTACK;
- @ClientString(id = 5162, message = "Unable to extract during battle.")
- public static SystemMessageId UNABLE_TO_EXTRACT_DURING_BATTLE;
+ @ClientString(id = 5162, message = "Unable to extract while in combat mode.")
+ public static SystemMessageId UNABLE_TO_EXTRACT_WHILE_IN_COMBAT_MODE;
@ClientString(id = 5163, message = "Unable to extract because Inventory is full.")
public static SystemMessageId UNABLE_TO_EXTRACT_BECAUSE_INVENTORY_IS_FULL;
@@ -14500,8 +14506,8 @@ public class SystemMessageId
@ClientString(id = 5167, message = "Unable to absorb during battle.")
public static SystemMessageId UNABLE_TO_ABSORB_DURING_BATTLE;
- @ClientString(id = 5168, message = "Unable to reset Spirit Attribute during battle.")
- public static SystemMessageId UNABLE_TO_RESET_SPIRIT_ATTRIBUTE_DURING_BATTLE;
+ @ClientString(id = 5168, message = "Unable to reset the Spirit attributes while in battle.")
+ public static SystemMessageId UNABLE_TO_RESET_THE_SPIRIT_ATTRIBUTES_WHILE_IN_BATTLE;
@ClientString(id = 5169, message = "Attributes will be available at the Lv. 40.")
public static SystemMessageId ATTRIBUTES_WILL_BE_AVAILABLE_AT_THE_LV_40;
@@ -14653,20 +14659,20 @@ public class SystemMessageId
@ClientString(id = 5218, message = "No artifacts selected.")
public static SystemMessageId NO_ARTIFACTS_SELECTED;
- @ClientString(id = 5219, message = "Upon failure, the item is destroyed (crystallized). In case of modification for +7 or higher failure you will also obtain a Weapon Enhancement Stone.")
- public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_DESTROYED_CRYSTALLIZED_IN_CASE_OF_MODIFICATION_FOR_7_OR_HIGHER_FAILURE_YOU_WILL_ALSO_OBTAIN_A_WEAPON_ENHANCEMENT_STONE;
+ @ClientString(id = 5219, message = "In case of failure, the item is destroyed. If failing to enchant to +7 or higher, you will obtain a Weapon Enhancement Stone.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_THE_ITEM_IS_DESTROYED_IF_FAILING_TO_ENCHANT_TO_7_OR_HIGHER_YOU_WILL_OBTAIN_A_WEAPON_ENHANCEMENT_STONE;
- @ClientString(id = 5220, message = "Upon failure, the item is destroyed (crystallized). In case of modification for +6 or higher failure you will also obtain a Armor Enhancement Stone.")
- public static SystemMessageId UPON_FAILURE_THE_ITEM_IS_DESTROYED_CRYSTALLIZED_IN_CASE_OF_MODIFICATION_FOR_6_OR_HIGHER_FAILURE_YOU_WILL_ALSO_OBTAIN_A_ARMOR_ENHANCEMENT_STONE;
+ @ClientString(id = 5220, message = "In case of failure, the item is destroyed. If failing to enchant to +6 or higher, you will obtain an Armor Enhancement Stone.")
+ public static SystemMessageId IN_CASE_OF_FAILURE_THE_ITEM_IS_DESTROYED_IF_FAILING_TO_ENCHANT_TO_6_OR_HIGHER_YOU_WILL_OBTAIN_AN_ARMOR_ENHANCEMENT_STONE;
@ClientString(id = 5221, message = "Attack points available today: $s1. \nVitality points left: $s2.\nAttacking character with 1 or more attack/ vitality points gets Bloody Coins for killing a character with 1 or more attack/ vital points. The points are reset daily at 6:30 a.m.")
public static SystemMessageId ATTACK_POINTS_AVAILABLE_TODAY_S1_NVITALITY_POINTS_LEFT_S2_NATTACKING_CHARACTER_WITH_1_OR_MORE_ATTACK_VITALITY_POINTS_GETS_BLOODY_COINS_FOR_KILLING_A_CHARACTER_WITH_1_OR_MORE_ATTACK_VITAL_POINTS_THE_POINTS_ARE_RESET_DAILY_AT_6_30_A_M;
- @ClientString(id = 5222, message = "Bloody Coins system is available for Lv. 95 and higher characters.")
- public static SystemMessageId BLOODY_COINS_SYSTEM_IS_AVAILABLE_FOR_LV_95_AND_HIGHER_CHARACTERS;
+ @ClientString(id = 5222, message = "The Bloody Coin system is available for characters of Lv. 95+.")
+ public static SystemMessageId THE_BLOODY_COIN_SYSTEM_IS_AVAILABLE_FOR_CHARACTERS_OF_LV_95;
- @ClientString(id = 5223, message = "$c1 got $s2 Bloody Coin(s) for the victory. Attack points -1. To check their current amount, enter /bloodycoin to your chat window.")
- public static SystemMessageId C1_GOT_S2_BLOODY_COIN_S_FOR_THE_VICTORY_ATTACK_POINTS_1_TO_CHECK_THEIR_CURRENT_AMOUNT_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW;
+ @ClientString(id = 5223, message = "$c1 has won and got Bloody Coins x$s2. Attack points -1. To check their current amount, enter '/bloodycoin' in your chat window.")
+ public static SystemMessageId C1_HAS_WON_AND_GOT_BLOODY_COINS_X_S2_ATTACK_POINTS_1_TO_CHECK_THEIR_CURRENT_AMOUNT_ENTER_BLOODYCOIN_IN_YOUR_CHAT_WINDOW;
@ClientString(id = 5224, message = "$c1 loses 1 vitality point. Characters get Bloody Coins for a victory only if they have at least 1 vitality point. To check their current amount, enter /bloodycoin to your chat window.")
public static SystemMessageId C1_LOSES_1_VITALITY_POINT_CHARACTERS_GET_BLOODY_COINS_FOR_A_VICTORY_ONLY_IF_THEY_HAVE_AT_LEAST_1_VITALITY_POINT_TO_CHECK_THEIR_CURRENT_AMOUNT_ENTER_BLOODYCOIN_TO_YOUR_CHAT_WINDOW;
@@ -14674,8 +14680,8 @@ public class SystemMessageId
@ClientString(id = 5225, message = "Location: $s1 / $s2 / $s3 (near the base)")
public static SystemMessageId LOCATION_S1_S2_S3_NEAR_THE_BASE;
- @ClientString(id = 5226, message = "$c1 has obtained +$s2$s3 ($s4 pc(s).).")
- public static SystemMessageId C1_HAS_OBTAINED_S2_S3_S4_PC_S;
+ @ClientString(id = 5226, message = "$c1 has obtained +$s2 $s3 x$s4.")
+ public static SystemMessageId C1_HAS_OBTAINED_S2_S3_X_S4;
@ClientString(id = 5227, message = "Items with Soul Crystal or Augment effects cannot be upgraded. Remove the effects and try again.")
public static SystemMessageId ITEMS_WITH_SOUL_CRYSTAL_OR_AUGMENT_EFFECTS_CANNOT_BE_UPGRADED_REMOVE_THE_EFFECTS_AND_TRY_AGAIN;
@@ -14713,8 +14719,8 @@ public class SystemMessageId
@ClientString(id = 5238, message = "This class is unavailable for the characters of your class.")
public static SystemMessageId THIS_CLASS_IS_UNAVAILABLE_FOR_THE_CHARACTERS_OF_YOUR_CLASS;
- @ClientString(id = 5239, message = "You are going to teleport. Do you wish to continue?")
- public static SystemMessageId YOU_ARE_GOING_TO_TELEPORT_DO_YOU_WISH_TO_CONTINUE;
+ @ClientString(id = 5239, message = "You will be teleported there. Continue?")
+ public static SystemMessageId YOU_WILL_BE_TELEPORTED_THERE_CONTINUE;
@ClientString(id = 5240, message = "Resurrection with the use of skills or items is unavailable during a siege, if the character is inside the fortress.")
public static SystemMessageId RESURRECTION_WITH_THE_USE_OF_SKILLS_OR_ITEMS_IS_UNAVAILABLE_DURING_A_SIEGE_IF_THE_CHARACTER_IS_INSIDE_THE_FORTRESS;
@@ -14722,8 +14728,8 @@ public class SystemMessageId
@ClientString(id = 5241, message = "You cannot use that in a non-peace zone location.")
public static SystemMessageId YOU_CANNOT_USE_THAT_IN_A_NON_PEACE_ZONE_LOCATION;
- @ClientString(id = 5242, message = "You cannot teleport in combat.")
- public static SystemMessageId YOU_CANNOT_TELEPORT_IN_COMBAT;
+ @ClientString(id = 5242, message = "You cannot teleport while in combat mode.")
+ public static SystemMessageId YOU_CANNOT_TELEPORT_WHILE_IN_COMBAT_MODE;
@ClientString(id = 5243, message = "Dead characters cannot use teleports.")
public static SystemMessageId DEAD_CHARACTERS_CANNOT_USE_TELEPORTS;
@@ -14762,7 +14768,7 @@ public class SystemMessageId
public static SystemMessageId FIFTY_FIVE_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_5_MIN_THE_GAME_WILL_BE_DISCONNECTED;
@ClientString(id = 5255, message = "59 min. have passed after the death of the character. If the player will not resurrect the character within 1 min., the game will be disconnected.")
- public static SystemMessageId FIFTY_NINE_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_1_MIN_THE_GAME_WILL_BE_DISCONNECTED;
+ public static SystemMessageId FISTY_NINE_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_THE_CHARACTER_IF_THE_PLAYER_WILL_NOT_RESURRECT_THE_CHARACTER_WITHIN_1_MIN_THE_GAME_WILL_BE_DISCONNECTED;
@ClientString(id = 5256, message = "60 min. have passed after the death of your character, so you were disconnected from the game.")
public static SystemMessageId SIXTY_MIN_HAVE_PASSED_AFTER_THE_DEATH_OF_YOUR_CHARACTER_SO_YOU_WERE_DISCONNECTED_FROM_THE_GAME;
@@ -14779,11 +14785,11 @@ public class SystemMessageId
@ClientString(id = 5260, message = "Waiting time actions are disabled.")
public static SystemMessageId WAITING_TIME_ACTIONS_ARE_DISABLED;
- @ClientString(id = 5261, message = "Event dates: December 24 - January 14")
- public static SystemMessageId EVENT_DATES_DECEMBER_24_JANUARY_14;
+ @ClientString(id = 5261, message = "You can receive the reward till $s1.")
+ public static SystemMessageId YOU_CAN_RECEIVE_THE_REWARD_TILL_S1;
- @ClientString(id = 5262, message = "Use L-Coins and get rewards!")
- public static SystemMessageId USE_L_COINS_AND_GET_REWARDS;
+ @ClientString(id = 5262, message = "$s1 Festival")
+ public static SystemMessageId S1_FESTIVAL;
@ClientString(id = 5263, message = "Use $s1 coin(s).")
public static SystemMessageId USE_S1_COIN_S;
@@ -14794,8 +14800,8 @@ public class SystemMessageId
@ClientString(id = 5265, message = "$s1 XP will be restored for free. Move to the nearest village?")
public static SystemMessageId S1_XP_WILL_BE_RESTORED_FOR_FREE_MOVE_TO_THE_NEAREST_VILLAGE;
- @ClientString(id = 5266, message = "The character will lose XP if he dies. Move to the nearest village?")
- public static SystemMessageId THE_CHARACTER_WILL_LOSE_XP_IF_HE_DIES_MOVE_TO_THE_NEAREST_VILLAGE;
+ @ClientString(id = 5266, message = "The character died and lost XP. Do you want to move to the nearest village?")
+ public static SystemMessageId THE_CHARACTER_DIED_AND_LOST_XP_DO_YOU_WANT_TO_MOVE_TO_THE_NEAREST_VILLAGE;
@ClientString(id = 5267, message = "$s1 ($s2 pcs.) will be used to restore $s3 XP. Move to the nearest village?")
public static SystemMessageId S1_S2_PCS_WILL_BE_USED_TO_RESTORE_S3_XP_MOVE_TO_THE_NEAREST_VILLAGE;
@@ -14842,8 +14848,8 @@ public class SystemMessageId
@ClientString(id = 5281, message = "You cannot use teleport in this area.")
public static SystemMessageId YOU_CANNOT_USE_TELEPORT_IN_THIS_AREA_2;
- @ClientString(id = 5282, message = "The dye effect depends on the number of symbols applied.")
- public static SystemMessageId THE_DYE_EFFECT_DEPENDS_ON_THE_NUMBER_OF_SYMBOLS_APPLIED;
+ @ClientString(id = 5282, message = "Dye effect depends on the number of patterns made.")
+ public static SystemMessageId DYE_EFFECT_DEPENDS_ON_THE_NUMBER_OF_PATTERNS_MADE;
@ClientString(id = 5283, message = "You cannot use teleport during a duel.")
public static SystemMessageId YOU_CANNOT_USE_TELEPORT_DURING_A_DUEL;
@@ -14875,8 +14881,8 @@ public class SystemMessageId
@ClientString(id = 5292, message = "Use automatically when below $s1%%.")
public static SystemMessageId USE_AUTOMATICALLY_WHEN_BELOW_S1;
- @ClientString(id = 5293, message = "Automatically use HP Potions when HP is below $s1%%.")
- public static SystemMessageId AUTOMATICALLY_USE_HP_POTIONS_WHEN_HP_IS_BELOW_S1;
+ @ClientString(id = 5293, message = "Automatically use HP Potions when below $s1%% HP.")
+ public static SystemMessageId AUTOMATICALLY_USE_HP_POTIONS_WHEN_BELOW_S1_HP;
@ClientString(id = 5294, message = "Only the characters of Lv. 70+ after the 2nd class change may participate in the tournament.")
public static SystemMessageId ONLY_THE_CHARACTERS_OF_LV_70_AFTER_THE_2ND_CLASS_CHANGE_MAY_PARTICIPATE_IN_THE_TOURNAMENT;
@@ -15004,14 +15010,14 @@ public class SystemMessageId
@ClientString(id = 5335, message = "Your account is subject to the complete and permanent account ban (permanent ban from all our game services) for unauthorized payment. For more information, go to the plaync homepage (www.plaync.com) and contact us via 1-to-1 inquiry or the Support Center (1600-0020).")
public static SystemMessageId YOUR_ACCOUNT_IS_SUBJECT_TO_THE_COMPLETE_AND_PERMANENT_ACCOUNT_BAN_PERMANENT_BAN_FROM_ALL_OUR_GAME_SERVICES_FOR_UNAUTHORIZED_PAYMENT_FOR_MORE_INFORMATION_GO_TO_THE_FONT_COLOR_FFDF4C_PLAYNC_HOMEPAGE_FONT_FONT_COLOR_6699FF_A_ACTION_URL_HTTP_WWW_PLAYNC_COM_WWW_PLAYNC_COM_A_FONT_FONT_COLOR_FFDF4C_AND_CONTACT_US_VIA_1_TO_1_INQUIRY_OR_THE_SUPPORT_CENTER_1600_0020_FONT;
- @ClientString(id = 5501, message = "$s1 was killed by $s2.")
- public static SystemMessageId S1_WAS_KILLED_BY_S2;
+ @ClientString(id = 5501, message = "$s1 is killed by $s2.")
+ public static SystemMessageId S1_IS_KILLED_BY_S2;
- @ClientString(id = 5502, message = "$s1 was killed by a monster.")
- public static SystemMessageId S1_WAS_KILLED_BY_A_MONSTER;
+ @ClientString(id = 5502, message = "$s1 is killed by a monster.")
+ public static SystemMessageId S1_IS_KILLED_BY_A_MONSTER;
- @ClientString(id = 5503, message = "$s1 has been killed.")
- public static SystemMessageId S1_HAS_BEEN_KILLED;
+ @ClientString(id = 5503, message = "$s1 is killed.")
+ public static SystemMessageId S1_IS_KILLED;
@ClientString(id = 5504, message = "The outer gate of town is conquered! Over here!")
public static SystemMessageId THE_OUTER_GATE_OF_TOWN_IS_CONQUERED_OVER_HERE;
@@ -15118,14 +15124,14 @@ public class SystemMessageId
@ClientString(id = 5538, message = "You must be in a group to access the Group channel.")
public static SystemMessageId YOU_MUST_BE_IN_A_GROUP_TO_ACCESS_THE_GROUP_CHANNEL;
- @ClientString(id = 5539, message = "Accept the group invitation from $s1?")
- public static SystemMessageId ACCEPT_THE_GROUP_INVITATION_FROM_S1;
+ @ClientString(id = 5539, message = "Do you want to join $s1's party?")
+ public static SystemMessageId DO_YOU_WANT_TO_JOIN_S1_S_PARTY;
@ClientString(id = 5540, message = "$s1 joined the group.")
public static SystemMessageId S1_JOINED_THE_GROUP;
- @ClientString(id = 5541, message = "$s1 has declined to join the group.")
- public static SystemMessageId S1_HAS_DECLINED_TO_JOIN_THE_GROUP;
+ @ClientString(id = 5541, message = "$s1 has declined to join your party.")
+ public static SystemMessageId S1_HAS_DECLINED_TO_JOIN_YOUR_PARTY;
@ClientString(id = 5542, message = "Invitation was canceled because $s1 did not respond.")
public static SystemMessageId INVITATION_WAS_CANCELED_BECAUSE_S1_DID_NOT_RESPOND;
@@ -15220,8 +15226,8 @@ public class SystemMessageId
@ClientString(id = 6001, message = "The item has been successfully purchased.")
public static SystemMessageId THE_ITEM_HAS_BEEN_SUCCESSFULLY_PURCHASED;
- @ClientString(id = 6002, message = "The item has failed to be purchased.")
- public static SystemMessageId THE_ITEM_HAS_FAILED_TO_BE_PURCHASED;
+ @ClientString(id = 6002, message = "You've failed to purchase the item.")
+ public static SystemMessageId YOU_VE_FAILED_TO_PURCHASE_THE_ITEM;
@ClientString(id = 6003, message = "The item you selected cannot be purchased. Unfortunately, the sale period ended.")
public static SystemMessageId THE_ITEM_YOU_SELECTED_CANNOT_BE_PURCHASED_UNFORTUNATELY_THE_SALE_PERIOD_ENDED;
@@ -15256,20 +15262,20 @@ public class SystemMessageId
@ClientString(id = 6013, message = "It is not a blessing period. When you reach today's target, you can receive $s1.")
public static SystemMessageId IT_IS_NOT_A_BLESSING_PERIOD_WHEN_YOU_REACH_TODAY_S_TARGET_YOU_CAN_RECEIVE_S1;
- @ClientString(id = 6014, message = "It is Blessing of Eva period. $s1 will be effective until $s2.")
- public static SystemMessageId IT_IS_BLESSING_OF_EVA_PERIOD_S1_WILL_BE_EFFECTIVE_UNTIL_S2;
+ @ClientString(id = 6014, message = "Eva's Blessing is available. You get $s1 until $s2.")
+ public static SystemMessageId EVA_S_BLESSING_IS_AVAILABLE_YOU_GET_S1_UNTIL_S2;
- @ClientString(id = 6015, message = "It is Blessing of Eva period. Until $s1, Jack Sage can gift you with $s2.")
- public static SystemMessageId IT_IS_BLESSING_OF_EVA_PERIOD_UNTIL_S1_JACK_SAGE_CAN_GIFT_YOU_WITH_S2;
+ @ClientString(id = 6015, message = "Eva's Blessing is available. Until $s1, you can get $s2 from Jack Sage.")
+ public static SystemMessageId EVA_S_BLESSING_IS_AVAILABLE_UNTIL_S1_YOU_CAN_GET_S2_FROM_JACK_SAGE;
@ClientString(id = 6016, message = "Progress: Event stage $s1.")
public static SystemMessageId PROGRESS_EVENT_STAGE_S1;
- @ClientString(id = 6017, message = "Eva's Blessing Stage $s1 has begun.")
- public static SystemMessageId EVA_S_BLESSING_STAGE_S1_HAS_BEGUN;
+ @ClientString(id = 6017, message = "Day $s1 of the Eva's Blessing event has begun.")
+ public static SystemMessageId DAY_S1_OF_THE_EVA_S_BLESSING_EVENT_HAS_BEGUN;
- @ClientString(id = 6018, message = "Eva's Blessing Stage $s1 has ended.")
- public static SystemMessageId EVA_S_BLESSING_STAGE_S1_HAS_ENDED;
+ @ClientString(id = 6018, message = "Day $s1 of the Eva's Blessing event is over.")
+ public static SystemMessageId DAY_S1_OF_THE_EVA_S_BLESSING_EVENT_IS_OVER;
@ClientString(id = 6019, message = "You cannot buy the item on this day of the week.")
public static SystemMessageId YOU_CANNOT_BUY_THE_ITEM_ON_THIS_DAY_OF_THE_WEEK;
@@ -15283,7 +15289,7 @@ public class SystemMessageId
@ClientString(id = 6022, message = "In reward for $s2 wins in a row, $s1 has received $s4 of $s3(s).")
public static SystemMessageId IN_REWARD_FOR_S2_WINS_IN_A_ROW_S1_HAS_RECEIVED_S4_OF_S3_S_2;
- @ClientString(id = 6023, message = "World: $s1 consecutive wins ($s2 ppl.)")
+ @ClientString(id = 6023, message = "World: $s1 consecutive wins ($s2 ppl.) ")
public static SystemMessageId WORLD_S1_CONSECUTIVE_WINS_S2_PPL;
@ClientString(id = 6024, message = "My Record: $s1 consecutive wins")
@@ -15487,10 +15493,10 @@ public class SystemMessageId
@ClientString(id = 6090, message = "If you want to create a new account, please visit $s1($s2 and go to ).")
public static SystemMessageId IF_YOU_WANT_TO_CREATE_A_NEW_ACCOUNT_PLEASE_VISIT_FONT_COLOR_FFDF4C_S1_FONT_FONT_COLOR_6699FF_A_HREF_ASFUNCTION_HOMEPAGE_S2_A_FONT_AND_GO_TO_FONT_COLOR_FFDF4C_FONT;
- @ClientString(id = 6091, message = "You cannot select a deactivated character. Activation can occur through the premium account service.")
+ @ClientString(id = 6091, message = "You cannot select a deactivated character. Activation can occur through the premium account service. ")
public static SystemMessageId YOU_CANNOT_SELECT_A_DEACTIVATED_CHARACTER_ACTIVATION_CAN_OCCUR_THROUGH_THE_PREMIUM_ACCOUNT_SERVICE;
- @ClientString(id = 6092, message = "This item cannot be modified or restored.")
+ @ClientString(id = 6092, message = "This item cannot be modified or restored. ")
public static SystemMessageId THIS_ITEM_CANNOT_BE_MODIFIED_OR_RESTORED;
@ClientString(id = 6093, message = "This item cannot be used as an Appearance Weapon.")
@@ -15499,7 +15505,7 @@ public class SystemMessageId
@ClientString(id = 6094, message = "This item does not meet requirements.")
public static SystemMessageId THIS_ITEM_DOES_NOT_MEET_REQUIREMENTS;
- @ClientString(id = 6095, message = "You cannot delete a deactivated character. Activation can occur through the premium account service.")
+ @ClientString(id = 6095, message = "You cannot delete a deactivated character. Activation can occur through the premium account service. ")
public static SystemMessageId YOU_CANNOT_DELETE_A_DEACTIVATED_CHARACTER_ACTIVATION_CAN_OCCUR_THROUGH_THE_PREMIUM_ACCOUNT_SERVICE;
@ClientString(id = 6096, message = "Please select an item to change.")
@@ -15598,7 +15604,7 @@ public class SystemMessageId
@ClientString(id = 6127, message = "You have gained $s1 XP and $s2 SP for your contribution in the raid.")
public static SystemMessageId YOU_HAVE_GAINED_S1_XP_AND_S2_SP_FOR_YOUR_CONTRIBUTION_IN_THE_RAID;
- @ClientString(id = 6128, message = "You cannot modify an equipped item into the appearance of an unequippable item. Please check race/gender restrictions. You can modify the appearance if you unequip the item.")
+ @ClientString(id = 6128, message = "You cannot modify an equipped item into the appearance of an unequippable item. Please check race/gender restrictions. You can modify the appearance if you unequip the item. ")
public static SystemMessageId YOU_CANNOT_MODIFY_AN_EQUIPPED_ITEM_INTO_THE_APPEARANCE_OF_AN_UNEQUIPPABLE_ITEM_PLEASE_CHECK_RACE_GENDER_RESTRICTIONS_YOU_CAN_MODIFY_THE_APPEARANCE_IF_YOU_UNEQUIP_THE_ITEM;
@ClientString(id = 6129, message = "Your level cannot purchase this item.")
@@ -15625,7 +15631,7 @@ public class SystemMessageId
@ClientString(id = 6136, message = "You have acquired a clan hall of higher value than the Provisional Clan Hall. #The Provisional Clan Hall ownership will automatically be forfeited.")
public static SystemMessageId YOU_HAVE_ACQUIRED_A_CLAN_HALL_OF_HIGHER_VALUE_THAN_THE_PROVISIONAL_CLAN_HALL_THE_PROVISIONAL_CLAN_HALL_OWNERSHIP_WILL_AUTOMATICALLY_BE_FORFEITED;
- @ClientString(id = 6137, message = "You have exceeded the maximum number of purchases for this item.")
+ @ClientString(id = 6137, message = "You have exceeded the maximum number of purchases for this item. ")
public static SystemMessageId YOU_HAVE_EXCEEDED_THE_MAXIMUM_NUMBER_OF_PURCHASES_FOR_THIS_ITEM;
@ClientString(id = 6138, message = "You have completed training in the Royal Training Camp, and obtained $s1 XP and $s2 SP.")
@@ -15643,8 +15649,8 @@ public class SystemMessageId
@ClientString(id = 6142, message = "Congratulations! $c1 has obtained $s2 x$s3 in the Premium Lucky Game.")
public static SystemMessageId CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_PREMIUM_LUCKY_GAME;
- @ClientString(id = 6143, message = "You can use Lucky Enchant Stones for items enchanted from +3 to +15.")
- public static SystemMessageId YOU_CAN_USE_LUCKY_ENCHANT_STONES_FOR_ITEMS_ENCHANTED_FROM_3_TO_15;
+ @ClientString(id = 6143, message = "You can use appropriate enchant stones for equipment enchanted from +3 to +15.")
+ public static SystemMessageId YOU_CAN_USE_APPROPRIATE_ENCHANT_STONES_FOR_EQUIPMENT_ENCHANTED_FROM_3_TO_15;
@ClientString(id = 6144, message = "Not enough Hero Coin.")
public static SystemMessageId NOT_ENOUGH_HERO_COIN;
@@ -15673,7 +15679,7 @@ public class SystemMessageId
@ClientString(id = 6152, message = "Failed to use skill.")
public static SystemMessageId FAILED_TO_USE_SKILL;
- @ClientString(id = 6153, message = "$s1 has expired.")
+ @ClientString(id = 6153, message = "$s1 has expired. ")
public static SystemMessageId S1_HAS_EXPIRED_2;
@ClientString(id = 6154, message = "You cannot receive rewards for training if you have trained for less than 1 min.")
@@ -15688,16 +15694,16 @@ public class SystemMessageId
@ClientString(id = 6157, message = "You cannot request to a character who is entering the Training Camp.")
public static SystemMessageId YOU_CANNOT_REQUEST_TO_A_CHARACTER_WHO_IS_ENTERING_THE_TRAINING_CAMP;
- @ClientString(id = 6158, message = "Round $s1 of Fortune Reading complete.")
- public static SystemMessageId ROUND_S1_OF_FORTUNE_READING_COMPLETE;
+ @ClientString(id = 6158, message = "Round $s1 of Fortune Telling is complete.")
+ public static SystemMessageId ROUND_S1_OF_FORTUNE_TELLING_IS_COMPLETE;
- @ClientString(id = 6159, message = "Round $s1 of Luxury Fortune Reading complete.")
- public static SystemMessageId ROUND_S1_OF_LUXURY_FORTUNE_READING_COMPLETE;
+ @ClientString(id = 6159, message = "Round $s1 of Luxury Fortune Telling is complete.")
+ public static SystemMessageId ROUND_S1_OF_LUXURY_FORTUNE_TELLING_IS_COMPLETE;
- @ClientString(id = 6160, message = "Congratulations! You have acquired $s2 ($s1 pcs).")
- public static SystemMessageId CONGRATULATIONS_YOU_HAVE_ACQUIRED_S2_S1_PCS;
+ @ClientString(id = 6160, message = "Congratulations! You have obtained $s1 x$s2.")
+ public static SystemMessageId CONGRATULATIONS_YOU_HAVE_OBTAINED_S1_X_S2;
- @ClientString(id = 6161, message = "Calculating XP and SP obtained from training…")
+ @ClientString(id = 6161, message = "Calculating XP and SP obtained from training...")
public static SystemMessageId CALCULATING_XP_AND_SP_OBTAINED_FROM_TRAINING;
@ClientString(id = 6162, message = "$c1 is currently in the Royal Training Camp, and cannot participate in the Olympiad.")
@@ -15721,7 +15727,7 @@ public class SystemMessageId
@ClientString(id = 6168, message = "You cannot enter the training camp with a mount or in a transformed state.")
public static SystemMessageId YOU_CANNOT_ENTER_THE_TRAINING_CAMP_WITH_A_MOUNT_OR_IN_A_TRANSFORMED_STATE;
- @ClientString(id = 6169, message = "You have completed the day's training.")
+ @ClientString(id = 6169, message = "You have completed the day's training. ")
public static SystemMessageId YOU_HAVE_COMPLETED_THE_DAY_S_TRAINING;
@ClientString(id = 6170, message = "Lv. $s1+")
@@ -15811,8 +15817,8 @@ public class SystemMessageId
@ClientString(id = 6198, message = "There's currently a reward available. Would you really like to close the window? (You can open it again from the 'Attendance Check' in the Main Menu.)")
public static SystemMessageId THERE_S_CURRENTLY_A_REWARD_AVAILABLE_WOULD_YOU_REALLY_LIKE_TO_CLOSE_THE_WINDOW_YOU_CAN_OPEN_IT_AGAIN_FROM_THE_ATTENDANCE_CHECK_IN_THE_MAIN_MENU;
- @ClientString(id = 6199, message = "- You must receive the attendance reward in a given day to receive the next day's reward.\\n- Rewards received once cannot be reverted back.")
- public static SystemMessageId YOU_MUST_RECEIVE_THE_ATTENDANCE_REWARD_IN_A_GIVEN_DAY_TO_RECEIVE_THE_NEXT_DAY_S_REWARD_N_REWARDS_RECEIVED_ONCE_CANNOT_BE_REVERTED_BACK;
+ @ClientString(id = 6199, message = "If the character is lower than Lv. $s1, the character will not receive login rewards.")
+ public static SystemMessageId IF_THE_CHARACTER_IS_LOWER_THAN_LV_S1_THE_CHARACTER_WILL_NOT_RECEIVE_LOGIN_REWARDS;
@ClientString(id = 6200, message = "This item cannot be used as an offering.")
public static SystemMessageId THIS_ITEM_CANNOT_BE_USED_AS_AN_OFFERING_2;
@@ -15850,6 +15856,36 @@ public class SystemMessageId
@ClientString(id = 6211, message = "The price has changed. Try again in a few minutes, please.")
public static SystemMessageId THE_PRICE_HAS_CHANGED_TRY_AGAIN_IN_A_FEW_MINUTES_PLEASE;
+ @ClientString(id = 6212, message = "Sayha's Grace sustention effect of the Season Pass is activated. Available Sayha's Grace sustention time is running.")
+ public static SystemMessageId SAYHA_S_GRACE_SUSTENTION_EFFECT_OF_THE_SEASON_PASS_IS_ACTIVATED_AVAILABLE_SAYHA_S_GRACE_SUSTENTION_TIME_IS_RUNNING;
+
+ @ClientString(id = 6213, message = "The conditions are not met, activation is impossible. Sayha's Grace sustention effect of the Season Pass is available only if you have more than 35,000 Sayha's Grace points.")
+ public static SystemMessageId THE_CONDITIONS_ARE_NOT_MET_ACTIVATION_IS_IMPOSSIBLE_SAYHA_S_GRACE_SUSTENTION_EFFECT_OF_THE_SEASON_PASS_IS_AVAILABLE_ONLY_IF_YOU_HAVE_MORE_THAN_35_000_SAYHA_S_GRACE_POINTS;
+
+ @ClientString(id = 6214, message = "Sayha's Grace sustention effect of the Season Pass is switched off. Available Sayha's Grace sustention time is not running.")
+ public static SystemMessageId SAYHA_S_GRACE_SUSTENTION_EFFECT_OF_THE_SEASON_PASS_IS_SWITCHED_OFF_AVAILABLE_SAYHA_S_GRACE_SUSTENTION_TIME_IS_NOT_RUNNING;
+
+ @ClientString(id = 6215, message = "All Sayha's Grace sustention time was used up, Sayha's Grace sustention effect of the Season Pass is switched off.")
+ public static SystemMessageId ALL_SAYHA_S_GRACE_SUSTENTION_TIME_WAS_USED_UP_SAYHA_S_GRACE_SUSTENTION_EFFECT_OF_THE_SEASON_PASS_IS_SWITCHED_OFF;
+
+ @ClientString(id = 6216, message = "Your inventory's weight/limit has been exceeded so you can't receive the reward. Please free up some space and try again.")
+ public static SystemMessageId YOUR_INVENTORY_S_WEIGHT_LIMIT_HAS_BEEN_EXCEEDED_SO_YOU_CAN_T_RECEIVE_THE_REWARD_PLEASE_FREE_UP_SOME_SPACE_AND_TRY_AGAIN;
+
+ @ClientString(id = 6217, message = "")
+ public static SystemMessageId EMPTY_10;
+
+ @ClientString(id = 6218, message = "")
+ public static SystemMessageId EMPTY_11;
+
+ @ClientString(id = 6219, message = "Sayha's Grace Sustention Points received: $s1")
+ public static SystemMessageId SAYHA_S_GRACE_SUSTENTION_POINTS_RECEIVED_S1;
+
+ @ClientString(id = 6220, message = "This service cannot be purchased at the moment. Season Pass premium services is available for purchase before 6:30 a.m. on the before the season end.")
+ public static SystemMessageId THIS_SERVICE_CANNOT_BE_PURCHASED_AT_THE_MOMENT_SEASON_PASS_PREMIUM_SERVICES_IS_AVAILABLE_FOR_PURCHASE_BEFORE_6_30_A_M_ON_THE_BEFORE_THE_SEASON_END;
+
+ @ClientString(id = 6221, message = "Creation is possible if there is 1 main material. Please, check your inventory and try again.")
+ public static SystemMessageId CREATION_IS_POSSIBLE_IF_THERE_IS_1_MAIN_MATERIAL_PLEASE_CHECK_YOUR_INVENTORY_AND_TRY_AGAIN;
+
@ClientString(id = 6501, message = "You cannot bookmark this location because you do not have a My Teleport Flag.")
public static SystemMessageId YOU_CANNOT_BOOKMARK_THIS_LOCATION_BECAUSE_YOU_DO_NOT_HAVE_A_MY_TELEPORT_FLAG;
@@ -15886,7 +15922,7 @@ public class SystemMessageId
@ClientString(id = 6804, message = "Should your character lose the points, his or her VIP Level will decrease.")
public static SystemMessageId SHOULD_YOUR_CHARACTER_LOSE_THE_POINTS_HIS_OR_HER_VIP_LEVEL_WILL_DECREASE;
- @ClientString(id = 6805, message = "Wrong authentication code. If you enter the wrong code $s1 time(s), the system will qualify you as a prohibited software user and charge a penalty. (Attempts left: $s2.)")
+ @ClientString(id = 6805, message = "Wrong authentication code. If you enter the wrong code $s1 time(s), the system will qualify you as a prohibited software user and charge a penalty. (Attempts left: $s2.) ")
public static SystemMessageId WRONG_AUTHENTICATION_CODE_IF_YOU_ENTER_THE_WRONG_CODE_S1_TIME_S_THE_SYSTEM_WILL_QUALIFY_YOU_AS_A_PROHIBITED_SOFTWARE_USER_AND_CHARGE_A_PENALTY_ATTEMPTS_LEFT_S2;
@ClientString(id = 6806, message = "Identification failed due to a system failure. Please, try again.")
@@ -15922,29 +15958,29 @@ public class SystemMessageId
@ClientString(id = 6816, message = "You cannot apply during fishing.")
public static SystemMessageId YOU_CANNOT_APPLY_DURING_FISHING;
- @ClientString(id = 6817, message = "Fortune Reading has not been started.")
- public static SystemMessageId FORTUNE_READING_HAS_NOT_BEEN_STARTED;
+ @ClientString(id = 6817, message = "Fortune Telling has not been started.")
+ public static SystemMessageId FORTUNE_TELLING_HAS_NOT_BEEN_STARTED;
- @ClientString(id = 6818, message = "The number of coins you have ($s1) is not enough to receive Fortune Reading.")
- public static SystemMessageId THE_NUMBER_OF_COINS_YOU_HAVE_S1_IS_NOT_ENOUGH_TO_RECEIVE_FORTUNE_READING;
+ @ClientString(id = 6818, message = "You have $s1 coin(s). It is not enough for Fortune Telling.")
+ public static SystemMessageId YOU_HAVE_S1_COIN_S_IT_IS_NOT_ENOUGH_FOR_FORTUNE_TELLING;
- @ClientString(id = 6819, message = "Fortune Reading is unavailable due to a system error. Please try again later.")
- public static SystemMessageId FORTUNE_READING_IS_UNAVAILABLE_DUE_TO_A_SYSTEM_ERROR_PLEASE_TRY_AGAIN_LATER;
+ @ClientString(id = 6819, message = "The Fortune Telling is unavailable due to a system error. Please try again later.")
+ public static SystemMessageId THE_FORTUNE_TELLING_IS_UNAVAILABLE_DUE_TO_A_SYSTEM_ERROR_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 6820, message = "Fortune Reading participant information is being checked. Please try again later.")
- public static SystemMessageId FORTUNE_READING_PARTICIPANT_INFORMATION_IS_BEING_CHECKED_PLEASE_TRY_AGAIN_LATER;
+ @ClientString(id = 6820, message = "Checking information about the Fortune Telling participant... Please try again later.")
+ public static SystemMessageId CHECKING_INFORMATION_ABOUT_THE_FORTUNE_TELLING_PARTICIPANT_PLEASE_TRY_AGAIN_LATER;
- @ClientString(id = 6821, message = "You have used the maximum number of Fortune Reading attempts. You cannot participate anymore.")
- public static SystemMessageId YOU_HAVE_USED_THE_MAXIMUM_NUMBER_OF_FORTUNE_READING_ATTEMPTS_YOU_CANNOT_PARTICIPATE_ANYMORE;
+ @ClientString(id = 6821, message = "You have used the maximum number of Fortune Telling attempts. You cannot participate anymore.")
+ public static SystemMessageId YOU_HAVE_USED_THE_MAXIMUM_NUMBER_OF_FORTUNE_TELLING_ATTEMPTS_YOU_CANNOT_PARTICIPATE_ANYMORE;
@ClientString(id = 6822, message = "You have failed receive a special reward.")
public static SystemMessageId YOU_HAVE_FAILED_RECEIVE_A_SPECIAL_REWARD;
- @ClientString(id = 6823, message = "The number of items you are trying to purchase is limited for each account. You have purchased the maximum quantity and cannot purchase more.")
+ @ClientString(id = 6823, message = "The number of items you are trying to purchase is limited for each account. You have purchased the maximum quantity and cannot purchase more. ")
public static SystemMessageId THE_NUMBER_OF_ITEMS_YOU_ARE_TRYING_TO_PURCHASE_IS_LIMITED_FOR_EACH_ACCOUNT_YOU_HAVE_PURCHASED_THE_MAXIMUM_QUANTITY_AND_CANNOT_PURCHASE_MORE;
@ClientString(id = 6824, message = "")
- public static SystemMessageId EMPTY_10;
+ public static SystemMessageId EMPTY_12;
@ClientString(id = 6825, message = "The client will be closed. Do you want to continue?")
public static SystemMessageId THE_CLIENT_WILL_BE_CLOSED_DO_YOU_WANT_TO_CONTINUE;
@@ -16100,43 +16136,43 @@ public class SystemMessageId
public static SystemMessageId YOU_HAVE_PURCHASED_S1_X_S2;
@ClientString(id = 6876, message = "You have obtained $s1 x$s2.")
- public static SystemMessageId YOU_HAVE_OBTAINED_S1_X_S2_2;
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_X_S2_3;
- @ClientString(id = 6877, message = "Golden Festival Bonus: One of your clan members took $s1 place.")
- public static SystemMessageId GOLDEN_FESTIVAL_BONUS_ONE_OF_YOUR_CLAN_MEMBERS_TOOK_S1_PLACE;
+ @ClientString(id = 6877, message = " Your clan member has achieved rank $s1.")
+ public static SystemMessageId RATING_FESTIVAL_BONUS_YOUR_CLAN_MEMBER_HAS_ACHIEVED_RANK_S1;
- @ClientString(id = 6878, message = "One of your clan members takes place $s1 in the rating and wants to share this good news.")
- public static SystemMessageId ONE_OF_YOUR_CLAN_MEMBERS_TAKES_PLACE_S1_IN_THE_RATING_AND_WANTS_TO_SHARE_THIS_GOOD_NEWS;
+ @ClientString(id = 6878, message = "Your clan member has achieved rank $s1 and wants to share this good news.")
+ public static SystemMessageId YOUR_CLAN_MEMBER_HAS_ACHIEVED_RANK_S1_AND_WANTS_TO_SHARE_THIS_GOOD_NEWS;
- @ClientString(id = 6879, message = "Golden Festival Bonus: $s1 takes $s2 place.")
- public static SystemMessageId GOLDEN_FESTIVAL_BONUS_S1_TAKES_S2_PLACE;
+ @ClientString(id = 6879, message = " $s1 takes place $s2.")
+ public static SystemMessageId RATING_FESTIVAL_BONUS_S1_TAKES_PLACE_S2;
- @ClientString(id = 6880, message = "$s1 from your clan takes place $s2 in the rating and wants to share this good news.")
- public static SystemMessageId S1_FROM_YOUR_CLAN_TAKES_PLACE_S2_IN_THE_RATING_AND_WANTS_TO_SHARE_THIS_GOOD_NEWS;
+ @ClientString(id = 6880, message = "Your clan member $s1 has achieved rank $s2 and wants to share this good news.")
+ public static SystemMessageId YOUR_CLAN_MEMBER_S1_HAS_ACHIEVED_RANK_S2_AND_WANTS_TO_SHARE_THIS_GOOD_NEWS;
- @ClientString(id = 6881, message = "Golden Festival Bonus: Place in the rating: $s1.")
- public static SystemMessageId GOLDEN_FESTIVAL_BONUS_PLACE_IN_THE_RATING_S1;
+ @ClientString(id = 6881, message = " Place in the rating: $s1.")
+ public static SystemMessageId RATING_FESTIVAL_BONUS_PLACE_IN_THE_RATING_S1;
- @ClientString(id = 6882, message = "$s1 takes the following place in the ranking: $s2. Congratulations! Your reward will be sent via mail after the end of the Golden Festival.")
- public static SystemMessageId S1_TAKES_THE_FOLLOWING_PLACE_IN_THE_RANKING_S2_CONGRATULATIONS_YOUR_REWARD_WILL_BE_SENT_VIA_MAIL_AFTER_THE_END_OF_THE_GOLDEN_FESTIVAL;
+ @ClientString(id = 6882, message = "$s1 has achieved rank $s2. Congratulations! Your reward will be sent via mail after the end of the Festival.")
+ public static SystemMessageId S1_HAS_ACHIEVED_RANK_S2_CONGRATULATIONS_YOUR_REWARD_WILL_BE_SENT_VIA_MAIL_AFTER_THE_END_OF_THE_FESTIVAL;
- @ClientString(id = 6883, message = "$s1 receives the reward for the first place in the rating!")
- public static SystemMessageId S1_RECEIVES_THE_REWARD_FOR_THE_FIRST_PLACE_IN_THE_RATING;
+ @ClientString(id = 6883, message = "$s1 has received a reward for the first place in the rankings!")
+ public static SystemMessageId S1_HAS_RECEIVED_A_REWARD_FOR_THE_FIRST_PLACE_IN_THE_RANKINGS;
- @ClientString(id = 6884, message = "$s1 receives the reward $s2 for the first place in the rating!")
- public static SystemMessageId S1_RECEIVES_THE_REWARD_S2_FOR_THE_FIRST_PLACE_IN_THE_RATING;
+ @ClientString(id = 6884, message = "$s1 has received $s2 for the first place in the rankings!")
+ public static SystemMessageId S1_HAS_RECEIVED_S2_FOR_THE_FIRST_PLACE_IN_THE_RANKINGS;
- @ClientString(id = 6885, message = "$s1 receives the reward for the second place in the rating!")
- public static SystemMessageId S1_RECEIVES_THE_REWARD_FOR_THE_SECOND_PLACE_IN_THE_RATING;
+ @ClientString(id = 6885, message = "$s1 has received a reward for the second place in the rankings!")
+ public static SystemMessageId S1_HAS_RECEIVED_A_REWARD_FOR_THE_SECOND_PLACE_IN_THE_RANKINGS;
- @ClientString(id = 6886, message = "$s1 receives the reward $s2 for the second place in the rating!")
- public static SystemMessageId S1_RECEIVES_THE_REWARD_S2_FOR_THE_SECOND_PLACE_IN_THE_RATING;
+ @ClientString(id = 6886, message = "$s1 has received $s2 for the second place in the rankings!")
+ public static SystemMessageId S1_HAS_RECEIVED_S2_FOR_THE_SECOND_PLACE_IN_THE_RANKINGS;
- @ClientString(id = 6887, message = "$s1 receives the reward for the third place in the rating!")
- public static SystemMessageId S1_RECEIVES_THE_REWARD_FOR_THE_THIRD_PLACE_IN_THE_RATING;
+ @ClientString(id = 6887, message = "$s1 has received a reward for the third place in the rankings!")
+ public static SystemMessageId S1_HAS_RECEIVED_A_REWARD_FOR_THE_THIRD_PLACE_IN_THE_RANKINGS;
- @ClientString(id = 6888, message = "$s1 receives the reward $s2 for the third place in the rating!")
- public static SystemMessageId S1_RECEIVES_THE_REWARD_S2_FOR_THE_THIRD_PLACE_IN_THE_RATING;
+ @ClientString(id = 6888, message = "$s1 has received $s2 for the third place in the rankings!")
+ public static SystemMessageId S1_HAS_RECEIVED_S2_FOR_THE_THIRD_PLACE_IN_THE_RANKINGS;
@ClientString(id = 6889, message = "Currently you cannot travel the world.")
public static SystemMessageId CURRENTLY_YOU_CANNOT_TRAVEL_THE_WORLD;
@@ -16231,17 +16267,17 @@ public class SystemMessageId
@ClientString(id = 7030, message = "If $s1-$s2")
public static SystemMessageId IF_S1_S2;
- @ClientString(id = 7031, message = "Will you accept $s1‘s group invitation? (Trophies: automatic distribution by the dice throw)")
- public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION_TROPHIES_AUTOMATIC_DISTRIBUTION_BY_THE_DICE_THROW;
+ @ClientString(id = 7031, message = "Do you want to join $c1's party? (Loot: automatic distribution by rolling the dice)")
+ public static SystemMessageId DO_YOU_WANT_TO_JOIN_C1_S_PARTY_LOOT_AUTOMATIC_DISTRIBUTION_BY_ROLLING_THE_DICE;
- @ClientString(id = 7032, message = "Will you accept $s1‘s group invitation? (Trophies: manual distribution of items)")
- public static SystemMessageId WILL_YOU_ACCEPT_S1_S_GROUP_INVITATION_TROPHIES_MANUAL_DISTRIBUTION_OF_ITEMS;
+ @ClientString(id = 7032, message = "Do you want to join $c1's party? (Loot: manual distribution by rolling the dice)")
+ public static SystemMessageId DO_YOU_WANT_TO_JOIN_C1_S_PARTY_LOOT_MANUAL_DISTRIBUTION_BY_ROLLING_THE_DICE;
- @ClientString(id = 7033, message = "Looting method: automatic distribution by rolling the dice")
- public static SystemMessageId LOOTING_METHOD_AUTOMATIC_DISTRIBUTION_BY_ROLLING_THE_DICE;
+ @ClientString(id = 7033, message = "Loot: automatic distribution by rolling the dice")
+ public static SystemMessageId LOOT_AUTOMATIC_DISTRIBUTION_BY_ROLLING_THE_DICE;
- @ClientString(id = 7034, message = "Looting method: manual distribution by rolling the dice")
- public static SystemMessageId LOOTING_METHOD_MANUAL_DISTRIBUTION_BY_ROLLING_THE_DICE;
+ @ClientString(id = 7034, message = "Loot: manual distribution by rolling the dice")
+ public static SystemMessageId LOOT_MANUAL_DISTRIBUTION_BY_ROLLING_THE_DICE;
@ClientString(id = 7035, message = "Connection time exceeded 3 h. You cannot perform this action with a probability of 50%%. Please break the connection and take a rest!")
public static SystemMessageId CONNECTION_TIME_EXCEEDED_3_H_YOU_CANNOT_PERFORM_THIS_ACTION_WITH_A_PROBABILITY_OF_50_PLEASE_BREAK_THE_CONNECTION_AND_TAKE_A_REST;
@@ -16264,7 +16300,7 @@ public class SystemMessageId
@ClientString(id = 7041, message = "You entered the wrong password. Check the password and enter it again.")
public static SystemMessageId YOU_ENTERED_THE_WRONG_PASSWORD_CHECK_THE_PASSWORD_AND_ENTER_IT_AGAIN;
- @ClientString(id = 7042, message = "Check Information about trade deals <$s1>")
+ @ClientString(id = 7042, message = "Check information about trade deals <$s1>")
public static SystemMessageId CHECK_INFORMATION_ABOUT_TRADE_DEALS_S1;
@ClientString(id = 7043, message = "Become <$s1> and sent $s2 $s3.")
@@ -16312,8 +16348,8 @@ public class SystemMessageId
@ClientString(id = 7057, message = "$c1 was removed from the enemy list.")
public static SystemMessageId C1_WAS_REMOVED_FROM_THE_ENEMY_LIST;
- @ClientString(id = 7058, message = "Blood Crystal Ball will show the location of the enemy you are looking for: $c1.")
- public static SystemMessageId BLOOD_CRYSTAL_BALL_WILL_SHOW_THE_LOCATION_OF_THE_ENEMY_YOU_ARE_LOOKING_FOR_C1;
+ @ClientString(id = 7058, message = "Blood Crystal Ball will show the location of the enemy you are looking for: $c1. The enemy is in $s2.")
+ public static SystemMessageId BLOOD_CRYSTAL_BALL_WILL_SHOW_THE_LOCATION_OF_THE_ENEMY_YOU_ARE_LOOKING_FOR_C1_THE_ENEMY_IS_IN_S2;
@ClientString(id = 7059, message = "The enemy is in a region that is impossible to display now.")
public static SystemMessageId THE_ENEMY_IS_IN_A_REGION_THAT_IS_IMPOSSIBLE_TO_DISPLAY_NOW;
@@ -16483,7 +16519,7 @@ public class SystemMessageId
@ClientString(id = 7114, message = "The Sayha's Grace effect is over.")
public static SystemMessageId THE_SAYHA_S_GRACE_EFFECT_IS_OVER;
- @ClientString(id = 7115, message = "$s1 adena")
+ @ClientString(id = 7115, message = "$s1 Adena")
public static SystemMessageId S1_ADENA_2;
@ClientString(id = 7116, message = "$s1 adena")
@@ -16591,8 +16627,8 @@ public class SystemMessageId
@ClientString(id = 7168, message = "Destroyed: $s1")
public static SystemMessageId DESTROYED_S1;
- @ClientString(id = 7169, message = "Obtained: $s1")
- public static SystemMessageId OBTAINED_S1;
+ @ClientString(id = 7169, message = "You have obtained $s1.")
+ public static SystemMessageId YOU_HAVE_OBTAINED_S1_2;
@ClientString(id = 7170, message = "You have bought the item. It is in your inventory.")
public static SystemMessageId YOU_HAVE_BOUGHT_THE_ITEM_IT_IS_IN_YOUR_INVENTORY;
@@ -16601,7 +16637,7 @@ public class SystemMessageId
public static SystemMessageId NO_ITEMS_SOLD_FOR_YOUR_CHARACTER_LEVEL_2;
@ClientString(id = 7172, message = "Not enough adena.")
- public static SystemMessageId NOT_ENOUGH_ADENA;
+ public static SystemMessageId NOT_ENOUGH_ADENA_3;
@ClientString(id = 7173, message = "Enter the clan hall's description.")
public static SystemMessageId ENTER_THE_CLAN_HALL_S_DESCRIPTION;
@@ -16822,8 +16858,8 @@ public class SystemMessageId
@ClientString(id = 7245, message = "Accept $s1's application to join the clan?\n")
public static SystemMessageId ACCEPT_S1_S_APPLICATION_TO_JOIN_THE_CLAN_N;
- @ClientString(id = 7246, message = "Invite $s1 to join the clan?\n")
- public static SystemMessageId INVITE_S1_TO_JOIN_THE_CLAN_N;
+ @ClientString(id = 7246, message = "Do you want to invite $s1 to your clan?\n")
+ public static SystemMessageId DO_YOU_WANT_TO_INVITE_S1_TO_YOUR_CLAN_N;
@ClientString(id = 7247, message = "$s1 accepted your application to join.")
public static SystemMessageId CLAN_JOINING_REGISTRATION_S1_ACCEPTED_YOUR_APPLICATION_TO_JOIN;
@@ -16924,8 +16960,8 @@ public class SystemMessageId
@ClientString(id = 7279, message = "You have already joined a clan, so you cannot request an invitation to join. Check your clan info.")
public static SystemMessageId YOU_HAVE_ALREADY_JOINED_A_CLAN_SO_YOU_CANNOT_REQUEST_AN_INVITATION_TO_JOIN_CHECK_YOUR_CLAN_INFO;
- @ClientString(id = 7280, message = "You are from another clan, so you cannot send an invitation to join.")
- public static SystemMessageId YOU_ARE_FROM_ANOTHER_CLAN_SO_YOU_CANNOT_SEND_AN_INVITATION_TO_JOIN;
+ @ClientString(id = 7280, message = "$s1 is a member of another clan. You cannot invite them to yours.")
+ public static SystemMessageId S1_IS_A_MEMBER_OF_ANOTHER_CLAN_YOU_CANNOT_INVITE_THEM_TO_YOURS;
@ClientString(id = 7281, message = "If the clan has filed for disbanding you cannot send invitations to join.")
public static SystemMessageId IF_THE_CLAN_HAS_FILED_FOR_DISBANDING_YOU_CANNOT_SEND_INVITATIONS_TO_JOIN;
@@ -16990,8 +17026,8 @@ public class SystemMessageId
@ClientString(id = 7301, message = "Have you completed today's Attendance Check?")
public static SystemMessageId HAVE_YOU_COMPLETED_TODAY_S_ATTENDANCE_CHECK;
- @ClientString(id = 7302, message = "You've invited $s1 to join the clan.")
- public static SystemMessageId YOU_VE_INVITED_S1_TO_JOIN_THE_CLAN;
+ @ClientString(id = 7302, message = "You've invited $s1 to your clan.")
+ public static SystemMessageId YOU_VE_INVITED_S1_TO_YOUR_CLAN;
@ClientString(id = 7303, message = "You've applied to join $s1 clan.")
public static SystemMessageId YOU_VE_APPLIED_TO_JOIN_S1_CLAN;
@@ -17104,8 +17140,8 @@ public class SystemMessageId
@ClientString(id = 7339, message = "$s1 has already taken 6 mentees, so he or she cannot accept new mentees.")
public static SystemMessageId S1_HAS_ALREADY_TAKEN_6_MENTEES_SO_HE_OR_SHE_CANNOT_ACCEPT_NEW_MENTEES;
- @ClientString(id = 7340, message = "You cannot take more mentees. Check Contacts - Apprentice tab.")
- public static SystemMessageId YOU_CANNOT_TAKE_MORE_MENTEES_CHECK_CONTACTS_APPRENTICE_TAB;
+ @ClientString(id = 7340, message = "$s1 cannot accept more mentees. Check Contacts - Apprentice tab.")
+ public static SystemMessageId S1_CANNOT_ACCEPT_MORE_MENTEES_CHECK_CONTACTS_APPRENTICE_TAB;
@ClientString(id = 7341, message = "$s1 blocked you, you cannot become his or her mentee.")
public static SystemMessageId S1_BLOCKED_YOU_YOU_CANNOT_BECOME_HIS_OR_HER_MENTEE;
@@ -17230,7 +17266,7 @@ public class SystemMessageId
@ClientString(id = 7381, message = "Rise up and complete the great sacrifice in the name darkness...")
public static SystemMessageId RISE_UP_AND_COMPLETE_THE_GREAT_SACRIFICE_IN_THE_NAME_DARKNESS;
- @ClientString(id = 7382, message = "No... Just listen to what I have to say...")
+ @ClientString(id = 7382, message = "No... Just listen to what I have to say... ")
public static SystemMessageId NO_JUST_LISTEN_TO_WHAT_I_HAVE_TO_SAY;
@ClientString(id = 7383, message = "For the eternity of Einhasad!!!")
@@ -17260,8 +17296,8 @@ public class SystemMessageId
@ClientString(id = 7391, message = "If you requested to joint another clan, you cannot delete the character. Cancel your request first, please.")
public static SystemMessageId IF_YOU_REQUESTED_TO_JOINT_ANOTHER_CLAN_YOU_CANNOT_DELETE_THE_CHARACTER_BR_CANCEL_YOUR_REQUEST_FIRST_PLEASE;
- @ClientString(id = 7392, message = "The power of God of Fortune! Every day during the New Year's celebration from 8 to 11 p.m. Acquired XP +100%% and acquired Adena +100%%.")
- public static SystemMessageId THE_POWER_OF_GOD_OF_FORTUNE_EVERY_DAY_DURING_THE_NEW_YEAR_S_CELEBRATION_FROM_8_TO_11_P_M_ACQUIRED_XP_100_AND_ACQUIRED_ADENA_100;
+ @ClientString(id = 7392, message = "The power of God of Fortune! Every day during the New Year's celebration from 8 p.m. to 11 p.m. acquired XP while hunting +100%%, acquired adena +100%%.")
+ public static SystemMessageId THE_POWER_OF_GOD_OF_FORTUNE_EVERY_DAY_DURING_THE_NEW_YEAR_S_CELEBRATION_FROM_8_P_M_TO_11_P_M_ACQUIRED_XP_WHILE_HUNTING_100_ACQUIRED_ADENA_100;
@ClientString(id = 7393, message = "$s1 d.")
public static SystemMessageId S1_D;
@@ -17425,17 +17461,17 @@ public class SystemMessageId
@ClientString(id = 7446, message = "Storm T-shirt Enchant enhancement event is under way. Each day from 8 to 11 p.m. you can get fragments that contain magic power of the storm while hunting monsters.")
public static SystemMessageId STORM_T_SHIRT_ENCHANT_ENHANCEMENT_EVENT_IS_UNDER_WAY_EACH_DAY_FROM_8_TO_11_P_M_YOU_CAN_GET_FRAGMENTS_THAT_CONTAIN_MAGIC_POWER_OF_THE_STORM_WHILE_HUNTING_MONSTERS;
- @ClientString(id = 7447, message = "Do you want to use Fortune Bronze Dragon Statue? You can use the decoration up to Lv. 65. If you want to continue to use it after you've reached Lv. 65, go to Lionel Hunter and exchange it to the Fortune Silver Dragon Statue.