Addition of area of effect damage effects.
Thanks to quangnguyen.
This commit is contained in:
@@ -47,6 +47,8 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("AgathionSlot", AgathionSlot::new);
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EffectHandler.getInstance().registerHandler("AgathionSlot", AgathionSlot::new);
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EffectHandler.getInstance().registerHandler("AirBind", AirBind::new);
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EffectHandler.getInstance().registerHandler("AirBind", AirBind::new);
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EffectHandler.getInstance().registerHandler("AreaDamage", AreaDamage::new);
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EffectHandler.getInstance().registerHandler("AreaDamage", AreaDamage::new);
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EffectHandler.getInstance().registerHandler("AreaOfEffectDamageDefence", AreaOfEffectDamageDefence::new);
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EffectHandler.getInstance().registerHandler("AreaOfEffectDamageModifier", AreaOfEffectDamageModifier::new);
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EffectHandler.getInstance().registerHandler("ArtifactSlot", ArtifactSlot::new);
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EffectHandler.getInstance().registerHandler("ArtifactSlot", ArtifactSlot::new);
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EffectHandler.getInstance().registerHandler("AttackAttribute", AttackAttribute::new);
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EffectHandler.getInstance().registerHandler("AttackAttribute", AttackAttribute::new);
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EffectHandler.getInstance().registerHandler("AttackAttributeAdd", AttackAttributeAdd::new);
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EffectHandler.getInstance().registerHandler("AttackAttributeAdd", AttackAttributeAdd::new);
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author quangnguyen
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*/
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public class AreaOfEffectDamageDefence extends AbstractStatEffect
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{
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public AreaOfEffectDamageDefence(StatSet params)
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{
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super(params, Stat.AREA_OF_EFFECT_DAMAGE_DEFENCE);
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}
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}
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author quangnguyen
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*/
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public class AreaOfEffectDamageModifier extends AbstractStatPercentEffect
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{
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public AreaOfEffectDamageModifier(StatSet params)
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{
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super(params, Stat.AREA_OF_EFFECT_DAMAGE_MODIFIER);
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}
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}
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@@ -16,6 +16,8 @@ AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport
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AgathionSlot: Agathion slot modifier. (l2jmobius)
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AgathionSlot: Agathion slot modifier. (l2jmobius)
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AirBind: Used by airbind chain skills. (l2jmobius)
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AirBind: Used by airbind chain skills. (l2jmobius)
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AreaDamage: Topography (Danger Zone) resistance stat.
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AreaDamage: Topography (Danger Zone) resistance stat.
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AreaOfEffectDamageDefence: Area of effect damage defence stat. (l2jmobius)
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AreaOfEffectDamageModifier: Area of effect damage modifier. (l2jmobius)
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ArtifactSlot: Artifact slot modifier. (l2jmobius)
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ArtifactSlot: Artifact slot modifier. (l2jmobius)
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AttackAttribute: Stat that increases specific attack attribute.
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AttackAttribute: Stat that increases specific attack attribute.
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AttackAttributeAdd: Stat that increases all attack attribute.
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AttackAttributeAdd: Stat that increases all attack attribute.
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@@ -197,6 +197,12 @@ public class Formulas
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damage = damage * critMod * generalTraitMod * weaknessMod * attributeMod * randomMod * pvpPveMod;
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damage = damage * critMod * generalTraitMod * weaknessMod * attributeMod * randomMod * pvpPveMod;
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damage *= attacker.getStat().getValue(Stat.MAGICAL_SKILL_POWER, 1);
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damage *= attacker.getStat().getValue(Stat.MAGICAL_SKILL_POWER, 1);
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// AoE modifiers.
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if (skill.isBad() && (skill.getAffectLimit() > 0))
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{
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damage *= attacker.getStat().getMul(Stat.AREA_OF_EFFECT_DAMAGE_MODIFIER, 1) - target.getStat().getValue(Stat.AREA_OF_EFFECT_DAMAGE_DEFENCE, 0);
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}
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return damage;
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return damage;
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}
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}
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@@ -134,8 +134,6 @@ public enum Stat
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CRITICAL_RATE_SKILL("physicalSkillCriticalRate"),
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CRITICAL_RATE_SKILL("physicalSkillCriticalRate"),
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MAX_MAGIC_CRITICAL_RATE("maxMagicCritRate"),
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MAX_MAGIC_CRITICAL_RATE("maxMagicCritRate"),
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MAGIC_CRITICAL_RATE("mCritRate", new MCritRateFinalizer()),
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MAGIC_CRITICAL_RATE("mCritRate", new MCritRateFinalizer()),
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BLOW_RATE("blowRate"),
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BLOW_RATE_DEFENCE("blowRateDefence"),
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DEFENCE_CRITICAL_RATE("defCritRate"),
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DEFENCE_CRITICAL_RATE("defCritRate"),
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DEFENCE_CRITICAL_RATE_ADD("defCritRateAdd"),
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DEFENCE_CRITICAL_RATE_ADD("defCritRateAdd"),
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DEFENCE_MAGIC_CRITICAL_RATE("defMCritRate"),
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DEFENCE_MAGIC_CRITICAL_RATE("defMCritRate"),
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@@ -146,6 +144,10 @@ public enum Stat
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DEFENCE_CRITICAL_DAMAGE_ADD("defCritDamageAdd"), // Resistance to critical damage in value (Example: +100 will be 100 more critical damage, NOT 100% more).
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DEFENCE_CRITICAL_DAMAGE_ADD("defCritDamageAdd"), // Resistance to critical damage in value (Example: +100 will be 100 more critical damage, NOT 100% more).
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DEFENCE_CRITICAL_DAMAGE_SKILL("defCAtkSkill"),
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DEFENCE_CRITICAL_DAMAGE_SKILL("defCAtkSkill"),
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DEFENCE_CRITICAL_DAMAGE_SKILL_ADD("defCAtkSkillAdd"),
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DEFENCE_CRITICAL_DAMAGE_SKILL_ADD("defCAtkSkillAdd"),
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AREA_OF_EFFECT_DAMAGE_MODIFIER("aoeDamageMofifier"),
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AREA_OF_EFFECT_DAMAGE_DEFENCE("aoeDamageDefence"),
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BLOW_RATE("blowRate"),
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BLOW_RATE_DEFENCE("blowRateDefence"),
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INSTANT_KILL_RESIST("instantKillResist"),
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INSTANT_KILL_RESIST("instantKillResist"),
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EXPSP_RATE("rExp"),
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EXPSP_RATE("rExp"),
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ACTIVE_BONUS_EXP("activeBonusExp"), // Used to measure active skill bonus exp.
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ACTIVE_BONUS_EXP("activeBonusExp"), // Used to measure active skill bonus exp.
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@@ -45,6 +45,8 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("AddTeleportBookmarkSlot", AddTeleportBookmarkSlot::new);
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EffectHandler.getInstance().registerHandler("AddTeleportBookmarkSlot", AddTeleportBookmarkSlot::new);
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EffectHandler.getInstance().registerHandler("AgathionSlot", AgathionSlot::new);
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EffectHandler.getInstance().registerHandler("AgathionSlot", AgathionSlot::new);
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EffectHandler.getInstance().registerHandler("AreaDamage", AreaDamage::new);
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EffectHandler.getInstance().registerHandler("AreaDamage", AreaDamage::new);
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EffectHandler.getInstance().registerHandler("AreaOfEffectDamageDefence", AreaOfEffectDamageDefence::new);
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EffectHandler.getInstance().registerHandler("AreaOfEffectDamageModifier", AreaOfEffectDamageModifier::new);
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EffectHandler.getInstance().registerHandler("ArtifactSlot", ArtifactSlot::new);
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EffectHandler.getInstance().registerHandler("ArtifactSlot", ArtifactSlot::new);
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EffectHandler.getInstance().registerHandler("AttackAttribute", AttackAttribute::new);
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EffectHandler.getInstance().registerHandler("AttackAttribute", AttackAttribute::new);
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EffectHandler.getInstance().registerHandler("AttackAttributeAdd", AttackAttributeAdd::new);
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EffectHandler.getInstance().registerHandler("AttackAttributeAdd", AttackAttributeAdd::new);
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
|
||||||
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*
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||||||
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* You should have received a copy of the GNU General Public License
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||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author quangnguyen
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*/
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public class AreaOfEffectDamageDefence extends AbstractStatEffect
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{
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public AreaOfEffectDamageDefence(StatSet params)
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{
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super(params, Stat.AREA_OF_EFFECT_DAMAGE_DEFENCE);
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}
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}
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@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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||||||
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*
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||||||
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* This program is distributed in the hope that it will be useful,
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||||||
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||||
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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||||||
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*
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||||||
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* You should have received a copy of the GNU General Public License
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||||||
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||||
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author quangnguyen
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*/
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public class AreaOfEffectDamageModifier extends AbstractStatPercentEffect
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{
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public AreaOfEffectDamageModifier(StatSet params)
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{
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super(params, Stat.AREA_OF_EFFECT_DAMAGE_MODIFIER);
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}
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}
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@@ -15,6 +15,8 @@ AddSkillBySkill: Add skill when other skill already exists. (l2jmobius)
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AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
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AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
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AgathionSlot: Agathion slot modifier. (l2jmobius)
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AgathionSlot: Agathion slot modifier. (l2jmobius)
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AreaDamage: Topography (Danger Zone) resistance stat.
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AreaDamage: Topography (Danger Zone) resistance stat.
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AreaOfEffectDamageDefence: Area of effect damage defence stat. (l2jmobius)
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AreaOfEffectDamageModifier: Area of effect damage modifier. (l2jmobius)
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ArtifactSlot: Artifact slot modifier. (l2jmobius)
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ArtifactSlot: Artifact slot modifier. (l2jmobius)
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AttackAttribute: Stat that increases specific attack attribute.
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AttackAttribute: Stat that increases specific attack attribute.
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AttackAttributeAdd: Stat that increases all attack attribute.
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AttackAttributeAdd: Stat that increases all attack attribute.
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@@ -248,6 +248,8 @@ public enum AbnormalType
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LIFE_FORCE_HARMONY(-1),
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LIFE_FORCE_HARMONY(-1),
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SWORD_SYMPHONY(-1),
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SWORD_SYMPHONY(-1),
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PD_MD_DOWN(-1),
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PD_MD_DOWN(-1),
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BLAZING_FURY(-1),
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BLAZING_BEAST(-1),
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AB_HAWK_EYE(0),
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AB_HAWK_EYE(0),
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ALL_ATTACK_DOWN(1),
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ALL_ATTACK_DOWN(1),
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ALL_ATTACK_UP(2),
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ALL_ATTACK_UP(2),
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@@ -198,6 +198,12 @@ public class Formulas
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damage = damage * critMod * generalTraitMod * weaknessMod * attributeMod * randomMod * pvpPveMod;
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damage = damage * critMod * generalTraitMod * weaknessMod * attributeMod * randomMod * pvpPveMod;
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damage *= attacker.getStat().getValue(Stat.MAGICAL_SKILL_POWER, 1);
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damage *= attacker.getStat().getValue(Stat.MAGICAL_SKILL_POWER, 1);
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// AoE modifiers.
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if (skill.isBad() && (skill.getAffectLimit() > 0))
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{
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damage *= attacker.getStat().getMul(Stat.AREA_OF_EFFECT_DAMAGE_MODIFIER, 1) - target.getStat().getValue(Stat.AREA_OF_EFFECT_DAMAGE_DEFENCE, 0);
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}
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return damage;
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return damage;
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}
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}
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@@ -148,8 +148,6 @@ public enum Stat
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MAX_MAGIC_CRITICAL_RATE("maxMagicCritRate"),
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MAX_MAGIC_CRITICAL_RATE("maxMagicCritRate"),
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MAGIC_CRITICAL_RATE("mCritRate", new MCritRateFinalizer()),
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MAGIC_CRITICAL_RATE("mCritRate", new MCritRateFinalizer()),
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MAGIC_CRITICAL_RATE_BY_CRITICAL_RATE("mCritRateByRCrit", Stat::defaultValue, MathUtil::add, MathUtil::mul, 0, 0),
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MAGIC_CRITICAL_RATE_BY_CRITICAL_RATE("mCritRateByRCrit", Stat::defaultValue, MathUtil::add, MathUtil::mul, 0, 0),
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BLOW_RATE("blowRate"),
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BLOW_RATE_DEFENCE("blowRateDefence"),
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DEFENCE_CRITICAL_RATE("defCritRate"),
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DEFENCE_CRITICAL_RATE("defCritRate"),
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DEFENCE_CRITICAL_RATE_ADD("defCritRateAdd"),
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DEFENCE_CRITICAL_RATE_ADD("defCritRateAdd"),
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DEFENCE_MAGIC_CRITICAL_RATE("defMCritRate"),
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DEFENCE_MAGIC_CRITICAL_RATE("defMCritRate"),
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@@ -160,6 +158,10 @@ public enum Stat
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DEFENCE_CRITICAL_DAMAGE_ADD("defCritDamageAdd"), // Resistance to critical damage in value (Example: +100 will be 100 more critical damage, NOT 100% more).
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DEFENCE_CRITICAL_DAMAGE_ADD("defCritDamageAdd"), // Resistance to critical damage in value (Example: +100 will be 100 more critical damage, NOT 100% more).
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DEFENCE_CRITICAL_DAMAGE_SKILL("defCAtkSkill"),
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DEFENCE_CRITICAL_DAMAGE_SKILL("defCAtkSkill"),
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DEFENCE_CRITICAL_DAMAGE_SKILL_ADD("defCAtkSkillAdd"),
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DEFENCE_CRITICAL_DAMAGE_SKILL_ADD("defCAtkSkillAdd"),
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AREA_OF_EFFECT_DAMAGE_MODIFIER("aoeDamageMofifier"),
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AREA_OF_EFFECT_DAMAGE_DEFENCE("aoeDamageDefence"),
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BLOW_RATE("blowRate"),
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BLOW_RATE_DEFENCE("blowRateDefence"),
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INSTANT_KILL_RESIST("instantKillResist"),
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INSTANT_KILL_RESIST("instantKillResist"),
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EXPSP_RATE("rExp"),
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EXPSP_RATE("rExp"),
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ACTIVE_BONUS_EXP("activeBonusExp"), // Used to measure active skill bonus exp.
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ACTIVE_BONUS_EXP("activeBonusExp"), // Used to measure active skill bonus exp.
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Reference in New Issue
Block a user