Spelling correction for SkillOperateType method isHidingMessages.
This commit is contained in:
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
@ -239,7 +239,7 @@ public final class BuffInfo
|
||||
_isInUse = val;
|
||||
|
||||
// Send message that the effect is applied or removed.
|
||||
if ((_skill != null) && !_skill.isHidingMesseges() && _effected.isPlayer())
|
||||
if ((_skill != null) && !_skill.isHidingMessages() && _effected.isPlayer())
|
||||
{
|
||||
if (val)
|
||||
{
|
||||
@ -312,7 +312,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// When effects are initialized, the successfully landed.
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMesseges() && !_skill.isAura())
|
||||
if (!_hideStartMessage && _effected.isPlayer() && !_skill.isHidingMessages() && !_skill.isAura())
|
||||
{
|
||||
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_S_EFFECT_CAN_BE_FELT);
|
||||
sm.addSkillName(_skill);
|
||||
@ -396,7 +396,7 @@ public final class BuffInfo
|
||||
}
|
||||
|
||||
// Set the proper system message.
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMesseges())
|
||||
if ((_skill != null) && !(_effected.isSummon() && !((L2Summon) _effected).getOwner().hasSummon()) && !_skill.isHidingMessages())
|
||||
{
|
||||
SystemMessageId smId = null;
|
||||
if (_skill.isToggle())
|
||||
|
@ -934,9 +934,9 @@ public final class Skill implements IIdentifiable
|
||||
return _operateType.isAura();
|
||||
}
|
||||
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return _operateType.isHidingMesseges();
|
||||
return _operateType.isHidingMessages();
|
||||
}
|
||||
|
||||
public boolean isNotBroadcastable()
|
||||
|
@ -216,9 +216,9 @@ public enum SkillOperateType
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {@code true} if the operate type skill type should not send messeges for start/finish, {@code false} otherwise
|
||||
* @return {@code true} if the operate type skill type should not send messages for start/finish, {@code false} otherwise
|
||||
*/
|
||||
public boolean isHidingMesseges()
|
||||
public boolean isHidingMessages()
|
||||
{
|
||||
return (this == P) || (this == A5) || (this == A6) || (this == TG);
|
||||
}
|
||||
|
Reference in New Issue
Block a user