diff --git a/L2J_Mobius_05.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_05.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_05.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_05.0_Salvation/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index ae03887751..83285a8b1b 100644 --- a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -710,6 +710,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1512,6 +1517,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Player.java index 28f5348673..41889c97ff 100644 --- a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -806,6 +806,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13236,6 +13237,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_05.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_05.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_05.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_05.5_EtinasFate/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index ae03887751..83285a8b1b 100644 --- a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -710,6 +710,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1512,6 +1517,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Player.java index df1e79902a..a42b44a310 100644 --- a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -806,6 +806,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13239,6 +13240,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_06.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_06.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_06.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_06.0_Fafurion/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index 0a9e42df98..9056cd66a1 100644 --- a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -712,6 +712,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1515,6 +1520,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Player.java index 2a8b8d420d..1908f1c696 100644 --- a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -806,6 +806,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13245,6 +13246,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_07.0_PreludeOfWar/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index cfd84cbe2d..de4a59e53a 100644 --- a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -712,6 +712,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1515,6 +1520,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Player.java index 8cc6359ba3..8c2c9ae51b 100644 --- a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -818,6 +818,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13281,6 +13282,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index e4810a22e7..9820a0491b 100644 --- a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -718,6 +718,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1521,6 +1526,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Player.java index a91f6d80d4..75e56e798d 100644 --- a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -823,6 +823,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13397,6 +13398,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index e4810a22e7..9820a0491b 100644 --- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -718,6 +718,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1521,6 +1526,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Player.java index 07fc5f0510..7dde9598c5 100644 --- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -836,6 +836,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13435,6 +13436,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index e4810a22e7..9820a0491b 100644 --- a/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -718,6 +718,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1521,6 +1526,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java index 350703d284..65e7b71114 100644 --- a/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_10.1_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -838,6 +838,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13485,6 +13486,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index e4810a22e7..9820a0491b 100644 --- a/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -718,6 +718,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1521,6 +1526,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java index ab487fb196..72fe029dd8 100644 --- a/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_10.2_MasterClass/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -838,6 +838,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13513,6 +13514,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/stats/skills/documentation.txt index 393569e8d2..8e203417d1 100644 --- a/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/stats/skills/documentation.txt +++ b/L2J_Mobius_Essence_5.2_FrostLord/dist/game/data/stats/skills/documentation.txt @@ -273,6 +273,7 @@ ReflectMagic: Deflects magical damage back to the attacker. ReflectSkill: Deflects physical/magical debuffs back to the attacker. RefuelAirship: Increases Airship's fuel. Relax: Sits down and increases HP regeneration until full. +ReplaceSkillBySkill: While active replaces a skill with an alternative skill. (l2jmobius) ResetInstanceEntry: Resets instance re-entry time. (l2jmobius) ResistAbnormalByCategory: Buff/debuff resist stat. ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage) diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index 2a1d6b29c9..f78184a0b2 100644 --- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -709,6 +709,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1483,6 +1488,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Player.java index 996c5ece3f..76443bc9c3 100644 --- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -873,6 +873,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13434,6 +13435,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt index 5e3c43ea09..8ef05444ef 100644 --- a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt +++ b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt @@ -275,6 +275,7 @@ ReflectMagic: Deflects magical damage back to the attacker. ReflectSkill: Deflects physical/magical debuffs back to the attacker. RefuelAirship: Increases Airship's fuel. Relax: Sits down and increases HP regeneration until full. +ReplaceSkillBySkill: While active replaces a skill with an alternative skill. (l2jmobius) ResetInstanceEntry: Resets instance re-entry time. (l2jmobius) ResistAbnormalByCategory: Buff/debuff resist stat. ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage) diff --git a/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index 2a1d6b29c9..f78184a0b2 100644 --- a/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -709,6 +709,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1483,6 +1488,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java index 5fe521395e..01d87ca205 100644 --- a/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_Essence_6.1_BattleChronicle/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -879,6 +879,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13614,6 +13615,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */ diff --git a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java index 1d1695c2ef..863a5fa245 100644 --- a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java +++ b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/ReplaceSkillBySkill.java @@ -58,6 +58,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_replacementSkill.getSkillId(), _replacementSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _replacementSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.addReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) @@ -90,6 +91,7 @@ public class ReplaceSkillBySkill extends AbstractEffect final Skill addedSkill = SkillData.getInstance().getSkill(_existingSkill.getSkillId(), _existingSkill.getSkillLevel() < 1 ? knownSkill.getLevel() : _existingSkill.getSkillLevel(), knownSkill.getSubLevel()); player.addSkill(addedSkill, false); + player.removeReplacedSkill(_existingSkill.getSkillId()); for (Shortcut shortcut : player.getAllShortCuts()) { if ((shortcut.getType() == ShortcutType.SKILL) && (shortcut.getId() == knownSkill.getId()) && (shortcut.getLevel() == knownSkill.getLevel())) diff --git a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt index b5a3e7d1a7..ebd42e1bc4 100644 --- a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt +++ b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt @@ -278,6 +278,7 @@ ReflectMagic: Deflects magical damage back to the attacker. ReflectSkill: Deflects physical/magical debuffs back to the attacker. RefuelAirship: Increases Airship's fuel. Relax: Sits down and increases HP regeneration until full. +ReplaceSkillBySkill: While active replaces a skill with an alternative skill. (l2jmobius) ResetInstanceEntry: Resets instance re-entry time. (l2jmobius) ResistAbnormalByCategory: Buff/debuff resist stat. ResistDDMagic: Magic resist stat (magic attack 50% effective or 1 damage) diff --git a/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java b/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java index 2a1d6b29c9..f78184a0b2 100644 --- a/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java +++ b/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/data/xml/SkillTreeData.java @@ -709,6 +709,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (player.getLevel() >= skill.getGetLevel()) { if (skill.getSkillLevel() > SkillData.getInstance().getMaxLevel(skill.getSkillId())) @@ -1483,6 +1488,11 @@ public class SkillTreeData implements IXmlReader continue; } + if (player.hasReplacedSkill(skill.getSkillId())) + { + continue; + } + if (minLevelForNewSkill <= skill.getGetLevel()) { final Skill oldSkill = player.getKnownSkill(skill.getSkillId()); diff --git a/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/model/actor/Player.java b/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/model/actor/Player.java index 4d0d03a3a1..4fd7e2d94e 100644 --- a/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/model/actor/Player.java +++ b/L2J_Mobius_Essence_6.2_Vanguard/java/org/l2jmobius/gameserver/model/actor/Player.java @@ -884,6 +884,7 @@ public class Player extends Playable /** Map containing all custom skills of this player. */ private Map _customSkills = null; + public final Set _replacedSkills = ConcurrentHashMap.newKeySet(1); private volatile int _actionMask; @@ -13695,6 +13696,21 @@ public class Player extends Playable } } + public void addReplacedSkill(int skillId) + { + _replacedSkills.add(skillId); + } + + public void removeReplacedSkill(int skillId) + { + _replacedSkills.remove(skillId); + } + + public boolean hasReplacedSkill(int skillId) + { + return _replacedSkills.contains(skillId); + } + /** * @return {@code true} if current player can revive and shows 'To Village' button upon death, {@code false} otherwise. */