Reduced move task delay and addition of proper targeted NPC support.

This commit is contained in:
MobiusDevelopment 2019-12-14 15:06:40 +00:00
parent f8a5bad1cc
commit 8f335f289e
65 changed files with 1326 additions and 1043 deletions

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -67,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -89,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -191,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -214,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -246,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -290,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -307,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -319,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -393,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -435,38 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -23,6 +23,7 @@ import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
@ -31,6 +32,7 @@ import org.w3c.dom.Node;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.instancemanager.tasks.StartMovingTask;
import org.l2jmobius.gameserver.model.Location;
@ -51,6 +53,8 @@ import org.l2jmobius.gameserver.network.NpcStringId;
*/
public class WalkingManager implements IXmlReader
{
private static final Logger LOGGER = Logger.getLogger(WalkingManager.class.getName());
// Repeat style:
// -1 - no repeat
// 0 - go back
@ -63,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -181,9 +186,21 @@ public class WalkingManager implements IXmlReader
final int y = Integer.parseInt(attrs.getNamedItem("spawnY").getNodeValue());
final int z = Integer.parseInt(attrs.getNamedItem("spawnZ").getNodeValue());
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (NpcData.getInstance().getTemplate(npcId) != null)
{
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
LOGGER.warning(getClass().getSimpleName() + ": NPC with id " + npcId + " for route '" + routeName + "' does not exist.");
}
}
catch (Exception e)
{
@ -217,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -278,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -290,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}

View File

@ -29,6 +29,7 @@ import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.datatables.NpcPersonalAIData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
@ -386,7 +387,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, getInstanceId()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, getInstanceId()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1276,7 +1276,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -23,6 +23,7 @@ import java.util.List;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ScheduledFuture;
import java.util.logging.Logger;
import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;
@ -31,6 +32,7 @@ import org.w3c.dom.Node;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.instancemanager.tasks.StartMovingTask;
import org.l2jmobius.gameserver.model.Location;
@ -51,6 +53,8 @@ import org.l2jmobius.gameserver.network.NpcStringId;
*/
public class WalkingManager implements IXmlReader
{
private static final Logger LOGGER = Logger.getLogger(WalkingManager.class.getName());
// Repeat style:
// -1 - no repeat
// 0 - go back
@ -63,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -181,9 +186,21 @@ public class WalkingManager implements IXmlReader
final int y = Integer.parseInt(attrs.getNamedItem("spawnY").getNodeValue());
final int z = Integer.parseInt(attrs.getNamedItem("spawnZ").getNodeValue());
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (NpcData.getInstance().getTemplate(npcId) != null)
{
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
LOGGER.warning(getClass().getSimpleName() + ": NPC with id " + npcId + " for route '" + routeName + "' does not exist.");
}
}
catch (Exception e)
{
@ -217,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -278,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -290,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}

View File

@ -29,6 +29,7 @@ import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.datatables.NpcPersonalAIData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
@ -386,7 +387,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, getInstanceId()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, getInstanceId()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1276,7 +1276,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -42,6 +42,8 @@ import org.l2jmobius.gameserver.model.WalkRoute;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.tasks.npc.walker.ArrivedTask;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.holders.NpcRoutesHolder;
import org.l2jmobius.gameserver.network.NpcStringId;
@ -65,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -87,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -189,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -212,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -244,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -288,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -305,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -317,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -391,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -433,35 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveRouteFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillSee;
@ -189,6 +190,7 @@ public enum EventType
ON_NPC_FIRST_TALK(OnNpcFirstTalk.class, void.class),
ON_NPC_HATE(OnAttackableHate.class, void.class, TerminateReturn.class),
ON_NPC_MOVE_FINISHED(OnNpcMoveFinished.class, void.class),
ON_NPC_MOVE_NODE_ARRIVED(OnNpcMoveNodeArrived.class, void.class),
ON_NPC_MOVE_ROUTE_FINISHED(OnNpcMoveRouteFinished.class, void.class),
ON_NPC_QUEST_START(null, void.class),
ON_NPC_SKILL_FINISHED(OnNpcSkillFinished.class, void.class),

View File

@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.events.impl.creature.npc;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author UnAfraid
*/
public class OnNpcMoveNodeArrived implements IBaseEvent
{
private final Npc _npc;
public OnNpcMoveNodeArrived(Npc npc)
{
_npc = npc;
}
public Npc getNpc()
{
return _npc;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MOVE_NODE_ARRIVED;
}
}

View File

@ -42,6 +42,8 @@ import org.l2jmobius.gameserver.model.WalkRoute;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.tasks.npc.walker.ArrivedTask;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.holders.NpcRoutesHolder;
import org.l2jmobius.gameserver.network.NpcStringId;
@ -65,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -87,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -189,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -212,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -244,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -288,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -305,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -317,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -391,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -433,35 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveRouteFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillSee;
@ -189,6 +190,7 @@ public enum EventType
ON_NPC_FIRST_TALK(OnNpcFirstTalk.class, void.class),
ON_NPC_HATE(OnAttackableHate.class, void.class, TerminateReturn.class),
ON_NPC_MOVE_FINISHED(OnNpcMoveFinished.class, void.class),
ON_NPC_MOVE_NODE_ARRIVED(OnNpcMoveNodeArrived.class, void.class),
ON_NPC_MOVE_ROUTE_FINISHED(OnNpcMoveRouteFinished.class, void.class),
ON_NPC_QUEST_START(null, void.class),
ON_NPC_SKILL_FINISHED(OnNpcSkillFinished.class, void.class),

View File

@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.events.impl.creature.npc;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author UnAfraid
*/
public class OnNpcMoveNodeArrived implements IBaseEvent
{
private final Npc _npc;
public OnNpcMoveNodeArrived(Npc npc)
{
_npc = npc;
}
public Npc getNpc()
{
return _npc;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MOVE_NODE_ARRIVED;
}
}

View File

@ -42,6 +42,8 @@ import org.l2jmobius.gameserver.model.WalkRoute;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.tasks.npc.walker.ArrivedTask;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.holders.NpcRoutesHolder;
import org.l2jmobius.gameserver.network.NpcStringId;
@ -65,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -87,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -189,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -212,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -244,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -288,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -305,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -317,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -391,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -433,35 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveRouteFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillSee;
@ -189,6 +190,7 @@ public enum EventType
ON_NPC_FIRST_TALK(OnNpcFirstTalk.class, void.class),
ON_NPC_HATE(OnAttackableHate.class, void.class, TerminateReturn.class),
ON_NPC_MOVE_FINISHED(OnNpcMoveFinished.class, void.class),
ON_NPC_MOVE_NODE_ARRIVED(OnNpcMoveNodeArrived.class, void.class),
ON_NPC_MOVE_ROUTE_FINISHED(OnNpcMoveRouteFinished.class, void.class),
ON_NPC_QUEST_START(null, void.class),
ON_NPC_SKILL_FINISHED(OnNpcSkillFinished.class, void.class),

View File

@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.events.impl.creature.npc;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author UnAfraid
*/
public class OnNpcMoveNodeArrived implements IBaseEvent
{
private final Npc _npc;
public OnNpcMoveNodeArrived(Npc npc)
{
_npc = npc;
}
public Npc getNpc()
{
return _npc;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MOVE_NODE_ARRIVED;
}
}

View File

@ -42,6 +42,8 @@ import org.l2jmobius.gameserver.model.WalkRoute;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.tasks.npc.walker.ArrivedTask;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.holders.NpcRoutesHolder;
import org.l2jmobius.gameserver.network.NpcStringId;
@ -65,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -87,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -189,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -212,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -244,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -288,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -305,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -317,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -391,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -433,35 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1042,7 +1042,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -51,6 +51,7 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveRouteFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillSee;
@ -191,6 +192,7 @@ public enum EventType
ON_NPC_FIRST_TALK(OnNpcFirstTalk.class, void.class),
ON_NPC_HATE(OnAttackableHate.class, void.class, TerminateReturn.class),
ON_NPC_MOVE_FINISHED(OnNpcMoveFinished.class, void.class),
ON_NPC_MOVE_NODE_ARRIVED(OnNpcMoveNodeArrived.class, void.class),
ON_NPC_MOVE_ROUTE_FINISHED(OnNpcMoveRouteFinished.class, void.class),
ON_NPC_QUEST_START(null, void.class),
ON_NPC_SKILL_FINISHED(OnNpcSkillFinished.class, void.class),

View File

@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.events.impl.creature.npc;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author UnAfraid
*/
public class OnNpcMoveNodeArrived implements IBaseEvent
{
private final Npc _npc;
public OnNpcMoveNodeArrived(Npc npc)
{
_npc = npc;
}
public Npc getNpc()
{
return _npc;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MOVE_NODE_ARRIVED;
}
}

View File

@ -42,6 +42,8 @@ import org.l2jmobius.gameserver.model.WalkRoute;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.tasks.npc.walker.ArrivedTask;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.holders.NpcRoutesHolder;
import org.l2jmobius.gameserver.network.NpcStringId;
@ -65,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -87,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -189,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -212,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -244,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -288,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -305,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -317,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -391,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -433,35 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1042,7 +1042,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -51,6 +51,7 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveRouteFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillSee;
@ -191,6 +192,7 @@ public enum EventType
ON_NPC_FIRST_TALK(OnNpcFirstTalk.class, void.class),
ON_NPC_HATE(OnAttackableHate.class, void.class, TerminateReturn.class),
ON_NPC_MOVE_FINISHED(OnNpcMoveFinished.class, void.class),
ON_NPC_MOVE_NODE_ARRIVED(OnNpcMoveNodeArrived.class, void.class),
ON_NPC_MOVE_ROUTE_FINISHED(OnNpcMoveRouteFinished.class, void.class),
ON_NPC_QUEST_START(null, void.class),
ON_NPC_SKILL_FINISHED(OnNpcSkillFinished.class, void.class),

View File

@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.events.impl.creature.npc;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author UnAfraid
*/
public class OnNpcMoveNodeArrived implements IBaseEvent
{
private final Npc _npc;
public OnNpcMoveNodeArrived(Npc npc)
{
_npc = npc;
}
public Npc getNpc()
{
return _npc;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MOVE_NODE_ARRIVED;
}
}

View File

@ -42,6 +42,8 @@ import org.l2jmobius.gameserver.model.WalkRoute;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.tasks.npc.walker.ArrivedTask;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.holders.NpcRoutesHolder;
import org.l2jmobius.gameserver.network.NpcStringId;
@ -65,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -87,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -189,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -212,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -244,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -288,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -305,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -317,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -391,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -433,35 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1042,7 +1042,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -51,6 +51,7 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveRouteFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillSee;
@ -191,6 +192,7 @@ public enum EventType
ON_NPC_FIRST_TALK(OnNpcFirstTalk.class, void.class),
ON_NPC_HATE(OnAttackableHate.class, void.class, TerminateReturn.class),
ON_NPC_MOVE_FINISHED(OnNpcMoveFinished.class, void.class),
ON_NPC_MOVE_NODE_ARRIVED(OnNpcMoveNodeArrived.class, void.class),
ON_NPC_MOVE_ROUTE_FINISHED(OnNpcMoveRouteFinished.class, void.class),
ON_NPC_QUEST_START(null, void.class),
ON_NPC_SKILL_FINISHED(OnNpcSkillFinished.class, void.class),

View File

@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.events.impl.creature.npc;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author UnAfraid
*/
public class OnNpcMoveNodeArrived implements IBaseEvent
{
private final Npc _npc;
public OnNpcMoveNodeArrived(Npc npc)
{
_npc = npc;
}
public Npc getNpc()
{
return _npc;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MOVE_NODE_ARRIVED;
}
}

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@ -42,6 +42,8 @@ import org.l2jmobius.gameserver.model.WalkRoute;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.tasks.npc.walker.ArrivedTask;
import org.l2jmobius.gameserver.model.events.EventDispatcher;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.holders.NpcRoutesHolder;
import org.l2jmobius.gameserver.network.NpcStringId;
@ -65,6 +67,7 @@ public class WalkingManager implements IXmlReader
public static final byte REPEAT_TELE_FIRST = 2;
public static final byte REPEAT_RANDOM = 3;
private final List<Integer> _targetedNpcIds = new ArrayList<>();
private final Map<String, WalkRoute> _routes = new HashMap<>(); // all available routes
private final Map<Integer, WalkInfo> _activeRoutes = new HashMap<>(); // each record represents NPC, moving by predefined route from _routes, and moving progress
private final Map<Integer, NpcRoutesHolder> _routesToAttach = new HashMap<>(); // each record represents NPC and all available routes for it
@ -87,8 +90,7 @@ public class WalkingManager implements IXmlReader
@Override
public void parseDocument(Document doc, File f)
{
final Node n = doc.getFirstChild();
for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
for (Node d = doc.getFirstChild().getFirstChild(); d != null; d = d.getNextSibling())
{
if (d.getNodeName().equals("route"))
{
@ -189,6 +191,11 @@ public class WalkingManager implements IXmlReader
final NpcRoutesHolder holder = _routesToAttach.containsKey(npcId) ? _routesToAttach.get(npcId) : new NpcRoutesHolder();
holder.addRoute(routeName, new Location(x, y, z));
_routesToAttach.put(npcId, holder);
if (!_targetedNpcIds.contains(npcId))
{
_targetedNpcIds.add(npcId);
}
}
else
{
@ -212,31 +219,14 @@ public class WalkingManager implements IXmlReader
*/
public boolean isOnWalk(Npc npc)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
return false;
}
final WalkInfo walk = monster != null ? _activeRoutes.get(monster.getObjectId()) : _activeRoutes.get(npc.getObjectId());
if (walk.isStoppedByAttack() || walk.isSuspended())
{
return false;
}
return true;
return !walk.isStoppedByAttack() && !walk.isSuspended();
}
public WalkRoute getRoute(String route)
@ -244,6 +234,15 @@ public class WalkingManager implements IXmlReader
return _routes.get(route);
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC id is registered as a route target.
*/
public boolean isTargeted(Npc npc)
{
return _targetedNpcIds.contains(npc.getId());
}
/**
* @param npc NPC to check
* @return {@code true} if given NPC controlled by Walking Manager.
@ -288,7 +287,7 @@ public class WalkingManager implements IXmlReader
if (!npc.isInsideRadius3D(node, 3000))
{
LOGGER.warning("Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
LOGGER.warning(getClass().getSimpleName() + ": " + "Route '" + routeName + "': NPC (id=" + npc.getId() + ", x=" + npc.getX() + ", y=" + npc.getY() + ", z=" + npc.getZ() + ") is too far from starting point (node x=" + node.getX() + ", y=" + node.getY() + ", z=" + node.getZ() + ", range=" + npc.calculateDistance3D(node) + "). Teleporting to proper location.");
npc.teleToLocation(node);
}
@ -305,7 +304,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _repeatMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 60000, 60000);
final ScheduledFuture<?> newTask = ThreadPool.scheduleAtFixedRate(new StartMovingTask(npc, routeName), 10000, 10000);
_repeatMoveTasks.put(npc, newTask);
walk.setWalkCheckTask(newTask); // start walk check task, for resuming walk after fight
}
@ -317,7 +316,7 @@ public class WalkingManager implements IXmlReader
final ScheduledFuture<?> task = _startMoveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 60000));
_startMoveTasks.put(npc, ThreadPool.schedule(new StartMovingTask(npc, routeName), 10000));
}
}
}
@ -391,19 +390,7 @@ public class WalkingManager implements IXmlReader
*/
public void stopMoving(Npc npc, boolean suspend, boolean stoppedByAttack)
{
MonsterInstance monster = null;
if (npc.isMonster())
{
if (((MonsterInstance) npc).getLeader() == null)
{
monster = (MonsterInstance) npc;
}
else
{
monster = ((MonsterInstance) npc).getLeader();
}
}
final MonsterInstance monster = npc.isMonster() ? ((MonsterInstance) npc).getLeader() == null ? (MonsterInstance) npc : ((MonsterInstance) npc).getLeader() : null;
if (((monster != null) && !isRegistered(monster)) || !isRegistered(npc))
{
@ -433,35 +420,43 @@ public class WalkingManager implements IXmlReader
*/
public void onArrived(Npc npc)
{
if (_activeRoutes.containsKey(npc.getObjectId()))
if (!_activeRoutes.containsKey(npc.getObjectId()))
{
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() >= 0) && (walk.getCurrentNodeId() < walk.getRoute().getNodesCount()))
{
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (npc.isInsideRadius2D(node, 10))
{
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}
}
return;
}
// Notify quest
EventDispatcher.getInstance().notifyEventAsync(new OnNpcMoveNodeArrived(npc), npc);
final WalkInfo walk = _activeRoutes.get(npc.getObjectId());
// Opposite should not happen... but happens sometime
if ((walk.getCurrentNodeId() < 0) || (walk.getCurrentNodeId() >= walk.getRoute().getNodesCount()))
{
return;
}
final NpcWalkerNode node = walk.getRoute().getNodeList().get(walk.getCurrentNodeId());
if (!npc.isInsideRadius2D(node, 10))
{
return;
}
walk.calculateNextNode(npc);
walk.setBlocked(true); // prevents to be ran from walk check task, if there is delay in this node.
if (node.getNpcString() != null)
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getNpcString());
}
else if (!node.getChatText().isEmpty())
{
npc.broadcastSay(ChatType.NPC_GENERAL, node.getChatText());
}
final ScheduledFuture<?> task = _arriveTasks.get(npc);
if ((task == null) || task.isCancelled() || task.isDone())
{
_arriveTasks.put(npc, ThreadPool.schedule(new ArrivedTask(npc, walk), 100 + (node.getDelay() * 1000)));
}
}

View File

@ -27,6 +27,7 @@ import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.data.xml.impl.NpcData;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.WalkingManager;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
@ -392,7 +393,7 @@ public class Spawn extends Location implements IIdentifiable, INamable
final int randX = newlocx + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
final int randY = newlocy + Rnd.get(Config.MOB_MIN_SPAWN_RANGE, Config.MOB_MAX_SPAWN_RANGE);
if (npc.isMonster() && !npc.isQuestMonster() && !npc.isWalker() && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
if (npc.isMonster() && !npc.isQuestMonster() && !WalkingManager.getInstance().isTargeted(npc) && !npc.isInsideZone(ZoneId.NO_BOOKMARK) && (getInstanceId() == 0) && GeoEngine.getInstance().canMoveToTarget(newlocx, newlocy, newlocz, randX, randY, newlocz, npc.getInstanceWorld()) && !getTemplate().isUndying() && !npc.isRaid() && !npc.isRaidMinion() && !Config.MOBS_LIST_NOT_RANDOM.contains(npc.getId()))
{
newlocx = randX;
newlocy = randY;

View File

@ -1030,7 +1030,7 @@ public class Npc extends Creature
_spiritshotamount = getTemplate().getSpiritShot();
_killingBlowWeaponId = 0;
_isRandomAnimationEnabled = getTemplate().isRandomAnimationEnabled();
_isRandomWalkingEnabled = getTemplate().isRandomWalkEnabled();
_isRandomWalkingEnabled = !WalkingManager.getInstance().isTargeted(this) && getTemplate().isRandomWalkEnabled();
if (isTeleporting())
{

View File

@ -50,6 +50,7 @@ import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcFirstTalk;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcManorBypass;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMenuSelect;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveNodeArrived;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcMoveRouteFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillFinished;
import org.l2jmobius.gameserver.model.events.impl.creature.npc.OnNpcSkillSee;
@ -189,6 +190,7 @@ public enum EventType
ON_NPC_FIRST_TALK(OnNpcFirstTalk.class, void.class),
ON_NPC_HATE(OnAttackableHate.class, void.class, TerminateReturn.class),
ON_NPC_MOVE_FINISHED(OnNpcMoveFinished.class, void.class),
ON_NPC_MOVE_NODE_ARRIVED(OnNpcMoveNodeArrived.class, void.class),
ON_NPC_MOVE_ROUTE_FINISHED(OnNpcMoveRouteFinished.class, void.class),
ON_NPC_QUEST_START(null, void.class),
ON_NPC_SKILL_FINISHED(OnNpcSkillFinished.class, void.class),

View File

@ -0,0 +1,45 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver.model.events.impl.creature.npc;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.impl.IBaseEvent;
/**
* @author UnAfraid
*/
public class OnNpcMoveNodeArrived implements IBaseEvent
{
private final Npc _npc;
public OnNpcMoveNodeArrived(Npc npc)
{
_npc = npc;
}
public Npc getNpc()
{
return _npc;
}
@Override
public EventType getType()
{
return EventType.ON_NPC_MOVE_NODE_ARRIVED;
}
}