Custom Ghost Walking buff when TvT member resurrects.

This commit is contained in:
MobiusDev
2017-12-12 00:02:16 +00:00
parent 07e95bb19a
commit 8f2b258395
15 changed files with 339 additions and 30 deletions

View File

@@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/skills.xsd">
<skill id="100000" displayId="770" toLevel="1" name="Ghost Walking">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalType>NONE</abnormalType>
<abnormalVisualEffect>RO_GHOST_REFLECT</abnormalVisualEffect>
<icon>icon.skill01418</icon>
<operateType>A2</operateType>
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>600000</reuseDelay>
<staticReuse>true</staticReuse>
<effectPoint>867</effectPoint>
<isMagic>1</isMagic>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="DamageBlock">
<type>BLOCK_MP</type>
</effect>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
</effect>
</effects>
</skill>
</list>