Check effect mode where possible.
This commit is contained in:
		| @@ -16,6 +16,7 @@ | ||||
|  */ | ||||
| package handlers.effecthandlers; | ||||
|  | ||||
| import org.l2jmobius.gameserver.enums.StatModifierType; | ||||
| import org.l2jmobius.gameserver.model.StatsSet; | ||||
| import org.l2jmobius.gameserver.model.actor.Creature; | ||||
| import org.l2jmobius.gameserver.model.effects.AbstractEffect; | ||||
| @@ -34,6 +35,10 @@ public class AbstractStatAddEffect extends AbstractEffect | ||||
| 	{ | ||||
| 		_stat = stat; | ||||
| 		_amount = params.getDouble("amount", 0); | ||||
| 		if (params.getEnum("mode", StatModifierType.class, StatModifierType.DIFF) != StatModifierType.DIFF) | ||||
| 		{ | ||||
| 			LOGGER.warning(getClass().getSimpleName() + " can only use DIFF mode."); | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
|   | ||||
| @@ -0,0 +1,49 @@ | ||||
| /* | ||||
|  * This file is part of the L2J Mobius project. | ||||
|  *  | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 3 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  *  | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||
|  * General Public License for more details. | ||||
|  *  | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
| package handlers.effecthandlers; | ||||
|  | ||||
| import org.l2jmobius.gameserver.enums.StatModifierType; | ||||
| import org.l2jmobius.gameserver.model.StatsSet; | ||||
| import org.l2jmobius.gameserver.model.actor.Creature; | ||||
| import org.l2jmobius.gameserver.model.effects.AbstractEffect; | ||||
| import org.l2jmobius.gameserver.model.skills.Skill; | ||||
| import org.l2jmobius.gameserver.model.stats.Stats; | ||||
|  | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class AbstractStatPercentEffect extends AbstractEffect | ||||
| { | ||||
| 	private final Stats _stat; | ||||
| 	protected final double _amount; | ||||
| 	 | ||||
| 	public AbstractStatPercentEffect(StatsSet params, Stats stat) | ||||
| 	{ | ||||
| 		_stat = stat; | ||||
| 		_amount = params.getDouble("amount", 1); | ||||
| 		if (params.getEnum("mode", StatModifierType.class, StatModifierType.PER) != StatModifierType.PER) | ||||
| 		{ | ||||
| 			LOGGER.warning(getClass().getSimpleName() + " can only use PER mode."); | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
| 	public void pump(Creature effected, Skill skill) | ||||
| 	{ | ||||
| 		effected.getStat().mergeMul(_stat, (_amount / 100) + 1); | ||||
| 	} | ||||
| } | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class AreaDamage extends AbstractStatEffect | ||||
| public class AreaDamage extends AbstractStatAddEffect | ||||
| { | ||||
| 	public AreaDamage(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class BonusDropAmount extends AbstractStatEffect | ||||
| public class BonusDropAmount extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public BonusDropAmount(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class BonusDropRate extends AbstractStatEffect | ||||
| public class BonusDropRate extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public BonusDropRate(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class BonusSpoilRate extends AbstractStatEffect | ||||
| public class BonusSpoilRate extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public BonusSpoilRate(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -26,6 +26,6 @@ public class DefenceMagicCriticalDamage extends AbstractStatEffect | ||||
| { | ||||
| 	public DefenceMagicCriticalDamage(StatsSet params) | ||||
| 	{ | ||||
| 		super(params, Stats.DEFENCE_MAGIC_CRITICAL_DAMAGE); | ||||
| 		super(params, Stats.DEFENCE_MAGIC_CRITICAL_DAMAGE, Stats.DEFENCE_MAGIC_CRITICAL_DAMAGE_ADD); | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class ExpModify extends AbstractStatEffect | ||||
| public class ExpModify extends AbstractStatAddEffect | ||||
| { | ||||
| 	public ExpModify(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class HateAttack extends AbstractStatEffect | ||||
| public class HateAttack extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public HateAttack(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PveMagicalSkillDamageBonus extends AbstractStatEffect | ||||
| public class PveMagicalSkillDamageBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PveMagicalSkillDamageBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PveMagicalSkillDefenceBonus extends AbstractStatEffect | ||||
| public class PveMagicalSkillDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PveMagicalSkillDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvePhysicalAttackDamageBonus extends AbstractStatEffect | ||||
| public class PvePhysicalAttackDamageBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvePhysicalAttackDamageBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvePhysicalAttackDefenceBonus extends AbstractStatEffect | ||||
| public class PvePhysicalAttackDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvePhysicalAttackDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvePhysicalSkillDamageBonus extends AbstractStatEffect | ||||
| public class PvePhysicalSkillDamageBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvePhysicalSkillDamageBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvePhysicalSkillDefenceBonus extends AbstractStatEffect | ||||
| public class PvePhysicalSkillDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvePhysicalSkillDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PveRaidMagicalSkillDefenceBonus extends AbstractStatEffect | ||||
| public class PveRaidMagicalSkillDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PveRaidMagicalSkillDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PveRaidPhysicalAttackDefenceBonus extends AbstractStatEffect | ||||
| public class PveRaidPhysicalAttackDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PveRaidPhysicalAttackDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PveRaidPhysicalSkillDefenceBonus extends AbstractStatEffect | ||||
| public class PveRaidPhysicalSkillDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PveRaidPhysicalSkillDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvpMagicalSkillDamageBonus extends AbstractStatEffect | ||||
| public class PvpMagicalSkillDamageBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvpMagicalSkillDamageBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvpMagicalSkillDefenceBonus extends AbstractStatEffect | ||||
| public class PvpMagicalSkillDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvpMagicalSkillDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvpPhysicalAttackDamageBonus extends AbstractStatEffect | ||||
| public class PvpPhysicalAttackDamageBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvpPhysicalAttackDamageBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvpPhysicalAttackDefenceBonus extends AbstractStatEffect | ||||
| public class PvpPhysicalAttackDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvpPhysicalAttackDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvpPhysicalSkillDamageBonus extends AbstractStatEffect | ||||
| public class PvpPhysicalSkillDamageBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvpPhysicalSkillDamageBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class PvpPhysicalSkillDefenceBonus extends AbstractStatEffect | ||||
| public class PvpPhysicalSkillDefenceBonus extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public PvpPhysicalSkillDefenceBonus(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class RearDamage extends AbstractStatEffect | ||||
| public class RearDamage extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public RearDamage(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class ResistDDMagic extends AbstractStatEffect | ||||
| public class ResistDDMagic extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public ResistDDMagic(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -26,6 +26,6 @@ public class SkillCriticalDamage extends AbstractStatEffect | ||||
| { | ||||
| 	public SkillCriticalDamage(StatsSet params) | ||||
| 	{ | ||||
| 		super(params, Stats.CRITICAL_DAMAGE_SKILL); | ||||
| 		super(params, Stats.CRITICAL_DAMAGE_SKILL, Stats.CRITICAL_DAMAGE_SKILL_ADD); | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class SkillCriticalProbability extends AbstractStatEffect | ||||
| public class SkillCriticalProbability extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public SkillCriticalProbability(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class SkillPowerAdd extends AbstractStatEffect | ||||
| public class SkillPowerAdd extends AbstractStatAddEffect | ||||
| { | ||||
| 	public SkillPowerAdd(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class SpModify extends AbstractStatEffect | ||||
| public class SpModify extends AbstractStatAddEffect | ||||
| { | ||||
| 	public SpModify(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Mobius | ||||
|  */ | ||||
| public class VitalityExpRate extends AbstractStatEffect | ||||
| public class VitalityExpRate extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public VitalityExpRate(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -22,7 +22,7 @@ import org.l2jmobius.gameserver.model.stats.Stats; | ||||
| /** | ||||
|  * @author Sdw | ||||
|  */ | ||||
| public class VitalityPointsRate extends AbstractStatEffect | ||||
| public class VitalityPointsRate extends AbstractStatPercentEffect | ||||
| { | ||||
| 	public VitalityPointsRate(StatsSet params) | ||||
| 	{ | ||||
|   | ||||
| @@ -6522,7 +6522,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="AreaDamage"> | ||||
| 				<amount>-40</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -386,7 +386,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="AreaDamage"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1252,7 +1252,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2222,7 +2222,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -3203,7 +3203,6 @@ | ||||
| 					<value level="14">-50</value> | ||||
| 					<value level="15">-50</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -197,7 +197,6 @@ | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2166,7 +2165,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="AreaDamage"> | ||||
| 				<amount>-40</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2309,7 +2307,6 @@ | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -180,7 +180,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -534,7 +533,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>50</amount> | ||||
|   | ||||
| @@ -848,7 +848,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1013,7 +1012,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>15</amount> | ||||
| @@ -1865,7 +1863,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxCp"> | ||||
| 				<amount>50</amount> | ||||
| @@ -1929,7 +1926,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>9</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ShieldDefenceRate"> | ||||
| 				<amount>39</amount> | ||||
|   | ||||
| @@ -508,7 +508,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>15</amount> | ||||
|   | ||||
| @@ -3469,7 +3469,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2829,7 +2829,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -3549,7 +3548,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -984,7 +984,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2228,7 +2228,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -446,7 +446,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -791,7 +790,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2280,7 +2278,6 @@ | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2071,7 +2071,6 @@ | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2263,7 +2262,6 @@ | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2311,7 +2309,6 @@ | ||||
| 					<value level="2">15</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MagicCriticalRate"> | ||||
| 				<amount> | ||||
|   | ||||
| @@ -522,7 +522,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>60</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1698,7 +1698,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -3976,7 +3975,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1168,7 +1168,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -906,7 +906,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>70</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="CounterPhysicalSkill"> | ||||
| 				<amount>70</amount> | ||||
|   | ||||
| @@ -1950,7 +1950,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2006,7 +2006,6 @@ | ||||
| 					<value level="2">0</value> | ||||
| 					<value level="3">20</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2010,7 +2010,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -3048,7 +3047,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Reuse"> | ||||
| 				<amount>-5</amount> | ||||
|   | ||||
| @@ -1651,8 +1651,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2030,7 +2030,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>50</amount> | ||||
| @@ -2067,7 +2066,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>4</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>50</amount> | ||||
|   | ||||
| @@ -1504,7 +1504,6 @@ | ||||
| 					<value level="6">30</value> | ||||
| 					<value level="7">40</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -4163,8 +4163,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -4191,8 +4189,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -4655,8 +4651,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -4705,8 +4699,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -775,7 +775,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -808,7 +807,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -841,7 +839,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -874,7 +871,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -907,7 +903,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -940,7 +935,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -973,7 +967,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1006,7 +999,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1039,7 +1031,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1072,7 +1063,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1105,7 +1095,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1138,7 +1127,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1171,7 +1159,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1204,7 +1191,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1237,7 +1223,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1270,7 +1255,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1303,7 +1287,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1336,7 +1319,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1369,7 +1351,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1402,7 +1383,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1435,7 +1415,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1468,7 +1447,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1501,7 +1479,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1534,7 +1511,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1567,7 +1543,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1600,7 +1575,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1633,7 +1607,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1666,7 +1639,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1699,7 +1671,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1732,7 +1703,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1765,7 +1735,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1798,7 +1767,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1831,7 +1799,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1864,7 +1831,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1897,7 +1863,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1135,11 +1135,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1290,14 +1288,12 @@ | ||||
| 					<value level="1">100</value> | ||||
| 					<value level="2">200</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">100</value> | ||||
| 					<value level="2">200</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1671,11 +1667,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -667,11 +667,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -358,7 +358,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>25</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -370,7 +369,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>25</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1726,7 +1726,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1748,7 +1747,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2191,7 +2189,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShieldResist"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2558,7 +2555,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2578,7 +2574,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2598,7 +2593,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2618,7 +2612,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2638,7 +2631,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2658,7 +2650,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -162,9 +162,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<armorType> | ||||
| 					<item>HEAVY</item> | ||||
| 				</armorType> | ||||
| 			</effect> | ||||
| 			<effect name="MpRegen"> | ||||
| 				<amount>8.4</amount> | ||||
|   | ||||
| @@ -514,7 +514,6 @@ | ||||
| 					<value fromLevel="1" toLevel="1">5</value> | ||||
| 					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -814,7 +813,6 @@ | ||||
| 					<value fromLevel="1" toLevel="1">5</value> | ||||
| 					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -714,7 +714,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="AreaDamage"> | ||||
| 				<amount>-30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -4928,7 +4928,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020"> | ||||
| 				<amount> | ||||
|   | ||||
| @@ -348,8 +348,6 @@ | ||||
| 					<value level="29">-14</value> | ||||
| 					<value level="30">-15</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| @@ -364,7 +362,6 @@ | ||||
| 					<value level="29">9</value> | ||||
| 					<value level="30">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2326,7 +2326,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Reuse"> | ||||
| 				<amount>-10</amount> | ||||
|   | ||||
| @@ -113,7 +113,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -513,7 +512,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -700,7 +698,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -21,7 +21,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2787,7 +2786,6 @@ | ||||
| 					<value level="3">1.20</value> | ||||
| 					<value level="4">1.20</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount> | ||||
|   | ||||
| @@ -388,7 +388,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount>30</amount> | ||||
| @@ -488,7 +487,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="AreaDamage"> | ||||
| 				<amount>-20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceTrait"> | ||||
| 				<KNOCKDOWN>20</KNOCKDOWN> | ||||
| @@ -636,7 +634,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1048,7 +1045,6 @@ | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="StatUp"> | ||||
| 				<amount> | ||||
| @@ -1177,7 +1173,6 @@ | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount> | ||||
| @@ -1317,7 +1312,6 @@ | ||||
| 					<value level="4">10</value> | ||||
| 					<value level="5">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount> | ||||
| @@ -1492,7 +1486,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShieldResist"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -524,7 +524,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -595,7 +594,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -666,7 +664,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -737,7 +734,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -802,7 +798,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>62</amount> | ||||
| @@ -1720,7 +1715,6 @@ | ||||
| 					<value level="9">3</value> | ||||
| 					<value level="10">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Reuse"> | ||||
| 				<amount> | ||||
| @@ -2062,7 +2056,6 @@ | ||||
| 					<value level="2">6</value> | ||||
| 					<value level="3">14</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DefenceAttribute"> | ||||
| 				<amount> | ||||
|   | ||||
| @@ -2264,7 +2264,6 @@ | ||||
| 					<value level="8">9</value> | ||||
| 					<value level="9">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2683,7 +2682,6 @@ | ||||
| 					<value level="8">9</value> | ||||
| 					<value level="9">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -409,7 +409,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>600</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2121,7 +2121,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify" fromLevel="2" toLevel="2"> | ||||
| 				<amount>1</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxHp" fromLevel="3" toLevel="5"> | ||||
| 				<amount> | ||||
|   | ||||
| @@ -1458,7 +1458,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1389,7 +1389,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>40</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-80</amount> | ||||
| @@ -1430,7 +1429,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>40</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-80</amount> | ||||
| @@ -1471,7 +1469,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>40</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ResistDispelByCategory"> | ||||
| 				<amount>-80</amount> | ||||
|   | ||||
| @@ -2473,7 +2473,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2654,7 +2653,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1088,7 +1088,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -381,7 +381,6 @@ | ||||
| 					<value level="9">-90</value> | ||||
| 					<value level="10">-100</value> | ||||
| 				</amount> | ||||
| 					<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -559,7 +559,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -907,11 +907,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -694,7 +694,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1048,7 +1047,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DispelByCategory"> | ||||
| 				<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD;AVOID_UP</dispel> | ||||
|   | ||||
| @@ -125,7 +125,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -333,11 +332,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="MaxMp"> | ||||
| 				<amount>30</amount> | ||||
|   | ||||
| @@ -237,21 +237,18 @@ | ||||
| 					<value level="1">100</value> | ||||
| 					<value level="2">150</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">100</value> | ||||
| 					<value level="2">150</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">100</value> | ||||
| 					<value level="2">150</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -285,15 +282,12 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>2</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -869,11 +863,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PhysicalDefence"> | ||||
| 				<amount>20</amount> | ||||
|   | ||||
| @@ -49,11 +49,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="DispelBySlot"> | ||||
| 				<dispel> | ||||
|   | ||||
| @@ -709,7 +709,6 @@ | ||||
| 					<value level="1">11</value> | ||||
| 					<value level="2">30</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -696,7 +696,6 @@ | ||||
| 					<value level="5">0</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -717,11 +716,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -732,11 +729,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>7</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>7</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -747,11 +742,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="PAtk"> | ||||
| 				<amount>3</amount> | ||||
| @@ -781,7 +774,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1054,11 +1054,9 @@ | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1130,7 +1128,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1202,15 +1199,12 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>150</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>150</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>150</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -158,11 +158,9 @@ | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-12</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -774,15 +772,12 @@ | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-12</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -962,11 +957,9 @@ | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-12</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="AttackAttribute"> | ||||
| 				<amount>100</amount> | ||||
| @@ -1484,11 +1477,9 @@ | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-12</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1660,11 +1651,9 @@ | ||||
| 			</effect> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>30</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-12</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1015,11 +1015,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -177,7 +177,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>3</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -190,7 +189,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>5</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1148,14 +1148,12 @@ | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">10</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">3</value> | ||||
| 					<value level="2">10</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1691,14 +1689,16 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">10</value> | ||||
| 				<mode>PER</mode> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">10</value> | ||||
| 				<mode>PER</mode> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2065,14 +2065,16 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">10</value> | ||||
| 				<mode>PER</mode> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">10</value> | ||||
| 				<mode>PER</mode> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2397,14 +2399,16 @@ | ||||
| 		<operateType>P</operateType> | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">10</value> | ||||
| 				<mode>PER</mode> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">5</value> | ||||
| 					<value level="2">10</value> | ||||
| 				<mode>PER</mode> | ||||
| 				</amount> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2484,14 +2488,12 @@ | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">100</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| 					<value level="1">30</value> | ||||
| 					<value level="2">100</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -1960,7 +1960,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Reuse"> | ||||
| 				<amount>-10</amount> | ||||
|   | ||||
| @@ -617,11 +617,9 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -787,7 +785,6 @@ | ||||
| 					<value level="5">8</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="SpModify"> | ||||
| 				<amount> | ||||
| @@ -798,7 +795,6 @@ | ||||
| 					<value level="5">8</value> | ||||
| 					<value level="6">10</value> | ||||
| 				</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -234,7 +234,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -262,7 +261,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -290,7 +288,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1198,7 +1195,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1423,7 +1419,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1452,7 +1447,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1667,7 +1661,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1892,7 +1885,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="DamageShield"> | ||||
| 				<amount>20</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1953,7 +1945,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -2555,7 +2555,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2592,7 +2591,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-1</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -2683,8 +2681,6 @@ | ||||
| 			</effect> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 				<magicType>1</magicType> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -973,7 +973,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="ExpModify"> | ||||
| 				<amount>10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 			<effect name="ReduceDropPenalty"> | ||||
| 				<exp>-50</exp> | ||||
| @@ -1603,7 +1602,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
| @@ -484,7 +484,6 @@ | ||||
| 				<amount> | ||||
| 					<value fromLevel="7" toLevel="10">3</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 			<effect name="Reuse"> | ||||
| 				<amount> | ||||
| @@ -899,7 +898,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -926,7 +924,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-10</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -994,7 +991,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>-100</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1028,7 +1024,6 @@ | ||||
| 		<effects> | ||||
| 			<effect name="VitalityPointsRate"> | ||||
| 				<amount>50</amount> | ||||
| 				<mode>PER</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
| @@ -1966,7 +1961,6 @@ | ||||
| 					<value level="4">30</value> | ||||
| 					<value level="5">30</value> | ||||
| 				</amount> | ||||
| 				<mode>DIFF</mode> | ||||
| 			</effect> | ||||
| 		</effects> | ||||
| 	</skill> | ||||
|   | ||||
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