Fixed Fafurion respawn time and admin boss menu adjustments.
Contributed by CostyKiller.
This commit is contained in:
@@ -4,7 +4,7 @@
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Player: %name%</center></td>
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<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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35
L2J_Mobius_1.0_Ertheia/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_1.0_Ertheia/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
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<html><title>Admin GrandBoss</title><body>
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<center>
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<table width=270>
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Admin GrandBoss menu</center></td>
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<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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<br>
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<font color="LEVEL">Fafurion<font><br>
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<table width="270" border="0" bgcolor="444444">
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<tr>
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<td>Status:</td>
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<td><font color="%bossColor%">%bossStatus%</font></td>
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</tr>
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<tr>
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<td>Respawn time:</td>
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<td>%respawnTime%</td>
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</tr>
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<tr>
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<td>Players inside:</td>
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<td>%playersInside%</td>
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</tr>
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</table>
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<br>
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<br>
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<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</center>
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</body></html>
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@@ -4,7 +4,7 @@
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Player: %name%</center></td>
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<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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35
L2J_Mobius_2.5_Underground/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
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35
L2J_Mobius_2.5_Underground/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
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<html><title>Admin GrandBoss</title><body>
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<center>
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<table width=270>
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Admin GrandBoss menu</center></td>
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<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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<br>
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<font color="LEVEL">Fafurion<font><br>
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<table width="270" border="0" bgcolor="444444">
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<tr>
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<td>Status:</td>
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<td><font color="%bossColor%">%bossStatus%</font></td>
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</tr>
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<tr>
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<td>Respawn time:</td>
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<td>%respawnTime%</td>
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</tr>
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<tr>
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<td>Players inside:</td>
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<td>%playersInside%</td>
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</tr>
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</table>
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<br>
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<br>
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<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</center>
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</body></html>
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@@ -4,7 +4,7 @@
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Player: %name%</center></td>
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<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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35
L2J_Mobius_3.0_Helios/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_3.0_Helios/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
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<html><title>Admin GrandBoss</title><body>
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<center>
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<table width=270>
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Admin GrandBoss menu</center></td>
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<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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<br>
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<font color="LEVEL">Fafurion<font><br>
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<table width="270" border="0" bgcolor="444444">
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<tr>
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<td>Status:</td>
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<td><font color="%bossColor%">%bossStatus%</font></td>
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</tr>
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<tr>
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<td>Respawn time:</td>
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<td>%respawnTime%</td>
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</tr>
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<tr>
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<td>Players inside:</td>
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<td>%playersInside%</td>
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</tr>
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</table>
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<br>
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<br>
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<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</center>
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</body></html>
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@@ -4,7 +4,7 @@
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Player: %name%</center></td>
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<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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35
L2J_Mobius_4.0_GrandCrusade/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_4.0_GrandCrusade/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
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<html><title>Admin GrandBoss</title><body>
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<center>
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<table width=270>
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Admin GrandBoss menu</center></td>
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<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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<br>
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<font color="LEVEL">Fafurion<font><br>
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<table width="270" border="0" bgcolor="444444">
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<tr>
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<td>Status:</td>
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<td><font color="%bossColor%">%bossStatus%</font></td>
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</tr>
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<tr>
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<td>Respawn time:</td>
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<td>%respawnTime%</td>
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</tr>
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<tr>
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<td>Players inside:</td>
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<td>%playersInside%</td>
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</tr>
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</table>
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<br>
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<br>
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<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
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</center>
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</body></html>
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@@ -4,7 +4,7 @@
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<tr>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Player: %name%</center></td>
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<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
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<br>
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35
L2J_Mobius_5.0_Salvation/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_5.0_Salvation/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
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<html><title>Admin GrandBoss</title><body>
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<center>
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<table width=270>
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<tr>
|
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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<td width=180><center>Admin GrandBoss menu</center></td>
|
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<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
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</tr>
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</table>
|
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<br>
|
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<br>
|
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<font color="LEVEL">Fafurion<font><br>
|
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<table width="270" border="0" bgcolor="444444">
|
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<tr>
|
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<td>Status:</td>
|
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<td><font color="%bossColor%">%bossStatus%</font></td>
|
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</tr>
|
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<tr>
|
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<td>Respawn time:</td>
|
||||
<td>%respawnTime%</td>
|
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</tr>
|
||||
<tr>
|
||||
<td>Players inside:</td>
|
||||
<td>%playersInside%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
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<br>
|
||||
<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
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</center>
|
||||
</body></html>
|
@@ -4,7 +4,7 @@
|
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<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player: %name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
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<br>
|
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|
35
L2J_Mobius_5.5_EtinasFate/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_5.5_EtinasFate/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
<html><title>Admin GrandBoss</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin GrandBoss menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<font color="LEVEL">Fafurion<font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Status:</td>
|
||||
<td><font color="%bossColor%">%bossStatus%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Respawn time:</td>
|
||||
<td>%respawnTime%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Players inside:</td>
|
||||
<td>%playersInside%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
</center>
|
||||
</body></html>
|
@@ -4,7 +4,7 @@
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player: %name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
@@ -28,5 +28,6 @@
|
||||
<button value="Queen Ant" action="bypass -h admin_grandboss 29001" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button value="Orfen" action="bypass -h admin_grandboss 29014" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button value="Core" action="bypass -h admin_grandboss 29006" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button value="Fafurion" action="bypass -h admin_grandboss 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
35
L2J_Mobius_6.0_Fafurion/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_6.0_Fafurion/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
<html><title>Admin GrandBoss</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin GrandBoss menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<font color="LEVEL">Fafurion<font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Status:</td>
|
||||
<td><font color="%bossColor%">%bossStatus%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Respawn time:</td>
|
||||
<td>%respawnTime%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Players inside:</td>
|
||||
<td>%playersInside%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
</center>
|
||||
</body></html>
|
@@ -20,12 +20,15 @@ import java.util.List;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.zone.type.NoRestartZone;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
|
||||
@@ -43,8 +46,11 @@ public class Fafurion extends AbstractNpcAI
|
||||
// Item
|
||||
private static final int FONDUS_STONE = 80322;
|
||||
// Locations
|
||||
private static final Location ENTER_NPC_LOC = new Location(190856, 257112, -3328);
|
||||
private static final Location RAID_ENTER_LOC = new Location(180059, 212896, -14727);
|
||||
private static final Location FAFURION_SPAWN_LOC = new Location(180712, 210664, -14823, 22146);
|
||||
// Zone
|
||||
private static final NoRestartZone zone = ZoneManager.getInstance().getZoneById(85002, NoRestartZone.class); // Fafurion Nest zone
|
||||
// Status
|
||||
private static final int ALIVE = 0;
|
||||
private static final int WAITING = 1;
|
||||
@@ -59,24 +65,24 @@ public class Fafurion extends AbstractNpcAI
|
||||
addTalkId(HEART_OF_TSUNAMI);
|
||||
addFirstTalkId(HEART_OF_TSUNAMI);
|
||||
addKillId(FAFURION_FINAL_FORM);
|
||||
// Unlock
|
||||
final StatSet info = GrandBossManager.getInstance().getStatSet(FAFURION_GRANDBOSS_ID);
|
||||
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
if (status == DEAD)
|
||||
final long respawnTime = info.getLong("respawn_time");
|
||||
// Unlock
|
||||
if (getStatus() == DEAD)
|
||||
{
|
||||
final long time = info.getLong("respawn_time") - System.currentTimeMillis();
|
||||
final long time = respawnTime - System.currentTimeMillis();
|
||||
if (time > 0)
|
||||
{
|
||||
startQuestTimer("unlock_fafurion", time, null, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else if (getStatus() != ALIVE)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,7 +94,7 @@ public class Fafurion extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_fafurion":
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
break;
|
||||
}
|
||||
case "warning":
|
||||
@@ -105,38 +111,103 @@ public class Fafurion extends AbstractNpcAI
|
||||
}
|
||||
case "beginning":
|
||||
{
|
||||
if (GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID) == WAITING)
|
||||
if (getStatus() == WAITING)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, FIGHTING);
|
||||
setStatus(FIGHTING);
|
||||
final Npc bossInstance = addSpawn(FAFURION_FINAL_FORM, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
|
||||
startQuestTimer("resetRaid", RAID_DURATION * 60 * 60 * 1000, bossInstance, null);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "SKIP_WAITING":
|
||||
{
|
||||
if (getStatus() == WAITING)
|
||||
{
|
||||
cancelQuestTimer("warning", null, null);
|
||||
cancelQuestTimer("beginning", null, null);
|
||||
notifyEvent("beginning", null, null);
|
||||
player.sendMessage(getClass().getSimpleName() + ": Skipping waiting time ...");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendMessage(getClass().getSimpleName() + ": You can't skip waiting time right now!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "RESPAWN_FAFURION":
|
||||
{
|
||||
if (getStatus() == DEAD)
|
||||
{
|
||||
setRespawn(0);
|
||||
cancelQuestTimer("unlock_fafurion", null, null);
|
||||
notifyEvent("unlock_fafurion", null, null);
|
||||
player.sendMessage(getClass().getSimpleName() + ": Fafurion has been respawned.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendMessage(getClass().getSimpleName() + ": You can't respawn Fafurion while he is alive!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "ABORT_FIGHT":
|
||||
{
|
||||
if (getStatus() == FIGHTING)
|
||||
{
|
||||
setStatus(ALIVE);
|
||||
cancelQuestTimer("resetRaid", npc, null);
|
||||
for (Creature creature : zone.getCharactersInside())
|
||||
{
|
||||
if (creature != null)
|
||||
{
|
||||
if (creature.isNpc())
|
||||
{
|
||||
if (creature.getId() == FAFURION_FINAL_FORM)
|
||||
{
|
||||
creature.teleToLocation(FAFURION_SPAWN_LOC);
|
||||
}
|
||||
else
|
||||
{
|
||||
creature.deleteMe();
|
||||
}
|
||||
}
|
||||
else if (creature.isPlayer() && !creature.isGM())
|
||||
{
|
||||
creature.teleToLocation(ENTER_NPC_LOC);
|
||||
}
|
||||
}
|
||||
}
|
||||
player.sendMessage(getClass().getSimpleName() + ": Fight has been aborted!");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendMessage(getClass().getSimpleName() + ": You can't abort fight right now!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "resetRaid":
|
||||
{
|
||||
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
if ((status > ALIVE) && (status < DEAD))
|
||||
if ((getStatus() > ALIVE) && (getStatus() < DEAD))
|
||||
{
|
||||
for (PlayerInstance plr : World.getInstance().getVisibleObjectsInRange(npc, PlayerInstance.class, 5000))
|
||||
{
|
||||
plr.sendPacket(new ExShowScreenMessage(NpcStringId.EXCEEDED_THE_FAFURION_S_NEST_RAID_TIME_LIMIT, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
}
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
setRespawn(0);
|
||||
npc.deleteMe();
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "enter_area":
|
||||
{
|
||||
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
if (player.isGM())
|
||||
{
|
||||
player.teleToLocation(RAID_ENTER_LOC, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (((status > ALIVE) && (status < DEAD)) || (status == DEAD))
|
||||
if (((getStatus() > ALIVE) && (getStatus() < DEAD)) || (getStatus() == DEAD))
|
||||
{
|
||||
return "34488-02.html";
|
||||
}
|
||||
@@ -178,9 +249,9 @@ public class Fafurion extends AbstractNpcAI
|
||||
}
|
||||
}
|
||||
}
|
||||
if (status == ALIVE)
|
||||
if (getStatus() == ALIVE)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, WAITING);
|
||||
setStatus(WAITING);
|
||||
startQuestTimer("beginning", Config.FAFURION_WAIT_TIME * 60000, null, null);
|
||||
startQuestTimer("warning", Config.FAFURION_WAIT_TIME > 0 ? (Config.FAFURION_WAIT_TIME * 60000) - 30000 : 0, null, player);
|
||||
}
|
||||
@@ -198,15 +269,28 @@ public class Fafurion extends AbstractNpcAI
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.HONORED_WARRIORS_HAVE_DEFEATED_THE_WATER_DRAGON_FAFURION, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
}
|
||||
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, DEAD);
|
||||
setStatus(DEAD);
|
||||
final long respawnTime = (Config.FAFURION_SPAWN_INTERVAL + getRandom(-Config.FAFURION_SPAWN_RANDOM, Config.FAFURION_SPAWN_RANDOM)) * 3600000;
|
||||
final StatSet info = GrandBossManager.getInstance().getStatSet(FAFURION_GRANDBOSS_ID);
|
||||
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
|
||||
GrandBossManager.getInstance().setStatSet(FAFURION_GRANDBOSS_ID, info);
|
||||
startQuestTimer("unlock_fafurion", respawnTime, null, null);
|
||||
setRespawn(respawnTime);
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
private int getStatus()
|
||||
{
|
||||
return GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
}
|
||||
|
||||
private void setStatus(int status)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, status);
|
||||
}
|
||||
|
||||
private void setRespawn(long respawnTime)
|
||||
{
|
||||
GrandBossManager.getInstance().getStatSet(FAFURION_GRANDBOSS_ID).set("respawn_time", System.currentTimeMillis() + respawnTime);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onFirstTalk(Npc npc, PlayerInstance player)
|
||||
{
|
||||
|
@@ -4,7 +4,7 @@
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player: %name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
@@ -28,5 +28,6 @@
|
||||
<button value="Queen Ant" action="bypass -h admin_grandboss 29001" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button value="Orfen" action="bypass -h admin_grandboss 29014" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button value="Core" action="bypass -h admin_grandboss 29006" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
<button value="Fafurion" action="bypass -h admin_grandboss 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
35
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_7.0_PreludeOfWar/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
<html><title>Admin GrandBoss</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin GrandBoss menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<font color="LEVEL">Fafurion<font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Status:</td>
|
||||
<td><font color="%bossColor%">%bossStatus%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Respawn time:</td>
|
||||
<td>%respawnTime%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Players inside:</td>
|
||||
<td>%playersInside%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
</center>
|
||||
</body></html>
|
@@ -20,12 +20,15 @@ import java.util.List;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.gameserver.instancemanager.GrandBossManager;
|
||||
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
|
||||
import org.l2jmobius.gameserver.model.Location;
|
||||
import org.l2jmobius.gameserver.model.Party;
|
||||
import org.l2jmobius.gameserver.model.StatSet;
|
||||
import org.l2jmobius.gameserver.model.World;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Npc;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.model.zone.type.NoRestartZone;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
|
||||
@@ -43,8 +46,11 @@ public class Fafurion extends AbstractNpcAI
|
||||
// Item
|
||||
private static final int FONDUS_STONE = 80322;
|
||||
// Locations
|
||||
private static final Location ENTER_NPC_LOC = new Location(190856, 257112, -3328);
|
||||
private static final Location RAID_ENTER_LOC = new Location(180059, 212896, -14727);
|
||||
private static final Location FAFURION_SPAWN_LOC = new Location(180712, 210664, -14823, 22146);
|
||||
// Zone
|
||||
private static final NoRestartZone zone = ZoneManager.getInstance().getZoneById(85002, NoRestartZone.class); // Fafurion Nest zone
|
||||
// Status
|
||||
private static final int ALIVE = 0;
|
||||
private static final int WAITING = 1;
|
||||
@@ -59,24 +65,24 @@ public class Fafurion extends AbstractNpcAI
|
||||
addTalkId(HEART_OF_TSUNAMI);
|
||||
addFirstTalkId(HEART_OF_TSUNAMI);
|
||||
addKillId(FAFURION_FINAL_FORM);
|
||||
// Unlock
|
||||
final StatSet info = GrandBossManager.getInstance().getStatSet(FAFURION_GRANDBOSS_ID);
|
||||
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
if (status == DEAD)
|
||||
final long respawnTime = info.getLong("respawn_time");
|
||||
// Unlock
|
||||
if (getStatus() == DEAD)
|
||||
{
|
||||
final long time = info.getLong("respawn_time") - System.currentTimeMillis();
|
||||
final long time = respawnTime - System.currentTimeMillis();
|
||||
if (time > 0)
|
||||
{
|
||||
startQuestTimer("unlock_fafurion", time, null, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
}
|
||||
}
|
||||
else if (status != ALIVE)
|
||||
else if (getStatus() != ALIVE)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,7 +94,7 @@ public class Fafurion extends AbstractNpcAI
|
||||
{
|
||||
case "unlock_fafurion":
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
break;
|
||||
}
|
||||
case "warning":
|
||||
@@ -105,38 +111,103 @@ public class Fafurion extends AbstractNpcAI
|
||||
}
|
||||
case "beginning":
|
||||
{
|
||||
if (GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID) == WAITING)
|
||||
if (getStatus() == WAITING)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, FIGHTING);
|
||||
setStatus(FIGHTING);
|
||||
final Npc bossInstance = addSpawn(FAFURION_FINAL_FORM, FAFURION_SPAWN_LOC.getX(), FAFURION_SPAWN_LOC.getY(), FAFURION_SPAWN_LOC.getZ(), FAFURION_SPAWN_LOC.getHeading(), false, 0, false);
|
||||
startQuestTimer("resetRaid", RAID_DURATION * 60 * 60 * 1000, bossInstance, null);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "SKIP_WAITING":
|
||||
{
|
||||
if (getStatus() == WAITING)
|
||||
{
|
||||
cancelQuestTimer("warning", null, null);
|
||||
cancelQuestTimer("beginning", null, null);
|
||||
notifyEvent("beginning", null, null);
|
||||
player.sendMessage(getClass().getSimpleName() + ": Skipping waiting time ...");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendMessage(getClass().getSimpleName() + ": You can't skip waiting time right now!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "RESPAWN_FAFURION":
|
||||
{
|
||||
if (getStatus() == DEAD)
|
||||
{
|
||||
setRespawn(0);
|
||||
cancelQuestTimer("unlock_fafurion", null, null);
|
||||
notifyEvent("unlock_fafurion", null, null);
|
||||
player.sendMessage(getClass().getSimpleName() + ": Fafurion has been respawned.");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendMessage(getClass().getSimpleName() + ": You can't respawn Fafurion while he is alive!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "ABORT_FIGHT":
|
||||
{
|
||||
if (getStatus() == FIGHTING)
|
||||
{
|
||||
setStatus(ALIVE);
|
||||
cancelQuestTimer("resetRaid", npc, null);
|
||||
for (Creature creature : zone.getCharactersInside())
|
||||
{
|
||||
if (creature != null)
|
||||
{
|
||||
if (creature.isNpc())
|
||||
{
|
||||
if (creature.getId() == FAFURION_FINAL_FORM)
|
||||
{
|
||||
creature.teleToLocation(FAFURION_SPAWN_LOC);
|
||||
}
|
||||
else
|
||||
{
|
||||
creature.deleteMe();
|
||||
}
|
||||
}
|
||||
else if (creature.isPlayer() && !creature.isGM())
|
||||
{
|
||||
creature.teleToLocation(ENTER_NPC_LOC);
|
||||
}
|
||||
}
|
||||
}
|
||||
player.sendMessage(getClass().getSimpleName() + ": Fight has been aborted!");
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendMessage(getClass().getSimpleName() + ": You can't abort fight right now!");
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "resetRaid":
|
||||
{
|
||||
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
if ((status > ALIVE) && (status < DEAD))
|
||||
if ((getStatus() > ALIVE) && (getStatus() < DEAD))
|
||||
{
|
||||
for (PlayerInstance plr : World.getInstance().getVisibleObjectsInRange(npc, PlayerInstance.class, 5000))
|
||||
{
|
||||
plr.sendPacket(new ExShowScreenMessage(NpcStringId.EXCEEDED_THE_FAFURION_S_NEST_RAID_TIME_LIMIT, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
}
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, ALIVE);
|
||||
setStatus(ALIVE);
|
||||
setRespawn(0);
|
||||
npc.deleteMe();
|
||||
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "enter_area":
|
||||
{
|
||||
final int status = GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
if (player.isGM())
|
||||
{
|
||||
player.teleToLocation(RAID_ENTER_LOC, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (((status > ALIVE) && (status < DEAD)) || (status == DEAD))
|
||||
if (((getStatus() > ALIVE) && (getStatus() < DEAD)) || (getStatus() == DEAD))
|
||||
{
|
||||
return "34488-02.html";
|
||||
}
|
||||
@@ -178,9 +249,9 @@ public class Fafurion extends AbstractNpcAI
|
||||
}
|
||||
}
|
||||
}
|
||||
if (status == ALIVE)
|
||||
if (getStatus() == ALIVE)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, WAITING);
|
||||
setStatus(WAITING);
|
||||
startQuestTimer("beginning", Config.FAFURION_WAIT_TIME * 60000, null, null);
|
||||
startQuestTimer("warning", Config.FAFURION_WAIT_TIME > 0 ? (Config.FAFURION_WAIT_TIME * 60000) - 30000 : 0, null, player);
|
||||
}
|
||||
@@ -198,15 +269,28 @@ public class Fafurion extends AbstractNpcAI
|
||||
player.sendPacket(new ExShowScreenMessage(NpcStringId.HONORED_WARRIORS_HAVE_DEFEATED_THE_WATER_DRAGON_FAFURION, ExShowScreenMessage.TOP_CENTER, 10000, true));
|
||||
}
|
||||
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, DEAD);
|
||||
setStatus(DEAD);
|
||||
final long respawnTime = (Config.FAFURION_SPAWN_INTERVAL + getRandom(-Config.FAFURION_SPAWN_RANDOM, Config.FAFURION_SPAWN_RANDOM)) * 3600000;
|
||||
final StatSet info = GrandBossManager.getInstance().getStatSet(FAFURION_GRANDBOSS_ID);
|
||||
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
|
||||
GrandBossManager.getInstance().setStatSet(FAFURION_GRANDBOSS_ID, info);
|
||||
startQuestTimer("unlock_fafurion", respawnTime, null, null);
|
||||
setRespawn(respawnTime);
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
private int getStatus()
|
||||
{
|
||||
return GrandBossManager.getInstance().getBossStatus(FAFURION_GRANDBOSS_ID);
|
||||
}
|
||||
|
||||
private void setStatus(int status)
|
||||
{
|
||||
GrandBossManager.getInstance().setBossStatus(FAFURION_GRANDBOSS_ID, status);
|
||||
}
|
||||
|
||||
private void setRespawn(long respawnTime)
|
||||
{
|
||||
GrandBossManager.getInstance().getStatSet(FAFURION_GRANDBOSS_ID).set("respawn_time", System.currentTimeMillis() + respawnTime);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String onFirstTalk(Npc npc, PlayerInstance player)
|
||||
{
|
||||
|
@@ -4,7 +4,7 @@
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player: %name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
35
L2J_Mobius_CT_2.4_Epilogue/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_CT_2.4_Epilogue/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
<html><title>Admin GrandBoss</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin GrandBoss menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<font color="LEVEL">Fafurion<font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Status:</td>
|
||||
<td><font color="%bossColor%">%bossStatus%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Respawn time:</td>
|
||||
<td>%respawnTime%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Players inside:</td>
|
||||
<td>%playersInside%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
</center>
|
||||
</body></html>
|
@@ -4,7 +4,7 @@
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player: %name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
35
L2J_Mobius_CT_2.6_HighFive/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_CT_2.6_HighFive/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
<html><title>Admin GrandBoss</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin GrandBoss menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<font color="LEVEL">Fafurion<font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Status:</td>
|
||||
<td><font color="%bossColor%">%bossStatus%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Respawn time:</td>
|
||||
<td>%respawnTime%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Players inside:</td>
|
||||
<td>%playersInside%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
</center>
|
||||
</body></html>
|
@@ -4,7 +4,7 @@
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player: %name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
|
35
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
35
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/html/admin/grandboss/grandboss_fafurion.htm
vendored
Normal file
@@ -0,0 +1,35 @@
|
||||
<html><title>Admin GrandBoss</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin GrandBoss menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_grandboss" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<font color="LEVEL">Fafurion<font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Status:</td>
|
||||
<td><font color="%bossColor%">%bossStatus%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Respawn time:</td>
|
||||
<td>%respawnTime%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Players inside:</td>
|
||||
<td>%playersInside%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<button value="Respawn Fafurion" action="bypass -h admin_grandboss_respawn 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Skip waiting time" action="bypass -h admin_grandboss_skip 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Abort Fight" action="bypass -h admin_grandboss_abort 19740" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Heart of Tsunami" action="bypass -h admin_move_to 190856 257112 -3328" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
<button value="Teleport to Fafurion Nest" action="bypass -h admin_move_to 180059 212896 -14727" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><br1>
|
||||
</center>
|
||||
</body></html>
|
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Reference in New Issue
Block a user