Check if exp or sp is gained before sending reward message.
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		@@ -191,7 +191,7 @@ public class PlayerStat extends PlayableStat
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			sm = new SystemMessage(SystemMessageId.YOU_HAVE_EARNED_S1_XP);
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			sm.addLong(finalExp);
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		}
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		else
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		else if ((finalExp > 0) || (finalSp > 0))
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		{
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			sm = new SystemMessage(SystemMessageId.YOU_HAVE_ACQUIRED_S1_XP_BONUS_S2_AND_S3_SP_BONUS_S4);
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			sm.addLong(finalExp);
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