Addition of RequestHuntPassReward index checks and logic corrections.
This commit is contained in:
@@ -17,10 +17,12 @@
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package org.l2jmobius.gameserver.network.clientpackets.huntpass;
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package org.l2jmobius.gameserver.network.clientpackets.huntpass;
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import org.l2jmobius.commons.network.ReadablePacket;
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import org.l2jmobius.commons.network.ReadablePacket;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.data.xml.HuntPassData;
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import org.l2jmobius.gameserver.data.xml.HuntPassData;
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import org.l2jmobius.gameserver.model.HuntPass;
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import org.l2jmobius.gameserver.model.HuntPass;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.request.RewardRequest;
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import org.l2jmobius.gameserver.model.holders.ItemHolder;
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import org.l2jmobius.gameserver.model.holders.ItemHolder;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.GameClient;
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@@ -54,46 +56,61 @@ public class RequestHuntPassReward implements ClientPacket
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return;
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return;
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}
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}
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final HuntPass huntPass = player.getHuntPass();
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if (player.hasRequest(RewardRequest.class))
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final int normalReward = huntPass.getRewardStep();
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{
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(normalReward);
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return;
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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}
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player.addRequest(new RewardRequest(player));
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final HuntPass huntPass = player.getHuntPass();
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final int rewardIndex = huntPass.getRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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{
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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if (!player.getInventory().validateWeight(weight) || !player.getInventory().validateCapacity(slots))
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if (!player.getInventory().validateWeight(weight) || !player.getInventory().validateCapacity(slots))
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{
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{
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player.sendPacket(SystemMessageId.YOU_ARE_NOT_A_CLAN_MEMBER_2);
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player.sendPacket(SystemMessageId.YOUR_INVENTORY_S_WEIGHT_SLOT_LIMIT_HAS_BEEN_EXCEEDED_SO_YOU_CAN_T_RECEIVE_THE_REWARD_PLEASE_FREE_UP_SOME_SPACE_AND_TRY_AGAIN);
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return;
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return;
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}
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}
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updateSayhaTime(player);
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updateSayhaTime(player);
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premiumReward(player);
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premiumReward(player);
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huntPass.setRewardStep(normalReward + 1);
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huntPass.setRewardStep(rewardIndex + 1);
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huntPass.setRewardAlert(false);
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huntPass.setRewardAlert(false);
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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player.sendPacket(new HuntPassSayhasSupportInfo(player));
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player.sendPacket(new HuntPassSayhasSupportInfo(player));
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player.sendPacket(new HuntPassSimpleInfo(player));
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player.sendPacket(new HuntPassSimpleInfo(player));
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ThreadPool.schedule(() -> player.removeRequest(RewardRequest.class), 50);
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}
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}
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private void updateSayhaTime(Player player)
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private void updateSayhaTime(Player player)
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{
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{
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final HuntPass huntpass = player.getHuntPass();
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final HuntPass huntpass = player.getHuntPass();
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final int normalreward = huntpass.getRewardStep();
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final int rewardIndex = huntpass.getRewardStep();
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final int premiumreward = huntpass.getPremiumRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(normalreward);
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final boolean isPremium = huntpass.isPremium();
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if (isPremium && (premiumreward < normalreward))
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{
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{
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return;
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return;
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}
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}
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if (huntpass.isPremium() && ((huntpass.getPremiumRewardStep() < rewardIndex) || (huntpass.getPremiumRewardStep() >= HuntPassData.getInstance().getPremiumRewardsCount())))
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{
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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if (reward.getId() == 60306) // Vitality Sustention Points
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if (reward.getId() == 60306) // Vitality Sustention Points
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{
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{
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final int count = (int) reward.getCount();
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final int count = (int) reward.getCount();
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huntpass.addSayhaTime(count);
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huntpass.addSayhaTime(count);
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final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_ARE_NOT_A_CLAN_MEMBER_2);
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final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_VE_GOT_S1_VITALITY_SUSTENTION_POINT_S);
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msg.addInt(count);
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msg.addInt(count);
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player.sendPacket(msg);
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player.sendPacket(msg);
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}
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}
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@@ -106,13 +123,17 @@ public class RequestHuntPassReward implements ClientPacket
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private void premiumReward(Player player)
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private void premiumReward(Player player)
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{
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{
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final HuntPass huntPass = player.getHuntPass();
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final HuntPass huntPass = player.getHuntPass();
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final int rewardStep = huntPass.getPremiumRewardStep();
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final int rewardIndex = huntPass.getPremiumRewardStep();
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final ItemHolder premiumReward = HuntPassData.getInstance().getPremiumRewards().get(rewardStep);
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if (rewardIndex >= HuntPassData.getInstance().getPremiumRewardsCount())
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final boolean isPremium = huntPass.isPremium();
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{
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if (isPremium)
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return;
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}
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final ItemHolder premiumReward = HuntPassData.getInstance().getPremiumRewards().get(rewardIndex);
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if (huntPass.isPremium())
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{
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{
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player.addItem("SeasonPassReward", premiumReward, player, true);
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player.addItem("SeasonPassReward", premiumReward, player, true);
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huntPass.setPremiumRewardStep(rewardStep + 1);
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huntPass.setPremiumRewardStep(rewardIndex + 1);
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}
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}
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}
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}
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}
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}
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@@ -17,10 +17,12 @@
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package org.l2jmobius.gameserver.network.clientpackets.huntpass;
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package org.l2jmobius.gameserver.network.clientpackets.huntpass;
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import org.l2jmobius.commons.network.ReadablePacket;
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import org.l2jmobius.commons.network.ReadablePacket;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.data.xml.HuntPassData;
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import org.l2jmobius.gameserver.data.xml.HuntPassData;
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import org.l2jmobius.gameserver.model.HuntPass;
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import org.l2jmobius.gameserver.model.HuntPass;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.request.RewardRequest;
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import org.l2jmobius.gameserver.model.holders.ItemHolder;
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import org.l2jmobius.gameserver.model.holders.ItemHolder;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.GameClient;
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@@ -54,11 +56,21 @@ public class RequestHuntPassReward implements ClientPacket
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return;
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return;
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}
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}
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final HuntPass huntPass = player.getHuntPass();
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if (player.hasRequest(RewardRequest.class))
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final int normalReward = huntPass.getRewardStep();
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{
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(normalReward);
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return;
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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}
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player.addRequest(new RewardRequest(player));
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final HuntPass huntPass = player.getHuntPass();
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final int rewardIndex = huntPass.getRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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{
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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if (!player.getInventory().validateWeight(weight) || !player.getInventory().validateCapacity(slots))
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if (!player.getInventory().validateWeight(weight) || !player.getInventory().validateCapacity(slots))
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@@ -69,50 +81,59 @@ public class RequestHuntPassReward implements ClientPacket
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updateSayhaTime(player);
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updateSayhaTime(player);
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premiumReward(player);
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premiumReward(player);
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huntPass.setRewardStep(normalReward + 1);
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huntPass.setRewardStep(rewardIndex + 1);
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huntPass.setRewardAlert(false);
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huntPass.setRewardAlert(false);
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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player.sendPacket(new HuntPassSayhasSupportInfo(player));
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player.sendPacket(new HuntPassSayhasSupportInfo(player));
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player.sendPacket(new HuntPassSimpleInfo(player));
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player.sendPacket(new HuntPassSimpleInfo(player));
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ThreadPool.schedule(() -> player.removeRequest(RewardRequest.class), 50);
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}
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}
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private void updateSayhaTime(Player player)
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private void updateSayhaTime(Player player)
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{
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{
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final HuntPass huntpass = player.getHuntPass();
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final HuntPass huntpass = player.getHuntPass();
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final int normalreward = huntpass.getRewardStep();
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final int rewardIndex = huntpass.getRewardStep();
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final int premiumreward = huntpass.getPremiumRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(normalreward);
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final int sayhaPoints = 0; // TODO: 0?
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final long count = reward.getCount();
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final int calc = (int) (sayhaPoints + count);
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final boolean isPremium = huntpass.isPremium();
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if (isPremium && (premiumreward < normalreward))
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{
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{
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return;
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return;
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}
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}
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huntpass.addSayhaTime(calc);
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if (huntpass.isPremium() && ((huntpass.getPremiumRewardStep() < rewardIndex) || (huntpass.getPremiumRewardStep() >= HuntPassData.getInstance().getPremiumRewardsCount())))
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if (reward.getId() != 72286) // Sayha's Grace Sustention Points
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{
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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if (reward.getId() == 72286) // Sayha's Grace Sustention Points
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{
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final int count = (int) reward.getCount();
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huntpass.addSayhaTime(count);
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final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_RECEIVED_S1_SAYHA_S_GRACE_SUSTENTION_POINTS);
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msg.addInt(count);
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player.sendPacket(msg);
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}
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else
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{
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{
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player.addItem("HuntPassReward", reward, player, true);
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player.addItem("HuntPassReward", reward, player, true);
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}
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}
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final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_RECEIVED_S1_SAYHA_S_GRACE_SUSTENTION_POINTS);
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msg.addInt((int) (count));
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player.sendPacket(msg);
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}
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}
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private void premiumReward(Player player)
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private void premiumReward(Player player)
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{
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{
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final HuntPass huntPass = player.getHuntPass();
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final HuntPass huntPass = player.getHuntPass();
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final int rewardStep = huntPass.getPremiumRewardStep();
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final int rewardIndex = huntPass.getPremiumRewardStep();
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final ItemHolder premiumReward = HuntPassData.getInstance().getPremiumRewards().get(rewardStep);
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if (rewardIndex >= HuntPassData.getInstance().getPremiumRewardsCount())
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final boolean isPremium = huntPass.isPremium();
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{
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if (isPremium)
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return;
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}
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final ItemHolder premiumReward = HuntPassData.getInstance().getPremiumRewards().get(rewardIndex);
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if (huntPass.isPremium())
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{
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{
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player.addItem("SeasonPassReward", premiumReward, player, true);
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player.addItem("SeasonPassReward", premiumReward, player, true);
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huntPass.setPremiumRewardStep(rewardStep + 1);
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huntPass.setPremiumRewardStep(rewardIndex + 1);
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}
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}
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}
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}
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}
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}
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@@ -17,10 +17,12 @@
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package org.l2jmobius.gameserver.network.clientpackets.huntpass;
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package org.l2jmobius.gameserver.network.clientpackets.huntpass;
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import org.l2jmobius.commons.network.ReadablePacket;
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import org.l2jmobius.commons.network.ReadablePacket;
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import org.l2jmobius.commons.threads.ThreadPool;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.data.xml.HuntPassData;
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import org.l2jmobius.gameserver.data.xml.HuntPassData;
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import org.l2jmobius.gameserver.model.HuntPass;
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import org.l2jmobius.gameserver.model.HuntPass;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.Player;
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import org.l2jmobius.gameserver.model.actor.request.RewardRequest;
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import org.l2jmobius.gameserver.model.holders.ItemHolder;
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import org.l2jmobius.gameserver.model.holders.ItemHolder;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.model.item.ItemTemplate;
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import org.l2jmobius.gameserver.network.GameClient;
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import org.l2jmobius.gameserver.network.GameClient;
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@@ -54,11 +56,21 @@ public class RequestHuntPassReward implements ClientPacket
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return;
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return;
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}
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}
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final HuntPass huntPass = player.getHuntPass();
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if (player.hasRequest(RewardRequest.class))
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final int normalReward = huntPass.getRewardStep();
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{
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(normalReward);
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return;
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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}
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player.addRequest(new RewardRequest(player));
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final HuntPass huntPass = player.getHuntPass();
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final int rewardIndex = huntPass.getRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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{
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return;
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}
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
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final ItemTemplate itemTemplate = ItemTable.getInstance().getTemplate(reward.getId());
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long weight = itemTemplate.getWeight() * reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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final long slots = itemTemplate.isStackable() ? 1 : reward.getCount();
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if (!player.getInventory().validateWeight(weight) || !player.getInventory().validateCapacity(slots))
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if (!player.getInventory().validateWeight(weight) || !player.getInventory().validateCapacity(slots))
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@@ -69,50 +81,59 @@ public class RequestHuntPassReward implements ClientPacket
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updateSayhaTime(player);
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updateSayhaTime(player);
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premiumReward(player);
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premiumReward(player);
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huntPass.setRewardStep(normalReward + 1);
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huntPass.setRewardStep(rewardIndex + 1);
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huntPass.setRewardAlert(false);
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huntPass.setRewardAlert(false);
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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player.sendPacket(new HuntPassInfo(player, _huntPassType));
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player.sendPacket(new HuntPassSayhasSupportInfo(player));
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player.sendPacket(new HuntPassSayhasSupportInfo(player));
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player.sendPacket(new HuntPassSimpleInfo(player));
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player.sendPacket(new HuntPassSimpleInfo(player));
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ThreadPool.schedule(() -> player.removeRequest(RewardRequest.class), 50);
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}
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}
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private void updateSayhaTime(Player player)
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private void updateSayhaTime(Player player)
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{
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{
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final HuntPass huntpass = player.getHuntPass();
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final HuntPass huntpass = player.getHuntPass();
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final int normalreward = huntpass.getRewardStep();
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final int rewardIndex = huntpass.getRewardStep();
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final int premiumreward = huntpass.getPremiumRewardStep();
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if (rewardIndex >= HuntPassData.getInstance().getRewardsCount())
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final ItemHolder reward = HuntPassData.getInstance().getRewards().get(normalreward);
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final int sayhaPoints = 0; // TODO: 0?
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final long count = reward.getCount();
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final int calc = (int) (sayhaPoints + count);
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final boolean isPremium = huntpass.isPremium();
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|
||||||
if (isPremium && (premiumreward < normalreward))
|
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
huntpass.addSayhaTime(calc);
|
if (huntpass.isPremium() && ((huntpass.getPremiumRewardStep() < rewardIndex) || (huntpass.getPremiumRewardStep() >= HuntPassData.getInstance().getPremiumRewardsCount())))
|
||||||
if (reward.getId() != 72286) // Sayha's Grace Sustention Points
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
final ItemHolder reward = HuntPassData.getInstance().getRewards().get(rewardIndex);
|
||||||
|
if (reward.getId() == 72286) // Sayha's Grace Sustention Points
|
||||||
|
{
|
||||||
|
final int count = (int) reward.getCount();
|
||||||
|
huntpass.addSayhaTime(count);
|
||||||
|
|
||||||
|
final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_VE_GOT_S1_SAYHA_S_GRACE_SUSTENTION_POINT_S);
|
||||||
|
msg.addInt(count);
|
||||||
|
player.sendPacket(msg);
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
player.addItem("HuntPassReward", reward, player, true);
|
player.addItem("HuntPassReward", reward, player, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
final SystemMessage msg = new SystemMessage(SystemMessageId.YOU_VE_GOT_S1_SAYHA_S_GRACE_SUSTENTION_POINT_S);
|
|
||||||
msg.addInt((int) (count));
|
|
||||||
player.sendPacket(msg);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void premiumReward(Player player)
|
private void premiumReward(Player player)
|
||||||
{
|
{
|
||||||
final HuntPass huntPass = player.getHuntPass();
|
final HuntPass huntPass = player.getHuntPass();
|
||||||
final int rewardStep = huntPass.getPremiumRewardStep();
|
final int rewardIndex = huntPass.getPremiumRewardStep();
|
||||||
final ItemHolder premiumReward = HuntPassData.getInstance().getPremiumRewards().get(rewardStep);
|
if (rewardIndex >= HuntPassData.getInstance().getPremiumRewardsCount())
|
||||||
final boolean isPremium = huntPass.isPremium();
|
{
|
||||||
if (isPremium)
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
final ItemHolder premiumReward = HuntPassData.getInstance().getPremiumRewards().get(rewardIndex);
|
||||||
|
if (huntPass.isPremium())
|
||||||
{
|
{
|
||||||
player.addItem("SeasonPassReward", premiumReward, player, true);
|
player.addItem("SeasonPassReward", premiumReward, player, true);
|
||||||
huntPass.setPremiumRewardStep(rewardStep + 1);
|
huntPass.setPremiumRewardStep(rewardIndex + 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user