Configuration for dark themed GUI.
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@@ -32,4 +32,21 @@ MaximumOnlineUsers=2000
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AutoCreateAccounts=true
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# Enable unknown packet logging.
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LogUnknownPackets=false
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LogUnknownPackets=false
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# ---------------------------------------------------------------------------
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# Look and feel
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# ---------------------------------------------------------------------------
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# Enable L2jMobius GUI when OS supports it.
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# Provides access to admin commands without the need to be online.
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# Warning! Do not disable if you use Gameserver.exe
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# because server will run in the background!
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# Default: True
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EnableGUI = True
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# Dark theme.
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# Use a dark version of the Nimbus theme.
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# Default: True
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DarkTheme = True
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@@ -36,7 +36,7 @@ public class Config
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// --------------------------------------------------
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// Config File Definitions
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// --------------------------------------------------
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private static final String SERVER_CONFIG_FILE = "config/server.ini";
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public static final String SERVER_CONFIG_FILE = "config/server.ini";
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private static final String RATES_CONFIG_FILE = "config/rates.ini";
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private static final String KARMA_CONFIG_FILE = "config/karma.ini";
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private static final String THREADPOOL_CONFIG_FILE = "config/threadpool.ini";
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@@ -54,6 +54,9 @@ public class Config
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public static boolean AUTO_CREATE_ACCOUNTS;
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// Other
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public static boolean LOG_UNKNOWN_PACKETS;
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// GUI
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public static boolean ENABLE_GUI;
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public static boolean DARK_THEME;
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// Rates
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public static float RATE_XP;
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public static float RATE_SP;
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@@ -26,6 +26,7 @@ import java.util.logging.LogManager;
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import org.l2jmobius.gameserver.GameServer;
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import org.l2jmobius.gameserver.ui.Gui;
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import org.l2jmobius.loginserver.LoginServer;
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import org.l2jmobius.util.PropertiesParser;
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public class Server
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{
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@@ -45,8 +46,11 @@ public class Server
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Config.load();
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// GUI
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if (!GraphicsEnvironment.isHeadless())
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final PropertiesParser serverSettings = new PropertiesParser(Config.SERVER_CONFIG_FILE);
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Config.ENABLE_GUI = serverSettings.getBoolean("EnableGUI", true);
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if (Config.ENABLE_GUI && !GraphicsEnvironment.isHeadless())
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{
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Config.DARK_THEME = serverSettings.getBoolean("DarkTheme", true);
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System.out.println("Server: Running in GUI mode.");
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new Gui();
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}
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@@ -47,6 +47,7 @@ import javax.swing.WindowConstants;
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import org.l2jmobius.Config;
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import org.l2jmobius.gameserver.AdminCommands;
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import org.l2jmobius.util.DarkTheme;
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import org.l2jmobius.util.LimitLinesDocumentListener;
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import org.l2jmobius.util.SplashScreen;
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import org.l2jmobius.util.Util;
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@@ -81,6 +82,11 @@ public class Gui
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public Gui()
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{
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if (Config.DARK_THEME)
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{
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DarkTheme.activate();
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}
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// Initialize console.
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txtrConsole = new JTextArea();
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txtrConsole.setEditable(false);
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@@ -225,7 +231,7 @@ public class Gui
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frame.setJMenuBar(menuBar);
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frame.setIconImages(icons);
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frame.add(layeredPanel, BorderLayout.CENTER);
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frame.getContentPane().setPreferredSize(new Dimension(800, 550));
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frame.getContentPane().setPreferredSize(new Dimension(Config.DARK_THEME ? 815 : 800, 550));
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frame.pack();
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frame.setLocationRelativeTo(null);
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@@ -48,7 +48,11 @@ public class SystemPanel extends JPanel
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public SystemPanel()
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{
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setBackground(Color.WHITE);
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if (!Config.DARK_THEME)
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{
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setBackground(Color.WHITE);
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}
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setBounds(500, 20, 284, 121);
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setBorder(new LineBorder(new Color(0, 0, 0), 1, false));
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setOpaque(true);
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@@ -0,0 +1,57 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.util;
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import java.awt.Color;
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import javax.swing.UIManager;
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import javax.swing.plaf.nimbus.NimbusLookAndFeel;
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/**
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* @author Mobius
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*/
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public class DarkTheme
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{
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public static void activate()
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{
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// Modify existing white Nimbus look and feel to dark.
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UIManager.put("control", new Color(128, 128, 128));
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UIManager.put("info", new Color(128, 128, 128));
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UIManager.put("nimbusBase", Color.DARK_GRAY); // new Color(18, 30, 49)
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UIManager.put("nimbusAlertYellow", new Color(248, 187, 0));
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UIManager.put("nimbusDisabledText", new Color(128, 128, 128));
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UIManager.put("nimbusFocus", Color.DARK_GRAY); // new Color(115, 164, 209)
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UIManager.put("nimbusGreen", new Color(176, 179, 50));
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UIManager.put("nimbusInfoBlue", Color.DARK_GRAY); // new Color(66, 139, 221)
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UIManager.put("nimbusLightBackground", Color.DARK_GRAY); // new Color(18, 30, 49)
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UIManager.put("nimbusOrange", new Color(191, 98, 4));
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UIManager.put("nimbusRed", new Color(169, 46, 34));
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UIManager.put("nimbusSelectedText", new Color(255, 255, 255));
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UIManager.put("nimbusSelectionBackground", new Color(104, 93, 156));
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UIManager.put("text", new Color(230, 230, 230));
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// Set look and feel.
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try
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{
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UIManager.setLookAndFeel(new NimbusLookAndFeel());
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}
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catch (Exception e)
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{
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e.printStackTrace();
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}
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}
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}
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