Renamed configuration .properties files to .ini extension.
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								trunk/dist/game/config/Telnet.ini
									
									
									
									
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								trunk/dist/game/config/Telnet.ini
									
									
									
									
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| # --------------------------------------------------------------------------- | ||||
| # Telnet Settings | ||||
| # --------------------------------------------------------------------------- | ||||
| # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like. | ||||
| # Warning:  | ||||
| # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server. | ||||
| # --------------------------------------------------------------------------- | ||||
|  | ||||
| # Allows text based monitoring and administration of L2J GS | ||||
| # by using a telnet client. Communication protocol is insecure | ||||
| # and you should use SSL tunnels, VPN, etc. if you plan to connect | ||||
| # over non-trusted channels. | ||||
| # Default: False | ||||
| EnableTelnet = False | ||||
|  | ||||
| # This is the port L2J should listen to for incoming telnet | ||||
| # requests. | ||||
| # Default: 54321 | ||||
| StatusPort = 54321 | ||||
|  | ||||
| # If the following is not set, a random password is generated on server startup. | ||||
| # Usage: StatusPW = somePass | ||||
| StatusPW = | ||||
|  | ||||
| # This list can contain IPs or Hosts of clients you wish to allow. Hostnames must be resolvable to an IP. | ||||
| # Example: 0.0.0.0,host,0.0.0.1,host2,host3,host4,0.0.0.3 | ||||
| # Default: 127.0.0.1,localhost | ||||
| ListOfHosts = 127.0.0.1,localhost | ||||
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