Renamed configuration .properties files to .ini extension.
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142
trunk/dist/game/config/Server.ini
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142
trunk/dist/game/config/Server.ini
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# ---------------------------------------------------------------------------
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# Game Server Settings
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# ---------------------------------------------------------------------------
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# This is the server configuration file. Here you can set up the connection information for your server.
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# This was written with the assumption that you are behind a router.
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# Dumbed Down Definitions...
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# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
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# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
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# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
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# ---------------------------------------------------------------------------
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# Networking
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# ---------------------------------------------------------------------------
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# Where's the Login server this gameserver should connect to
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# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
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# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
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# Default: 127.0.0.1
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LoginHost = 127.0.0.1
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# TCP port the login server listen to for gameserver connection requests
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# Default: 9014
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LoginPort = 9014
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# Bind address for gameserver. You should not need to change it in most cases.
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# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
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# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
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# Default: * (0.0.0.0)
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GameserverHostname = *
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# Default: 7777
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GameserverPort = 7777
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# ---------------------------------------------------------------------------
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# Database
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# ---------------------------------------------------------------------------
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# Specify the appropriate driver and url for the database you're using.
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# Examples:
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# Driver = com.mysql.jdbc.Driver (default)
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# Driver = org.hsqldb.jdbcDriver
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# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
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Driver = com.mysql.jdbc.Driver
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# Database URL
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# URL = jdbc:mysql://localhost/l2jgs (default)
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# URL = jdbc:hsqldb:hsql://localhost/l2jgs
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# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =
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URL = jdbc:mysql://localhost/lineage2?useUnicode=true&characterEncoding=utf-8
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# Database user info (default is "root" but it's not recommended)
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Login = root
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# Database connection password
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Password =
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# Database Connection Pool
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# Default: C3P0
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# Available: C3P0, HikariCP, BoneCP
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ConnectionPool = C3P0
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# Default: 100
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MaximumDbConnections = 500
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# Default: 0
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MaximumDbIdleTime = 0
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# ---------------------------------------------------------------------------
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# Misc Server Settings
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# ---------------------------------------------------------------------------
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# This is the server ID that the Game Server will request.
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# Example: 1 = Bartz
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# Default: 1
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RequestServerID = 1
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# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
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# Default: True
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AcceptAlternateID = True
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# Datapack root directory.
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# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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#Default: data\
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DatapackRoot = data\
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# Datapack root directory for Classic client support.
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# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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#Default: data_classic\
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ClassicDatapackRoot = data_classic\
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# Define how many players are allowed to play simultaneously on your server.
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# Default: 100
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MaximumOnlineUsers = 2000
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# Numbers of protocol revisions that server allows to connect.
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# Delimiter is ;
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# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
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# Ertheia: 603;606;607;610
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# Classic: 19
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AllowedProtocolRevisions = 603;606;607;610
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# Displays server type next to the server name on character selection.
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# Notes:
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# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic
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# Default: Free
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ServerListType = Free
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# Displays server minimum age to the server name on character selection.
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# Notes:
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# Accepted values: 0, 15, 18
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# Default: 0
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ServerListAge = 0
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# Setting for serverList
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# Displays [] in front of server name on character selection
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# Default: False
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ServerListBrackets = False
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# ---------------------------------------------------------------------------
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# Misc Player Settings
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# ---------------------------------------------------------------------------
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# Character name template.
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# Examples:
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# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
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# The above setting will allow names with first capital letter, next three small letters,
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# and any letter (case insensitive) or number, like OmfgWTF1
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# CnameTemplate = [A-Z][a-z]*
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# The above setting will allow names only of letters with first one capital, like Omfgwtf
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# Default .* (allows any symbol)
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CnameTemplate = .*
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# This setting restricts names players can give to their pets.
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# See CnameTemplate for details
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PetNameTemplate = .*
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# This setting restricts clan/subpledge names players can set.
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# See CnameTemplate for details
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ClanNameTemplate = .*
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# Maximum number of characters per account.
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# Default: 7 (client limit)
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CharMaxNumber = 7
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