Removed pointless BeastFeed log.

This commit is contained in:
MobiusDevelopment 2020-05-01 11:16:17 +00:00
parent b32de96554
commit 8cedc81d46

View File

@ -16,8 +16,6 @@
*/ */
package org.l2jmobius.gameserver.handler.skillhandlers; package org.l2jmobius.gameserver.handler.skillhandlers;
import java.util.logging.Logger;
import org.l2jmobius.gameserver.handler.ISkillHandler; import org.l2jmobius.gameserver.handler.ISkillHandler;
import org.l2jmobius.gameserver.model.Skill; import org.l2jmobius.gameserver.model.Skill;
import org.l2jmobius.gameserver.model.Skill.SkillType; import org.l2jmobius.gameserver.model.Skill.SkillType;
@ -26,12 +24,10 @@ import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
/** /**
* @author _drunk_ TODO To change the template for this generated type comment go to Window - Preferences - Java - Code Style - Code Templates * @author _drunk_
*/ */
public class BeastFeed implements ISkillHandler public class BeastFeed implements ISkillHandler
{ {
private static final Logger LOGGER = Logger.getLogger(BeastFeed.class.getName());
private static final SkillType[] SKILL_IDS = private static final SkillType[] SKILL_IDS =
{ {
SkillType.BEAST_FEED SkillType.BEAST_FEED
@ -51,9 +47,7 @@ public class BeastFeed implements ISkillHandler
return; return;
} }
LOGGER.info("Beast Feed casting succeded."); // This is just a dummy skill handler for the golden food and crystal food skills, since the AI response onSkillUse handles the rest.
// This is just a dummy skill handler for the golden food and crystal food skills, since the AI responce onSkillUse handles the rest.
} }
@Override @Override