Various Krofin instance updates.
Contributed by CostyKiller.
This commit is contained in:
@@ -22,8 +22,9 @@
|
||||
<condition type="GroupMax">
|
||||
<param name="limit" value="7" />
|
||||
</condition>
|
||||
<condition type="Level">
|
||||
<condition type="Level" showMessageAndHtml="true">
|
||||
<param name="min" value="105" />
|
||||
<param name="html" value="condNoLevel.html" />
|
||||
</condition>
|
||||
<condition type="Distance" />
|
||||
</conditions>
|
||||
|
@@ -28,6 +28,7 @@ import org.l2jmobius.gameserver.model.instancezone.Instance;
|
||||
import org.l2jmobius.gameserver.network.NpcStringId;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.ExShowScreenMessage;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.OnEventTrigger;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
import instances.AbstractInstance;
|
||||
@@ -83,6 +84,16 @@ public class KrofinNest extends AbstractInstance
|
||||
private static final int DOOR2 = 24250002;
|
||||
private static final int DOOR3 = 24250004;
|
||||
private static final int DOOR4 = 24250006;
|
||||
// Effect Triggers
|
||||
private static final int DOOR1_CLOSED = 23227500;
|
||||
private static final int DOOR1_OPENING = 23227502;
|
||||
private static final int DOOR2_CLOSED = 24257710;
|
||||
private static final int DOOR2_OPENING = 24257712;
|
||||
private static final int DOOR3_CLOSED = 24257720;
|
||||
private static final int DOOR3_OPENING = 24257722;
|
||||
private static final int DOOR4_CLOSED = 24257730;
|
||||
private static final int DOOR4_OPENING = 24257732;
|
||||
private static final int BOSS_WATERFALL = 24257780;
|
||||
|
||||
public KrofinNest()
|
||||
{
|
||||
@@ -103,134 +114,243 @@ public class KrofinNest extends AbstractInstance
|
||||
@Override
|
||||
public String onAdvEvent(String event, Npc npc, Player player)
|
||||
{
|
||||
switch (event)
|
||||
if (event.contains("enterInstance"))
|
||||
{
|
||||
case "enterInstance":
|
||||
if (player.isInParty())
|
||||
{
|
||||
if (player.isInParty())
|
||||
{
|
||||
final Party party = player.getParty();
|
||||
if (!party.isLeader(player))
|
||||
{
|
||||
player.sendPacket(new SystemMessage(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER));
|
||||
return null;
|
||||
}
|
||||
|
||||
if (player.isInCommandChannel())
|
||||
{
|
||||
player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_ENTER_BECAUSE_YOU_DO_NOT_MEET_THE_REQUIREMENTS));
|
||||
return null;
|
||||
}
|
||||
|
||||
final long currentTime = System.currentTimeMillis();
|
||||
final List<Player> members = party.getMembers();
|
||||
for (Player member : members)
|
||||
{
|
||||
if (!member.isInsideRadius3D(npc, 1000))
|
||||
{
|
||||
player.sendMessage("Player " + member.getName() + " must come closer.");
|
||||
return null;
|
||||
}
|
||||
|
||||
if (currentTime < InstanceManager.getInstance().getInstanceTime(member, TEMPLATE_ID))
|
||||
{
|
||||
final SystemMessage msg = new SystemMessage(SystemMessageId.SINCE_C1_ENTERED_ANOTHER_INSTANCE_ZONE_THEREFORE_YOU_CANNOT_ENTER_THIS_DUNGEON);
|
||||
msg.addString(member.getName());
|
||||
party.broadcastToPartyMembers(member, msg);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
for (Player member : members)
|
||||
{
|
||||
enterInstance(member, npc, TEMPLATE_ID);
|
||||
}
|
||||
}
|
||||
else if (player.isGM())
|
||||
{
|
||||
enterInstance(player, npc, TEMPLATE_ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER));
|
||||
}
|
||||
|
||||
if (player.getInstanceWorld() != null)
|
||||
{
|
||||
startQuestTimer("check_status", 1000, null, player);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
case "check_status":
|
||||
{
|
||||
final Instance world = player.getInstanceWorld();
|
||||
if (!isInInstance(world))
|
||||
final Party party = player.getParty();
|
||||
if (!party.isLeader(player))
|
||||
{
|
||||
player.sendPacket(new SystemMessage(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER));
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (world.getStatus())
|
||||
if (player.isInCommandChannel())
|
||||
{
|
||||
case 0:
|
||||
player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_ENTER_BECAUSE_YOU_DO_NOT_MEET_THE_REQUIREMENTS));
|
||||
return null;
|
||||
}
|
||||
|
||||
final long currentTime = System.currentTimeMillis();
|
||||
final List<Player> members = party.getMembers();
|
||||
for (Player member : members)
|
||||
{
|
||||
if (!member.isInsideRadius3D(npc, 1000))
|
||||
{
|
||||
world.setStatus(1);
|
||||
world.spawnGroup("FIRST_AREA");
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
player.sendMessage("Player " + member.getName() + " must come closer.");
|
||||
return null;
|
||||
}
|
||||
case 1:
|
||||
|
||||
if (currentTime < InstanceManager.getInstance().getInstanceTime(member, TEMPLATE_ID))
|
||||
{
|
||||
if (world.getAliveNpcCount(FIRST_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(2);
|
||||
world.getDoor(DOOR1).openMe();
|
||||
world.spawnGroup("SECOND_AREA");
|
||||
}
|
||||
startQuestTimer("check_status", 1000, null, player);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
if (world.getAliveNpcCount(SECOND_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(3);
|
||||
world.getDoor(DOOR2).openMe();
|
||||
world.spawnGroup("THIRD_AREA");
|
||||
}
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
if (world.getAliveNpcCount(THIRD_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(4);
|
||||
world.getDoor(DOOR3).openMe();
|
||||
world.spawnGroup("FOURTH_AREA");
|
||||
}
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
if (world.getAliveNpcCount(FOURTH_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(5);
|
||||
world.getDoor(DOOR4).openMe();
|
||||
world.spawnGroup("KROSHA_FIRST_FORM");
|
||||
}
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
final SystemMessage msg = new SystemMessage(SystemMessageId.SINCE_C1_ENTERED_ANOTHER_INSTANCE_ZONE_THEREFORE_YOU_CANNOT_ENTER_THIS_DUNGEON);
|
||||
msg.addString(member.getName());
|
||||
party.broadcastToPartyMembers(member, msg);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
|
||||
for (Player member : members)
|
||||
{
|
||||
enterInstance(member, npc, TEMPLATE_ID);
|
||||
}
|
||||
}
|
||||
else if (player.isGM())
|
||||
{
|
||||
enterInstance(player, npc, TEMPLATE_ID);
|
||||
}
|
||||
else
|
||||
{
|
||||
player.sendPacket(new SystemMessage(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER));
|
||||
}
|
||||
|
||||
if (player.getInstanceWorld() != null)
|
||||
{
|
||||
startQuestTimer("check_status", 1000, null, player);
|
||||
startQuestTimer("door_closed_effects", 1000, null, player);
|
||||
}
|
||||
}
|
||||
return super.onAdvEvent(event, npc, player);
|
||||
else if (event.equals("door_closed_effects"))
|
||||
{
|
||||
final Instance world = player.getInstanceWorld();
|
||||
if (!isInInstance(world))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (world.getStatus())
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR1_CLOSED, true));
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR2_CLOSED, true));
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR3_CLOSED, true));
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR4_CLOSED, true));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (event.equals("door_opening_effects"))
|
||||
{
|
||||
final Instance world = player.getInstanceWorld();
|
||||
if (!isInInstance(world))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (world.getStatus())
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR1_OPENING, true));
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR2_OPENING, true));
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR3_OPENING, true));
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR4_OPENING, true));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (event.equals("door_effects_off"))
|
||||
{
|
||||
final Instance world = player.getInstanceWorld();
|
||||
if (!isInInstance(world))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (world.getStatus())
|
||||
{
|
||||
case 2:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR1_OPENING, false));
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR1_CLOSED, false));
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR2_OPENING, false));
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR2_CLOSED, false));
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR3_OPENING, false));
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR3_CLOSED, false));
|
||||
break;
|
||||
}
|
||||
case 5:
|
||||
{
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR4_OPENING, false));
|
||||
world.broadcastPacket(new OnEventTrigger(DOOR4_CLOSED, false));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (event.equals("check_status"))
|
||||
{
|
||||
final Instance world = player.getInstanceWorld();
|
||||
if (!isInInstance(world))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
switch (world.getStatus())
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
world.setStatus(1);
|
||||
world.spawnGroup("FIRST_AREA");
|
||||
startQuestTimer("door_closed_effects", 2000, null, player);
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
}
|
||||
case 1:
|
||||
{
|
||||
if (world.getAliveNpcCount(FIRST_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(2);
|
||||
world.getDoor(DOOR1).openMe();
|
||||
startQuestTimer("door_opening_effects", 1000, null, player);
|
||||
startQuestTimer("door_effects_off", 5000, null, player);
|
||||
world.spawnGroup("SECOND_AREA");
|
||||
startQuestTimer("door_closed_effects", 10000, null, player);
|
||||
}
|
||||
startQuestTimer("check_status", 1000, null, player);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
if (world.getAliveNpcCount(SECOND_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(3);
|
||||
world.getDoor(DOOR2).openMe();
|
||||
startQuestTimer("door_opening_effects", 1000, null, player);
|
||||
startQuestTimer("door_effects_off", 5000, null, player);
|
||||
world.spawnGroup("THIRD_AREA");
|
||||
startQuestTimer("door_closed_effects", 2000, null, player);
|
||||
}
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
if (world.getAliveNpcCount(THIRD_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(4);
|
||||
world.getDoor(DOOR3).openMe();
|
||||
startQuestTimer("door_opening_effects", 1000, null, player);
|
||||
startQuestTimer("door_effects_off", 5000, null, player);
|
||||
world.spawnGroup("FOURTH_AREA");
|
||||
startQuestTimer("door_closed_effects", 2000, null, player);
|
||||
}
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
}
|
||||
case 4:
|
||||
{
|
||||
if (world.getAliveNpcCount(FOURTH_AREA) == 0)
|
||||
{
|
||||
showOnScreenMsg(world, NpcStringId.THE_WATER_ENERGY_IS_NO_LONGER_ACTIVE_THE_WAY_IS_CLEAR, ExShowScreenMessage.TOP_CENTER, 10000, true);
|
||||
world.setStatus(5);
|
||||
world.getDoor(DOOR4).openMe();
|
||||
startQuestTimer("door_opening_effects", 1000, null, player);
|
||||
startQuestTimer("door_effects_off", 5000, null, player);
|
||||
world.spawnGroup("KROSHA_FIRST_FORM");
|
||||
world.broadcastPacket(new OnEventTrigger(BOSS_WATERFALL, true));
|
||||
}
|
||||
startQuestTimer("check_status", 10000, null, player);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
4
L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/instances/KrofinNest/condNoLevel.html
vendored
Normal file
4
L2J_Mobius_08.2_Homunculus/dist/game/data/scripts/instances/KrofinNest/condNoLevel.html
vendored
Normal file
@@ -0,0 +1,4 @@
|
||||
<html><body>Benusta:<br>
|
||||
You are too weak. I won't let you enter.<br>
|
||||
(Only players of at least level 105 may participate.)
|
||||
</body></html>
|
Reference in New Issue
Block a user