Disabling shrines when event is not active.

This commit is contained in:
MobiusDev
2016-02-25 20:44:33 +00:00
parent 94ed7933c5
commit 8c3acc5454
3 changed files with 27 additions and 5 deletions

View File

@@ -59,7 +59,7 @@ final class EventShrines extends Quest
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (character.isPlayer() && EventShrineManager.areShrinesEnabled())
if (character.isPlayer() && EventShrineManager.getInstance().areShrinesEnabled())
{
character.sendPacket(new OnEventTrigger(ZONE_TRIGGERS.get(zone.getId()), true));
}